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User:BrandedOne/Sandbox
From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
Works in progress:
Conversation Template
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“I’ve fought the Crimean army before. The Imperial Guard has some skill, but the rest are a poor joke. Which will you prove to be? Hmm? Perhaps you’ll offer me some entertainment after all.”
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"If you attacked us because you thought we were with the Crimean army, you made a mistake. I left my post years ago. Now, I’m nothing more than a common mercenary."
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“That means nothing to me. You’re not Daein, you’re armed, and you’re here. It’s our job to destroy you. Simple, wouldn’t you say? Come, dog! Prepare yourself!”
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“I’d just as soon avoid this bloodshed, but that seems unlikely. If that’s the way it is, I’ll not hold back!”
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Class Change Template
Character Stats Template
Growth Rates=
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colspan="2" style="border: 2px solid #b0b0b0; Template:Round; background: #232855" | [[{{{class}}}| {{{class}}} ]]
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style="border: 2px solid #b0b0b0; Template:Roundl; background: #232855" align="center" | Level
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style="border: 1px solid #b0b0b0; Template:Roundr; background: #232855" | {{{lv}}}
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style="border: 2px solid #b0b0b0; Template:Roundl; background: #232855" | Affinity
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style="border: 1px solid #b0b0b0; Template:Roundr; background: #232855" | --
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<tabber>
Stats=
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</tabber>
colspan="8" style="border: 2px solid #b0b0b0; Template:Round; background: #232855" | Inventory
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--
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Weapon Ranks
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style="border: 1px solid #b0b0b0; Template:Roundl; background: #232855" |
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style="border: 1px solid #b0b0b0; Template:Roundr; background: #232855" | --
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style="border: 1px solid #b0b0b0; Template:Roundl; background: #232855" |
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style="border: 1px solid #b0b0b0; Template:Roundr; background: #232855" | --
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style="border: 1px solid #b0b0b0; Template:Roundl; background: #232855" |
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style="border: 1px solid #b0b0b0; Template:Roundr; background: #232855" | --
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style="border: 1px solid #b0b0b0; Template:Roundl; background: #232855" |
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style="border: 1px solid #b0b0b0; Template:Roundr; background: #232855" | --
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style="border: 1px solid #b0b0b0; Template:Roundl; background: #232855" |
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style="border: 1px solid #b0b0b0; Template:Roundr; background: #232855" | --
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style="border: 1px solid #b0b0b0; Template:Roundl; background: #232855" |
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style="border: 1px solid #b0b0b0; Template:Roundr; background: #232855" | --
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style="border: 1px solid #b0b0b0; Template:Roundl; background: #232855" |
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style="border: 1px solid #b0b0b0; Template:Roundr; background: #232855" | --
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style="border: 1px solid #b0b0b0; Template:Roundl; background: #232855" |
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style="border: 1px solid #b0b0b0; Template:Roundr; background: #232855" | --
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For tabbing research: http://openwetware.org/wiki/OpenWetWare:Toggle, N-Wiki's Kirby series template
More ideas...
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Victory: {{{victory}}}
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align="center" style="Template:Roundtl; border: 1px solid #b0b0b0; background: #3850e0; width: 100%; color:white" | Ally
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align="center" style="Template:Roundtr; border: 1px solid #b0b0b0; background: #a83028; width: 100%; color:white" | Enemy
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Defeat: {{{defeat}}}
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align="center" style="Template:Roundbl; border: 1px solid #b0b0b0; background: #3850e0; width: 100%; color:white" | {{{ally}}}
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align="center" style="Template:Roundbr; border: 1px solid #b0b0b0; background: #a83028; width: 100%; color:white" | {{{enemy}}}
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Nav comparisons
Tab experimenting
Chapter 17 Boss Final Chapter Boss Creature Campaign
Sprite Gallery
style="border: 1px solid {{Color2]}; widith: 50%; background: #232855; Template:Round" align="center" | Sprite Gallery
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Game mechanics list
Character based mechanics
- Stats: Max HP, Strength, Magic, Skill, Speed, Luck, Defense, Resistance, Constitution, Aid, Weight, Move
- Affinity
- Support
- Growth rate
- Level
- Experience
- Travel
- Condition
- Holy Blood
- Skills
- Inventory
- Biorhythm
- Class
- Class Change
- Inheritance
- Reclass
- Leadership
- PCC
- Love
- Jealousy
Item based mechanics
- Weapon Rank
- Weapon Triangle/Trinity of Magic
- Range
- Might
- Weight
- Crit
- Hit
- Worth
- Weapon Experience
- Personal weapons (or Preferential...)
- Accuracy
- Hit Rate
- Evade/Dodge
- Critical Evade
Battlefield/Battle based mechanics
- Critical hit
- Capture
- Rescue
- Dismount
- Bonus Experience
- Skirmish
- Attack
- Trade
- Ally/Player Phase/Units
- Enemy Phase/Units
- Other Phase/Units
- Canto
- Decoy
- Direct
- Order
- Battle Save
- Fog of War
- Visit
- Laguz transformation
- Supply Convoy
- Talk/Converse
- Reinforcements
- True Hit
Other
- Forge
- Base Conversation
- RNG (The almighty
Anna Random Number Goddess)