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Portrait mackoya fe09.png
Mackoya's portrait in Path of Radiance.








General of Daein

Starting class



You called yourself, Nasir, correct? Protest too loudly, Nasir, and we may think you a Crimean sympathizer. If that were to happen, who knows what...unfortunate fate might your simple merchant ship...
— Mackoya, to Nasir

Mackoya (Japanese: マッコヤー Makkoyar) is a general in the Daein army who fought in the Mad King's War. He took control of Port Toha in Crimea's west while following up on a recent prison break near Canteus Castle, and ordered the port to be completely locked down to prevent Crimean soldiers from escaping the country. Ike and the Greil Mercenaries fought Mackoya and his soldiers to escort Elincia to safety in Begnion on a ship captained by Nasir.

Fire Emblem: Path of Radiance


Mackoya is the boss in Chapter 11. He is posted in the north-western corner of the map, in close proximity to the arrive point. On the next enemy phase after he first attacks or is attacked by the player's army, the Black Knight will emerge in the center of the map.


Small portrait mackoya fe09.png
Level 5
Affinity Is gcn windaffin.png
Constitution 11
Max HP 35 Speed 13
Strength 13 Luck 5
Magic 5 Defense 14
Skill 14 Resistance 12
Movement 9 Weight 35
Inventory Skills
Iron Bow
Master SealThis item is dropped upon this unit's defeat.
Weapon Levels
GCNRankSword.gif B GCNRankLance.gif -- GCNRankAxe.gif -- GCNRankBow.gif D
GCNRankFire.gif -- GCNRankThunder.gif -- GCNRankWind.gif -- GCNRankStaff.gif --

Personality and character

Mackoya has a relatively calm and analytical mind, notably deducing that Ike was the one responsible for both the Canteus prison break and the rescue of Elincia, and is not easily rattled when the tide of battle turns against him. He was suspicious of Nasir when he tried to request to depart from Toha, and while he tried to be diplomatic, Mackoya unsubtly threatened him if he failed to co-operate.[1] He found his subjugation of Crimean towns on his way to Toha, which offered no resistance, to be tedious and boring, and felt that the lack of challenge posed to his troops would weaken them in future fights if it continued, so he requested that the Black Knight refrained from fighting to give his men a chance to exercise themselves.[2]


Battle quotes

Hmm... They're not fleeing... They're actually headed this way. It appears that we have underestimated the courage of our foe.
— Mackoya, as the boss of Chapter 11 of Path of Radiance.
Hmph, your odd garb... It marks you as a sub-human. You should not have left the forest. You cannot survive in human settlements.
— Mackoya, when fighting any beast laguz in Chapter 11 of Path of Radiance.
Mackoya: Are you the leader of this company?
Ike: I am.
Mackoya: You are the ones who freed the prisoners from our castle, were you not?
Ike: And if we were?
Mackoya: Hmm... It appears my assessment was slightly inaccurate. I believed it to be the work of Crimean soldiers who had briefly regained their morale.
Ike: Sorry to disappoint you. We're nothing but a simple company of mercenaries.
Mackoya: Ha! Would you, by chance... Would you be the same mercenaries giving succor to Princess Elincia?
Ike: Enough talk. Move or die.

— Mackoya, when fighting Ike in Chapter 11 of Path of Radiance.

Death quotes

So we were the ones guilty of miscalculation... How shameful... Your Excellency... The rest is... up to you......
— Mackoya, as the boss of Chapter 11 in Path of Radiance.

Etymology and other languages

Names, etymology and in other regions
Language Name Definition, etymology and notes





Romanized as MAKKOYAR in his internal file name.



As above.



As above.



As above.



As above.



  1. "Mackoya: Listen to me! Do not let a single Crimean soldier escape our grasp. Sweep the entire town! Arrest anyone suspicious!
    Soldier: General Mackoya! Sir, there's a group of vigilantes who want to help us. What shall I tell them?
    Mackoya: Hmm...Very well. Let them do as they please.
    Soldier: Yes, sir!
    Nasir: Pardon me, are you the commander of these forces?
    Mackoya: I am. And who are you?
    Nasir: I'm captain of the boat you see moored here. My name is Nasir. I stopped by to accomplish some brief piece of business, but...Your soldiers are now preventing me from setting sail. I need to leave this place.
    Mackoya: I apologize for the inconvenience. However, we are trying to stop some Crimean soldiers from escaping. To that end we need the cooperation of all citizens...ship captains included.
    Nasir: My ship is a simple merchant vessel, sailing under the flag of the Begnion Empire. If I present such documentation, surely it will prove I have no ties whatsoever with Crimea.
    Mackoya: Under Daein rule, such...Begnion papers are nothing more than fishwrap.
    Nasir: Yet--
    Mackoya: You called yourself, Nasir. correct? Protest too loudly, Nasir. and we may think you a Crimean sympathizer. If that were to happen, who knows what...unfortunate fate might your simple merchant ship...
    Nasir: ...I see. So be it.
    Mackoya: You there! Soldier!
    Soldier: Sir?
    Mackoya: Strengthen the watch on this ship. That man is up to something...I can feel it...No matter what happens, that ship must not be allowed to set sail. Burn her and sink her first!
    Soldier: Yes, sir!
    " — Mackoya, a Daein soldier, and Nasir, Fire Emblem: Path of Radiance
  2. "Mackoya: Now then, where is our special guest?
    Black Knight: I'm right here, General Mackoya.
    Mackoya: Oh! Sir Black Knight! I hope I didn't keep you waiting.
    Black Knight: No, I just arrived. Let us proceed...I would hear your report.
    Mackoya: There are no problems whatsoever. I've nothing to report, save the tedium of it all. The farther west we travel, the weaker the Crimean fighting spirit becomes. Each town displays less and less resistance--now they literally throw wide the gates at first sign of our approach! With duty as humdrum as this, I worry that my troops may become sloppy and lose their edge.
    Black Knight: As a fellow warrior, I can sympathize with your plight.
    Mackoya: I thank you for your understanding.
    Black Knight: This town was not scheduled for subjugation until much later...Tell me, why are you here now?
    Mackoya: Yes, as to that...Mere days ago, a castle that held Crimean prisoners of war was attacked and the captives freed. The perpetrators were Crimean soldiers accompanied by sub-humans. According to our intelligence reports, their trail led here...
    Black Knight: I see.
    Mackoya: The princess of Crimea is said to have fled to Gallia. If we can capture this band, we may gain information on her location.
    Black Knight: Do you require my assistance?
    Mackoya: I thank you for the generous offer. However, if you were to enter the fray, it would be over in a twinkling. My men are starved for combat. I would beg your restraint so that they may be allowed some...entertainment.
    Black Knight: As you will. The field is yours. Turn your soldiers loose, and may their blades run red with glory.
    Mackoya: Your graciousness is greatly appreciated.
    " — Mackoya and the Black Knight, Fire Emblem: Path of Radiance
Project Characters.png This article is part of Project Characters, a project focused in writing articles for every character present in the Fire Emblem series.
Fire Emblem: Path of Radiance
Playable characters AstridBastianBoydBromCalillDevdanElinciaEnaGatrieGiffcaGeoffreyHaarIkeIlyanaJanaffJillKieranLargoLetheLuciaMakalovMarciaMiaMistMordecaiMuarimNaesalaNasirNepheneeOscarRanulfReysonRhysRolfShinonSorenSotheStefanTanithTauroneoTibarnTitaniaTormodUlkiVolkeZihark
Trial map characters AshnardBryceOliverPetrineShiharam
Non-playable characters AimeeAltinaAsheraCaineghisDanielDeghinseaElenaGarethGreilHetzelIzukaJorgeKurthnagaLilliaLeanneLekainLoraziehLotzMustonNealuchiRajaionRamonRenningSanakiSephiranSigrunZelgius
Bosses AshnardBalmerBertramBlack KnightBoydBryceDakovaDanomillEmilEnaGashilamaGreilGromellHafeddHavettiHeddwynHomasaIkanauKamuraKasataiKayacheyKimaarsiKotaffMackoyaMaijinMuarimNaesalaNedataNorrisOliverPetrineRikardSchaefferSeekerShiharamTomenamiZawana
Regalia and personal weapons AlonditeAmitiAshera StaffDouble BowGurgurantRagnellRegal SwordRexauraRexboltRexcaliburRexflameRolf's BowUrvanVague KattiWishblade
Chapters P: Mercenaries • 1: The Battle Begins • 2: Rescue • 3: Pirates Aground • 4: Roadside Battle • 5: Flight! • 6: A Brief Diversion • 7: Shades of Evil • 8: Despair and Hope • 9: Gallia • 10: Prisoner Release • 11: Blood Runs Red • 12: A Strange Land • 13: A Guiding Wind • 14: Training • 15: The Feral Frontier • 16: The Atonement • 17: Day Breaks (part 1part 2part 3part 4) • 18: Crimea Marches • 19: Entrusted • 20: Defending Talrega • 21: Without a King • 22: Solo • 23: The Great Bridge • 24: Battle Reunion • 25: Strange Lands • 26: Clash! • 27: Moment of Fate (part 1part 2) • 28: Twisted Tower • Endgame: RepatriationTrial Maps
Locations TelliusBegnion (Sienne) • CrimeaDaein (NevassaTalrega) • GalliaGoldoaGrann DesertGritnea TowerKilvasPhoenicisSerenes Forest
Groups, objects and events Ancient languageGreat FloodGreil MercenariesLehran's MedallionMad King's War • Races (BeorcBrandedLaguz) • Serenes MassacreWarp Powder
Related topics List of version differences (Name chart) • Other games (Radiant Dawn) • Pre-release information (Unused content) • Sound RoomTimeline