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In Search of Truth

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
In Search of Truth

Cm fe07 13.png

Location

Castle Santaruz and its surroundings

Required units

All living units

New units
Boss(es)

Boies

Previous chapter(s)

Birds of a Feather

Next chapter(s)
Side quest conditions

Visit the northern village to unlock Chapter 13x.

Ha! The cub thinks he's a wolf! Does your bite match your bark? Tell you what: If you make it to the castle alive, we'll find out, eh? Geh heh heh hehhh!
— Boies to Hector and Eliwood

In Search of Truth (Japanese: 真実を求めて Seeking the Truth) is the thirteenth chapter in Fire Emblem: The Blazing Blade. In order to unlock Chapter 13x, the player must visit the northern village in this chapter.

Plot

Main articles: In Search of Truth/Script (Eliwood) and In Search of Truth/Script (Hector)

Helman has received news of the fight between Zagan and Eliwood. Although Helman agreed to Ephidel's plan to dissuade Eliwood, it is clear that Ephidel sent in the bandits with the intention to kill him. Helman announces his intent to receive Eliwood's party and explain everything. Ephidel calmly attempts to discourage Helman from betraying the Black Fang, who refuses to listen; Ephidel announces that he has no use for the marquess anymore and stabs him, leaving him to bleed out. Meanwhile, Eliwood and Hector approach Castle Santaruz, but are stopped by Boies who challenges them to make it to the castle alive and summons his underlings.

After Eliwood and Hector defeat Boies, they enter the castle and find Helman on the floor, dying. In his final moments, Helman apologizes to Eliwood for the trouble he has caused; he tells Eliwood that Darin, the marquess of Laus, knows all, and to beware of the Black Fang. Eliwood and Hector decide to heed Helman's final words and continue on towards Laus to seek answers from its marquess.

Chapter data

Eliwood Normal Eliwood Hard Hector Normal Hector Hard

Chapter Data
Conditions
Unit Data
Victory: Seize gate Player Partner Other Enemy
Defeat: Eliwood or Hector dies 10+1 {{{partner}}} {{{other}}} 12+7−1
Cm fe07 E-13.png

Units are arranged based on their position in deployment order. The non-main lord will be moved from their initial position to a fixed tile.

  • In Eliwood's tale, deployment order if everyone is alive is: Eliwood, Marcus, Lowen, Rebecca, Dorcas, Bartre, Hector, Matthew, Oswin, Serra
  • In Hector's tale, deployment order if everyone is alive is: Hector, Matthew, Eliwood, Marcus, Rebecca, Lowen, Dorcas, Bartre, Oswin, Serra

Character data

Eliwood's tale Hector's tale

Characters
New units
Matthew
Portrait matthew fe07.png
Thief
HP
18
Inventory
Iron Sword
Lockpick
Level
2
Automatically from turn 1
Serra
Portrait serra fe07.png
Cleric
HP
17
Inventory
Heal
Vulnerary
Level
1
Automatically from turn 1
Guy
Portrait guy fe07.png
Myrmidon
HP
21
Inventory
Killing Edge
Vulnerary
Level
3
Enemy, talk to with Matthew
Required characters
Eliwood ​Hector ​
Available characters
Marcus ​Lowen ​Rebecca ​Dorcas ​Bartre ​Oswin ​

Item data

Items
Name Obtainment Method
Is gba mine.png Mine Visit southern village
Is gba torch.png Torch Visit northern village
Is gba vulnerary.png Vulnerary Steal from enemy Archer
Is gba vulnerary.png Vulnerary Steal from Guy or recruit him
Is gba vulnerary.png Vulnerary Steal from enemy Soldier
Is gba vulnerary.png Vulnerary Steal from enemy Brigand (Eliwood Hard Mode only)
Is gba vulnerary.png Vulnerary Steal from enemy Brigand (Eliwood Hard Mode only)
Is gba vulnerary.png Vulnerary Steal from enemy Archer (Eliwood Hard Mode only)

Shop data

Armories and vendors

Swords Lances Axes Bows Anima Light Dark Staves Items Secret

Name Cost
Is gba iron sword.png Iron Sword 460

Enemy data

Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.

Eliwood Normal Eliwood Hard Hector Normal Hector Hard

Enemy Units
Name Class Lv # HP Str/Mag Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma gba knight enemy.gif Boies Knight 13 1 27 12 8 4 1 13 7 13 4 Steel Lance
Does not move; stands on a gate, the chapter's seize point.
Ma gba archer enemy.gif Bandit Archer 3 1 19~20 4~5 3~4 3~4 0 3~4 0~1 7 5 Iron Bow Vulnerary
Begins moving unprovoked if he can attack within two turns.
Ma gba soldier enemy.gif Bandit Soldier 2 3 20~21 3~4 0~1 1~2 0 0~1 0~1 6 5 Iron Lance
Moves to attack units in range.
Ma gba mercenary enemy.gif Bandit Mercenary 2 1 18~19 4~5 8~9 8~9 0 4~5 0~1 9 5 Iron Sword
Moves to attack units in range.
Ma gba archer enemy.gif Bandit Archer 4 1 19~21 4~6 4~5 3~5 0 3~4 0~1 7 5 Steel Bow
--
Ma gba brigand enemy.gif Bandit Brigand 1 1 20 5 1 5 0 3 0 12 5 Iron Axe
--
Ma gba myrmidon enemy.gif Guy Myrmidon 3 1 21 6 11 11 5 5 0 5 5 Killing Edge Vulnerary
Moves to attack units in range.
Ma gba soldier enemy.gif Bandit Soldier 2 1 20~21 3~4 0~1 1~2 0 0~1 0~1 6 5 Iron Lance Vulnerary
Moves to attack units in range.
Ma gba archer enemy.gif Bandit Archer 2 2 18~19 4~5 3~4 3~4 0 3~4 0~1 7 5 Iron Bow
Moves to attack units in range.
Reinforcements
Name Class Lv # HP Str/Mag Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma gba brigand enemy.gif Bandit Brigand 2 2 20~21 5~6 1~2 5~6 0 3~4 0~1 12 5 Hand Axe
Moves to raid open villages; moves to attacks units if one is in range or all villages are destroyed or visited.
Ma gba soldier enemy.gif Bandit Soldier 2 2 20~21 3~4 0~1 1~2 0 0~1 0~1 6 5 Iron Lance
--
Ma gba archer enemy.gif Bandit Archer 2 2 18~19 4~5 3~4 3~4 0 3~4 0~1 7 5 Iron Bow
--
Ma gba soldier enemy.gif Bandit Soldier 6 1 23~25 5~6 1~2 1~3 0 0~1 0~1 6 5 Iron Lance
--

Reinforcements

  • Turns 2 (Hard Mode), 3, and 4
    • 1 Brigand from the fort west of the south bridge
  • Turns 5 and 6
    • 1 level 1 Soldier from the left southernmost fort
    • 1 Archer from the right southernmost fort
  • Turns 6 (Hard Mode), 7, and 8 (Hard Mode) (Eliwood's tale)
    • 1 level 6 Soldier from the western fort
  • Turns 6 and 8 (Hector Hard Mode)
  • Turn 7 (Hector's tale)

Boss data

Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.
Main article: Boies

Normal/Eliwood Hard Hector Hard

Portrait boies fe07.png
Ma gba knight enemy.gif Knight
Level 13
Affinity --
Stats
Max HP 27 Luck 1
Strength 12 Defense 13
Skill 8 Resistance 7
Speed 4 Constitution 13
Movement 4 Aid 12
Inventory
Steel Lance
Weapon Levels
Swords -- Lances D Axes -- Bows --
Anima magic -- Light magic -- Dark magic -- Staves --

Strategy

Augury
This chapter has no augury. Hannah will offer her services beginning in Chapter 14.
This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

There are basically two paths you can take: northwest along the snags, or southeast over the bridge. The former is generally easier, and crucially allows you to visit Merlinus's village and unlock the side quest, but if you do not devote resources to the other route, the other village granting a Mine may be destroyed. A final, more dangerous option is to ford the river with Eliwood or Hector, who can even Rescue someone else across to help out. Whichever path you choose, anyone with good bulk should be well-equipped to defeat the boss.

The easiest way to recruit Guy is to take advantage of Matthew's higher movement, and position him just outside of Guy's range on the previous turn. He can avoid entering the nearby enemies' attack ranges if you approach from behind. If you do wish to draw Guy out, Marcus is the obvious choice given his high speed and bulk, but even he will take around half of his max HP in damage if Guy gets a critical hit, which is likely thanks to his Killing Edge, and have a small chance to one-shot Guy in return given his own high Skill stat. Alternatively, you could use the Mine from the nearby village to prevent him from initiating combat, or sacrifice someone you weren't planning to deploy later anyway.

It should be noted that the Armory sells Javelins and Hand Axes. In Hector's tale, you may only have one of each at this point, and at least two maps remain before you can buy more in Chapter 16.

Trivia

Hannah's portrait
  • Hannah, or a character using her portrait, first appears in the southern village of this chapter. She gives the units who visits a mine, one of her new inventions.[1]

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

In Search of Truth

--

Japanese

真実を求めて

Seeking the Truth

Spanish

En busca de la verdad

In Search of the Truth

French

En quête de la vérité

In Search of Truth

German

Suche nach Wahrheit

Search for Truth

Gallery


This section has been marked as a stub. Please help improve the page by adding information.


References

  1. "Would you try this for me? It's an invention of a great witch! Me! It's a mine. It contains some very explosive magic. Hide it on the ground, and when an enemy steps on it... KA-BOOOOM!!! Hee hee hee..." — Hannah, Fire Emblem: The Blazing Blade
← Birds of a Feather • In Search of Truth • False Friends →
• The Peddler Merlinus →
Fire Emblem: The Blazing Blade
Playable characters AthosBartreCanasDartDorcasEliwoodErkFarinaFioraFlorinaGeitzGuyHarkenHawkeyeHeathHectorIsadoraJaffarKarelKarlaKentLegaultLouiseLowenLuciusLynMarcusMatthewMerlinusNilsNinianNinoOswinPentPriscillaRathRavenRebeccaRenaultSainSerraVaidaWallaceWil
Non-playable characters BramimondDesmondElbertEleanoraEphidelFaeFargusGuinivereHannahHausenHelleneHelmanIgorJahnJakeJanKishunaLeilaLilinaMarkMurdockNatalieReissmannRoySophiaUtherZephiel
Bosses AionBattaBaukerBernardBeyardBoiesBoolBrendanBugCameronCarjigaDamianDarinDenningDragonEaglerErikEubansFargusGeorgGlassGroznyiHeintzJasmineJermeKaimKennethKishunaLimstellaLinusLloydLundgrenMaximeMigalNergalOlegPascalPaulPuzonSealenSoniaTeodorUhaiUrsulaVaidaWireYogiZaganZoldamZugu
Background characters AenirAeshaAthosBariganBramimondDurbanElimineHanonHartmutHassarKellesMadelynRoland
Regalia and personal weapons ArmadsAureolaBasilikosDurandalEreshkigalExcaliburForblazeGespenstLuceMani KattiRapierRegal BladeRex HastaRienflecheSol KattiWolf Beil
Chapters Lyn's Tale P: A Girl from the Plains • 1: Footsteps of Fate • 2: Sword of Spirits • 3: Band of Mercenaries • 4: In Occupation's Shadow • 5: Beyond the Borders • 6: Blood of Pride • 7: Siblings Abroad • 7x: The Black Shadow • 8: Vortex of Strategy • 9: A Grim Reunion • 10: The Distant Plains
Eliwood's Tale 11: Taking Leave • 12: Birds of a Feather • 13: In Search of Truth • 13x: The Peddler Merlinus • 14: False Friends • 15: Noble Lady of Caelin • 16: Whereabouts Unknown • 16x: The Port of Badon • 17: Pirate Ship • 18: The Dread Isle • 18x: Imprisoner of Magic • 19: Dragon's Gate • 20: New Resolve • 21: Kinship's Bond • 22: Living Legend • 22x: Genesis • 23: Four-Fanged Offense (Lloyd, Linus) • 24: Unfulfilled Heart • 25: Pale Flower of Darkness (Kenneth, Jerme) • 26: Battle before Dawn • 26x: Night of Farewells • 27: Cog of Destiny • 28: Valorous Roland • 29: Sands of Time • 29x: Battle Preparations • 30: Victory or DeathF: Light (part 1part 2)
Hector's Tale 11: Another Journey • 12: Birds of a Feather • 13: In Search of Truth • 13x: The Peddler Merlinus • 14: False Friends • 15: Talons Alight • 16: Noble Lady of Caelin • 17: Whereabouts Unknown • 17x: The Port of Badon • 18: Pirate Ship • 19: The Dread Isle • 19x: Imprisoner of Magic • 19x pt 2: A Glimpse in Time • 20: Dragon's Gate • 21: New Resolve • 22: Kinship's Bond • 23: Living Legend • 23x: Genesis • 24: Four-Fanged Offense (Lloyd, Linus) • 25: Crazed Beast • 26: Unfulfilled Heart • 27: Pale Flower of Darkness (Kenneth, Jerme) • 28: Battle before Dawn • 28x: Night of Farewells • 29: Cog of Destiny • 30: The Berserker • 31: Sands of Time • 31x: Battle Preparations • 32: Victory or Death • 32x: The Value of LifeF: Light (part 1part 2)
Locations ElibeBern (Shrine of Seals) • EtruriaIliaLycia (AraphenCaelinCornwellKhatheletLausOstiaPheraeSantaruz) • Nabata Desert (Arcadia) • Sacae (Bulgar) • Valor (Dragon's Gate) • Western Isles
Groups, objects and concepts Black Fang (Four Fangs) • Fire EmblemGenerals of EtruriaMorphsQuintessenceThe Scouring
Lists ChaptersCharactersClasses (Class change) • Hidden treasureItemsScriptsSupportsWeapons
Related topics List of version differencesMario Kart: Double Dash!! bonus discName chart • Other games (The Binding Blade) • Pre-release information (Pre-release build 0206Pre-release build 0219Unused content) • Sound RoomTimeline