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Genealogy of the Holy War Treasure TCG

FESK Tine 03.png
Artwork of Tine from Treasure.






Grannvalean (Friege)


Lady of Friege

Starting class



I don't remember much of my mother. But I do remember that she always seemed so sad...
— Tine

Tine (Japanese: ティニー Teeny) is a noblewoman of Grannvale's Friege family, and is the daughter of the late Lady Tailtiu. Following her mother's demise, Tine reluctantly served her uncle Bloom as a warrior fighting on the behalf of the Grannvale Empire in the Munster District, but defected upon meeting her long-lost brother Arthur and joined Seliph's liberation army.

If Tailtiu was not married in the course of the first generation, Tine's role is filled by Linda, her cousin.


Tine was born during Tailtiu's exile in Silesse following the events of the Battle of Belhalla, and for a short time she lived there in hiding with her mother and her elder brother, Arthur. However, when Tine was still very young, Tailtiu's elder brother Bloom arrived in Silesse and found them, abducting Tailtiu and Tine while inadvertently leaving Arthur behind.[1] The two were taken to Ulster, the seat of Bloom's rule over the Munster District, and imprisoned in the castle, where they were subjected to years of constant abuse and torment from Bloom's wife Hilda. Tailtiu did everything she could to protect Tine from Hilda until her death; following her mother's demise, Tine was left with a single pendant as a memento of her.[2]

By Grann 777, long after Tailtiu's death, Tine had entered Bloom's employ as one of his chief fighters in the Munster District. However, despite her service to Bloom, she frequently broke rank to assist the villagers suppressed by Bloom's rule.[3] Late in the siege of Leonster following its recapture by Leif, Bloom deployed Tine as the leader of a small unit of mages to launch an attack on the western Fort Melgen, which had recently been captured by Seliph. During this skirmish she encountered Arthur, who upon spotting her pendant identified her as his sister and convinced her to join him on Seliph's side. She continued to serve under Seliph for the rest of the war, eventually pitting herself against both Bloom and Hilda in the name of avenging her mother.

Fire Emblem: Genealogy of the Holy War


Tine is a playable character in the second generation, and must be recruited from the enemy by her brother Arthur.

Starting stats and growth rates

Main article: Tine/Stats
Portrait tine fe04.png
Ma snes02 mage female playable.gif Mage
Level 3
Holy Blood SNESHolyBloodThrud.png
Movement 5
Recruitment: Chapter 7, enemy, talk with Arthur

Stats Growth Rates

Max HP Variable Speed Variable
Strength Variable Luck Variable
Magic Variable Defense Variable
Skill Variable Resistance Variable
Inventory Skills
Inherited items
Inherited gold
Inherited skills
Weapon Levels
FE4RankSword.png -- FE4RankLance.png -- FE4RankAxe.png -- FE4RankBow.png -- FE4RankStaff.png --
FE4RankFire.png C FE4RankThunder.png B FE4RankWind.png C FE4RankLight.png -- FE4RankDark.png --

Promotion stat gains

Main article: Tine/Stats
Class HP Str Mag Skill Spd Lck Def Res Mov Skills Weapon level
Mage Fighter +0 +3 +5 +3 +6 +0 +4 +5 +1 Adept FE4RankFire.png B FE4RankThunder.png A FE4RankWind.png B FE4RankSword.png C FE4RankStaff.png B


This character analysis section may not be accurate to every player's experience.

Tine joins in Chapter 7 in the second generation of Genealogy of the Holy War. Regardless of her parentage, her performance is similar, making her father choice one of the least important ones overall. She joins underleveled, only at level 3, when other units in the player's army are likely ten levels higher or more at the time; as such, Tine will require a significant amount of dedicated investment to become useful.

Just like her mother Tailtiu, Tine has Wrath, guaranteeing her attacks crit when she is below half health; also similarly to Tailtiu, her defenses are very weak, so exploiting Wrath is inherently risky. Unlike her mother, Tine cannot use the Thoron tome at base, as she has B rank in thunder magic—C from her class, increased to B by her Thrud Holy Blood—while Thoron requires A rank; without the Thoron tome, Tine's combat comparatively suffers with the weaker Thunder and Elthunder tomes. She can only use Thoron after promoting, which requires her to gain 17 levels. Her fire and wind magic ranks are worse at C, relegating her to only the weak Fire and Wind tomes for non-thunder magic. As such, even though Tine has Wrath, her inability to use any powerfull tomes for 17 levels further decreases her combat potential.

Tine's promotion improves her weapon ranks and allows her to use better weapons. It also gives her B rank in staves, granting her access to staves such as Physic and Warp. While the statistical bonuses are not very significant, they help her contribute as well. Unfortunately, the promotion only gives her 1 additional movement; Genealogy of the Holy War's large maps are dominated by mounted units, and because of that, the mount-less Tine falls behind the front line on every map, making it even more difficult for Tine to contribute without the player slowing themselves down to accommodate for her.

The best father for Tine is Azelle, as he passes down Follow-Up and a better magic growth, improving Tine's combat potential. While Lewyn is a good pairing for Tailtiu—because he passes Forseti to Arthur—he offers little to Tine, hurting her combat in comparison to Azelle as she will not have Follow-Up.

Personality and character

As a result of the years of abuse she suffered, Tine was initially very meek and submissive, obeying Bloom's commands and shrugging off his taunts to avoid further torment.[4] After meeting Arthur and joining Seliph, while still timid and quiet, she quickly became more assertive and determined to right the wrongs she and her family had inflicted upon the world by properly helping its people.[5] While still initially terrified of Bloom and Hilda, she nonetheless worked past this out of sheer determination to avenge Tailtiu. She also, however, maintained that most of her family was not evil even when Arthur still lusted for vengeance, insisting that Bloom, Ishtore and Ishtar were always decent to her and that she didn't wish to fight the latter.[6] She quickly developed an extremely close bond with and respect for Arthur upon meeting him.

Love growths and events

Portrait tine fe04.png
Ma snes02 junior lord playable.gif
Initial: 0
Per turn:3
Ma snes02 myrmidon playable.gif Ma snes02 myrmidon playable.gif
Initial: 0
Per turn:3
Ma snes02 paladin playable.gif
Initial: 0
Per turn:3
Ma snes02 free knight playable.gif Ma snes02 free knight playable.gif
Initial: 0
Per turn:3
Ma snes02 arch knight playable.gif Ma snes02 arch knight playable.gif
Initial: 0
Per turn:3
Ma snes02 arch knight playable.gif Ma snes02 arch knight playable.gif
Initial: 0
Per turn:3
Ma snes02 mage playable.gif
Initial: --
Per turn:--
Ma snes02 axe knight playable.gif
Initial: 0
Per turn:3
Ma snes02 fighter playable.gif
Initial: 0
Per turn:3
Ma snes02 swordmaster playable.gif
Initial: 0
Per turn:3
Ma snes02 prince playable.gif
Initial: 0
Per turn:3
Ma snes02 fighter playable.gif
Initial: 0
Per turn:3
Ma snes02 swordmaster playable.gif
Initial: 0
Per turn:3
Ma snes02 prince playable.gif
Initial: 0
Per turn:3
Ma snes02 cavalier playable.gif
Initial: 0
Per turn:3
Ma snes02 bow fighter playable.gif Ma snes02 bow fighter playable.gif
Initial: 0
Per turn:3
Ma snes02 sage playable.gif Ma snes02 sage playable.gif
Initial: 0
Per turn:3
Ma snes02 priest playable.gif Ma snes02 priest playable.gif
Initial: 0
Per turn:3
Click here for more details on the love system.


This section has been marked as a stub. Please help improve the page by adding information.

Genealogy of the Holy War


Battle quotes

I'm sorry...
— Tine, as an enemy in Chapter 7 of Genealogy of the Holy War.
Sorry... I don't want to fight, but...
— Tine, when fighting Arthur, as an enemy in Chapter 7 of Genealogy of the Holy War.
I'm sorry, Uncle...
— Tine, when fighting Bloom, in Chapter 7 of Genealogy of the Holy War.
Ishtar!? I-I'm sorry...
— Tine, when fighting Ishtar, in Chapter 8 of Genealogy of the Holy War.
You drove my mother to her death, remember? Or do I have to remind you!?
— Tine, when fighting Bloom, in Chapter 8 of Genealogy of the Holy War.
Hilda... because of you, my mother...! [...] ! I'll never forgive you...
— Tine, when fighting Hilda, in Chapter 10 of Genealogy of the Holy War.
I don't think so! Mother, please watch! I'm going to kill Hilda!!
— Tine, when fighting Hilda, in the Endgame of Genealogy of the Holy War.
Ishtar, please... This isn't like you... you've always been so kind to me. I know you don't want to fight us.
— Tine, when fighting Ishtar, in the Endgame of Genealogy of the Holy War.

Death quotes

— Tine, in Genealogy of the Holy War.
— Tine, as an enemy in Chapter 7 of Genealogy of the Holy War.

Other appearances

Fire Emblem Cipher

Tine is currently featured on two cards in Fire Emblem Cipher.

Fire Emblem Cipher data for Tine

Normal R+

TCGCipher B08-085R.png
Maiden of Purifying Lightning, Tine


"I... I'm sorry... I do not wish to fight you, but..."
"Mother...I pray you're watching... I will kill Hilda with my own hands!
Attack: 50 Support: 20 Range: 1-2 Deploy Cost: 3
Class: Mage Fighter Tier: Advanced Class Change Cost: 2
Bolt of Wrath: [Always] You may discard any Tome card in your Bond Area instead of discarding a "Tine" card from your hand when performing a Critical Hit for this unit.
Bond Skill Blood of Thrud: [Bond] [Trigger] [Flip one bond card] When this card is placed in the Bond Area, you may pay the cost to draw a card.
Card #B08-085R(+) • Artist: Mayo
TCGCipher B08-086N.png Suffering Lightning, Tine


"All the villagers talk of the rebels as if they're liberating heroes... I... I don't know what to do anymore... Oh... Mother... What would you do..."
Attack: 30 Support: 20 Range: 1-2 Deploy Cost: 1
Class: Mage Tier: Base Class Change Cost: --
Bond Skill Inherited Talent: [Bond] [Activate] [Flip this card face-down] Choose 1 allied Tome unit. Until the end of your turn, that ally gains 10 attack. ([Bond] This skill can only be used while this card is in the Bond Area).
Attack Support Magic Emblem: [Support] Draw 1 card, then discard 1 card.
Card #B08-086N • Artist: Horiguchi Kousei
Some card information translation provided by Serenes Forest.
For more detailed strategic information on these cards, see their TCG wiki article on Tine .

Etymology and other languages

Names, etymology and in other regions
Language Name Definition, etymology and notes


Used in the Choose Your Legends polls for Fire Emblem Heroes; has yet to be corroborated by other sources.



Used in the Genealogy of the Holy War fan translation.



Officially romanized as Teeny. Presumably derived from Tinni mac Conri, an ancient king of the Irish province of Connacht, the story of whose dethroning is told in the Ulster Cycle. Romanized instead as Tinie in the Super Tactics Book.


Sprite Gallery
Portrait tine fe04.png Ma snes02 mage female enemy.gif Mage Ma snes02 mage female playable.gif Mage Fighter Ma snes02 mage fighter female playable.gif
Bs fe04 tine mage anima.png
Bs fe04 tine mage fighter sword.png
(Slim Sword)
Bs fe04 tine mage fighter anima.png
Bs fe04 tine mage fighter staff.png


  1. "Well, my mother fought with the liberation army. After the war we all fled to Silesia. But my mother and baby sister were taken from me, and this pendant is all I have left of her. I found out just recently that it was King Blume who took them from me. I also found out that my mother had passed away but that my sister was still alive! YOU are my sister! I've come all the way from Silesia for you!" — Arthur, Fire Emblem: Genealogy of the Holy War
  2. "Lewyn: Is that right... So you came to the Ulster Kingdom after all that?
    Tine: Well, we didn't go there willingly. We were taken by force by King Bloom's men. And then that's where my mother died.
    Lewyn: You sure haven't had it easy, have you...
    Tine: Yeah...
    Anyway, Hilda really had it in for my mum. My mum put up with so much to keep me safe. A day didn't go by that she wasn't crying..." — Lewyn and Tine, Fire Emblem: Genealogy of the Holy War
  3. "Bloom has some fierce warriors backing him up. There's the 3 sisters, Banba, Fotla, and Eriu, and also a mage named Tine. But Tinny has a good heart... even if she is Blume's niece. She's helped us out on numerous occasions... Yep, she's just not like the rest of them." — A villager in Chapter 7, Fire Emblem: Genealogy of the Holy War
  4. "Bloom: Tine, you'll fight for me, won't you?
    Tine: ...If that's what you wish.
    Bloom: Hmph... And to think I raised you as my own when your mother passed away. Don't tell me you've forgotten all I've done for you!
    Tine: Of course not, sir.
    " — Bloom and Tine, Fire Emblem: Genealogy of the Holy War
  5. "I can't wait to return to Ulster. I really want to work for the people when I get back." — Tine, Fire Emblem: Genealogy of the Holy War
  6. "Arthur: I've resented the Frieges since the day they took you and mother away from me. I can't tell you how much I've wanted to smash their skulls in...
    Tine: But, you know... Uncle Bloom, Ishtar, and Ishtore weren't really that bad... I mean... they were nice to me and mum, at least.
    " — Arthur and Tine, Fire Emblem: Genealogy of the Holy War
Project Characters.png This article is part of Project Characters, a project focused in writing articles for every character present in the Fire Emblem series.
Fire Emblem: Genealogy of the Holy War
Playable characters First gen. AlecArdenAyraAzelleBeowolfBrigidChulainnClaudDeirdreDewEdainErinysEthlynFinnJamkeLachesisLewynLexMidirNaoiseQuanSigurdSilviaTailtiu
Second gen. AltenaAresArthur/AmidCed/HawkCoirpre/CharlotDiarmuid/TristanFebail/AsaelloFee/HerminaFinnHannibalIucharIucharbaJuliaLana/MuirneLarcei/CreidneLeifLene/LayleaLester/DeimneNanna/JeanneOifeyPatty/DaisyScáthach/DalvinSeliphShannanTine/Linda
Non-playable characters First gen. AidaAlvaAnnandArvisAzmurBatuByronCalfCigyunEldiganEthniaEvaEveGrahnyeImcaKurthManananMariccleOifeyLahnaRingShannanTravantVictor
Second gen. AnnaFelipeJakeLewynPalmarch
Other GalleForsetiLoptousMaeraNagaSalamand
Bosses First gen. AndreyBeowolfBordeauxChagallCimbaethClementCuvuliDaccarDiMaggioDíthorbaDonovanDuvallElliotEldiganErinysGerrardJacobiJamkeLamiaLombardMacbethMagornMyosMunnirPamelaPapilioPhilipPizareReptorSandimaSlayderVahaWaltzZane
Second gen. AltenaAnguillaArionArvisBanbaBaranBlegBloomBovisBoyceBramselBrianCanisCoulterDagonDanannDistlerDracoEquusEriuFisherFotlaGallusHannibalHaroldHildaIshtarIshtoreIucharIucharbaJavarroJudahJuliaJuliusJuphielKanatzKutuzovLizaMabelManfroyMaykovMengMorriganMuhammadMusMusarOvisOvoPorcusRiddellRobertoRodanSchmidtScipioSimiaTine/LindaTigrisTravantZagam
The Twelve Crusaders BaldrBragiCedDáinnFjalarHeimHoðrNálNjörunOdThrudUllr
Holy Weapons BalmungForsetiGáe BolgGungnirHelswathLoptousMjölnirMystletainnNagaTyrfingValflameValkyrieYewfelle
Chapters First gen. P: Birth of a Holy Knight • 1: Lady of the Forest • 2: Crisis in Agustria • 3: Eldigan, the Lionheart • 4: Dance in the Skies • 5: Doorway to Destiny
Second gen. 6: Heir of Light • 7: Beyond the Desert • 8: The Wyvern Knights of Thracia • 9: For Whose Sake • 10: Light and Dark • Endgame: End of the Holy War
Locations JugdralAed Desert (Dahna) • Agustria (Bragi TowerNordionOrgahil) • Grannvale (BelhallaChalphyDozelEddaFriegeVelthomerYngvi) • Isaach (Tirnanog) • Munster District (ConoteLeonsterMunsterUlster) • MiletosSilesseThraciaVerdane
Groups, objects and events Aed MassacreBattle of BelhallaChild huntsCross KnightsHoly BloodHoly WarKnight brigades of GrannvaleLanceritterLoptr Church (DeadlordsLoptrian Empire) • Miracle of DahnaQuintessenceTwelve Crusaders
Related topics Mitsuki Ōsawa manga adaptationNuts Fujimori manga adaptationName chart • Other games (Thracia 776Awakening) • Timeline