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|“||Are you saying that, knowing the future, we should do nothing? We should simply allow people to die in order to preserve "fate"?||”|
— Knoll, to Natasha
Knoll (Japanese: ノール Knoll) is a playable Shaman who appears in Fire Emblem: The Sacred Stones. He is one of Grado's royal mages who formerly worked closely with Prince Lyon researching the Fire Emblem. He joins in Chapter 15.
In Eirika's route, Knoll appears in Chapter 15 along with Ephraim and Duessel, arriving from the southwest to help Eirika. Ephraim mentions him as a Grado citizen, who had told him about a "Dark Stone", causing a dark wave of energy. According to Knoll, Vigarde has been dead for a year, and everything afterwards was planned by Prince Lyon. His name is mentioned in passing, but in Ephraim's route, his role is expanded on much more.
He appears in Chapter 14 of Ephraim's route, in which Ephraim conquers Grado Keep itself. When the battle is over, Ephraim finds Knoll in a cell. He states that he is a former researcher of mysterious matters. Ephraim asks him about Lyon, and Knoll proceeds to tell him everything he knows about Lyon's actions and the war. He tells the story of what happened to cause the war.
Emperor Vigarde died a year ago of illness, devastating Lyon. Without his father he felt powerless. However, Lyon began to try to work to resurrect him using the power of Grado's Sacred Stone, also known as the Fire Emblem. With a team of mages, including Knoll, he conducted research with the stone  and eventually, after many tireless days, the Fire Emblem was shattered in two—the Sacred Stone, and a Dark Stone. Knoll arrived just in time to see Lyon resurrect Vigarde and then destroy the Sacred Stone.
Afterwards, Lyon asks his father, now an empty shell, to order the invasion of Renais. And has Knoll scheduled to be executed, most likely for knowing too much about what had happened; his execution scheduled for the day after Ephraim arrived.
Afterwards, Ephraim explains this to Eirika briefly in the same manner. Knoll joins Ephraim's army and fights with him for the rest of the game. Will Knoll citing his reason for staying as he feels it's what Lyon would have wanted.
Starting stats and growth rates
Eirika's route Ephraim's route
- Note: Stats may vary in Eirika's route due to him using random growths when leveled up.
Promotion stat gains
|Druid||+4||+0||+0||+3||+0||+2||+2||+1||+1||--||E, D, +40|
Knoll joins after the game's halfway point, very slightly later on Eirika's route. However, he joins at a high enough level for instant promotion with a Guiding Ring. He can promote into Summoner, one of the best support classes in The Sacred Stones. Summoners can summon phantoms, 1-HP controllable minions who can attack and take hits. Since their HP is so low, enemies tend to prioritize them when attacking, making them perfect for baiting powerful enemies and distracting them from proper units.
Knoll's greatest issue is that summoning phantoms is his only true utility, and it requires him to promote. Without promotion, Knoll is far from useful, and even after promotion, all he does well is summon phantoms. He joins late and his stats are mediocre. His magic is high, but his speed is too low to double and his physical bulk is abysmal, comparable to staff users. When he joins, the player will have access to many mounted units who can one-round and take hits; Knoll is unmounted, cannot one-round, and cannot take hits, so his combat effectiveness is lackluster. He cannot even contribute with staves, because without promotion, he only has C-rank dark magic and no other weapon ranks. Both of Knoll's promotions give him E-rank staves, but E-rank staves are hardly useful at this point of the game.
Overall, Knoll's greatest advantage and utility is easy access to the Summoner class, since his base level is high enough to promote and his only competition for the class is Ewan. Since Ewan is a Trainee who needs an enormous amount of training to reach Summoner, Knoll will be most players' only Summoner, and having at least one is useful for advanced strategies.
Knoll is one of the characters added to the game in the Book V launch update, and was first made available by clearing associated quests available between December 8, 2020 and December 22, 2020. He was later added to the general summoning pool starting from the December Legendary Hero summoning event. Only one variation of Knoll is currently available in Heroes, based on his The Sacred Stones incarnation.
★★★ ★★★★ ★★★★★
|New Moon||★★★||100 SP|
|A||Warding Blow 1||★★★||50 SP|
|A||Mirror Strike 1||★★★★||120 SP|
|A||Mirror Strike 2||★★★★★||240 SP|
|C||Spd Ploy 1||★★★||60 SP|
|C||Spd Ploy 2||★★★||120 SP|
|C||Spd Ploy 3||★★★★||240 SP|
Personality and character
Knoll is a quiet man, not very talkative or social. He is slightly awkward and overly formal in conversation, and slightly shy. However, he is good-hearted, having helped Lyon with the same vision. Together, and along with the rest of the team of researchers, they aimed to avert disaster. According to him, future catastrophes cause ripples in time that can be read. He seems to have good reflexes, having dodged Lute's attacks twice. He is very intelligent, and knows much about magic and the flow of time. Wise but antisocial, he is a mysterious figure.
Knoll was formerly a research for Prince Lyon and Grado's royal court. He and Lyon seem to have been close, as Knoll holds Lyon in very high regards, to the point that after Lyon is lost to the Demon King, he feels that he has lost everything. He recognizes Natasha as one of the clerics at the Imperial Temple. He still holds faith in Grado, however, and after the war, helps in the restoration of Grado. Afterwards, he disappears, never seen again.
- Main article: Knoll/Supports
Knoll, Watcher of Darkness
Knoll returned to Grado, where he dedicated himself to rebuilding it and fulfilling Lyon's vision. When the country was restored to its former glory, he disappeared without a trace, never to be seen again.
|“||In this darkness I will find peace.||”|
|“||That's the heart of darkness I've studied? It can't be...||”|
— Knoll in the final chapter.
- Main article: Knoll/Quotes (Heroes)
Fire Emblem Cipher
Knoll is currently featured on two cards in Fire Emblem Cipher.
- Both of the below cards' epithets are still in raw, untranslated Japanese; these need translation.
|Fire Emblem Cipher data for Knoll|
|"I'll do what I can to help you. I feel like that is what Prince Lyon would want."|
|Attack: 60||Support: 20||Range: 1-2||Deploy Cost: 4|
|Class: Summoner||Tier: Advanced||Class Change Cost: 3|
|Pursuing the Heart of Darkness: [Activate] [Once per turn] Choose up to 2 of your Orbs, and look at them.|
Gleipnir, the Magic Tome: [Activate] [Once per turn] [Send 1 Orb to the Retreat Area] Choose up to 2 of your opponent's Bond cards, and flip them face-down.
Peace in Darkness: [Activate] [Once per turn]  If you have 2 or fewer cards in your hand, draw 2 cards.
|Card #B22-047R • Artist: Akira Egawa|
|"My name is Knoll. Until recently, I was one of Grado's top researchers in arcane matters."|
|Attack: 30||Support: 20||Range: 1-2||Deploy Cost: 1|
|Class: Shaman||Tier: Base||Class Change Cost: --|
|Knowledge of Elder Magic: [Always] The Support skills of cards that are supporting enemies with a Deployment Cost of 1 are unable to come into effect.|
Sealspell Emblem: [Support] Until the end of this combat, any Support skills that your opponent's Support card possesses are unable to come into effect.
|Card #B22-048N • Artist: Akira Egawa|
|Some card information translation provided by Serenes Forest.|
For more detailed strategic information on these cards, see their TCG wiki article on Knoll .
Etymology and other languages
|Names, etymology and in other regions|
|Language||Name||Definition, etymology and notes|
Officially romanized as Knoll.
Artwork of Knoll from The Sacred Stones.
- "One year ago, the emperor died of the illness that had plagued him." — Knoll, speaking to Ephraim at the end of Chapter 14, Fire Emblem: The Sacred Stones
- "We students of ancient magic, along with Prince Lyon himself, were researching certain arcane techniques lost long ago." — Knoll, to Duessel in a support conversation, Fire Emblem: The Sacred Stones
- "We read of a spell entitled the time shear. It causes, in effect, a hole in time. This spell warps time, punches a hole through cause and effect." — Knoll, to Natasha, Fire Emblem: The Sacred Stones
- " Princess Eirika... She's a friend of Prince Lyon's, isn't she? I'll do what I can to help you. I feel like that is what Prince Lyon would want." — Knoll, to Ephraim in chapter 15, Fire Emblem: The Sacred Stones
- "Duessel: What? You...could see into the future? How is that possible? What magic is powerful enough to--
Knoll: Time is like the water of a river: it flows ever on, never stopping. Certain disturbances can cause ripples that speed swiftly downstream. If you can see the water, you can read the flow, the ripples, the waves." — Knoll and Duessel's B support converstion, Fire Emblem: The Sacred Stones
- "Knoll: Stop! P-please! Stop!
Lute: You did it again. Hm. This isn't good. Nobody else has dodged me twice." — Knoll and Lute's C support conversation, Fire Emblem: The Sacred Stones
- "Knoll: I once studied dark magic alongside Prince Lyon. He was such a gentle soul. You could see it--he was too kind to survive. Prince Lyon dreamt of finding happiness for all of Grado's citizens.
Knoll: And now, Prince Lyon is no more. I have lost everything." — Duessel and Knoll's A support conversation, Fire Emblem: The Sacred Stones
- "Natasha: Master Knoll...
Knoll: I know you... You're Natasha, from the temple." — Knoll and Natasha's C support conversation, Fire Emblem: The Sacred Stones
- knoll | Origin and meaning of knoll, Online Etymology Dictionary, Retrieved: December 16, 2017
- knoll, Wiktionary, Retrieved: December 16, 2017
- , dictionary.com, Retrieved: December 16, 2017
|This article is part of Project Characters, a project focused in writing articles for every character present in the Fire Emblem series.|
|Fire Emblem Heroes|