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Pale Flower of Darkness (Kenneth)

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Pale Flower of Darkness

Cm fe07 25A.png

Location

Bern

Weather

Snowstorm

New units

Karel or Harken

Boss(es)

Kenneth

Previous chapter(s)

Unfulfilled Heart

Next chapter(s)

Battle before Dawn

Pale Flower of Darkness (Japanese: 闇の白い花 White Flower of Darkness) is chapter 25 of Eliwood's tale and chapter 27 of Hector's tale in Fire Emblem: The Blazing Blade. To play Kenneth's version of the chapter, the combined experience of Serra, Erk, Lucius, and Priscilla must be higher than the combined experience of Dorcas, Bartre, Guy, and Raven.

Plot

Main article: Pale Flower of Darkness (Kenneth)/Script

The scene opens with Sonia reprimanding Vaida for failing in her mission to kill Eliwood. Vaida begs for Sonia to be merciful and give her one more chance as without the good word of the Black Fang she may never fly as a royal knight of Bern again. Sonia flatly rejects Vaida's pleas and tell her to be grateful she will not be executed for her failure. After Vaida leaves, Sonia calls Ursula into the room to lecture her about what caused Vaida to fail. In Sonia's view, Vaida treated her subordinates as humans instead of trash, making her imperfect and her failure inevitable. Sonia tells Ursula to learn from Vaida's mistakes and become a perfect being, like herself. Eliwood, Hector, and Lyn have been eavesdropping on Sonia and take Vaida's presence as proof that they have successfully found the Black Fang's fortress and the location of the Fire Emblem. The lords then decide to covertly sneak about the grounds to see what other information they can gather. Eliwood leaves Ninian and Nils in the care of Marcus and follows Hector and Lyn's lead.

The lords eventually happen across Sonia giving her daughter Nino the mission she received from King Desmond himself. Nino is overjoyed to get the chance to finally prove herself, however, Brendan Reed protests giving such a dangerous mission to Nino. Sonia admits that she would prefer to send Lloyd and Linus but they have not been heard from since they went to kill Eliwood, leaving Nino as the only option. Brendan relents and leaves to discuss a matter with one of the original Black Fang member, Jan. Sonia does not even notice Brendan's absence and calls Jaffar. She tells him that Nino will be accompanying him on his mission to assassinate Prince Zephiel. Jaffar protests Sonia's decision but she refuses to listen and insists the mission will succeed as long as Jaffar is there as well. Before the three leave to investigate the Prince's manse, Sonia leaves Kenneth to guard the fortress in her stead. The lords, having overheard the conversation, immediately try to follow the assassins to their destination before they undermine their goal of ensuring Zephiel is named heir to the throne; however, Kenneth notices them and prevents them from leaving. Eliwood is shocked to see a holy man among the ranks of the Black Fang and asks why him why he cooperates with assassins. Kenneth responds that he considers the gods to be a lie born of the weakness of mankind and that the only god he considers to be real is Nergal. The group tries to force their way out of the fortress but find a barrier erected by Kenneth to be blocking their way. Kenneth warps inside a nearby building and Nils tells the group they must defeat Kenneth or they will never be able to leave. Eliwood and company prepare themselves and begin to battle their way to Kenneth.

At the end of turn 9, either Karel or Harken will appear. If Karel appears and one of the lords talks to him, he will inform them that the Black Fang has gathered new recruits and he has come to their fortress to use his blade on them. When pressed as to his reason why, Karel responds that his blade is his life and reason. Karel then addresses the lord and tells them that are fated to be a powerful warrior and that it would be a shame to see them fall before he would try to challenge them at their prime. The lord is understandably disquieted by Karel's odd words and demeanor but, nonetheless, still accepts Karel's offer of assistance. If Harken appears and one of the knights/lords of Pherae and Ostia call out to him, he will initially attempt to pretend he did not hear them. They persist, forcing Harken to confirm his identity as one of Elbert's retainers who was thought to have died along with his liege. Harken has been disguising himself as a member of the Black Fang ever since he left Valor and has come to the Black Fang's fortress on this day to seek revenge for his fallen brethren and his liege. Harken knows his failure is all but certain but views this as his only means of atoning for his failure of Elbert and his comrades. Given that he intends to defeat the Black Fang, his conversation partner invites him to join Eliwood. Although Harken initially refuses their offer, he eventually agrees to join Eliwood when they remind him of his knightly duties, of what Elbert would want him to do, or of how many people his absence would hurt.

After Kenneth has been defeated, the lords discover that Kenneth was carrying the Fire Emblem with him and recover it from his corpse. Though they have fulfilled Hellene's request, the group knows that they cannot afford to relax yet and begin to follow Sonia and Nino to Zephiel's manse.

Meanwhile, near Zephiel's abode, Sonia is reviewing the details of the assassination with Nino one last time. Nino, afraid of failure and disappointing the only family she has ever known, requests to hold her mother's hand, just once. Sonia promises to Nino that if she succeeds and kills the prince, she will hold her hand as often as she wishes. Nino is satisfied with Sonia's answer and runs ahead. Sonia asks that Jaffar stay behind a moment. Once Nino is out of earshot, Sonia orders Jaffar to kill Nino once the prince is dead. Noticing Jaffar's shock at her statement, Sonia explains that a scapegoat is needed to quell the chaos that will surely erupt once Zephiel has been assassinated. Jaffar attempts to reason with Sonia by tersely reminding her that Nino is her daughter. Sonia is completely unfazed and without hesitation admits that Nino's death will please her far more than her living ever did. Sonia then reminds Jaffar that Nergal gives no second chances, convincing Jaffar to stow his contempt for Sonia and silently obey her orders.

If Hector's tale is being played, an extra scene will play afterwards where Hector asks Oswin how his brother fares. Oswin informs him that no news of Uther being in poor health has reached them. Oswin did, however, receive word from Uther advising Hector to not trouble Eliwood. Hector is frustrated by his brother's apparent insistence of treating him like a child but is still worried about him as he has noticed similarities between Uther and their father right before he died.

Beginning log

They follow the Black Fang due south. Although the trail vanishes, Lyn uses her tracking skills, and the pursuit continues. The path leads up into Bern's impassable mountains. The peaks know no seasons, and the snow covers all in a bright blanket. In this land of blinding reflections, an ancient castle appears.

Chapter data

Eliwood Normal Eliwood Hard Hector Normal Hector Hard

Chapter Data
Conditions
Unit Data
Victory: Seize the throne Player Partner Other Enemy Third
Defeat: Eliwood, Hector, or Lyn dies 13+1 {{{partner}}} 0+1-1 25+14-1 {{{third}}}
Cm fe07 E-25A.png

This chapter features a snowstorm. The snowstorm is active at the start of the chapter, and stops or starts every fifth turn, until turn 30 when the snowstorm resumes and continues until the chapter ends. On Normal Mode, Nils will give a warning that the weather will change one turn before it does for the first two changes.

Character data

Characters
New Units
Karel
Portrait karel fe07.png
Swordmaster
HP
31
Inventory
Wo Dao
Level
1
NPC, Talk to with main lord or Lyn*
Harken
Portrait harken fe07.png
Hero
HP
38
Inventory
Brave Sword
Level
8
Enemy, Talk to with Eliwood, Marcus, Lowen, Hector, Oswin, or Isadora*
Returning Characters

Small portrait eliwood fe07.pngSmall portrait marcus fe07.pngSmall portrait lowen fe07.pngSmall portrait rebecca fe07.pngSmall portrait dorcas fe07.pngSmall portrait bartre fe07.pngSmall portrait hector fe07.pngSmall portrait oswin fe07.pngSmall portrait matthew fe07.pngSmall portrait serra fe07.pngSmall portrait guy fe07.pngSmall portrait merlinus fe07.pngSmall portrait erk fe07.pngSmall portrait priscilla fe07.pngSmall portrait lyn fe07.pngSmall portrait florina fe07.pngSmall portrait wil fe07.pngSmall portrait kent fe07.pngSmall portrait sain fe07.pngSmall portrait raven fe07.pngSmall portrait lucius fe07.pngSmall portrait canas fe07.pngSmall portrait dart fe07.pngSmall portrait fiora fe07.pngSmall portrait legault fe07.pngSmall portrait ninian fe07.pngSmall portrait isadora fe07.pngSmall portrait rath fe07.pngSmall portrait heath fe07.pngSmall portrait hawkeye fe07.pngSmall portrait wallace fe07.pngSmall portrait geitz fe07.pngSmall portrait farina fe07.pngSmall portrait pent fe07.pngSmall portrait louise fe07.png

Karel only appears if at least two specific promoted units (the Sage, Bishop, and Druid in Eliwood's tale; and the General, Bishop, and northwest Sniper in Hector's tale) are defeated before the end of turn 9; Harken appears otherwise.

Item data

Items
Name Obtainment Method
Is gba bolting.png Bolting Dropped by enemy Mage (Normal Mode only)
Is gba thunder.png Thunder Dropped by enemy Mage (Hard Mode only)
Is gba chest key.png Chest Key Dropped by enemy Sage (Eliwood's tale) or General (Hector's tale) (Normal Mode only)
Is gba speedwings.png Speedwings Dropped by enemy Sage (Eliwood's tale) or General (Hector's tale) (Hard Mode only)
Is gba flux.png Flux Dropped by enemy Shaman (Eliwood Hard Mode only)
Is gba aura.png Aura Dropped by Kenneth (drops last item; mutually exclusive with Purge in Hard Mode)
Is gba purge.png Purge Dropped by Kenneth (Hard Mode only; drops last item; mutually exclusive with Aura)
Is gba lockpick.png Lockpick Steal from enemy Thief (reinforcement; up to four)
Is gba guiding ring.png Guiding Ring Open upper left chest
Is gba blue gem.png Blue Gem Open center chest
Is gba talisman.png Talisman Open bottom right chest

Enemy data

Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.

Eliwood Normal Eliwood Hard Hector Normal Hector Hard

Enemy Units
Name Class Lv # HP Str/Mag Mag Skill Spd Lck Def Res Cha Con Mov Inventory and Skills
Ma gba mage enemy.gif Black Fang Mage 12 9 21~23 6~8 5~7 6~8 0 3~4 5~7 6 5 Thunder
Moves to attack units in range.
Ma gba shaman enemy.gif Black Fang Shaman 12 3 20~23 6~9 4~5 4~6 0 2~4 6~8 7 5 Flux
Moves to attack units in range.
Ma gba wyvern rider enemy.gif Black Fang Wyvern Rider 12 5 27~30 11~13 6~8 7~9 0 10~12 1~2 10 7 Steel Lance
--
Ma gba general enemy.gif Black Fang General 3 1 27~31 10~13 5~8 3~6 0 14~17 4~7 15 5 Short Spear
--
Ma gba sage enemy.gif Black Fang Sage 8 1 25~29 10~14 7~11 6~9 0 5~8 10~14 7 6 Elfire Chest KeyThis item is dropped upon this unit's defeat.
• One of three enemies that decide whether Karel or Harken appears on turn 10.
• Moves to attack units in range.
Ma gba monk enemy.gif Black Fang Monk 12 2 22~25 3~5 4~6 5~6 0 1~2 8~10 6 5 Shine
Moves to attack units in range.
Ma gba bishop enemy.gif Black Fang Bishop 5 1 25~29 7~10 5~9 5~8 0 3~5 12~15 7 6 Shine Purge
• One of three enemies that decide whether Karel or Harken appears on turn 10.
• Moves to attack units in range.
Ma gba druid enemy.gif Black Fang Druid 5 1 23~27 11~15 6~9 5~9 0 4~7 9~12 8 6 Nosferatu Eclipse
• One of three enemies that decide whether Karel or Harken appears on turn 10.
• Moves to attack units in range.
Ma gba mage enemy.gif Black Fang Mage 12 1 21~23 6~8 5~7 6~8 0 3~4 5~7 6 5 BoltingThis item is dropped upon this unit's defeat.
Moves to attack units in range.
Ma gba bishop enemy.gif Kenneth Bishop 13 1 41 19 16 13 6 9 21 10 6 AuraThis item is dropped upon this unit's defeat.
Does not move; stands on a throne, the chapter's seize point.
Reinforcements
Name Class Lv # HP Str/Mag Mag Skill Spd Lck Def Res Cha Con Mov Inventory and Skills
Ma gba wyvern rider enemy.gif Black Fang Wyvern Rider 12 6 27~30 11~13 6~8 7~9 0 10~12 1~2 10 7 Steel Lance
--
Ma gba mage enemy.gif Black Fang Mage 12 3 21~23 6~8 5~7 6~8 0 3~4 5~7 6 5 Thunder
The ones that appear from the eastern stairs immediately begin moving unprovoked, even when blocked by terrain.
Ma gba monk enemy.gif Black Fang Monk 12 1 22~25 3~5 4~6 5~6 0 1~2 8~10 6 5 Lightning
Immediately begins moving unprovoked, even when blocked by terrain.
Ma gba shaman enemy.gif Black Fang Shaman 12 2 20~23 6~9 4~5 4~6 0 2~4 6~8 7 5 Flux
The one that appears from the eastern stairs immediately begins moving unprovoked, even when blocked by terrain.
Ma gba thief enemy.gif Black Fang Thief 12 1 20~23 3~4 5~7 12~14 0 2~3 1~3 6 6 Iron Sword Lockpick
Ignores combat; moves to open doors and chests, and moves to escape to the northern stairs once all doors and chests are open or his inventory is filled.
Ma gba hero enemy.gif Harken Hero 8 1 38 21 20 17 12 15 10 11 6 Brave Sword
--

Reinforcements

All enemy reinforcements except Harken are halted when Kenneth is defeated.

Eliwood's tale

  • Turns 2 (Hard Mode), 3, and 4
  • Turn 4 (Hard Mode) and 5
    • 1 Mage and 1 Monk from left two east stairs
  • Turns 6 (Hard Mode) and 7
  • Turns 8 (Hard Mode) and 9
    • 1 Thief from northwest edge of the map
    • 1 Mage from northern stairs
  • Turn 10, if fewer than two specific promoted units (the Sage, Bishop, and Druid) were defeated before the end of turn 9

Hector's tale

  • Turns 2 (Hard Mode), 3, 4, and 5 (Hard Mode)
  • Turns 4 (Hard Mode), 5, 8 (Hard Mode), and 9
    • 1 Thief from northwest edge of the map
  • Turn 4 (Hard Mode) and 5
  • Turns 6 (Hard Mode) and 7
  • Turns 6 (Hard Mode), 7, and 8 (Hard Mode)
  • Turns 8 (Hard Mode) and 9
  • Turn 10, if fewer than two specific promoted units (the General, Bishop, and northwest Sniper) were defeated before the end of turn 9

NPC data

NPC Units
Name Class Lv # HP Str/Mag Mag Skill Spd Lck Def Res Cha Con Mov Inventory and Skills
Ma gba swordmaster other.gif Karel Swordmaster 8 1 31 16 23 20 15 13 12 9 6 Wo Dao
--

Reinforcements

  • Turn 10, if at least two specific promoted units (the Sage, Bishop, and Druid in Eliwood's tale; and the General, Bishop, and northwest Sniper in Hector's tale) were defeated before the end of turn 9
    • Karel from the northwest.

Boss data

Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.
Main article: Kenneth

Normal/Eliwood Hard Hector Hard

Portrait kenneth fe07.png
Ma gba bishop enemy.gif Bishop
Level 13
Affinity --
Stats
Max HP 41 Luck 6
Magic 19 Defense 9
Skill 16 Resistance 21
Speed 13 Constitution 10
Movement 6 Aid 9
Inventory
Normal Mode:
AuraThis item is dropped upon this unit's defeat.
Eliwood Hard Mode:
Aura
PurgeThis item is dropped upon this unit's defeat.
Weapon Levels
GBARankSword.gif -- GBARankLance.gif -- Axe -- GBARankBow.gif --
GBARankAnima.gif -- GBARankLight.gif A GBARankDark.gif -- GBARankStaff.gif A
In Hard Mode, Kenneth will drop whichever weapon is in his last inventory slot, and as such will drop Aura if he is made to equip Purge.

Strategy


This section has been marked as a stub. Please help improve the page by adding information.


Trivia

Both versions of Pale Flower of Darkness combined.
  • Harken wields the only obtainable Brave Sword in the entire game.
  • Karel wields one of two obtainable Wo Daos in the entire game, the other belonging to his sister Karla.
  • The Wo Dao can only be wielded by Myrmidons, Swordmasters, and Blade Lords, meaning that only four units in the entire game can wield one: Guy, Karel, Karla, and Lyn.
  • The maps for both versions of this chapter fit together near-seamlessly.
  • The second version of Nino from Fire Emblem Heroes has the title of "Pale Flower", which is named after this chapter. In Japanese, her title is the full "Pale Flower of Darkness", but this could not fit in English.

Etymology and other languages

Names, etymology and in other regions
Language Name Definition, etymology and notes
English

Pale Flower of Darkness

--

Japanese

闇の白い花

White Flower of Darkness

German

Blüte der Finsternis

Flower of Darkness

Gallery


This section has been marked as a stub. Please help improve the page by adding information.


Unfulfilled Heart Pale Flower of Darkness Battle before Dawn

See also

Fire Emblem: The Blazing Blade
Playable characters AthosBartreCanasDartDorcasEliwoodErkFarinaFioraFlorinaGeitzGuyHarkenHawkeyeHeathHectorIsadoraJaffarKarelKarlaKentLegaultLouiseLowenLuciusLynMarcusMatthewMerlinusNilsNinianNinoOswinPentPriscillaRathRavenRebeccaRenaultSainSerraVaidaWallaceWil
Non-playable characters AenirAeshaBramimondDesmondElbertEleanoraEphidelFaeFargusGuinivereHannahHassarHausenHelleneHelmanIgorJahnJakeJanKishunaLeilaLilinaMadelynMurdockNatalieReissmannRoySophiaUtherZephiel
Bosses AionBattaBaukerBernardBeyardBoiesBoolBrendanBugCameronCarjigaDamianDarinDenningDragonEaglerErikEubansFargusGeorgGlassGroznyiHeintzJasmineJermeKaimKennethKishunaLimstellaLinusLloydLundgrenMaximeMigalNergalOlegPascalPaulPuzonSealenSoniaTeodorUhaiUrsulaVaidaWireYogiZaganZoldamZugu
Eight Legends AthosBariganBramimondDurbanElimineHanonHartmutRoland
Regalia and personal weapons ArmadsAureolaBasilikosDurandalEreshkigalExcaliburForblazeGespenstLuceMani KattiRapierRegal BladeRex HastaRienflecheSol KattiWolf Beil
Chapters Lyn's Tale Prologue: A Girl from the Plains • 1: Footsteps of Fate • 2: Sword of Spirits • 3: Band of Mercenaries • 4: In Occupation's Shadow • 5: Beyond the Borders • 6: Blood of Pride • 7: Siblings Abroad • 7x: The Black Shadow • 8: Vortex of Strategy • 9: A Grim Reunion • 10: The Distant Plains
Eliwood's Tale 11: Taking Leave • 12: Birds of a Feather • 13: In Search of Truth • 13x: The Peddler Merlinus • 14: False Friends • 15: Noble Lady of Caelin • 16: Whereabouts Unknown • 16x: The Port of Badon • 17: Pirate Ship • 18: The Dread Isle • 18x: Imprisoner of Magic • 19: Dragon's Gate • 20: New Resolve • 21: Kinship's Bond • 22: Living Legend • 22x: Genesis • 23: Four-Fanged Offense (Lloyd, Linus) • 24: Unfulfilled Heart • 25: Pale Flower of Darkness (Kenneth, Jerme) • 26: Battle before Dawn • 26x: Night of Farewells • 27: Cog of Destiny • 28: Valorous Roland • 29: Sands of Time • 29x: Battle Preparations • 30: Victory or Death • Final: Light (part 1part 2)
Hector's Tale 11: Another Journey • 12: Birds of a Feather • 13: In Search of Truth • 13x: The Peddler Merlinus • 14: False Friends • 15: Talons Alight • 16: Noble Lady of Caelin • 17: Whereabouts Unknown • 17x: The Port of Badon • 18: Pirate Ship • 19: The Dread Isle • 19x: Imprisoner of Magic • 19x pt 2: A Glimpse in Time • 20: Dragon's Gate • 21: New Resolve • 22: Kinship's Bond • 23: Living Legend • 23x: Genesis • 24: Four-Fanged Offense (Lloyd, Linus) • 25: Crazed Beast • 26: Unfulfilled Heart • 27: Pale Flower of Darkness (Kenneth, Jerme) • 28: Battle before Dawn • 28x: Night of Farewells • 29: Cog of Destiny • 30: The Berserker • 31: Sands of Time • 31x: Battle Preparations • 32: Victory or Death • 32x: The Value of Life • Final: Light (part 1part 2)
Locations ElibeBern (Shrine of Seals) • EtruriaIliaLycia (AraphenCaelinCornwellKhatheletLausOstiaPheraeSantaruz) • Nabata Desert (Arcadia) • Sacae (Bulgar) • Valor (Dragon's Gate) • Western Isles
Groups, objects and concepts Black Fang (Four Fangs) • Fire EmblemGenerals of EtruriaMorphsQuintessenceThe Scouring
Related topics List of version differencesName chart • Other games (The Binding Blade) • Pre-release information (Pre-release build 0206Pre-release build 0219Unused content) • Sound RoomTimeline