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The Empire's Reach

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
The Empire's Reach

Cm fe08 5.png



New units

Natasha, Joshua



One more thing... A traitor to the empire has fled Castle Grado. We've received reports she is hiding somewhere here in Serafew. I don't care if you have to tear this town apart. Find the turncoat.
— Glen to Saar on Natasha

The Empire's Reach (Japanese: 帝国の影 The Empire's Shadow) is the fifth chapter of Fire Emblem: The Sacred Stones. Eirika reaches the border town Serafew and encounters troops from Grado. She also meets a woman bearing dire news.


Main article: The Empire's Reach/Script

After escaping the monsters of Za'ha Woods, Eirika marks her next destination as Serafew. Serafew is a border town shared between Renais and Grado. However, it is currently completely under occupation by Grado, to the displeasure of many of the town's residents.[1]

The chapter opens with Joshua musing to himself about the local arena, though he is interrupted by a passing cleric. She quickly apologizes to Joshua and continues on her way, to Joshua's disappointment. Joshua decides to go to the arena to gamble some coin. Nearby, Glen of the Imperial Three approaches Saar and tells him to be on the lookout for a deserter.

Eirika and her allies are able to enter the town due to relatively low security, and encounter a mysterious man who asks about an indigo haired girl. Eirika says she has seen no such person and the man moves on. After a moment, another disturbance happens and Eirika and Seth decide to carefully investigate. They see Natasha surrounded by her pursuers. Eirika is confused by the accusations of treason directed towards a cleric. Natasha, seeing her chance, slips past the soldiers and approaches Eirika telling her she bears important news. Eirika tells Natasha to wait until the pursuing Grado soldiers are taken care of.

At the start of the battle, Joshua leaves the arena disappointed that his pocket is lighter than when he entered. One of the nearby soldiers threatens to report him to the captain, though Joshua brushes it off. If Natasha speaks to Joshua, Joshua decides to join Eirika's group to protect Natasha after losing a coinflip wager to her.

At the end of the chapter, after all enemies are defeated, Natasha tells Eirika that Emperor Vigarde and Prince Lyon plan to destroy the Sacred Stones. Natasha learned this information from her mentor before he was executed a few days prior. Seth doesn't entirely believe the story but thinks the information is too dire to ignore, Eirika agrees. If Natasha sustains mortal wounds during the battle she is still able to inform Eirika and Seth of the danger to the Sacred Stones shortly before expiring.

If Eirika's troops prevented all houses from being destroyed by bandits during the chapter a villager speaks to Eirika shortly before she leaves and gifts her with a Guiding Ring out of gratitude.

Beginning log

An ominous wave of dark creatures washes over the continent... Eirika's journey to find her brother, Ephraim, grows ever more perilous. Still, she presses on despite the danger. Her will is strong. The town of Serafew, located on the border of Renais and Grado. The people of both countries have long used the town as a meeting place. It stands as testimony to the friendship the two nations have shared these many years. Now, however, Serafew is teeming with Grado troops.

Chapter data

Chapter Data
Unit Data
Victory: Defeat Saar Player Partner Other Enemy Third
Defeat: Eirika dies 9+1 {{{partner}}} {{{other}}} 16+7-1 {{{third}}}
Cm fe08 5.png

Character data

New Units
Portrait natasha fe08.png
Automatically at preparations
Portrait joshua fe08.png
Enemy, talk to with Natasha
Returning Characters

Small portrait eirika fe08.pngSmall portrait seth fe08.pngSmall portrait franz fe08.pngSmall portrait gilliam fe08.pngSmall portrait vanessa fe08.pngSmall portrait moulder fe08.pngSmall portrait ross fe08.pngSmall portrait garcia fe08.pngSmall portrait neimi fe08.pngSmall portrait colm fe08.pngSmall portrait artur fe08.pngSmall portrait lute fe08.png

Item data

Name Obtainment Method
Is gba dragonshield.png Dragonshield Visit southern most village
Is gba armorslayer.png Armorslayer Visit east central village
Is gba secret book.png Secret Book Visit west central village
Is gba torch.png Torch Visit northern most village
Is gba guiding ring.png Guiding Ring Automatically at end of chapter if no villages were destroyed

Shop data

Armories and vendors

Swords Lances Axes Bows Anima Light Dark Staves Items Secret

Name Cost
Is gba iron sword.png
Iron Sword 460
Is gba slim sword.png
Slim Sword 480
Is gba steel sword.png
Steel Sword 600

Enemy data

Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.

Easy Normal Difficult

Enemy Units
Name Class Lv # HP Str/Mag Mag Skill Spd Lck Def Res Cha Con Mov Inventory and Skills
Ma gba soldier enemy.gif Soldier Soldier 6 2 20~21 3~4 0~1 1~2 0~1 0~1 0~1 6 5 Iron Lance
Ma gba fighter enemy.gif Soldier Fighter 5 4 20 5 2 4 0 2 0 11 5 Iron Axe
The far northwestern one immediately begins moving unprovoked.
Ma gba soldier enemy.gif Soldier Soldier 5 4 20 3 0 1 0 0 0 6 5 Iron Lance
The eastern two immediately begin moving unprovoked.
Ma gba archer enemy.gif Soldier Archer 5 2 18 4 3 3 0 3 0 7 5 Iron Bow
The one near the boss immediately begins moving unprovoked.
Ma gba mercenary enemy.gif Soldier Mercenary 6 1 18~19 4~5 8~9 8~9 0~1 4~5 0~1 9 5 Iron Sword
Ma gba archer enemy.gif Soldier Archer 4 1 18 4 3 3 0 3 0 7 5 Iron Bow
Ma gba fighter enemy.gif Soldier Fighter 4 1 20 5 2 4 0 2 0 11 5 Iron Axe
Ma gba knight enemy.gif Saar Knight 8 1 30 11 7 3 4 11 3 13 4 Javelin
Does not move.
Name Class Lv # HP Str/Mag Mag Skill Spd Lck Def Res Cha Con Mov Inventory and Skills
Ma gba myrmidon enemy.gif Joshua Myrmidon 5 1 24 8 13 14 7 5 2 8 5 Killing Edge
Does not attack Natasha in non-Japanese releases.
Ma gba brigand enemy.gif Bandit Brigand 4 2 20 5 1 5 0 3 0 12 5 Iron Axe
Ma gba brigand enemy.gif Bandit Brigand 5 2 20 5 1 5 0 3 0 12 5 Iron Axe
Ma gba brigand enemy.gif Bandit Brigand 6 2 20~21 5~6 1~2 5~6 0~1 3~4 0~1 12 5 Iron Axe


  • Turn 1
  • Turn 2
    • 2 Brigands from the southeastern border of the map
  • Turn 6
    • 2 Brigands from the eastern border of the map near the arena
  • Turn 8
    • 2 Brigands from the northeast corner of the map

Boss data

Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.
Main article: Saar

Easy/Normal Difficult

Portrait saar fe08.png
Ma gba knight enemy.gif Knight
Level 8
Affinity Is gba animaaffin.png
Max HP 30 Luck 4
Strength 11 Defense 11
Skill 7 Resistance 3
Speed 3 Constitution 13
Movement 4 Aid 12
Weapon Levels
GBARankSword.gif -- GBARankLance.gif C Axe -- GBARankBow.gif --
GBARankAnima.gif -- GBARankLight.gif -- GBARankDark.gif -- GBARankStaff.gif --


This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

This section has been marked as a stub. Please help improve the page by adding information.

This chapter features the first arena in the game. Arenas are not as useful in The Sacred Stones as other games, as alternate less-risky training methods, skirmishes, are available. Feel free to use it for some extra experience but stay aware of the risks.

Recruiting Joshua is less intimidating than it initially appears. He will not harm Natasha, so simply kill any nearby mobile enemies while staying away from Joshua, then simply have Natasha walk up to him. However, this is not true of the Japanese release, an alternate strategy is to unequip Seth's weapons and have him bait Joshua nearer to Natasha so that she may speak to Joshua before he can attack her.


Joshua attacking Natasha in the Japanese release.
  • Tethys makes a cameo appearance when visiting the southernmost village.
  • Amelia makes a cameo appearance when visiting the northernmost village.
  • In the international versions of the game, Joshua is programmed so that he will not attack Natasha. However, that is not the case in the Japanese version; Joshua will attack Natasha if she is in his movement range.
  • Unusually, one of the reinforcement Brigands that appears has a unique portrait, slightly higher stats, and a thunder affinity.

Etymology and other languages

Names, etymology and in other regions
Language Name Definition, etymology and notes

The Empire's Reach




The Empire's Shadow


Cuidad fronteriza

Border's care


L'ombre impériale

The imperial shadow


Griff des Imperiums

Reach of the Empire


La mano dell'impero

The Empire's Reach


This section has been marked as a stub. Please help improve the page by adding information.


  1. "Life in Serafew's been harder since the Grado occupation force took over here. Serafew's got Renais citizens as well as Grado, but it's been hardest on us. They've singled out families from Renais for the most awful atrocities. Please, traveler, take this sword. It's an armorslayer. It'll cut through even the strongest armor. Take it and strike down that blackheart, Saar." — Villager, Fire Emblem: The Sacred Stones
Ancient Horrors The Empire's Reach Unbroken Heart
Fire Emblem: The Sacred Stones
Playable characters AmeliaArturColmCormagDozlaDuesselEirikaEphraimEwanFordeFranzGarciaGerikGilliamInnesJoshuaKnollKyleL'ArachelLuteMarisaMoulderMyrrhNatashaNeimiRennacRossSalehSethSyreneTanaTethysVanessa
Creature Campaign characters CaellachFadoGlenHaydenIsmaireLyonOrsonRievSelenaValter
Non-playable characters DaraGradoKlimtLatonaMacGregorManselMonicaNada Kuya
Bosses AiasBanditBazbaBeranBinksBoneBreguetCaellachCarlyleFomortiisGhebLyonMorvaMurrayNovalaO'NeillOrsonPabloRievSaarSelenaTiradoValterVigardeZonta
Sacred Twins and Personal Weapons AudhulmaExcaliburGarmGleipnirIvaldiLatonaNidhoggRapierReginleifSieglindeSiegmundVidofnir
Chapters Pre-split P: The Fall of Renais • 1: Escape! • 2: The Protected • 3: The Bandits of Borgo • 4: Ancient Horrors • 5: The Empire's Reach • 5x: Unbroken Heart • 6: Victims of War • 7: Waterside Renvall • 8: It's a Trap!A New Journey
Eirika's Route 9: Distant Blade • 10: Revolt at Carcino • 11: Creeping Darkness • 12: Village of Silence • 13: Hamill Canyon • 14: Queen of White Dunes
Ephraim's Route 9: Fort Rigwald • 10: Turning Traitor • 11: Phantom Ship • 12: Landing at Taizel • 13: Fluorspar's Oath • 14: Father and Son
Post-split 15: Scorched Sand • 16: Ruled by Madness • 17: River of Regrets • 18: Two Faces of Evil • 19: Last Hope • 20: Darkling Woods • Final: Sacred Stone (part 1part 2)
Locations MagvelCarcino (Caer Pelyn) • Darkling WoodsFrelia (Tower of Valni) • Grado (Renvall) • Jehanna (Jehanna HallLagdou Ruins) • Rausten (Melkaen Coast) • Renais (Za'ha Woods)
Groups, objects and concepts Five heroesGerik's MercenariesImperial ThreeLegend of the Sacred StonesMonstersSacred StonesSacred TwinsWar of the Stones
Related topics Creature CampaignFire Emblem: The Sacred Stones ComicList of version differences (Name chart) • Pre-release information (Pre-release buildUnused content) • Sound RoomTimelineWorld map