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Roadside Battle

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
Roadside Battle

Cm fe09 4.png


Capital Way

New units




Ah, not going to cooperate, eh? Ready your weapons, men! Move in and kill them all!
— Maijin

Roadside Battle (Japanese: 街道の戦い Roadside battle) is the fourth chapter of Fire Emblem: Path of Radiance. Soren returns from his studies in Melior, reporting that war has broken out between Crimea and Daein. Ike heads up an investigation party, but meets some unfortunate company on the way. This chapter features the addition of a mage, which further complicates battle strategy.


The chapter begins with the early return of Soren from a trip of study. Mist runs in to tell Ike the news, and then suggests he check the mess hall. Greil, hearing Soren’s news, orders everyone to the briefing room, interrupting Ike and Soren’s reunion. Soren shares the news – Crimea and Daein have gone to war. He pulls out his map, and everyone gathers around to hear the details.

Soren tells of how he was studying in Melior’s library when a shriek broke the air. He ran outside and saw a sea of soldiers clad in black armor – the Daein army. The destruction in the capital was swift and brutal, tactics not unheard of for the king of Daein. Lord Renning, the Crimean king’s brother, dispatched the Crimean army while the king ordered his people to flee the city, and Soren fled with them.

Titania expresses her feelings of obligation to her motherland, suggesting that the mercenaries assist the Crimean army, while Soren, analytic as usual, sees no purpose in aiding the doomed army. Titania and Soren continue arguing about the chances of Crimea’s victory, but their arguments are dismissed by Greil, who chooses to send a scouting party toward Melior headed by Ike, with Titania as an advisor. Shinon immediately displays his objections to the idea, but Greil dismisses those too, countering Shinon by assigning him to work in the scouting party under Ike. Rhys, Gatrie and Soren are also assigned to the party.

On the road, Rhys comforts Ike, telling him to use this a learning experience for when he succeeds his father as commander. The party notices an abundance of Daein corpses littering the highway, and Soren predicts that the Crimean Imperial Guard had passed through, taking with them a member of the royal family. The party is then found by a group of Daein soldiers, led by Maijin, who, without conversing with the mercenaries, quickly orders his soldiers to attack. Ike orders his mercenaries to prepare for battle, and quickly forms a strategy for the incoming skirmish.

After the battle, Gatrie catches Shinon stealing some gear from one of the now-deceased Daein soldiers. Ike and Soren yell at him for his actions, and Titania settles the bickering. Before the party leaves, Rhys notices something moving in the brush. Upon further inspection, they find a woman whom Soren wants to leave there. Ike ignores this comment, and, with the help of Rhys, carries the fainted woman back to the mercenary fort.

Chapter data

Chapter Data
Unit Data
Victory: Defeat Maijin Player Partner Other Enemy Third
Defeat: Ike dies 6 {{{partner}}} {{{other}}} 16 {{{third}}}
Cm fe09 4.png
Bonus EXP
Requirement Easy Normal/Hard Maniac
Clear the chapter in 4 turns or less
(-penalty per # of turns after)
450 (-15) 300 (-10) 150 (-5)

Character data

New Units
Small portrait soren fe09.png
Automatically from the start
Returning Characters

Small portrait ike ranger 01 fe09.pngSmall portrait titania fe09.pngSmall portrait rhys fe09.pngSmall portrait shinon fe09.pngSmall portrait gatrie fe09.png

Note: Although Oscar and Boyd's inventory can be managed during this chapter, they cannot be deployed due to the plot.

Item data

Name Obtainment Method
Is gcn regal sword.png Regal Sword Automatically at start of chapter
Is gcn steel lance.png Steel Lance Dropped by soldier*
Is gcn iron lance.png Iron Lance Dropped by soldier*
Is gcn vulnerary.png Vulnerary Dropped by soldier*
Is gcn javelin.png Javelin Dropped by Maijin

Enemy data

Normal Hard

Boss data

Main article: Maijin

Easy/Normal Mode Hard/Maniac Mode

Small portrait maijin fe09.png
Level 10
Affinity Is gcn fireaffin.png
Constitution 12
Max HP 32 Speed 6
Strength 10 Luck 2
Magic 0 Defense 11
Skill 7 Resistance 1
Movement 5 Weight 16
Inventory Skills
Is gcn javelin.png JavelinThis item is dropped upon this unit's defeat.
Is gcn vulnerary.png Vulnerary
Weapon Levels
GCNRankSword.gif -- GCNRankLance.gif C GCNRankAxe.gif -- GCNRankBow.gif --
GCNRankFire.gif -- GCNRankThunder.gif -- GCNRankWind.gif -- GCNRankStaff.gif --


This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

This fight involves the four fighters from the previous chapter, Rhys from Chapter 2, and includes a new fighter, Soren the Mage. Soren, like Rhys, is frail, and can easily be slain by any of the enemies here. It is imperative to protect him and Rhys from direct assault. A good way to do that is to have Shinon Provoke wayward attackers to hit him instead.

The goal of this chapter is to Rout all the enemies that appear on screen. They greatly outnumber the mercenaries, so it is necessary to form a line of defense and weather the attackers. Once all the nearby enemies are defeated, the fighters can move in to take out the boss Maijin and his lackeys. Being a Knight, he possesses high defense, and also wields a Javelin, so multiple attacks are necessary to bring him down.

If one is intending to use Soren throughout the game, it is necessary to give him the opportunity to attack and defeat enemies in this chapter to start building his strength, but doing so inherently puts him at risk of death, since he starts at level 1. If Soren is defeated, he will not actually die, being a plot critical character, but will no longer be usable in-game. The other fighters are also at risk here, even Titania, so watching their health is more important than it has been up to this point.

In Hard Mode, there are significantly more enemies, especially around Maijin. It will be necessary to assume defensive positions for longer to take care of these extra threats.

Bonus experience can be earned in this chapter, depending on how long it took to Rout the enemy. This experience is not spendable until Chapter 8.

Etymology and other languages

Names, etymology and in other regions
Language Name Definition, etymology and notes

Roadside Battle




Roadside battle


Batalla en la cantera

Battle in the quarry


A découvert



Weg d. Gefahr

Path of Danger


La via maestra

The High road


This section has been marked as a stub. Please help improve the page by adding information.

Pirates Aground Roadside Battle Flight!
Fire Emblem: Path of Radiance
Playable characters AstridBastianBoydBromCalillDevdanElinciaEnaGatrieGiffcaGeoffreyHaarIkeIlyanaJanaffJillKieranLargoLetheLuciaMakalovMarciaMiaMistMordecaiMuarimNaesalaNasirNepheneeOscarRanulfReysonRhysRolfShinonSorenSotheStefanTanithTauroneoTibarnTitaniaTormodUlkiVolkeZihark
Trial map characters AshnardBryceOliverPetrineShiharam
Non-playable characters AimeeAltinaAsheraCaineghisDanielDeghinseaElenaGarethGreilHetzelIzukaJorgeKurthnagaLilliaLeanneLekainLoraziehLotzMustonNealuchiRajaionRamonRenningSanakiSephiranSigrunZelgius
Bosses AshnardBalmerBertramBlack KnightBoydBryceDakovaDanomillEmilEnaGashilamaGreilGromellHafeddHavettiHeddwynHomasaIkanauKamuraKasataiKayacheyKimaarsiKotaffMackoyaMaijinMuarimNaesalaNedataNorrisOliverPetrineRikardSchaefferSeekerShiharamTomenamiZawana
Regalia and personal weapons AlonditeAmitiAshera StaffDouble BowGurgurantRagnellRegal SwordRexauraRexboltRexcaliburRexflameRolf's BowUrvanVague KattiWishblade
Chapters P: Mercenaries • 1: The Battle Begins • 2: Rescue • 3: Pirates Aground • 4: Roadside Battle • 5: Flight! • 6: A Brief Diversion • 7: Shades of Evil • 8: Despair and Hope • 9: Gallia • 10: Prisoner Release • 11: Blood Runs Red • 12: A Strange Land • 13: A Guiding Wind • 14: Training • 15: The Feral Frontier • 16: The Atonement • 17: Day Breaks (part 1part 2part 3part 4) • 18: Crimea Marches • 19: Entrusted • 20: Defending Talrega • 21: Without a King • 22: Solo • 23: The Great Bridge • 24: Battle Reunion • 25: Strange Lands • 26: Clash! • 27: Moment of Fate (part 1part 2) • 28: Twisted Tower • Endgame: RepatriationTrial Maps
Locations TelliusBegnion (Sienne) • CrimeaDaein (NevassaTalrega) • GalliaGoldoaGrann DesertGritnea TowerKilvasPhoenicisSerenes Forest
Groups, objects and events Ancient languageGreat FloodGreil MercenariesLehran's MedallionMad King's War • Races (BeorcBrandedLaguz) • Serenes MassacreWarp Powder
Related topics List of version differences (Name chart) • Other games (Radiant Dawn) • Pre-release information (Unused content) • Sound RoomTimeline