- Not to be confused with Hope and Despair, the sixty-sixth Grandmaster tactics drill in Heroes.
Despair and Hope
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“
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So many of them...and so few of us...It doesn’t look good, does it
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”
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— Titania
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Despair and Hope (Japanese: 絶望そして希望 Despair and hope) is the eighth chapter of Fire Emblem: Path of Radiance.
Plot
- Main articles: Despair and Hope/Script and Despair and Hope/Conversations
This section has been marked as a stub. Please help improve the page by adding information.
Chapter data
Easy/Normal Difficult Maniac
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Victory: Defend for 8 turns
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Player
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Partner
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Other
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Enemy
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Third
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Defeat: Ike dies, or enemy seizes location
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1–7+1
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{{{partner}}}
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{{{other}}}
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29+12−1
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{{{third}}}
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Victory: Defend for 8 turns
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Player
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Partner
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Other
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Enemy
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Third
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Defeat: Ike dies, or enemy seizes location
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1–7+1
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{{{partner}}}
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{{{other}}}
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30+13−1
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{{{third}}}
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Victory: Defend for 8 turns
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Player
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Partner
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Other
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Enemy
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Third
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Defeat: Ike dies, or enemy seizes location
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1–7+1
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{{{partner}}}
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{{{other}}}
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37+20−1
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{{{third}}}
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Bonus EXP
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Requirement
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Easy
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Normal/Difficult
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Maniac
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Units not deployed
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75 per unit
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50 per unit
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25 per unit
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Character data
Note: Shinon and Gatrie desert the army at the beginning of the chapter. All weapons and items in their inventories are deposited to the convoy.
Item data
Enemy data
This section has been marked as a stub. Please help improve the page by adding information.
Reinforcements
- Turn 5
- 2 Soldiers from the south-east corner of the map
- 2 Knights from the northern stairs
- Turn 6
- 2 Soldiers from the western part of the map
- 1 Soldier from the eastern part of the map
- Turn 7
- 2 Lance Knights from the south-east corner of the map
- 1 Mage (Difficult mode only) and 1 Soldier from the western part of the map
- Turn 8
Boss data
- Main article: Kamura
Strategy
This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.
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Other than defending the capture point, you have two main side objectives: killing the priest for the Red Gem (worth 2500 gold), and recruiting Ilyana. By default, you have three chokepoints you can hold to the left, right, and lower side. You'll need tough units staying there and potentially using Vulneraries. The left side features armor knights and myrmidons; the right side archers, mages, and lance-wielding soldiers; and the lower side cavaliers with swords, axes, and bows, backed by priests.
It is lightly recommended that Titania take the lower side, which can be fairly dangerous thanks to Canto allowing multiple units to get in a round of combat then retreat. Armed with a Hand Axe, she can rapidly thin the numbers of the Javelin and Bow wielding cavaliers. This also makes it very likely you can collect the Red Gem eventually, and kill the boss as well if you like. Everyone else will have to hold elsewhere. Be careful with Rhys and Soren, especially on the right side which has a Longbow-wielding archer that can get in surprise hits if they venture too close. There are some tricks you can use to get in safe healing, though; Oscar and Titania have the easiest time, as they can attack then Canto back to let Rhys heal them. However, Boyd and Ike can do tricks like letting Rhys heal them, then Shove Rhys back out of the way of 2-range enemies. Soren is also solid at cleaning up the low-resistance armor knights on the left side. If you're supporting Ike and Oscar, those two can reach a C-Support for this chapter and have a decent amount of extra avoid if they work together. Ilyana won't attack and will just charge Ike; it is lightly recommended that Ike not head to the lower section of the map for this reason, as that would be running away from her. You do need to talk with her before the 8 turns expire, however.
Finally, if you are in a scuffed run where multiple units have died, you can play even more conservatively and just defend the capture point, neglecting the three chokepoints. If you do this, you probably won't be able to defend Rhys or Soren, so you may want to intentionally do a low deployment of just Ike and 1-2 other characters who huddle around the capture point while eating vulneraries. Recruiting Ilyana might be tricky, though, and getting the Red Gem is probably out of the question if you attempt this strategy.
Etymology and other languages
Names, etymology, and in other regions
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Language
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Name
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Definition, etymology, and notes
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English
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Despair and Hope
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--
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Japanese
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絶望そして希望
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Despair and hope
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Spanish
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¿Desesperación?
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Desperation?
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French
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Peines et espoirs
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Pains and hopes
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German
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Unbeugsam
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Uncompromising
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Italian
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Dolore e gioia
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Sorrow and joy
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Gallery
This section has been marked as a stub. Please help improve the page by adding information.