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Skill (stat)

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.

This page has been marked as a stub. Please help improve the page by adding information.

Skill (Japanese: Skill), known as Dexterity (Dex) in Three Houses and Engage, is the stat that defines the unit's hit rate and also their critical hit rate. In Fire Emblem: Genealogy of the Holy War, Fire Emblem: Thracia 776, Fire Emblem: Path of Radiance, Fire Emblem: Radiant Dawn, Fire Emblem Awakening, Fire Emblem Fates, Fire Emblem: Three Houses, and Fire Emblem Engage it is used to calculate the activation rate of many offensive skills such as Aether or Sol. Items such as the Secret Book increase the unit's skill permanently.

Calculations


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Hit rate

Skill is the primary unit stat to affect the unit's hit rate in battle.

Game Formula Notes
Shadow Dragon & the Blade of Light Physical accuracy: Hit + (Skill)
Magical accuracy: Hit
--
Gaiden Physical accuracy: Hit + (Skill)
Magical accuracy: Hit
--
Mystery of the Emblem Hit + (Skill × 2) + Support bonus If the support effect is not relevant, the support bonus is taken to be 0.
Genealogy of the Holy War Hit + (Skill × 2) + (Authority bonus) + (Charm bonus)
+ (Lover bonus) + (Weapon triangle advantage/disadvantage)
If the authority, Charm, lover or weapon triangle effects are not relevant, the bonus in question is taken to be 0.
Thracia 776 Hit + (Skill × 2) + (Luck) + (Support bonus) + (Authority bonus)
+ (Charm bonus) + (Weapon triangle advantage/disadvantage)
If the authority, Charm, support or weapon triangle effects are not relevant, the bonus in question is taken to be 0.
The Binding Blade Hit + (Skill × 2) + (Luck / 2) + (Support bonus)
+ (Weapon triangle advantage/disadvantage)
If the support or weapon triangle effects are not relevant, the bonus is taken to be 0.
The Blazing Blade Hit + (Skill × 2) + (Luck / 2) + (Support bonus)
+ (Weapon triangle advantage/disadvantage) + (S level bonus) + (Tactician bonus)
If the support, weapon triangle, S level or tactician effects are not relevant, the bonus in question is taken to be 0.
The Sacred Stones Hit + (Skill × 2) + (Luck / 2) + (Support bonus)
+ (Weapon triangle advantage/disadvantage) + (S level bonus)
If the support, weapon triangle or S level effects are not relevant, the bonus in question is taken to be 0.
Path of Radiance Hit + (Skill × 2) + (Luck / 2) + (Support bonus)
+ (Weapon triangle advantage/disadvantage) + (Biorhythm bonus)
If the support, weapon triangle or biorhythm effects are not relevant, the bonus in question is taken to be 0.
Radiant Dawn Hit + (Skill × 2) + (Luck) + (Biorhythm bonus)
+ (Weapon triangle advantage/disadvantage) + (Buddy support bonus) + (Authority bonus) + (Altitude bonus) + (Bow range penalty)
If any bonus is not relevant, the bonus in question is taken to be 0.
Bow range penalty is -30 for units attacking with bows from a range other than 2 spaces.
Shadow Dragon Hit + (Skill) + (Luck / 2) + (Support bonus)
+ (Weapon triangle advantage/disadvantage) + (Weapon level bonus) + (Class bonus)
If any bonus is not relevant, the bonus in question is taken to be 0.
The class bonus is +5 for Snipers and +10 for Swordmasters.
New Mystery of the Emblem Hit + (Skill) + (Luck / 2) + (Support bonus)
+ (Weapon triangle advantage/disadvantage) + (Weapon level bonus) + (Class bonus) + (Lunatic Mode bonus)
If any bonus is not relevant, the bonus in question is taken to be 0.
The class bonus is +5 for Snipers only.
The Lunatic Mode bonus is +10 for all enemies on Lunatic Mode and Lunatic′ Mode and is unavailable to the player.
Awakening Hit + (Skill × 1.5) + (Luck / 2) + (Support/Dual bonus)
+ (Weapon triangle advantage/disadvantage) + (Weapon level bonus) + (Skill bonus)
If any bonus is not relevant, the bonus in question is taken to be 0.
Fates Weapon hit: Hit + (Skill × 1.5) + (Luck / 2) + (Support/Dual bonus)
+ (Weapon triangle advantage/disadvantage) + (Weapon level bonus) + (Class bonus) + (Skill bonus)
Staff hit: Hit + (Magic) + (Skill) + (Weapon level bonus)
The class bonus is +5 for Master Ninjas and Sorcerers, and +10 for Snipers and Lodestars.
If any bonus is not relevant, the bonus in question is taken to be 0.
Shadows of Valentia Physical accuracy: Hit + (Skill) + (Support bonus)
Magical accuracy: Hit + [(Skill + Luck) / 2] + (Support bonus)
If any bonus is not relevant, the bonus in question is taken to be 0.
Three Houses Physical accuracy: Hit + (Dexterity) + (Support bonus) + (Ability bonus) + (Equipment bonus) + (Battalion bonus) − (Bow range penalty)
Magical accuracy: Hit + [(Dexterity + Luck) / 2] + (Support bonus) + (Ability bonus) + (Equipment bonus) + (Battalion bonus) − (Bow range penalty)
If any bonus is not relevant, the bonus in question is taken to be 0.
Bow range penalty is only relevant for units attacking with bows from further than 2 spaces; in such a case, the user suffers a penalty of [20 × (distance from target − 2)]; on Maddening, the total penalty is increased by 10 points. Bow range penalty caps at 60 on Normal and Hard, and at 70 on Maddening.[1]
Engage Weapon accuracy: Hit + (Dexterity × 2) + (Luck / 2) + (Support bonus) + (Skill bonus)
Staff accuracy: Hit + (Magic) + (Dexterity)
Cannon blast accuracy: Hit + (Strength + Dexterity + Build) + (Luck / 2) + (Support bonus) + (Skill bonus − (Range penalty)
If any bonus is not relevant, the bonus in question is taken to be 0.
Range penalty only relevant for units attacking with cannon blasts from further than 3 spaces; in such a case, the user suffers a penalty of [10 × (distance from target − 3)].[2]

Critical hit rate

A unit's critical hit % chance is the chance the unit will land a critical hit. Skill is one of the factors involved in increasing a unit's critical hit rate, though the potency of skill's effect on crit varies by game.

Game Formula Notes
Shadow Dragon & the Blade of Light (Weapon Crit + floor[(Skill + Luck + 4) / 4]) / 256 If (Skill + Luck) < 4, the crit rate is (Weapon Crit)/256
Gaiden (Weapon Crit) + (Skill + Luck) / 2 --
Mystery of the Emblem and Archanea Saga (Skill) + (Weapon Crit) + (Support bonus) If any bonus is not relevant, the bonus in question is taken to be 0.
Genealogy of the Holy War Without Critical skill: (Combination bonus)
With Critical skill: (Skill) + (Kill bonus - 50) + (Combination bonus)
With Wrath: 100%*
If a unit or their weapon lacks the Critical skill, they are incapable of performing critical hits outside of combination bonuses or Wrath.
+20% critical hit rate when the combination bonus is in effect.
If any bonus is not relevant, the bonus in question is taken to be 0.
Thracia 776 (Skill) + (Weapon Crit) + (Support bonus)
With Wrath: 100%*
In battle, a unit's critical rate on second attacks is affected by their follow-up critical multiplier.
Furthermore, the critical rate on the first attack is capped at 25. This does not affect the calculations for the critical rate of the second attack.
If any bonus is not relevant, the bonus in question is taken to be 0.
The Binding Blade (Skill / 2) + (Weapon Crit) + (Support bonus) + (Class bonus) The class bonus is +30 if the unit is a Swordmaster or Berserker.
If any bonus is not relevant, the bonus in question is taken to be 0.
When using a Light Brand at indirect range, the critical rate is locked at 0.
The Blazing Blade (Skill / 2) + (Weapon Crit) + (Support bonus) + (Class bonus) + (S-Level bonus) The class bonus is +15 if the unit is a Swordmaster or Berserker.
The S-Level bonus is +5 if the unit has an S level in their currently equipped weapon.
If any bonus is not relevant, the bonus in question is taken to be 0.
When using a Light Brand or Wind Sword at indirect range or a Runesword, the critical rate is locked at 0.
The Sacred Stones (Skill / 2) + (Weapon Crit) + (Support bonus) + (Class bonus) + (S-Level bonus) The class bonus is +15 if the unit is a Swordmaster, Berserker, Journeyman (3) or Recruit (3).
The S-Level bonus is +5 if the unit has an S level in their currently equipped weapon.
If any bonus is not relevant, the bonus in question is taken to be 0.
When using a Light Brand or Wind Sword at indirect range or a Runesword, the critical rate is locked at 0.
Path of Radiance (Skill / 2) + (Weapon Crit) + (Support bonus) + (Class bonus) + (Any bonuses from skills) The class bonus is +15 if the unit is a Swordmaster, Sniper, or Berserker. However, the class bonus does not exist in the Japanese version.
If any bonus is not relevant, the bonus in question is taken to be 0.
Radiant Dawn (Skill / 2) + (Weapon Crit) + (Bond support bonus) + (Any bonuses from skills) If any bonus is not relevant, the bonus in question is taken to be 0.
Shadow Dragon (Skill / 2) + (Weapon Crit) + (Support bonus) + (Class bonus) The class bonus is +5 if the unit is a Sniper, +10 if a Berserker.
If any bonus is not relevant, the bonus in question is taken to be 0.
New Mystery of the Emblem If unit's skill < 20: (Skill / 2) + (Weapon Crit) + (Support bonus) + (Class bonus)
If unit's skill ≥ 20: (Skill - 10) + (Weapon Crit) + (Support bonus) + (Class bonus)
The class bonus is +5 if the unit is a Sniper, +10 if a Berserker.
If any bonus is not relevant, the bonus in question is taken to be 0.
Awakening (Skill / 2) + (Weapon Crit) + (Dual and Pair Up bonus) + (Skill bonus) If any bonus is not relevant, the bonus in question is taken to be 0.
Fates (Weapon Crit) + [(Skill - 4) / 2] + (Dual and Pair Up bonus) + (Skill bonus) + (Class bonus) The class bonus is +5 if the unit is a Master Ninja, Nine-Tails, Lodestar, or Pegasus Knight; +10 if a Sniper, Sorcerer, Spear Master, Swordmaster, or Witch; and +20 if a Berserker.
If any bonus is not relevant, the bonus in question is taken to be 0.
Shadows of Valentia (Weapon Crit) + [(Skill + Luck) / 2] + (Support bonus) If any bonus is not relevant, the bonus in question is taken to be 0.
Three Houses (Weapon Crit) + [(Dexterity + Luck) / 2] + (Ability bonus) + (Equipment bonus) + (Battalion bonus) If any bonus is not relevant, the bonus in question is taken to be 0.
Engage (Weapon Crit) + (Dexterity / 2) + (Skill bonus) If any bonus is not relevant, the bonus in question is taken to be 0.

Staff Accuracy

In Thracia 776, skill affects a staff user's hit rate. This applies for all staves, including healing and status staves.

Game Formula Notes
Thracia 776 Staff Hit + (Skill × 4) All staves have 60 hit

Items and skills affecting skill

Weapons, items and skills providing equipping bonus
Item Skill increase Games
Is snes02 tyrfing.png Tyrfing +10 when equipped. Genealogy of the Holy War
Is snes02 balmung.png Balmung +10 when equipped. Genealogy of the Holy War
Is snes02 mystletainn.png Mystletainn +20/+5 when equipped. Genealogy of the Holy War, Awakening
Is snes02 gáe bolg.png Gáe Bolg +10 when equipped. Genealogy of the Holy War
Is snes02 mjölnir.png Mjölnir +20/+5 when equipped. Genealogy of the Holy War, Awakening
Is snes02 forseti.png Forseti (tome) +10/+20 when equipped. Genealogy of the Holy War, Thracia 776
Is snes02 naga.png Naga (tome) +20 when equipped. Genealogy of the Holy War
Is snes02 skill ring.png Skill Ring +5 when in inventory. Genealogy of the Holy War
Is snes03 lightning sword.png Lightning Sword +5 when equipped. Thracia 776
Is gba maltet.png Maltet +5 when equipped. The Binding Blade
Is gba spear.png Spear (Vaida's) +4 when equipped. The Blazing Blade
Is gba flametongue.png Flametongue +10 when equipped. The Blazing Blade
Is gba gleipnir.png Gleipnir +5 when equipped. The Sacred Stones
Is gba wretched air.png Wretched Air +10 when equipped. The Sacred Stones
Is gba ravager.png Ravager +15 when equipped. The Sacred Stones
Is gba demon light.png Demon Light +10 when equipped. The Sacred Stones
Is wii rexbolt.png Rexbolt +3 when equipped. Path of Radiance, Radiant Dawn
Is ds firestone.png Firestone +4/+10 when equipped. The Binding Blade, Shadow Dragon, New Mystery of the Emblem
Is ds magestone.png Magestone +1/+15 when equipped. The Binding Blade, Shadow Dragon, New Mystery of the Emblem
Is ds divinestone.png Divinestone +7/+12 when equipped. The Binding Blade, Shadow Dragon, New Mystery of the Emblem
Is ds icestone.png Icestone +7 when equipped. New Mystery of the Emblem
Is ds wyvernstone.png Wyvernstone +4 when equipped. New Mystery of the Emblem
Is ds aries shard.png Aries Shard +1 when in inventory. New Mystery of the Emblem
Is ds sagittarius shard.png Sagittarius Shard +2 when in inventory. New Mystery of the Emblem
Is ds starsphere.png Starsphere +2 when in inventory. New Mystery of the Emblem
Is ds binding shield.png Binding Shield +2 when in inventory. New Mystery of the Emblem
Is 3ds01 skill +2.png Skill +2 +2 when equipped. Awakening, Fates
Is 3ds01 all stats +2.png All Stats +2 +2 when equipped. Awakening
Is 3ds01 missiletainn.png Missiletainn +1 when equipped. Awakening, Fates
Is 3ds01 dragonstone.png Dragonstone +12/+3/−3 when equipped. The Sacred Stones, Awakening, Fates
Is 3ds01 dragonstone+.png Dragonstone+ +5/−5 when equipped. Awakening, Fates
Is 3ds01 beaststone.png Beaststone +5 when equipped. Awakening, Fates
Is 3ds01 beaststone+.png Beaststone+ +8 when equipped. Awakening, Fates
Is 3ds02 scroll.png Dragon Spirit +1 when equipped. Fates
Is 3ds02 scroll.png Horse Spirit +3 when equipped. Fates
Is 3ds02 scroll.png Monkey Spirit +1 when equipped. Fates
Is 3ds02 scroll.png Ink Painting +1 when equipped. Fates
Is 3ds02 scroll.png Izana's Scroll +1 when equipped. Fates
Is 3ds02 scroll.png Malevolent Text +1 when equipped. Fates
Is 3ds02 emblem.png Battle Seal +2 when in inventory. Fates
Is 3ds02 emblem.png Master Emblem +1 when in inventory. Fates
Is 3ds03 keepsake ring.png Keepsake Ring +5 when equipped. Echoes: Shadows of Valentia
Is ns01 dexterity +4.png Dexterity +4 +4 when equipped. Three Houses
Is ns02 dexterity +5.png Dexterity +5 +5 when equipped. Engage
Items providing a permanent increase
Item Skill increase Games
Is 3ds01 secret book.png Secret Book Permanent +5/+2 increase when used. All titles except Gaiden, Genealogy of the Holy War, Thracia 776 and Echoes: Shadows of Valentia
Is snes03 skill ring.png Skill Ring Permanent +3 increase when used. Thracia 776
Is 3ds01 naga's tear.png Naga's Tear Permanent +2 increase when used. Awakening
Is 3ds03 nethergranate.png Nethergranate Permanent +2 increase when used. Echoes: Shadows of Valentia
Is ns01 stat booster.png Ailell Pomegranate Permanent +1 increase when used. Three Houses
Items and skills modifying the growth rate
Item/skill Skill growth modification Games
Is snes01 taurus shard.png Taurus Shard +5% to growth rate when in inventory. Mystery of the Emblem, Echoes: Shadows of Valentia
Is snes01 scorpio shard.png Scorpio Shard +20% to growth rate when in inventory. Mystery of the Emblem, Echoes: Shadows of Valentia
Is snes01 sagittarius shard.png Sagittarius Shard +40% to growth rate when in inventory. Mystery of the Emblem, Echoes: Shadows of Valentia
Is snes01 capricorn shard.png Capricorn Shard −10/+5% to growth rate when in inventory. Mystery of the Emblem, Echoes: Shadows of Valentia
Is snes01 aquarius shard.png Aquarius Shard +10/15% to growth rate when in inventory. Mystery of the Emblem, Echoes: Shadows of Valentia
Is snes01 starsphere.png Starsphere +30% to growth rate when in inventory. Mystery of the Emblem
Is snes03 baldr scroll.png Baldr Scroll +5% to growth rate when in inventory. Thracia 776
Is snes03 ullr scroll.png Ullr Scroll +10% to growth rate when in inventory. Thracia 776
Is snes03 fjalar scroll.png Fjalar Scroll +10% to growth rate when in inventory. Thracia 776
Is snes03 nál scroll.png Nál Scroll -10% to growth rate when in inventory. Thracia 776
Is snes03 thrud scroll.png Thrud Scroll +10% to growth rate when in inventory. Thracia 776
Is snes03 od scroll.png Od Scroll +30% to growth rate when in inventory. Thracia 776
Is gba afa's drops.png Afa's Drops Permanent +5% to growth rate when used. Fire Emblem: The Blazing Blade
Is gba metis's tome.png Metis's Tome Permanent +5% to growth rate when used. The Sacred Stones
Is gcn sword band.png Sword Band +5% to growth rate when in inventory. Path of Radiance
Is gcn archer band.png Archer Band +5% to growth rate when in inventory. Path of Radiance
Is gcn thief band.png Thief Band +5% to growth rate when in inventory. Path of Radiance
Is ds growth drop.png Growth Drop Permanent +10% to growth rate when used. New Mystery of the Emblem
Is 3ds01 aptitude.png Aptitude +20/10% to all growth rates when equipped. Awakening, Fates, Three Houses
Is 3ds03 astral shard.png Gemini Shard -5% to growth rate when in inventory. Echoes: Shadows of Valentia
Is 3ds03 astral shard.png Virgo Shard +10% to growth rate when in inventory. Echoes: Shadows of Valentia
Is 3ds03 astral shard.png Libra Shard +5% to growth rate when in inventory. Echoes: Shadows of Valentia
Is 3ds03 astral shard.png Capricorn Shard +5% to growth rate when in inventory. Echoes: Shadows of Valentia
Is 3ds03 star jacinth.png Star Jacinth +30% to growth rate when in inventory. Echoes: Shadows of Valentia
Items and skills providing a temporary boost
Item Skill increase Games
Is ds strength card.png Skill +1 to all allies for the duration of the map*. Shadow Dragon, New Mystery of the Emblem
Is ds skill bond.png Skill Bond +2 for the duration of one mission when used. New Mystery of the Emblem
Is 3ds01 skill tonic.png Skill Tonic +2 for the duration of one mission when used. New Mystery of the Emblem, Awakening, Fates, Engage
Is ds rainbow tonic.png Rainbow Tonic +2 for the duration of one mission when used. New Mystery of the Emblem, Fates
Is 3ds01 gaius's confect.png Gaius's Confect +2 for the duration of one mission when used. Awakening
Is 3ds01 tiki's tear.png Tiki's Tear +2 for the duration of one mission when used. Awakening
Is 3ds02 stat booster.png Asugi's Confect +2 for the duration of one mission when used. Fates
Is 3ds01 defender.png Defender +1 when Pair Up is is in effect. Awakening, Fates
Is 3ds01 rally heart.png Rally Heart +2 to all allied units in a 3-tile radius of the user for one turn. Awakening
Is 3ds01 rally skill.png Rally Skill*/Rally Dexterity* +4 to all allied units in a 3/2-tile radius of the user for one turn.*/+8 to an adjacent allied unit for one turn.* Awakening, Fates, Three Houses
Is 3ds01 rally spectrum.png Rally Spectrum +4/+2 to all allied units in a 3/4-tile radius of the user for one turn. Awakening, Fates
Is 3ds02 bow.png Violin Bow +4 to all allied units in a 2-tile radius of the user for one turn, if user initiates battle. Fates
Is 3ds02 fancy footwork.png Fancy Footwork +1 to all allied units in a 2-tile radius of the user for one turn. Fates
Is 3ds02 bloodthirst.png Bloodthirst +4 for one turn, if user initiates a battle and defeats the target. Fates
Is 3ds02 inspiring song.png Inspiring Song +3 to the targeted units for one turn. Fates
Is 3ds02 calm.png Calm +4 for one turn when choosing to wait. Fates
Is 3ds02 skilltaker.png Skilltaker +2 when defeating an enemy.* Fates
Weapons providing a temporary decrease after use
Item Skill change Games
All Silver-weapons, Caltrop If user attacked, inflicts stacking -2 debuff on the user after combat. Fates
Is 3ds02 dagger.png Soldier's Knife If user's attack hit the target, inflicts -2 debuff on the target after combat. Fates
Is 3ds02 dagger.png Fruit Knife If user's attack hit the target, inflicts -1 debuff on the target after combat. Fates
Is 3ds02 dagger.png Jakob's Tray If user's attack hit the target, inflicts -4 debuff on the target after combat. Fates
Is 3ds02 shuriken.png Brass Shuriken If user's attack hit the target, inflicts -1 debuff on the target after combat. Fates
Is 3ds02 shuriken.png Kagero's Dart If user's attack hit the target, inflicts -5 debuff on the target after combat. Fates
Is 3ds02 shuriken.png Spy's Shuriken If user's attack hit the target, inflicts -2 debuff on the target after combat. Fates
Is 3ds02 shuriken.png Sting Shuriken If user's attack hit the target, inflicts -3 debuff on the target after combat. Fates
Is 3ds02 staff.png Enfeeble If user's attack hit the target, inflicts -4 debuff on the target after combat. Fates
Is 3ds02 draconic hex.png Draconic Hex If user survives, inflicts -4 debuff on the target after combat. Fates

Flavor text

Game Text
(English)
Text
(Japanese)
The Binding Blade
Fighting skill. A higher
number improves the unit's hit %.*
ユニットの技量です
高いほど命中しやすくなります
The Blazing Blade
Fighting skill. A higher
number improves the unit's hit %.
ユニットの技量です
高いほど命中しやすくなります
The Sacred Stones
Fighting skill. A higher
number improves the unit's hit %.
ユニットの技量です
高いほど命中しやすくなります
Path of Radiance
The unit's fighting skill. The higher
the number, the greater the unit's
hit percentage.
ユニットの技量です
高いほど攻撃が命中しやすくなります
Radiant Dawn
The unit's fighting skill. The higher
it is, the easier it is to hit an enemy.
ユニット自身の技の高さ
数値が高いほど攻撃が命中しやすい
Awakening
Skill. Affects hit rate and the
frequency of critical hits.
器用さ 高いほど、
命中や必殺が高い
Fates
Skill. Affects hit rate and the
frequency of critical hits.
器用さ 高いほど、
命中や必殺が高い
Echoes: Shadows of Valentia
Skill. Affects hit rate and the
frequency of critical hits.
技 高いほど、
命中や必殺が高い
Three Houses
Affects hit rate and critical hits.
器用さ。高いほど、
命中や必殺が高い。
Engage
Dexterity. Determines hit rate
and frequency of critical hits.
器用さ。高いほど命中や必殺が
上昇する

Trivia

Early English screenshot of Echoes: Shadows of Valentia.

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

• Skill
• Dexterity

• Used in most games.
• Used in Three Houses and Engage.

Japanese

Skill. Abbreviated as SKL in Shadow Dragon & the Blade of Light and the Jugdral games, and as TEC in Echoes: Shadows of Valentia.

Spanish

Habilidad

Skill

French

• Capacité
• Technique

• Ability. Used in The Blazing Blade.
• Skill. Used in every other game.

German

• Kampfgeschick
• Fähigkeit
• Behändigkeit

• Combat skill. Used in The Blazing Blade.
• Skill. Used in most games.
• Agility. Used in Three Houses.

Italian

• Abilità +
• Destrezza

• Skill. Used in most games.
• Dexterity. Used in Three Houses.

Dutch

Vaardigheid

Skill

Korean

기술

Technique

Simplified Chinese

技巧

Skill

Traditional Chinese

技巧

Skill

Gallery

References

  1. kebFE / KeeperOfChemistry, Bow Hit Rate Penalty, Triangle Attack, Retrieved: July 30, 2020
  2. Special Weapons, Serenes Forest, Retrieved: September 29, 2023
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