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Iucharba

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
Iucharba

Genealogy of the Holy War Treasure TCG

FESK Iucharba 02.png
Artwork of Iucharba from Treasure.

Gender

Male

Race

Human

Family
Nationality

Grannvalean (Dozel)

Title(s)

Nobleman of Dozel

Starting class

Fighter

Appearance(s)

Listen up, men! We're with the liberation army now! We're fightin' in the name of love and justice!
— Iucharba

Iucharba (Japanese: ヨハルヴァ Johalva) is the youngest son of Duke Danann of Dozel. Along with his elder brother Iuchar, he served his father in the Grannvale occupation of Isaach, presiding over Sophara Castle. He came into conflict with his family over the rise of Seliph's liberation army in Isaach, or rather over Larcei/Creidne, one of its warriors.

Biography

When Seliph commenced his fight to liberate Isaach, at first Iucharba and his axe warrior unit remained stationed as a defensive perimeter surrounding Sophara Castle; once Ganeishire fell to Seliph, the order came through from Danann for both him and Iuchar to attack, to which Iucharba agreed despite his misgivings about fighting Larcei/Creidne. Upon encountering Larcei/Creidne, he was swayed to side with Seliph's army, provoking Iuchar; otherwise, when Iuchar was recruited to Seliph's side, Iucharba was provoked by him getting to Larcei/Creidne first, and died in battle with Seliph's army.

Fire Emblem: Genealogy of the Holy War

Role

Before recruitment, Iucharba is the boss of Sophara Castle. He starts the chapter as a neutral unit who doesn't move, and becomes an enemy and launches an attack once Ganeishire Castle has been seized. The player has a choice of recruiting either him or Iuchar; the brother not recruited remains a boss and must still be fought. If recruited, Sophara Castle becomes a partner castle, and any surviving members of the Sophara army become partner units.

Starting stats and growth rates

Portrait iucharba fe04.png
Ma snes02 fighter playable.gif Fighter
Level 12
Holy Blood SNESHolyBloodNál.png
Movement 6
Recruitment: Chapter 6, enemy, talk with Larcei/Creidne

Stats Growth Rates

Inventory Skills
Steel Axe
Paragon RingThis item is dropped upon this unit's defeat.*
5,000 Gold
Accost
Weapon Levels
FE4RankSword.png -- FE4RankLance.png -- FE4RankAxe.png A FE4RankBow.png -- FE4RankStaff.png --
FE4RankFire.png -- FE4RankThunder.png -- FE4RankWind.png -- FE4RankLight.png -- FE4RankDark.png --

Promotion stat gains

Class HP Str Mag Skill Spd Lck Def Res Mov Weapon level
Warrior +0 +3 +0 +2 +2 +0 +2 +3 +0 FE4RankAxe.png A FE4RankBow.png B

Analysis

This character analysis section may not be accurate to every player's experience.

Unfortunately, both Iuchar and Iucharba have the same trait that makes substitute characters looked down upon by hardcore players of Genealogy of the Holy War: they cannot inherit items or skills, and their bases (outside of special events) are set in stone. Fortunately, a defining trait of Genealogy is that every unit contributes one way or another in a playthrough, so the real question is which descendant of Nál to choose.

Some consider Iuchar to be superior due to the large size of maps and consequently, the value of having a mount and Canto, neither of which Iucharba has. Such would allow Iuchar to fight on the front lines along with the other mounted units, while Iucharba would typically arrive at battle late with the rest of the infantry. However, Iuchar also joins in the same chapter as do Lester and Diarmuid, who, if planned well, can easily outshine Iuchar (unless one opts instead for Deimne or Tristan, respectively). So while mounted units are well-acclaimed, there does exist competition that Iuchar must inevitably face in this aspect.

Perhaps Iucharba's true niche lies in the facility that many experienced players use prior to heading out: the arena. In terms of ranked runs, it matters not how a unit gains experience, but rather, whether or not a unit gains experience. Iucharba's base stats are marginally higher than those of Iuchar, and upon promotion, Iucharba gains access to bows, which serve as a subtle quality-of-life improvement when facing a difficult opponent. But, as mentioned before in Iuchar's case, the lack of direct inheritance means that Iucharba will have difficulty comparing to other well-planned infantry units.

Other small details to note include that while Iuchar's growths favor speed, Iucharba's growths favor skill. Also, some players wish to recruit Iucharba before seizing Isaach, so as to lower turn counts, obtain Nosferatu to make a Julia viable for combat, and prevent Schmidt from attacking Isaach first. At the end of the day, it boils down to personal preference.

Personality and character

In contrast to Iuchar, Iucharba is more down-to-earth and straightforward: he presents himself as being rough-hewn and seeks to protect that image, but has no interest in the bullying tactics of his father.[1] A decent person unlike his father, he refused to follow through on performing the more heinous activities of the Grannvale occupation such as the child hunts,[2] and was consistently frustrated by Danann's constant bending over backwards to accommodate the will of the Loptr Church.[3] Even so, he saw himself as nonetheless culpable for the misfortunes of Isaach, seeking to atone by joining Seliph's army.[4] For much of his life, Iucharba held a rivalry with Iuchar and the two constantly quarreled, fuelled partially by their mutual interest in Larcei/Creidne;[5] their rivalry ultimately resulted in the two going head to head as enemies.[6]

Love growths and events

Portrait iucharba fe04.png
Iucharba
Fighter
Ma snes02 priest female playable.gif Ma snes02 priest female playable.gif
Lana/Muirne
Initial: 0
Per turn:2
Ma snes02 myrmidon female playable.gif Ma snes02 myrmidon female playable.gif
Larcei/Creidne
Initial: 200
Per turn:2
Ma snes02 light priestess playable.gif
Julia
Initial: 0
Per turn:0
Ma snes02 pegasus knight playable.gif Ma snes02 pegasus knight playable.gif
Fee/Hermina
Initial: 0
Per turn:2
Ma snes02 thief female playable.gif Ma snes02 thief female playable.gif
Patty/Daisy
Initial: 0
Per turn:2
Ma snes02 thief female playable.gif Ma snes02 thief female playable.gif
Patty/Daisy
Initial: 0
Per turn:2
Ma snes02 troubadour playable.gif Ma snes02 troubadour playable.gif
Nanna/Jeanne
Initial: 0
Per turn:2
Ma snes02 dancer playable.gif Ma snes02 dancer playable.gif
Lene/Laylea
Initial: 0
Per turn:2
Ma snes02 mage female playable.gif Ma snes02 thunder mage female playable.gif
Tine/Linda
Initial: 0
Per turn:3
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{{{option9}}}
Initial: {{{initialpoints9}}}
Per turn:+
{{{portrait10}}}
{{{option10}}}
Initial: {{{initialpoints10}}}
Per turn:+
Ma snes02 mage female playable.gif Ma snes02 thunder mage female playable.gif
Tine/Linda
Initial: 0
Per turn:3
{{{portrait9}}}
{{{option9}}}
Initial: {{{initialpoints9}}}
Per turn:+
{{{portrait10}}}
{{{option10}}}
Initial: {{{initialpoints10}}}
Per turn:+
{{{portrait11}}}
{{{option11}}}
Initial: {{{initialpoints11}}}
Per turn:+
{{{portrait12}}}
{{{option12}}}
Initial: {{{initialpoints12}}}
Per turn:+
{{{portrait13}}}
{{{option13}}}
Initial: {{{initialpoints13}}}
Per turn:+
{{{portrait14}}}
{{{option14}}}
Initial: {{{initialpoints14}}}
Per turn:+
Click here for more details on the love system.

Quotes

Battle quotes

I will not hand over my castle! You rebels... I'll beat the crap out of you!
— Iucharba, as an enemy in Chapter 6 of Genealogy of the Holy War.
W-wait, Larcei/Creidne! I can't fight you!
— Iucharba, when fighting Larcei/Creidne as an enemy in Chapter 6 of Genealogy of the Holy War.
You're the foolish one, but that's irrelevant. I knew that this day would come sometime! Now let's finish this!
— Iucharba, when fighting Iuchar in Chapter 6 of Genealogy of the Holy War.
Sorry... I don't want anything more to do with your evil deeds. It's nothing personal.
— Iucharba, when fighting Danann in Chapter 6 of Genealogy of the Holy War.
Brian... Hmph, don't worry. I'm protecting the duchy. This is what the people want.
— Iucharba, when fighting Brian in the Endgame of Genealogy of the Holy War.

Death quote

Gah! How did you...
— Iucharba, in Genealogy of the Holy War.
Argh... Larcei/Creidne... I'm sorry...
— Iucharba, as an enemy in Chapter 6 of Genealogy of the Holy War.

Other appearances

Fire Emblem Trading Card Game

Iucharba was featured on three TCG cards.

Fire Emblem Trading Card Game data for Iucharba
TCG 1-051.jpg Class: Fighter Level 1 Infantry Direct Attack
Energy: 4 Atk.: 3 / Counter: 1 WLv.: FE4RankAxe.png A
Equip: Iron Axe Skills: Accost
Card #051Rarity: ★ • Artist: Mayumi Hirota
TCG 2-028.jpg Class: Fighter Level 10 Infantry Direct Attack
Energy: 6 Atk.: 4 / Counter: 1 WLv.: FE4RankAxe.png A
Equip: Steel Axe Skills: Accost
Card #2-028Rarity: ★ • Artist: Katsuyoshi Koya
TCG 3-022.jpg Class: Warrior Level 20 Infantry Direct Attack
Energy: 7 Atk.: 5 / Counter: 2 WLv.: FE4RankAxe.png A FE4RankBow.png B
Equip: Steel Axe Skills: Class Change • Skilfulness • Training • Accost
Card #3-022Rarity: -- • Artist: Katsuyoshi Koya
Card scans and information translation provided by Aquantis.

Fire Emblem Cipher

Iucharba is currently featured on one cards in Fire Emblem Cipher.

The below card's quote is still in raw, untranslated Japanese; it needs translation.
Fire Emblem Cipher data for Iucharba
TCGCipher B08-073N.png Fighter of Love and Justice, Iucharba
Jugdral

Male

Axe
"ラクチェが望むなら、おれの部隊ごとおまえにくれてやらあ!てめえら、愛と正義のために戦おうぜ!!"
Attack: 40 Support: 10 Range: 1 Deploy Cost: 2
Class: Fighter Tier: Base Class Change Cost: --
Love Rival Brothers: [Special] This unit cannot be deployed in the same area as "Iuchar".
"Did you miss me?": [Always] During your turn, if there is a "Larcei" in play, this unit gains +30 attack.
Card #B08-073N • Artist: Nekohayashi
Some card information translation provided by Serenes Forest.
For more detailed strategic information on these cards, see their TCG wiki article on Johalvier .

Trivia

  • Iucharba was initially listed as Lucharba on the Fire Emblem Heroes Choose Your Legends poll. This was corrected to Iucharba a few days in.

Etymology and other languages

Names, etymology and in other regions
Language Name Definition, etymology and notes
English

Iucharba

Used in the Choose Your Legends polls for Fire Emblem Heroes; has yet to be corroborated by other sources. Named in reference to Iucharba, a figure of the Tuatha Dé Danann in Irish mythology whose siblings were Iuchar and Brian.

English
(unofficial)

• Johalva
• Johalvier

• Used in the Genealogy of the Holy War Reparation fan translations.
• Used in the Project Naga fan translation.

Japanese

ヨハルヴァ

Officially romanized as Johalva. From Iucharba, as above. Romanized instead as Yohalva in the Super Tactics Book.

Gallery

Sprite Gallery
Portrait iucharba fe04.png Ma snes02 fighter other.gif Ma snes02 fighter enemy.gif Fighter Ma snes02 fighter playable.gif Warrior Ma snes02 warrior playable.gif
Bs fe04 iucharba fighter axe.png
Axe
Bs fe04 iucharba warrior axe.png
Axe
Bs fe04 iucharba warrior bow.png
Bow

References

  1. "Larcei/Creidne: Hmph. Iucharba, you've got your rough image to protect, but you can't be all that bad. At least, I was relieved that you never hurt any of the women or children. I wish we didn't have to fight...
    Iucharba: Yeah. Well, I was never into pushin' people around like my brothers.
    " — Larcei/Creidne and Iucharba, Fire Emblem: Genealogy of the Holy War
  2. "Isaach is better off than most places. It sounds like Danann's two sons didn't go through with any of the child hunts." — Lewyn, Fire Emblem: Genealogy of the Holy War
  3. "And I've had about all I can handle of the Loptrians. People say they've been sacrificing children right here in Isaach. My father just lets them walk all over him. I've had it with them!" — Iucharba, Fire Emblem: Genealogy of the Holy War
  4. "Yeah, well, I'm no angel. This is my chance to make amends." — Iucharba, Fire Emblem: Genealogy of the Holy War
  5. "Iuchar is the lord at Isaach Castle, and Iucharba is the lord at Sophara. They both have a thing for Larcei/Creidne of your army. Always quarreling those two...But they're both basically good boys. I bet they'd even join up with you all." — An Isaach villager, Fire Emblem: Genealogy of the Holy War
  6. "You're the foolish one, but that's irrelevant. I knew that this day would come sometime! Now let's finish this!" — Iucharba, Fire Emblem: Genealogy of the Holy War
Project Characters.png This article is part of Project Characters, a project focused in writing articles for every character present in the Fire Emblem series.
Fire Emblem: Genealogy of the Holy War
Playable characters First gen. AlecArdenAyraAzelleBeowolfBrigidChulainnClaudDeirdreDewEdainErinysEthlynFinnJamkeLachesisLewynLexMidirNaoiseQuanSigurdSilviaTailtiu
Second gen. AltenaAresArthur/AmidCed/HawkCoirpre/CharlotDiarmuid/TristanFebail/AsaelloFee/HerminaFinnHannibalIucharIucharbaJuliaLana/MuirneLarcei/CreidneLeifLene/LayleaLester/DeimneNanna/JeanneOifeyPatty/DaisyScáthach/DalvinSeliphShannanTine/Linda
Non-playable characters First gen. AidaAlvaAnnandArvisAzmurBatuByronCalfCigyunEldiganEthniaEvaEveGrahnyeImcaKurthManananMariccleOifeyLahnaRingShannanTravantVictor
Second gen. AnnaFelipeJakeLewynPalmarch
Other GalleForsetiLoptousMaeraNagaSalamand
Bosses First gen. AndreyBeowolfBordeauxChagallCimbaethClementCuvuliDaccarDiMaggioDíthorbaDonovanDuvallElliotEldiganErinysGerrardJacobiJamkeLamiaLombardMacbethMagornMyosMunnirPamelaPapilioPhilipPizareReptorSandimaSlayderVahaWaltzZane
Second gen. AltenaAnguillaArionArvisBanbaBaranBlegBloomBovisBoyceBramselBrianCanisCoulterDagonDanannDistlerDracoEquusEriuFisherFotlaGallusHannibalHaroldHildaIshtarIshtoreIucharIucharbaJavarroJudahJuliaJuliusJuphielKanatzKutuzovLizaMabelManfroyMaykovMengMorriganMuhammadMusMusarOvisOvoPorcusRiddellRobertoRodanSchmidtScipioSimiaTine/LindaTigrisTravantZagam
The Twelve Crusaders BaldrBragiCedDáinnFjalarHeimHoðrNálNjörunOdThrudUllr
Holy Weapons BalmungForsetiGáe BolgGungnirHelswathLoptousMjölnirMystletainnNagaTyrfingValflameValkyrieYewfelle
Chapters First gen. P: Birth of a Holy Knight • 1: Lady of the Forest • 2: Crisis in Agustria • 3: Eldigan, the Lionheart • 4: Dance in the Skies • 5: Doorway to Destiny
Second gen. 6: Heir of Light • 7: Beyond the Desert • 8: The Wyvern Knights of Thracia • 9: For Whose Sake • 10: Light and Dark • Endgame: End of the Holy War
Locations JugdralAed Desert (Dahna) • Agustria (Bragi TowerNordionOrgahil) • Grannvale (BelhallaChalphyDozelEddaFriegeVelthomerYngvi) • Isaach (Tirnanog) • Munster District (ConoteLeonsterMunsterUlster) • MiletosSilesseThraciaVerdane
Groups, objects and events Aed MassacreBattle of BelhallaChild huntsCross KnightsHoly BloodHoly WarKnight brigades of GrannvaleLanceritterLoptr Church (DeadlordsLoptrian Empire) • Miracle of DahnaQuintessenceTwelve Crusaders
Related topics Mitsuki Ōsawa manga adaptationNuts Fujimori manga adaptationName chart • Other games (Thracia 776Awakening) • Timeline