Site News |
---|
Warning: This wiki contains spoilers. Read at your own risk! Social media: If you would like, please join our Discord server, and/or follow us on X (Twitter) or Tumblr! |
Rolf: Difference between revisions
Kirbymastah (talk | contribs) |
Kirbymastah (talk | contribs) |
||
Line 72: | Line 72: | ||
{{Analysis}} | {{Analysis}} | ||
Rolf is the second archer to join the party, and joins at level 1. His base stats are incredibly low, he is bow-locked, he has no skills, and has has no mount, so his rate of experience gain is very low since it is difficult for him to get kills and can only get kills on player phase. His durability is also not great, though this matters less due to | Rolf is the second archer to join the party, and joins at level 1. His base stats are incredibly low, he is bow-locked, he has no skills, and has has no mount, so his rate of experience gain is very low since it is difficult for him to get kills and can only get kills on player phase. His durability is also not great, though this matters less due to his use of bows. To his credit, he has his own Rolf's Bow, which is about the power of a Steel Bow with very good accuracy and high usage, alleviating his earlygame. To raise him, he requires a substantial amount of BEXP, which Mist and Marcia (who join on the same chapter) make much better use of. | ||
Rolf's growths are mostly balanced | Rolf's growths are mostly balanced. His only good growths are skill and speed, everything else is about average. Because of his average strength growth and terrible base, he will often struggle to gain strength and deal any significant damage without forges, making it even harder to train him. In the long run, he may turn into a respectable sniper better than Shinon, but he cannot compensate for an inability to fight during enemy phase nor his bad mobility; his main niche as a bow-user is having extra crit, which does not exist for snipers in the Japanese version of the game. He can also participate in the triangle attack with promoted Boyd and Oscar using bows, but this is merely a novelty at best since it requires training all three units, giving Oscar bows instead of axes, and an awkwardly specific setup. He gains a minor crit boost when standing adjacent to Oscar/Boyd/Shinon, which helps his offense. | ||
Rolf has no skills at base. He benefits from Adept since it helps compensate for his mediocre long-term power, and he has a good skill base for a level 1 unit and a good growth in it, so he can activate it frequently; however, other units make better use of Adept because Rolf lacks any sort of enemy phase. He can learn Deadeye from an Occult but | Rolf has no skills at base. He benefits from Adept since it helps compensate for his mediocre long-term power, and he has a good skill base for a level 1 unit and a good growth in it, so he can activate it frequently; however, other units make better use of Adept because Rolf lacks any sort of enemy phase. He can learn Deadeye from an Occult but this is not recommended since his accuracy is already good and putting enemies to sleep is rarely useful. | ||
Rolf has a wind affinity which gives both avoid and accuracy; neither are particularly useful for him, as he wants strength the most. Rhys gives Rolf a slight attack boost, and is another unit who wants to stay with Rolf in the backlines, but Rhys himself does not benefit much from Rolf's support. Marcia benefits from Rolf's boosts and | Rolf has a wind affinity which gives both avoid and accuracy; neither are particularly useful for him, as he wants strength the most. Rhys gives Rolf a slight attack boost, and is another unit who wants to stay with Rolf in the backlines, but Rhys himself does not benefit much from Rolf's support. Marcia benefits from Rolf's boosts and gives Rolf an attack boost of her own, but she is a flier so it is difficult to keep them together, and she has better options in Kieran and Tanith. Mist has a water support which buffs attack, but she also has better support options and gains a mount after promotion. Shinon and Tauroneo give defense and avoid buffs and are the best partners for Rolf simply because of their bad mobility and lack of other good options. | ||
=={{FE10}}== | =={{FE10}}== |
Revision as of 20:39, 5 March 2018
This page has been marked as a stub. Please help improve the page by adding information. |
| ||||||||||
|
Rolf (pronounced /ɹɒlf/[key][1]; Japanese: ヨファ Lofa) is an archer in Fire Emblem: Path of Radiance and Fire Emblem: Radiant Dawn, being the younger brother of Oscar and Boyd. He is good friends with Mist, who is about the same age, and also is one of the few people Shinon gets along with. He first is playable in Chapter 9, Gallia, in Fire Emblem: Path of Radiance, along with Mist. He comes equipped with Rolf's Bow in both Fire Emblem: Path of Radiance and Fire Emblem: Radiant Dawn.
Fire Emblem: Path of Radiance
Role
This section has been marked as a stub. Please help improve the page by adding information.
Starting stats and growth rates
|
|
Promotion stat gains
Class | HP | Str | Mag | Skill | Spd | Lck | Def | Res | Con | Mov | Weapon level |
---|---|---|---|---|---|---|---|---|---|---|---|
Sniper | +3 | +3 | +2 | +2 | +2 | +0 | +2 | +2 | +1 | +1 | -- |
Analysis
This character analysis section may not be accurate to every player's experience. |
Rolf is the second archer to join the party, and joins at level 1. His base stats are incredibly low, he is bow-locked, he has no skills, and has has no mount, so his rate of experience gain is very low since it is difficult for him to get kills and can only get kills on player phase. His durability is also not great, though this matters less due to his use of bows. To his credit, he has his own Rolf's Bow, which is about the power of a Steel Bow with very good accuracy and high usage, alleviating his earlygame. To raise him, he requires a substantial amount of BEXP, which Mist and Marcia (who join on the same chapter) make much better use of.
Rolf's growths are mostly balanced. His only good growths are skill and speed, everything else is about average. Because of his average strength growth and terrible base, he will often struggle to gain strength and deal any significant damage without forges, making it even harder to train him. In the long run, he may turn into a respectable sniper better than Shinon, but he cannot compensate for an inability to fight during enemy phase nor his bad mobility; his main niche as a bow-user is having extra crit, which does not exist for snipers in the Japanese version of the game. He can also participate in the triangle attack with promoted Boyd and Oscar using bows, but this is merely a novelty at best since it requires training all three units, giving Oscar bows instead of axes, and an awkwardly specific setup. He gains a minor crit boost when standing adjacent to Oscar/Boyd/Shinon, which helps his offense.
Rolf has no skills at base. He benefits from Adept since it helps compensate for his mediocre long-term power, and he has a good skill base for a level 1 unit and a good growth in it, so he can activate it frequently; however, other units make better use of Adept because Rolf lacks any sort of enemy phase. He can learn Deadeye from an Occult but this is not recommended since his accuracy is already good and putting enemies to sleep is rarely useful.
Rolf has a wind affinity which gives both avoid and accuracy; neither are particularly useful for him, as he wants strength the most. Rhys gives Rolf a slight attack boost, and is another unit who wants to stay with Rolf in the backlines, but Rhys himself does not benefit much from Rolf's support. Marcia benefits from Rolf's boosts and gives Rolf an attack boost of her own, but she is a flier so it is difficult to keep them together, and she has better options in Kieran and Tanith. Mist has a water support which buffs attack, but she also has better support options and gains a mount after promotion. Shinon and Tauroneo give defense and avoid buffs and are the best partners for Rolf simply because of their bad mobility and lack of other good options.
Fire Emblem: Radiant Dawn
Role
This section has been marked as a stub. Please help improve the page by adding information.
Starting stats and growth rates
|
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|
The above stats are Rolf's default stats. If a Radiant Dawn game was started via a data transfer from Path of Radiance, any stat Rolf capped in Path of Radiance will result in a boost to his base in the stat in question in Radiant Dawn.
Promotion stat gains
Class | HP | Str | Mag | Skill | Spd | Lck | Def | Res | Con | Mov | Weapon level |
---|---|---|---|---|---|---|---|---|---|---|---|
Marksman | +4 | +2 | +4 | +2 | +2 | +0 | +2 | +4 | +0 | +0 | -- |
Personality and character
This section has been marked as a stub. Please help improve the page by adding information.
Supports
Path of Radiance
- Main article:
Rolf/Supports (Path of Radiance)
|
Radiant Dawn
Bond supports
|
Endings
Radiant Dawn
Rolf, Faithful Student
Rolf remained with the mercenaries. He was always in demand as a tutor of unrivaled marksmanship.
Death quote
“ | I... wonder what will happen to me... I'm so scared... Boyd... Broth-- | ” | — Rolf, in Path of Radiance. |
---|
“ | ...So this is what fate...had in store for me... I'm so cold... I still had...a lot...to learn. Oscar... B-Boyd... Shinon... | ” | — Rolf, in Radiant Dawn. |
---|
“ | I… I guess it’s over… | ” | — Rolf's retreat quote in part 3 chapter 13 of Radiant Dawn. |
---|
Battle quotes
“ | Wow… That was nerve-wracking. Well, I’m off! | ” | — Rolf's escape quote in Path of Radiance. |
---|
“ | I-I’m not scared of you! It doesn’t matter if you’re a laguz; an enemy is an enemy! | ” | — Rolf, when fighting Muarim in chapter 15 of Path of Radiance. |
---|
“ | Shinon… [...] Uh…huh… Uncle Shinon… | ” | — Rolf, when fighting Shinon in chapter 18 of Path of Radiance. |
---|
“ | Phew… My heart’s racing! I’ll head out first! | ” | — Rolf's escape quote in Radiant Dawn. |
---|
“ | General Tauroneo… You’re still fighting in the Daein army? Let’s not do this. No matter how strong you are, Daein can’t win this war, and I don’t wanna hurt you. [...] OK, General, if you really wanna. But, just to tell you… Uncle Shinon’s been teaching me, so this might sting… | ” | — Rolf, when fighting Tauroneo in part 3 final chapter of Radiant Dawn. |
---|
Other appearances
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Rolf |
Scandinavian form of a Germanic name (reconstructed as "*Hrōþiwulfaz") meaning famous wolf (compare German "Rudolf", Old English "Hroð(ƿ)ulf"/"Hroþ(ƿ)ulf"). |
Spanish |
Rolf |
As above. |
French |
Rolf |
As above. |
German |
Rolf |
As above. |
Italian |
Rolf |
As above. |
Trivia
Gallery
References
- ↑ Radiant Dawn cutscene
This article is part of Project Characters, a project focused on writing articles for every character present in the Fire Emblem series. |
Fire Emblem: Radiant Dawn | ||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|