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Bovis: Difference between revisions
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|inventory=[[File:Is snes03 meisterschwert.png]] [[ | |inventory=[[File:Is snes03 meisterschwert.png]] [[Meisterschwert]]<br>[[File:Is snes03 master axe.png]] [[Master Axe]]<br>[[File:Is snes03 flame sword.png]] [[Flame Sword]]<br>[[File:Is snes03 vulnerary.png]] [[Vulnerary]]<br>[[File:Is snes03 vulnerary.png]] [[Vulnerary]] | ||
|skills=[[File:Is snes03 luna.png]] [[Luna (skill)|Luna]]<br>[[File:Is snes03 astra.png]] [[Astra (skill)|Astra]] | |skills=[[File:Is snes03 luna.png]] [[Luna (skill)|Luna]]<br>[[File:Is snes03 astra.png]] [[Astra (skill)|Astra]] | ||
}} | }} |
Revision as of 16:34, 12 April 2018
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Bovis (Japanese: ツヴァイ Zwei) is the second of the Deadlords and a servant of the Loptyr Empire/Loptyrians and, later, the Grimleal. It is a mini-boss in the Endgames of Genealogy of the Holy War and Thracia 776, and Chapter 22 of Awakening.
Stats
Fire Emblem: Genealogy of the Holy War
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Fire Emblem: Thracia 776
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Fire Emblem Awakening
Enemy, Ch. 22 NM Enemy, Ch. 22 HM Enemy, Ch. 22 LM Enemy, DLC Inf. Regalia
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Trivia
- In Thracia 776, if Galzus dies or is not recruited before the Endgame, he is transformed into Bovis. In this case, Bovis's stats will not differ, but his portrait will be changed to a variation of Galzus's.
Gallery
Bovis's portrait in Genealogy of the Holy War.
Bovis's portrait (if possessing Galzus) in Thracia 776.
Bovis's portrait (without Galzus) in Thracia 776.
Bovis's portrait in Awakening.
Etymology and other languages
Names, etymology, and in other regions | ||
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Language | Name | Definition, etymology, and notes |
English |
Bovis |
From the latin bovis, "cow/bull", in reference to the second sign of the Chinese Zodiac. |
English (unofficial) |
Zwei |
Used in the Genealogy of the Holy War and Thracia 776 fan translations. |
Spanish |
Bovis |
As above. |
French |
Bovis |
As above. |
German |
Bovis |
As above. |
Italian |
Bovis |
As above. |
References
Fire Emblem: Thracia 776 | ||||||||||||||||||||
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Fire Emblem Awakening | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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