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Death's Embrace
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“ | ...Can you hear me? Answer me! Open your eyes! Damn. This one's dead as well... | ” | — Chrom |
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Death's Embrace (Japanese: 生と死の境に On the border between life and death) is a downloadable content xenologue chapter in Fire Emblem Awakening. As a xenologue chapter, it does not officially bear a chapter number; if all xenologues are purchased and its list is viewed at the Outrealm Gate, Death's Embrace is the sixteenth one from the top in the North American version of the game. Officially in Japan and unofficially in North America, Death's Embrace is part of the second series of DLC releases, a distinction that does not exist in the PAL regions.
This chapter was first made available on August 9, 2012 in Japan, April 11, 2013 in North America, and August 8-9 in the PAL regions.
In this chapter, the Shepherds take on a sick and twisted mastermind killing people and turning them into Risen in the name of art. En route to doing so, they free these Risen from the state the mastermind put them into, allowing them to embrace death.
Plot
- Main article:
Death's Embrace/Script
In an Outrealm, Chrom and the Shepherds find a village whose every resident has been killed. Frederick reports that, according to a neighboring village, this was done by an evil cult that has taken the strongest of the villagers to a nearby temple as captives. The Shepherds travel to the temple to discover Algol, who has crafted an army of Risen to serve him. Chrom resolves to destroy the Risen and kill Algol. During battle, the Risen Risen express gratitude as they are defeated. At the start of turn 11, Algol flees, frustrating Chrom.
After battle, if Algol was defeated, Chrom laments that they could not prevent Algol from destroying villages, but Frederick assures him that they have done all the Outrealms allow them to; additionally, Lissa gives Chrom an Einherjar of Est that was found in the temple. If Algol escaped, the Shepherds are unable to find him in the temple, but Frederick suggests they destroy the temple to prevent him from using it again.
Website summary
American: Deep within the underground temple in the Outrealm, a wicked sorcerer has created a grotesque army of soldiers.[1]
European: Deep within the underground temple in the Outrealm, a wicked sorcerer has created a grotesque army of soldiers that Chrom and his army must defeat.
North American eShop summary
Break through the deadly traps in the ancient temple! Can you win in under ten turns?
Chapter data
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Victory: Rout the enemy | Player | Enemy | ||||
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Defeat: Chrom or Robin dies | 1–12 | 37+31 | ||||
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Difficulty rating: ★★★★★ Map dimensions: 25 columns by 25 rows |
Block sizes: Japan: ?? North America: 47 PAL region: ?? | |||||
Map phase music: "Murderous Puppets" from New Mystery of the Emblem Battle phase music: "Tearing Shadows" from New Mystery of the Emblem Note: Due to known flaws in how the game's downloadable content system handles music, the game may fail to load the music assigned to this chapter. If this happens, the music normally assigned to skirmishes in the base game will play. | ||||||
Pricing: Japan: ¥250 United States: $3.00 Europe: €2.49 United Kingdom: £2.29 Australia: $3.25 New Zealand: $4.25 |
Also available in: Challenge Pack United States: $6.50 Europe: €5.99 United Kingdom: £5.39 Australia: $7.80 New Zealand: $10.20 |
Character data
Characters | |||||||||||
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New units
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Required characters
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Available characters
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Note: The returning characters list represents the minimum characterbase recruitable by the point the player can first access the Outrealm Gate. If more chapters along the main story path are cleared, or if any paralogues are cleared, the player can have access to characters not listed here by the point the chapter is first started. As bonus units are recruitable at the player's discretion, the returning characters list does not list them either.
Item data
There are no items available in this chapter.
Event tiles
There are no event tiles in this chapter.
Enemy data
- Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.
Normal Hard Lunatic
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Reinforcements
- At the start of turn 1
- The Risen Chief appears just northeast of Algol
- Turns 2 and 3
- 1 Berserker from the upper western sigil
- 1 Sniper with a Silver Bow from the lower western sigil
- 1 Hero from the upper eastern sigil
- 1 Assassin from the upper eastern sigil
- 1 Swordmaster from the left center sigil
- 1 Sorcerer with Nosferatu from the right center sigil
- Turn 4
- Turn 5
- 1 Sniper with a Longbow from the northwestern stairs
- 2 Sorcerers with Nosferatu; one from the northeastern stairs, one from the right center sigil
- 1 Swordmaster from the left center sigil
- Turn 6
- Turn 7
- 1 Berserker from the upper western sigil
- 1 Sniper with a Silver Bow from the lower western sigil
- 1 Hero from the upper eastern sigil
- 1 Assassin from the upper eastern sigil
- 1 Swordmaster from the left center sigil
- 1 Sorcerer with Mire from the right center sigil
Boss data
- Main article:
Algol
Normal Hard Lunatic
Strategy
This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody. |
The spike tiles reduce all units' HP to 1 before the player phase starts, making for a dangerous battlefield against foes attacking at ranges 3 and greater should your units not have Lifetaker and/or Vantage. The 3x3 square in the middle fully revitalizes every unit inside it after the spike tiles unleash their effect.
This section has been marked as a stub. Please help improve the page by adding information.
Trivia
- This is the only chapter in Awakening to include a Risen Chief where the Risen Chief is not the boss of the chapter.
Etymology and other languages
Names, etymology, and in other regions | ||
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Language | Name | Definition, etymology, and notes |
English |
Death's Embrace |
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Japanese |
生と死の境に |
On the border between life and death |
Spanish |
El abrazo de la muerte |
Death's embrace |
French |
Étreinte fatale |
Fatal embrace |
German |
Dunkle Umarmung |
Lethal Embrace |
Italian |
Abbraccio letale |
Lethal embrace |
Gallery
This section has been marked as a stub. Please help improve the page by adding information.
The unique Risen Chief of this chapter
References
- ↑ Official Site - Fire Emblem Awakening - DLC - Death’s Embrace, nintendo.com (archived by the Wayback Machine), Retrieved: November 9, 2014
← Rogues & Redeemers 3 • | Death's Embrace | • Five-Anna Firefight → |
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