|
|
Line 71: |
Line 71: |
| }} | | }} |
|
| |
|
| This map's elemental affinity is [[Water (affinity)|Water]]. | | This map's elemental affinity is [[Water]]. |
|
| |
|
| In this chapter, a flashing blue number is shown in the top-right corner of the screen. This number counts how many units of any affiliation (player, enemy, NPC) have been defeated so far. Various events occur when the count reaches 10, 15, 20, 25, and 30. The chapter ends when it reaches 80. | | In this chapter, a flashing blue number is shown in the top-right corner of the screen. This number counts how many units of any affiliation (player, enemy, NPC) have been defeated so far. Various events occur when the count reaches 10, 15, 20, 25, and 30. The chapter ends when it reaches 80. |
|
It has been requested that image(s) be placed in this page or section. Please submit images to help improve this page and talk on this page's talk page about what images are needed. Remove this when this has been fixed.
|
From Pain, Awakening
|
|
|
|
“
|
The seal...on the medallion... is about to break... It can't be controlled anymore... My song won't work anymore... We're running...out of time...
|
”
|
— Mist
|
From Pain, Awakening (Japanese: 目覚めの刻 Waking Moment) is the endgame of Part III of Fire Emblem: Radiant Dawn. In this chapter, Ike and Micaiah clash one last time in a chaotic battle that fans the flames of the Fire Emblem.
Plot
- Main articles: From Pain, Awakening/Script and From Pain, Awakening/Conversations
Nailah and Rafiel meet with Micaiah, when they learn from her that she is being held to Begnion by a blood pact. She is trapped in a dilemma: if she does not let Sanaki through Daein, the uprising in Begnion will result in more and more casualties, but if she does, the blood pact's curse will be invoked and destroy Daein. Seeking answers, Micaiah speaks to Almedha, who initially refuses to divulge on the details of the blood pact.
If Pelleas was sacrificed, Almedha breaks down in despair over her lost son, only for Kurthnaga to arrive and attempt to calm her down, asking her not to let Pelleas's death be in vain. Almedha calms down, and then tells a story of Daein in the year 626. In that time, a disease that spread through Daein, killing everyone but Ashnard. In truth, that disease was the result of another blood pact, used by Ashnard to let him usurp the throne. She explains that there are two conditions for the nullification of a blood pact: the pact-maker must die, and the parchment itself must be destroyed. When Ashnard destroyed the former king's pact, the king's mark disappeared, and the curse was no more. Kurthnaga continues to console Almedha, and asks her to keep Daein safe, as Pelleas wished.
If Pelleas was not sacrificed, he urges Almedha to help, and, when he threatens to let himself die again, she tells the story of the blood pact in 626. Almedha then pleads Pelleas not to let himself die, but to little avail. When she threatens to take her own life in response, Kurthnaga arrives and calms her down. He then clarifies that, when destroying a blood pact, there are technically two pact-makers—in this case Pelleas and Lekain—and that the death of either of them would satisfy the pact's conditions. Almedha then urges Kurthnaga to help her protect Daein, and begins to weep.
In the apostle's army's camp, Ena delivers news to Ike that Kurthnaga has decided to fight with Daein instead of against it. Ike is left flabbergasted by his decision, and Ena further exposits that his father, King Dheginsea, knows nothing about Kurthnaga's leave. After Ike becomes curious of her communication with him, she explains that dragons can use sending stones to speak to others telepathically. With dawn close to breaking, Ike urges her to convince Kurthnaga not to fight.
With no other options, Micaiah orders her army to prepare to fight Sanaki's army. Suddenly, Nailah and Rafiel arrive, and announce their intentions to fight alongside Micaiah. Nailah then casually tells her that Kurthnaga is the prince of Goldoa, and a black dragon. Knowing that he and Almedha are brothers, Micaiah then deduces that Almedha, too, is a black dragon. Skrimir arrives on the other side with Gallian troops, and rallies them to fight. Janaff and Ulki also arrive, with the former noticing that Rafiel is fighting for the other side. Tibarn and Reyson arrive, and remark on how Rafiel's presence as an enemy complicates matters. With Reyson on the battlefield, however, this leaves only Leanne to watch over the medallion. Ike and Ena soon arrive, and Ena states that, due to Goldoa's neutrality, she cannot fight and can only speak to Kurthnaga to aid Ike. Elincia and Lucia then arrive, but Ike urges the former to stay out of combat in case the chance for a peace talk arises, and the two leave. The armies then begin their chaotic, violent showdown.
As the battle rages on, the chaotic energy grows ever stronger, and the laguz continue to slowly lose their control. As Sanaki has yet to receive word of the battle, Naesala appears near her, and she demands him to take her into the battlefield. With the chaotic energy growing too strong, Leanne eventually fails to maintain the medallion and collapses. Micaiah later hears a voice from seemingly nowhere, then leaves the battlefield alongside Sothe to find it. Eventually, Mist begins feeling dizzy, and tells Ike that the medallion is calling her. Either Titania or Boyd will clear a path for Ike to bring Mist there.
The medallion shines brighter than ever before, and Tibarn notes that those with the spirit of order within them must be affected by it. Tibarn and Nailah then explain that Reyson and Rafiel had collapsed in the battle as well. Before they can understand the cause, Mist begins chanting what seems to be a galdr, though with little effect. She then urges Ike to bring Sanaki to sing the galdr of release to release the dark god within; the seal will not hold it for long, and it would otherwise break free from the spirit of war. Sanaki then arrives alongside Naesala, who unsuccessfully attempts to make amends with Tibarn for his past transgressions. Sanaki then chants the galdr, but it has no effect, as she only knows the melody and not the lyrics. Micaiah then walks in along with Sothe and her bird, which perches on the medallion. Having been guided by the voice within for so long, Micaiah sings the full galdr, having remembered it after hearing Sanaki sing.
In a faraway place, the goddess Ashera awakens from her slumber, and a man greets her, saying that beorc and laguz have not held their promise to cease fighting for a thousand years. She then declares that she will pass judgment on all people. Back in the previous room, Mist and Reyson awaken. Naesala once again attempts to make amends for his betrayal, still not changing Tibarn's mind at all. When Nailah begins to worry about Rafiel and Leanne, Micaiah walks forward, but someone else is speaking through her. Back on the battlefield, a strange light rains down, creating a massive explosion, only to be followed with a deafening silence. "Micaiah" then asks everyone to exit, where they find that almost everyone has been turned to stone.
Beginning log
Queen Elincia and the dragons of Goldoa persuade both armies to accept a temporary truce. The blue light that burns within the medallion grows more fierce with each passing day. To prevent the awakening of the evil trapped within, the fighting must be stopped. However, the apostle and her army refuse to abandon Sephiran's forces in Begnion. Though they hoped that Daein would cease fighting, they knew battle was inevitable. The bloodshed begins anew.
Chapter data
|
|
|
Victory: 80 units of any affiliation are defeated
|
Player
|
Partner
|
Other
|
Enemy
|
Third
|
Defeat: Ike, Ranulf, or Sigrun dies
|
3–15+1/2
|
{{{partner}}}
|
17+1
|
67*+32−2
|
{{{third}}}
|
|
|
|
|
|
Victory: 80 units of any affiliation are defeated
|
Player
|
Partner
|
Other
|
Enemy
|
Third
|
Defeat: Ike, Ranulf, or Sigrun dies
|
3–15+1/2
|
{{{partner}}}
|
17+11
|
84*+32−2
|
{{{third}}}
|
|
Bonus EXP
|
Requirement
|
Easy
|
Normal
|
Hard
|
Clear the chapter
|
10,000
|
10,000
|
5,000
|
Clear the chapter in 10/15 turns or less
|
5,000/2,500
|
5,000/2,500
|
2,500/1,250
|
Experience gained by other units
|
Varies
|
Varies
|
Varies
|
|
This map's elemental affinity is Water.
In this chapter, a flashing blue number is shown in the top-right corner of the screen. This number counts how many units of any affiliation (player, enemy, NPC) have been defeated so far. Various events occur when the count reaches 10, 15, 20, 25, and 30. The chapter ends when it reaches 80.
Character data
- Note 1: Elincia and Lucia return to the party at the start of preparations.
- Note 2: Although Leanne's, Elincia's, and Lucia's inventories can be managed during this chapter, they cannot be deployed due to the plot.
- Note 3: Jill and Zihark are only available if they defected in a previous chapter, or if they defect in this chapter. See Rivals Collide § Character data for more information on their defection.
Item data
Shop data
Armory and vendor
Swords Lances Axes Bows Knives Tomes Staves Items Bargains
Enemy data
This section is missing stats, calculations, or growth rates which may be currently unknown. If this information is available, please help improve the page by adding it.
|
- Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively. For movement stats, the figures instead represent the unit's movement in their first-tier and second-tier classes respectively.
|
|
Name
|
Class
|
Lv
|
#
|
HP
|
Str
|
Mag
|
Skill
|
Spd
|
Lck
|
Prf
|
Def
|
Res
|
Cha
|
Lck
|
Con
|
Mov
|
Inventory and Skills
|
|
Daein
|
Halberdier
|
17
|
3
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
7
|
Steel Lance Critical +5 • Shove
|
Immediately begins moving unprovoked.
|
|
Daein
|
Warrior
|
16
|
3
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
7
|
Steel Axe Shove
|
Immediately begins moving unprovoked.
|
|
Daein
|
Warrior
|
16
|
1
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
7
|
Hand Axe Shove
|
Immediately begins moving unprovoked.
|
|
Daein
|
Swordmaster
|
16
|
3
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
7
|
Steel Sword Critical +10 • Shove
|
Immediately begins moving unprovoked.
|
|
Daein
|
Swordmaster
|
16
|
1
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
7
|
Wind Edge Critical +10 • Shove
|
Immediately begins moving unprovoked.
|
|
Daein
|
Swordmaster
|
17
|
1
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
7
|
Steel Blade • Coin Critical +10 • Shove
|
Immediately begins moving unprovoked.
|
|
Daein
|
Swordmaster
|
17
|
1
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
7
|
Steel Sword Critical +10 • Shove
|
Immediately begins moving unprovoked.
|
|
Daein
|
Thunder Sage
|
17
|
3
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
6
|
Elthunder Shove
|
--
|
|
Daein
|
Sniper
|
17
|
2
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
7
|
Steel Bow Critical +10 • Shove
|
--
|
|
Daein
|
Lance General
|
17
|
1
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
6
|
Spear Shove
|
Does not move.
|
|
Daein
|
Lance General
|
17
|
4
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
6
|
Short Spear Shove
|
Does not move.
|
|
Daein
|
Halberdier
|
18
|
1
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
7
|
Horseslayer Critical +5 • Shove
|
--
|
|
Daein
|
Warrior
|
18
|
1
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
7
|
Short Axe Shove
|
--
|
|
Daein
|
Warrior
|
18
|
1
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
7
|
Silver Axe Shove
|
--
|
|
Daein
|
Swordmaster
|
18
|
2
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
7
|
Silver Sword Critical +10 • Shove
|
--
|
|
Daein
|
Blade Paladin
|
17
|
2
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
9
|
Wind Edge Canto
|
Immediately begins moving unprovoked.
|
|
Daein
|
Blade Paladin
|
17
|
2
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
9
|
Steel Sword Canto
|
Immediately begins moving unprovoked.
|
|
Daein
|
Axe Paladin
|
16
|
2
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
9
|
Short Axe Canto
|
Immediately begins moving unprovoked.
|
|
Daein
|
Axe Paladin
|
16
|
2
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
9
|
Hand Axe Canto
|
Immediately begins moving unprovoked.
|
|
Daein
|
Lance Paladin
|
17
|
1
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
9
|
Steel Greatlance Canto
|
Immediately begins moving unprovoked.
|
|
Daein
|
Lance Paladin
|
17
|
1
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
9
|
Short Spear • Coin Canto
|
Immediately begins moving unprovoked.
|
|
Daein
|
Lance Paladin
|
17
|
1
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
9
|
Short Spear Canto
|
Immediately begins moving unprovoked.
|
|
Daein
|
Sniper
|
17
|
2
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
7
|
Silver Bow Critical +10 • Shove
|
--
|
|
Daein
|
Fire Sage
|
18
|
1
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
6
|
Meteor • Elfire Shove
|
Does not move.
|
|
Daein
|
Wind Sage
|
18
|
1
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
6
|
Blizzard • Elwind Shove
|
Does not move.
|
|
Daein
|
Lance General
|
18
|
2
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
6
|
Silver Lance Shove
|
--
|
|
Daein
|
Dragonmaster
|
18
|
4
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
9
|
Steel Axe Canto
|
--
|
|
Daein
|
Bishop
|
18
|
1
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
6
|
Sleep Shove
|
--
|
|
Pelleas
|
Dark Sage
|
12
|
1
|
33
|
13
|
24
|
20
|
21
|
14
|
14
|
19
|
6
|
Carreau • Verrine • Fenrir Miracle • Shove
|
Authority: ★ • Does not move. • Not present if he was sacrificed in Part III, Chapter 13.
|
|
Zihark
|
Swordmaster
|
Varies
|
1
|
Varies
|
Varies
|
Varies
|
Varies
|
Varies
|
Varies
|
Varies
|
Varies
|
7
|
Varies Shove • Varies
|
• Retains his class, level, stats, inventory, and skills from the end of Part III, Chapter 13. • Does not attack or counterattack Lethe, Mordecai, Ranulf, Reyson, Ilyana, or Jill. • Does not attack Brom, but cannot be attacked by him either. • Immediately begins moving unprovoked. • Replaced by a Daein Swordmaster if he died as a playable unit or defected.
|
|
Daein
|
Swordmaster
|
16
|
1
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
7
|
Steel Sword Critical +10 • Shove
|
• Immediately begins moving unprovoked. • Replaces Zihark if he died as a playable unit or defected.
|
|
Jill
|
Dracoknight
|
Varies
|
1
|
Varies
|
Varies
|
Varies
|
Varies
|
Varies
|
Varies
|
Varies
|
Varies
|
8~9
|
Varies Canto • Varies
|
• Retains her class, level, stats, inventory, and skills from the end of Part III, Chapter 13. • Does not attack or counterattack Reyson or Ilyana. • Does not attack Haar or Mist, but cannot be attacked by them either. • Replaced by a Daein Dragonmaster with a if she died as a playable unit or defected.
|
|
Daein
|
Dragonmaster
|
16
|
1
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
9
|
Steel Poleax Canto
|
Replaces Jill if she died as a playable unit or defected.
|
|
Sothe
|
Rogue
|
Varies
|
1
|
Varies
|
Varies
|
Varies
|
Varies
|
Varies
|
Varies
|
Varies
|
Varies
|
7
|
Varies Steal • Shove • Varies
|
• Retains his level, stats, inventory, and skills from the end of Part III, Chapter 13. • Does not attack or counterattack Reyson. • Leaves the map when a total of 30 units of any affiliation have been defeated.
|
|
Edward
|
Myrmidon
|
Varies
|
1
|
Varies
|
Varies
|
Varies
|
Varies
|
Varies
|
Varies
|
Varies
|
Varies
|
6~7
|
Varies Shove • Varies
|
• Retains his class, level, stats, inventory, and skills from the end of Part III, Chapter 13. • Replaced by a Daein Swordmaster if he died as a playable unit.
|
|
Daein
|
Swordmaster
|
16
|
1
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
7
|
Wind Edge Critical +10 • Shove
|
Replaces Edward if he died as a playable unit.
|
|
Leonardo
|
Archer
|
Varies
|
1
|
Varies
|
Varies
|
Varies
|
Varies
|
Varies
|
Varies
|
Varies
|
Varies
|
6~7
|
Varies Shove • Varies
|
• Retains his class, level, stats, inventory, and skills from the end of Part III, Chapter 13. • Replaced by a Daein Sniper if he died as a playable unit.
|
|
Daein
|
Sniper
|
14
|
1
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
7
|
Steel Longbow Critical +10 • Shove
|
Replaces Leonardo if he died as a playable unit.
|
|
Nolan
|
Fighter
|
Varies
|
1
|
Varies
|
Varies
|
Varies
|
Varies
|
Varies
|
Varies
|
Varies
|
Varies
|
6~7
|
Varies Shove • Varies
|
• Retains his class, level, stats, inventory, and skills from the end of Part III, Chapter 13. • Replaced by a Daein Warrior if he died as a playable unit.
|
|
Daein
|
Warrior
|
18
|
1
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
7
|
Steel Poleax Shove
|
Replaces Nolan if he died as a playable unit.
|
|
Laura
|
Priest
|
Varies
|
1
|
Varies
|
Varies
|
Varies
|
Varies
|
Varies
|
Varies
|
Varies
|
Varies
|
5~6
|
Varies Shove • Varies
|
• Retains her class, level, stats, inventory, and skills from the end of Part III, Chapter 13. • Replaced by a Daein Bishop if she died as a playable unit.
|
|
Daein
|
Bishop
|
18
|
1
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
6
|
Mend Shove
|
Replaces Laura if she died as a playable unit.
|
|
Aran
|
Soldier
|
Varies
|
1
|
Varies
|
Varies
|
Varies
|
Varies
|
Varies
|
Varies
|
Varies
|
Varies
|
6~7
|
Varies Shove • Varies
|
• Retains his class, level, stats, inventory, and skills from the end of Part III, Chapter 13. • Immediately begins moving unprovoked. • Replaced by a Daein Halberdier if he died as a playable unit or was not recruited.
|
|
Daein
|
Halberdier
|
16
|
1
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
7
|
Short Spear Critical +5 • Shove
|
Replaces Aran if he died as a playable unit or was not recruited.
|
|
Meg
|
Armored Sword
|
Varies
|
1
|
Varies
|
Varies
|
Varies
|
Varies
|
Varies
|
Varies
|
Varies
|
Varies
|
5~6
|
Varies Shove • Varies
|
• Retains her class, level, stats, inventory, and skills from the end of Part III, Chapter 13. • Does not attack or counterattack Reyson. • Does not attack Brom, Zihark, Jill, or Nephenee, but cannot be attacked by them either. • Replaced by a Daein Sword General if she died as a playable unit or was not recruited.
|
|
Daein
|
Sword General
|
15
|
1
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
6
|
Steel Blade Shove
|
Replaces Meg if she died as a playable unit or was not recruited.
|
|
Fiona
|
Lance Knight
|
Varies
|
1
|
Varies
|
Varies
|
Varies
|
Varies
|
Varies
|
Varies
|
Varies
|
Varies
|
8~9
|
Varies Canto • Varies
|
• Retains her class, level, stats, inventory, and skills from the end of Part III, Chapter 13. • Immediately begins moving unprovoked. • Replaced by a Daein Lance Paladin if she died as a playable unit.
|
|
Daein
|
Lance Paladin
|
13
|
1
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
9
|
Short Spear Canto
|
Replaces Fiona if she died as a playable unit.
|
|
Tauroneo
|
Lance General
|
Varies
|
1
|
Varies
|
Varies
|
Varies
|
Varies
|
Varies
|
Varies
|
Varies
|
Varies
|
6
|
Varies Shove • Varies
|
Retains his class, level, stats, inventory, and skills from the end of Part III, Chapter 13.
|
|
Nailah
|
Wolf Queen
|
Varies
|
1
|
Varies
|
Varies
|
Varies
|
Varies
|
Varies
|
Varies
|
Varies
|
Varies
|
7»9
|
Great Fang • Varies Glare • Formshift • Shove • Savage • Varies
|
Authority: ★★★ Retains her level, stats, inventory, and skills from the end of Part I, Endgame.
|
|
Volug
|
Wolf
|
Varies
|
1
|
Varies
|
Varies
|
Varies
|
Varies
|
Varies
|
Varies
|
Varies
|
Varies
|
7»9
|
Fang • Varies Shove • Varies
|
• Retains his level, stats, inventory, and skills from the end of Part III, Chapter 13. • Not present if he died as a playable unit.
|
|
Rafiel
|
Heron
|
Varies
|
1
|
Varies
|
Varies
|
Varies
|
Varies
|
Varies
|
Varies
|
Varies
|
Varies
|
5»5
|
Varies Galdrar • Shove • Varies
|
Retains his level, stats, inventory, and skills from the end of Part I, Endgame.
|
|
Kurthnaga
|
Dragon Prince
|
20
|
1
|
55
|
15»30
|
7»14
|
8»16
|
10»20
|
21
|
15»30
|
15»30
|
6»5
|
Breath Night Tide • Shove
|
Authority: ★★ Does not move.
|
|
Micaiah
|
Light Sage
|
Varies
|
1
|
Varies
|
Varies
|
Varies
|
Varies
|
Varies
|
Varies
|
Varies
|
Varies
|
6
|
Varies Sacrifice • Shove • Varies
|
• Retains her level, stats, inventory, and skills from the end of Part III, Chapter 13. • Does not attack or counterattack Ilyana or Reyson. • Does not attack Jill or Zihark, but cannot be attacked by them either. • Leaves the map when a total of 30 units of any affiliation have been defeated.
|
|
|
|
|
|
Name
|
Class
|
Lv
|
#
|
HP
|
Str
|
Mag
|
Skill
|
Spd
|
Lck
|
Prf
|
Def
|
Res
|
Cha
|
Lck
|
Con
|
Mov
|
Inventory and Skills
|
|
Daein
|
Halberdier
|
13
|
1
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
7
|
Steel Lance Critical +5 • Shove
|
--
|
|
Daein
|
Halberdier
|
13
|
1
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
7
|
Short Spear Critical +5 • Shove
|
--
|
|
Daein
|
Halberdier
|
10
|
1
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
7
|
Steel Lance Critical +5 • Shove
|
--
|
|
Daein
|
Warrior
|
11
|
1
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
7
|
Steel Axe Shove
|
Immediately begins moving unprovoked.
|
|
Daein
|
Warrior
|
12
|
1
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
7
|
Hand Axe • Vulnerary Shove
|
Immediately begins moving unprovoked.
|
|
Daein
|
Warrior
|
10
|
1
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
7
|
Steel Axe Shove
|
Immediately begins moving unprovoked.
|
|
Daein
|
Warrior
|
13
|
1
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
7
|
Steel Axe Shove
|
Immediately begins moving unprovoked.
|
|
Daein
|
Swordmaster
|
11
|
1
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
7
|
Steel Sword Critical +10 • Shove
|
Immediately begins moving unprovoked.
|
|
Daein
|
Swordmaster
|
13
|
2
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
7
|
Steel Sword Critical +10 • Shove
|
Immediately begins moving unprovoked.
|
|
Daein
|
Swordmaster
|
13
|
1
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
7
|
Wind Edge Critical +10 • Shove
|
Immediately begins moving unprovoked.
|
|
Daein
|
Swordmaster
|
16
|
1
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
7
|
Steel Blade Critical +10 • Shove
|
--
|
|
Daein
|
Swordmaster
|
14
|
1
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
7
|
Steel Sword Critical +10 • Shove
|
--
|
|
Daein
|
Thunder Sage
|
13
|
1
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
6
|
Elthunder Shove
|
--
|
|
Daein
|
Thunder Sage
|
14
|
1
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
6
|
Elthunder Shove
|
--
|
|
Daein
|
Thunder Sage
|
12
|
2
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
6
|
Elthunder Shove
|
--
|
|
Daein
|
Sniper
|
13
|
2
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
7
|
Steel Bow Critical +10 • Shove
|
Immediately begins moving unprovoked.
|
|
Daein
|
Lance General
|
13
|
3
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
6
|
Steel Greatlance Shove
|
• The southwestern two immediately begin moving unprovoked. • The northeastern one does not move.
|
|
Daein
|
Lance General
|
10
|
1
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
6
|
Steel Greatlance Shove
|
Does not move.
|
|
Daein
|
Halberdier
|
14
|
1
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
7
|
Horseslayer Critical +5 • Shove
|
--
|
|
Daein
|
Warrior
|
16
|
2
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
7
|
Short Axe Shove
|
--
|
|
Daein
|
Swordmaster
|
15
|
1
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
7
|
Wyrmslayer Critical +10 • Shove
|
--
|
|
Daein
|
Swordmaster
|
9
|
1
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
7
|
Storm Sword • Coin Critical +10 • Shove
|
--
|
|
Daein
|
Blade Paladin
|
14
|
1
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
9
|
Wind Edge Canto
|
Immediately begins moving unprovoked.
|
|
Daein
|
Blade Paladin
|
13
|
1
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
9
|
Steel Sword Canto
|
Immediately begins moving unprovoked.
|
|
Daein
|
Blade Paladin
|
13
|
1
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
9
|
Wind Edge Canto
|
Immediately begins moving unprovoked.
|
|
Daein
|
Blade Paladin
|
14
|
1
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
9
|
Steel Sword Canto
|
Immediately begins moving unprovoked.
|
|
Daein
|
Axe Paladin
|
13
|
1
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
9
|
Short Axe Canto
|
Immediately begins moving unprovoked.
|
|
Daein
|
Axe Paladin
|
13
|
2
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
9
|
Steel Poleax Canto
|
Immediately begins moving unprovoked.
|
|
Daein
|
Axe Paladin
|
14
|
1
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
9
|
Short Axe Canto
|
Immediately begins moving unprovoked.
|
|
Daein
|
Lance Paladin
|
14
|
1
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
9
|
Steel Lance Canto
|
--
|
|
Daein
|
Lance Paladin
|
14
|
1
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
9
|
Steel Greatlance Canto
|
--
|
|
Daein
|
Sniper
|
12
|
1
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
7
|
Steel Bow Critical +10 • Shove
|
--
|
|
Daein
|
Sniper
|
14
|
1
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
7
|
Steel Bow Critical +10 • Shove
|
--
|
|
Daein
|
Thunder Sage
|
13
|
1
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
6
|
Bolting • Elthunder Shove
|
Does not move.
|
|
Daein
|
Wind Sage
|
15
|
1
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
6
|
Blizzard • Elwind Shove
|
Does not move.
|
|
Daein
|
Lance General
|
14
|
1
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
6
|
Steel Lance Shove
|
Immediately begins moving unprovoked.
|
|
Daein
|
Lance General
|
14
|
1
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
6
|
Silver Lance Shove
|
--
|
|
Daein
|
Lance General
|
14
|
1
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
6
|
Steel Greatlance Shove
|
Immediately begins moving unprovoked.
|
|
Daein
|
Dragonmaster
|
15
|
2
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
9
|
Steel Axe Canto
|
Begins moving unprovoked on turn 4.
|
|
Daein
|
Dragonmaster
|
14
|
1
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
9
|
Steel Axe Canto
|
Begins moving unprovoked on turn 4.
|
|
Daein
|
Dragonmaster
|
18
|
1
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
9
|
Steel Axe Canto
|
Begins moving unprovoked on turn 4.
|
|
Daein
|
Bishop
|
17
|
1
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
6
|
Ellight • Sleep Shove
|
--
|
|
Daein
|
Fighter
|
20
|
1
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
6
|
Steel Axe Shove
|
Immediately begins moving unprovoked.
|
|
Daein
|
Fighter
|
19
|
1
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
6
|
Steel Axe Shove
|
Immediately begins moving unprovoked.
|
|
Daein
|
Bishop
|
14
|
1
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
6
|
Ellight • Mend Shove
|
--
|
|
Daein
|
Soldier
|
20
|
1
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
6
|
Steel Lance Shove
|
--
|
|
Daein
|
Soldier
|
20
|
1
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
6
|
Javelin Shove
|
--
|
|
Daein
|
Axe General
|
12
|
1
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
6
|
Steel Axe Shove
|
Does not move.
|
|
Daein
|
Axe General
|
13
|
1
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
6
|
Steel Axe Shove
|
Does not move.
|
|
Daein
|
Myrmidon
|
20
|
1
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
6
|
Steel Sword • Vulnerary Critical +5 • Shove
|
--
|
|
Daein
|
Myrmidon
|
18
|
1
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
6
|
Steel Sword Critical +5 • Shove
|
--
|
|
Daein
|
Fighter
|
18
|
1
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
6
|
Steel Axe Shove
|
--
|
|
Daein
|
Fighter
|
19
|
1
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
6
|
Hand Axe • Coin Shove
|
--
|
|
Daein
|
Lance General
|
17
|
1
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
6
|
Silver Lance Shove
|
--
|
|
Daein
|
Halberdier
|
12
|
1
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
7
|
Steel Lance Critical +5 • Shove
|
--
|
|
Daein
|
Halberdier
|
14
|
1
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
7
|
Steel Lance Critical +5 • Shove
|
--
|
|
Daein
|
Axe Paladin
|
14
|
3
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
9
|
Steel Poleax Canto
|
--
|
|
Pelleas
|
Dark Sage
|
12
|
1
|
33
|
13
|
24
|
20
|
21
|
14
|
14
|
19
|
6
|
Carreau • Verrine • Fenrir Miracle • Shove
|
Authority: ★ • Does not move. • Not present if he was sacrificed in Part III, Chapter 13.
|
|
Zihark
|
Swordmaster
|
Varies
|
1
|
Varies
|
Varies
|
Varies
|
Varies
|
Varies
|
Varies
|
Varies
|
Varies
|
7
|
Varies Shove • Varies
|
• Retains his class, level, stats, inventory, and skills from the end of Part III, Chapter 13. • Does not attack or counterattack Lethe, Mordecai, Ranulf, Reyson, Ilyana, or Jill. • Does not attack Brom, but cannot be attacked by him either. • Replaced by a Daein Swordmaster if he died as a playable unit or defected.
|
|
Daein
|
Swordmaster
|
16
|
1
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
7
|
Steel Sword Critical +10 • Shove
|
Replaces Zihark if he died as a playable unit or defected.
|
|
Jill
|
Dracoknight
|
Varies
|
1
|
Varies
|
Varies
|
Varies
|
Varies
|
Varies
|
Varies
|
Varies
|
Varies
|
8~9
|
Varies Canto • Varies
|
• Retains her class, level, stats, inventory, and skills from the end of Part III, Chapter 13. • Does not attack or counterattack Reyson or Ilyana. • Does not attack Haar or Mist, but cannot be attacked by them either. • Begins moving unprovoked on turn 4. • Replaced by a Daein Dragonmaster if she died as a playable unit or defected.
|
|
Daein
|
Dragonmaster
|
16
|
1
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
9
|
Steel Poleax Canto
|
• Begins moving unprovoked on turn 4. • Replaces Jill if she died as a playable unit or defected.
|
|
Sothe
|
Rogue
|
Varies
|
1
|
Varies
|
Varies
|
Varies
|
Varies
|
Varies
|
Varies
|
Varies
|
Varies
|
7
|
Varies Steal • Shove • Varies
|
• Retains his level, stats, inventory, and skills from the end of Part III, Chapter 13. • Does not attack or counterattack Reyson. • Leaves the map when a total of 30 units of any affiliation have been defeated.
|
|
Edward
|
Myrmidon
|
Varies
|
1
|
Varies
|
Varies
|
Varies
|
Varies
|
Varies
|
Varies
|
Varies
|
Varies
|
6~7
|
Varies Shove • Varies
|
• Retains his class, level, stats, inventory, and skills from the end of Part III, Chapter 13. • Replaced by a Daein Swordmaster if he died as a playable unit.
|
|
Daein
|
Swordmaster
|
16
|
1
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
7
|
Wind Edge Critical +10 • Shove
|
Replaces Edward if he died as a playable unit.
|
|
Leonardo
|
Archer
|
Varies
|
1
|
Varies
|
Varies
|
Varies
|
Varies
|
Varies
|
Varies
|
Varies
|
Varies
|
6~7
|
Varies Shove • Varies
|
• Retains his class, level, stats, inventory, and skills from the end of Part III, Chapter 13. • Replaced by a Daein Sniper if he died as a playable unit.
|
|
Daein
|
Sniper
|
14
|
1
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
7
|
Steel Longbow Critical +5 • Shove
|
Replaces Leonardo if he died as a playable unit.
|
|
Nolan
|
Fighter
|
Varies
|
1
|
Varies
|
Varies
|
Varies
|
Varies
|
Varies
|
Varies
|
Varies
|
Varies
|
6~7
|
Varies Shove • Varies
|
• Retains his class, level, stats, inventory, and skills from the end of Part III, Chapter 13. • Replaced by a Daein Warrior if he died as a playable unit.
|
|
Daein
|
Warrior
|
18
|
1
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
7
|
Steel Poleax Shove
|
Replaces Nolan if he died as a playable unit.
|
|
Laura
|
Priest
|
Varies
|
1
|
Varies
|
Varies
|
Varies
|
Varies
|
Varies
|
Varies
|
Varies
|
Varies
|
5~6
|
Varies Shove • Varies
|
• Retains her class, level, stats, inventory, and skills from the end of Part III, Chapter 13. • Replaced by a Daein Bishop if she died as a playable unit.
|
|
Daein
|
Bishop
|
18
|
1
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
6
|
Mend Shove
|
Replaces Laura if she died as a playable unit.
|
|
Aran
|
Soldier
|
Varies
|
1
|
Varies
|
Varies
|
Varies
|
Varies
|
Varies
|
Varies
|
Varies
|
Varies
|
6~7
|
Varies Shove • Varies
|
• Retains his class, level, stats, inventory, and skills from the end of Part III, Chapter 13. • Replaced by a Daein Halberdier if he died as a playable unit or was not recruited.
|
|
Daein
|
Halberdier
|
16
|
1
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
7
|
Short Spear Critical +5 • Shove
|
Replaces Aran if he died as a playable unit or was not recruited.
|
|
Meg
|
Armored Sword
|
Varies
|
1
|
Varies
|
Varies
|
Varies
|
Varies
|
Varies
|
Varies
|
Varies
|
Varies
|
5~6
|
Varies Shove • Varies
|
• Retains her class, level, stats, inventory, and skills from the end of Part III, Chapter 13. • Does not attack or counterattack Reyson. • Does not attack Brom, Zihark, Jill, or Nephenee, but cannot be attacked by them either. • Replaced by a Daein Sword General if she died as a playable unit or was not recruited.
|
|
Daein
|
Sword General
|
15
|
1
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
6
|
Steel Blade Shove
|
Replaces Meg if she died as a playable unit or was not recruited.
|
|
Fiona
|
Lance Knight
|
Varies
|
1
|
Varies
|
Varies
|
Varies
|
Varies
|
Varies
|
Varies
|
Varies
|
Varies
|
8~9
|
Varies Canto • Varies
|
• Retains her class, level, stats, inventory, and skills from the end of Part III, Chapter 13. • Replaced by a Daein Lance Paladin if she died as a playable unit.
|
|
Daein
|
Lance Paladin
|
13
|
1
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
9
|
Short Spear Canto
|
Replaces Fiona if she died as a playable unit.
|
|
Tauroneo
|
Lance General
|
Varies
|
1
|
Varies
|
Varies
|
Varies
|
Varies
|
Varies
|
Varies
|
Varies
|
Varies
|
6
|
Varies Shove • Varies
|
Retains his class, level, stats, inventory, and skills from the end of Part III, Chapter 13.
|
|
Nailah
|
Wolf Queen
|
Varies
|
1
|
Varies
|
Varies
|
Varies
|
Varies
|
Varies
|
Varies
|
Varies
|
Varies
|
7»9
|
Great Fang • Varies Glare • Formshift • Shove • Savage • Varies
|
Authority: ★★★ Retains her level, stats, inventory, and skills from the end of Part I, Endgame.
|
|
Volug
|
Wolf
|
Varies
|
1
|
Varies
|
Varies
|
Varies
|
Varies
|
Varies
|
Varies
|
Varies
|
Varies
|
7»9
|
Fang • Varies Shove • Varies
|
• Retains his level, stats, inventory, and skills from the end of Part III, Chapter 13. • Not present if he died as a playable unit.
|
|
Rafiel
|
Heron
|
Varies
|
1
|
Varies
|
Varies
|
Varies
|
Varies
|
Varies
|
Varies
|
Varies
|
Varies
|
5»5
|
Varies Galdrar • Shove • Varies
|
Retains his level, stats, inventory, and skills from the end of Part I, Endgame.
|
|
Kurthnaga
|
Dragon Prince
|
20
|
1
|
55
|
15»30
|
7»14
|
8»16
|
10»20
|
21
|
15»30
|
15»30
|
6»5
|
Breath Night Tide • Shove
|
Authority: ★★ Does not move.
|
|
Micaiah
|
Light Sage
|
Varies
|
1
|
Varies
|
Varies
|
Varies
|
Varies
|
Varies
|
Varies
|
Varies
|
Varies
|
6
|
Varies Sacrifice • Shove • Varies
|
• Retains her level, stats, inventory, and skills from the end of Part III, Chapter 6. • Does not attack or counterattack Ilyana or Reyson. • Does not attack Jill or Zihark, but cannot be attacked by them either. • Leaves the map when a total of 30 units of any affiliation have been defeated.
|
|
|
|
|
|
Name
|
Class
|
Lv
|
#
|
HP
|
Str
|
Mag
|
Skill
|
Spd
|
Lck
|
Prf
|
Def
|
Res
|
Cha
|
Lck
|
Con
|
Mov
|
Inventory and Skills
|
|
Daein
|
Halberdier
|
15
|
1
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
7
|
Steel Lance Critical +5 • Shove
|
--
|
|
Daein
|
Halberdier
|
15
|
1
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
7
|
Short Spear Critical +5 • Shove
|
--
|
|
Daein
|
Halberdier
|
12
|
1
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
7
|
Steel Lance Critical +5 • Shove
|
--
|
|
Daein
|
Warrior
|
13
|
1
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
7
|
Steel Axe Shove
|
Immediately begins moving unprovoked.
|
|
Daein
|
Warrior
|
14
|
1
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
7
|
Hand Axe • Vulnerary Shove
|
Immediately begins moving unprovoked.
|
|
Daein
|
Warrior
|
12
|
1
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
7
|
Steel Axe Shove
|
Immediately begins moving unprovoked.
|
|
Daein
|
Warrior
|
15
|
1
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
7
|
Steel Axe Shove
|
Immediately begins moving unprovoked.
|
|
Daein
|
Swordmaster
|
13
|
1
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
7
|
Steel Sword Critical +10 • Shove
|
Immediately begins moving unprovoked.
|
|
Daein
|
Swordmaster
|
15
|
2
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
7
|
Steel Sword Critical +10 • Shove
|
Immediately begins moving unprovoked.
|
|
Daein
|
Swordmaster
|
15
|
1
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
7
|
Wind Edge Critical +10 • Shove
|
Immediately begins moving unprovoked.
|
|
Daein
|
Swordmaster
|
18
|
1
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
7
|
Steel Blade Critical +10 • Shove
|
--
|
|
Daein
|
Swordmaster
|
16
|
1
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
7
|
Steel Sword Critical +10 • Shove
|
--
|
|
Daein
|
Thunder Sage
|
15
|
1
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
6
|
Elthunder Shove
|
--
|
|
Daein
|
Thunder Sage
|
16
|
1
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
6
|
Elthunder Shove
|
--
|
|
Daein
|
Thunder Sage
|
14
|
2
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
6
|
Elthunder Shove
|
--
|
|
Daein
|
Sniper
|
15
|
2
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
7
|
Steel Bow Critical +10 • Shove
|
Immediately begins moving unprovoked.
|
|
Daein
|
Lance General
|
15
|
3
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
6
|
Steel Greatlance Shove
|
• The southwestern two immediately begin moving unprovoked. • The northeastern one does not move.
|
|
Daein
|
Lance General
|
12
|
1
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
6
|
Steel Greatlance Shove
|
Does not move.
|
|
Daein
|
Halberdier
|
16
|
1
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
7
|
Horseslayer Critical +5 • Shove
|
--
|
|
Daein
|
Warrior
|
18
|
2
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
7
|
Short Axe Shove
|
--
|
|
Daein
|
Swordmaster
|
17
|
1
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
7
|
Wyrmslayer Critical +10 • Shove
|
--
|
|
Daein
|
Swordmaster
|
11
|
1
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
7
|
Storm Sword • Coin Critical +10 • Shove
|
--
|
|
Daein
|
Blade Paladin
|
16
|
1
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
9
|
Wind Edge Canto
|
Immediately begins moving unprovoked.
|
|
Daein
|
Blade Paladin
|
15
|
1
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
9
|
Steel Sword Canto
|
Immediately begins moving unprovoked.
|
|
Daein
|
Blade Paladin
|
15
|
1
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
9
|
Wind Edge Canto
|
Immediately begins moving unprovoked.
|
|
Daein
|
Blade Paladin
|
16
|
1
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
9
|
Steel Sword Canto
|
Immediately begins moving unprovoked.
|
|
Daein
|
Axe Paladin
|
15
|
1
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
9
|
Short Axe Canto
|
Immediately begins moving unprovoked.
|
|
Daein
|
Axe Paladin
|
15
|
2
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
9
|
Steel Poleax Canto
|
Immediately begins moving unprovoked.
|
|
Daein
|
Axe Paladin
|
16
|
1
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
9
|
Short Axe Canto
|
Immediately begins moving unprovoked.
|
|
Daein
|
Lance Paladin
|
16
|
1
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
9
|
Steel Lance Canto
|
--
|
|
Daein
|
Lance Paladin
|
16
|
1
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
9
|
Steel Greatlance Canto
|
--
|
|
Daein
|
Sniper
|
14
|
1
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
7
|
Steel Bow Critical +10 • Shove
|
--
|
|
Daein
|
Sniper
|
16
|
1
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
7
|
Steel Bow Critical +10 • Shove
|
--
|
|
Daein
|
Thunder Sage
|
15
|
1
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
6
|
Bolting • Elthunder Shove
|
Does not move.
|
|
Daein
|
Wind Sage
|
17
|
1
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
6
|
Blizzard • Elwind Shove
|
Does not move.
|
|
Daein
|
Lance General
|
16
|
1
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
6
|
Steel Lance Shove
|
Immediately begins moving unprovoked.
|
|
Daein
|
Lance General
|
16
|
1
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
6
|
Silver Lance Shove
|
--
|
|
Daein
|
Lance General
|
16
|
1
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
6
|
Steel Greatlance Shove
|
Immediately begins moving unprovoked.
|
|
Daein
|
Dragonmaster
|
17
|
2
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
9
|
Steel Axe Canto
|
Begins moving unprovoked on turn 4.
|
|
Daein
|
Dragonmaster
|
16
|
1
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
9
|
Steel Axe Canto
|
Begins moving unprovoked on turn 4.
|
|
Daein
|
Dragonmaster
|
20
|
1
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
9
|
Steel Axe Canto
|
Begins moving unprovoked on turn 4.
|
|
Daein
|
Bishop
|
19
|
1
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
6
|
Ellight • Sleep Shove
|
--
|
|
Daein
|
Fighter
|
20
|
3
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
6
|
Steel Axe Shove
|
Two immediately begins moving unprovoked.
|
|
Daein
|
Bishop
|
16
|
1
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
6
|
Ellight • Mend Shove
|
--
|
|
Daein
|
Soldier
|
20
|
1
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
6
|
Steel Lance Shove
|
--
|
|
Daein
|
Soldier
|
20
|
1
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
6
|
Javelin Shove
|
--
|
|
Daein
|
Axe General
|
14
|
1
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
6
|
Steel Axe Shove
|
Does not move.
|
|
Daein
|
Axe General
|
15
|
1
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
6
|
Steel Axe Shove
|
Does not move.
|
|
Daein
|
Myrmidon
|
20
|
1
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
6
|
Steel Sword • Vulnerary Critical +5 • Shove
|
--
|
|
Daein
|
Myrmidon
|
20
|
1
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
6
|
Steel Sword Critical +5 • Shove
|
--
|
|
Daein
|
Fighter
|
20
|
1
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
6
|
Hand Axe • Coin Shove
|
--
|
|
Daein
|
Lance General
|
19
|
1
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
6
|
Silver Lance Shove
|
--
|
|
Daein
|
Halberdier
|
14
|
1
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
7
|
Steel Lance Critical +5 • Shove
|
--
|
|
Daein
|
Halberdier
|
16
|
1
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
7
|
Steel Lance Critical +5 • Shove
|
--
|
|
Daein
|
Axe Paladin
|
16
|
3
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
9
|
Steel Poleax Canto
|
--
|
|
Pelleas
|
Dark Sage
|
12
|
1
|
33
|
13
|
24
|
20
|
21
|
14
|
14
|
19
|
6
|
Carreau • Verrine • Fenrir Miracle • Shove
|
Authority: ★ • Does not move. • Not present if he was sacrificed in Part III, Chapter 13.
|
|
Zihark
|
Swordmaster
|
Varies
|
1
|
Varies
|
Varies
|
Varies
|
Varies
|
Varies
|
Varies
|
Varies
|
Varies
|
7
|
Varies Shove • Varies
|
• Retains his class, level, stats, inventory, and skills from the end of Part III, Chapter 13. • Does not attack or counterattack Lethe, Mordecai, Ranulf, Reyson, Ilyana, or Jill. • Does not attack Brom, but cannot be attacked by him either. • Replaced by a Daein Swordmaster if he died as a playable unit or defected.
|
|
Daein
|
Swordmaster
|
16
|
1
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
7
|
Steel Sword Critical +10 • Shove
|
Replaces Zihark if he died as a playable unit or defected.
|
|
Jill
|
Dracoknight
|
Varies
|
1
|
Varies
|
Varies
|
Varies
|
Varies
|
Varies
|
Varies
|
Varies
|
Varies
|
8~9
|
Varies Canto • Varies
|
• Retains her class, level, stats, inventory, and skills from the end of Part III, Chapter 13. • Does not attack or counterattack Reyson or Ilyana. • Does not attack Haar or Mist, but cannot be attacked by them either. • Begins moving unprovoked on turn 4. • Replaced by a Daein Dragonmaster if she died as a playable unit or defected.
|
|
Daein
|
Dragonmaster
|
16
|
1
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
9
|
Steel Poleax Canto
|
• Begins moving unprovoked on turn 4. • Replaces Jill if she died as a playable unit or defected.
|
|
Sothe
|
Rogue
|
Varies
|
1
|
Varies
|
Varies
|
Varies
|
Varies
|
Varies
|
Varies
|
Varies
|
Varies
|
7
|
Varies Steal • Shove • Varies
|
• Retains his level, stats, inventory, and skills from the end of Part III, Chapter 13. • Does not attack or counterattack Reyson. • Leaves the map when a total of 30 units of any affiliation have been defeated.
|
|
Edward
|
Myrmidon
|
Varies
|
1
|
Varies
|
Varies
|
Varies
|
Varies
|
Varies
|
Varies
|
Varies
|
Varies
|
6~7
|
Varies Shove • Varies
|
• Retains his class, level, stats, inventory, and skills from the end of Part III, Chapter 13. • Replaced by a Daein Swordmaster if he died as a playable unit.
|
|
Daein
|
Swordmaster
|
16
|
1
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
7
|
Wind Edge Critical +10 • Shove
|
Replaces Edward if he died as a playable unit.
|
|
Leonardo
|
Archer
|
Varies
|
1
|
Varies
|
Varies
|
Varies
|
Varies
|
Varies
|
Varies
|
Varies
|
Varies
|
6~7
|
Varies Shove • Varies
|
• Retains his class, level, stats, inventory, and skills from the end of Part III, Chapter 13. • Replaced by a Daein Sniper if he died as a playable unit.
|
|
Daein
|
Sniper
|
14
|
1
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
7
|
Steel Longbow Critical +5 • Shove
|
Replaces Leonardo if he died as a playable unit.
|
|
Nolan
|
Fighter
|
Varies
|
1
|
Varies
|
Varies
|
Varies
|
Varies
|
Varies
|
Varies
|
Varies
|
Varies
|
6~7
|
Varies Shove • Varies
|
• Retains his class, level, stats, inventory, and skills from the end of Part III, Chapter 13. • Replaced by a Daein Warrior if he died as a playable unit.
|
|
Daein
|
Warrior
|
18
|
1
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
7
|
Steel Poleax Shove
|
Replaces Nolan if he died as a playable unit.
|
|
Laura
|
Priest
|
Varies
|
1
|
Varies
|
Varies
|
Varies
|
Varies
|
Varies
|
Varies
|
Varies
|
Varies
|
5~6
|
Varies Shove • Varies
|
• Retains her class, level, stats, inventory, and skills from the end of Part III, Chapter 13. • Replaced by a Daein Bishop if she died as a playable unit.
|
|
Daein
|
Bishop
|
18
|
1
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
6
|
Mend Shove
|
Replaces Laura if she died as a playable unit.
|
|
Aran
|
Soldier
|
Varies
|
1
|
Varies
|
Varies
|
Varies
|
Varies
|
Varies
|
Varies
|
Varies
|
Varies
|
6~7
|
Varies Shove • Varies
|
• Retains his class, level, stats, inventory, and skills from the end of Part III, Chapter 13. • Replaced by a Daein Halberdier if he died as a playable unit or was not recruited.
|
|
Daein
|
Halberdier
|
16
|
1
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
7
|
Short Spear Critical +5 • Shove
|
Replaces Aran if he died as a playable unit or was not recruited.
|
|
Meg
|
Armored Sword
|
Varies
|
1
|
Varies
|
Varies
|
Varies
|
Varies
|
Varies
|
Varies
|
Varies
|
Varies
|
5~6
|
Varies Shove • Varies
|
• Retains her class, level, stats, inventory, and skills from the end of Part III, Chapter 13. • Does not attack or counterattack Reyson. • Does not attack Brom, Zihark, Jill, or Nephenee, but cannot be attacked by them either. • Replaced by a Daein Sword General if she died as a playable unit or was not recruited.
|
|
Daein
|
Sword General
|
15
|
1
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
6
|
Steel Blade Shove
|
Replaces Meg if she died as a playable unit or was not recruited.
|
|
Fiona
|
Lance Knight
|
Varies
|
1
|
Varies
|
Varies
|
Varies
|
Varies
|
Varies
|
Varies
|
Varies
|
Varies
|
8~9
|
Varies Canto • Varies
|
• Retains her class, level, stats, inventory, and skills from the end of Part III, Chapter 13. • Replaced by a Daein Lance Paladin if she died as a playable unit.
|
|
Daein
|
Lance Paladin
|
13
|
1
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
9
|
Short Spear Canto
|
Replaces Fiona if she died as a playable unit.
|
|
Tauroneo
|
Lance General
|
Varies
|
1
|
Varies
|
Varies
|
Varies
|
Varies
|
Varies
|
Varies
|
Varies
|
Varies
|
6
|
Varies Shove • Varies
|
Retains his class, level, stats, inventory, and skills from the end of Part III, Chapter 13.
|
|
Nailah
|
Wolf Queen
|
Varies
|
1
|
Varies
|
Varies
|
Varies
|
Varies
|
Varies
|
Varies
|
Varies
|
Varies
|
7»9
|
Great Fang • Varies Glare • Formshift • Shove • Savage • Varies
|
Authority: ★★★ Retains her level, stats, inventory, and skills from the end of Part I, Endgame.
|
|
Volug
|
Wolf
|
Varies
|
1
|
Varies
|
Varies
|
Varies
|
Varies
|
Varies
|
Varies
|
Varies
|
Varies
|
7»9
|
Fang • Varies Shove • Varies
|
• Retains his level, stats, inventory, and skills from the end of Part III, Chapter 13. • Not present if he died as a playable unit.
|
|
Rafiel
|
Heron
|
Varies
|
1
|
Varies
|
Varies
|
Varies
|
Varies
|
Varies
|
Varies
|
Varies
|
Varies
|
5»5
|
Varies Galdrar • Shove • Varies
|
Retains his level, stats, inventory, and skills from the end of Part I, Endgame.
|
|
Kurthnaga
|
Dragon Prince
|
20
|
1
|
55
|
15»30
|
7»14
|
8»16
|
10»20
|
21
|
15»30
|
15»30
|
6»5
|
Breath Night Tide • Shove
|
Authority: ★★ Does not move.
|
|
Micaiah
|
Light Sage
|
Varies
|
1
|
Varies
|
Varies
|
Varies
|
Varies
|
Varies
|
Varies
|
Varies
|
Varies
|
6
|
Varies Sacrifice • Shove • Varies
|
• Retains her level, stats, inventory, and skills from the end of Part III, Chapter 6. • Does not attack or counterattack Ilyana or Reyson. • Does not attack Jill or Zihark, but cannot be attacked by them either. • Leaves the map when a total of 30 units of any affiliation have been defeated.
|
|
|
|
Reinforcements
- Turns 3 and 5
- Turns 4, 6, 7, and 9
- 3 Axe Paladins with Steel Axes from just northwest of Kurthnaga (Easy)/the northwest corner of the map (Normal/Hard)
- 1 Axe Paladin with a Short Axe from just northwest of Kurthnaga (Easy)/the northwest corner of the map (Normal/Hard)
NPC data
This section is missing stats, calculations, or growth rates which may be currently unknown. If this information is available, please help improve the page by adding it.
|
- Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.
Reinforcements
- Turns 3 and 5 (Normal/Hard only)
- 1 Cat from the western border of the map
- 1 Tiger from the western border of the map
- Turn 4
- Ena from the southwest corner of the map
- Turns 4 and 6 (Normal/Hard only)
- 3 Hawks from the southern border of the map
Boss data
- Main article: Micaiah
|
|
Inventory
|
Skills
|
Varies
|
Sacrifice Shove Varies
|
Weapon Levels
|
--
|
|
--
|
|
--
|
|
--
|
|
--
|
|
--
|
|
--
|
|
--
|
|
--
|
|
Varies
|
|
--
|
|
Varies
|
|
|
|
- Note: Micaiah retains her level, stats, inventory, and skills from the end of the previous chapter.
Strategy
This section has been marked as a stub. Please help improve the page by adding information.
This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.
|
Trivia
- On Normal and Hard modes, this chapter has the highest initial enemy count of any chapter in the entire Fire Emblem series, at 84.
Etymology and other languages
Names, etymology, and in other regions
|
Language
|
Name
|
Definition, etymology, and notes
|
English
|
From Pain, Awakening
|
--
|
Japanese
|
目覚めの刻
|
Waking Moment
|
Spanish
|
Dolorosa lucidez
|
Painful lucidity
|
French
|
Fin d'un long sommeil
|
End of a long slumber
|
German
|
Erwachen
|
Awakening
|
Italian
|
Catarsi
|
Catharsis
|
|
Gallery
This section has been marked as a stub. Please help improve the page by adding information.