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The Great Advance: Difference between revisions

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
(→‎Item data: Source: https://www.pegasusknight.com/wiki/fe10/?%E5%9F%8B%E3%82%82%E3%82%8C%E3%81%9F%E8%B2%A1%E5%AE%9D [At coordinates 3, 15])
m (Text replacement - "\|newunits=\d+\n" to "")
 
(18 intermediate revisions by 7 users not shown)
Line 8: Line 8:
|boss=[[Silvano]]
|boss=[[Silvano]]
|weather=[[Fog of war]]
|weather=[[Fog of war]]
|previous=[[Elincia's Gambit]]
|next=[[Laguz and Beorc]]
}}
}}


'''The Great Advance''' (Japanese: {{Hover|大進攻|Dai shinkō}} ''Great Advance'') is the prologue chapter of part 3 of {{FE10}}. In this chapter, the [[Greil Mercenaries]] and the [[Laguz Alliance]] begin their assault on the empire of [[Begnion]].
'''The Great Advance''' (Japanese: {{hl|大進攻|Dai shinkō}} ''Great Advance'') is the prologue chapter of Part III of {{FE10}}. In this chapter, the [[Greil Mercenaries]] and the [[Laguz Alliance]] begin their assault on the empire of [[Begnion]].


==Plot==
==Plot==
{{main|The Great Advance/Script}}
{{main|The Great Advance/Script|The Great Advance/Conversations}}
:''See also: [[The Great Advance/Conversations]]''
{{sectstub}}
{{sectstub}}


Line 30: Line 31:
|defeat=[[Ike]], [[Ranulf]], or [[Skrimir]] dies
|defeat=[[Ike]], [[Ranulf]], or [[Skrimir]] dies
|ally=11
|ally=11
|other=13{{hover|+15|Reinforcements}}
|other=13{{h|+15|Reinforcements}}
|enemy=39
|enemy=39
|map=[[File:Cm fe10 3-P.png]]
|map=[[File:Cm fe10 3-P.png]]
Line 38: Line 39:
|defeat=[[Ike]], [[Ranulf]], or [[Skrimir]] dies
|defeat=[[Ike]], [[Ranulf]], or [[Skrimir]] dies
|ally=11
|ally=11
|other=13{{hover|+11|Reinforcements}}
|other=13{{h|+11|Reinforcements}}
|enemy=46
|enemy=46
}}
}}
Line 61: Line 62:
}}
}}


This map's elemental affinity is [[Earth (affinity)|Earth]].
This map's elemental affinity is [[Earth]].


===Character data===
===Character data===
{{ChapChars
{{ChapChars
|game#=10
|game#=10
|newunits=11
|newunit1={{NewUnit
|newunit1={{NewUnit
|name=Ike
|name=Ike
Line 73: Line 73:
|HP=44
|HP=44
|lv=11
|lv=11
|inventory={{Item|10|Ettard}}<br>{{Item|10|Iron Sword}}
|recruitment method=Automatically from the start
|recruitment method=Automatically from the start
}}
}}
Line 81: Line 82:
|HP=36
|HP=36
|lv=16
|lv=16
|inventory={{Item|10|Steel Poleax}}<br>{{Item|10|Short Axe}}<br>{{Item|10|Vulnerary}}
|recruitment method=Automatically from the start
|recruitment method=Automatically from the start
}}
}}
Line 89: Line 91:
|HP=28
|HP=28
|lv=5
|lv=5
|inventory={{Item|10|Elwind}}<br>{{Item|10|Thunder}}<br>{{Item|10|Fire}}<br>{{Item|10|Vulnerary}}
|recruitment method=Automatically from the start
|recruitment method=Automatically from the start
}}
}}
Line 97: Line 100:
|HP=28
|HP=28
|lv=1
|lv=1
|inventory={{Item|10|Heal}}<br>{{Item|10|Florete}}<br>{{Item|10|Vulnerary}}
|recruitment method=Automatically from the start
|recruitment method=Automatically from the start
}}
}}
Line 104: Line 108:
|class=Sniper
|class=Sniper
|HP=32
|HP=32
|lv=11
|lv=1
|inventory={{Item|10|Rolf's Bow}}<br>{{Item|10|Steel Bow}}<br>{{Item|10|Vulnerary}}
|recruitment method=Automatically from the start
|recruitment method=Automatically from the start
}}
}}
Line 113: Line 118:
|HP=45
|HP=45
|lv=8
|lv=8
|inventory={{Item|10|Killer Axe}}<br>{{Item|10|Steel Axe}}<br>{{Item|10|Hand Axe}}
|recruitment method=Automatically from the start
|recruitment method=Automatically from the start
}}
}}
Line 121: Line 127:
|HP=38
|HP=38
|lv=12
|lv=12
|inventory={{Item|10|Steel Lance}}<br>{{Item|10|Short Spear}}
|recruitment method=Automatically from the start
|recruitment method=Automatically from the start
}}
}}
Line 129: Line 136:
|HP=43
|HP=43
|lv=13
|lv=13
|inventory={{Item|10|Killer Bow}}<br>{{Item|10|Iron Bow}}
|recruitment method=Automatically from the start
|recruitment method=Automatically from the start
}}
}}
Line 137: Line 145:
|HP=44
|HP=44
|lv=10
|lv=10
|inventory={{Item|10|Steel Greatlance}}<br>{{Item|10|Iron Lance}}
|recruitment method=Automatically from the start
|recruitment method=Automatically from the start
}}
}}
Line 145: Line 154:
|HP=27
|HP=27
|lv=3
|lv=3
|inventory={{Item|10|Ellight}}<br>{{Item|10|Heal}}<br>{{Item|10|Mend}}<br>{{Item|10|Concoction}}
|recruitment method=Automatically from the start
|recruitment method=Automatically from the start
}}
}}
Line 153: Line 163:
|HP=34
|HP=34
|lv=7
|lv=7
|inventory={{Item|10|Wo Dao}}<br>{{Item|10|Steel Sword}}
|recruitment method=Automatically from the start
|recruitment method=Automatically from the start
}}
}}
Line 164: Line 175:
|item2=Crossbow
|item2=Crossbow
|obtain2=Dropped by [[Silvano]]
|obtain2=Dropped by [[Silvano]]
|item3=Coin
|obtain3=Hidden treasure (in the northeast near the arrive point, east of several trees)
|itemlast=Coin
|itemlast=Coin
|obtainlast=Hidden treasure (near the northwest corner of the map)<br><small>(Japanese version only)</small>
|obtainlast=Hidden treasure (in the northeast near the arrive point, east of several trees)
}}
}}


Line 345: Line 354:
|name1=Begnion
|name1=Begnion
|class1=Halberdier
|class1=Halberdier
|lv1={{hover|5|Normal}}/{{hover|7|Hard}}
|lv1={{h|5|Normal}}/{{h|7|Hard}}
|#1=6
|#1=6
|inventory1={{Item|10|Steel Lance}}<br>{{Item|10|Critical +5}} • {{Item|10|Shove}}
|inventory1={{Item|10|Steel Lance}}<br>{{Item|10|Critical +5}} • {{Item|10|Shove}}
Line 352: Line 361:
|name2=Begnion
|name2=Begnion
|class2=Swordmaster
|class2=Swordmaster
|lv2={{hover|?|Normal}}/{{hover|?|Hard}}
|lv2={{h|?|Normal}}/{{h|?|Hard}}
|#2=1
|#2=1
|inventory2=???<br>{{Item|10|Critical +10}} • {{Item|10|Shove}}
|inventory2=???<br>{{Item|10|Critical +10}} • {{Item|10|Shove}}
Line 359: Line 368:
|name3=Begnion
|name3=Begnion
|class3=Warrior
|class3=Warrior
|lv3={{hover|?|Normal}}/{{hover|?|Hard}}
|lv3={{h|?|Normal}}/{{h|?|Hard}}
|#3=1
|#3=1
|inventory3=???<br>{{Item|10|Shove}}
|inventory3=???<br>{{Item|10|Shove}}
Line 366: Line 375:
|name4=Begnion
|name4=Begnion
|class4=Halberdier
|class4=Halberdier
|lv4={{hover|?|Normal}}/{{hover|?|Hard}}
|lv4={{h|?|Normal}}/{{h|?|Hard}}
|#4=1
|#4=1
|inventory4=???<br>{{Item|10|Critical +5}} • {{Item|10|Shove}}
|inventory4=???<br>{{Item|10|Critical +5}} • {{Item|10|Shove}}
Line 373: Line 382:
|name5=Begnion
|name5=Begnion
|class5=Halberdier
|class5=Halberdier
|lv5={{hover|6|Normal}}/{{hover|8|Hard}}
|lv5={{h|6|Normal}}/{{h|8|Hard}}
|#5=2
|#5=2
|inventory5={{Item|10|Steel Lance}}<br>{{Item|10|Critical +5}} • {{Item|10|Shove}}
|inventory5={{Item|10|Steel Lance}}<br>{{Item|10|Critical +5}} • {{Item|10|Shove}}
Line 380: Line 389:
|name6=Begnion
|name6=Begnion
|class6=Warrior
|class6=Warrior
|lv6={{hover|5|Normal}}/{{hover|7|Hard}}
|lv6={{h|5|Normal}}/{{h|7|Hard}}
|#6=1
|#6=1
|inventory6={{Item|10|Steel Axe}}<br>{{Item|10|Shove}}
|inventory6={{Item|10|Steel Axe}}<br>{{Item|10|Shove}}
Line 386: Line 395:
|name7=Begnion
|name7=Begnion
|class7=Fire Sage
|class7=Fire Sage
|lv7={{hover|4|Normal}}/{{hover|6|Hard}}
|lv7={{h|4|Normal}}/{{h|6|Hard}}
|#7=4
|#7=4
|inventory7={{Item|10|Elfire}}<br>{{Item|10|Shove}}
|inventory7={{Item|10|Elfire}}<br>{{Item|10|Shove}}
Line 393: Line 402:
|name8=Begnion
|name8=Begnion
|class8=Fire Sage
|class8=Fire Sage
|lv8={{hover|6|Normal}}/{{hover|8|Hard}}
|lv8={{h|6|Normal}}/{{h|8|Hard}}
|#8=1
|#8=1
|inventory8={{Item|10|Elfire}}<br>{{Item|10|Shove}}
|inventory8={{Item|10|Elfire}}<br>{{Item|10|Shove}}
Line 399: Line 408:
|name9=Begnion
|name9=Begnion
|class9=Sniper
|class9=Sniper
|lv9={{hover|?|Normal}}/{{hover|?|Hard}}
|lv9={{h|?|Normal}}/{{h|?|Hard}}
|#9=1
|#9=1
|inventory9=???<br>{{Item|10|Critical +10}} • {{Item|10|Shove}}
|inventory9=???<br>{{Item|10|Critical +10}} • {{Item|10|Shove}}
Line 406: Line 415:
|name10=Begnion
|name10=Begnion
|class10=Axe General
|class10=Axe General
|lv10={{hover|6|Normal}}/{{hover|8|Hard}}
|lv10={{h|6|Normal}}/{{h|8|Hard}}
|#10=2
|#10=2
|inventory10={{Item|10|Steel Axe}}<br>{{Item|10|Shove}}
|inventory10={{Item|10|Steel Axe}}<br>{{Item|10|Shove}}
Line 413: Line 422:
|name11=Begnion
|name11=Begnion
|class11=Fire Sage
|class11=Fire Sage
|lv11={{hover|5|Normal}}/{{hover|7|Hard}}
|lv11={{h|5|Normal}}/{{h|7|Hard}}
|#11=1
|#11=1
|inventory11={{Item|10|Elfire}} • {{Item|10|Vulnerary}}<br>{{Item|10|Shove}}
|inventory11={{Item|10|Elfire}} • {{Item|10|Vulnerary}}<br>{{Item|10|Shove}}
Line 420: Line 429:
|name12=Begnion
|name12=Begnion
|class12=Halberdier
|class12=Halberdier
|lv12={{hover|6|Normal}}/{{hover|8|Hard}}
|lv12={{h|6|Normal}}/{{h|8|Hard}}
|#12=1
|#12=1
|inventory12={{Item|10|Javelin}}<br>{{Item|10|Critical +5}} • {{Item|10|Shove}}
|inventory12={{Item|10|Javelin}}<br>{{Item|10|Critical +5}} • {{Item|10|Shove}}
Line 426: Line 435:
|name13=Begnion
|name13=Begnion
|class13=Swordmaster
|class13=Swordmaster
|lv13={{hover|5|Normal}}/{{hover|7|Hard}}
|lv13={{h|5|Normal}}/{{h|7|Hard}}
|#13=1
|#13=1
|inventory13={{Item|10|Steel Sword}}<br>{{Item|10|Critical +10}} • {{Item|10|Shove}}
|inventory13={{Item|10|Steel Sword}}<br>{{Item|10|Critical +10}} • {{Item|10|Shove}}
Line 432: Line 441:
|name14=Begnion
|name14=Begnion
|class14=Warrior
|class14=Warrior
|lv14={{hover|6|Normal}}/{{hover|8|Hard}}
|lv14={{h|6|Normal}}/{{h|8|Hard}}
|#14=1
|#14=1
|inventory14={{Item|10|Steel Axe}}<br>{{Item|10|Shove}}
|inventory14={{Item|10|Steel Axe}}<br>{{Item|10|Shove}}
Line 438: Line 447:
|name15=Begnion
|name15=Begnion
|class15=Warrior
|class15=Warrior
|lv15={{hover|5|Normal}}/{{hover|7|Hard}}
|lv15={{h|5|Normal}}/{{h|7|Hard}}
|#15=1
|#15=1
|inventory15={{Item|10|Steel Poleax}}<br>{{Item|10|Shove}}
|inventory15={{Item|10|Steel Poleax}}<br>{{Item|10|Shove}}
Line 444: Line 453:
|name16=Begnion
|name16=Begnion
|class16=Swordmaster
|class16=Swordmaster
|lv16={{hover|6|Normal}}/{{hover|8|Hard}}
|lv16={{h|6|Normal}}/{{h|8|Hard}}
|#16=1
|#16=1
|inventory16={{Item|10|Steel Blade}}<br>{{Item|10|Critical +10}} • {{Item|10|Shove}}
|inventory16={{Item|10|Steel Blade}}<br>{{Item|10|Critical +10}} • {{Item|10|Shove}}
Line 450: Line 459:
|name17=Begnion
|name17=Begnion
|class17=Lance General
|class17=Lance General
|lv17={{hover|5|Normal}}/{{hover|7|Hard}}
|lv17={{h|5|Normal}}/{{h|7|Hard}}
|#17=1
|#17=1
|inventory17={{Item|10|Steel Lance}}<br>{{Item|10|Shove}}
|inventory17={{Item|10|Steel Lance}}<br>{{Item|10|Shove}}
Line 456: Line 465:
|name18=Begnion
|name18=Begnion
|class18=Sniper
|class18=Sniper
|lv18={{hover|4|Normal}}/{{hover|6|Hard}}
|lv18={{h|4|Normal}}/{{h|6|Hard}}
|#18=1
|#18=1
|inventory18={{Item|10|Steel Bow}} • {{Item|10|Coin|type=drop}}<br>{{Item|10|Critical +10}} • {{Item|10|Shove}}
|inventory18={{Item|10|Steel Bow}} • {{Item|10|Coin|type=drop}}<br>{{Item|10|Critical +10}} • {{Item|10|Shove}}
Line 462: Line 471:
|name19=Begnion
|name19=Begnion
|class19=Halberdier
|class19=Halberdier
|lv19={{hover|5|Normal}}/{{hover|7|Hard}}
|lv19={{h|5|Normal}}/{{h|7|Hard}}
|#19=1
|#19=1
|inventory19={{Item|10|Steel Greatlance}}<br>{{Item|10|Critical +5}} • {{Item|10|Shove}}
|inventory19={{Item|10|Steel Greatlance}}<br>{{Item|10|Critical +5}} • {{Item|10|Shove}}
Line 469: Line 478:
|name20=Begnion
|name20=Begnion
|class20=Halberdier
|class20=Halberdier
|lv20={{hover|6|Normal}}/{{hover|8|Hard}}
|lv20={{h|6|Normal}}/{{h|8|Hard}}
|#20=1
|#20=1
|inventory20={{Item|10|Steel Lance}}<br>{{Item|10|Critical +5}} • {{Item|10|Shove}}
|inventory20={{Item|10|Steel Lance}}<br>{{Item|10|Critical +5}} • {{Item|10|Shove}}
Line 476: Line 485:
|name21=Begnion
|name21=Begnion
|class21=Fire Sage
|class21=Fire Sage
|lv21={{hover|5|Normal}}/{{hover|7|Hard}}
|lv21={{h|5|Normal}}/{{h|7|Hard}}
|#21=3
|#21=3
|inventory21={{Item|10|Elfire}}<br>{{Item|10|Shove}}
|inventory21={{Item|10|Elfire}}<br>{{Item|10|Shove}}
Line 483: Line 492:
|name22=Begnion
|name22=Begnion
|class22=Lance General
|class22=Lance General
|lv22={{hover|7|Normal}}/{{hover|9|Hard}}
|lv22={{h|7|Normal}}/{{h|9|Hard}}
|#22=1
|#22=1
|inventory22={{Item|10|Horseslayer}}<br>{{Item|10|Shove}}
|inventory22={{Item|10|Horseslayer}}<br>{{Item|10|Shove}}
Line 489: Line 498:
|name23=Begnion
|name23=Begnion
|class23=Sniper
|class23=Sniper
|lv23={{hover|4|Normal}}/{{hover|6|Hard}}
|lv23={{h|4|Normal}}/{{h|6|Hard}}
|#23=1
|#23=1
|inventory23={{Item|10|Steel Bow}}<br>{{Item|10|Critical +10}} • {{Item|10|Shove}}
|inventory23={{Item|10|Steel Bow}}<br>{{Item|10|Critical +10}} • {{Item|10|Shove}}
Line 495: Line 504:
|name24=Begnion
|name24=Begnion
|class24=Lance General
|class24=Lance General
|lv24={{hover|7|Normal}}/{{hover|9|Hard}}
|lv24={{h|7|Normal}}/{{h|9|Hard}}
|#24=1
|#24=1
|inventory24={{Item|10|Steel Lance}}<br>{{Item|10|Shove}}
|inventory24={{Item|10|Steel Lance}}<br>{{Item|10|Shove}}
Line 502: Line 511:
|name25=Begnion
|name25=Begnion
|class25=Sword General
|class25=Sword General
|lv25={{hover|6|Normal}}/{{hover|8|Hard}}
|lv25={{h|6|Normal}}/{{h|8|Hard}}
|#25=1
|#25=1
|inventory25={{Item|10|Steel Sword}}<br>{{Item|10|Shove}}
|inventory25={{Item|10|Steel Sword}}<br>{{Item|10|Shove}}
Line 508: Line 517:
|name26=Begnion
|name26=Begnion
|class26=Fire Sage
|class26=Fire Sage
|lv26={{hover|4|Normal}}/{{hover|6|Hard}}
|lv26={{h|4|Normal}}/{{h|6|Hard}}
|#26=1
|#26=1
|inventory26={{Item|10|Elfire}} • {{Item|10|Vulnerary}}<br>{{Item|10|Shove}}
|inventory26={{Item|10|Elfire}} • {{Item|10|Vulnerary}}<br>{{Item|10|Shove}}
Line 514: Line 523:
|name27=Begnion
|name27=Begnion
|class27=Lance General
|class27=Lance General
|lv27={{hover|6|Normal}}/{{hover|8|Hard}}
|lv27={{h|6|Normal}}/{{h|8|Hard}}
|#27=1
|#27=1
|inventory27={{Item|10|Steel Lance}}<br>{{Item|10|Shove}}
|inventory27={{Item|10|Steel Lance}}<br>{{Item|10|Shove}}
Line 521: Line 530:
|name28=Begnion
|name28=Begnion
|class28=Warrior
|class28=Warrior
|lv28={{hover|5|Normal}}/{{hover|7|Hard}}
|lv28={{h|5|Normal}}/{{h|7|Hard}}
|#28=1
|#28=1
|inventory28={{Item|10|Bowgun}}<br>{{Item|10|Shove}}
|inventory28={{Item|10|Bowgun}}<br>{{Item|10|Shove}}
Line 527: Line 536:
|name29=Begnion
|name29=Begnion
|class29=Warrior
|class29=Warrior
|lv29={{hover|6|Normal}}/{{hover|8|Hard}}
|lv29={{h|6|Normal}}/{{h|8|Hard}}
|#29=1
|#29=1
|inventory29={{Item|10|Steel Poleax}}<br>{{Item|10|Shove}}
|inventory29={{Item|10|Steel Poleax}}<br>{{Item|10|Shove}}
Line 533: Line 542:
|name30=Begnion
|name30=Begnion
|class30=Halberdier
|class30=Halberdier
|lv30={{hover|7|Normal}}/{{hover|9|Hard}}
|lv30={{h|7|Normal}}/{{h|9|Hard}}
|#30=1
|#30=1
|inventory30={{Item|10|Steel Greatlance}}<br>{{Item|10|Critical +5}} • {{Item|10|Shove}}
|inventory30={{Item|10|Steel Greatlance}}<br>{{Item|10|Critical +5}} • {{Item|10|Shove}}
Line 539: Line 548:
|name31=Begnion
|name31=Begnion
|class31=Lance General
|class31=Lance General
|lv31={{hover|7|Normal}}/{{hover|9|Hard}}
|lv31={{h|7|Normal}}/{{h|9|Hard}}
|#31=1
|#31=1
|inventory31={{Item|10|Steel Greatlance}}<br>{{Item|10|Shove}}
|inventory31={{Item|10|Steel Greatlance}}<br>{{Item|10|Shove}}
Line 546: Line 555:
|name32=Begnion
|name32=Begnion
|class32=Lance General
|class32=Lance General
|lv32={{hover|7|Normal}}/{{hover|9|Hard}}
|lv32={{h|7|Normal}}/{{h|9|Hard}}
|#32=1
|#32=1
|inventory32={{Item|10|Short Spear}}<br>{{Item|10|Shove}}
|inventory32={{Item|10|Short Spear}}<br>{{Item|10|Shove}}
Line 553: Line 562:
|name33=Begnion
|name33=Begnion
|class33=Bishop
|class33=Bishop
|lv33={{hover|6|Normal}}/{{hover|8|Hard}}
|lv33={{h|6|Normal}}/{{h|8|Hard}}
|#33=1
|#33=1
|inventory33={{Item|10|Mend}}<br>{{Item|10|Shove}}
|inventory33={{Item|10|Mend}}<br>{{Item|10|Shove}}
Line 570: Line 579:
|tab1=Easy
|tab1=Easy
|tab2=Normal/Hard
|tab2=Normal/Hard
|content1={{ChapOthers
|content1=
|platform=wii
{{ChapUnitHdr|type=NPC|platform=wii}}
|name1=[[Skrimir]]
{{ChapUnitCellFE10
|class1=Lion
|name=[[Skrimir]]
|lv1=25
|class=Lion
|#1=1
|portrait=skrimir
|inventory1={{Item|10|Fang|image=fang lion}} • {{Item|10|Laguz Stone}}<br>{{Item|10|Resolve}} • {{Item|10|Provoke}} • {{Item|10|Shove}}
|lv=25
|notes1='''Authority:''' ★★<br>He and all other units move to the chapter's arrive point, fighting any enemies along the way.
|#=1
|-
|hp=66
|name2=[[Ranulf]]
|str=19»38
|class2=Cat
|mag=3»6
|version2=ranulf
|skill=14»28
|lv2=26
|spd=13»26
|#2=1
|lck=24
|inventory2={{Item|10|Claw}} • {{Item|10|Satori Sign}} • {{Item|10|Concoction}} • {{Item|10|Olivi Grass}}<br>{{Item|10|Shove}}
|def=16»32
|notes2='''Authority:''' Skrimir
|res=9»18
|-
|mov=7»9
|name3=Gallia
|inventory={{Item|10|Fang|image=fang lion}} • {{Item|10|Laguz Stone}}<br>{{Item|10|Resolve}} • {{Item|10|Provoke}} • {{Item|10|Shove}}
|class3=Tiger
|notes='''Authority:''' ★★<br>He and all other units move to the chapter's arrive point, fighting any enemies along the way.
|lv3=17
}}
|#3=1
{{ChapUnitCellFE10
|inventory3={{Item|10|Fang|image=fang tiger}}<br>{{Item|10|Shove}}
|name=[[Ranulf]]
|notes3='''Authority:''' Skrimir
|class=Cat
|-
|version=ranulf
|name4=Gallia
|portrait=ranulf
|class4=Tiger
|lv=26
|lv4=18
|#=1
|#4=5
|hp=55
|inventory4={{Item|10|Fang|image=fang tiger}}<br>{{Item|10|Shove}}
|str=14»28
|notes4='''Authority:''' Skrimir
|mag=6»12
|-
|skill=16»32
|name5=Gallia
|spd=15»30
|class5=Cat
|lck=23
|lv5=17
|def=13»26
|#5=1
|res=10»20
|inventory5={{Item|10|Claw}}<br>{{Item|10|Shove}}
|mov=7»9
|notes5='''Authority:''' Skrimir
|inventory={{Item|10|Claw}} • {{Item|10|Satori Sign}} • {{Item|10|Concoction}} • {{Item|10|Olivi Grass}}<br>{{Item|10|Shove}}
|-
|notes='''Authority:''' Skrimir
|name6=Gallia
}}
|class6=Cat
{{ChapUnitCellFE10
|lv6=18
|name=Gallia
|#6=2
|class=Tiger
|inventory6={{Item|10|Claw}}<br>{{Item|10|Shove}}
|portrait=gallia
|notes6='''Authority:''' Skrimir
|lv=17
|-
|#=1
|namel=Gallia
|mov=7»9
|classl=Cat
|inventory={{Item|10|Fang|image=fang tiger}}<br>{{Item|10|Shove}}
|lvl=11
|notes='''Authority:''' Skrimir
|#l=2
}}
|inventoryl={{Item|10|Claw}}<br>{{Item|10|Shove}}
{{ChapUnitCellFE10
|notesl='''Authority:''' Skrimir
|name=Gallia
|-
|class=Tiger
|namer1=Gallia
|portrait=gallia
|classr1=Tiger
|lv=18
|versionr1=unshifted
|#=5
|lvr1=18
|mov=7»9
|#r1=8
|inventory={{Item|10|Fang|image=fang tiger}}<br>{{Item|10|Shove}}
|inventoryr1={{Item|10|Fang|image=fang tiger}}<br>{{Item|10|Shove}}
|notes='''Authority:''' Skrimir
|notesr1='''Authority:''' Skrimir
}}
|-
{{ChapUnitCellFE10
|namer2=Gallia
|name=Gallia
|classr2=Cat
|class=Cat
|versionr2=unshifted
|portrait=gallia
|lvr2=17
|lv=17
|#r2=3
|#=1
|inventoryr2={{Item|10|Claw}}<br>{{Item|10|Shove}}
|mov=7»9
|notesr2='''Authority:''' Skrimir
|inventory={{Item|10|Claw}}<br>{{Item|10|Shove}}
|-
|notes='''Authority:''' Skrimir
|namer3=Gallia
}}
|classr3=Cat
{{ChapUnitCellFE10
|versionr3=unshifted
|name=Gallia
|lvr3=18
|class=Cat
|#r3=3
|portrait=gallia
|inventoryr3={{Item|10|Claw}}<br>{{Item|10|Shove}}
|lv=18
|notesr3='''Authority:''' Skrimir
|#=2
|-
|mov=7»9
|namerl=Gallia
|inventory={{Item|10|Claw}}<br>{{Item|10|Shove}}
|classrl=Tiger
|notes='''Authority:''' Skrimir
|versionrl=unshifted
}}
|lvrl=17
{{ChapUnitCellFE10
|#rl=1
|name=Gallia
|inventoryrl={{Item|10|Fang|image=fang tiger}}<br>{{Item|10|Shove}}
|class=Cat
|notesrl='''Authority:''' Skrimir
|portrait=gallia
|lv=11
|#=2
|mov=7»9
|inventory={{Item|10|Claw}}<br>{{Item|10|Shove}}
|notes='''Authority:''' Skrimir
}}
{{ChapUnitReinf|type=NPC|platform=wii}}
{{ChapUnitCellFE10
|name=Gallia
|class=Tiger
|portrait=gallia
|lv=18
|#=8
|mov=7»9
|inventory={{Item|10|Fang|image=fang tiger}}<br>{{Item|10|Shove}}
|notes='''Authority:''' Skrimir
}}
{{ChapUnitCellFE10
|name=Gallia
|class=Cat
|portrait=gallia
|lv=17
|#=3
|mov=7»9
|inventory={{Item|10|Claw}}<br>{{Item|10|Shove}}
|notes='''Authority:''' Skrimir
}}
{{ChapUnitCellFE10
|name=Gallia
|class=Cat
|portrait=gallia
|lv=18
|#=3
|mov=7»9
|inventory={{Item|10|Claw}}<br>{{Item|10|Shove}}
|notes='''Authority:''' Skrimir
}}
{{ChapUnitCellFE10
|name=Gallia
|class=Tiger
|portrait=gallia
|lv=17
|#=1
|mov=7»9
|inventory={{Item|10|Fang|image=fang tiger}}<br>{{Item|10|Shove}}
|notes='''Authority:''' Skrimir
|last=y
}}
{{ChapUnitFtr}}
|content2=
{{ChapUnitHdr|type=NPC|platform=wii}}
{{ChapUnitCellFE10
|name=[[Skrimir]]
|class=Lion
|portrait=skrimir
|lv=25
|#=1
|hp=66
|str=19»38
|mag=3»6
|skill=14»28
|spd=13»26
|lck=24
|def=16»32
|res=9»18
|mov=7»9
|inventory={{Item|10|Fang|image=fang lion}} • {{Item|10|Laguz Stone}}<br>{{Item|10|Resolve}} • {{Item|10|Provoke}} • {{Item|10|Shove}}
|notes='''Authority:''' ★★<br>He and all other units move to the chapter's arrive point, fighting any enemies along the way.
}}
{{ChapUnitCellFE10
|name=[[Ranulf]]
|class=Cat
|portrait=ranulf
|lv=26
|#=1
|hp=55
|str=14»28
|mag=6»12
|skill=16»32
|spd=15»30
|lck=23
|def=13»26
|res=10»20
|mov=7»9
|inventory={{Item|10|Claw}} • {{Item|10|Satori Sign}} • {{Item|10|Concoction}} • {{Item|10|Olivi Grass}}<br>{{Item|10|Shove}}
|notes='''Authority:''' Skrimir
}}
{{ChapUnitCellFE10
|name=Gallia
|class=Tiger
|portrait=gallia
|lv=17
|#=2
|mov=7»9
|inventory={{Item|10|Fang|image=fang tiger}}<br>{{Item|10|Shove}}
|notes='''Authority:''' Skrimir
}}
{{ChapUnitCellFE10
|name=Gallia
|class=Tiger
|portrait=gallia
|lv=18
|#=3
|mov=7»9
|inventory={{Item|10|Fang|image=fang tiger}}<br>{{Item|10|Shove}}
|notes='''Authority:''' Skrimir
}}
{{ChapUnitCellFE10
|name=Gallia
|class=Tiger
|portrait=gallia
|lv=16
|#=1
|mov=7»9
|inventory={{Item|10|Fang|image=fang tiger}}<br>{{Item|10|Shove}}
|notes='''Authority:''' Skrimir
}}
{{ChapUnitCellFE10
|name=Gallia
|class=Cat
|portrait=gallia
|lv=18
|#=1
|mov=7»9
|inventory={{Item|10|Claw}} • {{Item|10|Vulnerary}}<br>{{Item|10|Shove}}
|notes='''Authority:''' Skrimir
}}
{{ChapUnitCellFE10
|name=Gallia
|class=Cat
|portrait=gallia
|lv=20
|#=2
|mov=7»9
|inventory={{Item|10|Claw}}<br>{{Item|10|Shove}}
|notes='''Authority:''' Skrimir
}}
{{ChapUnitCellFE10
|name=Gallia
|class=Cat
|portrait=gallia
|lv=17
|#=1
|mov=7»9
|inventory={{Item|10|Claw}}<br>{{Item|10|Shove}}
|notes='''Authority:''' Skrimir
}}
{{ChapUnitCellFE10
|name=Gallia
|class=Cat
|portrait=gallia
|lv=17
|#=1
|mov=7»9
|inventory={{Item|10|Claw}} • {{Item|10|Vulnerary}}<br>{{Item|10|Shove}}
|notes='''Authority:''' Skrimir
}}
{{ChapUnitReinf|type=NPC|platform=wii}}
{{ChapUnitCellFE10
|name=Gallia
|class=Tiger
|portrait=gallia
|lv=17
|#=2
|mov=7»9
|inventory={{Item|10|Fang|image=fang tiger}}<br>{{Item|10|Shove}}
|notes='''Authority:''' Skrimir
}}
{{ChapUnitCellFE10
|name=Gallia
|class=Cat
|portrait=gallia
|lv=17
|#=1
|mov=7»9
|inventory={{Item|10|Claw}} • {{Item|10|Vulnerary}}<br>{{Item|10|Shove}}
|notes='''Authority:''' Skrimir
}}
{{ChapUnitCellFE10
|name=Gallia
|class=Tiger
|portrait=gallia
|lv=18
|#=3
|mov=7»9
|inventory={{Item|10|Fang|image=fang tiger}}<br>{{Item|10|Shove}}
|notes='''Authority:''' Skrimir
}}
{{ChapUnitCellFE10
|name=Gallia
|class=Cat
|portrait=gallia
|lv=17
|#=2
|mov=7»9
|inventory={{Item|10|Claw}}<br>{{Item|10|Shove}}
|notes='''Authority:''' Skrimir
}}
{{ChapUnitCellFE10
|name=Gallia
|class=Tiger
|portrait=gallia
|lv=16
|#=1
|mov=7»9
|inventory={{Item|10|Fang|image=fang tiger}}<br>{{Item|10|Shove}}
|notes='''Authority:''' Skrimir
}}
}}
|content2={{ChapOthers
{{ChapUnitCellFE10
|platform=wii
|name=Gallia
|name1=[[Skrimir]]
|class=Cat
|class1=Lion
|portrait=gallia
|lv1=25
|lv=18
|#1=1
|#=2
|inventory1={{Item|10|Fang|image=fang lion}} • {{Item|10|Laguz Stone}}<br>{{Item|10|Resolve}} • {{Item|10|Provoke}} • {{Item|10|Shove}}
|mov=7»9
|notes1='''Authority:''' ★★<br>He and all other units move to the chapter's arrive point, fighting any enemies along the way.
|inventory={{Item|10|Claw}}<br>{{Item|10|Shove}}
|-
|notes='''Authority:''' Skrimir
|name2=[[Ranulf]]
|last=y
|class2=Cat
|version2=ranulf
|lv2=26
|#2=1
|inventory2={{Item|10|Claw}} • {{Item|10|Satori Sign}} • {{Item|10|Concoction}} • {{Item|10|Olivi Grass}}<br>{{Item|10|Shove}}
|notes2='''Authority:''' Skrimir
|-
|name3=Gallia
|class3=Tiger
|lv3=17
|#3=2
|inventory3={{Item|10|Fang|image=fang tiger}}<br>{{Item|10|Shove}}
|notes3='''Authority:''' Skrimir
|-
|name4=Gallia
|class4=Tiger
|lv4=18
|#4=3
|inventory4={{Item|10|Fang|image=fang tiger}}<br>{{Item|10|Shove}}
|notes4='''Authority:''' Skrimir
|-
|name5=Gallia
|class5=Tiger
|lv5=16
|#5=1
|inventory5={{Item|10|Fang|image=fang tiger}}<br>{{Item|10|Shove}}
|notes5='''Authority:''' Skrimir
|-
|name6=Gallia
|class6=Cat
|lv6=18
|#6=1
|inventory6={{Item|10|Claw}} • {{Item|10|Vulnerary}}<br>{{Item|10|Shove}}
|notes6='''Authority:''' Skrimir
|-
|name7=Gallia
|class7=Cat
|lv7=20
|#7=2
|inventory7={{Item|10|Claw}}<br>{{Item|10|Shove}}
|notes7='''Authority:''' Skrimir
|-
|name8=Gallia
|class8=Cat
|lv8=17
|#8=1
|inventory8={{Item|10|Claw}}<br>{{Item|10|Shove}}
|notes8='''Authority:''' Skrimir
|-
|namel=Gallia
|classl=Cat
|lvl=17
|#l=1
|inventoryl={{Item|10|Claw}} • {{Item|10|Vulnerary}}<br>{{Item|10|Shove}}
|notesl='''Authority:''' Skrimir
|-
|namer1=Gallia
|classr1=Tiger
|versionr1=unshifted
|lvr1=17
|#r1=2
|inventoryr1={{Item|10|Fang|image=fang tiger}}<br>{{Item|10|Shove}}
|notesr1='''Authority:''' Skrimir
|-
|namer2=Gallia
|classr2=Cat
|versionr2=unshifted
|lvr2=17
|#r2=1
|inventoryr2={{Item|10|Claw}} • {{Item|10|Vulnerary}}<br>{{Item|10|Shove}}
|notesr2='''Authority:''' Skrimir
|-
|namer3=Gallia
|classr3=Tiger
|versionr3=unshifted
|lvr3=18
|#r3=3
|inventoryr3={{Item|10|Fang|image=fang tiger}}<br>{{Item|10|Shove}}
|notesr3='''Authority:''' Skrimir
|-
|namer4=Gallia
|classr4=Cat
|versionr4=unshifted
|lvr4=17
|#r4=2
|inventoryr4={{Item|10|Claw}}<br>{{Item|10|Shove}}
|notesr4='''Authority:''' Skrimir
|-
|namer5=Gallia
|classr5=Tiger
|versionr5=unshifted
|lvr5=16
|#r5=1
|inventoryr5={{Item|10|Fang|image=fang tiger}}<br>{{Item|10|Shove}}
|notesr5='''Authority:''' Skrimir
|-
|namerl=Gallia
|classrl=Cat
|versionrl=unshifted
|lvrl=18
|#rl=2
|inventoryrl={{Item|10|Claw}}<br>{{Item|10|Shove}}
|notesrl='''Authority:''' Skrimir
}}
}}
{{ChapUnitFtr}}
}}
}}


====Reinforcements====
====Reinforcements====
*Turn 2
*Turn 2
**{{hover|3|Easy}}/{{hover|2|Normal/Hard}} unshifted [[Tiger]]s from the southeast corner of the map
**3 <small>(Easy)</small>/2 <small>(Normal/Hard)</small> unshifted [[Tiger]]s from the southeast corner of the map
**2 unshifted [[Cat]]s from the southeast corner of the map
**2 unshifted [[Cat]]s from the southeast corner of the map
*Turn 4
*Turn 4
Line 778: Line 892:
**2 unshifted [[Cat]]s from the southeast corner of the map <small>(Easy only)</small>
**2 unshifted [[Cat]]s from the southeast corner of the map <small>(Easy only)</small>
*Turn 6
*Turn 6
**{{hover|3|Easy}}/{{hover|1|Normal/Hard}} unshifted [[Tiger]](s) from the southeast corner of the map
**3 <small>(Easy)</small>/1 <small>(Normal/Hard)</small> unshifted [[Tiger]](s) from the southeast corner of the map
**{{hover|2|Easy}}/{{hover|3|Normal/Hard}} unshifted [[Cat]]s from the southeast corner of the map
**2 <small>(Easy)</small>/3 <small>(Normal/Hard)</small> unshifted [[Cat]]s from the southeast corner of the map


===Boss data===
===Boss data===
Line 810: Line 924:
<!--
<!--
==Trivia==
==Trivia==
-->
-->
==Etymology and other languages==  
==Etymology and other languages==  
{{Names
{{Names
|eng-name=The Great Advance
|eng-name=The Great Advance
|eng-mean=--
|jpn-name={{h|大進攻|Dai shinkō}}
|jap-name={{Hover|大進攻|Dai shinkō}}
|jpn-mean=Great Advance
|jap-mean=Great Advance
|span-name=El gran avance
|span-name=El gran avance
|span-mean=The great advance
|span-mean=The great advance
Line 824: Line 936:
|ger-name=Auf dem Vormarsch
|ger-name=Auf dem Vormarsch
|ger-mean=On the advance
|ger-mean=On the advance
|ital-name=La grande avanzata
|ital-mean=The great advance
}}
}}


Line 835: Line 949:


{{Nav10}}
{{Nav10}}
{{DEFAULTSORT:Great Advance, The}}
[[Category:Chapters of Fire Emblem: Radiant Dawn]]
[[Category:Chapters of Fire Emblem: Radiant Dawn]]

Latest revision as of 17:24, 13 February 2024

Large-secret-book.png

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The Great Advance

Cm fe10 3-P.png

Location

Flaguerre

Weather

Fog of war

New units

Ike, Titania, Soren, Mist, Rolf, Boyd, Oscar, Shinon, Gatrie, Rhys, Mia

Boss(es)

Silvano

Previous chapter(s)

Elincia's Gambit

Next chapter(s)

Laguz and Beorc

The Great Advance (Japanese: 大進攻 Great Advance) is the prologue chapter of Part III of Fire Emblem: Radiant Dawn. In this chapter, the Greil Mercenaries and the Laguz Alliance begin their assault on the empire of Begnion.

Plot

Main articles: The Great Advance/Script and The Great Advance/Conversations

This section has been marked as a stub. Please help improve the page by adding information.


Beginning log

Three years ago, Crimea freed itself from Daein tyranny. Its nobles used that freedom to berate the queen and scrabble for power. Disgusted with their greed and arrogance, Ike and the Greil Mercenaries left the court behind and returned to work. Thanks to their efforts and Queen Elincia's even-handed rule, Crimea has avoided a bloody civil war. Before departing the capital once again, Ike receives disquieting news from Queen Elincia. The Black Knight, the man who murdered Ike's father, has once again been seen in Daein. The queen's words hang heavy over Ike as he leads the mercenary group back to their headquarters.

Rafiel, eldest prince of the heron clan, returns in the company of the wolf queen Nailah, and the mage Tormod to tell a dire tale. The shocking story he relates ignites a terrible fury in the hearts of the laguz. The assassination of the previous Begnion apostle sparked the massacre of the heron clan, as well as the burning of their home, the Serenes Forest. That murder and the resulting catastrophes were long thought to be the work of Daein's former ruler, the Mad King, Ashnard. Now, however, Prince Rafiel, a survivor of the massacre, reveals that those directly responsible... were none other than the senators of Begnion. Upon hearing this tale, the hawk king, Tibarn, is consumed with an unspeakable rage. He shares this information with the raven king, Naesala, and the beast king, Caineghis, and they form a Laguz Alliance. Together with the heron royal family, they send messengers to the leadership of Begnion, demanding an explanations from the senators. Begnion rebuffs their requests, however, denying any wrongdoing and refusing to investigate Rafiel's claims. As if to emphasize their decision to silence the laguz inquiries, the empire goes so far as to murder an alliance messenger. This callous act of arrogant defiance pushes the alliance into declaring war upon the Begnion Empire. Gallia's sub-commander, Ranulf, considers the merits of attempting to simply overpower Begnion. He recognizes, however, that pitting brute force against Begnion's magic and tactical prowess will result in massive alliance casualties. He decides to enlist the strength and knowledge of his old wartime ally, Ike, and the Greil Mercenaries. Ike is an acquaintance of Begnion's apostle, however, and is at first reluctant to become involved in the conflict. Yet, when he considers the senators' cold-blooded murder of the alliance messenger, he can feel the anger that burns in the laguz's hearts. Determined to force the senators to answer for their crimes, he agrees to help the Laguz Alliance.

Chapter data

Easy Normal/Hard

Chapter Data
Conditions
Unit Data
Victory: Skrimir arrives Player Partner Other Enemy
Defeat: Ike, Ranulf, or Skrimir dies 11 {{{partner}}} 13+15 39
Cm fe10 3-P.png
Bonus EXP
Requirement Easy Normal Hard
Clear the chapter 1,500 1,500 750
Clear the chapter in 7/10 turns or less 750/375 750/375 375/187.5
Other units survive 200 per unit 200 per unit 100 per unit
Experience gained by other units Varies Varies Varies

This map's elemental affinity is Earth.

Character data

Characters
New units
Ike
Small portrait ike hero fe10.png
Hero
HP
44
Inventory
Ettard
Iron Sword
Level
11
Automatically from the start
Titania
Small portrait titania fe10.png
Axe Paladin
HP
36
Inventory
Steel Poleax
Short Axe
Vulnerary
Level
16
Automatically from the start
Soren
Small portrait soren fe10.png
Wind Sage
HP
28
Inventory
Elwind
Thunder
Fire
Vulnerary
Level
5
Automatically from the start
Mist
Small portrait mist fe10.png
Cleric
HP
28
Inventory
Heal
Florete
Vulnerary
Level
1
Automatically from the start
Rolf
Small portrait rolf fe10.png
Sniper
HP
32
Inventory
Rolf's Bow
Steel Bow
Vulnerary
Level
1
Automatically from the start
Boyd
Small portrait boyd fe10.png
Warrior
HP
45
Inventory
Killer Axe
Steel Axe
Hand Axe
Level
8
Automatically from the start
Oscar
Small portrait oscar fe10.png
Lance Paladin
HP
38
Inventory
Steel Lance
Short Spear
Level
12
Automatically from the start
Shinon
Small portrait shinon fe10.png
Sniper
HP
43
Inventory
Killer Bow
Iron Bow
Level
13
Automatically from the start
Gatrie
Small portrait gatrie fe10.png
Lance General
HP
44
Inventory
Steel Greatlance
Iron Lance
Level
10
Automatically from the start
Rhys
Small portrait rhys fe10.png
Bishop
HP
27
Inventory
Ellight
Heal
Mend
Concoction
Level
3
Automatically from the start
Mia
Small portrait mia fe10.png
Swordmaster
HP
34
Inventory
Wo Dao
Steel Sword
Level
7
Automatically from the start
Available characters
None

Item data

Items
Name Obtainment Method
Is wii coin.png Coin Dropped by enemy Sniper
Is wii crossbow.png Crossbow Dropped by Silvano
Is wii coin.png Coin Hidden treasure (in the northeast near the arrive point, east of several trees)

Enemy data

Easy Normal/Hard

Enemy Units
Name Class Lv # Inventory and Skills Notes
Begnion Halberdier 1 1 Steel Lance
Critical +5 Shove
Does not move.
Begnion Halberdier 2 4 Iron Lance
Critical +5 Shove
The center one does not move.
Begnion Halberdier 2 1 Javelin
Critical +5 Shove
--
Begnion Warrior 3 1 Steel Poleax
Shove
--
Begnion Swordmaster 3 1 Steel Sword
Critical +10 Shove
--
Begnion Warrior 3 1 Steel Axe
Shove
--
Begnion Warrior 2 2 Iron Axe
Shove
Does not move.
Begnion Fire Sage 2 1 Elfire
Shove
--
Begnion Warrior 3 1 Hand Axe
Shove
--
Begnion Fire Sage 5 2 Elfire
Shove
--
Begnion Axe General 3 2 Iron Axe
Shove
--
Begnion Fire Sage 3 1 Elfire
Shove
--
Begnion Fire Sage 4 4 Elfire
Shove
The two behind the Axe Generals do not move.
Begnion Swordmaster 4 1 Steel Sword
Critical +10 Shove
--
Begnion Warrior 4 1 Short Axe
Shove
--
Begnion Lance General 4 1 Short Spear
Shove
--
Begnion Sniper 5 1 Steel Bow CoinThis item is dropped upon this unit's defeat.
Critical +10 Shove
--
Begnion Halberdier 5 3 Short Spear
Critical +5 Shove
--
Begnion Sniper 3 1 Iron Bow
Critical +10 Shove
--
Begnion Halberdier 5 2 Steel Greatlance
Critical +5 Shove
Does not move.
Begnion Lance General 5 1 Horseslayer
Shove
Does not move.
Begnion Halberdier 5 1 Steel Lance
Critical +5
Shove
Does not move.
Begnion Sniper 5 1 Steel Bow
Critical +10 Shove
--
Begnion Lance General 5 2 Javelin
Shove
Does not move.
Begnion Bishop 4 1 Heal
Shove
--
Silvano Sniper 8 1 CrossbowThis item is dropped upon this unit's defeat.This item or skill is locked to this unit.
Critical +10 Shove
Does not move; stands on the objective, the chapter's arrive point.
Reinforcements
Name Class Lv # Inventory and Skills Notes

NPC data

Easy Normal/Hard

NPC Units
Name Class Lv # HP Str Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Small portrait skrimir fe10.png Skrimir Lion 25 1 66 19»38 3»6 14»28 13»26 24 16»32 9»18 7»9 Fang Laguz Stone
Resolve Provoke Shove
Authority: ★★
He and all other units move to the chapter's arrive point, fighting any enemies along the way.
Small portrait ranulf fe10.png Ranulf Cat 26 1 55 14»28 6»12 16»32 15»30 23 13»26 10»20 7»9 Claw Satori Sign Concoction Olivi Grass
Shove
Authority: Skrimir
Small portrait gallia fe10.png Gallia Tiger 17 1 ? ? ? ? ? ? ? ? 7»9 Fang
Shove
Authority: Skrimir
Small portrait gallia fe10.png Gallia Tiger 18 5 ? ? ? ? ? ? ? ? 7»9 Fang
Shove
Authority: Skrimir
Small portrait gallia fe10.png Gallia Cat 17 1 ? ? ? ? ? ? ? ? 7»9 Claw
Shove
Authority: Skrimir
Small portrait gallia fe10.png Gallia Cat 18 2 ? ? ? ? ? ? ? ? 7»9 Claw
Shove
Authority: Skrimir
Small portrait gallia fe10.png Gallia Cat 11 2 ? ? ? ? ? ? ? ? 7»9 Claw
Shove
Authority: Skrimir
Reinforcements
Name Class Lv # HP Str Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Small portrait gallia fe10.png Gallia Tiger 18 8 ? ? ? ? ? ? ? ? 7»9 Fang
Shove
Authority: Skrimir
Small portrait gallia fe10.png Gallia Cat 17 3 ? ? ? ? ? ? ? ? 7»9 Claw
Shove
Authority: Skrimir
Small portrait gallia fe10.png Gallia Cat 18 3 ? ? ? ? ? ? ? ? 7»9 Claw
Shove
Authority: Skrimir
Small portrait gallia fe10.png Gallia Tiger 17 1 ? ? ? ? ? ? ? ? 7»9 Fang
Shove
Authority: Skrimir

Reinforcements

  • Turn 2
    • 3 (Easy)/2 (Normal/Hard) unshifted Tigers from the southeast corner of the map
    • 2 unshifted Cats from the southeast corner of the map
  • Turn 4
    • 3 unshifted Tigers from the southeast corner of the map
    • 2 unshifted Cats from the southeast corner of the map (Easy only)
  • Turn 6
    • 3 (Easy)/1 (Normal/Hard) unshifted Tiger(s) from the southeast corner of the map
    • 2 (Easy)/3 (Normal/Hard) unshifted Cats from the southeast corner of the map

Boss data

Main article: Silvano
Small portrait silvano fe10.png
Sniper
Level 8
Affinity Is wii earthaffin.png
Constitution 11
Stats
Max HP 39 Speed 21
Strength 21 Luck 3
Magic 7 Defense 18
Skill 23 Resistance 13
Movement 7 Weight 12
Inventory Skills
CrossbowThis item is dropped upon this unit's defeat.This item or skill is locked to this unit. Critical +10
Shove
Weapon Levels
Swords -- Lances -- Axes -- Bows C Knives -- Strike weapons --
Fire magic -- Thunder magic -- Wind magic -- Light magic -- Dark magic -- Staves --
Biorhythm
Best
Good
Normal
Bad
Worst

Strategy

This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

This section has been marked as a stub. Please help improve the page by adding information.


Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

The Great Advance

--

Japanese

大進攻

Great Advance

Spanish

El gran avance

The great advance

French

Avancée fulgurante

Lightning advance

German

Auf dem Vormarsch

On the advance

Italian

La grande avanzata

The great advance

Gallery


This section has been marked as a stub. Please help improve the page by adding information.


← Elincia's Gambit • The Great Advance • Laguz and Beorc →
Fire Emblem: Radiant Dawn
Playable characters Part I AranBlack KnightEdwardFionaIlyanaJillLauraLeonardoMegMicaiahMuarimNailahNolanRafielSotheTauroneoTormodVikaVolugZihark
Part II AstridBromCalillDanvedElinciaGeoffreyHaarHeatherKieranLeanneLetheLuciaMakalovMarciaMordecaiNealuchiNephenee
Part III BoydGatrieIkeJanaffKyzaLyreMiaMistOscarRanulfReysonRhysRolfShinonSigrunSorenTanithTitaniaUlki
Part IV BastianCaineghisEnaGarethGiffcaKurthnagaLehranNaesalaNasirOliverPelleasRenningSanakiSkrimirStefanTibarnVolke
Non-playable characters AimeeAlderAlmedhaAmyAshuneraDanielJorgeLargoMustonNicoYuneZelgius
Bosses Part I AgonyBurtonDjurIsaiyaJarodLavertonPainPugoRadminWystanZaitan
Part II LudveckMarajTashoriaYeardleyZeffren
Part III CallumGoranIkeIstvanLethe/KezhdaLombrosoMicaiahRoarkRommitSeptimusSergeiSigrunSilvanoVeyona
Part IV AsheraBlack KnightCatalenaDheginseaHetzelIzukaLekainLevailNumidaOliverSephiranValtomeYuma
Background characters AltinaElenaGreilLanvegaLilliaLoraziehMisahaRajaionRamonSoan
Regalia and personal weapons AlonditeAmitiAshera StaffBalberithBaselardCaladbolgCreiddyladCymbelineDouble BowEttardFloreteLughnasadhMatronaRagnellRexauraRexboltRexcaliburRexflameTarvosThaniUrvanVague KattiWishblade
Chapters Part I P: Under Gray Skies • 1: Maiden of Miracles • 2: The Dispossessed • 3: A Faint Light • 4: A Distant Voice • 5: The Lost Heir • 6: Raise the Standard (stage 1stage 2) • 7: A Gathering Hope • 8: Glory Unwanted • 9: One SurvivesE: Daein, Arise!
Part II P: On Drifting Clouds • 1: Winds of Rebellion • 2: Tides of Intrigue • 3: Geoffrey's ChargeE: Elincia's Gambit
Part III P: The Great Advance • 1: Laguz and Beorc • 2: Stormclouds • 3: River Crossing • 4: The General's Hand • 5: Retreat! • 6: A Reason to Fight • 7: Rivals Collide • 8: Incandescent Glow • 9: Marauders • 10: The Heart of Crimea • 11: Just Cause • 12: The Price • 13: Blood ContractE: From Pain, Awakening
Part IV P: Chaos Named • 1: Road to the Empire • 2: Silent World • 3: Distortions • 4: Revelations • 5: Unforgivable SinE: Rebirth (1)E: Rebirth (2)E: Rebirth (3)E: Rebirth (4)E: Rebirth (5)
Locations TelliusBegnion (SienneTower of Guidance) • CrimeaDaeinDesert of DeathGalliaGoldoaGrann DesertHatariKilvasPhoenicisSerenes Forest
Groups, objects and events Ancient languageBlood pactDawn BrigadeDisciples of OrderGreat FloodGreil MercenariesLaguz AllianceLehran's MedallionMad King's War • Races (BeorcBrandedLaguzZunanma) • Serenes MassacreWarp Powder
Lists Base conversationsChaptersCharacters (Availability chart) • Classes (Class change) • Hidden treasureItemsScriptsSkillsWeapons
Related topics Data transferList of version differences (Name chart) • Other games (Path of Radiance) • Pre-release information (Unused content) • Sound RoomTimeline