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Skrimir: Difference between revisions
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|help_text=A member of the lion clan of the beast tribe laguz and nephew to King Caineghis. He passed an arduous series of trials by combat to prove his strength and right to succeed his uncle as king. | |help_text=A member of the lion clan of the beast tribe laguz and nephew to King Caineghis. He passed an arduous series of trials by combat to prove his strength and right to succeed his uncle as king. | ||
|gender= Male | |gender= Male | ||
|race= [[Laguz]] <small>([[lion]])</small> | |||
|family=[[Caineghis]] <small>(uncle)</small> | |family=[[Caineghis]] <small>(uncle)</small> | ||
|nationality=[[Gallia]] | |nationality=[[Gallia]] | ||
|startingclass = [[Lion]] | |startingclass = [[Lion]] | ||
Line 13: | Line 13: | ||
}} | }} | ||
'''Skrimir''' (Japanese: {{hl|スクリミル|Sukurimiru}}, ''Skrimir'') is the nephew and designated successor of [[Caineghis]] and a playable character in {{FE10}}. | '''Skrimir''' (Japanese: {{hl|スクリミル|Sukurimiru}}, ''Skrimir'') is the nephew and designated successor of [[Caineghis]], and a playable character in {{FE10}}. | ||
=={{FE10}}== | =={{FE10}}== | ||
===Role=== | ===Role=== | ||
Skrimir appears as an unrecruitable NPC in the [[The Great Advance|Part III, Prologue]], in the southwest of the map, alongside his squad of cats and tigers. He will charge the Begnion soldiers and attempt to reach the arrival point. The goal of the chapter is for Skrimir to reach the arrival point, and as such his death is a Game Over. Skrimir next appears as an unrecruitable NPC in the [[From Pain, Awakening|Part III, Endgame]], in the west of the map, again accompanied by some cats and tigers. He will move and attack enemies for the duration of the map, and his death is no longer a Game Over. | |||
Skrimir joins at the end of the Part III, Endgame and is forced into the Silver Army. He is force-deployed in both the [[Chaos Named (chapter)|Prologue]] and [[Distortions|Chapter 3]]. | |||
===Starting stats and growth rates=== | ===Starting stats and growth rates=== | ||
Line 49: | Line 51: | ||
|def1=50 | |def1=50 | ||
|res1=5 | |res1=5 | ||
|recruit=[[Chaos Named (chapter)|Part | |recruit=[[Chaos Named (chapter)|Part IV, Prologue]], automatically from the start | ||
}} | |||
===Availability=== | |||
{{FE10 Availability | |||
|3-P=N | |||
|3-E=N | |||
|4-P=R | |||
|4-3=R | |||
|4-E-1=S | |||
|4-E-2=S | |||
|4-E-3=S | |||
|4-E-4=S | |||
|4-E-5=S | |||
}} | }} | ||
===Analysis=== | ===Analysis=== | ||
{{analysis}} | {{analysis}} | ||
Skrimir is a [[lion]] laguz unit who becomes playable starting from | Skrimir is a [[lion]] laguz unit who becomes playable starting from Part IV (and was an NPC for [[The Great Advance|two]] [[From Pain, Awakening|chapters]] in Part III) and is forced onto Micaiah's team. His base stats are excellent all around, with most of his unshifted stats except magic and resistance being double digits, becoming high 20s to 30s when shifted. In particular, his defense base is high enough that he will outright receive zero damage if hit. His resistance, however, is extremely low, worsening his weakness against fire magic, like other beast tribe laguz. | ||
Skrimir starts with the [[Provoke]] skill. It is situational at best, and detrimental at worst. Even though he can one round many enemies with relative ease while shifted, the same cannot be said for his unshifted state, who can die from a few good hits. His transformation gauge will also deplete faster due to most enemies targeting him. He also has innate Resolve, though his durability is high enough to prevent his HP from falling into range of triggering the skill, and is generally overkill when it does activate. His high weight can allow him to use [[Smite]] effectively. [[Quickclaw]] can give him a minor 2-range counterattack, though it is unreliable, and Skrimir (while shifted) is mostly dodgy enough to not allow him to get hit in the first place despite having decent enough speed to proc it. With his high speed, Skrimir can make versatile use of [[Adept]]. | Skrimir starts with the [[Provoke]] skill. It is situational at best, and detrimental at worst. Even though he can one round many enemies with relative ease while shifted, the same cannot be said for his unshifted state, who can die from a few good hits. His transformation gauge will also deplete faster due to most enemies targeting him. He also has innate Resolve, though his durability is high enough to prevent his HP from falling into range of triggering the skill, and is generally overkill when it does activate. His high weight can allow him to use [[Smite]] effectively. [[Quickclaw]] can give him a minor 2-range counterattack, though it is unreliable, and Skrimir (while shifted) is mostly dodgy enough to not allow him to get hit in the first place despite having decent enough speed to proc it. With his high speed, Skrimir can make versatile use of [[Adept]]. | ||
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Skrimir has a fire affinity which gives attack and accuracy, both of which are rather overkill, but still appreciated nonetheless. | Skrimir has a fire affinity which gives attack and accuracy, both of which are rather overkill, but still appreciated nonetheless. | ||
==Personality | ==Personality== | ||
When he is introduced, Skrimir is extremely reckless and bloodthirsty. He has little patience for higher planning, only cares about glorious battle, and believes that the beorc armies of Begnion will face him in honorable combat instead of making good use of their advantages. As the war progresses, he grows as an individual and leader. He comes to appreciate the wisdom of the beorc, and in particular develops a deep respect for the Branded tactician [[Soren]]. After the war, he becomes a much-beloved king of Gallia. | When he is introduced, Skrimir is extremely reckless and bloodthirsty. He has little patience for higher planning, only cares about glorious battle, and believes that the beorc armies of Begnion will face him in honorable combat instead of making good use of their advantages. As the war progresses, he grows as an individual and leader. He comes to appreciate the wisdom of the beorc, and in particular develops a deep respect for the Branded tactician [[Soren]]. After the war, he becomes a much-beloved king of Gallia. | ||
==Supports== | ==Supports== | ||
===Bond supports=== | |||
{{SupportBondFE10 | {{SupportBondFE10 | ||
|bondsd=1 | |bondsd=1 | ||
Line 85: | Line 100: | ||
{{Quote|Ugh! I shall concede this battle... Next time, victory shall be mine! Count on it!|Skrimir's escape quote in {{title|Radiant Dawn}}.}} | {{Quote|Ugh! I shall concede this battle... Next time, victory shall be mine! Count on it!|Skrimir's escape quote in {{title|Radiant Dawn}}.}} | ||
{{Quote|'''Nailah:''' Ah, the lion prince! You'll give me the challenge I'm craving, won't you? I'm having trouble finding decent enemies.<br>'''Skrimir:''' Gladly, Queen Nailah. I've wanted to fight a wolf ever since I heard the legends of your people as a cub. Let me show you why I am the heir to the lion king. You'd better hope you eastern laguz heal as well as we do.|Skrimir, when fighting [[Nailah]] in [[From Pain, Awakening|Part | {{Quote|'''Nailah:''' Ah, the lion prince! You'll give me the challenge I'm craving, won't you? I'm having trouble finding decent enemies.<br>'''Skrimir:''' Gladly, Queen Nailah. I've wanted to fight a wolf ever since I heard the legends of your people as a cub. Let me show you why I am the heir to the lion king. You'd better hope you eastern laguz heal as well as we do.|Skrimir, when fighting [[Nailah]] in [[From Pain, Awakening|Part III, Endgame]] of ''Radiant Dawn''.}} | ||
{{Quote|'''Yuma:''' Death to the filthy sub-humans! Despicable, rabid beasts!<br>'''Skrimir:''' Yes! Feed my rage! Make me hate you. Give me reason to crush your bones in my jaws...|Skrimir, when fighting [[Yuma]] in [[Chaos Named (chapter)|Part | {{Quote|'''Yuma:''' Death to the filthy sub-humans! Despicable, rabid beasts!<br>'''Skrimir:''' Yes! Feed my rage! Make me hate you. Give me reason to crush your bones in my jaws...|Skrimir, when fighting [[Yuma]] in [[Chaos Named (chapter)|Part IV, Prologue]] of ''Radiant Dawn''.}} | ||
{{Quote|'''Numida:''' Ahhh! What a fearsome beast! Only the dark god could create such a monstrosity!<br>'''Skrimir:''' What’s wrong, little beorc? frightened? if you cannot look upon me, you cannot hope to defeat me!|Skrimir, when fighting [[Numida]] in [[Distortions|Part | {{Quote|'''Numida:''' Ahhh! What a fearsome beast! Only the dark god could create such a monstrosity!<br>'''Skrimir:''' What’s wrong, little beorc? frightened? if you cannot look upon me, you cannot hope to defeat me!|Skrimir, when fighting [[Numida]] in [[Distortions|Part IV, Chapter 3]] of ''Radiant Dawn''.}} | ||
===Death quotes=== | ===Death quotes=== | ||
{{quote|<!--'''Skrimir:''' Ugh! I shall concede this battle... Next time, victory shall be mine! Count on it!<br>'''Skrimir:''' Ugh! I will not fall! No matter what happens...I–<br>'''Ranulf:''' Skrimir, stop playacting... You're a better soldier than that... Skrimir... No! Wake up!!! Please... Please!<br>'''Skrimir:''' Ugh... Wounds are nothing compared to the shame of defeat...!<br>'''Micaiah:''' General Skrimir! Please fall back. You mustn't throw your life away... Think of those who’d mourn you if you were to die!<br>'''Skrimir:''' Ugghh... I obey only because you speak with the voice of the goddess...<br>'''Skrimir:''' No! I'm not going to die yet... No matter what happens...I... can’t...<br>'''Skrimir:''' -->Goddess Ashera... ...You gave me this life... And so it returns...to you...|Skrimir, in {{title|Radiant Dawn}}.}} | {{quote|<!--'''Skrimir:''' Ugh! I shall concede this battle... Next time, victory shall be mine! Count on it!<br>'''Skrimir:''' Ugh! I will not fall! No matter what happens...I–<br>'''Ranulf:''' Skrimir, stop playacting... You're a better soldier than that... Skrimir... No! Wake up!!! Please... Please!<br>'''Skrimir:''' Ugh... Wounds are nothing compared to the shame of defeat...!<br>'''Micaiah:''' General Skrimir! Please fall back. You mustn't throw your life away... Think of those who’d mourn you if you were to die!<br>'''Skrimir:''' Ugghh... I obey only because you speak with the voice of the goddess...<br>'''Skrimir:''' No! I'm not going to die yet... No matter what happens...I... can’t...<br>'''Skrimir:''' -->Goddess Ashera... ...You gave me this life... And so it returns...to you...|Skrimir, in {{title|Radiant Dawn}}.}} | ||
{{Quote|'''Skrimir:''' Graarr! That stung! But it's nothing compared to that time–<br>'''Micaiah:''' General Skrimir! You must fall back! Don't waste your life here. If you were to die, so many would mourn your passing.<br>'''Skrimir:''' Hmm... I hear the truth in your words, maiden. I will do as you ask.|Skrimir, in [[Chaos Named (chapter)|Part | {{Quote|'''Skrimir:''' Graarr! That stung! But it's nothing compared to that time–<br>'''Micaiah:''' General Skrimir! You must fall back! Don't waste your life here. If you were to die, so many would mourn your passing.<br>'''Skrimir:''' Hmm... I hear the truth in your words, maiden. I will do as you ask.|Skrimir, in [[Chaos Named (chapter)|Part IV, Prologue]] of ''Radiant Dawn''.}} | ||
==Other appearances== | ==Other appearances== | ||
=== | ==={{TCGCipher}}=== | ||
Skrimir is featured on two cards in {{TCGCipher}}. | Skrimir is featured on two cards in {{TCGCipher}}. | ||
{{TCGCipherData | {{TCGCipherData | ||
Line 141: | Line 156: | ||
==Flavor text== | ==Flavor text== | ||
{{ | {{DescriptionHdr}} | ||
| | {{DescriptionCell | ||
| | |game={{title|Radiant Dawn}} | ||
| | |english=A member of the lion clan of the<br>beast tribe laguz and nephew to<br>King Caineghis. He passed an<br>arduous series of trials by combat<br>to prove his strength and right<br>to succeed his uncle as king. | ||
|japanese=ガリア王国の獣牙族。獅子。<br>カイネギスの甥にあたる。<br>厳しい試練を戦い抜き、<br>世襲ではなく実力によって<br>獅子王の後継と目されている。 | |||
}} | }} | ||
{{DescriptionFtr}} | |||
==[[Choose Your Legends]] placement history== | |||
{{CYL results}} | |||
==Trivia== | ==Trivia== | ||
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|eng-name=Skrimir | |eng-name=Skrimir | ||
|eng-mean=Possibly derived from [[wikipedia:Skrýmir|Skrýmir]], one of the [[wikipedia:Jötunn|jötnar]] in Norse mythology. | |eng-mean=Possibly derived from [[wikipedia:Skrýmir|Skrýmir]], one of the [[wikipedia:Jötunn|jötnar]] in Norse mythology. | ||
| | |jpn-name={{h|スクリミル|Sukurimiru}} | ||
| | |jpn-mean=Officially romanized as '''Skrimir'''. | ||
|span-name=Skrimir | |||
|fren-name=Skrimir | |fren-name=Skrimir | ||
|ger-name=Skrimir | |ger-name=Skrimir | ||
|ital-name=Skrimir | |ital-name=Skrimir | ||
| | |por-name=Skrimir<ref>{{Cite web|quote={{lang|pt|Depois da guerra, ele virou assistente de Skrimir, o herdeiro do trone de Gallia.}}|url=https://guide.fire-emblem-heroes.com/pt-BR/09004004000361/|title={{lang|pt|Conheça alguns dos heróis}}|site=guide.fire-emblem-heroes.com/pt-BR/|retrieved=April 3, 2022}}</ref> | ||
|ch-trad-name={{h|斯克瑞米爾|Sīkèruìmǐ'ěr}}<ref>{{Cite web|quote={{lang|zh-Hant|在戰爭結束後,成為加利亞王國的下任國王斯克瑞米爾殿下的副手。}}|url=https://guide.fire-emblem-heroes.com/zh/09004004000361/|title={{lang|zh-Hant|英雄介紹}}|site=guide.fire-emblem-heroes.com/zh/|retrieved=April 3, 2022}}</ref> | |||
|ch-trad-mean=Skrimir | |||
}} | }} | ||
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===Official Artwork=== | ===Official Artwork=== | ||
<gallery> | <gallery> | ||
Portrait skrimir fe10.png|Portrait of Skrimir | FERD Skrimir.png|Artwork of Skrimir from {{title|Radiant Dawn}}. | ||
Portrait skrimir fe10.png|Portrait of Skrimir in {{title|Radiant Dawn}}. | |||
Ss fe10 skrimir unshifted.png|Skrimir as an unshifted Lion in {{title|Radiant Dawn}}. | |||
</gallery> | </gallery> | ||
=== | |||
====[[Meet some of the Heroes]] artwork==== | |||
<gallery> | <gallery> | ||
File:FEH mth Zelgius Jet-Black General 03.png|Skrimir in artwork of [[Zelgius]]: Jet-Black General from {{title|Heroes}}. | |||
</gallery> | </gallery> | ||
=== | |||
==={{title|Cipher}} artwork=== | |||
<gallery> | <gallery> | ||
TCGCipher Skrimir 01.png|Artwork of Skrimir from {{ | TCGCipher Skrimir 01.png|Artwork of Skrimir from {{title|Cipher}}. | ||
TCGCipher Skrimir 02.jpg|Artwork of Skrimir from {{TCGCipher}}. | TCGCipher Skrimir 02.jpg|Artwork of Skrimir from {{title|Cipher}}. | ||
TCGCipher 2nd Anniversary Senri Kita.jpg|Artwork of Skrimir and several other characters from {{title|Cipher}}. | |||
</gallery> | </gallery> | ||
{{Ref}} | {{Ref}} | ||
{{Project Characters}} | {{Project Characters}} |
Latest revision as of 11:23, 20 May 2024
This page has been marked as a stub. Please help improve the page by adding information. |
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Skrimir (Japanese: スクリミル, Skrimir) is the nephew and designated successor of Caineghis, and a playable character in Fire Emblem: Radiant Dawn.
Fire Emblem: Radiant Dawn
Role
Skrimir appears as an unrecruitable NPC in the Part III, Prologue, in the southwest of the map, alongside his squad of cats and tigers. He will charge the Begnion soldiers and attempt to reach the arrival point. The goal of the chapter is for Skrimir to reach the arrival point, and as such his death is a Game Over. Skrimir next appears as an unrecruitable NPC in the Part III, Endgame, in the west of the map, again accompanied by some cats and tigers. He will move and attack enemies for the duration of the map, and his death is no longer a Game Over.
Skrimir joins at the end of the Part III, Endgame and is forced into the Silver Army. He is force-deployed in both the Prologue and Chapter 3.
Starting stats and growth rates
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| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Availability
Part I | Part II | Part III | Part IV | |||||||||||||||||||||||||||||||||||||||
P | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | E | P | 1 | 2 | 3 | E | P | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | E | P | 1 | 2 | 3 | 4 | 5 | Endgame | |||||
1 | 2 | 1 | 2 | 3 | 4 | 5 | ||||||||||||||||||||||||||||||||||||
N | N | R | R | S | S | S | S | S | ||||||||||||||||||||||||||||||||||
Legend
|
Analysis
This character analysis section may not be accurate to every player's experience. |
Skrimir is a lion laguz unit who becomes playable starting from Part IV (and was an NPC for two chapters in Part III) and is forced onto Micaiah's team. His base stats are excellent all around, with most of his unshifted stats except magic and resistance being double digits, becoming high 20s to 30s when shifted. In particular, his defense base is high enough that he will outright receive zero damage if hit. His resistance, however, is extremely low, worsening his weakness against fire magic, like other beast tribe laguz.
Skrimir starts with the Provoke skill. It is situational at best, and detrimental at worst. Even though he can one round many enemies with relative ease while shifted, the same cannot be said for his unshifted state, who can die from a few good hits. His transformation gauge will also deplete faster due to most enemies targeting him. He also has innate Resolve, though his durability is high enough to prevent his HP from falling into range of triggering the skill, and is generally overkill when it does activate. His high weight can allow him to use Smite effectively. Quickclaw can give him a minor 2-range counterattack, though it is unreliable, and Skrimir (while shifted) is mostly dodgy enough to not allow him to get hit in the first place despite having decent enough speed to proc it. With his high speed, Skrimir can make versatile use of Adept.
Skrimir has a fire affinity which gives attack and accuracy, both of which are rather overkill, but still appreciated nonetheless.
Personality
When he is introduced, Skrimir is extremely reckless and bloodthirsty. He has little patience for higher planning, only cares about glorious battle, and believes that the beorc armies of Begnion will face him in honorable combat instead of making good use of their advantages. As the war progresses, he grows as an individual and leader. He comes to appreciate the wisdom of the beorc, and in particular develops a deep respect for the Branded tactician Soren. After the war, he becomes a much-beloved king of Gallia.
Supports
Bond supports
|
Endings
Skrimir, Fang of Gallia
Skrimir, as the new lion king, patrolled Gallia’s borders vigorously, and his large heart won the love of his people.
Quotes
Battle quotes
“ | Ugh! I shall concede this battle... Next time, victory shall be mine! Count on it! | ” | — Skrimir's escape quote in Radiant Dawn. |
---|
“ | Nailah: Ah, the lion prince! You'll give me the challenge I'm craving, won't you? I'm having trouble finding decent enemies. Skrimir: Gladly, Queen Nailah. I've wanted to fight a wolf ever since I heard the legends of your people as a cub. Let me show you why I am the heir to the lion king. You'd better hope you eastern laguz heal as well as we do. |
” | — Skrimir, when fighting Nailah in Part III, Endgame of Radiant Dawn. |
---|
“ | Yuma: Death to the filthy sub-humans! Despicable, rabid beasts! Skrimir: Yes! Feed my rage! Make me hate you. Give me reason to crush your bones in my jaws... |
” | — Skrimir, when fighting Yuma in Part IV, Prologue of Radiant Dawn. |
---|
“ | Numida: Ahhh! What a fearsome beast! Only the dark god could create such a monstrosity! Skrimir: What’s wrong, little beorc? frightened? if you cannot look upon me, you cannot hope to defeat me! |
” | — Skrimir, when fighting Numida in Part IV, Chapter 3 of Radiant Dawn. |
---|
Death quotes
“ | Goddess Ashera... ...You gave me this life... And so it returns...to you... | ” | — Skrimir, in Radiant Dawn. |
---|
“ | Skrimir: Graarr! That stung! But it's nothing compared to that time– Micaiah: General Skrimir! You must fall back! Don't waste your life here. If you were to die, so many would mourn your passing. Skrimir: Hmm... I hear the truth in your words, maiden. I will do as you ask. |
” | — Skrimir, in Part IV, Prologue of Radiant Dawn. |
---|
Other appearances
Fire Emblem Cipher
Skrimir is featured on two cards in Fire Emblem Cipher.
Fire Emblem Cipher data for Skrimir | |||||
---|---|---|---|---|---|
Regal-Fanged Successor, Skrimir | |||||
"Make me hate you. Give me reason to crush your bones in my jaws..." | |||||
Attack: 80 | Support: 10 | Range: 1 | Deploy Cost: 4 | ||
Class: Beast Tribe | Tier: Base | Class Change Cost: -- | |||
Regalia: [Trigger] [Once per turn] When this unit growths, draw 1 card. Crimson Mane: [Always] During your turn, your allied gain +30 attack. Showdown Roar: [Activate] [Once per turn] [] Reveal the top 5 cards of your deck. Choose any number of cards among the revealed cards, deploy them, and place the remaining cards in your Retreat Area. ( This skill becomes active while there are a total of 7 cards stacked with this unit.) | |||||
Card #B09-076SR • Artist: Senri Kita | |||||
Heir to Gallia, Skrimir | |||||
"Soldiers of Gallia! Follow me! As long as I lead you in battle, we will always win!" | |||||
Attack: 40 | Support: 10 | Range: 1 | Deploy Cost: 1 | ||
Class: Beast Tribe | Tier: Base | Class Change Cost: -- | |||
The Next Lion King: [Always] While this unit is in the front line, if you have at least two cards in your Bond Area, this unit gains +20 attack. Attack Emblem: [Support] Until the end of this battle, your attacking unit gains +20 attack. | |||||
Card #B09-077N • Artist: Senri Kita | |||||
Some card information translation provided by Serenes Forest. For more detailed strategic information on these cards, see their TCG wiki article on Skrimir . |
Flavor text
Game | Text (English) |
Text (Japanese) |
---|---|---|
Radiant Dawn | A member of the lion clan of the
beast tribe laguz and nephew to King Caineghis. He passed an arduous series of trials by combat to prove his strength and right to succeed his uncle as king. |
ガリア王国の獣牙族。獅子。
カイネギスの甥にあたる。 厳しい試練を戦い抜き、 世襲ではなく実力によって 獅子王の後継と目されている。 |
Choose Your Legends placement history
Round | Placement | Character | Votes |
---|
CYL 1 (2017) |
486 | Skrimir Radiant Dawn |
244 |
CYL 2 (2018) |
402 (−84) |
Skrimir Radiant Dawn |
435 (+191) |
CYL 3 (2019) |
279 (−105) |
Skrimir Radiant Dawn |
790 (+355) |
CYL 4 (2020) |
365 (+53) |
Skrimir Radiant Dawn |
376 (−414) |
CYL 5 (2021) |
319 (−46) |
Skrimir Radiant Dawn |
279 (−97) |
CYL 6 (2022) |
253 (−68) |
Skrimir Radiant Dawn |
386 (+107) |
CYL 7 (2023) |
141 (−112) |
Skrimir Radiant Dawn |
435 (+49) |
CYL 8 (2024) |
269 (+128) |
Skrimir Radiant Dawn |
234 (−201) |
Total results | This character has 8 entries across all Choose Your Legends polls. | 3,179 |
---|
Trivia
- According to Tellius Recollection, Skrimir was designed with an apparent age of 25.[1]
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Skrimir |
Possibly derived from Skrýmir, one of the jötnar in Norse mythology. |
Japanese |
スクリミル |
Officially romanized as Skrimir. |
Spanish |
Skrimir |
-- |
French |
Skrimir |
-- |
German |
Skrimir |
-- |
Italian |
Skrimir |
-- |
Portuguese |
Skrimir[2] |
-- |
Traditional Chinese |
斯克瑞米爾[3] |
Skrimir |
Gallery
Official Artwork
Artwork of Skrimir from Radiant Dawn.
Portrait of Skrimir in Radiant Dawn.
Skrimir as an unshifted Lion in Radiant Dawn.
Meet some of the Heroes artwork
Cipher artwork
Artwork of Skrimir from Cipher.
Artwork of Skrimir from Cipher.
Artwork of Skrimir and several other characters from Cipher.
References
- ↑ FE RD: Skrimir Character Profile (P. 100) Translation | kantopia, www.kantopia.wordpress.com, Retrieved: 2 March 2022
- ↑ "Depois da guerra, ele virou assistente de Skrimir, o herdeiro do trone de Gallia." — Conheça alguns dos heróis, guide.fire-emblem-heroes.com/pt-BR/, Retrieved: April 3, 2022
- ↑ "在戰爭結束後,成為加利亞王國的下任國王斯克瑞米爾殿下的副手。" — 英雄介紹, guide.fire-emblem-heroes.com/zh/, Retrieved: April 3, 2022
This article is part of Project Characters, a project focused on writing articles for every character present in the Fire Emblem series. |