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Forsyth: Difference between revisions
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{{Stub}} | {{Stub}} | ||
{{Character Infobox | {{Character Infobox | ||
| | |image=[[File:FESoV Forsyth.png|200px]] | ||
|caption=Artwork of Forsyth from {{title|Echoes: Shadows of Valentia}}. | |||
|help_text=A member of the Deliverance fighting to free Zofia. | |||
| | |||
| | |||
|gender=Male | |gender=Male | ||
|race=[[Human]] | |race=[[Human]] | ||
Line 22: | Line 10: | ||
|voice=*[[wikipedia:Chris Cason|Chris Cason]]<br><small>(English, {{title|Echoes: Shadows of Valentia}} and {{title|Heroes}})</small> | |voice=*[[wikipedia:Chris Cason|Chris Cason]]<br><small>(English, {{title|Echoes: Shadows of Valentia}} and {{title|Heroes}})</small> | ||
*Nobuyori Sagara<br><small>(Japanese, {{title|Echoes: Shadows of Valentia}} and {{title|Heroes}})</small> | *Nobuyori Sagara<br><small>(Japanese, {{title|Echoes: Shadows of Valentia}} and {{title|Heroes}})</small> | ||
|appearances= | |appearances=*{{title|Gaiden}} | ||
*{{title|Gaiden}} | |||
*{{title|Echoes: Shadows of Valentia}} | *{{title|Echoes: Shadows of Valentia}} | ||
*{{title|Heroes}} | *{{title|Heroes}} | ||
}} | }} | ||
{{quote| | {{quote|I've made a name for myself as a warrior. May as well take that to its logical conclusion and do some more warring.|Forsyth, to [[Python]].}} | ||
'''Forsyth''' (Japanese: {{hl|フォルス|Forusu}} ''Fols'') is a [[soldier]] in {{FE2}} and its remake {{FE15}}. He is a member of the | '''Forsyth''' (Japanese: {{hl|フォルス|Forusu}} ''Fols'') is a [[soldier]] in {{FE2}} and its remake {{FE15}}. He is a member of the [[Deliverance]]. | ||
=={{FE2}}== | =={{FE2}}== | ||
===Role=== | ===Role=== | ||
Forsyth is the second and last [[soldier]] recruited on [[Alm]]'s route. | Forsyth is the second and last [[soldier]] recruited on [[Alm]]'s route. | ||
He is a member of the Zofian [[Deliverance]], and tells Alm of [[Desaix]]'s plans to join forces with [[Rigel]] and the rumors of [[Mila]]'s disappearance. | He is a member of the Zofian [[Deliverance]], and tells Alm of [[Desaix]]'s plans to join forces with [[Rigel]] and the rumors of [[Mila]]'s disappearance. | ||
Line 53: | Line 40: | ||
|move=4 | |move=4 | ||
|la=y | |la=y | ||
|recruit=[[Zofia's Call|Act 1]], speak with [[Alm]] in the Deliverance Hideout | |recruit=[[Zofia's Call|Act 1]], speak with [[Alm]] in the Deliverance Hideout | ||
|HP1=30 | |HP1=30 | ||
|str1=40 | |str1=40 | ||
Line 92: | Line 79: | ||
=={{FE15}}== | =={{FE15}}== | ||
===Role=== | ===Role=== | ||
Forsyth reprises his role in the remake. He is also featured in a Memory Prism, where he and Python first join the Deliverance. | Forsyth reprises his role in the remake. He is also featured in a Memory Prism, where he and Python first join the Deliverance. | ||
===Starting stats and growth rates=== | ===Starting stats and growth rates=== | ||
{{CharStats FE15 | {{Tab | ||
|tab1=Main story | |||
|tab2=Outpost Rescue | |||
|tab3=Siege of Zofia Castle | |||
|content1={{CharStats FE15 | |||
|portrait=[[File:Portrait forsyth status fe15.png|128px]] | |portrait=[[File:Portrait forsyth status fe15.png|128px]] | ||
|sprite=soldier forsyth | |sprite=soldier forsyth | ||
Line 109: | Line 100: | ||
|res=5 | |res=5 | ||
|move=4 | |move=4 | ||
|skills={{Item|15|Lance|link=Lance ( | |skills={{Item|15|Lance|link=Lance (Famicom)|image=lance forecast}} | ||
|la=y | |la=y | ||
|HP1=45 | |HP1=45 | ||
Line 123: | Line 114: | ||
|luckmax=40 | |luckmax=40 | ||
|defmax=40 | |defmax=40 | ||
|recruit=[[Zofia's Call|Act 1]], [[talk]] to with [[Alm]] in the Deliverance Hideout | |recruit=[[Zofia's Call|Act 1]], [[talk]] to with [[Alm]] in the Deliverance Hideout | ||
}} | |||
|content2={{BossStats FE15 | |||
|portrait=[[File:Portrait forsyth status fe15.png|128px]] | |||
|sprite=soldier forsyth playable | |||
|class=Soldier | |||
|lv=4 | |||
|HP=26 | |||
|str=11 | |||
|skill=4 | |||
|spd=5 | |||
|luck=3 | |||
|def=6 | |||
|res=5 | |||
|move=4 | |||
|inventory={{Item|15|Bread}} | |||
|skills={{Item|15|Lance|link=Lance (Famicom)|image=lance forecast}} | |||
|la=y | |||
}} | |||
|content3={{BossStats FE15 | |||
|portrait=[[File:Portrait forsyth status fe15.png|128px]] | |||
|sprite=soldier forsyth playable | |||
|class=Soldier | |||
|lv=4 | |||
|HP=29 | |||
|str=12 | |||
|skill=5 | |||
|spd=6 | |||
|luck=4 | |||
|def=8 | |||
|res=5 | |||
|move=4 | |||
|inventory={{Item|15|Leftover Bread}} | |||
|skills={{Item|15|Lance|link=Lance (Famicom)|image=lance forecast}} | |||
|la=y | |||
}} | |||
}} | }} | ||
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===Analysis=== | ===Analysis=== | ||
{{analysis}} | {{analysis}} | ||
Forsyth joins late in Act 1 as a level 4 [[Soldier]]. While he has better growths than [[Lukas]] in areas like attack and speed, the main problem with him is that he's quite hard to train compared to other units. When recruited in the Deliverance HQ, there is really only one [[Liberation of Zofia Castle|map]] left for Forsyth to be deployed on. Unfortunately for this ''Forsyth'' to be reckoned with, the map proves to be very difficult for him to contribute anything on. Firstly, Soldiers are still limited to four movement at a point where many have already gotten to at least five movement, and Forsyth is generally outclassed by Lukas, as he joins with bases comparable to him, except that Lukas joins at the start of the game, and by that point, he likely already reached his promotion threshold, which is at level 7. Moreover, nearly every other class has access to ranged attacks, either through spells or specific equipment, to compensate for low movement while lance-users still have no access to [[Javelin]]s or [[Saunion]]. This means that [[Silque]] must [[Warp]] Forsyth to the frontlines for him to see any combat where he can retaliate; however, when he reaches the frontlines, you will find that the enemy cavaliers will double him and deal a noticeable amount of damage with his high [[HP]] not fully compensating for his subpar [[defense]] base for a Knight while he deals barely anything in return. While Forsyth is in a class line known for its tankiness, he has yet to promote—and is three levels away from doing so—meaning his tanking ability is far surpassed by essentially any other frontliner with better defense or enough speed to avoid getting doubled. For instance, any [[Villager]] turned [[Mercenary]], [[Alm]] if trained, and a promoted [[Lukas]] all surpass Forsyth in tanking capability, all of who are far more ideal units to use Silque's warp spell on. Essentially, you have a unit that is forced to attack at melee-range yet whose stats are far too horrible to do any noteworthy damage and is almost immediately put in mortal peril after one enemy phase. For this reason, it is hardly optimal, and borders on cruelty, to catapult Forsyth to the frontlines with Silque, meaning that for the entire map, Forsyth will likely be rushing to reach the action only to arrive once the fight is practically over; consequently, this also means that he has likely made little to no progress on the three levels he needs to promote. | |||
Once Act III begins, the maps become even more ill-suited to train Forsyth on, much less use any Soldier | Once Act III begins, the maps become even more ill-suited to train Forsyth on, much less use any Soldier or [[Knight]] on. Post-Act I maps become larger with enemies far more spread out and filled with more magic-users who will often be able to kill him in one-round. Deploying Forsyth on these maps will prove pointless once again due to his poor combat performance, lackluster defenses, and inability to reach the frontlines without help from Silque. Even maps that have choke points are unideal for Forsyth as he is simply worse than Lukas, any [[Myrmidon]] with a shield, Alm, and even Clive when it comes to tanking. Moreover, maps that are less empty or smaller are often plagued by [[Witch]]es, enemy units that can warp themselves anywhere on the map and will target units isolated from the rest of the army. Their favored targets are Armor Knights as they fall behind due to low movement and take massive damage due to their low speed. If you deploy Forsyth on a map with Witches, he is liable to get one-rounded by them since he will likely be underleveled and even if trained will more than likely still get doubled. These factors combined mean that there is not a single map where Forsyth can be deployed and provide some kind of benefit that a different unit cannot perform more competently. | ||
Many would counter these points by arguing you can train Forsyth to promotion in the Deliverance HQ; however, Lukas has been in your party the whole game, has likely promoted by the time you reach Forsyth and you do not need more than one Knight for the finale of Act I nor at any point beyond Act I. | Many would counter these points by arguing you can train Forsyth to promotion in the Deliverance HQ; however, Lukas has been in your party the whole game, has likely promoted by the time you reach Forsyth and you do not need more than one Knight for the finale of Act I nor at any point beyond Act I. At the very least, Forsyth does have a silver lining in his offensive growths; 45% Attack and 30% Speed mean he will hit fairly hard and, with heavy favoritism, be unusually resistant to being doubled for a Baron. Of course, you could also spend that effort on making other units with more potential even stronger - the decision is yours. | ||
=={{FEH}}== | =={{FEH}}== | ||
===Role=== | ===Role=== | ||
Forsyth is one of the characters added to the game in the [[Lethal Swordsman]] update, and became available for summoning by players on October 21, 2019. | Forsyth is one of the characters added to the game in the [[Lethal Swordsman]] update, and became available for summoning by players on October 21, 2019. Only one variation of Forsyth is currently available in ''Heroes'', based on his ''Echoes: Shadows of Valentia'' incarnation. | ||
===Starting stats=== | ===Forsyth: Loyal Lieutenant=== | ||
====Starting stats==== | |||
:''Forsyth: Loyal Lieutenant is only available at 5{{star}} rarity.'' | :''Forsyth: Loyal Lieutenant is only available at 5{{star}} rarity.'' | ||
{{CharStats FEH | {{CharStats FEH | ||
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|rarity=5 | |rarity=5 | ||
|wpntype=Lance | |wpntype=Lance | ||
|unittype=Armor | |unittype=Armor | ||
|HP=23 | |HP=23 | ||
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|def=11 | |def=11 | ||
|res=7 | |res=7 | ||
| | |HP_gr=55 | ||
| | |atk_gr=70 | ||
| | |spd_gr=35 | ||
| | |def_gr=65 | ||
| | |res_gr=60 | ||
|offense=[[Sol Lance]] | |offense=[[Sol Lance]] | ||
|special=[[Glowing Ember]] | |special=[[Glowing Ember]] | ||
}} | }} | ||
===Skill set=== | ====Skill set==== | ||
{| | {{FEH skill set | ||
|name=Forsyth: Loyal Lieutenant | |||
|minrarity=5 | |||
|- | |- | ||
|weapon1=Iron Lance | |||
|weapon1auto=1 | |||
|weapon1cost=50 | |||
| | |||
| | |||
| | |||
|- | |- | ||
|weapon2=Steel Lance | |||
|} | |weapon2unlock=2 | ||
|weapon2auto=3 | |||
|weapon2cost=100 | |||
|- | |||
|weapon3=Silver Lance | |||
|weapon3unlock=3 | |||
|weapon3auto=4 | |||
|weapon3cost=200 | |||
|- | |||
|weapon4=Sol Lance | |||
|weapon4auto=5 | |||
|weapon4cost=400 | |||
|- | |||
|special1=Glowing Ember | |||
|special1unlock=3 | |||
|special1auto=4 | |||
|special1cost=100 | |||
|- | |||
|special2=Bonfire | |||
|special2unlock=4 | |||
|special2cost=200 | |||
|- | |||
|passa1=Def/Res Bond 1 | |||
|passa1unlock=1 | |||
|passa1cost=60 | |||
|- | |||
|passa2=Def/Res Bond 2 | |||
|passa2unlock=2 | |||
|passa2cost=120 | |||
|- | |||
|passa3=Def/Res Bond 3 | |||
|passa3unlock=4 | |||
|passa3cost=240 | |||
|- | |||
|passb1=Bold Fighter 1 | |||
|passb1unlock=3 | |||
|passb1cost=60 | |||
|- | |||
|passb2=Bold Fighter 2 | |||
|passb2unlock=4 | |||
|passb2cost=120 | |||
|- | |||
|passb3=Bold Fighter 3 | |||
|passb3unlock=5 | |||
|passb3cost=240 | |||
|- | |||
|passc1=Fortify Def 1 | |||
|passc1unlock=2 | |||
|passc1cost=50 | |||
|- | |||
|passc2=Fortify Def 2 | |||
|passc2unlock=3 | |||
|passc2cost=100 | |||
|- | |||
|passc3=Fortify Def 3 | |||
|passc3unlock=4 | |||
|passc3cost=200 | |||
|- | |||
|passc4=Joint Hone Def | |||
|passc4unlock=5 | |||
|passc4cost=300 | |||
}} | |||
==Personality | ==Personality== | ||
Forsyth had very little characterization in ''Gaiden'', owing to his minimal dialogue. He was given an expanded personality in ''Shadows of Valentia'', where he has a straightforward attitude, being very passionate about fighting in the [[Deliverance]]. As a result, he is unable to understand apathy in other people, especially his childhood friend [[Python]]. | Forsyth had very little characterization in ''Gaiden'', owing to his minimal dialogue. He was given an expanded personality in ''Shadows of Valentia'', where he has a straightforward attitude, being very passionate about fighting in the [[Deliverance]]. As a result, he is unable to understand apathy in other people, especially his childhood friend [[Python]]. | ||
==Supports== | ==Supports== | ||
{{Main|Forsyth/Supports}} | {{Main|Forsyth/Supports}} | ||
{{SupportSys3DS03 | |||
|supportsc=3 | |||
|supportsb=2 | |||
|portrait=[[File:Portrait forsyth fe15.png|150px]] | |||
|class=Soldier | |||
|portraitm1=[[File:Small portrait python fe15.png]] | |||
|supportm1=Python | |||
|classm1=Archer | |||
|cm1=20 | |||
|bm1=45 | |||
|am1=90 | |||
|portraitm2=[[File:Small portrait lukas fe15.png]] | |||
|supportm2=Lukas | |||
|classm2=Soldier | |||
|cm2={{h|15|Requires DLC}} | |||
|bm2={{h|35|Requires DLC}} | |||
|am2={{h|60|Requires DLC}} | |||
|portraitm3=[[File:Small portrait clive fe15.png]] | |||
|supportm3=Clive | |||
|classm3=Cavalier | |||
|cm3={{h|15|Requires DLC}} | |||
|bm3={{h|35|Requires DLC}} | |||
|am3={{h|60|Requires DLC}} | |||
|portraito1=[[File:Small portrait lukas fe15.png]] | |||
|supporto1=Lukas | |||
|classo1=Soldier | |||
|bond1=Hit +5 | |||
|portraito2=[[File:Small portrait clive fe15.png]] | |||
|supporto2=Clive | |||
|classo2=Cavalier | |||
|bond2=Hit +5 | |||
}} | |||
==Base conversations== | ==Base conversations== | ||
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===''Echoes: Shadows of Valentia''=== | ===''Echoes: Shadows of Valentia''=== | ||
{{sectstub}}<!--what happens if both Clive and Python are dead?--> | |||
<small>''If Python and Clive survived''</small><br> | <small>''If Python and Clive survived''</small><br> | ||
Forsyth joined the One Kingdom's knights after the war, working hard to bring order back to the land. Time took off some of his more caustic edges, and he served many years alongside Clive as a poised and thoughtful lieutenant. | Forsyth joined the One Kingdom's knights after the war, working hard to bring order back to the land. Time took off some of his more caustic edges, and he served many years alongside Clive as a poised and thoughtful lieutenant. | ||
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<small>''If Python died''</small><br> | <small>''If Python died''</small><br> | ||
Forsyth joined the One Kingdom's knights after the war. The loss of Python left him empty, which is perhaps why he volunteered to go to the borderlands to bring the king's peace. He met and wed a woman from the area, and the two never returned to the capital. | Forsyth joined the One Kingdom's knights after the war. The loss of Python left him empty, which is perhaps why he volunteered to go to the borderlands to bring the king's peace. He met and wed a woman from the area, and the two never returned to the capital. | ||
==Quotes== | ==Quotes== | ||
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==Other appearances== | ==Other appearances== | ||
==={{TCGCipher}}=== | ==={{TCGCipher}}=== | ||
Forsyth is | Forsyth is featured on one card in {{TCGCipher}}. | ||
{{TCGCipherData | {{TCGCipherData | ||
|name=Forsyth | |name=Forsyth | ||
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|weapon1=Lance | |weapon1=Lance | ||
|type1=[[File:It TCGCipher Armor.png|20px|Armor]] | |type1=[[File:It TCGCipher Armor.png|20px|Armor]] | ||
|quote1=Never fear | |quote1=Never fear – I intend to slay as many foes as possible in your good name! Long live the Deliverance, and three huzzahs for Sir Clive! | ||
|attack1=50 | |attack1=50 | ||
|support1=10 | |support1=10 | ||
Line 448: | Line 489: | ||
}} | }} | ||
==Flavor text== | |||
{{DescriptionHdr}} | |||
{{DescriptionCell | |||
|game={{title|Echoes: Shadows of Valentia}}<br><small>(Main game)</small> | |||
|english=A member of the Deliverance<br>fighting to free Zofia. | |||
|japanese=ソフィア解放軍の一員。 | |||
}} | |||
{{DescriptionCell | |||
|game={{title|Echoes: Shadows of Valentia}}<br><small>(''Rise of the Deliverance'')</small> | |||
|english=A member of the<br>Zofian Deliverance. | |||
|japanese=ソフィア解放軍の一員。 | |||
}} | |||
{{DescriptionCell | |||
|game={{title|Heroes}}<!--<br><small>(Forsyth: Loyal Lieutenant)</small>--> | |||
|english=A soldier with the Deliverance. Advisor<br>to Clive, whom he has sworn an ardent<br>allegiance to. Appears in Fire Emblem<br>Echoes: Shadows of Valentia. | |||
|japanese=ソフィア解放軍のソルジャー。<br>クレーベの副官で彼に忠誠を誓う熱血漢。<br>(登場:『ファイアーエムブレム Echoes』) | |||
}} | |||
{{DescriptionFtr}} | |||
==[[Meet some of the Heroes]] entries== | |||
{{MtH | |||
|full_name=Forsyth: Loyal Lieutenant | |||
|name=Forsyth Loyal Lieutenant | |||
|blurb1=Here's Forsyth! He's a brave soldier who dedicated himself to serving the Deliverance in its battle against the Rigelian Empire! | |||
|blurb2=It was always Forsyth's dream to be a knight. But being of common origins, he soon discovered that it was rare for anyone other than members of the nobility to join the knighthood. | |||
|blurb3=Forsyth believed that he could find a way in by making a name for himself. After earning the trust of Clive, he played a decisive role as his second-in-command! | |||
|blurb4=Forsyth has a positive attitude that helps to embolden his allies as well. I just know that one day, he'll make his dream come true! | |||
|Related_name1=Clive | |||
|Related_blurb1=Former leader of the Deliverance and Clair's brother. Idealistic and focused on the good of the kingdom. He made Forsyth his second-in-command. | |||
|Related_name2=Python | |||
|Related_blurb2=An archer with the Deliverance. His nonchalant exterior belies a serious character that cares deeply for his allies. He was invited by Forsyth to join the Deliverance. | |||
}} | |||
==[[Choose Your Legends]] placement history== | |||
{{CYL results}} | |||
<!-- | |||
==Trivia== | ==Trivia== | ||
--> | |||
==Etymology and other languages== | ==Etymology and other languages== | ||
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|eng-fan-name=Force | |eng-fan-name=Force | ||
|eng-fan-mean=Used in the ''Gaiden'' [[fan translation]]. | |eng-fan-mean=Used in the ''Gaiden'' [[fan translation]]. | ||
| | |jpn-name={{hover|フォルス|Forusu}} | ||
| | |jpn-mean=Officially romanized as '''Fols'''. | ||
|span-name=Forsyth | |span-name=Forsyth | ||
|span-mean=As above. | |span-mean=As above. | ||
Line 470: | Line 548: | ||
|por-br-name=Forsyth | |por-br-name=Forsyth | ||
|por-br-mean=As above. | |por-br-mean=As above. | ||
|kor-name={{h|폴스|Polseu}} | |||
|kor-mean=Fols | |||
|ch-simp-name={{h|弗鲁斯|Fúlǔsī}} | |ch-simp-name={{h|弗鲁斯|Fúlǔsī}} | ||
|ch-simp-mean=Fols | |ch-simp-mean=Fols | ||
Line 477: | Line 557: | ||
==Gallery== | ==Gallery== | ||
{| class="mw-collapsible mw-collapsed" style="width: 75%; border: 1px solid {{Color2}}; background: {{Color1}}; | {| class="mw-collapsible mw-collapsed" style="width: 75%; border: 1px solid {{Color2}}; background: {{Color1}}; border-radius: 15px; margin: auto; text-align: center" | ||
|- | |- | ||
! style="border: 1px solid {{Color2}} | ! style="border: 1px solid {{Color2}}; background: {{Color1}}; border-radius: 15px" | Sprite Gallery | ||
|- | |- | ||
| | | | ||
{| style="width: 100%; background: {{Color3}}; | {| style="width: 100%; background: {{Color3}}; border-radius: 15px; border: 1px solid {{Color2}}; margin: auto; border-spacing: 0" | ||
| | | rowspan="2" style="width: 50%" | [[File:Portrait forsyth fe02.png]] | ||
| style="border-left: 1px solid {{Color2}}; border-bottom: 1px solid {{Color2}} | | style="border-left: 1px solid {{Color2}}; border-bottom: 1px solid {{Color2}}" | [[Soldier]] | ||
| style="border-left: 1px solid {{Color2}}; border-bottom: 1px solid {{Color2}} | | style="border-left: 1px solid {{Color2}}; border-bottom: 1px solid {{Color2}}" | [[Knight]] | ||
| style="border-left: 1px solid {{Color2}}; border-bottom: 1px solid {{Color2}} | | style="border-left: 1px solid {{Color2}}; border-bottom: 1px solid {{Color2}}" | [[Baron]] | ||
|- | |- | ||
| style="border-left: 1px solid {{Color2}} | | style="border-left: 1px solid {{Color2}}" | [[File:Bs fe02 soldier lance.png]]<br>[[Lance]] | ||
| style="border-left: 1px solid {{Color2}} | | style="border-left: 1px solid {{Color2}}" | [[File:Bs fe02 knight lance 01.png]]<br>[[Lance]] | ||
| style="border-left: 1px solid {{Color2}} | | style="border-left: 1px solid {{Color2}}" | [[File:Bs fe02 baron lance.png]]<br>[[Lance]] | ||
|} | |} | ||
|} | |} | ||
===Official artwork=== | |||
<gallery> | <gallery> | ||
FEG Lukas Forsyth Python.png|Artwork of [[Lukas]], Forsyth, and [[Python]] from the art book ''[[Fire Emblem: The Complete]]''. | FEG Lukas Forsyth Python.png|Artwork of [[Lukas]], Forsyth, and [[Python]] from the art book ''[[Fire Emblem: The Complete]]''. | ||
FESoV Forsyth.png|Artwork of Forsyth from {{FE15}}. | FESoV Forsyth.png|Artwork of Forsyth from {{FE15}}. | ||
Portrait forsyth fe15.png|Forsyth's portrait in {{title|Echoes: Shadows of Valentia}}. | Portrait forsyth fe15.png|Forsyth's portrait in {{title|Echoes: Shadows of Valentia}}. | ||
</gallery> | |||
==={{title|Heroes}} artwork=== | |||
<gallery> | |||
FEH Forsyth Loyal Lieutenant 01.png|Artwork of Forsyth: Loyal Lieutenant. | |||
FEH Forsyth Loyal Lieutenant 02.png|Artwork of Forsyth: Loyal Lieutenant. | |||
FEH Forsyth Loyal Lieutenant 02a.png|Artwork of Forsyth: Loyal Lieutenant. | |||
FEH Forsyth Loyal Lieutenant 03.png|Artwork of Forsyth: Loyal Lieutenant. | |||
FEH mth Forsyth Loyal Lieutenant 01.png|Artwork of Forsyth: Loyal Lieutenant. | |||
FEH mth Forsyth Loyal Lieutenant 02.png|Artwork of Forsyth: Loyal Lieutenant. | |||
FEH mth Forsyth Loyal Lieutenant 03.png|Artwork of Forsyth: Loyal Lieutenant. | |||
FEH mth Forsyth Loyal Lieutenant 04.png|Artwork of Forsyth: Loyal Lieutenant. | |||
FEH mth Python Apathetic Archer 03.png|Forsyth in artwork of [[Python]]: Apathetic Archer. | |||
</gallery> | |||
==={{title|Cipher}} artwork=== | |||
<gallery> | |||
TCGCipher Forsyth 01.jpg|Artwork of Forsyth. | |||
</gallery> | </gallery> | ||
Latest revision as of 19:42, 22 April 2024
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“ | I've made a name for myself as a warrior. May as well take that to its logical conclusion and do some more warring. | ” | — Forsyth, to Python. |
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Forsyth (Japanese: フォルス Fols) is a soldier in Fire Emblem Gaiden and its remake Fire Emblem Echoes: Shadows of Valentia. He is a member of the Deliverance.
Fire Emblem Gaiden
Role
Forsyth is the second and last soldier recruited on Alm's route.
He is a member of the Zofian Deliverance, and tells Alm of Desaix's plans to join forces with Rigel and the rumors of Mila's disappearance.
Starting stats and growth rates
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Promotion stat gains
Class | HP | Str | Skill | Spd | Lck | Def | Res | Con | Mov | Weapon level |
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Armor | +x to 34 | +x to 16 | +0 | +0 | +0 | +x to 12 | +1 | +0 | +0 | -- |
Baron | +x to 40 | +x to 22 | +x to 6 | +0 | +0 | +x to 18 | +6 | +0 | +0 | -- |
- In Gaiden, promotion gains give the character as many points as necessary—the "x" value shown in the table—to reach the promoted class' base stats. If the character's stats are higher than their promoted class' base stats, they will not receive any bonus; however, if all stats are higher, then they will receive +1 to HP.
Fire Emblem Echoes: Shadows of Valentia
Role
Forsyth reprises his role in the remake. He is also featured in a Memory Prism, where he and Python first join the Deliverance.
Starting stats and growth rates
Main story Outpost Rescue Siege of Zofia Castle
Growth rates when reclassed
Villager/Cavalier/Paladin/Gold Knight Mercenary/Myrmidon/Dread Fighter Archer/Sniper/Bow Knight Mage/Sage
Class | HP | Atk | Skill | Spd | Lck | Def | Res |
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Villager/Cavalier/Paladin/Gold Knight | 40% | 40% | 30% | 40% | 40% | 30% | 3% |
Skogul/Yasha Spartan Oliphantier Guru
Promotion stat gains
Class | HP | Str | Skill | Spd | Lck | Def | Res | Mov | Weapon level |
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Armor | +x to 34 | +x to 16 | +0 | +0 | +0 | +x to 12 | +0 | +0 | -- |
Baron | +x to 40 | +x to 22 | +x to 6 | +0 | +0 | +x to 18 | +0 | +0 | -- |
- In Fire Emblem Echoes: Shadows of Valentia, promotion gains give the character as many points as necessary—the "x" value shown in the table—to reach the promoted class' base stats. If the character's stats are higher than their promoted class' base stats, they will not receive any bonus; however, if all stats are higher, then they will receive +1 to HP.
Analysis
This character analysis section may not be accurate to every player's experience. |
Forsyth joins late in Act 1 as a level 4 Soldier. While he has better growths than Lukas in areas like attack and speed, the main problem with him is that he's quite hard to train compared to other units. When recruited in the Deliverance HQ, there is really only one map left for Forsyth to be deployed on. Unfortunately for this Forsyth to be reckoned with, the map proves to be very difficult for him to contribute anything on. Firstly, Soldiers are still limited to four movement at a point where many have already gotten to at least five movement, and Forsyth is generally outclassed by Lukas, as he joins with bases comparable to him, except that Lukas joins at the start of the game, and by that point, he likely already reached his promotion threshold, which is at level 7. Moreover, nearly every other class has access to ranged attacks, either through spells or specific equipment, to compensate for low movement while lance-users still have no access to Javelins or Saunion. This means that Silque must Warp Forsyth to the frontlines for him to see any combat where he can retaliate; however, when he reaches the frontlines, you will find that the enemy cavaliers will double him and deal a noticeable amount of damage with his high HP not fully compensating for his subpar defense base for a Knight while he deals barely anything in return. While Forsyth is in a class line known for its tankiness, he has yet to promote—and is three levels away from doing so—meaning his tanking ability is far surpassed by essentially any other frontliner with better defense or enough speed to avoid getting doubled. For instance, any Villager turned Mercenary, Alm if trained, and a promoted Lukas all surpass Forsyth in tanking capability, all of who are far more ideal units to use Silque's warp spell on. Essentially, you have a unit that is forced to attack at melee-range yet whose stats are far too horrible to do any noteworthy damage and is almost immediately put in mortal peril after one enemy phase. For this reason, it is hardly optimal, and borders on cruelty, to catapult Forsyth to the frontlines with Silque, meaning that for the entire map, Forsyth will likely be rushing to reach the action only to arrive once the fight is practically over; consequently, this also means that he has likely made little to no progress on the three levels he needs to promote.
Once Act III begins, the maps become even more ill-suited to train Forsyth on, much less use any Soldier or Knight on. Post-Act I maps become larger with enemies far more spread out and filled with more magic-users who will often be able to kill him in one-round. Deploying Forsyth on these maps will prove pointless once again due to his poor combat performance, lackluster defenses, and inability to reach the frontlines without help from Silque. Even maps that have choke points are unideal for Forsyth as he is simply worse than Lukas, any Myrmidon with a shield, Alm, and even Clive when it comes to tanking. Moreover, maps that are less empty or smaller are often plagued by Witches, enemy units that can warp themselves anywhere on the map and will target units isolated from the rest of the army. Their favored targets are Armor Knights as they fall behind due to low movement and take massive damage due to their low speed. If you deploy Forsyth on a map with Witches, he is liable to get one-rounded by them since he will likely be underleveled and even if trained will more than likely still get doubled. These factors combined mean that there is not a single map where Forsyth can be deployed and provide some kind of benefit that a different unit cannot perform more competently.
Many would counter these points by arguing you can train Forsyth to promotion in the Deliverance HQ; however, Lukas has been in your party the whole game, has likely promoted by the time you reach Forsyth and you do not need more than one Knight for the finale of Act I nor at any point beyond Act I. At the very least, Forsyth does have a silver lining in his offensive growths; 45% Attack and 30% Speed mean he will hit fairly hard and, with heavy favoritism, be unusually resistant to being doubled for a Baron. Of course, you could also spend that effort on making other units with more potential even stronger - the decision is yours.
Fire Emblem Heroes
Role
Forsyth is one of the characters added to the game in the Lethal Swordsman update, and became available for summoning by players on October 21, 2019. Only one variation of Forsyth is currently available in Heroes, based on his Echoes: Shadows of Valentia incarnation.
Forsyth: Loyal Lieutenant
Starting stats
- Forsyth: Loyal Lieutenant is only available at 5★ rarity.
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Initial Stats Level 40 Stats
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Skill set
Skill set | ||||
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Skill | Unlock | Auto-unlock | SP cost | |
Iron Lance | ★★★★★ | ★★★★★ | 50 | |
Steel Lance | ★★★★★ | ★★★★★ | 100 | |
Silver Lance | ★★★★★ | ★★★★★ | 200 | |
Sol Lance | ★★★★★ | ★★★★★ | 400 | |
Glowing Ember | ★★★★★ | ★★★★★ | 100 | |
Bonfire | ★★★★★ | — | 200 | |
A | Def/Res Bond 1 | ★★★★★ | — | 60 |
A | Def/Res Bond 2 | ★★★★★ | — | 120 |
A | Def/Res Bond 3 | ★★★★★ | — | 240 |
B | Bold Fighter 1 | ★★★★★ | — | 60 |
B | Bold Fighter 2 | ★★★★★ | — | 120 |
B | Bold Fighter 3 | ★★★★★ | — | 240 |
C | Fortify Def 1 | ★★★★★ | — | 50 |
C | Fortify Def 2 | ★★★★★ | — | 100 |
C | Fortify Def 3 | ★★★★★ | — | 200 |
C | Joint Hone Def | ★★★★★ | — | 300 |
Personality
Forsyth had very little characterization in Gaiden, owing to his minimal dialogue. He was given an expanded personality in Shadows of Valentia, where he has a straightforward attitude, being very passionate about fighting in the Deliverance. As a result, he is unable to understand apathy in other people, especially his childhood friend Python.
Supports
- Main article:
Forsyth/Supports
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Base conversations
- Main article:
Forsyth/Conversations
Ending
Gaiden
As one of the knights of the kingdom, he works towards the restoration of Valentia.
Echoes: Shadows of Valentia
This section has been marked as a stub. Please help improve the page by adding information.
If Python and Clive survived
Forsyth joined the One Kingdom's knights after the war, working hard to bring order back to the land. Time took off some of his more caustic edges, and he served many years alongside Clive as a poised and thoughtful lieutenant.
If Clive died
Forsyth joined the One Kingdom's knights after the war, and he lived his life for them as the late Clive would have wanted. Time took off some of Forsyth's more caustic edges, giving him a poised and thoughtful demeanor that reminded many of his old commander.
If Python died
Forsyth joined the One Kingdom's knights after the war. The loss of Python left him empty, which is perhaps why he volunteered to go to the borderlands to bring the king's peace. He met and wed a woman from the area, and the two never returned to the capital.
Quotes
Battle quotes
“ | I'm a Forsyth to be reckoned with! | ” | — Forsyth after defeating an enemy |
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The Final Battle quote
“ | I have no deference for one who would wield unjust power over his people. Such a despot is no god of mine! | ” | — Forsyth |
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Critical quotes
“ | In the name of Zofia! | ” | — Forsyth |
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“ | The gauntlets are off! | ” | — Forsyth |
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“ | Take care now! | ” | — Forsyth |
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“ | Farewell! | ” | — Forsyth |
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Death quotes
“ | T-too bad... | ” | — Forsyth, in Gaiden. |
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“ | It appears I'm done for... Forgive me, Sir Clive... I'm no use to you any...more... | ” | — Forsyth, in Fire Emblem Echoes: Shadows of Valentia (Classic Mode). |
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“ | Oh dear. I seem to have put too much stock in my abilities. I'll get to safety. Carry on without me! | ” | — Forsyth, in Fire Emblem Echoes: Shadows of Valentia (Casual Mode). |
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Heroes quotes
- Main article:
Forsyth/Quotes (Heroes)
Other appearances
Fire Emblem Cipher
Forsyth is featured on one card in Fire Emblem Cipher.
Fire Emblem Cipher data for Forsyth | |||||
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Loyal and Strict Lieutenant, Forsyth | |||||
"Never fear – I intend to slay as many foes as possible in your good name! Long live the Deliverance, and three huzzahs for Sir Clive!" | |||||
Attack: 50 | Support: 10 | Range: 1 | Deploy Cost: 3 | ||
Class: Knight | Tier: Advanced | Class Change Cost: 2 | |||
"Ha! Stand aside!": [Trigger] When this unit is deployed, until the end of your opponent's next turn, this unit gains +20 attack. Armor Expertise: [Always] While this unit is being attacked by a non- unit, this unit gains +20 attack. | |||||
Card #B11-059HN • Artist: Tomohide Takaya | |||||
Some card information translation provided by Serenes Forest. For more detailed strategic information on these cards, see their TCG wiki article on Forsyth . |
Flavor text
Game | Text (English) |
Text (Japanese) |
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Echoes: Shadows of Valentia (Main game) |
A member of the Deliverance
fighting to free Zofia. |
ソフィア解放軍の一員。
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Echoes: Shadows of Valentia (Rise of the Deliverance) |
A member of the
Zofian Deliverance. |
ソフィア解放軍の一員。
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Heroes | A soldier with the Deliverance. Advisor
to Clive, whom he has sworn an ardent allegiance to. Appears in Fire Emblem Echoes: Shadows of Valentia. |
ソフィア解放軍のソルジャー。
クレーベの副官で彼に忠誠を誓う熱血漢。 (登場:『ファイアーエムブレム Echoes』) |
Meet some of the Heroes entries
Choose Your Legends placement history
Round | Placement | Character | Votes |
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CYL 2 (2018) |
270 (−455) |
Forsyth Gaiden / Echoes: Shadows of Valentia |
839 (+785) |
CYL 3 (2019) |
274 (+14) |
Forsyth Gaiden / Echoes: Shadows of Valentia |
820 (−19) |
CYL 4 (2020) |
522 (+175) |
Forsyth Gaiden / Echoes: Shadows of Valentia |
174 (−646) |
CYL 5 (2021) |
485 (−37) |
Forsyth Gaiden / Echoes: Shadows of Valentia |
144 (−30) |
CYL 6 (2022) |
478 (−9) |
Forsyth Gaiden / Echoes: Shadows of Valentia |
150 (+6) |
CYL 7 (2023) |
482 (+4) |
Forsyth Gaiden / Echoes: Shadows of Valentia |
101 (−49) |
CYL 8 (2024) |
505 (+23) |
Forsyth Gaiden / Echoes: Shadows of Valentia |
92 (−9) |
Total results | This character has 8 entries across all Choose Your Legends polls. | 2,374 |
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Etymology and other languages
Names, etymology, and in other regions | ||
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Language | Name | Definition, etymology, and notes |
English |
Forsyth |
A Scottish and Irish surname, from the Scottish Gaelic Fearsithe, meaning "man of peace", from fear "man" and sìth "peace".[1] |
English (unofficial) |
Force |
Used in the Gaiden fan translation. |
Japanese |
フォルス |
Officially romanized as Fols. |
Spanish |
Forsyth |
As above. |
French |
Forsyth |
As above. |
German |
Forsyth |
As above. |
Italian |
Forsyth |
As above. |
Dutch |
Forsyth |
As above. |
Portuguese (Brazil) |
Forsyth |
As above. |
Korean |
폴스 |
Fols |
Simplified Chinese |
弗鲁斯 |
Fols |
Traditional Chinese |
弗魯斯 |
Fols |
Gallery
Sprite Gallery | |||||||
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Official artwork
Artwork of Lukas, Forsyth, and Python from the art book Fire Emblem: The Complete.
Artwork of Forsyth from Fire Emblem Echoes: Shadows of Valentia.
Forsyth's portrait in Echoes: Shadows of Valentia.
Heroes artwork
Forsyth in artwork of Python: Apathetic Archer.
Cipher artwork
References
This article is part of Project Characters, a project focused on writing articles for every character present in the Fire Emblem series. |
Fire Emblem Gaiden | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Fire Emblem Echoes: Shadows of Valentia | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Fire Emblem Heroes | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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