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Constance

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Constance von Nuvelle

Part I Part II

FETH Constance 01.png
Artwork of Constance from Three Houses.

Gender

Female

Race

Human

Age
  • 18 (Part I)
  • 23 (Part II)
Birthday

20th of the Lone Moon (March 20th)

Height

164 cm (~5'5")

Nationality

Adrestian

Starting class

Noble

Voiced by

Appearance(s)

Alas! For some foul reason, surface dwellers have been after us of late.
— Constance

Constance von Nuvelle (pronounced /ˈkɒnstæns vɒn nuˈvɛl/[key]; Japanese: コンスタンツェ=フォン=ヌーヴェル Konstanze von Nouvelle) is a playable character in Fire Emblem: Three Houses, made available via downloadable content. Constance plays a prominent role in the DLC side story, Cindered Shadows.

Biography

FERK Athos.png

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Constance von Nuvelle is the sole survivor of House Nuvelle, a noble house of the Adrestian Empire that fell during the Dagda and Brigid War. When she was growing up, she would commonly visit House Bartels, and became friends with Emile and Mercedes during her visits. She also became familiar with other noble children, especially the heir to House Aegir, Ferdinand.

House Nuvelle fell because of their secrecy and refusal to marry with other noble houses. While it is listed that the house's Crest is the Crest of Macuil, in truth, they bear the Crest of Noa, one of the lost Crests of the Four Apostles. As the sole survivor, Constance is the sole bearer of the Crest. The fall of her house was so traumatic, she fears direct sunlight and suffers a severe change in personality when she is outdoors in the daytime.

Constance attended the Fhirdiad School of Sorcery; she graduated in Imperial Year 117, one year before Annette and Mercedes enrolled. After graduating, Constance took refuge in Abyss as a member of the Ashen Wolves, plotting her chance to revive her fallen house.

After the timeskip, if Constance was recruited, she returns to Garreg Mach on the day of the millennium festival and accompanies the group throughout the war. If not recruited, Constance disappears from Abyss, and her whereabouts are unknown.

Fire Emblem: Three Houses

Role

Constance is a recruitable unit regardless of which house you pick, and will be available to recruit once you complete Chapter 2 of Cindered Shadows.

Starting stats and growth rates

Playable

Main article: Constance/Stats

Main story Cindered Shadows P: A Cursed Relic, Normal P: A Cursed Relic, Hard P: A Cursed Relic, Maddening

Small portrait constance fe16.png
Ma ns01 noble constance playable.gif Noble
Level 3
Movement 4
Crest Crest of Noa
Recruitment: Chapter 2, talk to while exploring the monastery after completing Chapter 2 of the Cindered Shadows side story

Base Stats Growth Rates Max Stats

Inventory Abilities
Iron Sword
Vulnerary
Abyssian Exam Pass
Circadian Beat
Sword Prowess Lv 1
Reason Lv 2
Authority Lv 1
Rally Magic
Combat arts Spells Battalion
-- Fire --
Skill Levels
Swords Lances Axes Bows Brawling Reason Faith Authority Heavy Armor Riding Flying
E+ E E E E D+ E D E E D
Strength -- Weakness -- Budding Talent Strength -- Strength Weakness -- Strength
At the beginning of Part II, Constance automatically gains 3 level-ups.

Enemy - Cindered Shadows Chapter 1

Normal Hard

Small portrait constance fe16.png
Ma ns01 dark flier constance enemy.gif Dark Flier
Level 24
Movement 7
Crest Crest of Noa
Stats
Max HP 31+5 Luck 8
Strength 10+3 Defense 9
Magic 21+3 Resistance 16
Dexterity 12 Charm 11+5
Speed 17
Inventory Abilities
Vulnerary Circadian Beat
Canto
Black Tomefaire
Transmute
Reason Lv 3
HP +5
Combat arts Spells Battalion
-- Fimbulvetr
Fire
Sagittae
Seiros Pegasus Co. Lv 3
Assembly
Skill Levels
Swords Lances Axes Bows Brawling Reason Faith Authority Heavy Armor Riding Flying Class mastery
E E E E E B+ E D E E C FE16ClassMasteryEmpty.png

Growth rates when reclassed

Main article: Constance/Stats#Growth rates when reclassed

Abilities

Ability set
Ability Learned at
Is ns01 circadian beat.png Circadian Beat Personal ability, innate and unremovable
Is ns01 sword prowess lv 1.png Sword Prowess Innate; replaced with higher levels at Swords D+, C+, B+, and A+
Is ns01 combat art sword.png Wrath Strike Swords D
Is ns01 combat art sword.png Grounder Swords C
Is ns01 combat art sword.png Soulblade Swords C+
Is ns01 axebreaker.png Axebreaker Swords B
Is ns01 combat art sword.png Hexblade Swords A
Is ns01 sword crit +10.png Sword Crit +10 Swords S
Is ns01 swordfaire.png Swordfaire Swords S+
Is ns01 lance prowess lv 1.png Lance Prowess Lances E+; replaced with higher levels at Lances D+, C+, B+, and A+
Is ns01 combat art lance.png Tempest Lance Lances D
Is ns01 combat art lance.png Knightkneeler Lances C
Is ns01 swordbreaker.png Swordbreaker Lances B
Is ns01 lance crit +10.png Lance Crit +10 Lances S
Is ns01 lancefaire.png Lancefaire Lances S+
Is ns01 axe prowess lv 1.png Axe Prowess Axes E+; replaced with higher levels at Axes D+, C+, B+, and A+
Is ns01 combat art axe.png Smash Axes D
Is ns01 combat art axe.png Helm Splitter Axes C
Is ns01 lancebreaker.png Lancebreaker Axes B
Is ns01 axe crit +10.png Axe Crit +10 Axes S
Is ns01 axefaire.png Axefaire Axes S+
Is ns01 bow prowess lv 1.png Bow Prowess Bows E+; replaced with higher levels at Bows D+, C+, B+, and A+
Is ns01 combat art bow.png Curved Shot Bows D
Is ns01 close counter.png Close Counter Bows C
Is ns01 bow crit +10.png Bow Crit +10 Bows S
Is ns01 bowfaire.png Bowfaire Bows S+
Is ns01 combat art brawling.png Mystic Blow Budding Talent: Brawling
Is ns01 brawling prowess lv 1.png Brawling Prowess Brawling E+; replaced with higher levels at Brawling D+, C+, B+, and A+
Is ns01 combat art brawling.png Fading Blow Brawling D
Is ns01 combat art brawling.png Rushing Blow Brawling C
Is ns01 combat art.png Healing Focus Brawling B
Is ns01 brawl crit +10.png Brawl Crit +10 Brawling S
Is ns01 fistfaire.png Fistfaire Brawling S+
Is ns01 reason lv 2.png Reason Innate; replaced with higher levels at Reason C+, B+, and A+
Is ns01 black magic range +1.png Black Magic Range +1 Reason S
Is ns01 black tomefaire.png Black Tomefaire Reason S+
Is ns01 faith lv 1.png Faith Faith E+; replaced with higher levels at Faith D+, C+, B+, and A+
Is ns01 white magic range +1.png White Magic Range +1 Faith S
Is ns01 white tomefaire.png White Tomefaire Faith S+
Is ns01 authority lv 1.png Authority Innate; replaced with higher levels at Authority D+, C+, B+, and A+
Is ns01 rally magic.png Rally Magic Innate
Is ns01 rally resistance.png Rally Resistance Authority C
Is ns01 defensive tactics.png Defensive Tactics Authority B
Is ns01 offensive tactics.png Offensive Tactics Authority S+
Is ns01 weight -3.png Weight -3 Heavy Armor C
Is ns01 combat art.png Smite Heavy Armor B
Is ns01 weight -5.png Weight -5 Heavy Armor A
Is ns01 armored effect null.png Armored Effect Null Heavy Armor S+
Is ns01 dexterity +4.png Dexterity +4 Riding C
Is ns01 movement +1.png Movement +1 Riding A+
Is ns01 cavalry effect null.png Cavalry Effect Null Riding S+
Is ns01 alert stance.png Alert Stance Flying B
Is ns01 alert stance+.png Alert Stance+ Flying A+
Is ns01 flying effect null.png Flying Effect Null Flying S+
The above ability list does not include class abilities, or abilities and combat arts that are granted by items.

Spell list

Spell Learned at
Fire Innate
Sagittae Reason C
Fimbulvetr Reason B
Bolting Reason A
Agnea's Arrow Reason A+
Heal Faith D
Nosferatu Faith D+
Ward Faith C
Rescue Faith B
Abraxas Faith A

Analysis

This character analysis section may not be accurate to every player's experience.

Constance is one of two primary spellcasters from the Ashen Wolves house—the other being Hapi—and is available to recruit once the player has completed Chapter 2 of the Cindered Shadows expansion. She more or less serves as the black magic counterpart of Lysithea, sharing the same high growth in magic, albeit with a slightly higher cap. Unfortunately, magic is her only high growth; all of her other stats are at best average or outright poor, especially in HP, strength, luck, and defense. Constance has a very outstanding spell list, being able to deal very high magic damage with spells such as Fimbulvetr, Sagittae, or Agnea's Arrow. Additionally, she is one of the few units that can learn the rare and powerful spell Bolting, and is arguably the only unit in the game that can effectively use it due to the handicaps of the other two Bolting users: Manuela has a weakness in Reason, while Hilda has low magic. Constance also has access to Soulblade, a sword combat art that uses her higher magic stat and resistance, resulting in a often mightier blow than most of her other spells. Her personal skill, Circadian Beat, will—depending on the map—grant her a small boost in defense and resistance when fighting in maps that take place in the sun, while instead boosting strength and magic when in maps that feature either cloudy or rainy skies or that takes place indoors; the effect that is present is reflected in her portrait, with her eyes shaded and sporting a sad expression if the defensive boosts are active. In Part I, a bit over half of the maps are indoors or overcast, granting her the offensive boost, but in Part II, nearly all maps in all routes are outdoors and sunny, granting her the unideal defensive boost as she is already extremely frail to the point that two points in her defensive stats rarely spare her from being one-shot.

Constance has a Budding Talent in Brawling, which will grant her Mystic Blow when realized, giving a total of three magical combat arts to use. However, pursuing brawling is suboptimal with Constance for many reasons. First, due to her low strength, Constance will deal almost no damage with physical weapons—especially gauntlets. Moreover, Mystic Blow cannot perform a follow-up attack, meaning that until she reaches A-rank in Brawling, enabling her to use the magical Aura Knuckles, she will be unable to capitalize on the main strength of gauntlets, that being their ability to double attack. Furthermore, most of the magic-oriented classes that Constance has an affinity towards do not permit the use of gauntlets under normal circumstances. Constance's hidden talent is more or less a gimmick that will generally produce less results than her spells and Soulblade until very late in the game.

Constance's Crest of Noa gives her a 20% chance of conserving spell charges when casting spells, having a similar effect to Annette's Minor Crest of Dominic, but has a higher proc rate. The effect is still not reliable however, due to it's activation rate still being low, and conserving spell uses is irrelevant if Constance is using a class that increases her spell uses. Having a Crest still allows her to wield all Heroes' Relics without suffering backlash damage. As such, she can take advantage of Thyrsus to ensure that few enemies would be out of reach of her spells.

Due to Constance's excellent array of spells, but conversely poor physical capabilities, she is better off following a magical promotion pathway. The best way to do this is by promoting her to a Monk, then to a Mage while also mastering the class for Fiendish Blow. From here, you can promote her into a Warlock then to Gremory if you want to have extra spell charges or into a Dark Flier. The Dark Flier class offers excellent mobility without opposition from terrain while having Black Tomefaire as an innate ability, and it goes hand in hand with mastering Bowbreaker from the Warlock class. Though, if you are averse to the possibility of her getting shot down by arrows but still want her to keep pace with the rest of her teammates, you can make her a Dark Knight instead. Obtaining a boon in brawling by would make it slightly more easier for her to certify for the War Cleric class; on one hand, passing the certification will boost her strength to at least 17 (19, after factoring in the War Cleric's class modifier), giving her a better AS overall when using her spells or other weapons. However, the class itself hampers her otherwise excellent spell list, reducing them to half of their uses, making the option of a War Cleric suboptimal compared to most other magic-wielding classes. Generally, mounted classes are preferred for Constance so she has access to Canto, allowing her to reposition herself out of enemy range after attacking or using Rescue.

Personality and character

Despite her long stay in Abyss, Constance dreams of reviving House Nuvelle. Her polite speech cannot hide her domineering nature. She acts different when in sunlight compared to indoors. When indoors, she speaks in an excited tone and frequently laughs loudly; when outdoors, she speaks in a much more reserved tone, she apologizes frequently, and she has little self confidence.

Constance has an adoration for sorcery, and often creates spells of her own. She seeks to gain recognition from the world for her magical talents.

In the Japanese version, she speaks formally. For example, Constance refers to herself using the formal watakushi instead of the more usual watashi, and she uses the polite forms of verbs.

Supports

Main article: Constance/Supports

Endings

Constance's title is "Scion of Nuvelle" on the Crimson Flower route only.

Constance, Sorcery Incarnate (single ending, Silver Snow, Azure Moon, Verdant Wind)
For her service in war, and her innovations in magic, Constance von Nuvelle was among the first to receive peerage in the new Fódlan. For generations thereafter, her noble house was valued as a leader in magical research and development.

Constance, Scion of Nuvelle (single ending, Crimson Flower)
For her service in war, and her innovations in magic, Constance Von Nuvelle was among the first to receivepeerage from Emperor Edelgard. Though her noble house was given no guarantee of power on a hereditary basis, Constance made certain that House Nuvelle would be valued as the leader in magical research and development for generations to come.

Byleth, Wandering Flame/Ruler of Dawn & Constance, Sorcery Incarnate (Silver Snow, Verdant Wind)
After ascending to the throne as the first leader of the United Kingdom of Fódlan, Byleth announced his marriage to Constance, who was given peerage for her service in the war and permitted to revive House Nuvelle. Praised for her innovative talent, she rapidly rose to prominence in the new era, and her house came to be relied upon as a valued leader in magical research and development for generations to come. She was not without detractors, however. Jealous rumors persisted throughout her life that the rays of the sun compelled her to retreat into hiding, threatening to reveal her monstrous true form.

Byleth, Guardian of Order & Constance, Sorcery Incarnate (Azure Moon)
After taking his place as the new archbishop of the Church of Seiros, Byleth announced his marriage to Constance, who was given peerage for her service in war and permitted to revive House Nuvelle. Praised for her innovative talent, she rapidly rose to prominence in the new era, and her house came to be relied upon as a valued leader in magical research and development for generations. Though the couple was known during their time as pioneer reformers for the church, they were remembered best for their charming, if unnerving, anecdotes of a wife's relentless insistence on using her husband as a test subject for experiments.

Byleth, Wings of the Hegemon & Constance, Scion of Nuvelle (Crimson Flower)
Almost as soon as Byleth and Constance were wed in a spectacular ceremony, the battle with those who slither in the dark began in earnest. Constance's efforts to understand and implement the magical techniques of the enemy quickly became instrumental, both to the fight and to the era of peaceful Imperial rule that followed. Though, the couple was known during their time for their countless contributions to the Empire, they were remembered best for their charming, if unnerving, anecdotes of a wife's relentless insistence on using her husband as a test subject for experiments.

Edelgard, Flame Emperor & Constance, Scion of Nuvelle
For her service in the war and her innovations in magic, Constance von Nuvelle was among the first to receive peerage from Emperor Edelgard. Though her noble house was given no guarantee of power on a hereditary basis, Constance made certain that House Nuvelle would be relied upon in helping to achieve Edelgard's vision of a new social order. The emperor kept Constance close at hand and routinely recognized her counsel as valuable, which helped to bolster Constance's own sense of worth. It is rumored that the two were also dear personal friends and that they would slip away from duties of governance to traipse through the capital together.

Ferdinand, Noblest of Nobles & Constance, Sorcery Incarnate (Silver Snow, Azure Moon, Verdant Wind)
After officially becoming the new Duke of Aegir, Ferdinand found that he had a new neighbor in Constance, whose revived noble house was granted the old Hrym territory for its domain. They were married in short order, and their adjoining territories were merged. The couple's diverse talents helped them overcome countless obstacles together, in pursuit of a restored land. They had many children, including one who became well-known in her own right for the advancements she brought to her mother's research. For generations thereafter, House Nuvelle stood at the forefront of magical progress.

Ferdinand, Noblest of Nobles & Constance, Scion of Nuvelle (Crimson Flower)
After officially becoming the new Duke Aegir, Ferdinand found that he had a new neighbor in Constance, whose revived noble house was granted the old Hrym territory for its domain. It was a prescient move by Emperor Edelgard, as Ferdinand and Constance were quick to marry and merge their adjoining territories. The couple's diverse talents helped them overcome countless obstacles together, in pursuit of a restored land and a new social order for the Empire.

Mercedes, Benevolent Soul & Constance, Sorcery Incarnate/Scion of Nuvelle
After the war, Constance and Mercedes traveled together to the school of sorcery in Fhirdiad. There, they immersed themselves in magical research and, with the help of their friends and all the school's resources, made one astounding discovery after another. Their considerable achievements led to the revitalization of both House Nuvelle and House Martritz. The pair grew increasingly close over the years so that, as time wore on, they became less like friends and more like family. It is said that, years later, each began to speak of the other as if she were a dear sister.

Jeritza, Bloodstained Demon & Constance, Scion of Nuvelle
After the war, Jeritza and Constance joined the battle against those who slither in the dark. In that dire struggle, which raged across the continent, Constance earned her noble title with powerful magic that proved essential to victory. Her rise in status ruffled more than a few feathers, but Jeritza kept the Imperial nobility in line. It is said, in the ballads composed about the couple, that they swore their wedding vows in the beautiful rose garden they had planted together on the Nuvelle estate.

Yuri, Underground Lord & Constance, Sorcery Incarnate/Scion of Nuvelle
After the war, Constance devoted herself to her magical research. Her unorthodox methods allowed her to make great strides, which earned her acclaim and eventually enabled her to restore her noble house. Afterward, almost as if to spite her detractors, she married Yuri. The pair made a happy, if unconventional, couple, as the husband frequently ventured away for months on end. In the long years of their marriage, however, Constance laughed off any concerns—she was known to say that Yuri always knew how to find his way home. Many decades later, he passed away in bed alongside his beloved wife.

Balthus, King of Grappling & Constance, Sorcery Incarnate (Silver Snow, Azure Moon, Verdant Wind)
For her service in war, and her innovations in magic, Constance von Nuvelle was among the first to receive peerage in the new Fódlan. The very next day, she and Balthus were wed, and the couple set about the restoration of House Nuvelle. For their domain, they claimed not the land once ruled by that house, but rather an area in the east of Leicester that encompassed Kupala. There, they became known as advocates for the mountain folk, and as nobles who lived moment to moment as outlandishly as they pleased.

Balthus, King of Grappling & Constance, Scion of Nuvelle (Crimson Flower)
After the war, Balthus and Constance joined the battle against those who slither in the dark. The devastation they wrought in Shambhala was immortalized in a tapestry, entitled "Avatars of War," which preserved their legacy for generations. Afterward, the two were married. Constance was among the first to receive peerage from Emperor Edelgard, and though Balthus sometimes chafed from being at the mercy of his wife's whims, the couple worked diligently to solidify the new social order under Imperial rule. House Nuvelle was given no guarantee of continued power on a hereditary basis but nevertheless achieved lasting status as a leader in the magical arts.

Constance, Sorcery Incarnate/Scion of Nuvelle & Hapi, Freed Spirit
Once all the fighting was over, Hapi and Constance set out together on a journey across Fódlan. They toured the land as they liked, watching it come together in the aftermath of war. They helped in the rebuilding effort here and there with magic and even the occasional sigh. When their wanderings were done, they returned to Garreg Mach, to which they also lent their restorative talents, both above and below the ground. It is said that they remained lifelong friends, steadfast through thick and thin forever after.

Quotes

Battle quotes

Underestimate the denizens of Abyss and it won't end well for you! Tremble in fear at my magical might! Ahaha!
— Constance as an enemy in Cindered Shadows Chapter 1
Constance: You're of noble stock, yes? Name yourself!
Edelgard: Certainly. I am Edelgard.
Constance: That is the same name as the Imperial princess! It's a lovely name, but a bit cheeky in my view.
Edelgard: Ugh.

— Constance as an enemy fighting Edelgard in Cindered Shadows Chapter 1
You'll not find it so easy to escape from the darkest depths of Garreg Mach!
— Constance in Cindered Shadows Chapter 2
Death Knight: ...
Constance: Your composure with that weapon... Your posture... It cannot be. No, it is surely just my imagination.

— Constance fighting the Death Knight in Cindered Shadows Chapter 2
Constance: The bill has come due for your misdeeds, Aelfric.
Aelfric: It matters not. She is all that matters. She alone.
Constance: Ahaha! Then if words shall not sway you, let us proceed to actions!

— Constance fighting Aelfric in Cindered Shadows Chapter 6
This is what comes of meddling with a sacred tool commissioned by the progenitor god. But clearly it's too late to scold you at this point. For now, we must focus on dealing with the result!
— Constance fighting the Umbral Beast in Cindered Shadows Chapter 7
Constance: What has possessed you to go through with this?!
Edelgard: I have considered every angle. I have wavered and suffered, and now my resolve is firm. Now confess... Had I told you, would you have kept my secret?
Constance: Absolutely not! I would have moved against you without a moment's hesitation!
Edelgard: As I thought. That is precisely why I did not tell you. Now get out of my way.

— Constance fighting Edelgard in Chapter 11.
Edelgard: So, House Nuvelle has chosen the path that will lead to its ultimate demise. How pitiable.
Constance: As you say, I have forfeited my claim on being a noble of the Empire. That is why you must permit me to challenge you in combat, that I may establish a new House Nuvelle.
Edelgard: As you wish. Let's see if your resolve is a match for my own.

— Edelgard, as a boss fighting Constance in Chapter 12.
Constance: What use are words? We are both set on our paths.
Edelgard: How predictable, But so be it. I will now show you my true power.

— Constance fighting Edelgard in Silver Snow Chapter 19/Verdant Wind Chapter 20.

Critical quotes

Ahahaha!
— Constance in Part I & II in indoor maps
Ever so sorry.
— Constance in Part I in indoor maps
A parting gift!
— Constance in Part I in indoor maps
Think yourself prepared?
— Constance in Part I in indoor maps
Don't make me do this.
— Constance in Part I in outdoor maps
This brings me no joy.
— Constance in Part I in outdoor maps
This will be over soon.
— Constance in Part I in outdoor maps
Respect your betters!
— Constance in Part II in indoor maps
Look upon your doom.
— Constance in Part II in indoor maps
Shall I test your defense?
— Constance in Part II in indoor maps
Shed your tears.
— Constance in Part II in outdoor maps
If the goddess wills it.
— Constance in Part II in outdoor maps
Fortune is kind.
— Constance in Part II in outdoor maps
Fate turns against you.
— Constance in Part I & II in outdoor maps

Death/retreat quotes

It's not that I'm defeated so much as that I'm temporarily grounded.
— Constance as an enemy in Cindered Shadows Chapter 1
But I...I'm supposed to be better than this!
— Constance's retreat quote as a playable unit in Part I in indoor maps
The shame of defeat... It is more than I can bear. I'll just crawl under a rock now...
— Constance's retreat quote as a playable unit in Part I in outdoor maps
This is it? It is over now? I suppose I shall return to the darkness and brood.
— Constance's retreat quote in casual mode as a playable character in Part II in outdoor maps
No, the time cannot be now. There is so much yet to accomplish... I have a house to restore!
— Constance's retreat quote in casual mode as a playable character in Part II in indoor maps
But it cannot end here... I'm still so far from accomplishing my grand achievement
— Constance's death quote in classic mode as a playable character in Part II in indoor maps
Will anyone remember all that I worked for? All that I tried for? Perhaps I shall go unmourned...
— Constance's death quote in classic mode as a playable character in Part II in outdoor maps

Other appearances

Fire Emblem Cipher

Constance is currently featured on three cards in Fire Emblem Cipher.

One of the below cards' epithets is still in raw, untranslated Japanese; it needs translation.
Fire Emblem Cipher data for Constance
TCGCipher B21-039HN.png 二つの貌を持つ魔翔騎, Constance
Fódlan

Female

Tome

FlightMounted
"I rarely let the impossible stop me! I shall see it all done—the restoration of my house, and more!"
Attack: 40 Support: 30 Range: 1-2 Deploy Cost: 3
Class: Dark Flier Tier: Advanced Class Change Cost: 2
Arrogant in the Dark: [Activate] [Once per turn] [Flip one bond card] If this unit is in the Back Line, then until the end of the turn, this unit gains +20 attack.
Despondent in the Light: [Activate] [Tap this unit] [Flip one bond card] If this unit is in the Front Line, draw 1 card.
Crest Power "You shall be my test subject!": [Hand] [Activate] [Send this card to the Retreat Area] Choose 1 non-Main Character enemy in the Back Line, and move them. ([Hand] can only be used while this card is in your hand.)
Card #B21-039HN • Artist: Doji Shiki
TCGCipher B21-040N.png Daughter of House Nuvelle, Constance
Fódlan

Female

Tome
"You found yourself captivated by my charms! This sort of thing happens all the time to those of us blessed with such transcendent beauty."
Attack: 20 Support: 30 Range: 1-2 Deploy Cost: 1
Class: Noble Tier: Base Class Change Cost: --
Domineering Guffaw: [Activate] [Tap this unit] Choose 1 other Fódlan ally, and move them.
Attack Support Authority Emblem: [Support] Choose 1 ally other than your attacking unit. You may move that ally.
Card #B21-040N • Artist: Doji Shiki
TCGCipher P21-011PR.png Proud Descendant of Nobility, Constance
Fódlan

Female

Tome
"Underestimate the denizens of Abyss and it won't end well for you!"
Attack: 40 Support: 20 Range: 1-2 Deploy Cost: 2
Class: Noble Tier: Base Class Change Cost: --
"Allow us to offer you a premature burial!": [Activate] [Tap this unit] [Flip two bond cards] Choose 1 non-lord enemy with a deployment cost of 3 or lower, and destroy them.
Crest Power "My latest spell!": [Hand] [Activate] [Send this card to the Retreat Area] Choose 1 ally who is in the Back Line. Until the end of the turn, that ally gains +20 attack. ([Hand] is only usable while this card is in your hand.)
Card #P21-011PR • Artist: Kotetsu Kinoshita
Some card information translation provided by Serenes Forest.
For more detailed strategic information on these cards, see their TCG wiki article on Constance .

Etymology and other languages

Names, etymology and in other regions
Language Name Definition, etymology and notes
English

Constance von Nuvelle

Full name; known by just Constance in most menus. Constance is a female given name derived from Latin, meaning "constant".

Japanese

コンスタンツェ=フォン=ヌーヴェル

Konstanze von Nouvelle; Konstanze is the German form of Constance. Nouvelle is a French word meaning "new", and is a location in the game.

Spanish

Constance von Nuvelle

As above.

French

Constance von Nuvelle

As above.

German

Constance von Nuvelle

As above.

Italian

Constance von Nuvelle

As above.

Korean

콘스탄체 폰 누벨

Konstanze von Nouvelle

Simplified Chinese

康丝坦洁·冯·努维尔

Konstanze von Nouvelle

Traditional Chinese

康絲坦潔‧馮‧努維爾

Konstanze von Nouvelle

Gallery

Other appearances

References

Project Characters.png This article is part of Project Characters, a project focused in writing articles for every character present in the Fire Emblem series.
Fire Emblem: Three Houses
Playable characters Black Eagles BernadettaCasparDorotheaEdelgardFerdinandHubertLinhardtPetra
Blue Lions AnnetteAsheDedueDimitriFelixIngridMercedesSylvain
Golden Deer ClaudeHildaIgnatzLeonieLorenzLysitheaMarianneRaphael
Other AloisAnna*BylethCatherineCyrilFlaynGilbertHannemanJeritza*ManuelaSetethShamir
Ashen Wolves* BalthusConstanceHapiYuri
Non-playable characters Abysskeeper*Duke AegirDuke GerthFlecheGatekeeperGlennHolstIonius IXJeraltJudithLadislavaLambertLord ArundelMonicaNaderPatriciaRandolphRheaRodrigueRufusSeirosSitriSothisTomasTiana
Bosses AcheronAelfric*AloisBaron Ochs*BiasBlaiddydCasparCatherineCharonChilonClaudeCorneliaDaphnelDedueDeath KnightDimitriDominicEdelgardFelixFerdinandFlame EmperorFlaynFraldariusGautierGloucesterGonerilGwendalHubertIngridThe Immaculate OneThe ImmovableJudithKostasKronyaLadislavaLamineLinhardtLonatoLord ArundelLorenzMercedesMetodeyMiklanMysonNaderNemesisOdessePallardóPittacusRandolphRheaRieganRodrigueSetethShamirSolonSylvainThalesWandering BeastThe Wind Caller
Personal weapons and regalia Aegis ShieldAreadbharAsclepiusAthameAxe of UkonvasaraAymrBlutgangCaduceus StaffCirce StaffCrusherFailnaughtFetters of DromiFreikugelThe InexhaustibleLance of RuinLúinOchain ShieldRafail GemScythe of SarielSeiros ShieldSpear of AssalSword of BegaltaSword of MoraltaSword of SeirosSword of the CreatorTathlum BowThunderbrandThyrsusVajra-Mushti
Chapters Part I
White Clouds
Prologue: An Inevitable Encounter • 1: Three Houses • 2: Familiar Scenery • 3: Mutiny in the Mist • 4: The Goddess's Rite of Rebirth • 5: Tower of Black Winds • 6: Rumors of a Reaper • 7: Field of the Eagle and Lion • 8: The Flame in the Darkness • 9: The Cause of Sorrow • 10: Where the Goddess Dwells • 11: Throne of Knowledge • 12: To War Black Eagles, if Byleth sides against EdelgardBlue LionsGolden Deer / Outset of a Power Struggle Black Eagles, if Byleth sides with Edelgard
Part II Silver Snow
Silver Snow
13: Reunion at Dawn • 14: A King Without a Kingdom • 15: Valley of Torment • 16: The Rose-Colored River • 17: The Impregnable Fortress • 18: The Chaos of War • 19: Conclusion of the Crossing Roads • 20: The City Without Light • 21: Following a Dream
Azure Moon
Azure Moon
13: Reunion at Dawn • 14: The Delusional Prince • 15: Valley of Torment • 16: The Rose-Colored River • 17: Blood of the Eagle and Lion • 18: The King's Triumphant Return • 19: The Golden Deer's Plea • 20: The Impregnable Fortress • 21: Our Chosen Paths • 22: Oath of the Dagger
Verdant Wind
Verdant Wind
13: Reunion at Dawn • 14: The Alliance Leader's Ambitions • 15: Valley of Torment • 16: The Rose-Colored River • 17: Blood of the Eagle and Lion • 18: The Golden Scheme • 19: The Chaos of War • 20: Conclusion of the Crossing Roads • 21: The City Without Light • 22: Fódlan's New Dawn
Crimson Flower
Crimson Flower
13: Beyond Escape • 14: The Master Tactician • 15: Tempest of Swords and Shields • 16: Lady of Deceit • 17: Field of Revenge • 18: To the End of a Dream
Paralogues Paralogues Part I A Cursed Relic*An Ocean ViewBlack Market Scheme*Death TollDividing the World Black Eagles, if Byleth sides against EdelgardBlue LionsGolden DeerFalling Short of HeavenThe ForgottenLand of the Golden DeerOil and WaterRumored NuptialsThe Secret Merchant* Blue LionsGolden DeerSword and Shield of SeirosTales of the Red CanyonTrue ChivalryWar for the Weak Blue Lions
Part II Darkness Beneath the Earth Crimson FlowerDividing the World Silver SnowAzure MoonVerdant WindEternal Guardian Silver SnowAzure MoonVerdant WindThe Face Beneath Silver SnowAzure MoonVerdant WindForeign Land and SkyForgotten HeroInsurmountable Crimson FlowerLegend of the LakeRetribution Silver SnowAzure MoonVerdant WindThe Secret Merchant* Crimson FlowerThe Silver Maiden Azure MoonThe Sleeping Sand Legend Verdant WindWeathervanes of Fódlan Azure Moon
Cindered Shadows
(DLC side story)
Cindered Shadows
1: The Fourth House • 2: What Lies Beneath • 3: The Rite of Rising • 4: Danger in the Dark • 5: Betrayal • 6: Return to Me • 7: Wolf Pack
Locations FódlanAbyssAdrestiaFaerghusGarreg Mach MonasteryLeicesterAlmyraBrigidDagdaSreng
Groups, objects and concepts 10 ElitesAshen WolvesBlack EaglesBlue LionsChildren of the GoddessChurch of Seiros (Knights of Seiros) • Crests (Crest Stone) • Divine PulseGolden DeerHeroes' RelicsInsurrection of the SevenMonstersThose who slither in the darkTragedy of DuscurWar of Heroes
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