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Balthus

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.

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Balthus von Albrecht

FETH Balthus 01.png
Artwork of Balthus from Three Houses.

Gender

Male

Race

Human

Age
  • 26 (Part I)
  • 32 (Part II)
Birthday

9th of the Blue Sea Moon (July 9th)

Height

198 cm (~6'6")

Family
  • Baron Albrecht (father)
  • Unnamed mother
  • Unnamed younger half-brother
Nationality

Leicester

Title(s)

The King of Grappling

Starting class

Noble

Voiced by

Appearance(s)

We're the secret fourth house in Abyss. The surface world turned its back on us, and we did the same in return.
— Balthus

Balthus von Albrecht (pronounced /ˈbɑlθɪs vɒn ˈɑlbɹɛkt/[key]; Japanese: バルタザール=フォン=アダルブレヒト Balthazar von Adalbrecht) is a playable character in Fire Emblem: Three Houses, made available via downloadable content. Balthus plays a prominent role in the DLC side story Cindered Shadows.

Biography

FERK Athos.png

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Balthus was formerly the heir apparent of House Albrecht, a minor noble house of the Leicester Alliance. Balthus's mother is a woman from Kupala, a secluded village in the mountains of Fódlan's Throat; she wanted to see the world, so she left the village, and she fell in love with the head of House Albrecht. In the years after Balthus's birth, the other noblemen of the house harassed his mother for being a commoner, until she left the house and returned to Kupala. His father was forced to remarry, so he married a local noblewoman and they produced a child that bore no Crest.

Balthus's new stepmother expressed her desires for Balthus's half-brother to become heir to the house, and she treated Balthus as less than his brother for it. Balthus did not feel qualified to be heir, and his Crest—the Major Crest of Chevalier—was discovered during his registration for the Officers Academy, which put his mother and Kupala in danger of being discovered as a crest-bearer. Balthus had also developed a bad reputation for his gambling habits, and he owed money to a number of Alliance noblemen.

He abandoned his title and fled some time after he graduated from the Officers Academy at Garreg Mach Monastery. As he was running away, he encountered bounty hunters at the Great Bridge of Myrddin; he took refuge in House Ordelia while it was under the control of the Adrestian Empire. Later, he fled to Abyss in order to hide until he was no longer being hunted by bounty hunters or debt collectors.

After the timeskip, if Balthus was recruited, he returns to Garreg Mach on the day of the millennium festival and accompanies the group throughout the war. If not recruited, Balthus disappears from Abyss, and his whereabouts are unknown.

Fire Emblem: Three Houses

Role

Balthus is a recruitable unit regardless of which house you pick, and will be available to recruit once you complete Chapter 4 of Cindered Shadows.

Starting stats and growth rates

Playable

Main article: Balthus/Stats

Main story Cindered Shadows P: Black Market Scheme, Normal P: Black Market Scheme, Hard P: Black Market Scheme, Maddening

Small portrait balthus fe16.png
Ma ns01 noble balthus playable.gif Noble
Level 3
Movement 4
Crest Crest of Chevalier
Recruitment: Chapter 2, talk to while exploring the monastery after completing Chapter 4 of the Cindered Shadows side story

Base Stats Growth Rates Max Stats

Inventory Abilities
Iron Gauntlets
Vulnerary
Abyssian Exam Pass
King of Grappling
Sword Prowess Lv 1
Axe Prowess Lv 2
Brawling Prowess Lv 2
Authority Lv 1
Combat arts Spells Battalion
Fading Blow
Smash
-- --
Skill Levels
Swords Lances Axes Bows Brawling Reason Faith Authority Heavy Armor Riding Flying
E+ E D+ E D+ E E E+ E E E
Strength Weakness Strength Weakness Strength Budding Talent Strength -- Strength Weakness --
At the beginning of Part II, Balthus automatically gains 1 level-up.

Enemy - Cindered Shadows Chapter 1

Normal Hard

Growth rates when reclassed

Main article: Balthus/Stats#Growth rates when reclassed

Abilities

Ability set
Ability Learned at
Is ns01 king of grappling.png King of Grappling Personal ability, innate and unremovable
Is ns01 sword prowess lv 1.png Sword Prowess Innate; replaced with higher levels at Swords D+, C+, B+, and A+
Is ns01 combat art sword.png Wrath Strike Swords D
Is ns01 combat art sword.png Grounder Swords C
Is ns01 combat art sword.png Bane of Monsters Swords C+
Is ns01 axebreaker.png Axebreaker Swords B
Is ns01 sword crit +10.png Sword Crit +10 Swords S
Is ns01 swordfaire.png Swordfaire Swords S+
Is ns01 lance prowess lv 1.png Lance Prowess Lances E+; replaced with higher levels at Lances D+, C+, B+, and A+
Is ns01 combat art lance.png Tempest Lance Lances D
Is ns01 combat art lance.png Knightkneeler Lances C
Is ns01 swordbreaker.png Swordbreaker Lances B
Is ns01 lance crit +10.png Lance Crit +10 Lances S
Is ns01 lancefaire.png Lancefaire Lances S+
Is ns01 axe prowess lv 1.png Axe Prowess Innate; replaced with higher levels at Axes D+, C+, B+, and A+
Is ns01 combat art axe.png Smash Innate
Is ns01 combat art axe.png Helm Splitter Axes C
Is ns01 combat art axe.png Diamond Axe Axes C+
Is ns01 lancebreaker.png Lancebreaker Axes B
Is ns01 combat art axe.png Armored Strike Axes A
Is ns01 axe crit +10.png Axe Crit +10 Axes S
Is ns01 axefaire.png Axefaire Axes S+
Is ns01 bow prowess lv 1.png Bow Prowess Bows E+; replaced with higher levels at Bows D+, C+, B+, and A+
Is ns01 combat art bow.png Curved Shot Bows D
Is ns01 close counter.png Close Counter Bows C
Is ns01 bow crit +10.png Bow Crit +10 Bows S
Is ns01 bowfaire.png Bowfaire Bows S+
Is ns01 brawling prowess lv 2.png Brawling Prowess Innate; replaced with higher levels at Brawling C+, B+, and A+
Is ns01 combat art brawling.png Fading Blow Innate
Is ns01 combat art brawling.png Rushing Blow Brawling C
Is ns01 combat art brawling.png Draining Blow Brawling C+
Is ns01 combat art.png Healing Focus Brawling B
Is ns01 combat art brawling.png Mighty Blow Brawling A
Is ns01 brawl crit +10.png Brawl Crit +10 Brawling S
Is ns01 fistfaire.png Fistfaire Brawling S+
Is ns01 black magic crit +10.png Black Magic Crit +10 Budding Talent: Reason
Is ns01 reason lv 1.png Reason Reason E+; replaced with higher levels at Reason D+, C+, B+, and A+
Is ns01 black magic range +1.png Black Magic Range +1 Reason S
Is ns01 black tomefaire.png Black Tomefaire Reason S+
Is ns01 faith lv 1.png Faith Faith E+; replaced with higher levels at Faith D+, C+, B+, and A+
Is ns01 white magic range +1.png White Magic Range +1 Faith S
Is ns01 white tomefaire.png White Tomefaire Faith S+
Is ns01 authority lv 1.png Authority Innate; replaced with higher levels at Authority D+, C+, B+, and A+
Is ns01 rally strength.png Rally Strength Authority D
Is ns01 defensive tactics.png Defensive Tactics Authority B
Is ns01 battalion desperation.png Battalion Desperation Authority B
Is ns01 offensive tactics.png Offensive Tactics Authority S+
Is ns01 weight -3.png Weight -3 Heavy Armor C
Is ns01 combat art.png Smite Heavy Armor B
Is ns01 weight -5.png Weight -5 Heavy Armor A
Is ns01 armored effect null.png Armored Effect Null Heavy Armor S+
Is ns01 dexterity +4.png Dexterity +4 Riding C
Is ns01 movement +1.png Movement +1 Riding A+
Is ns01 cavalry effect null.png Cavalry Effect Null Riding S+
Is ns01 alert stance.png Alert Stance Flying B
Is ns01 alert stance+.png Alert Stance+ Flying A+
Is ns01 flying effect null.png Flying Effect Null Flying S+
The above ability list does not include class abilities, or abilities and combat arts that are granted by items.

Spell list

Spell Learned at
Fire Reason D
Bolganone Reason C
Ragnarok Reason A
Heal Faith D
Nosferatu Faith D+
Seraphim Faith C+
Restore Faith B+

Analysis

This character analysis section may not be accurate to every player's experience.

Balthus is a strong front-line unit with some rather interesting perks, with growths favoring HP, strength, and defense. His speed growth is rather low, albeit better than the likes of Dedue and Raphael. He has the lowest growth in dexterity out of everyone in the game, causing his hitrates in battle to be rather shaky; his weakness in bows does not give him easy access to the Archer class for Hit +20 in order to patch up his accuracy issues. Due to his low dexterity, axes are not recommended for him to wield, owing to their naturally low hit rate; he should instead stick with accurate weapons such as gauntlets and swords. His personal skill, King of Grappling, gives him a huge boost in strength and defense when he is at half health or below, which synergizes well with skills such as Vantage, Wrath, and the Defiant skills.

Balthus possesses the major Crest of Chevalier, giving him a 50% chance of healing himself for 30% of the amount of damage dealt when performing combat arts. While the effects are greatly appreciated and has a more reliable proc rate compared to Claude's minor Crest of Riegan, they can backfire on Balthus if he is equipped with low HP-based skills and the Crest effect has antisynergy with his personal skill. His Crest grants him access to the exclusive Combat Art of the Vajra-Mushti, Eviscerate, which will deal damage towards the target's lower defense or resistance.

Balthus's recommended promotion pathway is by promoting him to a Fighter, then to a Brigand, master the class for Death Blow, to a Grappler, ending at War Master, one of his best final classes, owing to its excellent combat prowess, inherit Fistfaire and high crit rate, and excellent class mastery in Quick Riposte. While some of his proficiencies encourage the player to promote him to a War Monk (and is presented as such in the Cindered Shadows expansion) and Balthus himself has some decent spells at his disposal, a magical promotion path is questionable at best, due to his low growth in magic and the general low movement of magic-wielding classes prior to master tiers. When tutored in Reason, Balthus gains Black Magic Crit +10. On one hand, Balthus has more black magic spells, at three, to take advantage of the increased crit rate, whereas Edelgard and Felix only have two spells that use the ability. On the other hand, only Ragnarok has an inherent crit rate, and Balthus, just like the aforementioned Edelgard and Felix, gets much more mileage in physical classes. If you feel Balthus's low speed may become a liability in the long run, you could try to take advantage of his strength in swords to place him in speed heavy classes, by promoting him to a Myrmidon, then to a Mercenary (master for Vantage), then end as a Swordmaster or Trickster, both of which bump up his speed growth to an acceptable 50%.

Fire Emblem Heroes

Role

Balthus is one of the characters added to the game in the Deceit update, and became available for summoning by players on September 17, 2021. Only one variation of Balthus is currently available in Heroes, based on his Three Houses Part I incarnation.

Starting stats

★★★ ★★★★ ★★★★★

Portrait balthus king of grappling feh.png
Rarity ★★★
Weapon type Is feh axe.png
Movement type Infantry

Initial Stats Level 40 Stats

Maximum HP 17/18/19
Attack 10/11/12 Speed 3/4/5
Defense 9/10/11 Resistance 5/6/7
Skills
Is feh skill weapon.png Steel Axe
Is feh skill assist.png --
Is feh skill special.png --

Skill set

Skill set
Skill Rarity SP cost
Is feh skill weapon.png Iron Axe Innate
Is feh skill weapon.png Steel Axe Innate
Is feh skill weapon.png Instant Axe ★★★ 200 SP
Is feh skill weapon.png Instant Axe+ ★★★★★ 300 SP
Is feh skill special.png Glowing Ember ★★★ 100 SP
Is feh skill special.png Ignis ★★★★ 200 SP
Is feh brazen atk def 1.pngA Brazen Atk/Def 1 ★★★ 60 SP
Is feh brazen atk def 2.pngA Brazen Atk/Def 2 ★★★ 120 SP
Is feh brazen atk def 3.pngA Brazen Atk/Def 3 ★★★★ 240 SP
Is feh close guard 1.pngC Close Guard 1 ★★★ 60 SP
Is feh close guard 2.pngC Close Guard 2 ★★★★ 120 SP
Is feh close guard 3.pngC Close Guard 3 ★★★★★ 240 SP

Personality and character

The self-proclaimed "Almighty King of Grappling", Balthus is hearty and careless. He desires to repay Abyss for sheltering him by defeating any intruders.

Supports

Main article: Balthus/Supports

Endings

Balthus, King of Grappling (single ending, Silver Snow, Azure Moon, Verdant Wind)
Balthus disappeared shortly after the war, but rumors of his exploits swirled for a long time thereafter. Some say he returned to Kupala, where he became a protector of the mountain folk. Others say he remained right under Garreg Mach's nose as a prominent underworld figure. Whatever the truth, the tale of his domination in the first-ever All-Fódlan Tournament Brawl is likely too persistent to be a fabrication.

Balthus, King of Grappling (single ending, Crimson Flower)
After the war for Fódlan, Balthus whole-heartedly joined the battle against those who slither in the dark. The devastation he wrought in the Battle of Shambhala was immortalized in a tapestry, entitled "Avatar of War," and passed down through the generations. Afterward, it is said he returned to Kupala and became a protector of the mountain folk.

Byleth, Wandering Flame/Ruler of Dawn & Balthus, King of Grappling (Silver Snow, Verdant Wind)
After ascending to the throne as the first leader of the United Kingdom of Fódlan, Byleth announced her marriage to Balthus. The people were reluctant to accept this union at first, considering his reputation, but his natural charisma in speeches and his ability to exceed expectations eventually won their blessing. Though mostly noted for his strength and dedication as a bodyguard, Balthus also provided counsel. It is said that many civil and diplomatic reforms owe their origins to his advice.

Byleth, Guardian of Order & Balthus, King of Grappling (Azure Moon)
After taking her place as the new archbishop of the Church of Seiros, Byleth announced her marriage to Balthus. The people were reluctant to accept this union at first, considering his reputation, but his natural charisma in speeches and his ability to exceed expectations eventually won their blessing. Though mostly noted for his strength and dedication as a bodyguard, Balthus also provided counsel. It is said that many civil and diplomatic reforms owe their origins to his advice.

Byleth, Wings of the Hegemon & Balthus, King of Grappling (Crimson Flower)
Almost as soon as Byleth and Balthus finished their lively wedding celebration, the battle with those who slither in the dark began in earnest. Leading from the front lines, the couple drove the enemy back again and again, causing such carnage on the battlefield that even their Imperial allies and subordinates were intimidated. After hostilities came to an end, their names faded from official historical records but persisted in folk tales. Of the stories that spread to every corner of Fódlan and survive to this day, the most prominent one features criminals who threaten to abduct a traveler's wife. The traveler laughs and wishes them the best of luck.

Claude, King of Unification & Balthus, King of Grappling
Perhaps unexpectedly, Balthus accompanied Claude upon his return to his homeland of Almyra. While Claude assumed the role of a politically active prince, Balthus spent his days drinking, flirting, and brawling. As soon as Claude inherited the throne, however, all that changed. In the blink of an eye, Balthus became son-in-law to the great commander, Nader, and took up a position of military command in service to Claude's stated goal to improve relations with Fódlan. To foster trust, Claude frequently sent Balthus into Fódlan on missions to help quell revolts begun by Imperial loyalists.

Lysithea, Scholar of Misfortune & Balthus, King of Grappling
Balthus accompanied Lysithea home to help her parents restore their family land, securing the aid of his younger brother, who happened to be lord of a nearby domain. Years later, when the end to their hard work was finally in sight, Lysithea relinquished House Ordelia's claim to nobility, ceding the territory to a nearby lord. Shortly thereafter, Balthus brought her and her family to Kupala, in Fódlan's Throat. There, they fell in love and lived peaceful, happy lives blending in with the mountain folk.

Hilda, Free Spirit & Balthus, King of Grappling
Most of Balthus's debts vanished in the chaos after the war, and those few that remained were paid off with what he had earned in the fighting. Free to do as he pleased, he sought out Hilda, and the two of them went on an adventure around the world. Crossing Fódlan's Throat, they journeyed through and beyond Almyra, where they are said to have found a kingdom of gold in the far east. Though the details of their adventure are largely lost, one anecdote firmly remains. To win Holst's blessing to take his sister out of Fódlan, Balthus had to beat him in a duel.

Yuri, Underground Lord & Balthus, King of Grappling
After the war, Yuri returned to the underworld. Some time after assuming control of the illicit markets, he happened upon Balthus, who had become so down on his luck that he had collapsed in an alley. Yuri helped Balthus back to his feet and offered him work as a bodyguard. While Balthus first accepted just to get by, he came to enjoy the lifestyle so much that he remained at Yuri's side for the rest of his days. The underworld kingpin and the Indomitable King of Grappling made such an impression on the world that their names were feared for centuries.

Balthus, King of Grappling & Constance, Sorcery Incarnate (Silver Snow, Azure Moon, Verdant Wind)
For her service in war, and her innovations in magic, Constance von Nuvelle was among the first to receive peerage in the new Fódlan. The very next day, she and Balthus were wed, and the couple set about the restoration of House Nuvelle. For their domain, they claimed not the land once ruled by that house, but rather an area in the east of Leicester that encompassed Kupala. There, they became known as advocates for the mountain folk, and as nobles who lived moment to moment as outlandishly as they pleased.

Balthus, King of Grappling & Constance, Scion of Nuvelle (Crimson Flower)
After the war, Balthus and Constance joined the battle against those who slither in the dark. The devastation they wrought in Shambhala was immortalized in a tapestry, entitled "Avatars of War," which preserved their legacy for generations. Afterward, the two were married. Constance was among the first to receive peerage from Emperor Edelgard, and though Balthus sometimes chafed from being at the mercy of his wife's whims, the couple worked diligently to solidify the new social order under Imperial rule. House Nuvelle was given no guarantee of continued power on a hereditary basis but nevertheless achieved lasting status as a leader in the magical arts.

Balthus, King of Grappling & Hapi, Beast Master (Silver Snow, Verdant Wind, Crimson Flower)
Shortly after the war, Hapi and Balthus disappeared. Their absence from the world stage was not lasting, however, as before long they emerged as the leaders of an elite band of mercenaries. The group traveled all over Fódlan helping those in need, with a noted specialty in handling monsters. It is said that these mercenaries lived raucously, laughing often, and that not a single sigh of discontent was ever heard. Some years later, when those who slither in the dark returned to threaten Fódlan once again, these mercenaries were instrumental in dealing with them.

Balthus, King of Grappling & Hapi, Beast Master (Azure Moon)
Shortly after the war, Hapi and Balthus disappeared. Their absence from the world stage was not lasting, however, as before long they emerged as the leaders of an elite band of mercenaries. The group traveled all over Fódlan helping those in need, with a noted specialty in handling monsters. It is said that these mercenaries lived raucously, laughing often, and that not a single sigh of discontent was ever heard. Some time later, when those who slither in the dark threatened Fódlan, it is rumored that these mercenaries were instrumental in dealing with them.

Quotes

Battle quotes

Come and get some, kiddo! I won't hold back, so you better not either! These fists are packed with years of pent-up resentment. Time to let loose!
— Balthus as an enemy in Cindered Shadows Chapter 1
Claude: You look...familiar. Have we met?
Balthus: Not a chance. You'd remember meeting a specimen like me.
Claude: True. I'd definitely remember this sharp twinge of annoyance.
Balthus: Stop yappin' and start slappin'!

— Balthus as an enemy fighting Claude in Cindered Shadows Chapter 1
Hilda: I can't shake the feeling that I know you from somewhere, but...I'm drawing a blank. Either way, you wouldn't want to hurt a helpless girl like me. Maybe you should let us off the hook.
Balthus: Anything for a pretty lady. Why don't we talk it out over a hot meal? Your treat? Actually... Scratch that. Something tells me I'd best stay away from this one.

— Balthus as an enemy fighting Hilda in Cindered Shadows Chapter 1
It'll be a shame to mar this pretty arena with a bunch of fresh corpses, but here goes!
— Balthus in Cindered Shadows Chapter 2
Balthus: Some baggage you've got, pal. Just how many people have you slaughtered?
Death Knight: Countless.

— Balthus fighting the Death Knight in Cindered Shadows Chapter 2
Balthus: I owe you a lot but not my life. Not an even trade in my book.
Aelfric: I feel some remorse over what I will require of you. But take it, I must. I will not shrink away from what is necessary.
Balthus: That a fact? Then I guess a fight was inevitable.
Aelfric: Ever the brutish thug.

— Balthus fighting Aelfric in Cindered Shadows Chapter 6
I intended to take one for the team, but damn. This thing is way uglier than I thought. Heh, perfect. This will be one for the history books.
— Balthus fighting the Umbral Beast in Cindered Shadows Chapter 7
You may not remember me, but trust me. I don't feel great about fighting you. I love a good brawl, but fighting a pretty gal to the death is madness. War is so senseless...
— Balthus fighting Judith in Crimson Flower Chapter 13.
Balthus: Gah, you're here too? You aren't going to make this easy on me, are you, little lady?
Lysithea: If you're worried about your debt to my parents, you'll have to contend with them. I can't help you now.
Balthus: No way, pal. I won't kill you... Hey, Professor! Persuade this one to join our side later, yeah?

— Balthus fighting Lysithea in Crimson Flower Chapter 14.
Balthus: Back off, Hilda. Holst wouldn't want this.
Hilda: No, Baltie, you back off. I'm right where I wanna be. If you kill me here, I won't be the one my brother holds responsible.
Balthus: If that happens, offering my life is the least I can do to make it up to him. That...and bringing you home.

— Balthus fighting Hilda in Crimson Flower Chapter 14.

Critical quotes

Ready to bleed?
— Balthus in Part I & II
Do or die!
— Balthus in Part I & II
You strong enough?
— Balthus in Part I
See ya!
— Balthus in Part I
Heh! Watch this!
— Balthus in Part II
Time to die, pal!
— Balthus in Part II

Death/retreat quotes

Could be worse, but...looks my fun's over.
— Balthus in Part I
Urgh... You've got guts, I'll give you that much.
— Balthus as an enemy in Cindered Shadows Chapter 1
This round may be over, but I'll get you next time!
— Balthus's retreat quote in casual mode as a playable character in Part II
After all this time... it turns out I'm the king... of dying...
— Balthus's death quote in classic mode as a playable character in Part II

Heroes quotes

Main article: Balthus/Quotes (Heroes)

Other appearances

Fire Emblem Cipher

Balthus is currently featured on two cards in Fire Emblem Cipher.

Fire Emblem Cipher data for Balthus
TCGCipher B21-037HN.png King of Grappling, Balthus
Fódlan

Male

Fist
"Yeah, I like gold, brawling, and women, but there's something that I care about even more than any of 'em. It's having a bash bro, a friend to fight with and fight for."
Attack: 70 Support: 10 Range: 1 Deploy Cost: 4
Class: War Monk Tier: Advanced Class Change Cost: 3
Vajra-Mushti, the Magic Gauntlets: [Activate] [Send 1 card from your hand to the Retreat Area] Until the end of the turn, the number of Orbs that this unit's attack will destroy becomes 2.
Fist of the King of Grappling: [Activate] [Once per turn] [Flip two bond cards] Choose 1 "Balthus" from your Retreat Area, and add it to your hand.
Crest Power "I'm all fired up!": [Hand] [Activate] [Send this card to the Retreat Area] Until the end of the turn, all Fódlan allies gain +10 attack. ([Hand] can only be used while this card is in your hand.)
Card #B21-037HN • Artist: Yoneko
TCGCipher B21-038N.png Hooligan of House Albrecht, Balthus
Fódlan

Male

Axe
"We're the Ashen Wolves. We're the secret fourth house in Abyss."
Attack: 40 Support: 10 Range: 1 Deploy Cost: 1
Class: Noble Tier: Base Class Change Cost: --
"You strong enough?": [Activate] [Once per turn] [Flip one bond card] Until the end of your opponent's next turn, this unit gains +10 attack, and this unit cannot evade.
Attack Support Attack Emblem: [Support] Until the end of this combat, your attacking unit gains +20 attack.
Card #B21-038N • Artist: Yoneko
Some card information translation provided by Serenes Forest.
For more detailed strategic information on these cards, see their TCG wiki article on Balthus .

Flavor text

Game Text
(English)
Text
(Japanese)
Three Houses Former heir to House Albrecht, a minor Alliance house 同盟領の小貴族アダルブレヒト家の元当主
Heroes Former noble who ran away to Abyss due to
money problems. Revels in competition as
Leicester's King of Grappling. Appears in Fire
Emblem: Three Houses.
借金のためアビスに逃げ込んだ元貴族。
酒と勝負事が大好きな、自称レスターの格闘王。
(登場:『ファイアーエムブレム 風花雪月』)

Etymology and other languages

Names, etymology and in other regions
Language Name Definition, etymology and notes
English

Balthus von Albrecht

Full name; known by just Balthus in most menus. Balthus is a truncation of Balthazar, as below. Albrecht is a German name meaning "shining noble", and is cognate to "Albert" in English.

Japanese

バルタザール=フォン=アダルブレヒト

Balthazar von Adalbrecht; Balthazar is an Akkadian name meaning "Bel protects the king". Adalbrecht is an alternate form of Albrecht, as above.

Spanish

Balthus von Albrecht

As above.

French

Balthus von Albrecht

As above.

German

Balthus von Albrecht

As above.

Italian

Balthus von Albrecht

As above.

Portuguese
(Brazil)

Balthus

--

Korean

발타자르 폰 아달브레히트

Balthazar von Adalbrecht

Simplified Chinese

巴鲁塔札尔·冯·亚达尔布雷希特

Balthazar von Adalbrecht

Traditional Chinese

巴魯塔札爾‧馮‧亞達爾布雷希特

Balthazar von Adalbrecht

Gallery

Heroes artwork

Other appearances

References

  1. 1.0 1.1 Credits
  2. Nathan Hedrick Mocap Resume, , Retrieved: August 6, 2021
Project Characters.png This article is part of Project Characters, a project focused in writing articles for every character present in the Fire Emblem series.
Fire Emblem: Three Houses
Playable characters Black Eagles BernadettaCasparDorotheaEdelgardFerdinandHubertLinhardtPetra
Blue Lions AnnetteAsheDedueDimitriFelixIngridMercedesSylvain
Golden Deer ClaudeHildaIgnatzLeonieLorenzLysitheaMarianneRaphael
Other AloisAnna*BylethCatherineCyrilFlaynGilbertHannemanJeritza*ManuelaSetethShamir
Ashen Wolves* BalthusConstanceHapiYuri
Non-playable characters Abysskeeper*Duke AegirDuke GerthFlecheGatekeeperGlennHolstIonius IXJeraltJudithLadislavaLambertLord ArundelMonicaNaderPatriciaRandolphRheaRodrigueRufusSeirosSitriSothisTomasTiana
Bosses AcheronAelfric*AloisBaron Ochs*BiasBlaiddydCasparCatherineCharonChilonClaudeCorneliaDaphnelDedueDeath KnightDimitriDominicEdelgardFelixFerdinandFlame EmperorFlaynFraldariusGautierGloucesterGonerilGwendalHubertIngridThe Immaculate OneThe ImmovableJudithKostasKronyaLadislavaLamineLinhardtLonatoLord ArundelLorenzMercedesMetodeyMiklanMysonNaderNemesisOdessePallardóPittacusRandolphRheaRieganRodrigueSetethShamirSolonSylvainThalesWandering BeastThe Wind Caller
Personal weapons and regalia Aegis ShieldAreadbharAsclepiusAthameAxe of UkonvasaraAymrBlutgangCaduceus StaffCirce StaffCrusherFailnaughtFetters of DromiFreikugelThe InexhaustibleLance of RuinLúinOchain ShieldRafail GemScythe of SarielSeiros ShieldSpear of AssalSword of BegaltaSword of MoraltaSword of SeirosSword of the CreatorTathlum BowThunderbrandThyrsusVajra-Mushti
Chapters Part I
White Clouds
Prologue: An Inevitable Encounter • 1: Three Houses • 2: Familiar Scenery • 3: Mutiny in the Mist • 4: The Goddess's Rite of Rebirth • 5: Tower of Black Winds • 6: Rumors of a Reaper • 7: Field of the Eagle and Lion • 8: The Flame in the Darkness • 9: The Cause of Sorrow • 10: Where the Goddess Dwells • 11: Throne of Knowledge • 12: To War Black Eagles, if Byleth sides against EdelgardBlue LionsGolden Deer / Outset of a Power Struggle Black Eagles, if Byleth sides with Edelgard
Part II Silver Snow
Silver Snow
13: Reunion at Dawn • 14: A King Without a Kingdom • 15: Valley of Torment • 16: The Rose-Colored River • 17: The Impregnable Fortress • 18: The Chaos of War • 19: Conclusion of the Crossing Roads • 20: The City Without Light • 21: Following a Dream
Azure Moon
Azure Moon
13: Reunion at Dawn • 14: The Delusional Prince • 15: Valley of Torment • 16: The Rose-Colored River • 17: Blood of the Eagle and Lion • 18: The King's Triumphant Return • 19: The Golden Deer's Plea • 20: The Impregnable Fortress • 21: Our Chosen Paths • 22: Oath of the Dagger
Verdant Wind
Verdant Wind
13: Reunion at Dawn • 14: The Alliance Leader's Ambitions • 15: Valley of Torment • 16: The Rose-Colored River • 17: Blood of the Eagle and Lion • 18: The Golden Scheme • 19: The Chaos of War • 20: Conclusion of the Crossing Roads • 21: The City Without Light • 22: Fódlan's New Dawn
Crimson Flower
Crimson Flower
13: Beyond Escape • 14: The Master Tactician • 15: Tempest of Swords and Shields • 16: Lady of Deceit • 17: Field of Revenge • 18: To the End of a Dream
Paralogues Paralogues Part I A Cursed Relic*An Ocean ViewBlack Market Scheme*Death TollDividing the World Black Eagles, if Byleth sides against EdelgardBlue LionsGolden DeerFalling Short of HeavenThe ForgottenLand of the Golden DeerOil and WaterRumored NuptialsThe Secret Merchant* Blue LionsGolden DeerSword and Shield of SeirosTales of the Red CanyonTrue ChivalryWar for the Weak Blue Lions
Part II Darkness Beneath the Earth Crimson FlowerDividing the World Silver SnowAzure MoonVerdant WindEternal Guardian Silver SnowAzure MoonVerdant WindThe Face Beneath Silver SnowAzure MoonVerdant WindForeign Land and SkyForgotten HeroInsurmountable Crimson FlowerLegend of the LakeRetribution Silver SnowAzure MoonVerdant WindThe Secret Merchant* Crimson FlowerThe Silver Maiden Azure MoonThe Sleeping Sand Legend Verdant WindWeathervanes of Fódlan Azure Moon
Cindered Shadows
(DLC side story)
Cindered Shadows
1: The Fourth House • 2: What Lies Beneath • 3: The Rite of Rising • 4: Danger in the Dark • 5: Betrayal • 6: Return to Me • 7: Wolf Pack
Locations FódlanAbyssAdrestiaFaerghusGarreg Mach MonasteryLeicesterAlmyraBrigidDagdaSreng
Groups, objects and concepts 10 ElitesAshen WolvesBlack EaglesBlue LionsChildren of the GoddessChurch of Seiros (Knights of Seiros) • Crests (Crest Stone) • Divine PulseGolden DeerHeroes' RelicsInsurrection of the SevenMonstersThose who slither in the darkTragedy of DuscurWar of Heroes
Related topics Music LibraryName chartPre-release informationUnused content
Fire Emblem Heroes
Characters Heroes AlfonseAnnaBrunoDagrEirEitriFáfnirFehFehnixFjormFreyjaFreyrGunnthráGustavHelHelbindiHenrietteHrídLaegjarnLaevateinLífLokiMirabilisMúspellNiflNóttÓtrPeonyPlumeriaReginnSharenaSummonerSurtrThórrThrasirTriandraVeronicaYlgr
SDatBoL, MotE, NMotE AbelAstramAthenaBantuBarstCaedaCainCamusCatriaClarisseDarrosDraugEliceEremiyaEstGharnefGordinHardinJagenJeorgeJulianKatarinaKrisLegionLenaLindeLukeMarthMariaMerricMichalisMinervaNagaNagiNavarreNorneOgmaPallaPhinaRoderickSheenaSiriusTikiWrysXane
Shadows of Valentia AlmBerkutBoeyCatriaCelicaClairCliveConradDeltheaDumaFayeFernandForsythGennyGrayKliffLeonLukasLuthierMaeMathildaMilaPallaPythonRineaRudolfSaberSilqueSonyaTatianaTobinValbarZeke
Genealogy of the Holy War AltenaAnnandArdenAresArvisAyraAzelleBrigidCedDeirdreDíthorbaEldiganErinysEthlynIshtarJamkeJuliaJuliusLachesisLarceiLeneLewynLexQuanSeliphShannanSigurdSilviaTailtiuTravantUllr
Thracia 776 AsbelEyvelFinnKempfLeifLifisMareetaMirandaNannaOlwenOsianReinhardtRonanSaiasSaraTanyaVeld
The Binding Blade BartreBrunnyaCeciliaChadClarineDieckEchidnaFaeFirGalleGeeseGuinivereGwendolynIdunnIgreneJunoKleinLarumLilinaLughMeladyMerlinusNarcianPercevalRaighRoyRutgerSaulShannaSophiaSueTheaWoltZelotZephiel
The Blazing Blade BramimondCanasDorcasEliwoodErkFarinaFioraFlorinaHawkeyeHeathHectorJaffarKarelKarlaLegaultLeilaLinusLloydLouiseLuciusLynMatthewNilsNinianNinoPentPriscillaRathRavenRebeccaSerraSoniaUrsulaZephiel
The Sacred Stones AmeliaCaellachCormagDozlaDuesselEirikaEphraimEwanGerikInnesJoshuaKnollL'ArachelLuteLyonMarisaMyrrhNatashaOrsonRossSalehSelenaSethTanaTethysValter
Path of Radiance AshnardBlack KnightElinciaGatrieGreilIkeIlyanaJillMiaMistNepheneeOscarPetrineRolfSanakiSephiranShinonSigrunSorenTanithTitaniaZihark
Radiant Dawn AltinaAsheraCaineghisDheginseaElinciaEnaHaarIkeJorgeLeanneLetheMiaMicaiahMordecaiNaesalaNailahOliverPelleasRafielRanulfReysonRhysSanakiSotheTibarnVikaYuneZelgius
Awakening AnnaAversaBradyChercheChromCordeliaCynthiaDonnelEmmerynFrederickGaiusGangrelGeromeHenryInigoKjelleLibraLissaLon'quLucinaMaribelle"Marth"MorganMustafaNagaNahNoireNowiOliviaOwainPanneRobinSay'riSeveraStahlSullySumiaTharjaTikiVirionWalhartYarne
Fates AreteArthurAzamaAzuraBennyBerukaCamillaCharlotteCorrinEffieEliseFeliciaFloraForrestGaronGunterHanaHinataHinokaIagoJakobKadenKageroKanaKazeKeatonLaslowLeoLilithMidoriMikotoNilesNinaNyxOboroOdinOpheliaOrochiPeriRhajatRinkahRyomaSakuraSaizoSelenaSelkieSetsunaShigureShiroSiegbertSilasSoleilSubakiTakumiVelouriaXander
Three Houses AelfricAnnetteAsheBalthusBernadettaBylethCasparCatherineClaudeConstanceDeath KnightDedueDimitriDorotheaEdelgardFelixFerdinandFlame EmperorFlaynGatekeeperHapiHildaHubertIngridKronyaLeonieLinhardtLorenzLysitheaMarianneMercedesNemesisPetraRaphaelRheaSeirosSetethShamirSolonSothisSylvainYuri
Tokyo Mirage Sessions ♯FE Encore EleonoraItsukiKiriaMamoriTsubasa
Story Maps Book I PrefaceP: World of Zenith • 1: World of Mystery • 2: World of Conquest • 3: World of Binding • 4: World of Awakening • 5: Back to Mystery • 6: World of Birthright • 7: World of Blazing • 8: Back to Awakening • 9: Heroes Invade • 10: World of Radiance • 11: Rite of Shadows • 12: Bitter Enemies • 13: Diabolical BloodlineI: A Power AwakensI: The Rite of Blades
Book II 1: The Flame • 2: Princess of Ice • 3: Guided by a Dream • 4: Fiery Resolve • 5: Blood and Snow • 6: The True Quarry • 7: Snow and Ash • 8: Rite of Frost • 9: Hellfire • 10: The King's Demise • 11: Prince of Ice • 12: Seeping Poison • 13: A Way Home
Book III 1: Death • 2: The Dread Gate • 3: Countdown • 4: A King's Worth • 5: A Father's Legacy • 6: Realm of the Dead • 7: A Home Unknown • 8: Truth of a Name • 9: Cohort of the Dead • 10: Omnicidal Witch • 11: Where It Began • 12: Lethal Swordsman • 13: Marvelous Dream
Book IV 1: The Dream • 2: Missing You • 3: Gullinkambi • 4: On Dark Wings • 5: Twisted Reality • 6: Dreaming Reality • 7: Steeped in Twilight • 8: Wallowing in Love • 9: Violent Fantasies • 10: Lack • 11: Plumeria's Dream • 12: Triandra's Dream • 13: Reality
Book V 1: Machine Dominion • 2: Kingsbrother • 3: Forest of the Sage • 4: The Vital Blade • 5: Night and Day • 6: Treachery • 7: Bound Elsewhere • 8: Serpent's Whispers • 9: Echoes of Truth • 10: Howling Descent • 11: Deceit
Paralogues 1: Family Bonds • 2: Sibling Bonds • 3: Blazing Shadows • 4: Spring Festival • 5: World of Shadows • 6: Bridal Blessings • 7: Echoes of Mystery • 8: Ylissean Summer • 9: Nohrian Summer • 10: The Sacred World • 11: Brave Heroes • 12: Performing Arts • 13: World of Holy War • 14: Trick or Defeat! • 15: Farfetched Heroes • 16: Winter's Envoy • 17: Happy New Year! • 18: Love Abounds • 19: Hares at the Fair • 20: Bridal Bloom • 21: Summer's Arrival • 22: A Sketchy Summer • 23: Festival in Hoshido • 24: Arrival of the Brave • 25: The Land's Bounty • 26: Brave Redux • 27: Adrift • 28: Gifts of Winter • 29: New Year's Wish • 30: Hostile Springs • 31: Greil's Devoted • 32: Regal Rabbits • 33: A Season for Picnics • 34: Bridal Belonging • 35: Summer Returns • 36: Summer Refreshes • 37: Brave Echoes • 38: A Splendid Soiree • 39: Treat Fiends • 40: Glorious Gifts • 41: Renewed Spirit • 42: A Star Is Born • 43: Lovely Gifts • 44: Familial Festivities • 45: The Start of It All • 46: Bridal Beloveds • 47: Summer Passing • 48: Overseas Memories • 49: Pirate's Pride • 50: To Stay Dreaming • 51: Dragons Harvest • 52: In the Moment • 53: A Festival Miracle • 54: Beyond Dreaming • 55: Dark Desert Rituals • 56: Love of a King • 57: Willful Rabbits • 58: Childhood Encounter • 59: Bridal Grace • 60: Summer Vibrance • 61: Summer's Dream • 62: Perilous Seas • 63: Scions of Twelve
Xenologues 1: Detached Princess • 2: The Brink of Chaos • 3: The People's Hero • 4: Whispers of Death • 5: Heavenly Witness
Locations The Sacred WorldWorld of AwakeningWorld of BindingWorld of BirthrightWorld of BlazingWorld of ConquestWorld of CrestsWorld of DawnWorld of Holy WarWorld of MysteryWorld of Mystery RenewedWorld of OriginWorld of RadianceWorld of ShadowsWorld of Thracia • World of Zenith (Askran KingdomDökkálfheimrEmblian EmpireHelLjósálfheimrMúspellNiflNiðavellirJötunheimr)
Groups, objects, and concepts Aether RaidsBlessed GardensBreidablikChain ChallengeColiseum (Allegiance BattleArena AssaultArena DuelsResonant Battle) • Forging BondsFrontline PhalanxGrand ConquestsHall of FormsHeroes JourneyHeroic OrdealsLost LoreMjölnir's StrikeOrbOrder of HeroesPawns of LokiRarityRøkkr SiegesSummoning (summoning events) • Special Maps (Bound Hero BattlesEvent MapsGrand Hero BattlesHero BattlesLegendary Hero BattlesLimited Hero BattlesMythic Hero BattlesRelay DefenseRival DomainsSpecial Training MapsTrial Maps) • Squad AssaultTactics DrillsTap BattleTempest TrialsTraining TowerVoting Gauntlet
Related topics A Hero RisesAncient LettersArtistsCalendarsChoose Your LegendsEvent calendarsFind & Vote Heroes!Fire Emblem Heroes - A Day in the LifeFire Emblem Heroes: Mini Acrylic Figure CollectionList of version differences (Name chart) • Pre-release information (Unused content) • Voting Jubilee