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Atlas: Difference between revisions
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:''This article is about the playable character | :''This article is about the playable character in ''Gaiden'' and ''Echoes: Shadows of Valentia''. For the colorless tome skill in ''Heroes'', see [[Atlas (tome)]].'' | ||
{{Character Infobox | {{Character Infobox | ||
| | |image=[[File:FESoV Atlas.png|200px]] | ||
|caption=Artwork of Atlas from {{title|Echoes: Shadows of Valentia}}. | |||
|help_text=A mountain villager. | |||
| | |||
| | |||
|gender=Male | |gender=Male | ||
|race=[[Human]] | |race=[[Human]] | ||
Line 20: | Line 10: | ||
|nationality= | |nationality= | ||
|startingclass=[[Villager]] | |startingclass=[[Villager]] | ||
|voice= | |voice=*[[wikipedia:Ben Pronsky|Ben Pronsky]]<br><small>(English, {{title|Echoes: Shadows of Valentia}})</small><ref name=voiceactors>{{cite web |url=https://www.behindthevoiceactors.com/video-games/Fire-Emblem-Echoes-Shadows-of-Valentia/Atlas/ |title=Voice of Atlas in Fire Emblem Echoes: Shadows of Valentia (Game) {{!}} Behind The Voice Actors |site=www.behindthevoiceactors.com |retrieved=8 July 2018}}</ref> | ||
*[[wikipedia:Ben Pronsky|Ben Pronsky]] <br><small>(English, {{title|Echoes: Shadows of Valentia}})</small><ref name=voiceactors>{{cite web |url=https://www.behindthevoiceactors.com/video-games/Fire-Emblem-Echoes-Shadows-of-Valentia/Atlas/ |title= | |||
*[https://www.imdb.com/name/nm5443773/ Tooru Sakurai] <br><small>(Japanese, {{title|Echoes: Shadows of Valentia}})</small><ref name=voiceactors/> | *[https://www.imdb.com/name/nm5443773/ Tooru Sakurai] <br><small>(Japanese, {{title|Echoes: Shadows of Valentia}})</small><ref name=voiceactors/> | ||
|appearances= | |appearances=*{{title|Gaiden}} | ||
*{{title|Gaiden}} | |||
*{{title|Echoes: Shadows of Valentia}} | *{{title|Echoes: Shadows of Valentia}} | ||
}} | }} | ||
Line 51: | Line 39: | ||
|move=4 | |move=4 | ||
|sw=y | |sw=y | ||
|HP1=30 | |HP1=30 | ||
|str1=30 | |str1=30 | ||
Line 62: | Line 49: | ||
|sagittae=16 | |sagittae=16 | ||
|recover={{hover|S|Upon promotion to Sage}} | |recover={{hover|S|Upon promotion to Sage}} | ||
|recruit=[[War of Deliverance|Act 3]], [[talk]] to with [[Celica]] in Mountain Village | |||
}} | }} | ||
Line 78: | Line 66: | ||
|move1=0 | |move1=0 | ||
|weaponlvl1=-- | |weaponlvl1=-- | ||
|class2=[[Knight | |class2=[[Knight]] | ||
|hp2=x to 34 | |hp2=x to 34 | ||
|str2=x to 16 | |str2=x to 16 | ||
Line 97: | Line 85: | ||
|res=x to 7 | |res=x to 7 | ||
|move=0 | |move=0 | ||
|weaponlvl=--}} | |weaponlvl=-- | ||
|tab2= | }} | ||
|tab2=Cavalier | |||
|content2={{PromotionGains | |content2={{PromotionGains | ||
|class1=[[Cavalier | |class1=[[Cavalier]] | ||
|hp1=x to 24 | |hp1=x to 24 | ||
|str1=x to 9 | |str1=x to 9 | ||
Line 129: | Line 118: | ||
|res=x to 9 | |res=x to 9 | ||
|move=1 | |move=1 | ||
|weaponlvl=--}} | |weaponlvl=-- | ||
}} | |||
|tab3=Mage | |tab3=Mage | ||
|content3={{PromotionGains | |content3={{PromotionGains | ||
Line 151: | Line 141: | ||
|res=x to 9 | |res=x to 9 | ||
|move=0 | |move=0 | ||
|weaponlvl=--}} | |weaponlvl=-- | ||
}} | |||
|tab4=Archer | |tab4=Archer | ||
|content4={{PromotionGains | |content4={{PromotionGains | ||
Line 183: | Line 174: | ||
|res=x to 6 | |res=x to 6 | ||
|move=3 | |move=3 | ||
|weaponlvl=--}} | |weaponlvl=-- | ||
}} | |||
|tab5=Mercenary | |tab5=Mercenary | ||
|content5={{PromotionGains | |content5={{PromotionGains | ||
Line 215: | Line 207: | ||
|res=x to 15 | |res=x to 15 | ||
|move=2 | |move=2 | ||
|weaponlvl=--}} | |weaponlvl=-- | ||
}} | |||
}} | }} | ||
*<small>Note: In ''Gaiden,'' promotion gains consist of giving the character as many points as necessary—the "x" value shown in the table—to reach the promoted class' base stats. If the character's stats are higher than their promoted class' base stats, they will not receive any bonus; however, if '''all''' stats are higher, then they will receive +1 to HP.</small> | *<small>Note: In ''Gaiden,'' promotion gains consist of giving the character as many points as necessary—the "x" value shown in the table—to reach the promoted class' base stats. If the character's stats are higher than their promoted class' base stats, they will not receive any bonus; however, if '''all''' stats are higher, then they will receive +1 to HP.</small> | ||
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At the very least, he does not need to be trained as a [[villager]] at all, as he comes above the required promotion level, and can be promoted to a more useful class right away. Of his base stats only his [[HP]] and [[strength]] are acceptable for his join time. His other base stats are abysmal, and his low speed growth means he gets doubled often and will be attacking less, blunting the usefulness of his decent base strength. | At the very least, he does not need to be trained as a [[villager]] at all, as he comes above the required promotion level, and can be promoted to a more useful class right away. Of his base stats only his [[HP]] and [[strength]] are acceptable for his join time. His other base stats are abysmal, and his low speed growth means he gets doubled often and will be attacking less, blunting the usefulness of his decent base strength. | ||
With promotion bonuses he can make a somewhat competent [[mercenary]], though the player is likely to be using at least one of the four other better mercenaries available to Celica. He is the only unit that joins Celica's party by default that can become a [[Cavalier]], without the [[ | With promotion bonuses he can make a somewhat competent [[mercenary]], though the player is likely to be using at least one of the four other better mercenaries available to Celica. He is the only unit that joins Celica's party by default that can become a [[Cavalier]], without the [[Dread Fighter#Gaiden|Dread Fighter promotion loop]], anyway. The usefulness of Cavalier is not particularly high due to the large amount of harsh terrain encountered in Celica's journey and Atlas being too slow and fragile. Atlas's spell selection is abysmal, and Celica has access to a wealth of [[mage]]s that are much better. Atlas will be outperformed by [[Valbar]] as a defensive [[Knight]]. Atlas may have some hope as an archer, as he can simply stay away from enemies and do minor damage from afar. However, [[Leon]] is very likely to be higher level than Atlas and already perform better than him, so Atlas still needs to catch up before he can even dream of equaling or outperforming Leon. | ||
Atlas can be used to replace someone that has [[Death|died]], though he will still need to be trained significantly in [[skirmish]]es. | Atlas can be used to replace someone that has [[Death|died]], though he will still need to be trained significantly in [[skirmish]]es. | ||
Line 231: | Line 224: | ||
=={{FE15}}== | =={{FE15}}== | ||
===Role=== | ===Role=== | ||
Atlas reprises his role as the only Villager in Celica's | Atlas reprises his role as the only Villager in Celica's party. | ||
===Starting stats and growth rates=== | ===Starting stats and growth rates=== | ||
Line 248: | Line 241: | ||
|res=4 | |res=4 | ||
|move=4 | |move=4 | ||
|skills={{Item|15|Sword|link=Sword (Gaiden)|image=sword forecast}} | |||
|sw=y | |||
|HP1=45 | |HP1=45 | ||
|str1=50 | |str1=50 | ||
Line 260: | Line 255: | ||
|luckmax=40 | |luckmax=40 | ||
|defmax=39 | |defmax=39 | ||
| | |recruit=[[War of Deliverance|Act 3]], [[talk]] to with [[Celica]] in Mountain Village | ||
| | }} | ||
| | :Atlas will leave Celica's party and return to Mountain Village after [[Storming of the Valley Approach]] is cleared if [[Grieth's Citadel]] has not been visited. | ||
===Growth rates when reclassed=== | |||
{{Tab | |||
|tab1=Soldier/Knight/Baron | |||
|tab2=Mercenary/Myrmidon/Dread Fighter | |||
|tab3=Archer/Sniper/Bow Knight | |||
|tab4=Mage/Sage | |||
|content1={{GrowthRates | |||
|class=[[Soldier]]/[[Knight]]/[[Baron]] | |||
|hp=50% | |||
|str=55% | |||
|skill=30% | |||
|spd=15% | |||
|luck=20% | |||
|def=30% | |||
|res=0% | |||
|15=y | |||
}} | |||
|content2={{GrowthRates | |||
|class=[[Mercenary]]/[[Myrmidon]]/[[Dread Fighter]] | |||
|hp=45% | |||
|str=45% | |||
|skill=35% | |||
|spd=30% | |||
|luck=25% | |||
|def=20% | |||
|res=0% | |||
|15=y | |||
}} | |||
|content3={{GrowthRates | |||
|class=[[Archer]]/[[Sniper]]/[[Bow Knight]] | |||
|hp=40% | |||
|str=50% | |||
|skill=40% | |||
|spd=20% | |||
|luck=25% | |||
|def=20% | |||
|res=0% | |||
|15=y | |||
}} | |||
|content4={{GrowthRates | |||
|class=[[Mage]]/[[Sage]] | |||
|hp=45% | |||
|str=55% | |||
|skill=35% | |||
|spd=25% | |||
|luck=25% | |||
|def=15% | |||
|res=0% | |||
|15=y | |||
}} | |||
}} | |||
{{Tab | |||
|tab1=Skogul/Yasha | |||
|tab2=Spartan | |||
|tab3=Oliphantier | |||
|tab4=Guru | |||
|content1={{GrowthRates | |||
|class=[[Skogul]]/[[Yasha]] | |||
|hp=45% | |||
|str=55% | |||
|skill=35% | |||
|spd=30% | |||
|luck=25% | |||
|def=25% | |||
|res=0% | |||
|15=y | |||
}} | |||
|content2={{GrowthRates | |||
|class=[[Spartan]] | |||
|hp=55% | |||
|str=55% | |||
|skill=30% | |||
|spd=20% | |||
|luck=20% | |||
|def=35% | |||
|res=0% | |||
|15=y | |||
}} | |||
|content3={{GrowthRates | |||
|class=[[Oliphantier]] | |||
|hp=45% | |||
|str=55% | |||
|skill=40% | |||
|spd=20% | |||
|luck=25% | |||
|def=20% | |||
|res=0% | |||
|15=y | |||
}} | |||
|content4={{GrowthRates | |||
|class=[[Guru]] | |||
|hp=45% | |||
|str=60% | |||
|skill=35% | |||
|spd=25% | |||
|luck=30% | |||
|def=20% | |||
|res=0% | |||
|15=y | |||
}} | |||
}} | }} | ||
===Spell list=== | ===Spell list=== | ||
{| | {| class="basic" style="padding: 3px; border-spacing: 4px; border-width: 2px; width: 40%" | ||
!style="border: | ! style="border-top-left-radius: 15px; width: 30%" | Spell | ||
! style="border-top-right-radius: 15px" | Learned at | |||
|- | |- | ||
| [[Fire]] | |||
| [[Mage]], level 1 | |||
|- | |- | ||
| [[Sagittae]] | |||
| [[Mage]], level 8 | |||
|- | |- | ||
| [[Recover]] | |||
| [[Sage]], level 1 | |||
|- | |- | ||
| [[Rescue (staff)|Rescue]] | |||
| [[Sage]], level 4 | |||
|- | |- | ||
! colspan="2" style="border-bottom-left-radius: 15px; border-bottom-right-radius: 15px; font-size: smaller" | If the character promotes before learning a spell, the level at which that spell is learned becomes (Spell's level − [Level before promotion +1]). | |||
!colspan="2" style=" | |||
|} | |} | ||
===Promotion stat gains=== | ===Promotion stat gains=== | ||
{{ | {{Tab | ||
|tab1=Soldier | |||
|content1={{PromotionGains | |||
|class1=[[Soldier]] | |||
|hp1=1 | |||
|str1=0 | |||
|skill1=0 | |||
|spd1=0 | |||
|luck1=0 | |||
|def1= | |||
|res1=0 | |||
|move1=0 | |||
|weaponlvl1=-- | |||
|class2=[[Knight]] | |||
|hp2=x to 34 | |||
|str2=x to 16 | |||
|skill2=0 | |||
|spd2=0 | |||
|luck2=0 | |||
|def2=x to 12 | |||
|res2=0 | |||
|move2=0 | |||
|weaponlvl2=-- | |||
|class=[[Baron]] | |||
|hp=x to 40 | |||
|str=x to 22 | |||
|skill=x to 6 | |||
|spd=x to 4 | |||
|luck=0 | |||
|def=x to 18 | |||
|res=0 | |||
|move=0 | |||
|weaponlvl=-- | |||
}} | |||
|tab2=Cavalier | |||
|content2={{PromotionGains | |||
|class1=[[Cavalier]] | |||
|hp1=0 | |||
|str1=0 | |||
|skill1=0 | |||
|spd1=x to 5 | |||
|luck1=0 | |||
|def1=0 | |||
|res1=0 | |||
|move1=3 | |||
|weaponlvl1=-- | |||
|class2=[[Paladin]] | |||
|hp2=0 | |||
|str2=0 | |||
|skill2=x to 5 | |||
|spd2=x to 8 | |||
|luck2=0 | |||
|def2=x to 8 | |||
|res2=0 | |||
|move2=1 | |||
|weaponlvl2=-- | |||
|class=[[Gold Knight]] | |||
|hp=x to 40 | |||
|str=x to 18 | |||
|skill=x to 7 | |||
|spd=x to 12 | |||
|luck=0 | |||
|def=x to 13 | |||
|res=0 | |||
|move=1 | |||
|weaponlvl=-- | |||
}} | |||
|tab3=Mage | |||
|content3={{PromotionGains | |||
|class1=[[Mage]] | |||
|hp1=0 | |||
|mag1=0 | |||
|skill1=0 | |||
|spd1=x to 4 | |||
|luck1=0 | |||
|def1=0 | |||
|res1=0 | |||
|move1=0 | |||
|weaponlvl1=-- | |||
|class=[[Sage]] | |||
|hp=x to 32 | |||
|mag=0 | |||
|skill=x to 8 | |||
|spd=x to 7 | |||
|luck=0 | |||
|def=x to 6 | |||
|res=0 | |||
|move=0 | |||
|weaponlvl=-- | |||
}} | |||
|tab4=Archer | |||
|content4={{PromotionGains | |||
|class1=[[Archer]] | |||
|hp1=1 | |||
|str1=0 | |||
|skill1=0 | |||
|spd1=0 | |||
|luck1=0 | |||
|def1=0 | |||
|res1=0 | |||
|move1=0 | |||
|weaponlvl1=-- | |||
|class2=[[Sniper]] | |||
|hp2=0 | |||
|str2=0 | |||
|skill2=x to 6 | |||
|spd2=x to 6 | |||
|luck2=0 | |||
|def2=x to 6 | |||
|res2=0 | |||
|move2=1 | |||
|weaponlvl2=-- | |||
|class=[[Bow Knight]] | |||
|hp=x to 40 | |||
|str=x to 16 | |||
|skill=x to 8 | |||
|spd=x to 8 | |||
|luck=0 | |||
|def=x to 10 | |||
|res=0 | |||
|move=3 | |||
|weaponlvl=-- | |||
}} | |||
|tab5=Mercenary | |||
|content5={{PromotionGains | |||
|class1=[[Mercenary]] | |||
|hp1=0 | |||
|str1=0 | |||
|skill1=x to 8 | |||
|spd1=x to 10 | |||
|luck1=0 | |||
|def1=0 | |||
|res1=0 | |||
|move1=0 | |||
|weaponlvl1=-- | |||
|class2=[[Myrmidon]] | |||
|hp2=0 | |||
|str2=0 | |||
|skill2=x to 11 | |||
|spd2=x to 14 | |||
|luck2=0 | |||
|def2=x to 7 | |||
|res2=0 | |||
|move2=1 | |||
|weaponlvl2=-- | |||
|class=[[Dread Fighter]] | |||
|hp=x to 36 | |||
|str=x to 15 | |||
|skill=x to 16 | |||
|spd=x to 18 | |||
|luck=0 | |||
|def=x to 11 | |||
|res=0 | |||
|move=2 | |||
|weaponlvl=-- | |||
}} | |||
}} | |||
*<small>In {{FE15}}, promotion gains give the character as many points as necessary—the "x" value shown in the table—to reach the promoted class' base stats. If the character's stats are higher than their promoted class' base stats, they will not receive any bonus; however, if '''all''' stats are higher, then they will receive +1 to HP.</small> | |||
===Analysis=== | ===Analysis=== | ||
{{analysis}} | {{analysis}} | ||
Atlas joins Celica's party relatively late as the only Villager on her route. While this should theoretically afford him great flexibility as he has | Atlas joins Celica's party relatively late as the only Villager on her route. While this should theoretically afford him great flexibility as he has access to all male class paths without the use of a [[Villager's Fork]], Celica's side of the story has no shortage of viable [[Mage]]s nor [[Mercenaries]] and [[Valbar]] will more than likely outclass him as a [[Knight]]. | ||
Atlas makes for a decent [[Cavalier]], where his only competition is [[Conrad]] (and [[Kliff]] if he was left unrecruited in Alm's route) who joins even later. Atlas is unlikely to leave Conrad in the dust by the point the latter joins the party, and neither will Conrad outshine him. The two of them excel in different areas; Conrad will have an easier time hitting and doubling enemies, while also taking hits from mages, while Atlas will do significantly more damage than him, turning him into a heat-seeking missile when combining excellent mobility with his colossal strength growth. | |||
Atlas's true potential is unlocked if he is promoted into the [[Archer]] line, as he is able to abuse the coveted [[Hunter's Volley]] combat art of the [[Killer Bow]]. This will circumvent his issues in speed and capitalize on his excellent attack growth, so he should be able to deal stellar damage at range, even if his low skill growths will not yield him a high critical chance. He will also do well with other combat arts, such as [[Heavy Draw]] or [[Curved Shot]], but his ability to abuse Hunter's Volley is his main defining feature over his only competition in the route, [[Leon]]. Once promoted into a [[Bow Knight]], Atlas will also have the mobility bonus of the cavalier line at his disposal, further solidifying this class path as his best choice. | |||
Overall, Atlas will need some investment to become useful to the player. They will likely need to train him up in skirmishes and make sure he reaches the appropriate weapon level to use Killer Bows. Atlas will also not want to take hits on enemy phase, so he should be screened by his teammates on the battlefield. All of this investment should prove worthwhile as Atlas will eventually turn out to be a decent combat unit if he receives the appropriate care and equipment. | |||
=={{FEH}}== | |||
===Role=== | |||
Atlas is one of the characters added to the game in the [[Opening a Way]] update, and became available for summoning by players on July 19, 2022. Only one variation of Atlas is currently available in ''Heroes'', based on his ''Echoes: Shadows of Valentia'' incarnation. | |||
===Atlas: Forest Muscle=== | |||
====Starting stats==== | |||
{{Tab | |||
|tab1={{star|3}} | |||
|tab2={{star|4}} | |||
|tab3={{star|5}} | |||
|content1={{CharStats FEH | |||
|portrait=[[File:Portrait atlas forest muscle feh.png|100px]] | |||
|rarity=3 | |||
|wpntype=Axe | |||
|unittype=Infantry | |||
|HP=19 | |||
|atk=9 | |||
|spd=8 | |||
|def=3 | |||
|res=2 | |||
|HP_gr=60 | |||
|atk_gr=75 | |||
|spd_gr=65 | |||
|def_gr=70 | |||
|res_gr=55 | |||
|offense=[[Steel Axe]] | |||
}} | |||
|content2={{CharStats FEH | |||
|portrait=[[File:Portrait atlas forest muscle feh.png|100px]] | |||
|rarity=4 | |||
|wpntype=Axe | |||
|unittype=Infantry | |||
|HP=19 | |||
|atk=10 | |||
|spd=9 | |||
|def=3 | |||
|res=2 | |||
|HP_gr=60 | |||
|atk_gr=75 | |||
|spd_gr=65 | |||
|def_gr=70 | |||
|res_gr=55 | |||
|offense=[[Stout Axe]] | |||
|special=[[Daylight]] | |||
}} | |||
|content3={{CharStats FEH | |||
|portrait=[[File:Portrait atlas forest muscle feh.png|100px]] | |||
|rarity=5 | |||
|wpntype=Axe | |||
|unittype=Infantry | |||
|HP=20 | |||
|atk=10 | |||
|spd=9 | |||
|def=4 | |||
|res=3 | |||
|HP_gr=60 | |||
|atk_gr=75 | |||
|spd_gr=65 | |||
|def_gr=70 | |||
|res_gr=55 | |||
|offense=[[Stout Axe+]] | |||
|special=[[Daylight]] | |||
}} | |||
}} | |||
Atlas | ====Skill set==== | ||
{{FEH skill set | |||
|name=Atlas: Forest Muscle | |||
|minrarity=3 | |||
|- | |||
|weapon1=Iron Axe | |||
|weapon1auto=1 | |||
|weapon1cost=50 | |||
|- | |||
|weapon2=Steel Axe | |||
|weapon2auto=2 | |||
|weapon2cost=100 | |||
|- | |||
|weapon3=Stout Axe | |||
|weapon3unlock=3 | |||
|weapon3auto=4 | |||
|weapon3cost=200 | |||
|- | |||
|weapon4=Stout Axe+ | |||
|weapon4auto=5 | |||
|weapon4cost=300 | |||
|- | |||
|special1=Daylight | |||
|special1unlock=3 | |||
|special1auto=4 | |||
|special1cost=100 | |||
|- | |||
|special2=Sol | |||
|special2unlock=4 | |||
|special2cost=200 | |||
|- | |||
|passa1=Earth Boost 1 | |||
|passa1unlock=1 | |||
|passa1cost=50 | |||
|- | |||
|passa2=Earth Boost 2 | |||
|passa2unlock=2 | |||
|passa2cost=100 | |||
|- | |||
|passa3=Earth Boost 3 | |||
|passa3unlock=4 | |||
|passa3cost=200 | |||
|- | |||
|passc1=Threaten Atk 1 | |||
|passc1unlock=3 | |||
|passc1cost=50 | |||
|- | |||
|passc2=Threat. Atk/Def 1 | |||
|passc2unlock=4 | |||
|passc2cost=100 | |||
|- | |||
|passc3=Threat. Atk/Def 2 | |||
|passc3unlock=5 | |||
|passc3cost=200 | |||
}} | |||
Atlas | ==Personality== | ||
When Celica encounters Atlas in the story for the first time, he is driven by revenge; he wishes to avenge his brothers, who were kidnapped by bandits some time ago. He has a single-minded obsession with that goal, but travelling with Celica gives him the chance to rescue his brothers, which he is grateful for. Afterward, he remains in her party until the end, eager to repay her for her kindness.<ref>{{cite|You saved my life, remember? Gotta do what I can to pay you back.|Atlas to Celica|Shadows of Valentia}}</ref> | |||
Atlas is well-meaning but eager to get into physical scuffles, and tends to solve problems with fists and emotions. He cares about his family more than anything, but he also enjoys "scrapping" with others.<ref>{{cite|'''Celica:''' I hope you’re feeling well. I often worry that you push yourself too hard.<br>'''Atlas:''' Heh heh! Aw, a little scrap like this ain't nothing to worry about. Heck, I do this kinda thing to unwind!<br>'''Celica:''' You talk like it's a tavern brawl! Though I wager the general idea's the same.<br>'''Atlas:''' More or less, yeah. So you can keep the orders coming!|Atlas and [[Celica]]|Shadows of Valentia}}</ref> Atlas can be reckless and jumps to violent solutions even when they are not preferable.<ref>{{cite|...Wait, you think Mila's responsible? Then it's time we had a talk with her! Let's bust down those temple doors already!|Atlas to [[Celica]]|Shadows of Valentia}}</ref> Atlas maintains a simplistic mindset, but he is self-aware about it and wants to fight for a good cause. | |||
Atlas is unsophisticated, and he struggles in his interactions with Celica, whom he views as refined and dignified; he admits he has no clue what to talk about whenever she is around.<ref>{{cite|Priestess! H-hello! ...Hmm? I seem aloof? No! That's not... Well, I mean, can you blame me? It's just...you're such a proper lady! I don't have a clue what to talk about. ...Talk about anything? Yeah, that doesn't really narrow it down.|Atlas to [[Celica]]|Shadows of Valentia}}</ref> Atlas wants a simple life above anything else—he enjoys residing in the mountain and cutting down trees.<ref>{{cite|All I need is a good axe, healthy trees, and some sunshine.|Atlas to [[Celica]]|Shadows of Valentia}}</ref> While he understands that getting wealthy is beneficial to his family, he does not think it makes their lives easier, as he would be absent and could not protect them.<ref>{{cite|Everybody pushed me to go to war so I could get rich and famous. And sure, I want to provide a decent life for my little brothers... But my leaving home has made life harder for them, not easier. I tell ya, dreams of striking it rich can be expensive things.|Atlas to Celica|Shadows of Valentia}}</ref> | |||
==Supports== | ==Supports== | ||
===''Echoes: Shadows of Valentia''=== | |||
{{Main|Atlas/Supports}} | {{Main|Atlas/Supports}} | ||
{{SupportSys3DS03 | |||
|supportsc=1 | |||
|portrait=[[File:Portrait atlas fe15.png|150px]] | |||
|class=Villager | |||
|portraitm1=[[File:Small portrait celica fe15.png]] | |||
|supportm1=Celica | |||
|classm1=Priestess (Gaiden){{!}}Priestess | |||
|cm1=15 | |||
|bm1=35 | |||
|am1=60 | |||
}} | |||
==Base conversations== | ==Base conversations== | ||
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{{quote|Damn... Not here... Not... Sorry, guys... I don't think I'm...coming home...|Atlas, in {{FE15}} (Classic Mode).}} | {{quote|Damn... Not here... Not... Sorry, guys... I don't think I'm...coming home...|Atlas, in {{FE15}} (Classic Mode).}} | ||
{{quote|Agh... That looks serious. I can't leave my little brothers alone. I've gotta sit this one out.|Atlas, in {{FE15}} (Casual Mode).}} | {{quote|Agh... That looks serious. I can't leave my little brothers alone. I've gotta sit this one out.|Atlas, in {{FE15}} (Casual Mode).}} | ||
===''Heroes'' quotes=== | |||
{{main|Atlas/Quotes (Heroes)}} | |||
==Other appearances== | ==Other appearances== | ||
===''Fire Emblem Cipher''=== | ===''Fire Emblem Cipher''=== | ||
Atlas is | Atlas is featured on two cards in {{TCGCipher}}. | ||
:''Both of the below cards' epithets are still in raw, untranslated Japanese; these need translation.'' | :''Both of the below cards' epithets are still in raw, untranslated Japanese; these need translation.'' | ||
Line 373: | Line 765: | ||
|class2=Villager | |class2=Villager | ||
|tier2=Base | |tier2=Base | ||
|skill2='''Mighty Woodcutter:''' {{CipherAlways}} During your turn, this unit gains +10 attack.<br>'''"Let me come!":''' {{CipherAlways}} If you have an allied | |skill2='''Mighty Woodcutter:''' {{CipherAlways}} During your turn, this unit gains +10 attack.<br>'''"Let me come!":''' {{CipherAlways}} If you have an allied "[[Celica]]", this unit gains +10 attack.<br>[[File:Is TCGCipher Defend.png|20px|Defend Support]] '''Resistance Emblem:''' {{CipherSupport}} If the defending unit is destroyed, then at the end of this combat, you may deploy this card instead of sending it to the Retreat Area. | ||
|no2=B16-054N | |no2=B16-054N | ||
|artist2={{CipherIllust|岩元辰郎}} | |artist2={{CipherIllust|岩元辰郎}} | ||
}} | }} | ||
==Flavor text== | |||
{{DescriptionHdr}} | |||
{{DescriptionCell | |||
|game={{title|Echoes: Shadows of Valentia}} | |||
|english=A mountain villager. | |||
|japanese=山の村の村人。 | |||
}} | |||
{{DescriptionCell | |||
|game={{title|Heroes}}<!--<br><small>(Atlas: Forest Muscle)</small>--> | |||
|english=A woodcutter from a Zofian mountain village.<br>He accompanies Celica to repay a debt of<br>gratitude he owes her. Appears in Fire Emblem<br>Echoes: Shadows of Valentia. | |||
|japanese=ソフィア王国の山間の村に住む木こり。<br>セリカに受けた恩を返すために同行する。<br>(登場:『ファイアーエムブレム Echoes』) | |||
}} | |||
{{DescriptionFtr}} | |||
==[[Meet some of the Heroes]] entries== | |||
{{MtH | |||
|full_name=Atlas: Forest Muscle | |||
|name=Atlas Forest Muscle | |||
|blurb1=Today I'll introduce you to Atlas, who comes from a remote village in the Valentian kingdom of Zofia. He's an easygoing Hero with a playful nature! | |||
|blurb2=Atlas lived with his younger brothers in the village and worked as a woodcutter. But one day, the peace was shattered when the pirate captain Grieth came from the desert and kidnapped Atlas's brothers! | |||
|blurb3=Celica happened to pass through the village, and so Atlas asked her for her help. After joining her army, Atlas had the opportunity to show those pirates what he was made of! | |||
|blurb4=Having dealt with the pirates, Atlas decided to remain with Celica's army. He continued to fight, striving to bring peace to the world for his brothers! | |||
|Related_name1=Celica | |||
|Related_blurb1=The princess of Zofia; trained as a priestess. Caring toward others, and dislikes fighting. Bears the Brand on her right hand. She helps Atlas to defeat the pirate captain Grieth. | |||
}} | |||
==[[Choose Your Legends]] placement history== | |||
{{CYL results}} | |||
<!-- | |||
==Trivia== | ==Trivia== | ||
--> | |||
==Etymology and other languages== | ==Etymology and other languages== | ||
{{Names | {{Names | ||
|eng-name=Atlas | |eng-name=Atlas | ||
|eng-mean= | |eng-mean=Atlas is most known as the name of a titan in Greek mythology condemned to hold up the sky.<ref>{{cite web |url=https://www.britannica.com/topic/Atlas-Greek-mythology |title=<nowiki>Atlas | Greek mythology | Britannica.com</nowiki> |site=www.britannica.com |retrieved=8 July 2018}}</ref> | ||
| | |jpn-name={{h|アトラス|Atoras}} | ||
| | |jpn-mean=Officially romanized as '''Atlas'''. | ||
|span-name=Atlas | |span-name=Atlas | ||
|fren-name=Atlas | |fren-name=Atlas | ||
|ger-name=Atlas | |ger-name=Atlas | ||
|ital-name=Atlas | |ital-name=Atlas | ||
|dut-name=Atlas | |dut-name=Atlas | ||
| | |por-br-name=Atlas | ||
|ch-trad-name=阿特拉斯 | |kor-name={{h|아틀라스|Ateullaseu}} | ||
|ch-trad-mean= | |kor-mean=Atlas | ||
|ch-simp-name=阿特拉斯 | |ch-trad-name={{h|阿特拉斯|Ātèlāsī}} | ||
|ch-simp-mean= | |ch-trad-mean=Atlas | ||
|ch-simp-name={{h|阿特拉斯|Ātèlāsī}} | |||
|ch-simp-mean=Atlas | |||
}} | }} | ||
==Gallery== | ==Gallery== | ||
{| class="mw-collapsible mw-collapsed" style="margin | {| class="mw-collapsible mw-collapsed" style="margin: auto; width: 100%; border: 2px solid {{Color2}}; background: {{Color1}}; border-radius: 15px; text-align: center" | ||
|- | |- | ||
! style="border: 1px solid {{Color2}} | ! style="border: 1px solid {{Color2}}; background: {{Color1}}; border-radius: 15px" | Sprite Gallery | ||
|- | |- | ||
| | | | ||
{| style="width: 100%; background: {{Color3}}; | {| style="width: 100%; background: {{Color3}}; border-radius: 15px; border: 1px solid {{Color2}}; margin: auto; border-spacing: 0" | ||
| | | rowspan="2" |[[File:Portrait atlas fe02.png]] | ||
| style="border-left: 1px solid {{Color2}}; border-bottom: 1px solid {{Color2}} | | style="border-left: 1px solid {{Color2}}; border-bottom: 1px solid {{Color2}}" | [[Villager]] | ||
| style="border-left: 1px solid {{Color2}}; border-bottom: 1px solid {{Color2}} | | style="border-left: 1px solid {{Color2}}; border-bottom: 1px solid {{Color2}}" | [[Mercenary]] | ||
| style="border-left: 1px solid {{Color2}}; border-bottom: 1px solid {{Color2}} | | style="border-left: 1px solid {{Color2}}; border-bottom: 1px solid {{Color2}}" | [[Soldier]] | ||
| style="border-left: 1px solid {{Color2}}; border-bottom: 1px solid {{Color2}} | | style="border-left: 1px solid {{Color2}}; border-bottom: 1px solid {{Color2}}" | [[Cavalier]] | ||
| style="border-left: 1px solid {{Color2}}; border-bottom: 1px solid {{Color2}} | | style="border-left: 1px solid {{Color2}}; border-bottom: 1px solid {{Color2}}" | [[Archer]] | ||
| style="border-left: 1px solid {{Color2}}; border-bottom: 1px solid {{Color2}} | | style="border-left: 1px solid {{Color2}}; border-bottom: 1px solid {{Color2}}" | [[Mage]] | ||
| style="border-left: 1px solid {{Color2}}; border-bottom: 1px solid {{Color2}} | | style="border-left: 1px solid {{Color2}}; border-bottom: 1px solid {{Color2}}" | [[Myrmidon]] | ||
| style="border-left: 1px solid {{Color2}}; border-bottom: 1px solid {{Color2}} | | style="border-left: 1px solid {{Color2}}; border-bottom: 1px solid {{Color2}}" | [[Knight]] | ||
| style="border-left: 1px solid {{Color2}}; border-bottom: 1px solid {{Color2}} | | style="border-left: 1px solid {{Color2}}; border-bottom: 1px solid {{Color2}}" | [[Paladin]] | ||
| style="border-left: 1px solid {{Color2}}; border-bottom: 1px solid {{Color2}} | | style="border-left: 1px solid {{Color2}}; border-bottom: 1px solid {{Color2}}" | [[Sniper]] | ||
| style="border-left: 1px solid {{Color2}}; border-bottom: 1px solid {{Color2}} | | style="border-left: 1px solid {{Color2}}; border-bottom: 1px solid {{Color2}}" | [[Sage]] | ||
| style="border-left: 1px solid {{Color2}}; border-bottom: 1px solid {{Color2}} | | style="border-left: 1px solid {{Color2}}; border-bottom: 1px solid {{Color2}}" | [[Dread Fighter]] | ||
| style="border-left: 1px solid {{Color2}}; border-bottom: 1px solid {{Color2}} | | style="border-left: 1px solid {{Color2}}; border-bottom: 1px solid {{Color2}}" | [[Baron]] | ||
| style="border-left: 1px solid {{Color2}}; border-bottom: 1px solid {{Color2}} | | style="border-left: 1px solid {{Color2}}; border-bottom: 1px solid {{Color2}}" | [[Gold Knight]] | ||
| style="border-left: 1px solid {{Color2}}; border-bottom: 1px solid {{Color2}} | | style="border-left: 1px solid {{Color2}}; border-bottom: 1px solid {{Color2}}" | [[Bow Knight]] | ||
|- | |- | ||
| style="border-left: 1px solid {{Color2}} | | style="border-left: 1px solid {{Color2}}" | [[File:Bs fe02 villager sword.png]]<br>[[Sword]] | ||
| style="border-left: 1px solid {{Color2}} | | style="border-left: 1px solid {{Color2}}" | [[File:Bs fe02 mercenary sword.png]]<br>[[Sword]] | ||
| style="border-left: 1px solid {{Color2}} | | style="border-left: 1px solid {{Color2}}" | [[File:Bs fe02 soldier lance.png]]<br>[[Lance]] | ||
| style="border-left: 1px solid {{Color2}} | | style="border-left: 1px solid {{Color2}}" | [[File:Bs fe02 cavalier lance 01.png]]<br>[[Lance]] | ||
| style="border-left: 1px solid {{Color2}} | | style="border-left: 1px solid {{Color2}}" | [[File:Bs fe02 archer bow.png]]<br>[[Bow]] | ||
| style="border-left: 1px solid {{Color2}} | | style="border-left: 1px solid {{Color2}}" | [[File:Bs fe02 mage male magic.png]]<br>[[Black magic]] | ||
| style="border-left: 1px solid {{Color2}} | | style="border-left: 1px solid {{Color2}}" | [[File:Bs fe02 myrmidon sword.png]]<br>[[Sword]] | ||
| style="border-left: 1px solid {{Color2}} | | style="border-left: 1px solid {{Color2}}" | [[File:Bs fe02 knight lance 01.png]]<br>[[Lance]] | ||
| style="border-left: 1px solid {{Color2}} | | style="border-left: 1px solid {{Color2}}" | [[File:Bs fe02 paladin lance 01.png]][[File:Bs fe02 paladin lance 02.png]]<br>[[Lance]] | ||
| style="border-left: 1px solid {{Color2}} | | style="border-left: 1px solid {{Color2}}" | [[File:Bs fe02 sniper bow.png]]<br>[[Bow]] | ||
| style="border-left: 1px solid {{Color2}} | | style="border-left: 1px solid {{Color2}}" | [[File:Bs fe02 sage magic.png]]<br>[[Black magic]]/[[White magic]] | ||
| style="border-left: 1px solid {{Color2}} | | style="border-left: 1px solid {{Color2}}" | [[File:Bs fe02 dread fighter sword.png]]<br>[[Sword]] | ||
| style="border-left: 1px solid {{Color2}} | | style="border-left: 1px solid {{Color2}}" | [[File:Bs fe02 baron lance.png]]<br>[[Lance]] | ||
| style="border-left: 1px solid {{Color2}} | | style="border-left: 1px solid {{Color2}}" | [[File:Bs fe02 gold knight lance 01.png]]<br>[[Lance]] | ||
| style="border-left: 1px solid {{Color2}} | | style="border-left: 1px solid {{Color2}}" | [[File:Bs fe02 bow knight bow.png]]<br>[[Bow]] | ||
|} | |} | ||
|} | |} | ||
<gallery> | <gallery> | ||
FEG Atlas.png|Artwork of Atlas from the art book ''[[Fire Emblem: The Complete]]''. | FEG Atlas.png|Artwork of Atlas from the art book ''[[Fire Emblem: The Complete]]''. | ||
Line 449: | Line 870: | ||
FESoV Atlas concept.png|Concept artork of Atlas from {{title|Echoes: Shadows of Valentia}}. | FESoV Atlas concept.png|Concept artork of Atlas from {{title|Echoes: Shadows of Valentia}}. | ||
Portrait atlas fe15.png|Atlas' portrait in {{title|Echoes: Shadows of Valentia}}. | Portrait atlas fe15.png|Atlas' portrait in {{title|Echoes: Shadows of Valentia}}. | ||
</gallery> | |||
==={{title|Heroes}} artwork=== | |||
<gallery> | |||
FEH Atlas Forest Muscle 01.png|Artwork of Atlas: Forest Muscle. | |||
FEH Atlas Forest Muscle 02.png|Artwork of Atlas: Forest Muscle. | |||
FEH Atlas Forest Muscle 02a.png|Artwork of Atlas: Forest Muscle. | |||
FEH Atlas Forest Muscle 03.png|Artwork of Atlas: Forest Muscle. | |||
FEH mth Atlas Forest Muscle 01.png|Artwork of Atlas: Forest Muscle. | |||
FEH mth Atlas Forest Muscle 02.png|Artwork of Atlas: Forest Muscle. | |||
FEH mth Atlas Forest Muscle 03.png|Artwork of Atlas: Forest Muscle. | |||
FEH mth Atlas Forest Muscle 04.png|Artwork of Atlas: Forest Muscle. | |||
FEH 6th anniversary 08.jpg|Artwork of Atlas and several other characters for {{title|Heroes}}{{'}}s sixth anniversary, drawn by [[Kotaro Yamada]]. | |||
</gallery> | </gallery> | ||
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{{Nav2}} | {{Nav2}} | ||
{{Nav15}} | {{Nav15}} | ||
{{NavH}} | |||
[[Category:Playable characters in Fire Emblem Gaiden]] | [[Category:Playable characters in Fire Emblem Gaiden]] | ||
[[Category:Playable characters in Fire Emblem Echoes: Shadows of Valentia]] | [[Category:Playable characters in Fire Emblem Echoes: Shadows of Valentia]] | ||
[[Category:Playable characters in Fire Emblem Heroes]] |
Latest revision as of 14:34, 21 April 2024
- This article is about the playable character in Gaiden and Echoes: Shadows of Valentia. For the colorless tome skill in Heroes, see Atlas (tome).
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“ | You saw for yourself—my village is crammed full of a whole lot of nothing. I love it, though. All I need is a good axe, healthy trees, and some sunshine. | ” | — Atlas |
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Atlas (Japanese: アトラス Atlas) is a villager appearing in Fire Emblem Gaiden. His siblings were kidnapped and and enslaved by the pirate overlord Grieth.
Fire Emblem Gaiden
Role
Atlas is the only villager recruited by Celica's party in normal gameplay. He meets Celica in the Mountain Village and joins her when he learns that Celica is planning on opposing Grieth; Atlas's siblings have been kidnapped and he has been looking for a way to rescue them.
Starting stats and growth rates
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|
Promotion stat gains
Soldier Cavalier Mage Archer Mercenary
- Note: In Gaiden, promotion gains consist of giving the character as many points as necessary—the "x" value shown in the table—to reach the promoted class' base stats. If the character's stats are higher than their promoted class' base stats, they will not receive any bonus; however, if all stats are higher, then they will receive +1 to HP.
Analysis
This character analysis section may not be accurate to every player's experience. |
Atlas's late join time and low level makes him hard to make useful. Generally, the effort put into catching him up to the rest of Celica's party yields low returns. Atlas does not fill any particular niches that are not already taken by units already in Celica's party.
At the very least, he does not need to be trained as a villager at all, as he comes above the required promotion level, and can be promoted to a more useful class right away. Of his base stats only his HP and strength are acceptable for his join time. His other base stats are abysmal, and his low speed growth means he gets doubled often and will be attacking less, blunting the usefulness of his decent base strength.
With promotion bonuses he can make a somewhat competent mercenary, though the player is likely to be using at least one of the four other better mercenaries available to Celica. He is the only unit that joins Celica's party by default that can become a Cavalier, without the Dread Fighter promotion loop, anyway. The usefulness of Cavalier is not particularly high due to the large amount of harsh terrain encountered in Celica's journey and Atlas being too slow and fragile. Atlas's spell selection is abysmal, and Celica has access to a wealth of mages that are much better. Atlas will be outperformed by Valbar as a defensive Knight. Atlas may have some hope as an archer, as he can simply stay away from enemies and do minor damage from afar. However, Leon is very likely to be higher level than Atlas and already perform better than him, so Atlas still needs to catch up before he can even dream of equaling or outperforming Leon.
Atlas can be used to replace someone that has died, though he will still need to be trained significantly in skirmishes.
Fire Emblem Echoes: Shadows of Valentia
Role
Atlas reprises his role as the only Villager in Celica's party.
Starting stats and growth rates
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|
- Atlas will leave Celica's party and return to Mountain Village after Storming of the Valley Approach is cleared if Grieth's Citadel has not been visited.
Growth rates when reclassed
Soldier/Knight/Baron Mercenary/Myrmidon/Dread Fighter Archer/Sniper/Bow Knight Mage/Sage
Skogul/Yasha Spartan Oliphantier Guru
Spell list
Spell | Learned at |
---|---|
Fire | Mage, level 1 |
Sagittae | Mage, level 8 |
Recover | Sage, level 1 |
Rescue | Sage, level 4 |
If the character promotes before learning a spell, the level at which that spell is learned becomes (Spell's level − [Level before promotion +1]). |
Promotion stat gains
Soldier Cavalier Mage Archer Mercenary
- In Fire Emblem Echoes: Shadows of Valentia, promotion gains give the character as many points as necessary—the "x" value shown in the table—to reach the promoted class' base stats. If the character's stats are higher than their promoted class' base stats, they will not receive any bonus; however, if all stats are higher, then they will receive +1 to HP.
Analysis
This character analysis section may not be accurate to every player's experience. |
Atlas joins Celica's party relatively late as the only Villager on her route. While this should theoretically afford him great flexibility as he has access to all male class paths without the use of a Villager's Fork, Celica's side of the story has no shortage of viable Mages nor Mercenaries and Valbar will more than likely outclass him as a Knight.
Atlas makes for a decent Cavalier, where his only competition is Conrad (and Kliff if he was left unrecruited in Alm's route) who joins even later. Atlas is unlikely to leave Conrad in the dust by the point the latter joins the party, and neither will Conrad outshine him. The two of them excel in different areas; Conrad will have an easier time hitting and doubling enemies, while also taking hits from mages, while Atlas will do significantly more damage than him, turning him into a heat-seeking missile when combining excellent mobility with his colossal strength growth.
Atlas's true potential is unlocked if he is promoted into the Archer line, as he is able to abuse the coveted Hunter's Volley combat art of the Killer Bow. This will circumvent his issues in speed and capitalize on his excellent attack growth, so he should be able to deal stellar damage at range, even if his low skill growths will not yield him a high critical chance. He will also do well with other combat arts, such as Heavy Draw or Curved Shot, but his ability to abuse Hunter's Volley is his main defining feature over his only competition in the route, Leon. Once promoted into a Bow Knight, Atlas will also have the mobility bonus of the cavalier line at his disposal, further solidifying this class path as his best choice.
Overall, Atlas will need some investment to become useful to the player. They will likely need to train him up in skirmishes and make sure he reaches the appropriate weapon level to use Killer Bows. Atlas will also not want to take hits on enemy phase, so he should be screened by his teammates on the battlefield. All of this investment should prove worthwhile as Atlas will eventually turn out to be a decent combat unit if he receives the appropriate care and equipment.
Fire Emblem Heroes
Role
Atlas is one of the characters added to the game in the Opening a Way update, and became available for summoning by players on July 19, 2022. Only one variation of Atlas is currently available in Heroes, based on his Echoes: Shadows of Valentia incarnation.
Atlas: Forest Muscle
Starting stats
★★★ ★★★★ ★★★★★
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Initial Stats Level 40 Stats
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Skill set
Skill set | ||||
---|---|---|---|---|
Skill | Unlock | Auto-unlock | SP cost | |
Iron Axe | ★★★ | ★★★ | 50 | |
Steel Axe | ★★★ | ★★★ | 100 | |
Stout Axe | ★★★ | ★★★★ | 200 | |
Stout Axe+ | ★★★★★ | ★★★★★ | 300 | |
Daylight | ★★★ | ★★★★ | 100 | |
Sol | ★★★★ | — | 200 | |
A | Earth Boost 1 | ★★★ | — | 50 |
A | Earth Boost 2 | ★★★ | — | 100 |
A | Earth Boost 3 | ★★★★ | — | 200 |
C | Threaten Atk 1 | ★★★ | — | 50 |
C | Threat. Atk/Def 1 | ★★★★ | — | 100 |
C | Threat. Atk/Def 2 | ★★★★★ | — | 200 |
Personality
When Celica encounters Atlas in the story for the first time, he is driven by revenge; he wishes to avenge his brothers, who were kidnapped by bandits some time ago. He has a single-minded obsession with that goal, but travelling with Celica gives him the chance to rescue his brothers, which he is grateful for. Afterward, he remains in her party until the end, eager to repay her for her kindness.[2]
Atlas is well-meaning but eager to get into physical scuffles, and tends to solve problems with fists and emotions. He cares about his family more than anything, but he also enjoys "scrapping" with others.[3] Atlas can be reckless and jumps to violent solutions even when they are not preferable.[4] Atlas maintains a simplistic mindset, but he is self-aware about it and wants to fight for a good cause.
Atlas is unsophisticated, and he struggles in his interactions with Celica, whom he views as refined and dignified; he admits he has no clue what to talk about whenever she is around.[5] Atlas wants a simple life above anything else—he enjoys residing in the mountain and cutting down trees.[6] While he understands that getting wealthy is beneficial to his family, he does not think it makes their lives easier, as he would be absent and could not protect them.[7]
Supports
Echoes: Shadows of Valentia
- Main article:
Atlas/Supports
|
Base conversations
- Main article:
Atlas/Conversations
Ending
Gaiden
After locating his younger siblings, he returned with them to their mountain village. It’s said that he’s now returned to being a woodcutter like he used to be.
Echoes: Shadows of Valentia
After returning to the mountain home where his brothers waited, Atlas resumed life as a lumberjack—though his work defending the village from bandits continued to win him admiration. While retired from the army, he was always first to aid the queen in times of need.
Quotes
The Final Battle quote
“ | Yours isn't the world I fought to protect. I'm taking every one of you down! | ” | — Atlas |
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Critical quotes
“ | You can go now! | ” | — Atlas |
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“ | Show some respect! | ” | — Atlas |
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“ | I'll split you like firewood! | ” | — Atlas |
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“ | Get lost! | ” | — Atlas |
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Death quotes
“ | T-too bad... | ” | — Atlas, in Gaiden. |
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“ | Damn... Not here... Not... Sorry, guys... I don't think I'm...coming home... | ” | — Atlas, in Fire Emblem Echoes: Shadows of Valentia (Classic Mode). |
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“ | Agh... That looks serious. I can't leave my little brothers alone. I've gotta sit this one out. | ” | — Atlas, in Fire Emblem Echoes: Shadows of Valentia (Casual Mode). |
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Heroes quotes
- Main article:
Atlas/Quotes (Heroes)
Other appearances
Fire Emblem Cipher
Atlas is featured on two cards in Fire Emblem Cipher.
- Both of the below cards' epithets are still in raw, untranslated Japanese; these need translation.
Fire Emblem Cipher data for Atlas | |||||
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恩返しの鎧将, Atlas | |||||
"You’re our savior, m'lady! From this point on, I am yours to command. You just say the word." | |||||
Attack: 60 | Support: 10 | Range: 1 | Deploy Cost: 5 | ||
Class: Baron | Tier: Advanced | Class Change Cost: 3 | |||
"Leave ‘em all to me!": [Activate] [Once per turn] [] Until the end of the turn, this unit gains +20 attack. Strength to Spare: [Trigger] When this unit’s attack ends, if the defending unit was your opponent’s Main Character, you may move that Main Character. Armor Expertise: [Always] If this unit is attacked by a non-, this unit gains +20 attack. | |||||
Card #B16-053HN • Artist: Tatsuro Iwamoto | |||||
元軍人の村人, Atlas | |||||
"Came home to find my village in ruins and my brothers taken by Grieth. I want to tear that thief’s head clean off his body! …But I can’t do it alone." | |||||
Attack: 30 | Support: 20 | Range: 1 | Deploy Cost: 1 | ||
Class: Villager | Tier: Base | Class Change Cost: -- | |||
Mighty Woodcutter: [Always] During your turn, this unit gains +10 attack. "Let me come!": [Always] If you have an allied "Celica", this unit gains +10 attack. Resistance Emblem: [Support] If the defending unit is destroyed, then at the end of this combat, you may deploy this card instead of sending it to the Retreat Area. | |||||
Card #B16-054N • Artist: Tatsuro Iwamoto | |||||
Some card information translation provided by Serenes Forest. For more detailed strategic information on these cards, see their TCG wiki article on Atlas . |
Flavor text
Game | Text (English) |
Text (Japanese) |
---|---|---|
Echoes: Shadows of Valentia | A mountain villager.
|
山の村の村人。
|
Heroes | A woodcutter from a Zofian mountain village.
He accompanies Celica to repay a debt of gratitude he owes her. Appears in Fire Emblem Echoes: Shadows of Valentia. |
ソフィア王国の山間の村に住む木こり。
セリカに受けた恩を返すために同行する。 (登場:『ファイアーエムブレム Echoes』) |
Meet some of the Heroes entries
Choose Your Legends placement history
Round | Placement | Character | Votes |
---|
CYL 2 (2018) |
382 (−309) |
Atlas Gaiden / Echoes: Shadows of Valentia |
479 (+412) |
CYL 3 (2019) |
349 (−17) |
Atlas Gaiden / Echoes: Shadows of Valentia |
559 (+80) |
CYL 4 (2020) |
403 (+23) |
Atlas Gaiden / Echoes: Shadows of Valentia |
298 (−261) |
CYL 5 (2021) |
348 (−55) |
Atlas Gaiden / Echoes: Shadows of Valentia |
237 (−61) |
CYL 6 (2022) |
304 (−46) |
Atlas Gaiden / Echoes: Shadows of Valentia |
313 (+76) |
CYL 7 (2023) |
727 (+423) |
Atlas Gaiden / Echoes: Shadows of Valentia |
31 (−282) |
CYL 8 (2024) |
733 (+6) |
Atlas Gaiden / Echoes: Shadows of Valentia |
31 (No change) |
Total results | This character has 8 entries across all Choose Your Legends polls. | 2,015 |
---|
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Atlas |
Atlas is most known as the name of a titan in Greek mythology condemned to hold up the sky.[8] |
Japanese |
アトラス |
Officially romanized as Atlas. |
Spanish |
Atlas |
-- |
French |
Atlas |
-- |
German |
Atlas |
-- |
Italian |
Atlas |
-- |
Dutch |
Atlas |
-- |
Portuguese (Brazil) |
Atlas |
-- |
Korean |
아틀라스 |
Atlas |
Simplified Chinese |
阿特拉斯 |
Atlas |
Traditional Chinese |
阿特拉斯 |
Atlas |
Gallery
Sprite Gallery | |||||||||||||||||||||||||||||||
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Artwork of Atlas from the art book Fire Emblem: The Complete.
Artwork of Atlas from Echoes: Shadows of Valentia.
Full portrait artwork of Atlas from Echoes: Shadows of Valentia.
Concept artork of Atlas from Echoes: Shadows of Valentia.
Atlas' portrait in Echoes: Shadows of Valentia.
Heroes artwork
Artwork of Atlas and several other characters for Heroes's sixth anniversary, drawn by Kotaro Yamada.
References
- ↑ 1.0 1.1 Voice of Atlas in Fire Emblem Echoes: Shadows of Valentia (Game) | Behind The Voice Actors, www.behindthevoiceactors.com, Retrieved: 8 July 2018
- ↑ "You saved my life, remember? Gotta do what I can to pay you back." — Atlas to Celica, Fire Emblem Echoes: Shadows of Valentia
- ↑ "Celica: I hope you’re feeling well. I often worry that you push yourself too hard.
Atlas: Heh heh! Aw, a little scrap like this ain't nothing to worry about. Heck, I do this kinda thing to unwind!
Celica: You talk like it's a tavern brawl! Though I wager the general idea's the same.
Atlas: More or less, yeah. So you can keep the orders coming!" — Atlas and Celica, Fire Emblem Echoes: Shadows of Valentia - ↑ "...Wait, you think Mila's responsible? Then it's time we had a talk with her! Let's bust down those temple doors already!" — Atlas to Celica, Fire Emblem Echoes: Shadows of Valentia
- ↑ "Priestess! H-hello! ...Hmm? I seem aloof? No! That's not... Well, I mean, can you blame me? It's just...you're such a proper lady! I don't have a clue what to talk about. ...Talk about anything? Yeah, that doesn't really narrow it down." — Atlas to Celica, Fire Emblem Echoes: Shadows of Valentia
- ↑ "All I need is a good axe, healthy trees, and some sunshine." — Atlas to Celica, Fire Emblem Echoes: Shadows of Valentia
- ↑ "Everybody pushed me to go to war so I could get rich and famous. And sure, I want to provide a decent life for my little brothers... But my leaving home has made life harder for them, not easier. I tell ya, dreams of striking it rich can be expensive things." — Atlas to Celica, Fire Emblem Echoes: Shadows of Valentia
- ↑ Atlas | Greek mythology | Britannica.com, www.britannica.com, Retrieved: 8 July 2018
This article is part of Project Characters, a project focused on writing articles for every character present in the Fire Emblem series. |
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