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Garm: Difference between revisions
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{{Item Infobox | {{Item Infobox | ||
|image=[[File:FEH Garm.png|x250px]] | |image=[[File:FEH Garm.png|x250px]] | ||
|caption=Artwork of Garm from {{title|Heroes}}. | |caption=Artwork of Garm from {{title|Heroes}}. | ||
|help_text=The Sacred Twin black axe. | |help_text=The Sacred Twin black axe. Spd +5. | ||
|type=[[Axe]] | |type=[[Axe]] | ||
|bearer= [[Grado (character)|Grado]] | |bearer=[[Grado (character)|Grado]] | ||
|first={{FE8}}}} | |first={{FE8}} | ||
}} | |||
'''Garm''' (pronounced {{IPA|ˈɡɑɹm}}<ref>Ephraim in ''Heroes''</ref>; Japanese: {{ | '''Garm''' (pronounced {{IPA|ˈɡɑɹm}}<ref>Ephraim in ''Heroes''</ref>; Japanese: {{hl|ガルム|Garumu}} ''Garm'') is a powerful axe exclusive to {{FE8}}, and one of the [[Sacred Twin]] weapons of [[Magvel]], belonging to the nation [[Grado]]. Following Grado's defeat in the war with [[Renais]], Garm and its twin [[Gleipnir]] were taken into the custody of [[Ephraim]] of Renais with [[Knoll]]'s and [[Lyon]]'s indirect blessing.<ref>{{cite|'''Ephraim:''' And here they are... Yet I don't understand. The Sacred Stone was destroyed, but these were left untouched? Why?<br>'''Knoll:''' I know not... Perhaps... No, never mind. It's an idle thought. Prince Ephraim, please take these relics with you.<br>'''Ephraim:''' Is that all right?<br>'''Knoll:''' Yes. I want you to have them. And maybe... Maybe someone else wanted you to have them as well.|[[Knoll]] and [[Ephraim]] in the [[Sacred Stone (object)|Sacred Stone]] chamber in [[Grado]]|The Sacred Stones}}</ref> | ||
{{toclimit}} | |||
{{clear}} | |||
==Stats== | ==Stats== | ||
===In the main ''Fire Emblem'' series=== | ===In the main ''Fire Emblem'' series=== | ||
{{WeaponStats | {{WeaponStats | ||
| | |game1={{title|The Sacred Stones}} | ||
| | |sprite1=[[File:Is gba garm.png]] | ||
| | |rank1=S | ||
| | |mt1=20 | ||
| | |wt1=13 | ||
| | |hit1=75 | ||
| | |crt1=0 | ||
| | |rng1=1 | ||
| | |uses1=30 | ||
| | |wex1=1 | ||
|notes1=+5 [[speed]] when equipped.<br>Deals [[bonus damage]] to [[Bonus damage#The Sacred Stones|monster units]]. | |||
| | |||
}} | }} | ||
===In other ''Fire Emblem'' series titles=== | ===In other ''Fire Emblem'' series titles=== | ||
{{ | {{WeaponDataHdr FEH}} | ||
| | {{WeaponDataCell FEH | ||
| | |refine=Unrefined | ||
| | |type=Axe | ||
| | |mt=16 | ||
| | |rng=1 | ||
| | |sp=400 | ||
| | |pre=[[Silver Axe]] | ||
| | |inherit=n | ||
| | |notes=Grants +3 [[attack (stat)|attack]].<br>If bonus is active on user, user makes guaranteed [[follow-up attack]]. | ||
| | }} | ||
| | {{WeaponDataCell FEH | ||
| | |refine=Effect | ||
|type=Axe | |||
|mt=16 | |||
|rng=1 | |||
|sp=400 | |||
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}} | |||
|inherit=n | |||
|notes=Grants +3 [[attack (stat)|attack]].<br>If bonus is active on user, user makes guaranteed [[follow-up attack]] and neutralizes effects that prevent user's follow-up attacks.<br>Grants +3 [[HP]].<br>If user's HP ≥ 25% at start of combat, grants +5 each to attack, [[speed]], [[defense]], and [[resistance]] to user during combat, and if user deals damage to foe during combat (including 0 damage), restores 7 HP to user. | |||
}} | |||
{{WeaponDataCell FEH | |||
|refine=Atk | |||
|type=Axe | |||
|mt=18 | |||
|rng=1 | |||
|sp=400 | |||
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}} | |||
|inherit=n | |||
|notes=Grants +3 [[attack (stat)|attack]].<br>If bonus is active on user, user makes guaranteed [[follow-up attack]] and neutralizes effects that prevent user's follow-up attacks.<br>Grants +5 [[HP]]. | |||
}} | |||
{{WeaponDataCell FEH | |||
|refine=Spd | |||
|type=Axe | |||
|mt=16 | |||
|rng=1 | |||
|sp=400 | |||
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}} | |||
|inherit=n | |||
|notes=Grants +3 [[attack (stat)|attack]].<br>If bonus is active on user, user makes guaranteed [[follow-up attack]] and neutralizes effects that prevent user's follow-up attacks.<br>Grants +5 [[HP]] and +3 [[speed]]. | |||
}} | |||
{{WeaponDataCell FEH | |||
|refine=Def | |||
|type=Axe | |||
|mt=16 | |||
|rng=1 | |||
|sp=400 | |||
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}} | |||
|inherit=n | |||
|notes=Grants +3 [[attack (stat)|attack]].<br>If bonus is active on user, user makes guaranteed [[follow-up attack]] and neutralizes effects that prevent user's follow-up attacks.<br>Grants +5 [[HP]] and +4 [[defense]]. | |||
}} | |||
{{WeaponDataCell FEH | |||
|refine=Res | |||
|type=Axe | |||
|mt=16 | |||
|rng=1 | |||
|sp=400 | |||
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}} | |||
|inherit=n | |||
|notes=Grants +3 [[attack (stat)|attack]].<br>If bonus is active on user, user makes guaranteed [[follow-up attack]] and neutralizes effects that prevent user's follow-up attacks.<br>Grants +5 [[HP]] and +4 [[resistance]]. | |||
}} | }} | ||
{{WeaponDataFtr FEH}} | |||
==Locations== | ==Locations== | ||
===''The Sacred Stones''=== | ===''The Sacred Stones''=== | ||
{{ | {{ItemLoc | ||
| | |methodlast=Event | ||
| | |datalast=[[Eirika]]'s route: [[Scorched Sand|Chapter 15]], end of chapter<br>[[Ephraim]]'s route: [[Father and Son|Chapter 14B]], end of chapter | ||
}} | }} | ||
===''Heroes''=== | ===''Heroes''=== | ||
{{ | {{FEH skill availability}} | ||
| | |||
| | ==Flavor text== | ||
{{DescriptionHdr}} | |||
{{DescriptionCell | |||
|game={{title|The Sacred Stones}} | |||
|english=The Sacred Twin black axe. Spd +5. | |||
|japanese=双聖器『黒斧ガルム』速さ+5 | |||
}} | }} | ||
{{DescriptionCell | |||
|game={{title|Heroes}}<br><small>(Unrefined)</small> | |||
|english=Grants Atk+3. If a bonus granted by a skill<br>like Rally or Hone and/or 1 extra space of<br>movement granted by a skill like Armor March<br>or Armored Boots is active, unit makes a<br>guaranteed follow-up attack. | |||
|japanese=攻撃+3<br>自身が強化(応援、鼓舞等)または<br>移動+1(重装の行軍、重装のブーツ等)の<br>効果を受けている時、絶対追撃 | |||
}} | |||
{{DescriptionCell | |||
|game={{title|Heroes}}<br><small>(Refined)</small> | |||
|english=Grants Atk+3. If【Bonus】is active on unit,<br>unit makes a guaranteed follow-up attack<br>and neutralizes effects that prevent unit's<br>follow-up attacks.<br><br>【Bonus】<br>All effects that last "for 1 turn" or "that turn<br>only." Includes bonuses granted by a skill<br>like Rally or Hone and positive status effects<br>(extra movement or effects like Dominance). | |||
|japanese=攻撃+3<br>自身が【有利な状態】を受けている時、<br>絶対追撃、かつ、自分の追撃不可を無効<br><br>【有利な状態】<br>「1ターン」の効果全般<br>(強化、移動+1、敵弱化ダメージ+等) | |||
}} | |||
{{DescriptionCell | |||
|game={{title|Heroes}}<br><small>(Refined: +effect)</small> | |||
|english=At start of combat, if unit's HP ≥ 25%, grants<br>Atk/Spd/Def/Res+5 during combat, and also,<br>if unit deals damage to foe during combat,<br>restores 7 HP to unit. (Triggers even if<br>0 damage is dealt.) | |||
|japanese=戦闘開始時、自身のHPが25%以上なら<br>戦闘中、攻撃、速さ、守備、魔防+5、かつ<br>自分の攻撃でダメージを与えた時、自分のHP7回復<br>(与えたダメージが0でも効果は発動) | |||
}} | |||
{{DescriptionFtr}} | |||
<!-- | |||
==Trivia== | ==Trivia== | ||
--> | |||
==Etymology and other languages== | ==Etymology and other languages== | ||
{{Names | {{Names | ||
|eng-name=Garm | |eng-name=Garm | ||
|eng-mean=From [[wikipedia:Garmr|Garmr]], a canine guardian of Hel in Norse mythology. | |eng-mean=From [[wikipedia:Garmr|Garmr]], a canine guardian of Hel in Norse mythology.<ref>{{cite web |url=http://www.godchecker.com/pantheon/norse-mythology.php?deity=GARM |title=GARM - the Norse fabulous creature (Norse mythology) |site=www.godchecker.com |retrieved=24 August 2018}}</ref> | ||
| | |jpn-name={{h|ガルム|Garumu}} | ||
| | |jpn-mean=Garm | ||
|span-name=Garm | |||
|fren-name=Garm | |fren-name=Garm | ||
|ger-name=Garm | |ger-name=Garm | ||
|ital-name=Garm | |ital-name=Garm | ||
| | |por-name=Garm | ||
|ch-trad-name={{h|加姆|Jiāmǔ}} | |||
|ch-trad-mean=Garm | |||
}} | }} | ||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
Is feh garm.png|Garm as it appears in {{title|Heroes}}. | |||
FEH Ephraim Sacred Twin Lord 01.png|Artwork of [[Ephraim]] with Garm from {{title|Heroes}}. | FEH Ephraim Sacred Twin Lord 01.png|Artwork of [[Ephraim]] with Garm from {{title|Heroes}}. | ||
</gallery> | </gallery> | ||
Line 82: | Line 152: | ||
{{NavAxe}} | {{NavAxe}} | ||
{{Nav8}} | |||
{{NavWeaponFE8}} | |||
{{NavAxeH}} | {{NavAxeH}} | ||
[[Category:Bonus damage-dealing weapons and skills]] | [[Category:Bonus damage-dealing weapons and skills]] | ||
[[Category:Axes of Fire Emblem: The Sacred Stones]] |
Latest revision as of 14:48, 28 March 2024
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Garm (pronounced /ˈɡɑɹm/[key][1]; Japanese: ガルム Garm) is a powerful axe exclusive to Fire Emblem: The Sacred Stones, and one of the Sacred Twin weapons of Magvel, belonging to the nation Grado. Following Grado's defeat in the war with Renais, Garm and its twin Gleipnir were taken into the custody of Ephraim of Renais with Knoll's and Lyon's indirect blessing.[2]
Stats
In the main Fire Emblem series
Game | Icon | Level | Might | Weight | Hit | Crit | Range | Uses | Worth | WEXP | Other effects and notes |
---|---|---|---|---|---|---|---|---|---|---|---|
The Sacred Stones | S | 20 | 13 | 75 | 0 | 1 | 30 | -- | 1 | +5 speed when equipped. Deals bonus damage to monster units. |
In other Fire Emblem series titles
Game | Icon | Type | Might | Range | SP cost | Refine cost | Prerequisites | Unusable by | Inheritable | Other effects and notes |
---|---|---|---|---|---|---|---|---|---|---|
Heroes (refine: Unrefined) |
16 | 1 | 400 | -- | Silver Axe | -- | ✗ | Grants +3 attack. If bonus is active on user, user makes guaranteed follow-up attack. | ||
Heroes (refine: +Effect) |
16 | 1 | 400 | 500 200 |
-- | -- | ✗ | Grants +3 attack. If bonus is active on user, user makes guaranteed follow-up attack and neutralizes effects that prevent user's follow-up attacks. Grants +3 HP. If user's HP ≥ 25% at start of combat, grants +5 each to attack, speed, defense, and resistance to user during combat, and if user deals damage to foe during combat (including 0 damage), restores 7 HP to user. | ||
Heroes (refine: +Atk) |
18 | 1 | 400 | 500 200 |
-- | -- | ✗ | Grants +3 attack. If bonus is active on user, user makes guaranteed follow-up attack and neutralizes effects that prevent user's follow-up attacks. Grants +5 HP. | ||
Heroes (refine: +Spd) |
16 | 1 | 400 | 500 200 |
-- | -- | ✗ | Grants +3 attack. If bonus is active on user, user makes guaranteed follow-up attack and neutralizes effects that prevent user's follow-up attacks. Grants +5 HP and +3 speed. | ||
Heroes (refine: +Def) |
16 | 1 | 400 | 500 200 |
-- | -- | ✗ | Grants +3 attack. If bonus is active on user, user makes guaranteed follow-up attack and neutralizes effects that prevent user's follow-up attacks. Grants +5 HP and +4 defense. | ||
Heroes (refine: +Res) |
16 | 1 | 400 | 500 200 |
-- | -- | ✗ | Grants +3 attack. If bonus is active on user, user makes guaranteed follow-up attack and neutralizes effects that prevent user's follow-up attacks. Grants +5 HP and +4 resistance. |
Locations
The Sacred Stones
Event | Eirika's route: Chapter 15, end of chapter Ephraim's route: Chapter 14B, end of chapter |
Heroes
Method | Data |
---|---|
Unit (★★★★★) | Ephraim: Sacred Twin Lord |
Flavor text
Game | Text (English) |
Text (Japanese) |
---|---|---|
The Sacred Stones | The Sacred Twin black axe. Spd +5.
|
双聖器『黒斧ガルム』速さ+5
|
Heroes (Unrefined) |
Grants Atk+3. If a bonus granted by a skill
like Rally or Hone and/or 1 extra space of movement granted by a skill like Armor March or Armored Boots is active, unit makes a guaranteed follow-up attack. |
攻撃+3
自身が強化(応援、鼓舞等)または 移動+1(重装の行軍、重装のブーツ等)の 効果を受けている時、絶対追撃 |
Heroes (Refined) |
Grants Atk+3. If【Bonus】is active on unit,
unit makes a guaranteed follow-up attack and neutralizes effects that prevent unit's follow-up attacks. 【Bonus】 All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance). |
攻撃+3
自身が【有利な状態】を受けている時、 絶対追撃、かつ、自分の追撃不可を無効 【有利な状態】 「1ターン」の効果全般 (強化、移動+1、敵弱化ダメージ+等) |
Heroes (Refined: +effect) |
At start of combat, if unit's HP ≥ 25%, grants
Atk/Spd/Def/Res+5 during combat, and also, if unit deals damage to foe during combat, restores 7 HP to unit. (Triggers even if 0 damage is dealt.) |
戦闘開始時、自身のHPが25%以上なら
戦闘中、攻撃、速さ、守備、魔防+5、かつ 自分の攻撃でダメージを与えた時、自分のHP7回復 (与えたダメージが0でも効果は発動) |
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Garm |
|
Japanese |
ガルム |
Garm |
Spanish |
Garm |
-- |
French |
Garm |
-- |
German |
Garm |
-- |
Italian |
Garm |
-- |
Portuguese |
Garm |
-- |
Traditional Chinese |
加姆 |
Garm |
Gallery
Garm as it appears in Heroes.
References
- ↑ Ephraim in Heroes
- ↑ "Ephraim: And here they are... Yet I don't understand. The Sacred Stone was destroyed, but these were left untouched? Why?
Knoll: I know not... Perhaps... No, never mind. It's an idle thought. Prince Ephraim, please take these relics with you.
Ephraim: Is that all right?
Knoll: Yes. I want you to have them. And maybe... Maybe someone else wanted you to have them as well." — Knoll and Ephraim in the Sacred Stone chamber in Grado, Fire Emblem: The Sacred Stones - ↑ GARM - the Norse fabulous creature (Norse mythology), www.godchecker.com, Retrieved: 24 August 2018
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Axe skills in Heroes | ||||||
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