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Ruled by Madness: Difference between revisions
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|#1=1 | |#1=1 | ||
|inventory1={{Item|8|Elfire}} • {{Item|8|Bolting}} • {{Item|8|Red Gem}} | |inventory1={{Item|8|Elfire}} • {{Item|8|Bolting}} • {{Item|8|Red Gem}} | ||
|notes1=Does not move.<br>Will not attack until a unit enters the southern room or the hall surrounding the throne room. | |notes1=• Does not move.<br>• Will not attack until a unit enters the southern room or the hall surrounding the throne room. | ||
|- | |- | ||
|name2=Remnant | |name2=Remnant | ||
Line 167: | Line 167: | ||
|#2=1 | |#2=1 | ||
|inventory2={{Item|8|Divine}} • {{Item|8|Purge|type=drop}} | |inventory2={{Item|8|Divine}} • {{Item|8|Purge|type=drop}} | ||
|notes2=Does not move.<br>Will not attack until a unit enters the southern room or the hall surrounding the throne room. | |notes2=• Does not move.<br>• Will not attack until a unit enters the southern room or the hall surrounding the throne room. | ||
|- | |- | ||
|name3=Remnant | |name3=Remnant | ||
Line 346: | Line 346: | ||
|#1=1 | |#1=1 | ||
|inventory1={{Item|8|Elfire}} • {{Item|8|Bolting}} • {{Item|8|Red Gem}} | |inventory1={{Item|8|Elfire}} • {{Item|8|Bolting}} • {{Item|8|Red Gem}} | ||
|notes1=Does not move.<br>Will not attack until a unit enters the southern room or the hall surrounding the throne room. | |notes1=• Does not move.<br>• Will not attack until a unit enters the southern room or the hall surrounding the throne room. | ||
|- | |- | ||
|name2=Remnant | |name2=Remnant | ||
Line 353: | Line 353: | ||
|#2=1 | |#2=1 | ||
|inventory2={{Item|8|Divine}} • {{Item|8|Purge|type=drop}} | |inventory2={{Item|8|Divine}} • {{Item|8|Purge|type=drop}} | ||
|notes2=Does not move.<br>Will not attack until a unit enters the southern room or the hall surrounding the throne room. | |notes2=• Does not move.<br>• Will not attack until a unit enters the southern room or the hall surrounding the throne room. | ||
|- | |- | ||
|name3=Remnant | |name3=Remnant | ||
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|#20=4 | |#20=4 | ||
|inventory20={{Item|8|Steel Lance}} | |inventory20={{Item|8|Steel Lance}} | ||
|notes20=The southern two not move.<br>The northern two begin moving if a unit enters the southern room or the hall surrounding the throne room. | |notes20=• The southern two not move.<br>• The northern two begin moving if a unit enters the southern room or the hall surrounding the throne room. | ||
|- | |- | ||
|name21=Remnant | |name21=Remnant | ||
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|#1=2 | |#1=2 | ||
|inventory1={{Item|8|Nosferatu}} • {{Item|8|Eclipse|link=Eclipse (tome)}} | |inventory1={{Item|8|Nosferatu}} • {{Item|8|Eclipse|link=Eclipse (tome)}} | ||
|notes1=Does not move.<br>Will not attack until a unit enters the southern room or the hall surrounding the throne room. | |notes1=• Does not move.<br>• Will not attack until a unit enters the southern room or the hall surrounding the throne room. | ||
|- | |- | ||
|name2=Remnant | |name2=Remnant | ||
Line 569: | Line 569: | ||
|#2=1 | |#2=1 | ||
|inventory2={{Item|8|Luna|link=Luna (tome)}} • {{Item|8|Eclipse|link=Eclipse (tome)}} | |inventory2={{Item|8|Luna|link=Luna (tome)}} • {{Item|8|Eclipse|link=Eclipse (tome)}} | ||
|notes2=Does not move.<br>Will not attack until a unit enters the southern room or the hall surrounding the throne room. | |notes2=• Does not move.<br>• Will not attack until a unit enters the southern room or the hall surrounding the throne room. | ||
|- | |- | ||
|name3=Remnant | |name3=Remnant | ||
Line 760: | Line 760: | ||
|#1=2 | |#1=2 | ||
|inventory1={{Item|8|Nosferatu}} • {{Item|8|Eclipse|link=Eclipse (tome)}} | |inventory1={{Item|8|Nosferatu}} • {{Item|8|Eclipse|link=Eclipse (tome)}} | ||
|notes1=Does not move.<br>Will not attack until a unit enters the southern room or the hall surrounding the throne room. | |notes1=• Does not move.<br>• Will not attack until a unit enters the southern room or the hall surrounding the throne room. | ||
|- | |- | ||
|name2=Remnant | |name2=Remnant | ||
Line 767: | Line 767: | ||
|#2=1 | |#2=1 | ||
|inventory2={{Item|8|Luna|link=Luna (tome)}} • {{Item|8|Eclipse|link=Eclipse (tome)}} | |inventory2={{Item|8|Luna|link=Luna (tome)}} • {{Item|8|Eclipse|link=Eclipse (tome)}} | ||
|notes2=Does not move.<br>Will not attack until a unit enters the southern room or the hall surrounding the throne room. | |notes2=• Does not move.<br>• Will not attack until a unit enters the southern room or the hall surrounding the throne room. | ||
|- | |- | ||
|name3=Remnant | |name3=Remnant |
Revision as of 18:49, 2 July 2019
This page has been marked as a stub. Please help improve the page by adding information. |
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“ | What has happened to our home? What has happened to Castle Renais? How did it come to be so ruined? So desolated? | ” | — Ephraim |
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Ruled by Madness (Japanese: 荒れ果てた王都 Desolated capital) is the sixteenth chapter of Fire Emblem: The Sacred Stones.
Plot
- Main article:
Ruled by Madness/Script
This section has been marked as a stub. Please help improve the page by adding information.
Beginning log
The capital of Renais. After the twins' absence, seeing their home ruined by war brings them terrible grief. Orson, a former Knight of Renais, has been assigned to guard Castle Renais. However, he switched allegiances, betraying his oaths of loyalty to his homeland. Eirika/Ephraim marks her/his homecoming by vowing to see Renais healed.
Chapter data
Eirika Easy/Normal Eirika Hard Ephraim Easy/Normal Ephraim Hard
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Victory: Seize the throne | Player | Enemy | ||||
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Defeat: Eirika or Ephraim dies | 12 | 29+12 | ||||
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Character data
Characters | |||||||||||
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New units
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Available characters
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Item data
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Enemy data
Eirika Easy/Normal Eirika Hard Ephraim Easy/Normal Ephraim Hard
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Reinforcements
Eirika's route
- After entering the southern room (the stairs at column 19) or the hall surrounding the throne room (columns 3-22, rows 1-12)
- 6 Great Knights from the southwest corner of the map
- 4 Cavaliers from outside the castle
- 1 Thief from near the western door to the castle
- Turn 12
- 1 Thief from the eastern border of the map
- Turn 13 (Hard only)
- 1 Druid from the eastern border of the map
Ephraim's route
- After entering the castle (reaching row 4 from the left, or row 22 from the right)
- 6 Cavaliers from near ally starting positions
- 1 Great Knight from the southwest corner of the map
- After entering the southern room (the stairs at column 19) or the hall surrounding the throne room (columns 3-22, rows 1-12)
- Turn 6
- 1 Thief from the stairs
- Turn 17
- 1 Thief from the eastern border of the map
Boss data
- Main article:
Orson
Easy/Normal Hard
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Strategy
This section has been marked as a stub. Please help improve the page by adding information.
Trivia
Etymology and other languages
Names, etymology, and in other regions | ||
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Language | Name | Definition, etymology, and notes |
English |
Ruled by Madness |
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Spanish |
Amor ciego |
Blind love |
French |
Guidé par la folie |
Guided by madness |
German |
Gefangen im Wahnsinn |
Trapped in Madness |
Italian |
In preda alla follia |
Abandonned to madness |
Gallery
This section has been marked as a stub. Please help improve the page by adding information.
← Scorched Sand • | Ruled by Madness | • River of Regrets → |
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