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Phantom Ship: Difference between revisions

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
mNo edit summary
(→‎Chapter data: Notes, R scrolling orders, reinforcement triggers, Hard mode data)
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==Chapter data==
==Chapter data==
{{ChapDataMap
{{Tab
|tab1=Easy/Normal
|tab2=Hard
|content1={{ChapDataMap
|victory=Defeat all enemies
|victory=Defeat all enemies
|defeat=[[Ephraim]] dies
|defeat=[[Ephraim]] dies
|ally=11{{hover|+2|L'Arachel and Dozla}}
|ally=11{{hover|+2|Upon L'Arachel and Dozla being recruited}}
|other=0
|other=0{{hover|+2|Upon L'Arachel and Dozla arriving}}
|enemy=10{{hover|+38|reinforcements}}
|enemy=10{{hover|+38|reinforcements}}
|map=[[File:Cm fe08 11B.png]]
|map=[[File:Cm fe08 11B.png]]
}}
|content2={{ChapDataMap
|victory=Defeat all enemies
|defeat=[[Ephraim]] dies
|ally=11{{hover|+2|Upon L'Arachel and Dozla being recruited}}
|other=0{{hover|+2|Upon L'Arachel and Dozla arriving}}
|enemy=10{{hover|+44|reinforcements}}
|map=[[File:Cm fe08 11B.png]]
}}
}}
}}


===Character data===  
The ships in the map image move into those positions over time.
{{ChapChars  
*At first, the player ship and enemy ship are far apart.
|game#=08  
*On turn 1, the enemy ship moves closer to the player ship.
*On turn 2, three plank bridges appear to connect the two ships.
*On turn 4, the NPC ship appears.
 
===Character data===
{{ChapChars
|game#=08
|newunits=2
|newunits=2
|newunit1={{NewUnit  
|newunit1={{NewUnit  
Line 79: Line 97:
}}
}}


===Item data===  
===Item data===
{{ChapItems  
{{ChapItems
|platform=gba  
|platform=gba
|itemlast=Short Spear
|itemlast=Short Spear
|obtainlast=Dropped by boss
|obtainlast=Dropped by boss
}}
}}


===Enemy data===  
===Enemy data===
{{ChapEnemies  
{{Tab
|platform=gba  
|width=100%
|tab1=Easy/Normal
|tab2=Hard
|content1={{ChapEnemies
|platform=gba
|name1=Monster
|class1=Mogall
|lv1=9
|#1=4
|inventory1={{Item|8|Evil Eye}}
|notes1=One immediately begins moving unprovoked.<br>The other three will not move until turn 4.
|-
|name2=Monster
|class2=Gargoyle
|lv2=9
|#2=4
|inventory2={{Item|8|Iron Lance}}
|notes2=The closest two immediately begin moving unprovoked.<br>The other two will not move until turn 4.
|-
|name3=Monster
|class3=Gargoyle
|lv3=8
|#3=1
|inventory3={{Item|8|Iron Lance}}
|notes3=Immediately begins moving unprovoked.
|-
|namel=Monster
|classl=Gargoyle
|lvl=9
|#l=1
|inventoryl={{Item|8|Steel Lance}}
|notesl=Will not move until turn 5.
|-
|namer1=Monster
|classr1=Revenant
|lvr1=9
|#r1=5
|inventoryr1={{Item|8|Rotten Claw}}
|-
|namer2=Monster
|classr2=Bonewalker
|versionr2=02
|lvr2=10
|#r2=1
|inventoryr2={{Item|8|Iron Bow}}
|notesr2=Will not move until provoked.
|-
|namer3=Monster
|classr3=Bonewalker
|versionr3=01
|lvr3=9
|#r3=2
|inventoryr3={{Item|8|Steel Lance}}
|-
|namer4=Monster
|classr4=Revenant
|lvr4=10
|#r4=1
|inventoryr4={{Item|8|Rotten Claw}}
|-
|namer5=Monster
|classr5=Bonewalker
|versionr5=02
|lvr5=9
|#r5=2
|inventoryr5={{Item|8|Iron Bow}}
|notesr5=One will not move until provoked.
|-
|namer6=Monster
|classr6=Bonewalker
|versionr6=01
|lvr6=9
|#r6=3
|inventoryr6={{Item|8|Iron Sword}}
|notesr6=Two will not move until provoked.
|-
|namer7=Monster
|classr7=Bonewalker
|versionr7=01
|lvr7=10
|#r7=1
|inventoryr7={{Item|8|Javelin}}
|-
|namer8=Monster
|classr8=Wight
|versionr8=01
|lvr8=3
|#r8=1
|inventoryr8={{Item|8|Steel Lance}} • {{Item|8|Javelin}}
|notesr8=Will not move until provoked.
|-
|namer9=Monster
|classr9=Entombed
|lvr9=4
|#r9=1
|inventoryr9={{Item|8|Fetid Claw}}
|notesr9=Will not move until provoked.
|-
|namer10=Monster
|classr10=Bonewalker
|versionr10=01
|lvr10=9
|#r10=1
|inventoryr10={{Item|8|Javelin}}
|-
|namer11=Monster
|classr11=Bonewalker
|versionr11=01
|lvr11=10
|#r11=4
|inventoryr11={{Item|8|Steel Lance}}
|-
|namer12=Monster
|classr12=Entombed
|lvr12=3
|#r12=1
|inventoryr12={{Item|8|Fetid Claw}}
|notesr12=Will not move until provoked.
|-
|namer13=Monster
|classr13=Bonewalker
|versionr13=01
|lvr13=9
|#r13=1
|inventoryr13={{Item|8|Iron Lance}}
|notesr13=Will not move until provoked.
|-
|namer14=Monster
|classr14=Mogall
|lvr14=9
|#r14=4
|inventoryr14={{Item|8|Evil Eye}}
|notesr14=Will not move until turn 5.
|-
|namer15=Monster
|classr15=Bonewalker
|versionr15=01
|lvr15=10
|#r15=3
|inventoryr15={{Item|8|Steel Sword}}
|-
|namer16=Monster
|classr16=Gargoyle
|lvr16=1
|#r16=2
|inventoryr16={{Item|8|Iron Lance}}
|notesr16=Will not move until turn 5.
|-
|namer17=Monster
|classr17=Mogall
|lvr17=1
|#r17=2
|inventoryr17={{Item|8|Evil Eye}}
|notesr17=Will not move until turn 5.
|-
|namer18=Monster
|classr18=Gargoyle
|lvr18=9
|#r18=2
|inventoryr18={{Item|8|Iron Lance}}
|-
|namerl=Monster
|classrl=Deathgoyle
|lvrl=8
|#rl=1
|inventoryrl={{Item|8|Short Spear|type=drop}}
}}
|content2={{ChapEnemies
|platform=gba
|name1=Monster
|name1=Monster
|class1=Mogall
|class1=Mogall
|lv1=9
|lv1=9
|#1=4
|#1=4
|inventory1=[[File:Is gba evil eye.png]] [[Evil Eye]]
|inventory1={{Item|8|Evil Eye}}
|notes1=One immediately begins moving unprovoked.<br>The other three will not move until turn 4.
|-
|-
|name2=Monster
|name2=Monster
|class2=Gargoyle
|class2=Gargoyle
|lv2=8
|lv2=9
|#2=1
|#2=4
|inventory2=[[File:Is gba iron lance.png]] [[Iron Lance]]
|inventory2={{Item|8|Iron Lance}}
|notes2=The closest two immediately begin moving unprovoked.<br>The other two will not move until turn 4.
|-
|-
|name3=Monster
|name3=Monster
|class3=Gargoyle
|class3=Gargoyle
|lv3=9
|lv3=8
|#3=3
|#3=1
|inventory3=[[File:Is gba iron lance.png]] [[Iron Lance]]
|inventory3={{Item|8|Iron Lance}}
|notes3=Immediately begins moving unprovoked.
|-
|-
|namel=Monster
|namel=Monster
Line 111: Line 300:
|lvl=9
|lvl=9
|#l=1
|#l=1
|inventoryl=[[File:Is gba steel lance.png]] [[Steel Lance]]
|inventoryl={{Item|8|Steel Lance}}
|notesl=Will not move until turn 5.
|-
|-
|namer1=Monster
|namer1=Monster
|classr1=Bonewalker
|classr1=Revenant
|versionr1=01
|lvr1=9
|lvr1=9
|#r1=3
|#r1=5
|inventoryr1=[[File:Is gba iron sword.png]] [[Iron Sword]]
|inventoryr1={{Item|8|Rotten Claw}}
|-
|-
|namer2=Monster
|namer2=Monster
|classr2=Bonewalker
|classr2=Bonewalker
|versionr2=01
|versionr2=02
|lvr2=9
|lvr2=10
|#r2=1
|#r2=1
|inventoryr2=[[File:Is gba iron lance.png]] [[Iron Lance]]
|inventoryr2={{Item|8|Iron Bow}}
|notesr2=Will not move until provoked.
|-
|-
|namer3=Monster
|namer3=Monster
Line 131: Line 321:
|versionr3=01
|versionr3=01
|lvr3=9
|lvr3=9
|#r3=1
|#r3=2
|inventoryr3=[[File:Is gba javelin.png]] [[Javelin]]
|inventoryr3={{Item|8|Steel Lance}}
|-
|-
|namer4=Monster
|namer4=Monster
|classr4=Bonewalker
|classr4=Revenant
|versionr4=02
|lvr4=10
|lvr4=9
|#r4=1
|#r4=2
|inventoryr4={{Item|8|Rotten Claw}}
|inventoryr4=[[File:Is gba iron bow.png]] [[Iron Bow]]
|-
|-
|namer5=Monster
|namer5=Monster
|classr5=Bonewalker
|classr5=Bonewalker
|versionr5=02
|versionr5=02
|lvr5=10
|lvr5=9
|#r5=1
|#r5=2
|inventoryr5=[[File:Is gba iron bow.png]] [[Iron Bow]]
|inventoryr5={{Item|8|Iron Bow}}
|notesr5=One will not move until provoked.
|-
|-
|namer6=Monster
|namer6=Monster
Line 152: Line 342:
|versionr6=01
|versionr6=01
|lvr6=9
|lvr6=9
|#r6=2
|#r6=3
|inventoryr6=[[File:Is gba steel lance.png]] [[Steel Lance]]
|inventoryr6={{Item|8|Iron Sword}}
|notesr6=Two will not move until provoked.
|-
|-
|namer7=Monster
|namer7=Monster
Line 159: Line 350:
|versionr7=01
|versionr7=01
|lvr7=10
|lvr7=10
|#r7=3
|#r7=1
|inventoryr7=[[File:Is gba steel sword.png]] [[Steel Sword]]
|inventoryr7={{Item|8|Javelin}}
|-
|-
|namer8=Monster
|namer8=Monster
|classr8=Bonewalker
|classr8=Wight
|versionr8=01
|versionr8=01
|lvr8=10
|lvr8=3
|#r8=4
|#r8=1
|inventoryr8=[[File:Is gba steel lance.png]] [[Steel Lance]]
|inventoryr8={{Item|8|Steel Lance}} • {{Item|8|Javelin}}
|notesr8=Will not move until provoked.
|-
|-
|namer9=Monster
|namer9=Monster
|classr9=Bonewalker
|classr9=Entombed
|versionr9=01
|lvr9=4
|lvr9=10
|#r9=1
|#r9=1
|inventoryr9=[[File:Is gba javelin.png]] [[Javelin]]
|inventoryr9={{Item|8|Fetid Claw}}
|notesr9=Will not move until provoked.
|-
|-
|namer10=Monster
|namer10=Monster
|classr10=Entombed
|classr10=Bonewalker
|lvr10=3
|versionr10=01
|lvr10=9
|#r10=1
|#r10=1
|inventoryr10=[[File:Is gba fetid claw.png]] [[Fetid Claw]]
|inventoryr10={{Item|8|Javelin}}
|-
|-
|namer11=Monster
|namer11=Monster
|classr11=Entombed
|classr11=Bonewalker
|lvr11=4
|versionr11=01
|#r11=1
|lvr11=10
|inventoryr11=[[File:Is gba fetid claw.png]] [[Fetid Claw]]
|#r11=4
|inventoryr11={{Item|8|Steel Lance}}
|-
|-
|namer12=Monster
|namer12=Monster
|classr12=Gargoyle
|classr12=Entombed
|lvr12=1
|lvr12=3
|#r12=2
|#r12=1
|inventoryr12=[[File:Is gba iron lance.png]] [[Iron Lance]]
|inventoryr12={{Item|8|Fetid Claw}}
|notesr12=Will not move until provoked.
|-
|-
|namer13=Monster
|namer13=Monster
|classr13=Gargoyle
|classr13=Bonewalker
|versionr13=01
|lvr13=9
|lvr13=9
|#r13=2
|#r13=1
|inventoryr13=[[File:Is gba iron lance.png]] [[Iron Lance]]
|inventoryr13={{Item|8|Iron Lance}}
|notesr13=Will not move until provoked.
|-
|-
|namer14=Monster
|namer14=Monster
|classr14=Mogall
|classr14=Mogall
|lvr14=1
|lvr14=9
|#r14=2
|#r14=8
|inventoryr14=[[File:Is gba evil eye.png]] [[Evil Eye]]
|inventoryr14={{Item|8|Evil Eye}}
|notesr14=Will not move until turn 5.
|-
|-
|namer15=Monster
|namer15=Monster
|classr15=Mogall
|classr15=Bonewalker
|lvr15=9
|versionr15=01
|#r15=4
|lvr15=10
|inventoryr15=[[File:Is gba evil eye.png]] [[Evil Eye]]
|#r15=3
|inventoryr15={{Item|8|Steel Sword}}
|-
|-
|namer16=Monster
|namer16=Monster
|classr16=Revenant
|classr16=Gargoyle
|lvr16=9
|lvr16=1
|#r16=5
|#r16=2
|inventoryr16=[[File:Is gba rotten claw.png]] [[Rotten Claw]]
|inventoryr16={{Item|8|Iron Lance}}
|notesr16=Will not move until turn 5.
|-
|-
|namer17=Monster
|namer17=Monster
|classr17=Revenant
|classr17=Mogall
|lvr17=10
|lvr17=1
|#r17=1
|#r17=2
|inventoryr17=[[File:Is gba rotten claw.png]] [[Rotten Claw]]
|inventoryr17={{Item|8|Evil Eye}}
|notesr17=Will not move until turn 5.
|-
|-
|namer18=Monster
|namer18=Monster
|classr18=Wight
|classr18=Gargoyle
|versionr18=01
|lvr18=9
|lvr18=3
|#r18=2
|#r18=1
|inventoryr18={{Item|8|Iron Lance}}
|inventoryr18=[[File:Is gba steel lance.png]] [[Steel Lance]] • [[File:Is gba javelin.png]] [[Javelin]]
|-
|namer19=Monster
|classr19=Gargoyle
|lvr19=9
|#r19=1
|inventoryr19={{Item|8|Steel Lance}}
|-
|namer20=Monster
|classr20=Gargoyle
|lvr20=9
|#r20=1
|inventoryr20={{Item|8|Javelin}}
|-
|-
|namerl=Monster
|namerl=Monster
Line 235: Line 447:
|lvrl=8
|lvrl=8
|#rl=1
|#rl=1
|inventoryrl=[[File:Is gba short spear.png]] {{drop|Short Spear}}
|inventoryrl={{Item|8|Short Spear|type=drop}}
}}
}}
}}
====Reinforcements====
*Turn 1
**The enemy ship approaches, bringing the main enemy army of 6 [[Revenant]]s, 12 [[Bonewalker]]s, 1 [[Wight]], and 2 [[Entombed]]
*Turn 2
**2 [[Mogall]]s from the northwest corner of the map
**2 [[Mogall]]s from the southwest corner of the map
*Turns 3-5
**1 [[Bonewalker]] with a [[Steel Lance]] from the upper stairs on the enemy ship
**1 [[Bonewalker]] with a [[Steel Sword]] from the lower stairs on the enemy ship
*Turn 3
**2 [[Gargoyle]]s from the northeast corner of the map
**2 [[Mogall]]s from the southeast corner of the map
*Turn 4
**4 [[Mogall]]s; two from north of the enemy ship, two from south of the enemy ship <small>(Hard only)</small>
**2 [[Gargoyle]]s with [[Iron Lance]]s from west of the player ship
**1 [[Gargoyle]] with a [[Steel Lance]] from west of the player ship <small>(Hard only)</small>
**1 [[Gargoyle]] with a [[Javelin]] from west of the player ship <small>(Hard only)</small>
**1 [[Deathgoyle]] from west of the player ship


===NPC data===
===NPC data===
{{ChapOthers
{{ChapOthers
|platform=gba
|platform=gba
|name1=[[L'Arachel]]
|namer1=[[L'Arachel]]
|class1=Troubadour
|classr1=Troubadour
|lv1=3
|lvr1=3
|#1=1
|#r1=1
|inventory1=[[File:Is gba mend.png]] [[Mend]] [[File:Is gba white gem.png]] [[White Gem]] [[File:Is gba elixir.png]] [[Elixir]]
|inventoryr1={{Item|8|Mend}} {{Item|8|White Gem}} {{Item|8|Elixir}}
|notesr1=Appears on a southeast ship on turn 4.
|-
|-
|namel=[[Dozla]]
|namerl=[[Dozla]]
|classl=Berserker
|classrl=Berserker
|lvl=1
|lvrl=1
|#l=1
|#rl=1
|inventoryl=[[File:Is gba battle axe.png]] [[Battle Axe]] [[File:Is gba elixir.png]] [[Elixir]]
|inventoryrl={{Item|8|Battle Axe}} {{Item|8|Elixir}}
|notesrl=Appears on a southeast ship on turn 4.
}}  
}}  


===Boss data===  
===Boss data===  
{{Main|Monster}}
{{Main|Monster}}
{{BossStats GBA
{{Tab
|tab1=Easy/Normal
|tab2=Hard
|content1={{BossStats GBA
|portrait=[[File:Generic portrait deathgoyle fe08.gif]]
|portrait=[[File:Generic portrait deathgoyle fe08.gif]]
|class=Deathgoyle
|class=Deathgoyle
Line 271: Line 508:
|con=11
|con=11
|aid=10
|aid=10
|inventory=[[File:Is gba short spear.png]] {{drop|Short Spear}}
|la=A
|inventory={{Item|8|Short Spear|type=drop}}
}}
|content2={{BossStats GBA
|portrait=[[File:Generic portrait deathgoyle fe08.gif]]
|class=Deathgoyle
|affin=dark
|lv=8
|HP=39
|str=14
|skill=15
|spd=15
|luck=0
|def=14
|res=5
|move=7
|con=11
|aid=10
|la=A
|inventory={{Item|8|Short Spear|type=drop}}
}}
:<small>Note: Boss stats in Hard mode may vary slightly due to enemies using random growths.</small>
}}
}}



Revision as of 16:30, 12 April 2019


This page has been marked as a stub. Please help improve the page by adding information.

Phantom Ship

Cm fe08 11B.png

Location

Taizel

Weather

Fog of War

New units

L'Arachel, Dozla

Boss(es)

Monster

Phantom Ship is the eleventh chapter of Ephraim's route in Fire Emblem: The Sacred Stones.

Plot

Main article: Phantom Ship/Script

This section has been marked as a stub. Please help improve the page by adding information.


Beginning log

General Duessel tells them of the enigmatic Dark Stone. The product of Grado's research into the dark arts, the Dark Stone possesses power far beyond that of the Sacred Stones. According to the rumors swirling about, Vigarde's descent into madness coincides with the creation of the Dark Stone. Ephraim must confirm the existence of the Dark Stone. He decides to travel to Grado by sea. Midway through their passage, however, an eerie fog begins to form...

Chapter data

Easy/Normal Hard

The ships in the map image move into those positions over time.

  • At first, the player ship and enemy ship are far apart.
  • On turn 1, the enemy ship moves closer to the player ship.
  • On turn 2, three plank bridges appear to connect the two ships.
  • On turn 4, the NPC ship appears.

Character data

Characters
New units
L'Arachel
Portrait l'arachel fe08.png
Troubadour
HP
18
Inventory
--
Level
3
Talk with Ephraim
Dozla
Portrait dozla fe08.png
Berserker
HP
43
Inventory
--
Level
1
Talk with L'Arachel
Available characters
Ephraim ​Seth ​Franz ​Gilliam ​Vanessa ​Moulder ​Ross ​Garcia ​Neimi ​Colm ​Artur ​Lute ​Natasha ​Joshua ​Forde ​Kyle ​Tana ​Amelia ​Duessel ​Cormag ​

Item data

Items
Name Obtainment Method
Is gba short spear.png Short Spear Dropped by boss

Enemy data

Easy/Normal Hard

Enemy Units
Name Class Lv # Inventory and Skills Notes
Ma gba mogall enemy.gif
Monster Mogall 9 4 Evil Eye One immediately begins moving unprovoked.
The other three will not move until turn 4.
Ma gba gargoyle enemy.gif
Monster Gargoyle 9 4 Iron Lance The closest two immediately begin moving unprovoked.
The other two will not move until turn 4.
Ma gba gargoyle enemy.gif
Monster Gargoyle 8 1 Iron Lance Immediately begins moving unprovoked.
Ma gba gargoyle enemy.gif
Monster Gargoyle 9 1 Steel Lance Will not move until turn 5.
Reinforcements
Name Class Lv # Inventory and Skills Notes
Ma gba revenant enemy.gif
Monster Revenant 9 5 Rotten Claw --
Ma gba bonewalker 02 enemy.gif
Monster Bonewalker 10 1 Iron Bow Will not move until provoked.
Ma gba bonewalker 01 enemy.gif
Monster Bonewalker 9 2 Steel Lance --
Ma gba revenant enemy.gif
Monster Revenant 10 1 Rotten Claw --
Ma gba bonewalker 02 enemy.gif
Monster Bonewalker 9 2 Iron Bow One will not move until provoked.
Ma gba bonewalker 01 enemy.gif
Monster Bonewalker 9 3 Iron Sword Two will not move until provoked.
Ma gba bonewalker 01 enemy.gif
Monster Bonewalker 10 1 Javelin --
Ma gba wight 01 enemy.gif
Monster Wight 3 1 Steel Lance Javelin Will not move until provoked.
Ma gba entombed enemy.gif
Monster Entombed 4 1 Fetid Claw Will not move until provoked.
Ma gba bonewalker 01 enemy.gif
Monster Bonewalker 9 1 Javelin --
Ma gba bonewalker 01 enemy.gif
Monster Bonewalker 10 4 Steel Lance --
Ma gba entombed enemy.gif
Monster Entombed 3 1 Fetid Claw Will not move until provoked.
Ma gba bonewalker 01 enemy.gif
Monster Bonewalker 9 1 Iron Lance Will not move until provoked.
Ma gba mogall enemy.gif
Monster Mogall 9 4 Evil Eye Will not move until turn 5.
Ma gba bonewalker 01 enemy.gif
Monster Bonewalker 10 3 Steel Sword --
Ma gba gargoyle enemy.gif
Monster Gargoyle 1 2 Iron Lance Will not move until turn 5.
Ma gba mogall enemy.gif
Monster Mogall 1 2 Evil Eye Will not move until turn 5.
Ma gba gargoyle enemy.gif
Monster Gargoyle 9 2 Iron Lance --
Ma gba deathgoyle enemy.gif
Monster Deathgoyle 8 1 Short SpearThis item is dropped upon this unit's defeat. --

Reinforcements

NPC data

NPC Units
Name Class Lv # Inventory and Skills Notes
Reinforcements
Name Class Lv # Inventory and Skills Notes
Ma gba troubadour other.gif
L'Arachel Troubadour 3 1 Mend White Gem Elixir Appears on a southeast ship on turn 4.
Ma gba berserker other.gif
Dozla Berserker 1 1 Battle Axe Elixir Appears on a southeast ship on turn 4.

Boss data

Main article: Monster

Easy/Normal Hard

File:Generic portrait deathgoyle fe08.gif
Deathgoyle
Level 8
Affinity Is gba darkaffin.png
Stats
Max HP 37 Luck 0
Strength 13 Defense 13
Skill 14 Resistance 5
Speed 14 Constitution 11
Movement 7 Aid 10
Inventory
Short SpearThis item is dropped upon this unit's defeat.
Weapon Levels
Swords -- Lances A Axes -- Bows --
Anima magic -- Light magic -- Dark magic -- Staves --

Strategy

This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

This section has been marked as a stub. Please help improve the page by adding information.


Trivia

  • This chapter, alongside Creeping Darkness, was possibly one of the last chapters added to the game in development, being the only two chapters completely absent from the prototype. This may also be the reason it does not have a corresponding world map location, instead occurring between locations, as the world map was already laid out in essentially its final form even in the very early prototype.
    • This fact is also supported by the fact that Creeping Darkness and Phantom Ship are the only two chapters with their titles listed out of order, being at the end of the list, internally.

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Phantom Ship

Gallery


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← Turning Traitor • Phantom Ship • Landing at Taizel →
Fire Emblem: The Sacred Stones
Playable characters AmeliaArturColmCormagDozlaDuesselEirikaEphraimEwanFordeFranzGarciaGerikGilliamInnesJoshuaKnollKyleL'ArachelLuteMarisaMoulderMyrrhNatashaNeimiRennacRossSalehSethSyreneTanaTethysVanessa
Creature Campaign characters CaellachFadoGlenHaydenIsmaireLyonOrsonRievSelenaValter
Non-playable characters DaraKlimtMansel
Bosses AiasBanditBazbaBeranBinksBoneBreguetCaellachCarlyleFomortiisGhebLyonMorvaMurrayNovalaO'NeillOrsonPabloRievSaarSelenaTiradoValterVigardeZonta
Background characters GradoLatonaMacGregorMonicaNada Kuya
Sacred Twins and personal weapons AudhulmaExcaliburGarmGleipnirIvaldiLatonaNidhoggRapierReginleifSieglindeSiegmundVidofnir
Chapters Pre-split P: The Fall of Renais • 1: Escape! • 2: The Protected • 3: The Bandits of Borgo • 4: Ancient Horrors • 5: The Empire's Reach • 5x: Unbroken Heart • 6: Victims of War • 7: Waterside Renvall • 8: It's a Trap!A New Journey
Eirika's Route 9: Distant Blade • 10: Revolt at Carcino • 11: Creeping Darkness • 12: Village of Silence • 13: Hamill Canyon • 14: Queen of White Dunes
Ephraim's Route 9: Fort Rigwald • 10: Turning Traitor • 11: Phantom Ship • 12: Landing at Taizel • 13: Fluorspar's Oath • 14: Father and Son
Post-split 15: Scorched Sand • 16: Ruled by Madness • 17: River of Regrets • 18: Two Faces of Evil • 19: Last Hope • 20: Darkling WoodsF: Sacred Stone (part 1part 2)
Locations MagvelCarcino (Caer Pelyn) • Darkling WoodsFrelia (Tower of Valni) • Grado (Renvall) • Jehanna (Jehanna HallLagdou Ruins) • Rausten (Melkaen Coast) • Renais (Za'ha Woods)
Groups, objects and concepts Five heroesGerik's MercenariesImperial ThreeLegend of the Sacred StonesMonstersSacred StonesSacred TwinsWar of the Stones
Lists ChaptersCharactersClasses (Class change) • Hidden treasureItemsScriptsSkillsSupportsWeapons
Related topics Creature CampaignThe Sacred Stones ComicNovelizationList of version differences (Name chart) • Pre-release information (Pre-release buildUnused content) • Sound RoomTimelineWorld map