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Phantom Ship: Difference between revisions
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Revision as of 17:36, 12 April 2019
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Phantom Ship is the eleventh chapter of Ephraim's route in Fire Emblem: The Sacred Stones.
Plot
- Main article:
Phantom Ship/Script
This section has been marked as a stub. Please help improve the page by adding information.
Beginning log
General Duessel tells them of the enigmatic Dark Stone. The product of Grado's research into the dark arts, the Dark Stone possesses power far beyond that of the Sacred Stones. According to the rumors swirling about, Vigarde's descent into madness coincides with the creation of the Dark Stone. Ephraim must confirm the existence of the Dark Stone. He decides to travel to Grado by sea. Midway through their passage, however, an eerie fog begins to form...
Chapter data
Easy/Normal Hard
The ships in the map image move into those positions over time.
- At first, the player ship and enemy ship are far apart.
- On turn 1, the enemy ship moves closer to the player ship.
- On turn 2, three plank bridges appear to connect the two ships.
- On turn 4, the NPC ship appears.
Character data
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New units
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Available characters
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Item data
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Enemy data
Easy/Normal Hard
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Reinforcements
- Turn 1
- The enemy ship approaches, bringing the main enemy army of 6 Revenants, 12 Bonewalkers, 1 Wight, and 2 Entombed
- Turn 2
- Turns 3-5
- 1 Bonewalker with a Steel Lance from the upper stairs on the enemy ship
- 1 Bonewalker with a Steel Sword from the lower stairs on the enemy ship
- Turn 3
- Turn 4
- 4 Mogalls; two from north of the enemy ship, two from south of the enemy ship (Hard only)
- 2 Gargoyles with Iron Lances from west of the player ship
- 1 Gargoyle with a Steel Lance from west of the player ship (Hard only)
- 1 Gargoyle with a Javelin from west of the player ship (Hard only)
- 1 Deathgoyle from west of the player ship
NPC data
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Boss data
- Main article:
Monster
Easy/Normal Hard
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Strategy
This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody. |
This section has been marked as a stub. Please help improve the page by adding information.
Trivia
- This chapter, alongside Creeping Darkness, was possibly one of the last chapters added to the game in development, being the only two chapters completely absent from the prototype. This may also be the reason it does not have a corresponding world map location, instead occurring between locations, as the world map was already laid out in essentially its final form even in the very early prototype.
- This fact is also supported by the fact that Creeping Darkness and Phantom Ship are the only two chapters with their titles listed out of order, being at the end of the list, internally.
Etymology and other languages
Names, etymology, and in other regions | ||
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Language | Name | Definition, etymology, and notes |
English |
Phantom Ship |
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Gallery
This section has been marked as a stub. Please help improve the page by adding information.
← Turning Traitor • | Phantom Ship | • Landing at Taizel → |
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