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Joshua: Difference between revisions

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'''Joshua''' is the prince of [[Jehanna]], a desert country on the eastern edge of [[Magvel]]. He first appears in Chapter 5 of {{FE8}}, in which he is hired as a mercenary sent to kill [[Natasha]]. If Natasha survives, she can speak with Joshua and end up recruiting him.
'''Joshua''' is the prince of [[Jehanna]], a desert country on the eastern edge of [[Magvel]]. He first appears in Chapter 5 of {{FE8}}, in which he is hired as a mercenary sent to kill [[Natasha]]. If Natasha survives, she can speak with Joshua and end up recruiting him.


Joshua is shown right away to be a gambler, deciding his fate with a flip of the coin. He enjoys spending time in [[arena]]s as well.
Joshua is shown right away to be a gambler, deciding his fate with a flip of the coin. He enjoys spending time in [[arena]]s as well. Joshua also mentions to Natasha in a support conversation that he may appear cynical.
 
In a support conversation with [[Artur]], Artur learns that Joshua has a hard time fighting [[Mage|Mages]], a common fault in myrmidons with their low [[resistance]].


In Eirika's route, the group learns that Joshua is the prince of Jehanna. If Joshua is alive, Ismaire has a brief conversation with Joshua in which he reveals that he left Jehanna to view the world as a man and not a prince; he states that his motives were to leave the castle walls to understand his people.<ref name="script">http://serenesforest.net/fe8/script_14a.html</ref> He later states that he regrets not being with his mother.<ref name="script" /> If he survives up until this point, the player will gain the sacred weapons of Jehanna, [[Audhulma]] and [[Excalibur]], from her.
In Eirika's route, the group learns that Joshua is the prince of Jehanna. If Joshua is alive, Ismaire has a brief conversation with Joshua in which he reveals that he left Jehanna to view the world as a man and not a prince; he states that his motives were to leave the castle walls to understand his people.<ref name="script">http://serenesforest.net/fe8/script_14a.html</ref> He later states that he regrets not being with his mother.<ref name="script" /> If he survives up until this point, the player will gain the sacred weapons of Jehanna, [[Audhulma]] and [[Excalibur]], from her.
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==Personality and character==
==Personality and character==
In a support conversation with [[Artur]], Artur learns that Joshua has a hard time fighting [[Mage|Mages]]. Additionally, in support conversations with Artur, [[Innes]], and [[Gerik]] it is shown Joshua has a tendency to cheat for victory in bets with shrewd trickery. He seems to show approval of Gerik in their A Support. In his support conversation with Natasha, he makes several bets to win her love. It is unknown whether or not if Natasha won the bet with Joshua, as Joshua states: "I may cheat, but I never worm out of a bet. It's a rule of mine."<ref name="script" /> It is plausible that he first shown affection for her and really didn't wish to harm her.
 
Joshua says to Natasha in a support conversation that his personality makes him appear as if he is a cynical man. In support conversations with Artur, [[Innes]], and [[Gerik]] it is shown Joshua has a tendency to cheat for victory in bets with shrewd trickery. He seems to show approval of Gerik in their A Support. In his support conversation with Natasha, he makes several bets to win her love. It is unknown whether or not if Natasha won the bet with Joshua, as Joshua states: "I may cheat, but I never worm out of a bet. It's a rule of mine."<ref name="script" /> It is plausible that he first shown affection for her and really didn't wish to harm her.


==Support conversations==
==Support conversations==

Revision as of 19:57, 16 May 2011

Template:Character Joshua is the prince of Jehanna, a desert country on the eastern edge of Magvel. He first appears in Chapter 5 of Fire Emblem: The Sacred Stones, in which he is hired as a mercenary sent to kill Natasha. If Natasha survives, she can speak with Joshua and end up recruiting him.

Joshua is shown right away to be a gambler, deciding his fate with a flip of the coin. He enjoys spending time in arenas as well. Joshua also mentions to Natasha in a support conversation that he may appear cynical.

In a support conversation with Artur, Artur learns that Joshua has a hard time fighting Mages, a common fault in myrmidons with their low resistance.

In Eirika's route, the group learns that Joshua is the prince of Jehanna. If Joshua is alive, Ismaire has a brief conversation with Joshua in which he reveals that he left Jehanna to view the world as a man and not a prince; he states that his motives were to leave the castle walls to understand his people.[1] He later states that he regrets not being with his mother.[1] If he survives up until this point, the player will gain the sacred weapons of Jehanna, Audhulma and Excalibur, from her.

Template:FESS

Role

File:Ismaires death.png
Joshua's mother, Ismaire, dies.

Joshua first appears in the beginning of chapter 5. He joins when Natasha speaks with him during battle. After losing a bet with her, he agrees to join Eirika's army and fights against Grado. He appears equipped with a Killing Edge. He appears to be a myrmidon with a love for games of chance, although he sometimes cheats to win.

In Eirika's route, when the group travels to Jehanna to warn the country of the oncoming war, he is revealed to be the prince of Jehanna and son of the queen Ismaire, as she calls to him with her dying words. He is shown to be her child, who ran away so that he could learn about the people of the world, to be worthy of the crown. However, he regrets this as he sits by her side while she dies.

In Ephraim's route, his title and history go completely unmentioned.

Starting stats and stat growths

Portrait joshua fe08.png
Myrmidon
Level 5
Affinity Is gba windaffin.png

Stats Growth Rates

Inventory
Is gba killing edge.png Killing Edge
Weapon Levels
Swords C Lances -- Axes -- Bows --
Anima magic -- Light magic -- Dark magic -- Staves --

Promotion stat gains

Class HP Str Skill Spd Lck Def Res Con Mov Skills Weapon level
Swordmaster +5 +2 +0 +0 +0 +2 +1 +1 +1 -- Swords +40
Assassin +3 +1 +0 +0 +0 +2 +2 +0 +1 Silencer --

Personality and character

Joshua says to Natasha in a support conversation that his personality makes him appear as if he is a cynical man. In support conversations with Artur, Innes, and Gerik it is shown Joshua has a tendency to cheat for victory in bets with shrewd trickery. He seems to show approval of Gerik in their A Support. In his support conversation with Natasha, he makes several bets to win her love. It is unknown whether or not if Natasha won the bet with Joshua, as Joshua states: "I may cheat, but I never worm out of a bet. It's a rule of mine."[1] It is plausible that he first shown affection for her and really didn't wish to harm her.

Support conversations

Portrait joshua fe08.png
Joshua
Myrmidon
Is gba windaffin.png
Small portrait natasha fe08.png
Natasha
Cleric Is gba iceaffin.png
Initial: 20
Per turn:3
Small portrait artur fe08.png
Artur
Monk Is gba iceaffin.png
Initial: 5
Per turn:2
Small portrait marisa fe08.png
Marisa
Myrmidon Is gba iceaffin.png
Initial: 10
Per turn:3

[[{{{support7}}}]]
[[]] [[File:Is gba {{{affin7}}}affin.png|link={{{affin7}}} (affinity)]]
Initial: {{{initialpoints7}}}
Per turn:+

[[{{{support9}}}]]
[[]] [[File:Is gba {{{affin9}}}affin.png|link={{{affin9}}} (affinity)]]
Initial: {{{initialpoints9}}}
Per turn:+
Small portrait innes fe08.png
Innes
Sniper Is gba iceaffin.png
Initial: 0
Per turn:2
Small portrait l'arachel fe08.png
L'Arachel
Troubadour Is gba lightaffin.png
Initial: 5
Per turn:2
Small portrait gerik fe08.png
Gerik
Mercenary Is gba thunderaffin.png
Initial: 15
Per turn:3

[[{{{support8}}}]]
[[]] [[File:Is gba {{{affin8}}}affin.png|link={{{affin8}}} (affinity)]]
Initial: {{{initialpoints8}}}
Per turn:+

[[{{{support10}}}]]
[[]] [[File:Is gba {{{affin10}}}affin.png|link={{{affin10}}} (affinity)]]
Initial: {{{initialpoints10}}}
Per turn:+
See Support § GBA games for more details on supports.

Endings

Joshua, the Tempest King
Joshua returned to Jehanna and ruled over it as king. His skills as a leader had grown great, and Jehanna flourished as never before. He never outgrew his love of travel and games of chance.

Joshua and Gerik
After the war, Joshua challenged Gerik to a duel in hopes of pressing him to move to Jehanna. The match ended in a tie, but Gerik was impressed by Joshua's swagger. From that day forward, Gerik never left Joshua's side.

Joshua and Marisa
Joshua returned to Jehanna with Marisa, where she pledged service to the crown and became the top swordfighter in the land. Joshua still loved games of chance, but when it came to Marisa, she was ever the winner.

Joshua and Natasha
When Joshua returned to Jehanna, he took Natasha as his bride and claimed the throne as its rightful heir. Natasha was the perfect companion, and together, they carried the mighty desert nation to great glory.

Etymology

Joshua is a Hebrew name meaning "Jenovah is salvation", "Yaeweh is salvation", or "God rescues". Joshua was the helper of Moses who lead the Israelites through the Sinai wilderness. He was also one of the twelves spies who was sent by Moses into Canaan. He was appointed by God to continue leading the Isrealites after Moses had passed.[2][3][4]

Gallery

References

Fire Emblem: The Sacred Stones
Playable characters AmeliaArturColmCormagDozlaDuesselEirikaEphraimEwanFordeFranzGarciaGerikGilliamInnesJoshuaKnollKyleL'ArachelLuteMarisaMoulderMyrrhNatashaNeimiRennacRossSalehSethSyreneTanaTethysVanessa
Creature Campaign characters CaellachFadoGlenHaydenIsmaireLyonOrsonRievSelenaValter
Non-playable characters DaraKlimtMansel
Bosses AiasBanditBazbaBeranBinksBoneBreguetCaellachCarlyleFomortiisGhebLyonMorvaMurrayNovalaO'NeillOrsonPabloRievSaarSelenaTiradoValterVigardeZonta
Background characters GradoLatonaMacGregorMonicaNada Kuya
Sacred Twins and personal weapons AudhulmaExcaliburGarmGleipnirIvaldiLatonaNidhoggRapierReginleifSieglindeSiegmundVidofnir
Chapters Pre-split P: The Fall of Renais • 1: Escape! • 2: The Protected • 3: The Bandits of Borgo • 4: Ancient Horrors • 5: The Empire's Reach • 5x: Unbroken Heart • 6: Victims of War • 7: Waterside Renvall • 8: It's a Trap!A New Journey
Eirika's Route 9: Distant Blade • 10: Revolt at Carcino • 11: Creeping Darkness • 12: Village of Silence • 13: Hamill Canyon • 14: Queen of White Dunes
Ephraim's Route 9: Fort Rigwald • 10: Turning Traitor • 11: Phantom Ship • 12: Landing at Taizel • 13: Fluorspar's Oath • 14: Father and Son
Post-split 15: Scorched Sand • 16: Ruled by Madness • 17: River of Regrets • 18: Two Faces of Evil • 19: Last Hope • 20: Darkling WoodsF: Sacred Stone (part 1part 2)
Locations MagvelCarcino (Caer Pelyn) • Darkling WoodsFrelia (Tower of Valni) • Grado (Renvall) • Jehanna (Jehanna HallLagdou Ruins) • Rausten (Melkaen Coast) • Renais (Za'ha Woods)
Groups, objects and concepts Five heroesGerik's MercenariesImperial ThreeLegend of the Sacred StonesMonstersSacred StonesSacred TwinsWar of the Stones
Lists ChaptersCharactersClasses (Class change) • Hidden treasureItemsScriptsSkillsSupportsWeapons
Related topics Creature CampaignThe Sacred Stones ComicNovelizationList of version differences (Name chart) • Pre-release information (Pre-release buildUnused content) • Sound RoomTimelineWorld map