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Gallia (chapter): Difference between revisions

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(Created page with ":''This page is about the chapter from {{FE9}}. For the country in Tellius, see Gallia.'' ---- {{stub}} {{Chapter Infobox |title=Gallia |image=File:Cm fe09 9.png|20...")
 
 
(43 intermediate revisions by 12 users not shown)
Line 1: Line 1:
:''This page is about the chapter from {{FE9}}.  For the country in [[Tellius]], see [[Gallia]].''
----
{{stub}}
{{Chapter Infobox
{{Chapter Infobox
|title=Gallia
|title=Gallia
|image=[[File:Cm fe09 9.png|200px]]
|image=[[File:Cm fe09 9.png|200px]]
|location=Fort Tatana
|location=Fort Tatana
|new units=[[Mist]], [[Rolf]], [[Marcia]]
|new units=[[Mist]], [[Rolf]], [[Marcia]], [[Lethe]], [[Mordecai]]
|boss=[[Kotaff]], [[Nedata]]
|boss=[[Kotaff]], [[Nedata]]
|weather=
|previous=[[Despair and Hope]]
|next=[[Prisoner Release]]
}}
}}
{{Quote|That smell on the wind…It’s iron. The smell of beorc. Heavily armored. Well armed.|[[Mordecai]]}}
 
'''Gallia''' (Japanese: {{hover|ガリアにて|Garia nite}}, ''At Gallia'') is chapter 9 of {{FE9}}.
{{Quote|That smell on the wind...It’s iron. The smell of beorc. Heavily armored. Well armed.|[[Mordecai]]}}
 
'''Gallia''' (Japanese: {{hl|ガリアにて|Garia nite}} ''At Gallia'') is the ninth chapter of {{FE9}}.
 
==Plot==
==Plot==
{{main|Gallia (chapter)/Script}}
{{main|Gallia (chapter)/Script|Gallia (chapter)/Conversations}}
{{sectstub}}
{{sectstub}}


==Chapter Data==
==Chapter data==
{{ChapDataMap
{{Tab
|victory=Seize the throne
|tab1=Easy/Normal
|tab2=Difficult
|tab3=Maniac
|content1={{ChapData
|victory=Seize
|defeat=[[Ike]] dies
|defeat=[[Ike]] dies
|ally=8{{hover|+3|Mist, Rolf, and Marcia}}
|ally=1–8{{h|+3|Upon Mist, Rolf, and Marcia being recruited}}
|partner={{hover|2|Mordecai and Lethe}}
|partner=2
|other={{hover|1|Marcia; appears on turn 4}}
|other={{h|0|Marcia appears as a reinforcement, and is recruitable}}
|enemy=17{{hover|+6|reinforcements}}
|enemy=17{{h|+7|Reinforcements}}
|map=[[File:Cm fe09 9.png]]
|map=[[File:Cm fe09 9.png]]
}}
}}
===Character Data===
|content2={{ChapData
|victory=Seize
|defeat=[[Ike]] dies
|ally=1–8{{h|+3|Upon Mist, Rolf, and Marcia being recruited}}
|partner=2
|other={{h|0|Marcia appears as a reinforcement, and is recruitable}}
|enemy=23{{h|+9|Reinforcements}}
|map=[[File:Cm fe09 9 d.png]]
}}
|content3={{ChapData
|victory=Seize
|defeat=[[Ike]] dies
|ally=1–8{{h|+3|Upon Mist, Rolf, and Marcia being recruited}}
|partner=2
|other={{h|0|Marcia appears as a reinforcement, and is recruitable}}
|enemy=30{{h|+15|Reinforcements}}
|map=[[File:Cm fe09 9 m.png]]
}}
}}
{{ChapBEXP
|por=y
|req1=Clear the chapter in 8 turns or less<br>(-penalty per # of turns after)
|easy1=450 (-30)
|normal1=300 (-20)
|hard1=150 (-10)
}}
 
===Character data===
{{ChapChars
{{ChapChars
|game#=09
|game#=09
|newunits = 3
|newunit1={{NewUnit
|newunit1={{NewUnit
|name=Mist
|name=Mist
|portrait=[[File:Small portrait mist fe09.png]]
|portrait=[[File:Medium portrait mist fe09.png|128px]]
|class=Cleric
|class=Cleric
|HP=16
|HP=16
|lv=1
|lv=1
|recruitment method=Automatically at the start
|inventory={{Item|9|Heal}}<br>{{Item|9|Vulnerary}}
|recruitment method=Automatically from turn&nbsp;1
}}
}}
|newunit2={{NewUnit
|newunit2={{NewUnit
|name=Rolf
|name=Rolf
|portrait=[[File:Small portrait rolf fe09.png]]
|portrait=[[File:Medium portrait rolf fe09.png|128px]]
|class=Archer
|class=Archer
|HP=18
|HP=18
|lv=1
|lv=1
|recruitment method=Automatically at the start
|inventory={{Item|9|Rolf's Bow}}<br>{{Item|9|Vulnerary}}
|recruitment method=Automatically from turn&nbsp;1
}}
}}
|newunit3={{NewUnit
|newunit3={{NewUnit
|name=Marcia
|name=Marcia
|portrait=[[File:Small portrait marcia fe09.png]]
|portrait=[[File:Medium portrait marcia fe09.png|128px]]
|class=Pegasus Knight
|class=Pegasus Knight
|HP=20
|HP=20
|lv=5
|lv=5
|recruitment method=Talk with [[Ike]]
|inventory={{Item|9|Slim Lance}}<br>{{Item|9|Javelin}}<br>{{Item|9|Pegasus Band}}{{h|*|From second playthrough onwards}}
|recruitment method=[[NPC]], talk to with [[Ike]]<br><small>(Only if Ike spoke with her in [[Pirates Aground|Chapter&nbsp;3]])</small>
}}
}}
|return1=ike
|newunit4={{NewUnit
|return2=titania
|name=Lethe
|return3=oscar
|portrait=[[File:Medium portrait lethe fe09.png|128px]]
|return4=boyd
|class=Beast Tribe
|return5=rhys
|HP=34
|return6=soren
|lv=3
|return7=mia
|inventory={{Item|9|Claw|image=claw cat}}<br>{{Item|9|Beorcguard}}
|return8=ilyana
|recruitment method=Automatically at the end of the chapter if she survived
}}
}}
<small>*Note: [[Marcia]] is only recruitable if [[Ike]] spoke with her in [[Pirates Aground|chapter 3]]. <br>
|newunit5={{NewUnit
[[Lethe]] and [[Mordecai]] must survive this chapter in order to join the in [[Prisoner Release|next chapter]]. </small>
|name=Mordecai
===Item Data===
|portrait=[[File:Medium portrait mordecai fe09.png|128px]]
|class=Beast Tribe
|HP=41
|lv=2
|inventory={{Item|9|Claw|image=claw tiger}}<br>{{Item|9|Laguz Stone|image=laguz stone 2}}
|recruitment method=Automatically at the end of the chapter if he survived
}}
|forced1=ike
|return1=titania
|return2=oscar
|return3=boyd
|return4=rhys
|return5=soren
|return6=mia
|return7=ilyana
}}
 
===Item data===
{{ChapItems
{{ChapItems
|platform=gcn
|platform=gcn
Line 72: Line 123:
|item2=Restore
|item2=Restore
|obtain2=Visit lower [[village]]
|obtain2=Visit lower [[village]]
|itemlast=Arms Scroll
|item3=Arms Scroll
|obtainlast=Dropped by [[Kotaff]]
|obtain3=Dropped by [[Kotaff]]
}}
|itemlast=Vulnerary
{{ChapBEXP
|obtainlast=Steal from enemy [[Knight]]
|req1=Clear in 8 turns or fewer
|easy1=450
|normal1=300
|hard1=150
}}
}}


===Enemy Data===
===Enemy data===
{{ChapEnemies
{{sectstub}}
{{Tab
|width=100%
|tab1=Normal
|tab2=Difficult
|tab3=Maniac
|content1={{ChapEnemies
|platform=gcn
|platform=gcn
|name1=Soldier
|name1=Soldier
Line 89: Line 142:
|lv1=10
|lv1=10
|#1=1
|#1=1
|inventory1=[[File:Is gcn steel bow.png]][[Steel Bow]]
|inventory1={{Item|9|Steel Bow}}
 
|-
|name2=Soldier
|name2=Soldier
|class2=Archer
|class2=Archer
|lv2=11
|lv2=11
|#2=1
|#2=1
|inventory2=[[File:Is gcn steel bow.png]][[Steel Bow]]
|inventory2={{Item|9|Steel Bow}}
 
|-
|name3=Pirate
|name3=Pirate
|class3=Bandit
|class3=Bandit
|lv3=10
|lv3=10
|#3=1
|#3=1
|inventory3=[[File:Is gcn venin axe.png]][[Venin Axe]]
|inventory3={{Item|9|Venin Axe}}
 
|-
|name4=Soldier
|name4=Soldier
|class4=Fighter
|class4=Fighter
|lv4=8
|lv4=8
|#4=2
|#4=2
|inventory4=[[File:Is gcn steel axe.png]][[Steel Axe]]
|inventory4={{Item|9|Steel Axe}}
 
|-
|name5=Soldier
|name5=Soldier
|class5=Fighter
|class5=Fighter
|lv5=11
|lv5=11
|#5=1
|#5=1
|inventory5=[[File:Is gcn poleax.png]][[Poleax]]
|inventory5={{Item|9|Poleax}}
 
|-
|name6=Soldier
|name6=Soldier
|class6=Knight
|class6=Knight
|lv6=11
|lv6=11
|#6=1
|#6=1
|inventory6=[[File:Is gcn steel lance.png]][[Steel Lance]]
|inventory6={{Item|9|Steel Lance}}
 
|-
|name7=Soldier
|name7=Soldier
|class7=Knight
|class7=Knight
|lv7=11
|lv7=11
|#7=1
|#7=1
|inventory7=[[File:Is gcn steel lance.png]][[Steel Lance]][[File:Is gcn vulnerary.png]][[Vulnerary]]
|inventory7={{Item|9|Steel Lance}} • {{Item|9|Vulnerary}}
 
|-
|name8=Soldier
|name8=Soldier
|class8=Mage
|class8=Mage
|lv8=6
|lv8=6
|#8=3
|#8=3
|inventory8=[[File:Is gcn thunder.png]][[Thunder (tome)|Thunder]]
|inventory8={{Item|9|Thunder}}
 
|-
|name9=Soldier
|name9=Soldier
|class9=Mage
|class9=Mage
|lv9=9
|lv9=9
|#9=1
|#9=1
|inventory9=[[File:Is gcn wind.png]][[Wind (tome)|Wind]]
|inventory9={{Item|9|Wind}}
 
|-
|name10=Soldier
|name10=Soldier
|class10=Mage
|class10=Mage
|lv10=10
|lv10=10
|#10=1
|#10=1
|inventory10=[[File:Is gcn fire.png]][[Fire (tome)|Fire]]
|inventory10={{Item|9|Fire}}
 
|-
|name11=Soldier
|name11=Soldier
|class11=Myrmidon
|class11=Myrmidon
|lv11=12
|lv11=12
|#11=1
|#11=1
|inventory11=[[File:Is gcn iron sword.png]][[Iron Sword]]
|inventory11={{Item|9|Iron Sword}}
 
|-
|name12=Soldier
|name12=Soldier
|class12=Myrmidon
|class12=Myrmidon
|lv12=13
|lv12=13
|#12=1
|#12=1
|inventory12=[[File:Is gcn steel sword.png]][[Steel Sword]]
|inventory12={{Item|9|Steel Sword}}
 
|-
|name13=Soldier
|name13=Soldier
|class13=Soldier
|class13=Soldier
|lv13=10
|lv13=10
|#13=1
|#13=1
|inventory13=[[File:Is gcn steel lance.png]][[Steel Lance]]
|inventory13={{Item|9|Steel Lance}}
 
|-
|nameb=[[Kotaff]]
|nameb=[[Kotaff]]
|classb=Halberdier
|classb=Halberdier
|lvb=3
|lvb=3
|inventoryb=[[File:Is gcn knight killer.png]][[Knight Killer]][[File:Is gcn javelin.png]][[Javelin]][[File:Is gcn arms scroll.png]]{{drop|Arms Scroll}}
|inventoryb={{Item|9|Knight Killer}} • {{Item|9|Javelin}} • {{Item|9|Arms Scroll|type=drop}}<br>{{Item|9|Counter}}
 
|-
 
|namer1=Pirate
|namer1=Pirate
|classr1=Bandit
|classr1=Bandit
|lvr1=10
|lvr1=10
|#r1=1
|#r1=1
|inventoryr1=[[File:Is gcn venin axe.png]][[Venin Axe]]
|inventoryr1={{Item|9|Venin Axe}}
 
|-
|namer2=[[Nedata]]
|namer2=[[Nedata]]
|classr2=Bandit
|classr2=Bandit
|lvr2=18
|lvr2=18
|#r2=1
|#r2=1
|inventoryr2=[[File:Is gcn venin axe.png]][[Venin Axe]]
|inventoryr2={{Item|9|Venin Axe}}
 
|-
|namer3=Soldier
|namer3=Soldier
|classr3=Myrmidon
|classr3=Myrmidon
|lvr3=11
|lvr3=11
|#r3=1
|#r3=1
|inventoryr3=[[File:Is gcn steel sword.png]][[Steel Sword]]
|inventoryr3={{Item|9|Steel Sword}}
 
|-
|namer4=Soldier
|namer4=Soldier
|classr4=Myrmidon
|classr4=Myrmidon
|lvr4=13
|lvr4=13
|#r4=1
|#r4=1
|inventoryr4=[[File:Is gcn steel sword.png]][[Steel Sword]]
|inventoryr4={{Item|9|Steel Sword}}
 
|-
|namer5=Soldier
|namer5=Soldier
|classr5=Soldier
|classr5=Soldier
|lvr5=11
|lvr5=11
|#r5=1
|#r5=1
|inventoryr5=[[File:Is gcn javelin.png]][[Javelin]]
|inventoryr5={{Item|9|Javelin}}
 
|-
|namerl=Soldier
|classrl=Soldier
|lvrl=12
|#rl=1
|inventoryrl={{Item|9|Iron Lance}}
}}
|content2={{ChapEnemies
|platform=gcn
|name1=Soldier
|class1=Mage
|lv1=9
|#1=1
|inventory1={{Item|9|Wind}}
|-
|name2=Soldier
|class2=Knight
|lv2=13
|#2=1
|inventory2={{Item|9|Steel Lance}}
|-
|name3=Soldier
|class3=Mage
|lv3=10
|#3=1
|inventory3={{Item|9|Fire}}
|-
|name4=Soldier
|class4=Archer
|lv4=11
|#4=1
|inventory4={{Item|9|Steel Bow}}
|-
|name5=Soldier
|class5=Knight
|lv5=11
|#5=1
|inventory5={{Item|9|Steel Lance}}
|-
|name6=Soldier
|class6=Archer
|lv6=10
|#6=1
|inventory6={{Item|9|Steel Bow}}
|-
|name7=Soldier
|class7=Knight
|lv7=11
|#7=1
|inventory7={{Item|9|Steel Lance}} • {{Item|9|Vulnerary}}
|-
|name8=Soldier
|class8=Soldier
|lv8=10
|#8=1
|inventory8={{Item|9|Steel Lance}}
|-
|name9=Soldier
|class9=Mage
|lv9=6
|#9=4
|inventory9={{Item|9|Thunder}}
|-
|name10=Soldier
|class10=Soldier
|lv10=11
|#10=1
|inventory10={{Item|9|Steel Lance}}
|-
|name11=Soldier
|class11=Myrmidon
|lv11=13
|#11=1
|inventory11={{Item|9|Steel Sword}}
|-
|name12=Soldier
|class12=Fighter
|lv12=8
|#12=2
|inventory12={{Item|9|Steel Axe}}
|-
|name13=Soldier
|class13=Myrmidon
|lv13=12
|#13=1
|inventory13={{Item|9|Iron Sword}}
|-
|name14=Soldier
|class14=Myrmidon
|lv14=9
|#14=1
|inventory14={{Item|9|Iron Sword}}
|-
|name15=Soldier
|class15=Fighter
|lv15=11
|#15=2
|inventory15={{Item|9|Steel Axe}}
|-
|name16=Soldier
|class16=Fighter
|lv16=11
|#16=1
|inventory16={{Item|9|Poleax}}
|-
|name17=Pirate
|class17=Bandit
|lv17=9
|#17=1
|inventory17={{Item|9|Venin Axe}}
|-
|nameb=[[Kotaff]]
|classb=Halberdier
|lvb=3
|inventoryb={{Item|9|Knight Killer}} • {{Item|9|Javelin}} • {{Item|9|Arms Scroll|type=drop}}<br>{{Item|9|Counter}}
|-
|namer1=[[Nedata]]
|classr1=Bandit
|lvr1=18
|#r1=1
|inventoryr1={{Item|9|Venin Axe}}
|-
|namer2=Pirate
|classr2=Bandit
|lvr2=10
|#r2=1
|inventoryr2={{Item|9|Hand Axe}}
|-
|namer3=Pirate
|classr3=Bandit
|lvr3=10
|#r3=1
|inventoryr3={{Item|9|Venin Axe}}
|-
|namer4=Pirate
|classr4=Bandit
|lvr4=9
|#r4=1
|inventoryr4={{Item|9|Venin Axe}}
|-
|namer5=Pirate
|classr5=Bandit
|lvr5=11
|#r5=1
|inventoryr5={{Item|9|Venin Axe}}
|-
|namer6=Soldier
|classr6=Myrmidon
|lvr6=11
|#r6=2
|inventoryr6={{Item|9|Steel Sword}}
|-
|namer7=Soldier
|classr7=Myrmidon
|lvr7=13
|#r7=1
|inventoryr7={{Item|9|Steel Sword}}
|-
|namer8=Soldier
|classr8=Myrmidon
|lvr8=13
|#r8=1
|inventoryr8={{Item|9|Iron Sword}}
|-
|namer9=Soldier
|classr9=Soldier
|lvr9=11
|#r9=1
|inventoryr9={{Item|9|Iron Lance}}
|-
|namerl=Soldier
|namerl=Soldier
|classrl=Soldier
|classrl=Soldier
|lvrl=12
|lvrl=12
|#rl=1
|#rl=1
|inventoryrl=[[File:Is gcn iron lance.png]][[Iron Lance]]
|inventoryrl={{Item|9|Javelin}}
}}
}}
 
|content3={{ChapEnemies
===Partner Data===
{{ChapOthers
|platform=gcn
|platform=gcn
|name1=[[Mordecai]]
|-
|class1=Beast Tribe
|name1=Soldier
|lv1=2
|class1=Myrmidon
|lv1=15
|#1=1
|#1=1
|inventory1=[[File:Is gcn claw (tiger).png]][[Claw]][[File:Is gcn laguz stone (2).png]][[Laguz Stone]]
|inventory1={{Item|9|Steel Sword}}
|namel=[[Lethe]]
|-
|classl=Beast Tribe
|name2=Soldier
|lvl=3
|class2=Myrmidon
|#l=1
|lv2=14
|inventoryl=[[File:Is gcn claw (cat).png]][[Claw]][[File:Is gcn beorcguard.png]][[Beorcguard]]
|#2=1
}}  
|inventory2={{Item|9|Iron Sword}}
|-
|name3=Soldier
|class3=Myrmidon
|lv3=11
|#3=1
|inventory3={{Item|9|Iron Sword}}
|-
|name4=Soldier
|class4=Soldier
|lv4=13
|#4=2
|inventory4={{Item|9|Steel Lance}}
|-
|name5=Soldier
|class5=Soldier
|lv5=12
|#5=1
|inventory5={{Item|9|Steel Lance}}
|-
|name6=Soldier
|class6=Fighter
|lv6=13
|#6=2
|inventory6={{Item|9|Steel Axe}}
|-
|name7=Soldier
|class7=Fighter
|lv7=13
|#7=1
|inventory7={{Item|9|Poleax}}
|-
|name8=Soldier
|class8=Fighter
|lv8=10
|#8=3
|inventory8={{Item|9|Steel Axe}}
|-
|name9=Soldier
|class9=Archer
|lv9=13
|#9=1
|inventory9={{Item|9|Steel Bow}}
|-
|name10=Soldier
|class10=Archer
|lv10=12
|#10=2
|inventory10={{Item|9|Steel Bow}}
|-
|name11=Soldier
|class11=Knight
|lv11=15
|#11=1
|inventory11={{Item|9|Steel Lance}}
|-
|name12=Soldier
|class12=Knight
|lv12=13
|#12=1
|inventory12={{Item|9|Steel Lance}}
|-
|name13=Soldier
|class13=Knight
|lv13=13
|#13=2
|inventory13={{Item|9|Steel Lance}} • {{Item|9|Vulnerary}}
|-
|name14=Soldier
|class14=Mage
|lv14=12
|#14=1
|inventory14={{Item|9|Fire}}
|-
|name15=Soldier
|class15=Mage
|lv15=11
|#15=2
|inventory15={{Item|9|Wind}}
|-
|name16=Soldier
|class16=Mage
|lv16=8
|#16=6
|inventory16={{Item|9|Thunder}}
|-
|name17=Pirate
|class17=Bandit
|lv17=12
|#17=1
|inventory17={{Item|9|Venin Axe}}
|-
|nameb=[[Kotaff]]
|classb=Halberdier
|lvb=3
|inventoryb={{Item|9|Knight Killer}} • {{Item|9|Javelin}} • {{Item|9|Arms Scroll|type=drop}}<br>{{Item|9|Counter}}
|-
|namer1=[[Nedata]]
|classr1=Bandit
|lvr1=18
|#r1=1
|inventoryr1={{Item|9|Venin Axe}}
|-
|namer2=Pirate
|classr2=Bandit
|lvr2=12
|#r2=2
|inventoryr2={{Item|9|Venin Axe}}
|-
|namer3=Pirate
|classr3=Bandit
|lvr3=12
|#r3=1
|inventoryr3={{Item|9|Hand Axe}}
|-
|namer4=Pirate
|classr4=Bandit
|lvr4=11
|#r4=3
|inventoryr4={{Item|9|Venin Axe}}
|-
|namer5=Soldier
|classr5=Myrmidon
|lvr5=15
|#r5=1
|inventoryr5={{Item|9|Iron Sword}}
|-
|namer6=Soldier
|classr6=Myrmidon
|lvr6=15
|#r6=2
|inventoryr6={{Item|9|Steel Sword}}
|-
|namer7=Soldier
|classr7=Myrmidon
|lvr7=13
|#r7=2
|inventoryr7={{Item|9|Steel Sword}}
|-
|namer8=Soldier
|classr8=Soldier
|lvr8=14
|#r8=1
|inventoryr8={{Item|9|Slim Lance}}
|-
|namerl=Soldier
|classrl=Soldier
|lvrl=13
|#rl=2
|inventoryrl={{Item|9|Javelin}}
}}
}}


===NPC Data===
===Partner data===
{{ChapOthers
{{ChapUnitHdr|type=Partner|platform=gcn}}
|platform=gcn
{{ChapUnitCellFE9
|namel=[[Marcia]]
|name=[[Mordecai]]
|classl=Pegasus Knight
|class=Beast Tribe
|lvl=5
|classarticle=Tiger
|#l=1
|portrait=mordecai
|inventoryl=[[File:Is gcn slim lance.png]][[Slim Lance]][[File:Is gcn javelin.png]][[Javelin]]
|lv=2
|#=1
|hp=41
|str=15
|mag=2
|skill=8
|spd=8
|lck=10
|def=13
|res=4
|mov=7
|inventory={{Item|9|Claw|image=claw tiger}} • {{Item|9|Laguz Stone|image=laguz stone 2}}<br>{{Item|9|Smite}}
}}
{{ChapUnitCellFE9
|name=[[Lethe]]
|class=Beast Tribe
|classarticle=Cat
|portrait=lethe
|lv=3
|#=1
|hp=34
|str=12
|mag=4
|skill=10
|spd=12
|lck=15
|def=9
|res=7
|mov=7
|inventory={{Item|9|Claw|image=claw cat}} • {{Item|9|Beorcguard}}
|last=y
}}
{{ChapUnitFtr}}
 
===NPC data===
{{ChapUnitHdr|type=NPC|platform=gcn}}
{{ChapUnitReinf|type=NPC|platform=gcn}}
{{ChapUnitCellFE9
|name=[[Marcia]]
|class=Pegasus Knight
|portrait=marcia
|type=other
|lv=5
|#=1
|hp=20
|str=8
|mag=0
|skill=7
|spd=11
|lck=4
|def=8
|res=2
|mov=8
|inventory={{Item|9|Slim Lance}} • {{Item|9|Javelin}} • {{Item|9|Pegasus Band}}{{h|*|From second playthrough onwards}}
|last=y
}}
}}
<small>*Note: [[Marcia]] will appear on turn 4. </small>
{{ChapUnitFtr}}


===Boss Data===
===Reinforcements===
*On turn 4
** [[Marcia]] appears between the bushes on the eastern side of the map if she had survived at the end of [[Pirates Aground|Chapter&nbsp;3]].
 
===Boss data===
{{Main|Kotaff}}
{{Main|Kotaff}}
{{Tab
{{Tab
|tab1=Boss, Ch. 9 EM/NM
|tab1=Easy/Normal
|tab2=Difficult/Maniac
|content1={{BossStats GCN
|content1={{BossStats GCN
|portrait=[[File:Small portrait kotaff fe09.png]]
|portrait=[[File:Medium portrait kotaff fe09.png|128px]]
|class=Halberdier
|class=Halberdier
|lv=3
|lv=3
Line 253: Line 682:
|wght=14
|wght=14
|move=7
|move=7
|inventory=[[File:Is gcn knight killer.png]] [[Ridersbane|Knight Killer]]<br>[[File:Is gcn javelin.png]] [[Javelin]]<br>[[File:Is gcn arms scroll.png]] {{Drop|Arms Scroll|color=Tellius}}
|inventory={{Item|9|Knight Killer}}<br>{{Item|9|Javelin}}<br>{{Item|9|Arms Scroll|type=drop}}
|skills=[[File:Is gcn counter.png]] [[Counter]]
|skills={{Item|9|Counter}}
|la=A
|la=A
}}
}}
|tab2=Boss, Ch. 9 DM/MM
|content2={{BossStats GCN
|content2={{BossStats GCN
|portrait=[[File:Small portrait kotaff fe09.png]]
|portrait=[[File:Medium portrait kotaff fe09.png|128px]]
|class=Halberdier
|class=Halberdier
|lv=3
|lv=3
Line 274: Line 702:
|wght=14
|wght=14
|move=7
|move=7
|inventory=[[File:Is gcn knight killer.png]] [[Ridersbane|Knight Killer]]<br>[[File:Is gcn javelin.png]] [[Javelin]]<br>[[File:Is gcn arms scroll.png]] {{Drop|Arms Scroll|color=Tellius}}
|inventory={{Item|9|Knight Killer}}<br>{{Item|9|Javelin}}<br>{{Item|9|Arms Scroll|type=drop}}
|skills=[[File:Is gcn counter.png]] [[Counter]]
|skills={{Item|9|Counter}}
|la=A
|la=A
}}
}}
Line 282: Line 710:
{{Main|Nedata}}
{{Main|Nedata}}
{{Tab
{{Tab
|tab1=Boss, Ch. 9 EM/NM
|tab1=Easy/Normal
|tab2=Difficult/Maniac
|content1={{BossStats GCN
|content1={{BossStats GCN
|portrait=[[File:Small portrait nedata fe09.png]]
|portrait=[[File:Medium portrait nedata fe09.png|128px]]
|class=Bandit
|class=Bandit
|lv=18
|lv=18
Line 299: Line 728:
|wght=13
|wght=13
|move=6
|move=6
|inventory=[[File:Is gcn venin axe.png]] [[Venin Axe]]
|inventory={{Item|9|Venin Axe}}
|skills=--
|ax=D
|ax=D
}}
}}
|tab2=Boss, Ch. 9 DM/MM
|content2={{BossStats GCN
|content2={{BossStats GCN
|portrait=[[File:Small portrait nedata fe09.png]]
|portrait=[[File:Medium portrait nedata fe09.png|128px]]
|class=Bandit
|class=Bandit
|lv=18
|lv=18
Line 320: Line 747:
|wght=13
|wght=13
|move=6
|move=6
|inventory=[[File:Is gcn venin axe.png]] [[Venin Axe]]
|inventory={{Item|9|Venin Axe}}
|skills=--
|ax=D
|ax=D
}}
}}
}}
}}


==Strategy==
{{strategy}}
Before you start this map, consider [[forging]] a good weapon with your remaining funds. You'll get a substantial amount of [[gold]] after this chapter, so no need to conserve cash.
If the initial [[Pirate]] bandit is completely ignored, he'll loot the first house during the enemy phase of turn 4, and the second house on the enemy phase of turn 7. Regardless of if he's killed or not, [[Nedata]] and his friends will arrive on turn 5, so if you're looking for the treasure, be sure to deal with them as well. The first house is extremely difficult to save even if you send units to the left side immediately, so don't feel obligated. As a reminder, poison damage in ''Path of Radiance'' can be fatal, so if a unit gets poisoned by a pirate's [[Venin Axe]], be sure to heal them up if the unit gets to low HP with [[Vulnerary|Vulneraries]], [[Rhys]], and [[Mist]].
[[Marcia]] will fly directly toward [[Ike]] and recruit herself. Do be warned that if Ike isn't nearby or is among a group of enemy units, the enemies absolutely can and will kill Marcia if given the chance, despite her being a seemingly neutral unit. The enemy [[archer]]s and even [[myrmidon]]s can do significant damage to her - the myrmidons sport 13 Speed on Maniac and will double most units, and one-round guest Marcia since she's weighed down by her [[Javelin]]! (Recruited Marcia can just use her [[Slim Lance]], of course.)


==Strategy==
As noted above, getting [[Lethe]] and [[Mordecai]] killed will remove them as units "for real", although this requires some very lax play - they should be able to tank a substantial number of hits. If you'd like to save combat XP for your units, you can just direct them to the backlines, although using them to cut enemy numbers early isn't a bad idea - especially if you're trying to complete the map in an efficient turn count to maximize [[bonus experience]].
{{sectstub}}


The boss, [[Kotaff]], sports the [[Counter]] skill. Its activation rate is quite low, but still, something to watch out for - don't engage in combat with a unit that only barely survives a counterattack where the Counter skill might be deadly.
<!--
==Trivia==
==Trivia==
 
-->


==Etymology and other languages==
==Etymology and other languages==
{{Names
{{Names
|eng-name=Gallia
|eng-name=Gallia
|eng-mean=--
|jpn-name={{h|ガリアにて|Garia nite}}
|jap-name={{hover|ガリアにて|Garia nite}}
|jpn-mean=At Gallia
|jap-mean=At Gallia
|span-name=En Gallia
|span-name=En Gallia
|span-mean=In Gallia
|span-mean=In Gallia
Line 345: Line 778:
|ger-name=In Gallia
|ger-name=In Gallia
|ger-mean=In Gallia
|ger-mean=In Gallia
|ital-name=Gania
|ital-mean=
}}
}}



Latest revision as of 01:56, 30 March 2024

Gallia

Cm fe09 9.png

Location

Fort Tatana

New units

Mist, Rolf, Marcia, Lethe, Mordecai

Boss(es)

Kotaff, Nedata

Previous chapter(s)

Despair and Hope

Next chapter(s)

Prisoner Release

That smell on the wind...It’s iron. The smell of beorc. Heavily armored. Well armed.
— Mordecai

Gallia (Japanese: ガリアにて At Gallia) is the ninth chapter of Fire Emblem: Path of Radiance.

Plot

Main articles: Gallia (chapter)/Script and Gallia (chapter)/Conversations

This section has been marked as a stub. Please help improve the page by adding information.


Chapter data

Easy/Normal Difficult Maniac

Chapter Data
Conditions
Unit Data
Victory: Seize Player Partner Other Enemy
Defeat: Ike dies 1–8+3 2 0 17+7
Cm fe09 9.png
Bonus EXP
Requirement Easy Normal/Difficult Maniac
Clear the chapter in 8 turns or less
(-penalty per # of turns after)
450 (-30) 300 (-20) 150 (-10)

Character data

Characters
New units
Mist
Medium portrait mist fe09.png
Cleric
HP
16
Inventory
Heal
Vulnerary
Level
1
Automatically from turn 1
Rolf
Medium portrait rolf fe09.png
Archer
HP
18
Inventory
Rolf's Bow
Vulnerary
Level
1
Automatically from turn 1
Marcia
Medium portrait marcia fe09.png
Pegasus Knight
HP
20
Inventory
Slim Lance
Javelin
Pegasus Band*
Level
5
NPC, talk to with Ike
(Only if Ike spoke with her in Chapter 3)
Lethe
Medium portrait lethe fe09.png
Beast Tribe
HP
34
Inventory
Claw
Beorcguard
Level
3
Automatically at the end of the chapter if she survived
Mordecai
Medium portrait mordecai fe09.png
Beast Tribe
HP
41
Inventory
Claw
Laguz Stone
Level
2
Automatically at the end of the chapter if he survived
Required characters
Ike ​
Available characters
Titania ​Oscar ​Boyd ​Rhys ​Soren ​Mia ​Ilyana ​

Item data

Items
Name Obtainment Method
Is gcn talisman.png Talisman Visit upper village
Is gcn restore.png Restore Visit lower village
Is gcn arms scroll.png Arms Scroll Dropped by Kotaff
Is gcn vulnerary.png Vulnerary Steal from enemy Knight

Enemy data


This section has been marked as a stub. Please help improve the page by adding information.


Normal Difficult Maniac

Enemy Units
Name Class Lv # Inventory and Skills Notes
Soldier Archer 10 1 Steel Bow --
Soldier Archer 11 1 Steel Bow --
Pirate Bandit 10 1 Venin Axe --
Soldier Fighter 8 2 Steel Axe --
Soldier Fighter 11 1 Poleax --
Soldier Knight 11 1 Steel Lance --
Soldier Knight 11 1 Steel Lance Vulnerary --
Soldier Mage 6 3 Thunder --
Soldier Mage 9 1 Wind --
Soldier Mage 10 1 Fire --
Soldier Myrmidon 12 1 Iron Sword --
Soldier Myrmidon 13 1 Steel Sword --
Soldier Soldier 10 1 Steel Lance --
Kotaff Halberdier 3 1 Knight Killer Javelin Arms ScrollThis item is dropped upon this unit's defeat.
Counter
--
Reinforcements
Name Class Lv # Inventory and Skills Notes
Pirate Bandit 10 1 Venin Axe --
Nedata Bandit 18 1 Venin Axe --
Soldier Myrmidon 11 1 Steel Sword --
Soldier Myrmidon 13 1 Steel Sword --
Soldier Soldier 11 1 Javelin --
Soldier Soldier 12 1 Iron Lance --

Partner data

Partner Units
Name Class Lv # HP Str Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Small portrait mordecai fe09.png Mordecai Beast Tribe 2 1 41 15 2 8 8 10 13 4 7 Claw Laguz Stone
Smite
--
Small portrait lethe fe09.png Lethe Beast Tribe 3 1 34 12 4 10 12 15 9 7 7 Claw Beorcguard
--

NPC data

NPC Units
Name Class Lv # HP Str Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Reinforcements
Name Class Lv # HP Str Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Small portrait marcia fe09.png Marcia Pegasus Knight 5 1 20 8 0 7 11 4 8 2 8 Slim Lance Javelin Pegasus Band*
--

Reinforcements

  • On turn 4
    • Marcia appears between the bushes on the eastern side of the map if she had survived at the end of Chapter 3.

Boss data

Main article: Kotaff

Easy/Normal Difficult/Maniac

Medium portrait kotaff fe09.png
Halberdier
Level 3
Attribute Is gcn fireaffin.png
Build 10
Stats
Max HP 37 Speed 13
Strength 14 Luck 7
Magic 3 Defense 12
Skill 13 Resistance 6
Movement 7 Weight 14
Inventory Skills
Knight Killer
Javelin
Arms ScrollThis item is dropped upon this unit's defeat.
Counter
Weapon Levels
Swords -- Lances A Axes -- Bows --
Fire magic -- Thunder magic -- Wind magic -- Staves --
Main article: Nedata

Easy/Normal Difficult/Maniac

Medium portrait nedata fe09.png
Bandit
Level 18
Attribute Is gcn thunderaffin.png
Build 12
Stats
Max HP 40 Speed 11
Strength 13 Luck 0
Magic 1 Defense 7
Skill 7 Resistance 2
Movement 6 Weight 13
Inventory Skills
Venin Axe --
Weapon Levels
Swords -- Lances -- Axes D Bows --
Fire magic -- Thunder magic -- Wind magic -- Staves --

Strategy

This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

Before you start this map, consider forging a good weapon with your remaining funds. You'll get a substantial amount of gold after this chapter, so no need to conserve cash.

If the initial Pirate bandit is completely ignored, he'll loot the first house during the enemy phase of turn 4, and the second house on the enemy phase of turn 7. Regardless of if he's killed or not, Nedata and his friends will arrive on turn 5, so if you're looking for the treasure, be sure to deal with them as well. The first house is extremely difficult to save even if you send units to the left side immediately, so don't feel obligated. As a reminder, poison damage in Path of Radiance can be fatal, so if a unit gets poisoned by a pirate's Venin Axe, be sure to heal them up if the unit gets to low HP with Vulneraries, Rhys, and Mist.

Marcia will fly directly toward Ike and recruit herself. Do be warned that if Ike isn't nearby or is among a group of enemy units, the enemies absolutely can and will kill Marcia if given the chance, despite her being a seemingly neutral unit. The enemy archers and even myrmidons can do significant damage to her - the myrmidons sport 13 Speed on Maniac and will double most units, and one-round guest Marcia since she's weighed down by her Javelin! (Recruited Marcia can just use her Slim Lance, of course.)

As noted above, getting Lethe and Mordecai killed will remove them as units "for real", although this requires some very lax play - they should be able to tank a substantial number of hits. If you'd like to save combat XP for your units, you can just direct them to the backlines, although using them to cut enemy numbers early isn't a bad idea - especially if you're trying to complete the map in an efficient turn count to maximize bonus experience.

The boss, Kotaff, sports the Counter skill. Its activation rate is quite low, but still, something to watch out for - don't engage in combat with a unit that only barely survives a counterattack where the Counter skill might be deadly.

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Gallia

--

Japanese

ガリアにて

At Gallia

Spanish

En Gallia

In Gallia

French

Gallia

Gallia

German

In Gallia

In Gallia

Italian

Gania

Gallery


This section has been marked as a stub. Please help improve the page by adding information.


← Despair and Hope • Gallia • Prisoner Release →
Fire Emblem: Path of Radiance
Playable characters AstridBastianBoydBromCalillDevdanElinciaEnaGatrieGiffcaGeoffreyHaarIkeIlyanaJanaffJillKieranLargoLetheLuciaMakalovMarciaMiaMistMordecaiMuarimNaesalaNasirNepheneeOscarRanulfReysonRhysRolfShinonSorenSotheStefanTanithTauroneoTibarnTitaniaTormodUlkiVolkeZihark
Trial Map characters AshnardBryceOliverPetrineShiharam
Non-playable characters AimeeCaineghisDanielDeghinseaGarethGreilHetzelIzukaJorgeKurthnagaLeanneLekainLotzMustonNealuchiRajaionSanakiSephiranSigrunZelgius
Bosses AshnardBalmerBertramBlack KnightBoydBryceDakovaDanomillEmilEnaGashilamaGreilGromellHafeddHavettiHeddwynHomasaIkanauKamuraKasataiKayacheyKimaarsiKotaffMackoyaMaijinMuarimNaesalaNedataNorrisOliverPetrineRikardSchaefferSeekerShiharamTomenamiZawana
Background characters AltinaAsheraElenaLilliaLoraziehRamonRenning
Regalia and personal weapons AlonditeAmitiAshera StaffDouble BowGurgurantRagnellRegal SwordRexauraRexboltRexcaliburRexflameRolf's BowUrvanVague KattiWishblade
Chapters P: Mercenaries • 1: The Battle Begins • 2: Rescue • 3: Pirates Aground • 4: Roadside Battle • 5: Flight! • 6: A Brief Diversion • 7: Shades of Evil • 8: Despair and Hope • 9: Gallia • 10: Prisoner Release • 11: Blood Runs Red • 12: A Strange Land • 13: A Guiding Wind • 14: Training • 15: The Feral Frontier • 16: The Atonement • 17: Day Breaks (stage 1stage 2stage 3stage 4) • 18: Crimea Marches • 19: Entrusted • 20: Defending Talrega • 21: Without a King • 22: Solo • 23: The Great Bridge • 24: Battle Reunion • 25: Strange Lands • 26: Clash! • 27: Moment of Fate (stage 1stage 2) • 28: Twisted TowerE: Repatriation
Trial Maps Hillside BattleLonely IsleStrange TurnDesperationEscapeTrapped
Locations TelliusBegnion (SienneTower of Guidance) • CrimeaDaein (NevassaTalrega) • GalliaGoldoaGrann DesertGritnea TowerKilvasPhoenicisSerenes Forest
Groups, objects and events Ancient languageGreat FloodGreil MercenariesLehran's MedallionMad King's War • Races (BeorcBrandedLaguz) • Serenes MassacreWarp Powder
Lists Base conversationsChaptersCharactersClasses (Class change) • Hidden treasureItemsScriptsSkillsSupportsWeapons
Related topics Data transferList of version differences (Name chart) • Other games (Radiant Dawn) • Pre-release information (Unused content) • Sound RoomTimeline