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Bonus damage: Difference between revisions

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
m (Text replacement - "Wind" to "Wind")
(Dragonfoe does effect dracoknights; it's just that by the time it becomes available, there are no more dracoknight enemies.)
Tags: Mobile edit Mobile web edit
 
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[[File:Ss fe07 bonus damage.png|right|thumb|240px|<small>[[Louise]] attacks a [[Wyvern Rider]] with a [[Silver Bow]]. All [[Bow]]s are effective against flying units; this is indicated by her bow's blinking white weapon icon.</small>]]
[[File:Ss fe07 bonus damage.png|right|thumb|240px|<small>[[Louise]] attacks a [[Wyvern Rider]] with a [[Silver Bow]]. Most [[bow]]s are effective against flying units; this is indicated by her bow's blinking white weapon icon.</small>]]


Across the {{FES}}, there are a number of weapons which possess the ability to deal extra damage to certain classes which possess a particular vulnerability to them. This '''bonus damage''' is in most games handled by multiplying the [[might]] of the attacking weapon by 3 in the [[damage]] calculation, but some games vary the method of effectiveness application.
Across the {{FES}}, there are a number of weapons which possess the ability to deal extra damage to certain classes which possess a particular vulnerability to them. This '''bonus damage''', also known as '''effective damage''' or '''effectiveness''', is in most games handled by multiplying the [[might]] of the attacking weapon by 3 in the [[damage]] calculation, but some games vary the method of effectiveness application.


==Mechanics==
Effectiveness against a class or set of classes is normally either specific to a particular weapon or, as is almost always the case with [[bow]]s against flying classes, applied to an entire weapon type. Conversely, classes which possess similar physical attributes are often grouped together into a "unit type", sharing vulnerabilities to the same effective weapons. For example, [[Cavalier]]s and [[Troubadour]]s are both classes involving a unit riding on horseback, so they are often collectively considered "mounted" or "cavalry" units and are all vulnerable to the same effective weapons, like the [[Rapier]] and [[Ridersbane]]. In games prior to {{title|Path of Radiance}}, unit types do not technically exist as an attribute of the class; rather, weapons are assigned a list of classes that they are effective against. Later games assign classes types and define the weapon as being effective against said types.
Effectiveness against a class or set of classes is normally either specific to a particular weapon or, as is almost always the case with [[bow]]s against flying classes, applied to an entire weapon type. Conversely, classes which possess similar physical attributes are often grouped together into a "unit type", sharing vulnerabilities to the same effective weapons. For example, [[Cavalier]]s and [[Troubadour]]s are both classes involving a unit riding on horseback, so they are often collectively considered "mounted" or "cavalry" units and are all vulnerable to the same effective weapons, like the [[Rapier]] and [[Ridersbane]]. In games prior to {{title|Path of Radiance}}, unit types do not technically exist as an attribute of the class; rather, weapons are assigned a list of classes that they are effective against. Later games assign classes types and define the weapon as being effective against said types.


Depending on the game, some unit types are marked as such by small icons appearing in their profile. This practice started in {{FE9}}, although the three GBA games had a similar feature where a class's mount type (horse, pegasus, or wyvern) was indicated with an icon.
Depending on the game, some unit types are marked as such by small icons appearing in their profile. This practice started in {{FE9}}, although the three GBA games had a similar feature where a class's mount type (horse, pegasus, or wyvern) was indicated with an icon.
===Negating bonus damage===
Some items and skills have effects that negate bonus damage. Holding or equipping these items or skills will neutralize some or all—depending on the skill or item—of the bonus damage a unit takes. Items and skills like the [[Rafail Gem]] in ''Three Houses'' or [[Nullify]] in ''Radiant Dawn'' nullify all bonus damage the user may take; others such as the [[Iote's Shield]] in the DS games or [[Conquest (skill)|Conquest]] in ''Awakening'' nullify only bonus damage targeting certain unit types, so a unit of multiple types may take bonus damage targeting another type—for instance, a [[Pegasus Knight]] in ''Awakening'' (beast and flying types) equipped with Conquest (negating beast and armor effectiveness) will not take bonus damage from a [[Beast Killer]] as it normally would, but will still take bonus damage from bows or wind [[tome]]s.


==Effectiveness data by game==
==Effectiveness data by game==
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| Dragons (2)
| Dragons (2)
| [[Manakete]] (male) • [[Fire Dragon]]{{h|*|Unused separate class}} • [[Divine Dragon]]{{h|*|Unused separate class}} • [[Demon Dragon]]
| [[Manakete]] (male) • [[Fire Dragon]]{{h|*|Unused separate class}} • [[Divine Dragon]]{{h|*|Unused separate class}} • [[Demon Dragon]]
| [[Binding Blade (weapon)|Binding Blade]] • [[Divinestone]]
| [[Binding Blade]] • [[Divinestone]]
|-
|-
! colspan="3" class="roundb" style="font-size: smaller" | In this game, the bonus for bonus damage is to ''triple (3×) the equipped weapon's [[might]]''.
! colspan="3" class="roundb" style="font-size: smaller" | In this game, the bonus for bonus damage is to ''triple (3×) the equipped weapon's [[might]]''.
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|-
|-
| Cavalry/<wbr>Armored
| Cavalry/<wbr>Armored
| [[Great Lord]] • [[Cavalier]] • [[Paladin]] • [[Great Knight]] • [[Troubadour]] • [[Valkyrie]] • [[Mage Knight]]{{h|*|Not in the Japanese version}} • [[Ranger]] • [[Tarvos (class)|Tarvos]]{{h|*|Not in the Japanese version}} • [[Maelduin]]{{h|*|Not in the Japanese version}} •  [[Knight]] • [[General]] • [[Great Knight]]
| [[Great Lord]] • [[Cavalier]] • [[Paladin]] • [[Great Knight]] • [[Troubadour]] • [[Valkyrie]] • [[Mage Knight]]{{h|*|Not in the Japanese version}} • [[Ranger]] • [[Tarvos (class)|Tarvos]]{{h|*|Not in the Japanese version}} • [[Maelduin]]{{h|*|Not in the Japanese version}} •  [[Knight]] • [[General]]
| [[Rapier]] • [[Reginleif]]  
| [[Rapier]] • [[Reginleif]]  
|-
|-
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|-
|-
| Monsters
| Monsters
| [[Revenant]] • [[Entombed]] • [[Bonewalker]] • [[Wight]] • [[Mauthe Doog]] • [[Gwyllgi]] • [[Tarvos (class)|Tarvos]] • [[Maelduin]] • [[Gargoyle]] • [[Deathgoyle]] • [[Mogall]] • [[Arch Mogall]] • [[Bael]] • [[Elder Bael]] • [[Cyclops]] • [[Draco Zombie]] • [[Demon King (class)|Demon King]]
| [[Revenant]] • [[Entombed]] • [[Bonewalker]] • [[Wight]] • [[Mauthe Doog]] • [[Gwyllgi]] • [[Tarvos (class)|Tarvos]] • [[Maelduin]] • [[Gargoyle]] • [[Deathgoyle]] • [[Manakete]]&nbsp;<small>(Morva)</small> • [[Mogall]] • [[Arch Mogall]] • [[Bael]] • [[Elder Bael]] • [[Cyclops]] • [[Gorgon]] • [[Gorgon Egg]] • [[Draco Zombie]] • [[Demon King (class)|Demon King]]
| [[Shadowkiller]] • [[Fiendcleaver]] • [[Bright Lance]] • [[Beacon Bow]] • [[Sieglinde]] • [[Audhulma]] • [[Siegmund]] • [[Vidofnir]] • [[Garm]] • [[Nidhogg]] • [[Excalibur]] • [[Ivaldi]] • All attacks from a unit with [[Slayer]]
| [[Shadowkiller]] • [[Fiendcleaver]] • [[Bright Lance]] • [[Beacon Bow]] • [[Sieglinde]] • [[Audhulma]] • [[Siegmund]] • [[Vidofnir]] • [[Garm]] • [[Nidhogg]] • [[Excalibur]] • [[Ivaldi]] • All attacks from a unit with [[Slayer]]
|-
|-
! colspan="3" class="roundb" style="font-size: smaller" | In this game, the bonus for bonus damage is to ''triple (3×) the equipped weapon's [[might]]''. The exceptions are the [[Sacred Twins]], which only ''double (2×) the weapon's might''; the 2× multiplier from the Sacred Twin weapons overrides the 3× multiplier from the Slayer skill.
! colspan="3" class="roundb" style="font-size: smaller" | In this game, the bonus for bonus damage is to ''triple (3×) the equipped weapon's [[might]]''. The exceptions are the [[Sacred Twins]], which only ''double (2×) the weapon's might'' (except for Gleipnir, as it does not deal any bonus damage); the 2× multiplier from the Sacred Twin weapons overrides the 3× multiplier from the Slayer skill.
|}
|}


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| [[File:Is wii dragon.png]] Dragons
| [[File:Is wii dragon.png]] Dragons
| [[Dracoknight]] • [[Dragonmaster]] • [[Dragonlord]] • [[Red Dragon]] • [[White Dragon (laguz)|White Dragon]] • [[Black Dragon]]
| [[Dracoknight]] • [[Dragonmaster]] • [[Dragonlord]] • [[Red Dragon]] • [[White Dragon (laguz)|White Dragon]] • [[Black Dragon]]
| [[Wyrmslayer]] • All [[thunder magic]] except [[Thunder Tail]] • All attacks from a unit with [[Dragonfoe]]{{h|*|Not effective on Dracoknights, Dragonmasters or Dragonlords}}
| [[Wyrmslayer]] • All [[thunder magic]] except [[Thunder Tail]] • All attacks from a unit with [[Dragonfoe]]
|-
|-
! colspan="3" class="roundb" style="font-size: smaller" | In this game, the bonus for bonus damage is to ''triple (3×) the equipped weapon's [[might]]''. Bird, Beast, and Dragon weaknesses do not apply to non-transformed laguz.
! colspan="3" class="roundb" style="font-size: smaller" | In this game, the bonus for bonus damage is to ''triple (3×) the equipped weapon's [[might]]''. Bird, Beast, and Dragon weaknesses do not apply to non-transformed laguz.
|}
|}
Additionally, all [[axe]]s deal bonus damage when breaking down doors and walls.


[[Nullify]] negates all bonus damage targeting its user.
[[Nullify]] negates all bonus damage targeting its user.
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|}
|}


When held by a flying unit, [[Iote's Shield]] negates all bonus damage targeting its holder. In [[multiplayer battle]]s, the [[Apotrope (card)|Apotrope]] card negates all bonus damage on both teams.
[[Iote's Shield]] negates bonus damage targeting its holder's flying weakness. In [[multiplayer battle]]s, the [[Apotrope (card)|Apotrope]] card negates all bonus damage on both teams.


===''New Mystery of the Emblem''===
===''New Mystery of the Emblem''===
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|-
|-
| [[File:Is ds pegasus.png]] [[File:Is ds dragon.png]] Flying
| [[File:Is ds pegasus.png]] [[File:Is ds dragon.png]] Flying
| [[Pegasus Knight]] • [[Falcoknight]] • [[Dracoknight]]
| [[Pegasus Knight]] • [[Falcoknight]] • [[Dracoknight]] • [[Wyvern]]
| All [[bow]]s • [[Flycatcher]] • [[Excalibur]] • [[Cutting Gale]] • [[Merric's Tome]] • [[Arrowspate]]
| All [[bow]]s • [[Flycatcher]] • [[Excalibur]] • [[Cutting Gale]] • [[Merric's Tome]] • [[Arrowspate]]
|-
|-
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|}
|}


When held by a flying unit, [[Iote's Shield]] negates all bonus damage targeting its holder. In [[multiplayer battle]]s, the [[Apotrope (card)|Apotrope]] card negates all bonus damage on both teams.
[[Iote's Shield]] negates bonus damage targeting its holder's flying weakness. In [[multiplayer battle]]s, the [[Apotrope (card)|Apotrope]] card negates all bonus damage on both teams.


===''Awakening''===
===''Awakening''===
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|-
|-
| Lance wielders
| Lance wielders
| Units with a [[Lance (weapon)|lance]] equipped
| Units with a [[lance]] equipped
| [[Pike-Ruin Club]]
| [[Pike-Ruin Club]]
|-
|-
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! class="roundtl" style="width: 10%" | Unit type
! class="roundtl" style="width: 10%" | Unit type
! style="width: 30%" | Classes of this unit type
! style="width: 30%" | Classes of this unit type
! style="width: 20%" | Weapons effective against this unit type
! style="width: 20%" | Weapons and gambits effective against this unit type
! style="width: 20%" | Gambits effective against this unit type
! style="width: 20%" | Abilities and combat arts effective against this unit type
! class="roundtr" style="width: 20%" | Abilities and combat arts effective against this unit type
! class="roundtr" style="width: 20%" | Equipment and skills negating effectiveness against this unit type
|-
|-
| [[File:Is ns01 eff cavalry.png|20px]] Cavalry
| [[File:Is ns01 eff cavalry.png|20px]] Cavalry
| [[Bow Knight]] • [[Cavalier]] • [[Dark Knight]] • [[Death Knight (class)|Death Knight]] • [[Great Knight]] • [[Holy Knight]] • [[Paladin]] • [[Valkyrie]]
| [[Bow Knight]] • [[Cavalier]] • [[Dark Knight]] • [[Death Knight (class)|Death Knight]] • [[Great Knight]] • [[Holy Knight]] • [[Paladin]] • [[Valkyrie]]
| [[Dark Spikes Τ]] • [[Horseslayer]] • [[Rapier]] • [[Spear of Assal]]
| [[Dark Spikes Τ]] • [[Horseslayer]] • [[Line of Lances]] • [[Rapier]] [[Spear of Assal]]
| [[Line of Lances]]
| [[Beast Fang]] • [[Knightkneeler]]
| [[Beast Fang]] • [[Knightkneeler]]
| [[Cavalry Effect Null]] • [[Chalice of Beginnings]] • [[Dark Rafail Gem]] • [[Lampos Shield]] • [[Rafail Gem]]
|-
|-
| [[File:Is ns01 eff armored.png|20px]] Armored
| [[File:Is ns01 eff armored.png|20px]] Armored
| [[Armored Knight]] • [[Armored Lord]] • [[Emperor]] • [[Flame Emperor (class)|Flame Emperor]] • [[Fortress Knight]] • [[Great Knight]]
| [[Armored Knight]] • [[Armored Lord]] • [[Emperor]] • [[Flame Emperor (class)|Flame Emperor]] • [[Fortress Knight]] • [[Great Knight]]
| [[Armorslayer]] • [[Axe of Ukonvasara]] • [[Axe of Zoltan]] • [[Hammer]] • [[Mace]] • [[Rapier]]
| [[Armorslayer]] • [[Axe of Ukonvasara]] • [[Axe of Zoltan]] • [[Hammer]] • [[Mace]] • [[Rapier]] [[Wave Attack]]
| [[Wave Attack]]
| [[Foudroyant Strike]] • [[Helm Splitter]]
| [[Foudroyant Strike]] • [[Helm Splitter]]
| [[Armored Effect Null]] • [[Chalice of Beginnings]] • [[Dark Rafail Gem]] • [[Kadmos Shield]] • [[Rafail Gem]]
|-
|-
| [[File:Is ns01 eff flying.png|20px]] Flying
| [[File:Is ns01 eff flying.png|20px]] Flying
| [[Barbarossa]] • [[Dark Flier]] • [[Falcon Knight]] • [[Flying Demonic Beast]] • [[Giant Bird]] • [[Pegasus Knight]] • [[White Beast]] • [[Wyvern Lord]] • [[Wyvern Master]] • [[Wyvern Rider]]
| [[Barbarossa]] • [[Dark Flier]] • [[Falcon Knight]] • [[Flying Demonic Beast]] • [[Giant Bird]] • [[Pegasus Knight]] • [[White Beast]] • [[Wyvern Lord]] • [[Wyvern Master]] • [[Wyvern Rider]]
| All [[bow]]s except the [[Mini Bow]] • [[Ballista (weapon)|Ballista]] • [[Excalibur]]
| All [[bow]]s except the [[Mini Bow]] • [[Ashes and Dust]] • [[Ballista (weapon)|Ballista]] • [[Excalibur]] • [[Flash-Fire Arrows]] • [[Fusillade]] • [[Poisoned Arrows]]
| [[Ashes and Dust]] • [[Flash-Fire Arrows]] • [[Fusillade]] • [[Poisoned Arrows]]
| All [[bow]]-based combat arts • [[Grounder]] • [[Ruined Sky]]
| All [[bow]]-based combat arts • [[Grounder]] • [[Ruined Sky]]
| [[Aurora Shield]] • [[Chalice of Beginnings]] • [[Dark Rafail Gem]] • [[Flying Effect Null]] • [[Rafail Gem]]
|-
|-
| [[File:Is ns01 eff dragon.png|20px]] Dragon
| [[File:Is ns01 eff dragon.png|20px]] Dragon
| [[Black Beast]] • [[Experimental Demonic Beast]] • [[Flying Demonic Beast]] • [[Giant Demonic Beast]] • [[Lord of the Desert]] • [[Lord of the Lake]] • [[The Immaculate One]] • [[Umbral Beast]] • [[Wandering Beast]] • [[White Beast]] • [[Wild Demonic Beast]]
| [[Black Beast]] • [[Experimental Demonic Beast]] • [[Flying Demonic Beast]] • [[Giant Demonic Beast]] • [[Lord of the Desert]] • [[Lord of the Lake]] • [[The Immaculate One]] • [[Umbral Beast]] • [[Wandering Beast]] • [[White Beast]] • [[Wild Demonic Beast]]
| [[Dragon Claws]]
| [[Dragon Claws]]
| None
| [[Apocalyptic Flame]] • [[Beast Fang]] • [[Burning Quake]] • [[Fallen Star]] • [[Foudroyant Strike]] • [[Ruined Sky]] • [[Sublime Heaven]] • [[Ruptured Heaven]]
| [[Apocalyptic Flame]] • [[Beast Fang]] • [[Burning Quake]] • [[Fallen Star]] • [[Foudroyant Strike]] • [[Ruined Sky]] • [[Sublime Heaven]] • [[Ruptured Heaven]]
| [[Chalice of Beginnings]] • [[Dark Rafail Gem]] • [[Dragon Effect Null]] <small>(Unused)</small> • [[Rafail Gem]]
|-
|-
| [[File:Is ns01 eff monster.png|20px]] Monster
| [[File:Is ns01 eff monster.png|20px]] Monster
| [[Altered Demonic Beast]] • [[Altered Golem]] • [[Black Beast]] • [[Experimental Demonic Beast]] • [[Flying Demonic Beast]] • [[Giant Bird]] • [[Giant Crawler]] • [[Giant Demonic Beast]] • [[Giant Wolf]] • [[Golem]] • [[Hegemon Husk]] • [[Lord of the Desert]] • [[Lord of the Lake]] • [[The Immaculate One]] • [[Titanus]] • [[Umbral Beast]] • [[Wandering Beast]] • [[White Beast]] • [[Wild Demonic Beast]]
| [[Altered Demonic Beast]] • [[Altered Golem]] • [[Black Beast]] • [[Experimental Demonic Beast]] • [[Flying Demonic Beast]] • [[Giant Bird]] • [[Giant Crawler]] • [[Giant Demonic Beast]] • [[Giant Wolf]] • [[Golem]] • [[Hegemon Husk]] • [[Lord of the Desert]] • [[Lord of the Lake]] • [[The Immaculate One]] • [[Titanus]] • [[Umbral Beast]] • [[Wandering Beast]] • [[White Beast]] • [[Wild Demonic Beast]]
| [[Blessed Bow]] • [[Blessed Lance]] • [[Seraphim]]
| [[Blessed Bow]] • [[Blessed Lance]] • [[Seraphim]]
| None
| [[Bane of Monsters]] • [[Monster Breaker]] • [[Monstrous Appeal]] • [[Monster Piercer]] • [[Monster Blast]] • [[Monster Crusher]]
| [[Bane of Monsters]] • [[Monster Breaker]] • [[Monstrous Appeal]] • [[Monster Piercer]] • [[Monster Blast]] • [[Monster Crusher]]
| [[Chalice of Beginnings]] • [[Dark Rafail Gem]] • [[Monster Effect Null]] • [[Rafail Gem]]
|-
|-
| [[File:Is ns01 eff all.png|20px]] All
| [[File:Is ns01 eff all.png|20px]] All
| All classes
| All classes
| None
| None
| None
| [[Atrocity]] • [[War Master's Strike]]
| [[Atrocity]] • [[War Master's Strike]]
| [[Air of Intimidation]] <small>(Unused)</small> • [[Chalice of Beginnings]] • [[Dark Rafail Gem]] • [[Effect Null]] <small>(Unused)</small> • [[Rafail Gem]]
|-
|-
! colspan="5" class="roundb" style="font-size: smaller" | In this game, for [[weapon]]s and [[gambit]]s, the bonus for bonus damage is to ''triple (3×) the equipped weapon or gambit's [[might]]''. For bonus damage granted by an [[ability]], [[combat art]], or [[status effect]], the bonus is to ''double (2×) the equipped weapon's might''.
! colspan="5" class="roundb" style="font-size: smaller" | In this game, for [[weapon]]s and [[gambit]]s, the bonus for bonus damage is to ''triple (3×) the equipped weapon or gambit's [[might]]''. For bonus damage granted by an [[ability]], [[combat art]], or [[status effect]], the bonus is to ''double (2×) the equipped weapon's might''.
|}
|}


The [[Lampos Shield]] and [[Cavalry Effect Null]] negate bonus damage targeting its user's cavalry weakness; the [[Kadmos Shield]] and [[Armored Effect Null]] negate bonus damage targeting its user's armor weakness; the [[Aurora Shield]] and [[Flying Effect Null]] negate bonus damage targeting its user's flying weakness; and [[Monster Effect Null]] negates bonus damage targeting its user's monster weakness. The [[Rafail Gem]], [[Dark Rafail Gem]], and [[Chalice of Beginnings]] negate all of its holder's weaknesses.
Monsters may have an indefinite status making them weak to [[sword]]s, [[lance]]s, [[axe]]s, or [[bow]]s.
 
Additionally, many classes are of the infantry class type, and the [[Infantry Effect Null]] skill negates bonus damage against this type; however, no bonus damage effects target this type, and the Infantry Effect Null skill is unused.


===''Engage''===
===''Engage''===
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! class="roundtr" style="width: 44%" | Weapons effective against this unit type
! class="roundtr" style="width: 44%" | Weapons effective against this unit type
|-
|-
| [[File:Is ns02 horse.png|24px]] Cavalry
| [[File:Is ns02 cavalry.png|24px]] Cavalry
| [[Noble]] ([[Alfred]]) • [[Avenir]] • [[Sentinel (Engage)|Sentinel]] ([[Fogado]]) • [[Cupido]] • [[Royal Knight]] • [[Bow Knight]] • [[Sword Cavalier]] • [[Lance Cavalier]] • [[Axe Cavalier]] • [[Paladin]] • [[Wolf Knight]] • [[Mage Knight]] • [[Emblem]] ([[Sigurd]])
| [[Noble]] ([[Alfred]]) • [[Avenir]] • [[Sentinel (Engage)|Sentinel]] ([[Fogado]]) • [[Cupido]] • [[Royal Knight]] • [[Bow Knight]] • [[Sword Cavalier]] • [[Lance Cavalier]] • [[Axe Cavalier]] • [[Paladin]] • [[Wolf Knight]] • [[Mage Knight]] • [[Emblem]] ([[Sigurd]])
| [[Rapier]] • [[Noble Rapier]] • [[Mani Katti]] • [[Blutgang]] • [[Ridersbane]] • [[Poleaxe]] • [[Wolf Beil]] • [[Thani]]
| [[Rapier]] • [[Noble Rapier]] • [[Mani Katti]] • [[Blutgang]] • [[Ridersbane]] • [[Poleaxe]] • [[Wolf Beil]] • [[Thani]]
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| [[File:Is ns02 flying.png|24px]] Flying
| [[File:Is ns02 flying.png|24px]] Flying
| [[Wing Tamer]] • [[Lindwurm]] • [[Sleipnir Rider]] • [[Melusine]] • [[Sword Flier]] • [[Lance Flier]] • [[Axe Flier]] • [[Griffin Knight]] • [[Wyvern Rider|Wyvern Knight]] • [[Emblem]] ([[Camilla]]) • [[Phantom Wyvern]]
| [[Wing Tamer]] • [[Lindwurm]] • [[Sleipnir Rider]] • [[Melusine]] • [[Sword Flier]] • [[Lance Flier]] • [[Axe Flier]] • [[Griffin Knight]] • [[Wyvern Rider|Wyvern Knight]] • [[Emblem]] ([[Camilla]]) • [[Phantom Wyvern]]
| All [[bow]]s • [[Wind Sword]] • [[Hurricane Axe]] • [[Wind]] • [[Elwind]] • [[Excalibur]] • [[Rexcalibur]]
| All [[bow]]s • [[Wind Sword]] • [[Hurricane Axe]] • [[Wind]] • [[Elwind]] • [[Excalibur]] • [[Rexcalibur]] • [[Tornado Blast]]
|-
|-
| [[File:Is ns02 corrupted.png|24px]] Corrupted
| [[File:Is ns02 corrupted.png|24px]] Corrupted
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|-
|-
| [[File:Is ns02 dragon.png|24px]] Dragons
| [[File:Is ns02 dragon.png|24px]] Dragons
| [[Dragon Child]] • [[Divine Dragon (Engage class)|Divine Dragon]] • [[Wing Tamer]] ([[Ivy]]) • [[Lindwurm]] • [[Melusine]] • [[Wyvern Rider|Wyvern Knight]] • [[Phantom Wyrm]] • [[Emblem]] ([[Corrin]] • [[Tiki]]) • [[Phantom Wyvern]]
| [[Dragon Child]] • [[Divine Dragon (Engage class)|Divine Dragon]] • [[Wing Tamer]] ([[Ivy]]) • [[Lindwurm]] • [[Melusine]] • [[Wyvern Rider|Wyvern Knight]] • [[Phantom Wyrm]] • [[Emblem]] ([[Corrin]] • [[Tiki]]) • [[Phantom Wyvern]]<br>Additionally, if [[Alear]] is [[reclass]]ed, they retain their dragon weakness in all other classes
| [[Wyrmslayer]] • [[Falchion (Archanea)|Falchion]] • [[Parallel Falchion]] • [[Blutgang]] • [[Sword of the Creator]] • [[Lúin]] • [[Aymr]] • [[Armads]] • [[Mulagir]] • [[Failnaught]] • [[Fog Breath]]
| [[Wyrmslayer]] • [[Falchion (Archanea)|Falchion]] • [[Parallel Falchion]] • [[Blutgang]] • [[Sword of the Creator]] • [[Lúin]] • [[Aymr]] • [[Armads]] • [[Mulagir]] • [[Failnaught]] • [[Fog Breath]]
|-
|-
| [[File:Is ns02 fell dragon.png|24px]] Fell Dragons
| [[File:Is ns02 fell dragon.png|24px]] Fell Dragons
| [[Fell Child]] • [[Fell Monarch]] • [[Great Fell Dragon]] • [[Corrupted Wyrm]]
| [[Fell Child]] • [[Fell Monarch]] • [[Great Fell Dragon]] • [[Corrupted Wyrm]]<br>Additionally, if a [[Fell Child]] is [[reclass]]ed, they retain their fell dragon weakness in all other classes
| All attacks from a unit under the effect of [[Holy Aura]]
| All attacks from a unit under the effect of [[Holy Aura]]
|-
|-
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| All attacks from a unit synced with [[Emblem]] [[Ike]]
| All attacks from a unit synced with [[Emblem]] [[Ike]]
|-
|-
| [[File:Is ns02 ashera.png|24px]] Judgement
| [[File:Is ns02 ashera.png|24px]] Judgment
| All units synced with [[Emblem]] [[Ashera|Judgement]]
| All units synced with [[Emblem]] [[Ashera|Judgment]]
| All attacks from a unit synced with [[Emblem]] [[Micaiah]]
| All attacks from a unit synced with [[Emblem]] [[Micaiah]]
|-
|-
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===''Tokyo Mirage Sessions ♯FE''===
===''Tokyo Mirage Sessions ♯FE''===
{{sectstub}}
In ''Tokyo Mirage Sessions ♯FE'', should a [[session]] start from a skill effective against the Mirage, all of the following attacks will ignore the Resist, Null, Repel, and Drain resistances. This is true for the enemy Mirages as well, as [[Touma]] and [[Mamori]] are considered Mounted and Armored units respectively.
In ''Tokyo Mirage Sessions ♯FE'', should a [[session]] start from a skill effective against the Mirage, all of the following attacks will ignore the Null, Repel, and Drain resistances. This is true for the enemy Mirages as well, as [[Touma]] and [[Mamori]] are considered Mounted and Armored units respectively.
 
{| style="width: 80%" class="cellpadding-3 basic"
{| style="width: 80%" class="cellpadding-3 basic"
! style="background: none" colspan="3" | Bonus damage groups in {{TMSFE}}
! style="background: none" colspan="3" | Bonus damage groups in {{TMSFE}}
Line 754: Line 762:
| [[Wyrmslayer]] • [[Skills in Tokyo Mirage Sessions ♯FE|Wyrmicide]] • [[Naga (tome)|Naga]] • [[Skills in Tokyo Mirage Sessions ♯FE|Firm Resolve]]
| [[Wyrmslayer]] • [[Skills in Tokyo Mirage Sessions ♯FE|Wyrmicide]] • [[Naga (tome)|Naga]] • [[Skills in Tokyo Mirage Sessions ♯FE|Firm Resolve]]
|-
|-
! colspan="3" class="roundb" style="font-size: smaller" | <!--In this game, the bonus for bonus damage is .-->
! colspan="3" class="roundb" style="font-size: smaller" | In this game, the bonus for bonus damage is to ''double (2×) the attack and any session skill that follows it''.
|}
|}


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|-
|-
| [[File:Is feh armor.png|20px]] Armored
| [[File:Is feh armor.png|20px]] Armored
| [[Armorpin Dagger]] • [[Armorslayer]] • [[Armorsmasher]] • [[Axe of Virility]] • [[Binding Reginleif]] • [[Bun-Bun Baton]] • [[Conjurer Curios]] • [[Dauntless Lance]] • [[Dawn Suzu]] • [[Deep-Blue Bow]] • [[Demonic Breath]] • [[Destiny's Bow]] • [[Dew Dragonstone]] • [[Dolphin-Dive Axe]] • [[Feather Sword]] • [[Florina's Lance]] • [[Frederick's Axe]] • [[Geirdriful]] • [[Hammer]] • [[Hana's Katana]] • [[Heavy Spear]] • [[Joyful Vows]] • [[Jubilant Blade]] • [[Light of Dawn]] • [[Lordly Lance]] • [[Mermaid Bow]] • [[Mirage Feather]] • [[Moonlight Drop]] • [[New Dawn]] • [[Oboro's Spear]] • [[Pegasus Carrot]] • [[Randgríðr]] • [[Rapier]] • [[Reginleif]] • [[Rhomphaia]] • [[Selena's Blade]] • [[Sky Maiougi]] • [[Slaying Hammer]] • [[Slaying Spear]] • [[Sworn Lance]] • [[Thani]] • [[War-God Mjölnir]] • [[Warrior Princess]] • [[Whitewing Spear]] • [[Wing Sword]] • [[Wing-Lifted Spear]] • [[Zephyr Breath]]
| [[Armorpin Dagger]] • [[Armorslayer]] • [[Armorsmasher]] • [[Axe of Virility]] • [[Binding Reginleif]] • [[Brilliant Rapier]] • [[Bun-Bun Baton]] • [[Conjurer Curios]] • [[Dauntless Lance]] • [[Dawn Suzu]] • [[Deep-Blue Bow]] • [[Demonic Breath]] • [[Destiny's Bow]] • [[Dew Dragonstone]] • [[Dolphin-Dive Axe]] • [[Feather Sword]] • [[Florina's Lance]] • [[Frederick's Axe]] • [[Fujin-Raijin Yumi]] • [[Geirdriful]] • [[Hammer]] • [[Hana's Katana]] • [[Heavy Spear]] • [[Joyful Vows]] • [[Jubilant Blade]] • [[Light of Dawn]] • [[Lordly Lance]] • [[Mermaid Bow]] • [[Mirage Feather]] • [[Moonlight Drop]] • [[New Dawn]] • [[Oboro's Spear]] • [[Pegasus Carrot]] • [[Randgríðr]] • [[Rapier]] • [[Reginleif]] • [[Rhomphaia]] • [[Selena's Blade]] • [[Sky Maiougi]] • [[Slaying Hammer]] • [[Slaying Spear]] • [[Sworn Lance]] • [[Thani]] • [[War-God Mjölnir]] • [[Warrior Princess]] • [[Whitewing Spear]] • [[Wing Sword]] • [[Wing-Lifted Spear]] • [[Zephyr Breath]]
| [[Dew Dragonstone]] • [[Idunn]]: Dragonkin Duo's Duo Skill • [[Maltet]] <small>(refined)</small> • [[Svalinn Shield]]
| {{FEH unit|Byleth|Frosty Professors}}'s Duo Skill • [[Dew Dragonstone]] • {{FEH unit|Idunn|Dragonkin Duo}}'s Duo Skill • [[Maltet]] <small>(refined)</small> • [[Svalinn Shield]]
|-
|-
| [[File:Is feh cavalry.png|20px]] Cavalry
| [[File:Is feh cavalry.png|20px]] Cavalry
| [[Binding Reginleif]] • [[Blárwolf]] • [[Blue-Crow Tome]] • [[Bunny Fang]] • [[Caltrop Dagger]] • [[Dark Spikes T]] • [[Dawn Suzu]] • [[Dusk Uchiwa]] • [[Gronnwolf]] • [[Hermit's Tome]] • [[Joyful Vows]] • [[Keen Blárwolf]] • [[Keen Gronnwolf]] • [[Keen Rabbit Fang]] • [[Keen Rauðrwolf]] • [[Laid-Back Blade]] • [[Light of Dawn]] • [[Masking Axe]] • [[Mirage Feather]] • [[Moonlight Drop]] • [[New Dawn]] • [[Obsessive Curse]] • [[Poleaxe]] • [[Rapier]] • [[Rauðrwolf]] • [[Reginleif]] • [[Rhomphaia]] • [[Ridersbane]] • [[Taguel Fang]] • [[Thani]] • [[Wary Rabbit Fang]] • [[Wing Sword]] • [[Wing-Lifted Spear]] • [[Zanbato]]
| [[Binding Reginleif]] • [[Blárwolf]] • [[Blue-Crow Tome]] • [[Brilliant Rapier]] • [[Bunny Fang]] • [[Caltrop Dagger]] • [[Dark Spikes T]] • [[Dawn Suzu]] • [[Dusk Uchiwa]] • [[Gronnwolf]] • [[Hermit's Tome]] • [[Hyperion Lance]] • [[Joyful Vows]] • [[Keen Blárwolf]] • [[Keen Gronnwolf]] • [[Keen Rabbit Fang]] • [[Keen Rauðrwolf]] • [[Laid-Back Blade]] • [[Light of Dawn]] • [[Masking Axe]] • [[Mirage Feather]] • [[Moonlight Drop]] • [[New Dawn]] • [[Obsessive Curse]] • [[Poleaxe]] • [[Rapier]] • [[Rauðrwolf]] • [[Reginleif]] • [[Rhomphaia]] • [[Ridersbane]] • [[Taguel Fang]] • [[Thani]] • [[Wary Rabbit Fang]] • [[Wing Sword]] • [[Wing-Lifted Spear]] • [[Zanbato]]
| [[Grani's Shield]]
| [[Grani's Shield]]
|-
|-
| [[File:Is feh flying.png|20px]] Flying
| [[File:Is feh flying.png|20px]] Flying
| All [[bow]]s • [[Excalibur]] • [[Grafcalibur]] • [[Tome of Order]] • [[Winds of Change (tome)|Winds of Change]]
| All [[bow]]s • [[Excalibur]] • [[Grafcalibur]] • [[Tome of Order]] • [[Winds of Change (tome)|Winds of Change]]
| [[Ashera's Chosen]] • [[Bushido II]] • [[Dragoon Shield]] • [[Dragonscale]] • [[Dragonskin]] • [[Dragonskin II]] • [[Frelian Lance]] <small>(to allies)</small> • [[Gurgurant]] • [[Hel's Reaper]] • [[Iote's Shield]] • [[Myrrh]]: Spring Harmony's Harmonized Skill • [[Pastel Poleaxe]] • [[Tempest's Claw]]
| [[Ashera's Chosen]] • [[Bushido II]] • [[Dragoon Shield]] • [[Dragonscale]] • [[Dragonskin]] • [[Dragonskin II]] • [[Frelian Lance]] <small>(to allies)</small> • [[Gurgurant]] • [[Heired Gungnir]] • [[Hel's Reaper]] • [[Iote's Shield (skill)|Iote's Shield]] • {{FEH unit|Myrrh|Spring Harmony}}'s Harmonized Skill • [[Pastel Poleaxe]] • [[Tempest's Claw]] • [[Thracia Kinglance]]
|-
|-
| [[File:Is feh sword.png|20px]] Sword-users
| [[File:Is feh sword.png|20px]] Sword-users
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|-
|-
| [[File:Is feh red tome.png|20px]][[File:Is feh blue tome.png|20px]][[File:Is feh green tome.png|20px]][[File:Is feh colorless tome.png|20px]] Mages
| [[File:Is feh red tome.png|20px]][[File:Is feh blue tome.png|20px]][[File:Is feh green tome.png|20px]][[File:Is feh colorless tome.png|20px]] Mages
| [[Aureola]] • [[Kitty Paddle]]
| [[Aureola]] • [[Kitty Paddle]] • [[Radiant Aureola]]
| None
| None
|-
|-
| [[File:Is feh red breath.png|20px]][[File:Is feh blue breath.png|20px]][[File:Is feh green breath.png|20px]][[File:Is feh colorless breath.png|20px]] Dragons
| [[File:Is feh red breath.png|20px]][[File:Is feh blue breath.png|20px]][[File:Is feh green breath.png|20px]][[File:Is feh colorless breath.png|20px]] Dragons
| [[Awoken Breath]] • [[Binding Blade (weapon)|Binding Blade]] <small>(refined)</small> • [[Blazing Polearms]] • [[Breath of Blight]] • [[Breath of Fog]] • [[Cloud Maiougi]] • [[Demonic Tome]] • [[Divine Breath]] • [[Divine Fang]] <small>(to allies)</small> • [[Divine Mist]] • [[Divine Naga]] • [[Dracofalchion]] • [[Dragonbind]] • [[Dragonslasher]] • [[Ethereal Breath]] • [[Exalted Falchion]] • [[Falchion (Valentia)|Falchion]] <small>(Alm)</small> • [[Falchion (Archanea)|Falchion]] <small>(Chrom, Lucina, Marth)</small> • [[Frostfire Breath]] • [[Geirskögul]] <small>(refined)</small> • [[Genesis Falchion]] • [[Ífingr]] • [[Mirage Falchion]] • [[Naga (tome)|Naga]] • [[Ninis's Ice Lance]] • [[Razing Breath]] • [[Remote Breath]] • [[Sealed Falchion]] • [[Spirit Forest Writ]] • [[Splashy Bucket]] • [[Summer's Breath]] • [[Twin Divinestone]] • [[Virtuous Naga]]
| [[Awoken Breath]] • [[Binding Blade]] <small>(refined)</small> • [[Blazing Polearms]] • [[Breath of Blight]] • [[Breath of Fog]] • [[Cloud Maiougi]] • [[Demonic Tome]] • [[Divine Breath]] • [[Divine Fang]] <small>(to allies)</small> • [[Divine Mist]] • [[Divine Naga]] • [[Dracofalchion]] • [[Dragonbind]] • [[Dragonslasher]] • [[Ethereal Breath]] • [[Exalted Falchion]] • [[Falchion (Valentia)|Falchion]] <small>(Alm)</small> • [[Falchion (Archanea)|Falchion]] <small>(Chrom, Lucina, Marth)</small> • [[Frostfire Breath]] • [[Geirskögul]] <small>(refined)</small> • [[Genesis Falchion]] • [[Hero-King Sword]] • [[Ífingr]] • [[Mirage Falchion]] • [[Naga (tome)|Naga]] • [[Ninis's Ice Lance]] • [[Razing Breath]] • [[Remote Breath]] • [[Sealed Falchion]] • [[Spirit Forest Writ]] • [[Splashy Bucket]] • [[Summer's Breath]] • [[Twin Divinestone]] • [[Virtuous Naga]]
| [[Breath of Blight]] • [[Eerie Scripture]] • [[Idunn]]: Dragonkin Duo's Duo Skill • [[Sublime Surge]] • [[Snow's Grace]]
| [[Breath of Blight]] • [[Eerie Scripture]] • {{FEH unit|Idunn|Dragonkin Duo}}'s Duo Skill • [[Sublime Surge]] • [[Snow's Grace]]
|-
|-
| [[File:Is feh red beast.png|20px]][[File:Is feh blue beast.png|20px]][[File:Is feh green beast.png|20px]][[File:Is feh colorless beast.png|20px]] Beasts
| [[File:Is feh red beast.png|20px]][[File:Is feh blue beast.png|20px]][[File:Is feh green beast.png|20px]][[File:Is feh colorless beast.png|20px]] Beasts
Line 819: Line 827:


===''Warriors''===
===''Warriors''===
{{sectstub}}
In {{title|Warriors}}, players can forge up to two different effective [[List of weapon attributes of Fire Emblem Warriors|attributes]] onto any of their weapons (including any that are already built into it). However, doing so will also decrease the weapon's [[might]] by 20% unless it also has the True Power, Divine Power, or Legendary attributes. Any unremovable attributes built into the weapon, like Wingslayer on bows, are also not subjected to this penalty.
 
{| style="width: 80%" class="cellpadding-3 basic"
{| style="width: 80%" class="cellpadding-3 basic"
! style="background: none" colspan="3" | Bonus damage groups in {{FEWA1}}
! style="background: none" colspan="3" | Bonus damage groups in {{FEWA1}}
Line 847: Line 856:
| [[Enliron]] • [[Facinna]] • [[Spirit Katana]] • [[Blessed Lance]] • [[Blessed Axe]] • [[Blessed Bow]] • [[Blessed Tome]] • [[Blessedstone]] • All weapons with [[Beastslayer]]
| [[Enliron]] • [[Facinna]] • [[Spirit Katana]] • [[Blessed Lance]] • [[Blessed Axe]] • [[Blessed Bow]] • [[Blessed Tome]] • [[Blessedstone]] • All weapons with [[Beastslayer]]
|-
|-
! colspan="3" class="roundb" style="font-size: smaller" | <!--In this game, the bonus for bonus damage is .-->
! colspan="3" class="roundb" style="font-size: smaller" | In this game, the bonus for bonus damage is ''about 2000% damage increase to the user's attack.''
|}
|}



Latest revision as of 20:27, 12 March 2024

Louise attacks a Wyvern Rider with a Silver Bow. Most bows are effective against flying units; this is indicated by her bow's blinking white weapon icon.

Across the Fire Emblem series, there are a number of weapons which possess the ability to deal extra damage to certain classes which possess a particular vulnerability to them. This bonus damage, also known as effective damage or effectiveness, is in most games handled by multiplying the might of the attacking weapon by 3 in the damage calculation, but some games vary the method of effectiveness application.

Mechanics

Effectiveness against a class or set of classes is normally either specific to a particular weapon or, as is almost always the case with bows against flying classes, applied to an entire weapon type. Conversely, classes which possess similar physical attributes are often grouped together into a "unit type", sharing vulnerabilities to the same effective weapons. For example, Cavaliers and Troubadours are both classes involving a unit riding on horseback, so they are often collectively considered "mounted" or "cavalry" units and are all vulnerable to the same effective weapons, like the Rapier and Ridersbane. In games prior to Path of Radiance, unit types do not technically exist as an attribute of the class; rather, weapons are assigned a list of classes that they are effective against. Later games assign classes types and define the weapon as being effective against said types.

Depending on the game, some unit types are marked as such by small icons appearing in their profile. This practice started in Fire Emblem: Path of Radiance, although the three GBA games had a similar feature where a class's mount type (horse, pegasus, or wyvern) was indicated with an icon.

Negating bonus damage

Some items and skills have effects that negate bonus damage. Holding or equipping these items or skills will neutralize some or all—depending on the skill or item—of the bonus damage a unit takes. Items and skills like the Rafail Gem in Three Houses or Nullify in Radiant Dawn nullify all bonus damage the user may take; others such as the Iote's Shield in the DS games or Conquest in Awakening nullify only bonus damage targeting certain unit types, so a unit of multiple types may take bonus damage targeting another type—for instance, a Pegasus Knight in Awakening (beast and flying types) equipped with Conquest (negating beast and armor effectiveness) will not take bonus damage from a Beast Killer as it normally would, but will still take bonus damage from bows or wind tomes.

Effectiveness data by game

Shadow Dragon & the Blade of Light

Bonus damage groups in Fire Emblem: Shadow Dragon & the Blade of Light
Unit type Classes of this unit type Weapons effective against this unit type
Knights CavalierPaladinKnightGeneral Rapier
Mounted Cavalier Ridersbane
Armored KnightGeneral RapierArmorslayerHammer
Flying Pegasus KnightWyvern Knight All bowsArrowspate
Ballistician Ballistician Thunderbolt
Dragons Wyvern KnightManakete* Wyrmslayer
Manaketes Manakete* Divinestone
Medeus Manaketes equipped with Earthstones Falchion
In this game, the bonus for bonus damage is to triple (3×) the equipped weapon's might.

Gaiden

Bonus damage groups in Fire Emblem Gaiden
Unit type Classes of this unit type Weapons effective against this unit type
Mounted CavalierPaladinGold Knight Ridersbane
Flying Pegasus KnightFalcon KnightGargoyleDeathgoyleNecrodragonWhite Dragon Steel BowSilver BowBlessed Bow
Monsters RevenantEntombedBonewalkerLichMogallGargoyleDeathgoyleNecrodragonWhite Dragon Blessed SwordFalchionBlessed BowBlessed LanceSeraphim
In this game, the bonus for bonus damage is to triple (3×) the equipped weapon's might.

Additionally, when a Falcon Knight attacks a monster unit, they ignore the might of their equipped weapon and attack with triple (3×) strength.

Mystery of the Emblem

Bonus damage groups in Fire Emblem: Mystery of the Emblem
Unit type Classes of this unit type Weapons effective against this unit type
Knights CavalierPaladinArmored KnightGeneral Rapier
Cavaliers CavalierPaladin Ridersbane
Armored Armored KnightGeneral Armorslayer
Flying Pegasus KnightDracoknightWyvern All bowsCutting GaleExcaliburArrowspateHoistflamme
Mercenaries MercenaryHero Swordslayer
Tribes ThiefBrigandBarbarianPirate Ladyblade
Dragons DracoknightFire DragonIce DragonMage DragonWyvern FalchionFog BreathWyrmslayer
Fire Dragons Fire Dragon BlizzardIce Breath
Ice Dragons Ice Dragon FireElfireBolganoneFire Breath
Medeus Earth DragonShadow Dragon FalchionFog Breath
In this game, the bonus for bonus damage is to triple (3×) the equipped weapon's might.

The Iote's Shield and the Lightsphere negate all bonus damage targeting their holders.

Genealogy of the Holy War

Bonus damage groups in Fire Emblem: Genealogy of the Holy War
Unit type Classes of this unit type Weapons effective against this unit type
Mounted Knight LordCavalierTroubadourPaladinLance KnightDuke KnightFree KnightRangerAxe KnightGreat KnightArch KnightBow KnightMage KnightMaster Knight Ridersbane
Armored Armored AxeKnightArmored SwordBow ArmorGeneralBaronEmperor Armorslayer
Flying Pegasus KnightFalcon KnightDragon RiderWyvern RiderWyvern Lord All bowsWing Clipper
In this game, the bonus for bonus damage is to always deal a critical hit.

As Nihil negates critical hits, it also negates bonus damage.

Thracia 776

Bonus damage groups in Fire Emblem: Thracia 776
Unit type Classes of this unit type Weapons effective against this unit type
Cavalry/Armored CavalierTroubadourPaladinLance KnightDuke KnightFree KnightRangerAxe KnightGreat KnightArch KnightBow KnightMage KnightArmored AxeArmored LanceArmored SwordBow ArmorGeneralBaron Rapier
Cavalry CavalierTroubadourPaladinLance KnightDuke KnightFree KnightRangerAxe KnightGreat KnightArch KnightBow KnightMage Knight Blessed SwordRidersbanePoleax
Armored Armored AxeArmored LanceArmored SwordBow ArmorGeneralBaron Bragi SwordArmorslayerHammer
Flying Pegasus RiderPegasus KnightDragon RiderWyvern Rider All bowsWindGrafcaliburForsetiTornado
In this game, the bonus for bonus damage is to triple (3×) the equipped weapon's might.

The Binding Blade

Bonus damage groups in Fire Emblem: The Binding Blade
Unit type Classes of this unit type Weapons effective against this unit type
Cavalry/Armored CavalierPaladinKnightGeneral Rapier
Cavalry CavalierPaladin RidersbanePoleax
Armored KnightGeneral ArmorslayerHammer
Flying Pegasus KnightFalcoknightWyvern RiderWyvern Lord All bows except MulagirAircalibur
Dragons (1) Wyvern RiderWyvern LordManakete (male) • Fire Dragon* WyrmslayerDurandalMaltetArmadsMulagirForblazeAureolaApocalypse
Dragons (2) Manakete (male) • Fire Dragon*Divine Dragon*Demon Dragon Binding BladeDivinestone
In this game, the bonus for bonus damage is to triple (3×) the equipped weapon's might.

The Delphi Shield negates bonus damage that targets its holder's flying weakness.

The Blazing Blade

Bonus damage groups in Fire Emblem: The Blazing Blade
Unit type Classes of this unit type Weapons effective against this unit type
Cavalry/Armored Knight LordCavalierPaladinTroubadourValkyrieNomadNomadic TrooperGreat LordKnightGeneral Mani KattiRapierWolf Beil
Cavalry Knight LordCavalierPaladinTroubadourValkyrieNomadNomadic Trooper LongswordHorseslayerHalberd
Armored Great LordKnightGeneral ArmorslayerHeavy SpearHammer
Swords MercenaryHeroMyrmidonSwordmasterBlade Lord Swordslayer
Flying Pegasus KnightFalcoknightWyvern RiderWyvern Lord All bows except the Emblem Bow
Dragons Wyvern RiderWyvern LordFire Dragon WyrmslayerDragon AxeDurandalArmadsForblazeSol Katti
Dragons and Nergal Wyvern RiderWyvern LordFire DragonDark Druid Aureola
In the international versions of this game, the bonus for bonus damage is to double (2×) the weapon's might. In the Japanese version, bonus is to triple (3×) the equipped weapon's might, except for anti-dragon weapons (other than Aureola), which double (2×) the weapon's might.

The Delphi Shield negates bonus damage that targets its holder's flying weakness.

The Sacred Stones

Bonus damage groups in Fire Emblem: The Sacred Stones
Unit type Classes of this unit type Weapons effective against this unit type
Cavalry/Armored Great LordCavalierPaladinGreat KnightTroubadourValkyrieMage Knight*RangerTarvos*Maelduin*KnightGeneral RapierReginleif
Cavalry Great LordCavalierPaladinGreat KnightTroubadourValkyrieMage KnightRangerTarvosMaelduin ZanbatoHorseslayerHalberd
Armored KnightGeneralGreat Knight ArmorslayerHeavy SpearHammer
Swordfighters MercenaryHeroMyrmidonSwordmaster Swordslayer
Flying Pegasus KnightFalcoknightWyvern RiderWyvern LordWyvern KnightManaketeGargoyleDeathgoyleDraco Zombie All bowsAlacalibur*Wind Sword
Dragons Wyvern RiderWyvern LordWyvern KnightManaketeDraco Zombie WyrmslayerDragonspearDragon Axe
Monsters RevenantEntombedBonewalkerWightMauthe DoogGwyllgiTarvosMaelduinGargoyleDeathgoyleManakete (Morva)MogallArch MogallBaelElder BaelCyclopsGorgonGorgon EggDraco ZombieDemon King ShadowkillerFiendcleaverBright LanceBeacon BowSieglindeAudhulmaSiegmundVidofnirGarmNidhoggExcaliburIvaldi • All attacks from a unit with Slayer
In this game, the bonus for bonus damage is to triple (3×) the equipped weapon's might. The exceptions are the Sacred Twins, which only double (2×) the weapon's might (except for Gleipnir, as it does not deal any bonus damage); the 2× multiplier from the Sacred Twin weapons overrides the 3× multiplier from the Slayer skill.

The Fili Shield negates bonus damage that targets its holder's flying weakness.

Path of Radiance

Bonus damage groups in Fire Emblem: Path of Radiance
Unit type Classes of this unit type Weapons effective against this unit type
Is gcn beorc.png Beorc All classes not in the laguz category None*
Is gcn laguz.png Laguz Beast TribeCatTigerLionBird TribeHawkRavenHeronDragon TribeRed DragonWhite Dragon LaguzslayerLaguz LanceLaguz AxeLaguz Bow
Is gcn horse 01.png Knight Sword KnightLance KnightAxe KnightBow KnightPaladin Regal SwordLongswordKnight KillerPoleax
Is gcn armor.png Armor KnightGeneral Regal SwordArmorslayerHeavy SpearHammerStiletto
Is gcn pegasus.png Flying Pegasus KnightFalcon KnightPrincess CrimeaWyvern RiderWyvern LordKing DaeinHawkRavenHeron All bowsSonic Sword • All wind magic
Is gcn beast.png Beast CatTigerLion Flame Lance • All fire magic
Is gcn bird.png Bird HawkRavenHeron None*
Is gcn dragon.png Dragon Red DragonWhite Dragon Bolt Axe • All thunder magic
In this game, the bonus for bonus damage is to double (2×) the equipped weapon's might.

Additionally, all axes deal bonus damage when breaking down doors.

The Beorcguard negates bonus damage that targets laguz. The Full Guard negates all bonus damage targeting its holder.

Radiant Dawn

Bonus damage groups in Fire Emblem: Radiant Dawn
Unit type Classes of this unit type Weapons effective against this unit type
Is wii horse.png Mounted HorseSword KnightLance KnightAxe KnightBow KnightBlade PaladinLance PaladinAxe PaladinBow PaladinGold KnightSilver KnightValkyrie HorseslayerThani
Is wii armor.png Armored Armored SwordArmored LanceArmored AxeSword GeneralLance GeneralAxe GeneralMarshallBlack Knight HammerThani
Is wii flying.png Flying Pegasus KnightFalcon KnightSeraph KnightQueenHawkRavenHeron (LeanneReyson) All bows • All wind magic except Wind Tail
Is wii beast.png Beasts CatTigerWolfLion Beast Killer • All fire magic except Fire Tail • All attacks from a unit with Beastfoe
Is wii bird.png Birds HawkRavenHeron All attacks from a unit with Birdfoe
Is wii dragon.png Dragons DracoknightDragonmasterDragonlordRed DragonWhite DragonBlack Dragon Wyrmslayer • All thunder magic except Thunder Tail • All attacks from a unit with Dragonfoe
In this game, the bonus for bonus damage is to triple (3×) the equipped weapon's might. Bird, Beast, and Dragon weaknesses do not apply to non-transformed laguz.

Additionally, all axes deal bonus damage when breaking down doors and walls.

Nullify negates all bonus damage targeting its user.

Shadow Dragon

Bonus damage groups in Fire Emblem: Shadow Dragon
Unit type Classes of this unit type Weapons effective against this unit type
Is ds horse.png Cavalry CavalierPaladinHorseman RapierWing SpearRidersbanePoleax
Is ds armor.png Armored KnightGeneral RapierWing SpearArmorslayerHammer
Is ds pegasus.png Is ds dragon.png Flying Pegasus KnightFalcoknightDracoknight All bowsExcaliburArrowspate
Is ds ballistician.png Ballistician Ballistician Thunderbolt
Is ds manakete.png Dragons Manakete FalchionDivinestoneWyrmslayerDragonpike
Is ds earth dragon.png Medeus Earth Dragon FalchionDivinestone
In this game, the bonus for bonus damage is to triple (3×) the equipped weapon's might.

Iote's Shield negates bonus damage targeting its holder's flying weakness. In multiplayer battles, the Apotrope card negates all bonus damage on both teams.

New Mystery of the Emblem

Bonus damage groups in Fire Emblem: New Mystery of the Emblem
Unit type Classes of this unit type Weapons effective against this unit type
Is ds horse.png Cavalry CavalierPaladinHorseman RapierWing SpearRidersbanePoleax
Is ds armor.png Armored KnightGeneral RapierWing SpearArmorslayerHammerCleave Bow
Is ds swordsman.png Swordsmen MercenaryHeroMyrmidonSwordmaster Swordslayer
Is ds pegasus.png Is ds dragon.png Flying Pegasus KnightFalcoknightDracoknightWyvern All bowsFlycatcherExcaliburCutting GaleMerric's TomeArrowspate
Is ds ballistician.png Ballistician Ballistician Thunderbolt
Is ds manakete.png Dragons ManaketeFire DragonIce DragonMage DragonWyvernEarth Dragon FalchionDivinestoneWyrmslayerDragonpike
Is ds earth dragon.png Medeus Shadow Dragon Falchion
In this game, the bonus for bonus damage is to triple (3×) the equipped weapon's might.

Iote's Shield negates bonus damage targeting its holder's flying weakness. In multiplayer battles, the Apotrope card negates all bonus damage on both teams.

Awakening

Bonus damage groups in Fire Emblem Awakening
Unit type Classes of this unit type Weapons effective against this unit type
Is 3ds01 beast.png Beasts CavalierPaladinGreat KnightBow KnightDark KnightTroubadourValkyriePegasus KnightFalcon KnightDark FlierGriffon RiderTaguelConqueror
Additionally, if a Taguel is reclassed they retain their beast weakness in all other classes
RapierNoble RapierBeast Killer • All attacks from a Taguel with Beastbane
Is 3ds01 armor.png Armored KnightGreat KnightGeneralConqueror RapierNoble RapierArmorslayerHammer
Is 3ds01 pegasus.png Flying Pegasus KnightFalcon KnightDark FlierWyvern RiderWyvern LordGriffon Rider Volant Axe • All bowsWindElwindArcwindRexcaliburForsetiExcaliburWilderwindCelica's Gale
Is 3ds01 monster.png Monsters RevenantEntombed Blessed LanceBlessed Bow
Is 3ds01 dragon.png Dragons Wyvern RiderWyvern LordManakete
Additionally, if a Manakete is reclassed they retain their dragon weakness in all other classes
FalchionExalted FalchionParallel FalchionWyrmslayerBook of Naga • All attacks from a Manakete with Wyrmsbane
Is 3ds01 fell dragon.png Fell Dragon Grima Exalted FalchionParallel Falchion
In this game, the bonus for bonus damage is to triple (3×) the equipped weapon's might.

Conquest negates bonus damage targeting its user's cavalry or armor weaknesses. Iote's Shield negates bonus damage targeting its user's flying weakness.

Fates

In Fates, effective weapons are weakened when used against units who are not vulnerable to them. A unit wielding a specific effective weapon takes a -4 attack, -10 hit rate penalty when using it against a unit who does not share that weakness.[1] This does not apply to bows or yumi when used on non-flier units, although the Hunter's Bow is affected.

Bonus damage groups in Fire Emblem Fates
Unit type Classes of this unit type Weapons effective against this unit type
Is 3ds02 beast.png Beasts CavalierPaladinGreat KnightBow KnightDark KnightTroubadourStrategistWolfskinWolfssegnerSky KnightFalcon KnightKinshi KnightKitsuneNine-TailsDark Falcon
Additionally, if a Kitsune or Wolfskin is reclassed they retain their beast weakness in all other classes
Beast KillerHunter's BowHunter's Knife • All attacks from a Wolfskin, Wolfssegner, Kitsune, or Nine-Tails with Beastbane
Is 3ds02 armor.png Armored KnightGeneralGreat Knight ArmorslayerHammerSting Shuriken
Is 3ds02 pegasus.png Flying Wyvern RiderWyvern LordMalig KnightSky KnightFalcon KnightKinshi KnightDark Falcon All bows except the Hunter's Bow • All yumiExcaliburBallista
Is 3ds02 monster.png Monsters FacelessStoneborn Spirit KatanaBlessed LanceBlessed BowKris Knife
Is 3ds02 dragon.png Dragons Nohr Prince/PrincessNohr NobleHoshido NobleWyvern RiderWyvern LordMalig KnightFeral DragonAstral Dragon
Additionally, if a Nohr Prince/Princess is reclassed they retain their dragon weakness in all other classes
FalchionParallel FalchionWyrmslayerDragon Spirit
Is 3ds02 puppet.png Puppets* MechanistAutomatonStoneborn All attacks from a unit with Golembane
Sword wielders Units with a sword equipped Swordcatcher
Lance wielders Units with a lance equipped Pike-Ruin Club
Axe wielders Units with an axe equipped Axe Splitter
Tome wielders Units with a tome equipped Spellbane Yumi
In this game, the bonus for bonus damage is to triple (3×) the equipped weapon's might. The exception is the Ballista, which only doubles (2×) the might.

Echoes: Shadows of Valentia

In Echoes: Shadows of Valentia, bonus damage categories have other functions than simply having bonus damage be able to be dealt. Additionally, the game lists a unit's bonus damage categories in their arts list.

Bonus damage groups in Fire Emblem Echoes: Shadows of Valentia
Unit type Classes of this unit type Weapons effective against this unit type
Is 3ds03 mounted.png Mounted CavalierPaladinGold KnightSkogulBow KnightOliphantier RapierRidersbane
Skills: Knightkneeler
Is 3ds03 flying.png Flier Pegasus KnightFalcon KnightHarrierGargoyleDeathgoyleMogallNecrodragonWhite DragonMila's ServantDuma's ApostleGarudaBalor All bows except Rusted Bow and Venin Bow
Skills: Grounder
Is 3ds03 armored.png Armored KnightBaronSpartanFiendGuardian Rapier
Skills: ArmorcrushDeath Blow
Is 3ds03 terror.png Terror RevenantEntombedTomb LordBonewalkerGargoyleNecrodragon Blessed SwordBlessed LanceBlessed BowFalchionSeraphim
Skills: Celestial Bow
Is 3ds03 terror.png Great Terror FiendLichDeathgoyleWhite DragonMogallDraculTitanGarudaGuardianFafnirBalorDeimos Blessed SwordBlessed LanceBlessed BowFalchionSeraphim
Skills: Celestial Bow
Unlike regular Terrors, Great Terror units are immune to Expel.
Is 3ds03 dragon.png Dragon DagonFire Dragon While there is a bonus damage category, no weapons deal bonus damage to dragons.
Is 3ds03 god.png God (Duma) Fell God While there is a bonus damage category, no weapons deal bonus damage to gods.
Gods can only be killed by weapons with Deicide.
Is 3ds03 god 02.png God (Creation) Fell Dragon While there is a bonus damage category, no weapons deal bonus damage to gods.
In this game, for weapons, the bonus for bonus damage is to triple (3×) the equipped weapon's might. For combat arts, the bonus is instead to triple (3×) the combat art's additional might.

Three Houses

Bonus damage groups in Fire Emblem: Three Houses
Unit type Classes of this unit type Weapons and gambits effective against this unit type Abilities and combat arts effective against this unit type Equipment and skills negating effectiveness against this unit type
Is ns01 eff cavalry.png Cavalry Bow KnightCavalierDark KnightDeath KnightGreat KnightHoly KnightPaladinValkyrie Dark Spikes ΤHorseslayerLine of LancesRapierSpear of Assal Beast FangKnightkneeler Cavalry Effect NullChalice of BeginningsDark Rafail GemLampos ShieldRafail Gem
Is ns01 eff armored.png Armored Armored KnightArmored LordEmperorFlame EmperorFortress KnightGreat Knight ArmorslayerAxe of UkonvasaraAxe of ZoltanHammerMaceRapierWave Attack Foudroyant StrikeHelm Splitter Armored Effect NullChalice of BeginningsDark Rafail GemKadmos ShieldRafail Gem
Is ns01 eff flying.png Flying BarbarossaDark FlierFalcon KnightFlying Demonic BeastGiant BirdPegasus KnightWhite BeastWyvern LordWyvern MasterWyvern Rider All bows except the Mini BowAshes and DustBallistaExcaliburFlash-Fire ArrowsFusilladePoisoned Arrows All bow-based combat arts • GrounderRuined Sky Aurora ShieldChalice of BeginningsDark Rafail GemFlying Effect NullRafail Gem
Is ns01 eff dragon.png Dragon Black BeastExperimental Demonic BeastFlying Demonic BeastGiant Demonic BeastLord of the DesertLord of the LakeThe Immaculate OneUmbral BeastWandering BeastWhite BeastWild Demonic Beast Dragon Claws Apocalyptic FlameBeast FangBurning QuakeFallen StarFoudroyant StrikeRuined SkySublime HeavenRuptured Heaven Chalice of BeginningsDark Rafail GemDragon Effect Null (Unused)Rafail Gem
Is ns01 eff monster.png Monster Altered Demonic BeastAltered GolemBlack BeastExperimental Demonic BeastFlying Demonic BeastGiant BirdGiant CrawlerGiant Demonic BeastGiant WolfGolemHegemon HuskLord of the DesertLord of the LakeThe Immaculate OneTitanusUmbral BeastWandering BeastWhite BeastWild Demonic Beast Blessed BowBlessed LanceSeraphim Bane of MonstersMonster BreakerMonstrous AppealMonster PiercerMonster BlastMonster Crusher Chalice of BeginningsDark Rafail GemMonster Effect NullRafail Gem
Is ns01 eff all.png All All classes None AtrocityWar Master's Strike Air of Intimidation (Unused)Chalice of BeginningsDark Rafail GemEffect Null (Unused)Rafail Gem
In this game, for weapons and gambits, the bonus for bonus damage is to triple (3×) the equipped weapon or gambit's might. For bonus damage granted by an ability, combat art, or status effect, the bonus is to double (2×) the equipped weapon's might.

Monsters may have an indefinite status making them weak to swords, lances, axes, or bows.

Additionally, many classes are of the infantry class type, and the Infantry Effect Null skill negates bonus damage against this type; however, no bonus damage effects target this type, and the Infantry Effect Null skill is unused.

Engage

Bonus damage groups in Fire Emblem Engage
Unit type Classes of this unit type Weapons effective against this unit type
Is ns02 cavalry.png Cavalry Noble (Alfred) • AvenirSentinel (Fogado) • CupidoRoyal KnightBow KnightSword CavalierLance CavalierAxe CavalierPaladinWolf KnightMage KnightEmblem (Sigurd) RapierNoble RapierMani KattiBlutgangRidersbanePoleaxeWolf BeilThani
Is ns02 armor.png Armored Sword ArmorLance ArmorAxe ArmorGeneralGreat KnightEmblem (Hector) • Mage Cannoneer ArmorslayerRapierNoble RapierMani KattiHammerWolf BeilThani
Is ns02 flying.png Flying Wing TamerLindwurmSleipnir RiderMelusineSword FlierLance FlierAxe FlierGriffin KnightWyvern KnightEmblem (Camilla) • Phantom Wyvern All bowsWind SwordHurricane AxeWindElwindExcaliburRexcaliburTornado Blast
Is ns02 corrupted.png Corrupted Corrupted Wyrm • All Corrupted units SieglindeOligoludiaSeraphim
Skills: Twin Strike
Is ns02 dragon.png Dragons Dragon ChildDivine DragonWing Tamer (Ivy) • LindwurmMelusineWyvern KnightPhantom WyrmEmblem (CorrinTiki) • Phantom Wyvern
Additionally, if Alear is reclassed, they retain their dragon weakness in all other classes
WyrmslayerFalchionParallel FalchionBlutgangSword of the CreatorLúinAymrArmadsMulagirFailnaughtFog Breath
Is ns02 fell dragon.png Fell Dragons Fell ChildFell MonarchGreat Fell DragonCorrupted Wyrm
Additionally, if a Fell Child is reclassed, they retain their fell dragon weakness in all other classes
All attacks from a unit under the effect of Holy Aura
Is ns02 medeus.png Shadow Dragon All units synced with Emblem Shadow Dragon All attacks from a unit synced with Emblem Marth
Is ns02 duma.png War Father All units synced with Emblem War Father All attacks from a unit synced with Emblem Celica
Is ns02 loptous.png Dark God All units synced with Emblem Dark God All attacks from a unit synced with Emblem Sigurd
Is ns02 veld.png Dark Bishop All units synced with Emblem Dark Bishop All attacks from a unit synced with Emblem Leif
Is ns02 idunn.png Demon Dragon All units synced with Emblem Demon Dragon All attacks from a unit synced with Emblem Roy
Is ns02 nergal.png Dark Druid All units synced with Emblem Dark Druid All attacks from a unit synced with Emblem Lyn
Is ns02 fomortiis.png Demon King All units synced with Emblem Demon King All attacks from a unit synced with Emblem Eirika
Is ns02 ashnard.png Mad King All units synced with Emblem Mad King All attacks from a unit synced with Emblem Ike
Is ns02 ashera.png Judgment All units synced with Emblem Judgment All attacks from a unit synced with Emblem Micaiah
Is ns02 grima.png Despair All units synced with Emblem Despair All attacks from a unit synced with Emblem Lucina
Is ns02 anankos.png Mad Dragon All units synced with Emblem Mad Dragon All attacks from a unit synced with Emblem Corrin
Is ns02 nemesis.png Liberation King All units synced with Emblem Liberation King All attacks from a unit synced with Emblem Byleth
In this game, the bonus for bonus damage is to triple (3×) the equipped weapon's might. For bonus damage granted by skills, the bonus is to double (2×) the equipped weapon's might.

All variants of Fell Barrier negate bonus damage targeting its user's Fell Dragon weakness. Stalwart and Veteran reduce the bonus for any bonus damage targeting the user to double (2×) the foe's equipped weapon's might. Unwavering, Veteran+, and Holy Shield negate all of its user's weaknesses.

Tokyo Mirage Sessions ♯FE

In Tokyo Mirage Sessions ♯FE, should a session start from a skill effective against the Mirage, all of the following attacks will ignore the Resist, Null, Repel, and Drain resistances. This is true for the enemy Mirages as well, as Touma and Mamori are considered Mounted and Armored units respectively.

Bonus damage groups in Tokyo Mirage Sessions ♯FE
Unit type Classes of this unit type Skills effective against this unit type
Is tmsfe horse.png Mounted CavalierPaladinDark Knight HorseslayerDual DispatchEspada
Is tmsfe armor.png Armored KnightGeneralBerserker ArmorslayerDual DispatchDiamondsplitter
Is tmsfe dragon.png Dragon Wyvern KnightShadow Dragon WyrmslayerWyrmicideNagaFirm Resolve
In this game, the bonus for bonus damage is to double (2×) the attack and any session skill that follows it.

Heroes

Bonus damage groups in Fire Emblem Heroes
Unit type Skills effective against this unit type Skills negating effectiveness against this unit type
Is feh infantry.png Infantry Poison Dagger None
Is feh armor.png Armored Armorpin DaggerArmorslayerArmorsmasherAxe of VirilityBinding ReginleifBrilliant RapierBun-Bun BatonConjurer CuriosDauntless LanceDawn SuzuDeep-Blue BowDemonic BreathDestiny's BowDew DragonstoneDolphin-Dive AxeFeather SwordFlorina's LanceFrederick's AxeFujin-Raijin YumiGeirdrifulHammerHana's KatanaHeavy SpearJoyful VowsJubilant BladeLight of DawnLordly LanceMermaid BowMirage FeatherMoonlight DropNew DawnOboro's SpearPegasus CarrotRandgríðrRapierReginleifRhomphaiaSelena's BladeSky MaiougiSlaying HammerSlaying SpearSworn LanceThaniWar-God MjölnirWarrior PrincessWhitewing SpearWing SwordWing-Lifted SpearZephyr Breath Byleth: Frosty Professors's Duo Skill • Dew DragonstoneIdunn: Dragonkin Duo's Duo Skill • Maltet (refined)Svalinn Shield
Is feh cavalry.png Cavalry Binding ReginleifBlárwolfBlue-Crow TomeBrilliant RapierBunny FangCaltrop DaggerDark Spikes TDawn SuzuDusk UchiwaGronnwolfHermit's TomeHyperion LanceJoyful VowsKeen BlárwolfKeen GronnwolfKeen Rabbit FangKeen RauðrwolfLaid-Back BladeLight of DawnMasking AxeMirage FeatherMoonlight DropNew DawnObsessive CursePoleaxeRapierRauðrwolfReginleifRhomphaiaRidersbaneTaguel FangThaniWary Rabbit FangWing SwordWing-Lifted SpearZanbato Grani's Shield
Is feh flying.png Flying All bowsExcaliburGrafcaliburTome of OrderWinds of Change Ashera's ChosenBushido IIDragoon ShieldDragonscaleDragonskinDragonskin IIFrelian Lance (to allies)GurgurantHeired GungnirHel's ReaperIote's ShieldMyrrh: Spring Harmony's Harmonized Skill • Pastel PoleaxeTempest's ClawThracia Kinglance
Is feh sword.png Sword-users Dolphin-Dive AxeFeather Sword None
Is feh lance.png Lance-users Dolphin-Dive AxeFeather Sword None
Is feh axe.png Axe-users Dolphin-Dive AxeFeather Sword None
Is feh colorless bow.png Colorless bow-users Dolphin-Dive AxeFeather Sword None
Is feh red tome.pngIs feh blue tome.pngIs feh green tome.pngIs feh colorless tome.png Mages AureolaKitty PaddleRadiant Aureola None
Is feh red breath.pngIs feh blue breath.pngIs feh green breath.pngIs feh colorless breath.png Dragons Awoken BreathBinding Blade (refined)Blazing PolearmsBreath of BlightBreath of FogCloud MaiougiDemonic TomeDivine BreathDivine Fang (to allies)Divine MistDivine NagaDracofalchionDragonbindDragonslasherEthereal BreathExalted FalchionFalchion (Alm)Falchion (Chrom, Lucina, Marth)Frostfire BreathGeirskögul (refined)Genesis FalchionHero-King SwordÍfingrMirage FalchionNagaNinis's Ice LanceRazing BreathRemote BreathSealed FalchionSpirit Forest WritSplashy BucketSummer's BreathTwin DivinestoneVirtuous Naga Breath of BlightEerie ScriptureIdunn: Dragonkin Duo's Duo Skill • Sublime SurgeSnow's Grace
Is feh red beast.pngIs feh blue beast.pngIs feh green beast.pngIs feh colorless beast.png Beasts Blazing PolearmsDemonic TomeEldhrímnirFlame LanceGusty War BowHunting BladeNinis's Ice LanceSæhrímnir None
In this game, the bonus for bonus damage is to multiply the attacker's attack (before defense or resistance are factored in) by ×1.5.

Swift Slice allows its user to conditionally deal effective damage when facing a unit of any weapon type while in combat.

Additionally, two weapon skills grant a source of bonus damage to their users:

  • Loptous makes its user receive bonus damage from weapons that deal bonus damage to breath units.
  • Tempest's Claw makes its user receive bonus damage from blue tomes.

Warriors

In Warriors, players can forge up to two different effective attributes onto any of their weapons (including any that are already built into it). However, doing so will also decrease the weapon's might by 20% unless it also has the True Power, Divine Power, or Legendary attributes. Any unremovable attributes built into the weapon, like Wingslayer on bows, are also not subjected to this penalty.

Bonus damage groups in Fire Emblem Warriors
Unit type Classes of this unit type Weapons effective against this unit type
Mounted CavalierPaladinCrown PrinceGreat KnightGuardian KnightDark KnightDark CrusaderTroubadourStrategist Wing SpearZanbatoHorseslayerHalberdHunter's BowUnsaddler TomePiked Dragonstone • All weapons with Mountslayer
Armored KnightGeneralGreat KnightGuardian Knight Wing SpearArmorslayerHeavy SpearHammerCleave BowPiercing TomeIronbanestone • All weapons with Plateslayer
Flying Pegasus KnightSky KnightFalcon KnightWyvern RiderWyvern LordMalig KnightMalig Master All bowsWing ClipperFlycatcherVolant AxeWingbane TomeRisestone • All weapons with Wingslayer
Dragon Nohr Princess/PrinceNohr NobleHoshido NobleWyvern RiderWyvern LordMalig KnightMalig MasterManaketeFafnirDivine Dragon FalchionParallel FalchionExalted FalchionSol KattiDivinestoneWyrmslayerDragonpikeDragon AxeDragonkiller BowCondragon TomeUndragonstone • All weapons with Dracoslayer
Monster Outrealm Fiend EnlironFacinnaSpirit KatanaBlessed LanceBlessed AxeBlessed BowBlessed TomeBlessedstone • All weapons with Beastslayer
In this game, the bonus for bonus damage is about 2000% damage increase to the user's attack.

Iote's Shield negates all bonus damage targeting its user.

Warriors: Three Hopes


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Bonus damage groups in Fire Emblem Warriors: Three Hopes
Unit type Classes of this unit type Weapons effective against this unit type Abilities and combat arts effective against this unit type
Is ns01 eff cavalry.png Cavalry Bow KnightCavalierDark KnightDeath KnightGreat KnightHoly KnightPaladin Defender's TomeHorseslayerRapierSpear of AssalWolf Fangs Beast FangDark Spikes TFlash StrikeKnightkneeler
Is ns01 eff armored.png Armored Armored KnightArmored LordEmperorFortress KnightGreat Knight ArmorslayerAxe of UkonvasaraAxe of ZoltanDefender's TomeHammerHeavy SpearMaceRapier Drill ArrowFoudroyant StrikeHelm SplitterLightning FistMagic BladeThunder Rush
Is ns01 eff flying.png Flying BarbarossaFalcon KnightPegasus KnightWyvern LordWyvern MasterWyvern Rider All bowsFlycatcherWingthresher All bow-based combat arts • ExcaliburGrounderRuined SkyShredderStormbladeWhirlwind Kick
Is ns01 eff monster.png Monster Altered Demonic BeastAltered GolemDemonic BeastExperimental Demonic BeastGiant CrawlerGiant WolfGolemThe Immaculate OneTitanusWild Demonic Beast Blessed BowBlessed Lance Seraphim
Is ns01 eff all.png All All classes None AtrocityEviscerateSwift SliceWar StrikeWind God

Trivia

  • Despite Longswords and Armorslayers not actually being items in Radiant Dawn, they are mentioned in the bonus damage tutorial in the English version of the game.[2] In the Japanese version of Radiant Dawn, Horseslayers and Hammers are mentioned instead of Longswords and Armorslayers.

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Bonus damage

Known by this name from Path of Radiance onward; The Blazing Blade gives no name. The tutorial for bonus damage is known as "weapon effectiveness" in The Sacred Stones and Three Houses.

Japanese

特効

Effectiveness

References

  1. アイテム/剣・刀, pegasusknight.com, Retrieved: May 31, 2015
  2. "Longswords work well against units on horseback, and Armorslayers help you mow down knights." — Anna, Fire Emblem: Radiant Dawn
Game mechanics
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