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Mirage Feather
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Mirage Feather (Japanese: 幻影フェザー Illusion feather) is a weapon skill in the lance category which debuted in Fire Emblem Heroes; it is a personal weapon of Tsubasa. Mirage Feather is based on the feather Carnages in Tokyo Mirage Sessions ♯FE, although it is not based on any one in particular. Mirage Feather deals bonus damage to cavalry and armored units, boosts its user's speed, and boosts its user's attack and speed and allows the user to follow up before the foe can counterattack when initiating combat after an ally has already acted.
Stats
Game | Icon | Type | Might | Range | SP cost | Refine cost | Prerequisites | Unusable by | Inheritable | Other effects and notes |
---|---|---|---|---|---|---|---|---|---|---|
Heroes (refine: Unrefined) |
16 | 1 | 400 | -- | Silver Lance | -- | ✗ | Deals bonus damage to armored and cavalry units. Grants +3 speed. If user initiates combat after an ally has acted, grants +6 each to attack and speed to user during combat and user can make follow-up attacks before foe's counterattack. | ||
Heroes (refine: +Effect) |
16 | 1 | 400 | 500 200 |
-- | -- | ✗ | Deals bonus damage to armored and cavalry units. Grants +3 speed. If user initiates combat or is within 2 spaces of an ally, grants +6 each to attack and speed to user and neutralizes effects that prevent user's follow-up attacks during combat. If user initiates combat after an ally has acted, user can make follow-up attacks before foe's counterattack. Grants +3 HP. Enables Canto (2) (Unit can move 2 spaces after attacking, using an assist skills, or destroying an Aether Raids structure (once per turn); cannot attack, use an assist skill, destroy an Aether Raids structure, or use a warping effect (e.g. Wings of Mercy) to warp a distance greater than 2 spaces). If user's HP ≥ 25% at start of combat, grants +5 each to attack and speed to user and neutralizes user's penalties to attack and speed during combat, and if user initiates combat after an ally has acted, grants +5 each to attack and speed to user during combat. | ||
Heroes (refine: +Atk) |
18 | 1 | 400 | 500 200 |
-- | -- | ✗ | Deals bonus damage to armored and cavalry units. Grants +3 speed. If user initiates combat or is within 2 spaces of an ally, grants +6 each to attack and speed to user and neutralizes effects that prevent user's follow-up attacks during combat. If user initiates combat after an ally has acted, user can make follow-up attacks before foe's counterattack. Grants +5 HP. | ||
Heroes (refine: +Spd) |
16 | 1 | 400 | 500 200 |
-- | -- | ✗ | Deals bonus damage to armored and cavalry units. Grants +3 speed. If user initiates combat or is within 2 spaces of an ally, grants +6 each to attack and speed to user and neutralizes effects that prevent user's follow-up attacks during combat. If user initiates combat after an ally has acted, user can make follow-up attacks before foe's counterattack. Grants +5 HP and +3 speed. | ||
Heroes (refine: +Def) |
16 | 1 | 400 | 500 200 |
-- | -- | ✗ | Deals bonus damage to armored and cavalry units. Grants +3 speed. If user initiates combat or is within 2 spaces of an ally, grants +6 each to attack and speed to user and neutralizes effects that prevent user's follow-up attacks during combat. If user initiates combat after an ally has acted, user can make follow-up attacks before foe's counterattack. Grants +5 HP and +4 defense. | ||
Heroes (refine: +Res) |
16 | 1 | 400 | 500 200 |
-- | -- | ✗ | Deals bonus damage to armored and cavalry units. Grants +3 speed. If user initiates combat or is within 2 spaces of an ally, grants +6 each to attack and speed to user and neutralizes effects that prevent user's follow-up attacks during combat. If user initiates combat after an ally has acted, user can make follow-up attacks before foe's counterattack. Grants +5 HP and +4 resistance. |
Availability
Heroes
Method | Data |
---|---|
Unit (★★★★★) | Tsubasa: Madcap Idol |
Flavor text
Game | Text (English) |
Text (Japanese) |
---|---|---|
Heroes (Unrefined) |
Effective against armored and cavalry foes.
Grants Spd+3. If unit initiates combat after an ally has already acted, grants Atk/Spd+6 during combat and unit can make a follow-up attack before foe can counterattack. |
重装、騎馬特効 速さ+3
自分から攻撃した時、行動済みの味方がいれば 戦闘中、攻撃、速さ+6、かつ 追撃可能なら自分の攻撃の直後に追撃を行う |
Heroes (Refined) |
Effective against armored and cavalry foes.
Grants Spd+3. If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd+6 to unit and neutralizes effects that prevent unit's follow-up attacks during combat. If unit initiates combat after an ally has already acted, unit can make a follow-up attack before foe can counterattack. |
重装、騎馬特効 速さ+3
自分から攻撃した時、または、 周囲2マス以内に味方がいる時、 戦闘中、攻撃、速さ+6、自分の追撃不可を無効 自分から攻撃した時、行動済みの味方がいれば 戦闘中、追撃可能なら自分の攻撃の直後に追撃を行う |
Heroes (Refined: +effect) |
Enables【Canto (2)】.
At start of combat, if unit's HP ≥ 25%, grants Atk/Spd+5 to unit and neutralizes unit's penalties to Atk/Spd during combat, and also, if unit initiates combat after an ally has already acted, grants an additional Atk/Spd+5 to unit during combat. 【Canto (2)】 After an attack, Assist skill, or structure destruction, unit can move 2 space(s). (Unit moves according to movement type. Once per turn. Cannot attack or assist. Only highest value applied. Does not stack. After moving, if a skill that grants another action would be triggered (like with Galeforce), Canto will trigger after the granted action. Unit's base movement has no effect on movement granted. Cannot warp (using skills like Wings of Mercy) a distance greater than 2 space(s).) |
【再移動(2)】を発動可能
戦闘開始時、自身のHPが25%以上なら、 戦闘中、攻撃、速さ+5、かつ 戦闘中、攻撃、速さの弱化を無効、かつ 自分から攻撃した時、行動済みの味方がいれば 戦闘中、さらに、攻撃、速さ+5 【再移動(2)】 自分から攻撃、補助、地形破壊の行動をした後、 直後に2マス移動できる (自身の移動タイプで移動。 例:歩行は、林には移動しづらい) (攻撃、補助、地形破壊不可) (同系統効果重複時、最大値適用)(1ターンに1回のみ) (行動直後に再行動可能にするスキル発動時は、 再行動で条件を満たせば、再移動が可能) (再移動できる距離は、通常の移動の距離とは無関係) (2マスを超える距離のワープ移動はできない) |
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Mirage Feather |
-- |
Japanese |
幻影フェザー |
Illusion feather |
Spanish |
Pluma Mirage |
Mirage feather |
French |
Plume mirage |
Mirage feather |
German |
Mirage-Feder |
Mirage Feather |
Italian |
Piuma Mirage |
Mirage feather |
Portuguese |
Pluma Mirage |
Mirage feather |
Traditional Chinese |
幻影鐵羽槍 |
Mirage iron feather lance |
Gallery
The Mirage Feather as it appears in Heroes.