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Cursed Lance
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“ | Merely holding this lance makes me tremble with dread. Not overly so, but enough to stop me from wielding it in combat. This lance... It can drive its wielder to madness. | ” | — Duessel to Cormag |
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The Cursed Lance (Japanese: 魔性の槍 Demonic Lance) is a weapon lance-type skill which debuted in Fire Emblem Heroes. It is a personal weapon of Valter, and grants its user boosts to Attack and Speed while also accelerating the special skill cooldown, at the cost of damaging its user with each battle.
Technically speaking, the Cursed Lance existed in Fire Emblem: The Sacred Stones, though it never appeared as a proper item or weapon, and was only featured in a support conversation between Duessel and Cormag.
History
The Cursed Lance has been passed down Duessel's bloodline for many generations, and during those generations, its use was forbidden.[1] An unknown time before the War of the Stones, when Valter was still a general of good standing within Grado, Valter took the lance from Duessel's supplies in a moment of urgency and used it.[2] Duessel recounts how he saw the change in Valter from then on; he had become a blood-thirsty beast.[3] Duessel took the lance back from Valter, though the damage done to his mind and sanity was permanent. Duessel would later give the lance to Cormag out of trust and the lack of a blood heir to pass it on to.[4]
Stats
Game | Icon | Type | Might | Range | SP cost | Refine cost | Prerequisites | Unusable by | Inheritable | Other effects and notes |
---|---|---|---|---|---|---|---|---|---|---|
Heroes (refine: Unrefined) |
16 | 1 | 400 | -- | Silver Lance | -- | ✗ | Grants −1 special cooldown count. Grants +2 each to attack and speed. Deals 4 damage to user after combat. | ||
Heroes (refine: +Effect) |
16 | 1 | 400 | 500 200 |
-- | -- | ✗ | Grants −1 special cooldown count. Grants +3 each to attack, speed, defense, and resistance. Deals 6 damage to user after combat. Grants +3 HP. If user's HP ≤ 99% or penalty is active on foe, grants +5 each to attack, speed, and defense to user and inflicts −1 special cooldown charge on foe per attack during combat. | ||
Heroes (refine: +Atk) |
18 | 1 | 400 | 500 200 |
-- | -- | ✗ | Grants −1 special cooldown count. Grants +3 each to attack, speed, defense, and resistance. Deals 6 damage to user after combat. Grants +5 HP. | ||
Heroes (refine: +Spd) |
16 | 1 | 400 | 500 200 |
-- | -- | ✗ | Grants −1 special cooldown count. Grants +3 each to attack, speed, defense, and resistance. Deals 6 damage to user after combat. Grants +5 HP and +3 speed. | ||
Heroes (refine: +Def) |
16 | 1 | 400 | 500 200 |
-- | -- | ✗ | Grants −1 special cooldown count. Grants +3 each to attack, speed, defense, and resistance. Deals 6 damage to user after combat. Grants +5 HP and +4 defense. | ||
Heroes (refine: +Res) |
16 | 1 | 400 | 500 200 |
-- | -- | ✗ | Grants −1 special cooldown count. Grants +3 each to attack, speed, defense, and resistance. Deals 6 damage to user after combat. Grants +5 HP and +4 resistance. |
Availability
Heroes
Method | Data |
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Unit (★★★★★) | Valter: Dark Moonstone |
Flavor text
Game | Text (English) |
Text (Japanese) |
---|---|---|
Heroes (Unrefined) |
Accelerates Special trigger (cooldown count-1).
Grants Atk/Spd+2. Deals 4 damage to unit after combat. |
攻撃、速さ+2 奥義発動カウント-1
戦闘後、自分に4ダメージ |
Heroes (Refined) |
Accelerates Special trigger (cooldown count-1).
Grants Atk/Spd/Def/Res+3. After combat, deals 6 damage to unit. |
奥義が発動しやすい(発動カウント-1)
攻撃、速さ、守備、魔防+3 戦闘後、自分に6ダメージ |
Heroes (Refined: +effect) |
If unit's HP < 100% at start of combat,
or if【Penalty】is active on foe, grants Atk/Spd/Def+5 to unit during combat and inflicts Special cooldown charge -1 on foe per attack during combat. (Only highest value applied. Does not stack.) 【Penalty】 All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard). |
戦闘開始時、自身のHPが99%以下、または
敵が【不利な状態異常】を受けている時、 戦闘中、自身の攻撃、速さ、守備+5、かつ、 戦闘中、敵の奥義発動カウント変動量-1 (同系統効果複数時、最大値適用) 【不利な状態異常】 「敵の次回行動終了まで」の効果全般 (弱化、移動制限、パニック、反撃不可、 相性激化、キャンセル等) |
Trivia
- The design of the Cursed Lance in Heroes appears to be, at least somewhat, based off the lance Valter is holding in his Fire Emblem: The Sacred Stones artwork.
Etymology and other languages
Names, etymology, and in other regions | ||
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Language | Name | Definition, etymology, and notes |
English |
Cursed Lance |
-- |
Japanese |
魔性の槍 |
Demonic Lance |
Spanish |
Lanza maldita |
Cursed lance |
French |
Lance maudite |
Cursed lance |
German |
Verfluchte Lanze |
Cursed Lance |
Italian |
Lancia maledetta |
Cursed lance |
Portuguese |
Lança maldita |
Cursed lance |
Traditional Chinese |
魔性之槍 |
Wicked lance |
Gallery
References
- ↑ "Yes, Cormag. It's a magic weapon of dark design that's been in my family for ages. Legend states that the leader of our house must always carry it, but never use it." — Duessel to Cormag, Fire Emblem: The Sacred Stones
- ↑ "It's part of my legacy, and yet...I... I made a grave error... I allowed Valter to use this lance. [...] Yes... ...We were in the middle of a battle. Valter had broken his lance, and when I wasn't looking he somehow took this one." — Duessel to Cormag, Fire Emblem: The Sacred Stones
- ↑ "From that moment, he was changed... He killed everyone--even retreating men. I took the lance from him when I realized what had happened, but it was too late. Madness had awakened within Valter and was coursing through his body. From then on, he hungered only for battle and for blood... It's not as though Valter was a gentle lamb before, but now his appetite for violence increased many times over. It's all because of this cursed lance." — Duessel to Cormag, Fire Emblem: The Sacred Stones
- ↑ "...... I understand you, Cormag. I'm going to let you have it. I have no son. I had not yet decided to whom I should pass on this legacy. Now I see that leaving it to someone whom I trust and believe in is best. As with me, your admiration of weapons is balanced by a healthy respect. You also have a good eye, and you possess tremendous strength. The day you are able to wield this lance may not be far off at all. If the madness in this lance can be tamed, it may very well be a weapon without equal. ...I never had the courage to wield it, but I would love to see it used righteously. ...I am entrusting it to you. I hope you will use it one day. " — Duessel to Cormag, Fire Emblem: The Sacred Stones