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Expiration: Difference between revisions
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|help_text=Grima's shadowy breath. | |help_text=Grima's shadowy breath. | ||
|type=* [[Breath]] <small>(''Awakening'')</small> | |type=* [[Breath]] <small>(''Awakening'')</small> | ||
* [[ | * [[Monster weapon]] <small>(''Echoes: Shadows of Valentia'')</small> | ||
|first={{FE13}} | |first={{FE13}} | ||
}} | }} | ||
'''Expiration''' (Japanese: {{hl|邪竜のブレス|Jaryū no buresu}} ''Evil Dragon's Breath'') is a [[breath]]-type attack that first appeared in {{FE13}}. It is exclusively used by the Fell Dragon [[Grima]], in his appearances as the final boss of ''Awakening'' and as "The Creation" in {{title|Echoes: Shadows of Valentia}}. Being the weapon of a final boss, it is among the most dangerous weapons in both games, possessing both significant [[might]] and a very long [[range]]. In ''Shadows of Valentia'', it is a [[ | '''Expiration''' (Japanese: {{hl|邪竜のブレス|Jaryū no buresu}} ''Evil Dragon's Breath'') is a [[breath]]-type attack that first appeared in {{FE13}}. It is exclusively used by the Fell Dragon [[Grima]], in his appearances as the final boss of ''Awakening'' and as "The Creation" in {{title|Echoes: Shadows of Valentia}}. Being the weapon of a final boss, it is among the most dangerous weapons in both games, possessing both significant [[might]] and a very long [[range]]. In ''Shadows of Valentia'', it is a [[monster weapon]] with the ability to ignore its target's defenses, like all breath weapons in that game. | ||
In ''Awakening'', Expiration has two distinct animations, which appear to be chosen completely at random every time Grima attacks and do not differ in terms of stats. One has Grima's human body summon a trail of purple spikes out of the ground to impale his foe, while the other has Grima breathe a shadowy fireball from his dragon head. This property is similar to how [[Idunn]]'s [[Dark Breath]] has three separate animations. In ''Shadows of Valentia'', it only appears as the shadowy fireball, although The Creation still uses the spikes separately as its [[Dark Spikes]] combat art. | In ''Awakening'', Expiration has two distinct animations, which appear to be chosen completely at random every time Grima attacks and do not differ in terms of stats. One has Grima's human body summon a trail of purple spikes out of the ground to impale his foe, while the other has Grima breathe a shadowy fireball from his dragon head. This property is similar to how [[Idunn]]'s [[Dark Breath]] has three separate animations. In ''Shadows of Valentia'', it only appears as the shadowy fireball, although The Creation still uses the spikes separately as its [[Dark Spikes]] combat art. | ||
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|hit1=80 | |hit1=80 | ||
|crt1=0 | |crt1=0 | ||
|rng1= | |rng1=1–5 | ||
|wex1=2 | |wex1=2 | ||
|- | |- | ||
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|hit2=70 | |hit2=70 | ||
|crt2=0 | |crt2=0 | ||
|rng2= | |rng2=1–5 | ||
|notes2=Nullifies the foe's [[defense]]. | |notes2=Nullifies the foe's [[defense]]. | ||
}} | }} | ||
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===In other ''Fire Emblem'' series titles=== | ===In other ''Fire Emblem'' series titles=== | ||
{{Missingstats}}<!--Warriors: Needs Might--> | {{Missingstats}}<!--Warriors: Needs Might--> | ||
{{WeaponDataHdr FEH}} | |||
{{WeaponDataCell FEH | |||
|refine=Unrefined | |||
|type=Breath | |||
|mt=16 | |||
|rng=1 | |||
|sp=400 | |||
|pre=[[Flametongue]] | |||
|inherit=n | |||
|notes=User can counterattack regardless of [[range]].<br>If foe's [[range]] = 2, attack deals damage based on lower of their [[defense]] or [[resistance]]. | |||
}} | |||
{{WeaponDataCell FEH | |||
|refine=Effect | |||
|type=Breath | |||
|mt=16 | |||
|rng=1 | |||
|sp=400 | |||
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}} | |||
|inherit=n | |||
|notes=User can counterattack regardless of [[range]].<br>If foe's range = 2, attack deals damage based on lower of their [[defense]] or [[resistance]].<br>Grants +3 [[HP]].<br>If user's HP ≥ 25% at start of combat, grants +4 each to [[attack (stat)|attack]], [[speed]], defense, and resistance to user and inflicts −1 special cooldown charge on foe per attack during combat. | |||
}} | |||
{{WeaponDataCell FEH | |||
|refine=Atk | |||
|type=Breath | |||
|mt=18 | |||
|rng=1 | |||
|sp=400 | |||
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}} | |||
|inherit=n | |||
|notes=User can counterattack regardless of [[range]].<br>If foe's range = 2, attack deals damage based on lower of their [[defense]] or [[resistance]].<br>Grants +5 [[HP]]. | |||
}} | |||
{{WeaponDataCell FEH | |||
|refine=Spd | |||
|type=Breath | |||
|mt=16 | |||
|rng=1 | |||
|sp=400 | |||
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}} | |||
|inherit=n | |||
|notes=User can counterattack regardless of [[range]].<br>If foe's range = 2, attack deals damage based on lower of their [[defense]] or [[resistance]].<br>Grants +5 [[HP]] and +3 [[speed]]. | |||
}} | |||
{{WeaponDataCell FEH | |||
|refine=Def | |||
|type=Breath | |||
|mt=16 | |||
|rng=1 | |||
|sp=400 | |||
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}} | |||
|inherit=n | |||
|notes=User can counterattack regardless of [[range]].<br>If foe's range = 2, attack deals damage based on lower of their [[defense]] or [[resistance]].<br>Grants +5 [[HP]] and +4 defense. | |||
}} | |||
{{WeaponDataCell FEH | |||
|refine=Res | |||
|type=Breath | |||
|mt=16 | |||
|rng=1 | |||
|sp=400 | |||
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}} | |||
|inherit=n | |||
|notes=User can counterattack regardless of [[range]].<br>If foe's range = 2, attack deals damage based on lower of their [[defense]] or [[resistance]].<br>Grants +5 [[HP]] and +4 resistance. | |||
}} | |||
{{WeaponDataFtr FEH}} | |||
{{WeaponStats | {{WeaponStats | ||
|game1={{title| | |game1={{title|Warriors}} | ||
|sprite1 | |sprite1={{ClawWA|Gigantamax}} | ||
|rank1=[[Personal weapons|E]]{{h|*|Velezark only}} | |||
|mt1=?? | |||
|worth1=0 | |||
| | |||
| | |||
| | |||
}} | }} | ||
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===''Heroes''=== | ===''Heroes''=== | ||
{{ | {{FEH skill availability}} | ||
}} | |||
===''Warriors''=== | ===''Warriors''=== | ||
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==Flavor text== | ==Flavor text== | ||
{{ | {{DescriptionHdr}} | ||
| | {{DescriptionCell | ||
| | |game={{title|Awakening}} | ||
| | |english=Grima's shadowy breath. | ||
|japanese=邪竜が吐く闇の息吹 | |||
| | }} | ||
| | {{DescriptionCell | ||
| | |game={{title|Echoes: Shadows of Valentia}} | ||
|english=Shadowy breath that<br>bypasses defenses. | |||
|japanese=邪竜が吐く闇の息吹<br>人間の防御は無効化される | |||
}} | |||
{{DescriptionCell | |||
|game={{title|Heroes}} | |||
|english=Unit can counterattack regardless of foe's<br>range. If foe's Range = 2, calculates damage<br>using the lower of foe's Def or Res. | |||
|japanese=敵から攻撃された時、距離に関係なく反撃する<br>射程2の敵に、敵の守備か魔防の低い方でダメージ計算 | |||
}} | |||
{{DescriptionCell | |||
|game={{title|Heroes}}<br><small>(Refined: +effect)</small> | |||
|english=At start of combat, if unit's HP ≥ 25%, grants<br>Atk/Spd/Def/Res+4 to unit during combat and<br>inflicts Special cooldown charge -1 on foe per<br>attack during combat. (Only highest value<br>applied. Does not stack.) | |||
|japanese=戦闘開始時、自身のHPが25%以上なら<br>戦闘中、攻撃、速さ、守備、魔防+4、かつ、<br>戦闘中、敵の奥義発動カウント変動量-1<br>(同系統効果複数時、最大値適用) | |||
}} | }} | ||
{{DescriptionFtr}} | |||
==Trivia== | ==Trivia== | ||
*If hacked into the player's inventory in ''Awakening'', it is sorted in the [[ | *If hacked into the player's inventory in ''Awakening'', it is sorted in the [[stone]]s section of the [[convoy]]. This is presumably due to the convoy not having a [[breath]] category. | ||
==Etymology and other languages== | ==Etymology and other languages== | ||
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|eng-name=Expiration | |eng-name=Expiration | ||
|eng-mean=Originally, "expiration" referred to the act of breathing out, the opposite of "inspiration" (breathing in). In modern English, this meaning is obsolete and "expiration" instead describes the act of dying or, more commonly, the spoiling of food. Grima's attack plays on both senses of the word. | |eng-mean=Originally, "expiration" referred to the act of breathing out, the opposite of "inspiration" (breathing in). In modern English, this meaning is obsolete and "expiration" instead describes the act of dying or, more commonly, the spoiling of food. Grima's attack plays on both senses of the word. | ||
| | |jpn-name={{h|邪竜のブレス|Jaryū no buresu}} | ||
| | |jpn-mean=Evil Dragon's Breath | ||
|span-name=Trance | |span-name=Trance | ||
|span-mean=Trance | |span-mean=Trance | ||
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|dut-name=Demonenadem | |dut-name=Demonenadem | ||
|dut-mean=Demonbreath | |dut-mean=Demonbreath | ||
|por | |por-name=Extinção | ||
|por | |por-mean=Extintion | ||
|ch-simp-name={{h|邪龙吐息|Xié lóng tǔxī}} | |ch-simp-name={{h|邪龙吐息|Xié lóng tǔxī}} | ||
|ch-simp-mean=Evil Dragon Breath | |ch-simp-mean=Evil Dragon Breath | ||
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{{NavBreathH}} | {{NavBreathH}} | ||
{{NavWeaponWA}} | {{NavWeaponWA}} | ||
[[Category:Defenses-negating weapons, items and skills]] | [[Category:Defenses-negating weapons, items, and skills]] | ||
[[Category:Enemy-exclusive weapons]] | [[Category:Enemy-exclusive weapons]] | ||
[[Category:Non-human weapons in Fire Emblem Awakening]] | [[Category:Non-human weapons in Fire Emblem Awakening]] | ||
[[Category:Claws and breaths of Fire Emblem Warriors]] | [[Category:Claws and breaths of Fire Emblem Warriors]] |
Latest revision as of 02:38, 23 October 2023
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Expiration (Japanese: 邪竜のブレス Evil Dragon's Breath) is a breath-type attack that first appeared in Fire Emblem Awakening. It is exclusively used by the Fell Dragon Grima, in his appearances as the final boss of Awakening and as "The Creation" in Echoes: Shadows of Valentia. Being the weapon of a final boss, it is among the most dangerous weapons in both games, possessing both significant might and a very long range. In Shadows of Valentia, it is a monster weapon with the ability to ignore its target's defenses, like all breath weapons in that game.
In Awakening, Expiration has two distinct animations, which appear to be chosen completely at random every time Grima attacks and do not differ in terms of stats. One has Grima's human body summon a trail of purple spikes out of the ground to impale his foe, while the other has Grima breathe a shadowy fireball from his dragon head. This property is similar to how Idunn's Dark Breath has three separate animations. In Shadows of Valentia, it only appears as the shadowy fireball, although The Creation still uses the spikes separately as its Dark Spikes combat art.
Stats
In the main Fire Emblem series
Game | Icon | Level | Might | Weight | Hit | Crit | Range | Uses | Worth | WEXP | Other effects and notes |
---|---|---|---|---|---|---|---|---|---|---|---|
Awakening | -- | 20 | -- | 80 | 0 | 1–5 | -- | -- | 2 | -- | |
Echoes: Shadows of Valentia | 14 | 8 | 70 | 0 | 1–5 | -- | -- | -- | Nullifies the foe's defense. |
In other Fire Emblem series titles
This section is missing stats, calculations, or growth rates which may be currently unknown. If this information is available, please help improve the page by adding it. |
Game | Icon | Type | Might | Range | SP cost | Refine cost | Prerequisites | Unusable by | Inheritable | Other effects and notes |
---|---|---|---|---|---|---|---|---|---|---|
Heroes (refine: Unrefined) |
16 | 1 | 400 | -- | Flametongue | -- | ✗ | User can counterattack regardless of range. If foe's range = 2, attack deals damage based on lower of their defense or resistance. | ||
Heroes (refine: +Effect) |
16 | 1 | 400 | 500 200 |
-- | -- | ✗ | User can counterattack regardless of range. If foe's range = 2, attack deals damage based on lower of their defense or resistance. Grants +3 HP. If user's HP ≥ 25% at start of combat, grants +4 each to attack, speed, defense, and resistance to user and inflicts −1 special cooldown charge on foe per attack during combat. | ||
Heroes (refine: +Atk) |
18 | 1 | 400 | 500 200 |
-- | -- | ✗ | User can counterattack regardless of range. If foe's range = 2, attack deals damage based on lower of their defense or resistance. Grants +5 HP. | ||
Heroes (refine: +Spd) |
16 | 1 | 400 | 500 200 |
-- | -- | ✗ | User can counterattack regardless of range. If foe's range = 2, attack deals damage based on lower of their defense or resistance. Grants +5 HP and +3 speed. | ||
Heroes (refine: +Def) |
16 | 1 | 400 | 500 200 |
-- | -- | ✗ | User can counterattack regardless of range. If foe's range = 2, attack deals damage based on lower of their defense or resistance. Grants +5 HP and +4 defense. | ||
Heroes (refine: +Res) |
16 | 1 | 400 | 500 200 |
-- | -- | ✗ | User can counterattack regardless of range. If foe's range = 2, attack deals damage based on lower of their defense or resistance. Grants +5 HP and +4 resistance. |
Game | Icon | Level | Might | Weight | Hit | Crit | Range | Uses | Worth | WEXP | Other effects and notes |
---|---|---|---|---|---|---|---|---|---|---|---|
Warriors | E* | ?? | -- | -- | -- | -- | -- | 0 | -- | -- |
Locations
Awakening
Unobtainable | Exclusively wielded by Grima. |
Echoes: Shadows of Valentia
Unobtainable | Exclusively wielded by the Creation. |
Heroes
Method | Data |
---|---|
Unit (★★★★★) | Robin: Fell Reincarnation • Robin: Fell Vessel |
Warriors
Unobtainable | Exclusively wielded by Velezark |
Flavor text
Game | Text (English) |
Text (Japanese) |
---|---|---|
Awakening | Grima's shadowy breath.
|
邪竜が吐く闇の息吹
|
Echoes: Shadows of Valentia | Shadowy breath that
bypasses defenses. |
邪竜が吐く闇の息吹
人間の防御は無効化される |
Heroes | Unit can counterattack regardless of foe's
range. If foe's Range = 2, calculates damage using the lower of foe's Def or Res. |
敵から攻撃された時、距離に関係なく反撃する
射程2の敵に、敵の守備か魔防の低い方でダメージ計算 |
Heroes (Refined: +effect) |
At start of combat, if unit's HP ≥ 25%, grants
Atk/Spd/Def/Res+4 to unit during combat and inflicts Special cooldown charge -1 on foe per attack during combat. (Only highest value applied. Does not stack.) |
戦闘開始時、自身のHPが25%以上なら
戦闘中、攻撃、速さ、守備、魔防+4、かつ、 戦闘中、敵の奥義発動カウント変動量-1 (同系統効果複数時、最大値適用) |
Trivia
- If hacked into the player's inventory in Awakening, it is sorted in the stones section of the convoy. This is presumably due to the convoy not having a breath category.
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Expiration |
Originally, "expiration" referred to the act of breathing out, the opposite of "inspiration" (breathing in). In modern English, this meaning is obsolete and "expiration" instead describes the act of dying or, more commonly, the spoiling of food. Grima's attack plays on both senses of the word. |
Japanese |
邪竜のブレス |
Evil Dragon's Breath |
Spanish |
Trance |
Trance |
French |
Expiration |
Expiration |
German |
Verfall |
Decay |
Italian |
Estinzione |
Extinction |
Dutch |
Demonenadem |
Demonbreath |
Portuguese |
Extinção |
Extintion |
Simplified Chinese |
邪龙吐息 |
Evil Dragon Breath |
Traditional Chinese |
邪龍吐息 |
Evil Dragon Breath |
Gallery
The Creation using Expiration in Echoes: Shadows of Valentia.
References
See also
Fire Emblem Awakening | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Weapons in Fire Emblem Awakening | ||||||||||||||
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Weapons in Fire Emblem Echoes: Shadows of Valentia | ||||||||||||||
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Breath skills in Heroes | ||||||
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Weapons in Fire Emblem Warriors | ||||||||||||||
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