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Great Flame
From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
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Great Flame (Japanese: 神炎のブレス Divine Flame Breath) is a weapon breath skill which debuted in Fire Emblem Heroes; it is the personal weapon of Myrrh. When its user's defense is significantly higher than their foe's, Great Flame prevents the foe's follow-up attacks.
Stats
Game | Icon | Type | Might | Range | SP cost | Refine cost | Prerequisites | Unusable by | Inheritable | Other effects and notes |
---|---|---|---|---|---|---|---|---|---|---|
Heroes (refine: Unrefined) |
16 | 1 | 400 | -- | Flametongue | -- | ✗ | Grants +3 attack. If user's defense ≥ (foe's defense + 5), foe cannot make follow-up attacks. If foe's range = 2, attack deals damage based on lower of their defense or resistance. | ||
Heroes (refine: +Effect) |
16 | 1 | 400 | 500 200 |
-- | -- | ✗ | Grants +3 attack. If user's defense ≥ (foe's defense + 1), foe cannot make follow-up attacks. If foe's range = 2, attack deals damage based on lower of their defense or resistance. Grants +3 HP. If user's HP ≥ 25% and user is within 2 spaces of an ally at start of combat, grants +5 each to attack, speed, defense, and resistance to user and neutralizes effects that guarantee foe's follow-up attacks during combat. | ||
Heroes (refine: +Atk) |
18 | 1 | 400 | 500 200 |
-- | -- | ✗ | Grants +3 attack. If user's defense ≥ (foe's defense + 1), foe cannot make follow-up attacks. If foe's range = 2, attack deals damage based on lower of their defense or resistance. Grants +5 HP. | ||
Heroes (refine: +Spd) |
16 | 1 | 400 | 500 200 |
-- | -- | ✗ | Grants +3 attack. If user's defense ≥ (foe's defense + 1), foe cannot make follow-up attacks. If foe's range = 2, attack deals damage based on lower of their defense or resistance. Grants +5 HP and +3 speed. | ||
Heroes (refine: +Def) |
16 | 1 | 400 | 500 200 |
-- | -- | ✗ | Grants +3 attack. If user's defense ≥ (foe's defense + 1), foe cannot make follow-up attacks. If foe's range = 2, attack deals damage based on lower of their defense or resistance. Grants +5 HP and +4 defense. | ||
Heroes (refine: +Res) |
16 | 1 | 400 | 500 200 |
-- | -- | ✗ | Grants +3 attack. If user's defense ≥ (foe's defense + 1), foe cannot make follow-up attacks. If foe's range = 2, attack deals damage based on lower of their defense or resistance. Grants +5 HP and +4 resistance. |
Availability
Heroes
Method | Data |
---|---|
Unit (★★★★★) | Myrrh: Great Dragon |
Flavor text
Game | Text (English) |
Text (Japanese) |
---|---|---|
Heroes (Unrefined) |
Grants Atk+3. If unit’s Def ≥ foe’s Def+5, foe
cannot make a follow-up attack. If foe's Range = 2, calculates damage using the lower of foe's Def or Res. |
攻撃+3
敵より守備が5以上高い時、敵は追撃不可 射程2の敵に、敵の守備か魔防の低い方でダメージ計算 |
Heroes (Refined) |
Grants Atk+3. If unit’s Def ≥ foe’s Def+1, foe
cannot make a follow-up attack. If foe's Range = 2, calculates damage using the lower of foe's Def or Res. |
攻撃+3
敵より守備が1以上高い時、敵は追撃不可 射程2の敵に、敵の守備か魔防の低い方でダメージ計算 |
Heroes (Refined: +effect) |
At start of combat, if unit's HP ≥ 25% and
unit is within 2 spaces of an ally, grants Atk/Spd/Def/Res+5 to unit and neutralizes effects that guarantee foe's follow-up attacks during combat. |
戦闘開始時、自身のHPが25%以上、かつ
周囲2マス以内に味方がいる時、 戦闘中、自身の攻撃、速さ、守備、魔防+5、かつ 敵の絶対追撃を無効 |
Trivia
- Great Flame is the first breath weapon in Heroes that gives its wielder a custom dragonstone, one that is tinted green.
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Great Flame |
-- |
Japanese |
神炎のブレス |
Divine Flame Breath |
Spanish |
Gran llama |
Great flame |
French |
Grande flamme |
Great flame |
German |
Erzflamme |
Ore Flame |
Italian |
Grande fiamma |
Great flame |
Portuguese |
Grande chama |
Great flame |
Traditional Chinese |
神炎吐息 |
Divine flame breath |