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Unused content in Fire Emblem: Genealogy of the Holy War
Numerous pieces of unused content have been found within the game data of Fire Emblem: Genealogy of the Holy War.
Text
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Items
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width=55px style="Template:Roundtl; border:none" rowspan="2"|Icon | Weapon name | Rank | Might | Weight | Hit | Crit | Range | Uses | Worth | Exp | width=250px style="Template:Roundtr; border:none"|Description |
---|---|---|---|---|---|---|---|---|---|---|---|
Notes | |||||||||||
Silence Sword | C | 8 | 12 | 70 | -- | 1 | 50 | 15,00 | -- | -- | |
Has a (30 - target's Res)% chance of inflicting silence status on the target on contact. If hacked into the game, it is usable by any unit with a C rank in swords. | |||||||||||
Great Ballista | Prf* | 30 | 30 | 50 | -- | 3-10 | 255 | 65,535 | -- | -- | |
Intended to be exclusively wielded by enemy Great Ballistae, itself an unused class. | |||||||||||
Charm | A | -- | -- | -- | -- | 1-10 | 0 | 0 | -- | -- | |
Freezes the game. Has no functionaly programed. | |||||||||||
style="Template:Roundbl; border:none; background-color:#232855" rowspan="2" | | Thief | B | -- | -- | -- | -- | 1-10 | 0 | 0 | -- | -- |
style="Template:Roundbr; border:none; background-color:#232855" | Freezes the game when not using the map animations. When using the map animations, steals gold from the targeted enemy. |
Other leftovers
Gallery
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Skills
Two unused skill are present in the game code, although three other skills used in the game didn't have any visible version used (Move Again, Recover and Return).
width=55px style="Template:Roundtl; border:none"|Icon | Skill name | Effect | Activation | Capacity | width=250px style="Template:Roundtr; border:none"|Description | |
---|---|---|---|---|---|---|
Holy Sword | When triggered on user's strike, increases attack by 20. When triggered against an enemy's strike, decreases incoming damage by 20. |
Unknown | -- | -- | -- | |
style="Template:Roundbl; border:none; background-color:#222222" rowspan="2" | | Darkness Sword | When triggered on user's strike, increases attack by 20. When triggered against an enemy's strike, decreases incoming damage by 20. |
Unknown | -- | style="Template:Roundbr; border:none; background-color:#222222" | -- |
Other leftovers
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Graphics
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Character portraits
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Characters
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Classes
Soldiers variant
The Soldier is an unused class, which also has four variants alongside it, which are also unused: Sword Soldier, Spear Soldier, Axe Soldier, and Archer.
The three variants of each class of the same gender share the same stats as each other, aside from weapon rank, but all of their stats are slightly different from the stats of the standard Mages and Sages. No models or textures seem to exist for any of these twelve.
Radiant Dawn would later implement this idea by reintroducing the Fire Mage, Thunder Mage, and Wind Mage from Genealogy of the Holy War, introducing Fire Sages, Thunder Sages, and Wind Sages, and by cutting ordinary Mages and Sages entirely.
Base stats
Game | HP | Strength | Magic | Skill | Speed | Luck | Defense | Resistance | Movement | Constitution | Weapon level |
---|---|---|---|---|---|---|---|---|---|---|---|
Path of Radiance (Mage) |
16 | 0 | 1 | 2/3 | 3/2 | 0 | 3/2 | 3/4 | 5 | 9/5 | (, , or ) D |
Max stats
Game | HP | Strength | Magic | Skill | Speed | Luck | Defense | Resistance | Movement | Constitution | Weapon level |
---|---|---|---|---|---|---|---|---|---|---|---|
Path of Radiance (Mage) |
40 | 10 | 20 | 20 | 20 | 40 | 10 | 20 | 20 | 99 | (, , or ) A |
Class growth rates
Game | HP | Strength | Magic | Skill | Speed | Luck | Defense | Resistance | Charm | Constitution* | Movement* | Weapon level |
---|---|---|---|---|---|---|---|---|---|---|---|---|
Path of Radiance (Mage) |
55% | 5% | 55% | 40% | 35% | 20% | 5% | 30% | -- | -- | -- | -- |
Great Ballista
- Main article:
Great Ballista (class)
This game's female version of the Bishop (file name: BISHOP/F) is not intended to be a proper playable Bishop. Instead, it is used in cutscenes as a dummy class to host characters who otherwise have no gameplay presence, namely Sanaki and Elincia while in her orange dress. It has weapon types, skills, and battle mechanics properly programmed in and can perform some of its gameplay functions properly.
In battle scenes, the female Bishop has a unique, fully functional battle model that is never seen in ordinary gameplay. It is Elincia in a less elaborate version of her orange dress which partially resembles male Bishop robes; Sanaki reuses this model with no alterations. Although it is rough and unfinished, all of its battle scene animations behave properly aside from awkward camera angles. On the map, female Bishops with Elincia's model have no animations at all for ordinary gameplay actions, such as shoving, engaging in battle with battle scenes disabled, and using staves, so the game will hang if the player attempts to do any of these things with a female Bishop. Sanaki's model has a shoving animation, which she also uses for casting staves and attacking with magic, so these map actions will not crash the game with her.
Both Sanaki and female Bishops became properly playable in Radiant Dawn, although Sanaki's class in that game is Empress. The outfit of Laura, the only female Bishop, bears a resemblance to the unused Elincia model's outfit.
Base stats
Game | HP | Strength | Magic | Skill | Speed | Luck | Defense | Resistance | Movement | Constitution | Weapon level |
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Max stats
Game | HP | Strength | Magic | Skill | Speed | Luck | Defense | Resistance | Movement | Constitution | Weapon level |
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Class growth rates
Game | HP | Strength | Magic | Skill | Speed | Luck | Defense | Resistance | Charm | Constitution* | Movement* | Weapon level |
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Class skills
Game | Skill | Learning conditions |
---|---|---|
Path of Radiance | Lumina | Innate. |
Maps
Gallery
Sound and music
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References
Preliminary data and content | ||||||||
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