Site News
Warning: This wiki contains spoilers. Read at your own risk!

Social media: If you would like, please join our Discord server, and/or follow us on Twitter (X) or Tumblr!

Unused content in Fire Emblem: Genealogy of the Holy War: Difference between revisions

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
m (→‎Skills: Correction)
m (Text replacement - "effect(.*?)on contact" to "effect$1on hit")
 
(37 intermediate revisions by 5 users not shown)
Line 1: Line 1:
 
{{DISPLAYTITLE:Unused content in ''Fire Emblem: Genealogy of the Holy War''}}
Numerous pieces of unused content have been found within the game data of {{FE4}}.
Numerous pieces of unused content have been found within the game data of {{FE4}}.


==Text==
==Text==
{{sectstub}}
{{sectstub}}
When examining the game's ROM in a hex editor, the text "FireEmblm" can be found at offset 0x2FE38.<!--offset from an unheadered ROM-->


==Items==
==Items==
{{sectstub}}
{{sectstub}}


{| class="cellpadding-3" style="border-spacing: 0; {{round|20px}};  border:3px solid {{Color2}}; background-color: {{Color3}}; text-align: center"
{| class="cellpadding-3 item-list"
|- style="{{roundt}} background:{{Color1}};"
! style="width: 55px" | Icon
!width=55px style="{{roundtl}}; border:none" rowspan="2"|Icon
! style="width: 125px" | Weapon name
!width=125px style="border:none" rowspan="2"|Weapon name
! style="width: 55px" | [[Weapon level|{{color|#d9d9d9|Level}}]]
!width=55px style="border:none" rowspan="2"|[[Weapon rank|<font color="#d9d9d9">Rank</font>]]
! style="width: 55px" | [[Might|{{color|#d9d9d9|Might}}]]
!width=55px style="border:none" rowspan="2"|[[Might|<font color="#d9d9d9">Might</font>]]
! style="width: 55px" | [[Weight (weapon)|{{color|#d9d9d9|Weight}}]]
!width=55px style="border:none" rowspan="2"|[[Weight (weapon)|<font color="#d9d9d9">Weight</font>]]
! style="width: 55px" | [[Hit|{{color|#d9d9d9|Hit}}]]
!width=55px style="border:none" rowspan="2"|[[Hit|<font color="#d9d9d9">Hit</font>]]
! style="width: 55px" | [[Crit|{{color|#d9d9d9|Crit}}]]
!width=55px style="border:none" rowspan="2"|[[Crit|<font color="#d9d9d9">Crit</font>]]
! style="width: 55px" | [[Range|{{color|#d9d9d9|Range}}]]
!width=55px style="border:none" rowspan="2"|[[Range|<font color="#d9d9d9">Range</font>]]
! style="width: 55px" | [[Durability|{{color|#d9d9d9|Uses}}]]
!width=55px style="border:none" rowspan="2"|[[Durability|<font color="#d9d9d9">Uses</font>]]
! style="width: 55px" | [[Worth|{{color|#d9d9d9|Worth}}]]
!width=55px style="border:none" rowspan="2"|[[Worth|<font color="#d9d9d9">Worth</font>]]
! style="width: 55px" | [[Weapon experience|{{color|#d9d9d9|Exp}}]]
!width=55px style="border:none" rowspan="2"|[[Weapon experience|<font color="#d9d9d9">Exp</font>]]
! style="width: 250" | Description<br><small>Notes</small>
!width=250px style="{{roundtr}}; border:none"|Description
|-
!width=250px style="background-color:{{Color1}}; border:none"|<small>Notes</small>
|-
{{!}}style="border:none; background-color:{{Color3}}" rowspan="2" {{!}} [[File:Is snes02 silence sword.png]]
{{!}}style="border:none; background-color:{{Color3}}" rowspan="2" {{!}} [[Silence Sword]]
{{!}}style="border:none; background-color:{{Color3}}" rowspan="2" {{!}} {{SwordSNES}} C
{{!}}style="border:none; background-color:{{Color3}}" rowspan="2" {{!}} 8
{{!}}style="border:none; background-color:{{Color3}}" rowspan="2" {{!}} 12
{{!}}style="border:none; background-color:{{Color3}}" rowspan="2" {{!}} 70
{{!}}style="border:none; background-color:{{Color3}}" rowspan="2" {{!}} --
{{!}}style="border:none; background-color:{{Color3}}" rowspan="2" {{!}} 1
{{!}}style="border:none; background-color:{{Color3}}" rowspan="2" {{!}} 50
{{!}}style="border:none; background-color:{{Color3}}" rowspan="2" {{!}} 15,00
{{!}}style="border:none; background-color:{{Color3}}" rowspan="2" {{!}} --
{{!}}style="border:none; background-color:{{Color3}}" {{!}} --
|-
{{!}}style="border:none; background-color:{{Color3}}" {{!}} <small>Has a (30 - target's [[Resistance|Res]])% chance of inflicting [[Status conditions#Silence|silence status]] on the target on contact.<br>If hacked into the game, it is usable by any unit with a C rank in swords.</small>
|-
{{!}}style="border:none; background-color:{{Color1}}" rowspan="2" {{!}} [[File:Is snes02 great ballista.png]]
{{!}}style="border:none; background-color:{{Color1}}" rowspan="2" {{!}} [[Great Ballista]]
{{!}}style="border:none; background-color:{{Color1}}" rowspan="2" {{!}} [[Personal weapons|Prf]]{{hover|*|Great Ballista class only.}}
{{!}}style="border:none; background-color:{{Color1}}" rowspan="2" {{!}} 30
{{!}}style="border:none; background-color:{{Color1}}" rowspan="2" {{!}} 30
{{!}}style="border:none; background-color:{{Color1}}" rowspan="2" {{!}} 50
{{!}}style="border:none; background-color:{{Color1}}" rowspan="2" {{!}} --
{{!}}style="border:none; background-color:{{Color1}}" rowspan="2" {{!}} 3-10
{{!}}style="border:none; background-color:{{Color1}}" rowspan="2" {{!}} 255
{{!}}style="border:none; background-color:{{Color1}}" rowspan="2" {{!}} 65,535
{{!}}style="border:none; background-color:{{Color1}}" rowspan="2" {{!}} --
{{!}}style="border:none; background-color:{{Color1}}" {{!}} --
|-
{{!}}style="border:none; background-color:{{Color1}}" {{!}} <small>Intended to be exclusively wielded by enemy [[Great Ballista (class)|Great Ballistae]], itself an unused class.</small>
|-
{{!}}style="border:none; background-color:{{Color3}}" rowspan="2" {{!}} [[File:Is snes02 charm staff.png]]
{{!}}style="border:none; background-color:{{Color3}}" rowspan="2" {{!}} [[Charm (staff)|Charm]]
{{!}}style="border:none; background-color:{{Color3}}" rowspan="2" {{!}} {{StaffSNES}} A
{{!}}style="border:none; background-color:{{Color3}}" rowspan="2" {{!}} --
{{!}}style="border:none; background-color:{{Color3}}" rowspan="2" {{!}} --
{{!}}style="border:none; background-color:{{Color3}}" rowspan="2" {{!}} --
{{!}}style="border:none; background-color:{{Color3}}" rowspan="2" {{!}} --
{{!}}style="border:none; background-color:{{Color3}}" rowspan="2" {{!}} 1-10
{{!}}style="border:none; background-color:{{Color3}}" rowspan="2" {{!}} 0
{{!}}style="border:none; background-color:{{Color3}}" rowspan="2" {{!}} 0
{{!}}style="border:none; background-color:{{Color3}}" rowspan="2" {{!}} --
{{!}}style="border:none; background-color:{{Color3}}" {{!}} --
|-
|-
{{!}}style="border:none; background-color:{{Color3}}" {{!}} <small>Freezes the game.<br>Has no functionaly programed.</small>
| [[File:Is snes02 silence sword.png]]
| [[Silence Sword]]
| {{SwordSNES}} C
| 8
| 12
| 70
| --
| 1
| 50
| 15,000
| --
| ''Silences foes''{{hover|*|Unused, fan translation}}<br><small>Has a (30 − target's [[Res]])% chance of inflicting [[Status effects#Silence|silence status]] on the target on hit.</small>
|-
|-
{{!}}style="{{roundbl}}; border:none; background-color:{{Color1}}" rowspan="2" {{!}} [[File:Is snes02 thief.png]]
| [[File:Is snes02 great ballista.png]]
{{!}}style="border:none; background-color:{{Color1}}" rowspan="2" {{!}} [[Thief (staff)|Thief]]
| [[Great Ballista]]
{{!}}style="border:none; background-color:{{Color1}}" rowspan="2" {{!}} {{StaffSNES}} B
| [[Personal weapons|Prf]]{{hover|*|Great Ballista class only.}}
{{!}}style="border:none; background-color:{{Color1}}" rowspan="2" {{!}} --
| 30
{{!}}style="border:none; background-color:{{Color1}}" rowspan="2" {{!}} --
| 30
{{!}}style="border:none; background-color:{{Color1}}" rowspan="2" {{!}} --
| 50
{{!}}style="border:none; background-color:{{Color1}}" rowspan="2" {{!}} --
| --
{{!}}style="border:none; background-color:{{Color1}}" rowspan="2" {{!}} 1-10
| 3-10
{{!}}style="border:none; background-color:{{Color1}}" rowspan="2" {{!}} 0
| 255
{{!}}style="border:none; background-color:{{Color1}}" rowspan="2" {{!}} 0
| 65,535
{{!}}style="border:none; background-color:{{Color1}}" rowspan="2" {{!}} --
| --
{{!}}style="border:none; background-color:{{Color1}}" {{!}} --
| --<br><small>Intended to be exclusively wielded by enemy [[Great Ballista (class)|Great Ballistae]], itself an unused class.</small>
|-
|-
{{!}}style="{{roundbr}}; border:none; background-color:{{Color1}}" {{!}} <small>Freezes the game when not using the map animations.<br>When using the map animations, steals gold from the targeted enemy.</small>
| [[File:Is snes02 charm staff.png]]
| [[Charm (staff)|Charm]]
| {{StaffSNES}} A
| --
| --
| --
| --
| 1-10
| 0
| 0
| --
| --<br><small>Freezes the game; has no functionality programmed.</small>
|-
|-
| [[File:Is snes02 thief.png]]
| [[Thief (staff)|Thief]]
| {{StaffSNES}} B
| --
| --
| --
| --
| 1-10
| 0
| 0
| --
| --<br><small>Freezes the game when not using the map animations.<br>When using the map animations, steals gold from the targeted enemy.</small>
|}
|}


Line 95: Line 84:


==Skills==
==Skills==
Two unused skill are present in the game code, although three other skills used in the game didn't have any visible version used ([[Move Again]], [[Recover (skill)|Recover]] and [[Return (skill)|Return]]).
Two unused skill are present in the game code, albeit unnamed and without any description, while three other skills still functional in the game did not have any visible version used ([[Canto]], [[Recover (skill)|Recover]], and [[Return (skill)|Return]]).


{| class="cellpadding-3" style="border-spacing: 0; {{round|20px}};  border:3px solid {{Color2}}; background-color: {{Color3}}; text-align: center"
{| class="cellpadding-3 item-list"
|- style="{{roundt}} background:{{Color1}};"
! style="width: 55px" | Icon
!width=55px style="{{roundtl}}; border:none"|Icon
! style="width: 125px" | Skill name
!width=125px style="border:none"|Skill name
! style="width: 250px" | Effect
!width=250px style="border:none"|Effect
! style="width: 50px" | Activation
!width=50px style="border:none"|Activation
! style="width: 250px" | Notes
!width=250px style="{{roundtr}}; border:none"|Description
|-
|-
{{!}}style="border:none; background-color:{{Color3}}" {{!}} [[File:Is snes02 holy sword.png]]
| [[File:Is snes02 holy sword.png]]
{{!}}style="border:none; background-color:{{Color3}}" {{!}} [[Holy Sword (skill)|Holy Sword]]
| "Holy Sword"
{{!}}style="border:none; background-color:{{Color3}}" {{!}} When triggered on user's strike, increases [[Strength#Attack|attack]] by 20.<br>When triggered against an enemy's strike, decreases incoming damage by 20.
| When triggered on user's strike, increases [[attack (stat)|attack]] by 20.<br>When triggered against an enemy's strike, decreases incoming damage by 20.
{{!}}style="border:none; background-color:{{Color3}}" {{!}} Unknown
| Unknown
{{!}}style="border:none; background-color:{{Color3}}" {{!}} --
| Conjectural name as the skill does not have any name or description.
|-
{{!}}style="{{roundbl}}; border:none; background-color:{{Color1}}" {{!}} [[File:Is snes02 darkness sword.png]]
{{!}}style="border:none; background-color:{{Color1}}" {{!}} [[Darkness Sword (skill)|Darkness Sword]]
{{!}}style="border:none; background-color:{{Color1}}" {{!}} When triggered on user's strike, increases [[Strength#Attack|attack]] by 20.<br>When triggered against an enemy's strike, decreases incoming damage by 20.
{{!}}style="border:none; background-color:{{Color1}}" {{!}} Unknown
{{!}}style="{{roundbr}}; border:none; background-color:{{Color1}}" {{!}} --
|-
|-
| [[File:Is snes02 darkness sword.png]]
| "Darkness Sword"
| When triggered on user's strike, increases [[attack (stat)|attack]] by 20.<br>When triggered against an enemy's strike, decreases incoming damage by 20.
| Unknown
| Conjectural name as the skill does not have any name or description.
|}
|}


Line 124: Line 111:
==Graphics==
==Graphics==
{{sectstub}}
{{sectstub}}
{| class="unused"
| [[File:Is snes02 canto.png]]<br>[[Canto]]
| Unused skill sprite intended to be used by a defined skill version of Canto.
|-
| [[File:Is snes02 recover skill.png]]<br>[[Recover (skill)|Recover]]
| Unused skill sprite intended to be used by a defined skill version of Recover.
|-
| [[File:Is snes02 return skill.png]]<br>[[Return (skill)|Return]]
| Unused skill sprite intended to be used by a defined skill version of Return.
|}


===Character portraits===
===Character portraits===
Line 132: Line 129:


==Classes==
==Classes==
===Soldiers variant===
===Soldier variants===
{{main|Soldier|Sword Soldier|Spear Soldier|Axe Soldier|Archer}}
The [[Soldier]] is an unused class, which also has four variants alongside it, which are also unused: [[Sword Soldier]], [[Spear Soldier]], [[Axe Soldier]], and [[Archer]].
The [[Soldier]] is an unused class, which also has four variants alongside it, which are also unused: [[Sword Soldier]], [[Spear Soldier]], [[Axe Soldier]], and [[Archer]].


The three variants of each class of the same gender share the same stats as each other, aside from weapon rank, but all of their stats are slightly different from the stats of the standard Mages and Sages. No models or textures seem to exist for any of these twelve.
The five classes share the same stats as each other, aside from weapon level for the Spear Soldier.
 
''Radiant Dawn'' would later implement this idea by reintroducing the [[Fire Mage]], [[Thunder Mage]], and [[Wind Mage]] from {{title|Genealogy of the Holy War}}, introducing [[Fire Sage]]s, [[Thunder Sage]]s, and [[Wind Sage]]s, and by cutting ordinary Mages and Sages entirely.


====Base stats====
====Base stats====
{{BaseStats
{{BaseStats
|game1={{title|Path of Radiance}}<br>(Mage)
|game1={{title|Genealogy of the Holy War}}
|hp1=16
|hp1=30
|str1=0
|str1=6
|mag1=1
|mag1=0
|skl1={{hover|2|Male units}}/{{hover|3|Female units}}
|skl1=5
|spd1={{hover|3|Male units}}/{{hover|2|Female units}}
|spd1=5
|luck1=0
|luck1=0
|def1={{hover|3|Male units}}/{{hover|2|Female units}}
|def1=7
|res1={{hover|3|Male units}}/{{hover|4|Female units}}
|res1=0
|mov1=5
|mov1=6
|con1={{hover|9|Male units}}/{{hover|5|Female units}}
|wpnr1=({{SwordSNES}}) {{h|C|Sword Soldier}}/<br>({{LanceSNES}}) {{h|C|Soldier}}/{{h|B|Spear Soldier}}/<br>({{AxeSNES}}) {{h|C|Axe Soldier}}/({{BowSNES}}) {{h|C|Archer}}
|wt1={{hover|9|Male units}}/{{hover|5|Female units}}
|wpnr1=({{FireGCN}}, {{ThunderGCN}}, or {{WindGCN}}) D
|-
|gamee={{title|Path of Radiance}}<br>(Sage)
|hpe={{hover|20|Male units}}/{{hover|19|Female units}}
|stre=1
|mage={{hover|5|Male units}}/{{hover|4|Female units}}
|skle={{hover|4|Male units}}/{{hover|6|Female units}}
|spde={{hover|4|Male units}}/{{hover|5|Female units}}
|lucke=0
|defe={{hover|5|Male units}}/{{hover|3|Female units}}
|rese={{hover|5|Male units}}/{{hover|6|Female units}}
|move=6
|cone={{hover|10|Male units}}/{{hover|7|Female units}}
|wte={{hover|10|Male units}}/{{hover|7|Female units}}
|wpnre=({{FireGCN}}, {{ThunderGCN}}, or {{WindGCN}}) A<br>{{StaffGCN}} E
|-
}}
}}
:''Each classes variants also have a base value of 1,000 [[gold]] on hand.''


====Max stats====
====Maximum stats====
{{MaxStats
{{MaxStats
|game3={{title|Path of Radiance}}<br>(Mage)
|game1={{title|Genealogy of the Holy War}}
|hp3=40
|hp1=80
|str3=10
|str1=21
|mag3=20
|mag1=15
|skl3=20
|skl1=20
|spd3=20
|spd1=20
|luck3=40
|luck1=30
|def3=10
|def1=22
|res3=20
|res1=15
|mov3=20
|mov1=6
|con3=99
|wpnr1=({{SwordSNES}}) {{h|C|Sword Soldier}}/<br>({{LanceSNES}}) {{h|C|Soldier}}/{{h|B|Spear Soldier}}/<br>({{AxeSNES}}) {{h|C|Axe Soldier}}/({{BowSNES}}) {{h|C|Archer}}
|wpnr3=({{FireGCN}}, {{ThunderGCN}}, or {{WindGCN}}) A
|-
|gamee={{title|Path of Radiance}}<br>(Sage)
|hpe=60
|stre=15
|mage=30
|skle=28
|spde=28
|lucke=40
|defe=20
|rese=28
|move=20
|cone=99
|wpnre=({{FireGCN}}, {{ThunderGCN}}, or {{WindGCN}}) S<br>{{StaffGCN}} S
|-
}}
}}


====Class growth rates====
====Class growth rates====
{{ClassGrowths
{{ClassGrowths
|game1={{title|Path of Radiance}}<br>(Mage)
|game1={{title|Genealogy of the Holy War}}
|hp1=55%
|hp1=100%
|str1=5%
|str1=30%
|mag1=55%
|mag1=10%
|skl1=40%
|skl1=30%
|spd1=35%
|spd1=30%
|luck1=20%
|luck1=0%
|def1=5%
|def1=30%
|res1=30%
|res1=10%
|gamee={{title|Path of Radiance}}<br>(Sage)
|hpe=45%
|stre=5%
|mage=45%
|skle=30%
|spde=25%
|lucke=15%
|defe=10%
|rese=25%
}}
}}


===Great Ballista===
===Great Ballista===
{{main|Great Ballista (class)}}
{{main|Great Ballista (class)}}
 
The Great Ballista was intended to be an enemy-exclusive class; like their name implies, they would have been the exclusive wielders of the similarly-unused [[Great Ballista]] weapon.
This game's female version of the Bishop (file name: BISHOP/F) is not intended to be a proper playable Bishop. Instead, it is used in cutscenes as a dummy class to host characters who otherwise have no gameplay presence, namely [[Sanaki]] and [[Elincia]] while in her orange dress. It has weapon types, skills, and battle mechanics properly programmed in and can perform some of its gameplay functions properly.
 
In battle scenes, the female Bishop has a unique, fully functional battle model that is never seen in ordinary gameplay. It is Elincia in a less elaborate version of her orange dress which partially resembles male Bishop robes; Sanaki reuses this model with no alterations. Although it is rough and unfinished, all of its battle scene animations behave properly aside from awkward camera angles.  On the map, female Bishops with Elincia's model have no animations at all for ordinary gameplay actions, such as [[Shove|shoving]], engaging in battle with battle scenes disabled, and using staves, so the game will hang if the player attempts to do any of these things with a female Bishop.  Sanaki's model has a shoving animation, which she also uses for casting staves and attacking with magic, so these map actions will not crash the game with her.
 
Both Sanaki and female Bishops became properly playable in ''Radiant Dawn'', although Sanaki's class in that game is [[Empress]]. The outfit of [[Laura]], the only female Bishop, bears a resemblance to the unused Elincia model's outfit.


====Base stats====
====Base stats====
{{BaseStats
{{BaseStats
|gameo={{title|Path of Radiance}}
|game1={{title|Genealogy of the Holy War}}
|hpo=19
|hp1=30
|stro=1
|str1=0
|mago=5
|mag1=0
|sklo=3
|skl1=0
|spdo=6
|spd1=0
|lucko=0
|luck1=0
|defo=2
|def1=0
|reso=12
|res1=0
|movo=6
|mov1=0
|cono=6
|wpnr1={{BowSNES}} A
|wto=6
|wpnro={{StaffGCN}} C <small>(+[[Lumina|Light]])</small>
}}
}}
:''Great Ballistae also have a base value of 1,000 [[gold]] on hand.''


====Max stats====
====Maximum stats====
{{MaxStats
{{MaxStats
|gameo={{title|Path of Radiance}}
|game1={{title|Genealogy of the Holy War}}
|hpo=60
|hp1=80
|stro=15
|str1=15
|mago=29
|mag1=15
|sklo=22
|skl1=15
|spdo=25
|spd1=15
|lucko=40
|luck1=30
|defo=20
|def1=15
|reso=30
|res1=15
|movo=20
|mov1=0
|cono=99
|wpnr1={{BowSNES}} A
|wpnro=--
}}
}}
====Class growth rates====
====Class growth rates====
{{ClassGrowths
{{ClassGrowths
|gameo={{title|Path of Radiance}}
|game1={{title|Genealogy of the Holy War}}
|hpo=50%
|hp1=100%
|stro=15%
|str1=30%
|mago=55%
|mag1=10%
|sklo=30%
|skl1=30%
|spdo=40%
|spd1=30%
|lucko=50%
|luck1=0%
|defo=15%
|def1=30%
|reso=55%
|res1=0%
}}
 
====Class skills====
{{ClassSkills
|game1={{title|Path of Radiance}}
|skill1=[[File:Is gcn lumina.png]] [[Lumina]]
|learn1=Innate.
|gamee={{title|Path of Radiance}}
|skille=[[Shove]]
|learne=Innate; hidden.
}}
}}


==Maps==
==Maps==
===Gallery===
===Gallery===
<gallery>
<gallery>
</gallery>
</gallery>
==Sound and music==
==Sound and music==
{{sectstub}}
{{sectstub}}
An unused song known as {{hl|(未使用)|(Mi shiyō)}} (''Unused'') is present in both the game and Disc 3 of the ''[[Fire Emblem: Genealogy of Holy-War Original Sound Version]]'' album between the 4th track {{hl|デュー&パティ|Dyū to Pati}} (''[[Dew]] and [[Patty]]'') and the 6th {{hl|恋人1|Koibito ichi}} (''Lovers 1'').
{{refbar}}
{{refbar}}
{{Nav4}}
{{Nav4}}
{{NavPreliminary}}
{{NavPreliminary}}
[[Category:Unused content]][[Category:Fire Emblem: Genealogy of the Holy War]]
{{DEFAULTSORT:Unused content in Fire Emblem Genealogy of the Holy War}}
[[Category:Unused content|Fire Emblem Genealogy of the Holy War]]
[[Category:Fire Emblem: Genealogy of the Holy War]]

Latest revision as of 23:30, 17 March 2024

Numerous pieces of unused content have been found within the game data of Fire Emblem: Genealogy of the Holy War.

Text


This section has been marked as a stub. Please help improve the page by adding information.


When examining the game's ROM in a hex editor, the text "FireEmblm" can be found at offset 0x2FE38.

Items


This section has been marked as a stub. Please help improve the page by adding information.


Icon Weapon name Level Might Weight Hit Crit Range Uses Worth Exp Description
Notes
Is snes02 silence sword.png Silence Sword Swords C 8 12 70 -- 1 50 15,000 -- Silences foes*
Has a (30 − target's Res)% chance of inflicting silence status on the target on hit.
Is snes02 great ballista.png Great Ballista Prf* 30 30 50 -- 3-10 255 65,535 -- --
Intended to be exclusively wielded by enemy Great Ballistae, itself an unused class.
Is snes02 charm staff.png Charm Staves A -- -- -- -- 1-10 0 0 -- --
Freezes the game; has no functionality programmed.
Is snes02 thief.png Thief Staves B -- -- -- -- 1-10 0 0 -- --
Freezes the game when not using the map animations.
When using the map animations, steals gold from the targeted enemy.

Other leftovers

Gallery


This section has been marked as a stub. Please help improve the page by adding information.


Skills

Two unused skill are present in the game code, albeit unnamed and without any description, while three other skills still functional in the game did not have any visible version used (Canto, Recover, and Return).

Icon Skill name Effect Activation Notes
Is snes02 holy sword.png "Holy Sword" When triggered on user's strike, increases attack by 20.
When triggered against an enemy's strike, decreases incoming damage by 20.
Unknown Conjectural name as the skill does not have any name or description.
Is snes02 darkness sword.png "Darkness Sword" When triggered on user's strike, increases attack by 20.
When triggered against an enemy's strike, decreases incoming damage by 20.
Unknown Conjectural name as the skill does not have any name or description.

Other leftovers


This section has been marked as a stub. Please help improve the page by adding information.


Graphics


This section has been marked as a stub. Please help improve the page by adding information.


Is snes02 canto.png
Canto
Unused skill sprite intended to be used by a defined skill version of Canto.
Is snes02 recover skill.png
Recover
Unused skill sprite intended to be used by a defined skill version of Recover.
Is snes02 return skill.png
Return
Unused skill sprite intended to be used by a defined skill version of Return.

Character portraits


This section has been marked as a stub. Please help improve the page by adding information.


Characters


This section has been marked as a stub. Please help improve the page by adding information.


Classes

Soldier variants

Main articles: Soldier, Sword Soldier, Spear Soldier, Axe Soldier, and Archer

The Soldier is an unused class, which also has four variants alongside it, which are also unused: Sword Soldier, Spear Soldier, Axe Soldier, and Archer.

The five classes share the same stats as each other, aside from weapon level for the Spear Soldier.

Base stats

Game HP Strength Magic Skill Speed Luck Defense Resistance Movement Constitution Weapon level
Genealogy of the Holy War 30 6 0 5 5 0 7 0 6 -- (Swords) C/
(Lances) C/B/
(Axes) C/(Bows) C
Each classes variants also have a base value of 1,000 gold on hand.

Maximum stats

Game HP Strength Magic Skill Speed Luck Defense Resistance Movement Constitution Weapon level
Genealogy of the Holy War 80 21 15 20 20 30 22 15 6 -- (Swords) C/
(Lances) C/B/
(Axes) C/(Bows) C

Class growth rates

Game HP Strength Magic Skill Speed Luck Defense Resistance Charm Constitution* Movement* Weapon level
Genealogy of the Holy War 100% 30% 10% 30% 30% 0% 30% 10% -- -- -- --
See class growth rate for more details on the mechanics of class growths in each game.

Great Ballista

Main article: Great Ballista (class)

The Great Ballista was intended to be an enemy-exclusive class; like their name implies, they would have been the exclusive wielders of the similarly-unused Great Ballista weapon.

Base stats

Game HP Strength Magic Skill Speed Luck Defense Resistance Movement Constitution Weapon level
Genealogy of the Holy War 30 0 0 0 0 0 0 0 0 -- Bows A
Great Ballistae also have a base value of 1,000 gold on hand.

Maximum stats

Game HP Strength Magic Skill Speed Luck Defense Resistance Movement Constitution Weapon level
Genealogy of the Holy War 80 15 15 15 15 30 15 15 0 -- Bows A

Class growth rates

Game HP Strength Magic Skill Speed Luck Defense Resistance Charm Constitution* Movement* Weapon level
Genealogy of the Holy War 100% 30% 10% 30% 30% 0% 30% 0% -- -- -- --
See class growth rate for more details on the mechanics of class growths in each game.

Maps

Gallery

Sound and music


This section has been marked as a stub. Please help improve the page by adding information.


An unused song known as (未使用) (Unused) is present in both the game and Disc 3 of the Fire Emblem: Genealogy of Holy-War Original Sound Version album between the 4th track デュー&パティ (Dew and Patty) and the 6th 恋人1 (Lovers 1).

References

Fire Emblem: Genealogy of the Holy War
Playable characters First gen. AlecArdenAyraAzelleBeowolfBrigidChulainnClaudDeirdreDewEdainErinysEthlynFinnJamkeLachesisLewynLexMidirNaoiseQuanSigurdSilviaTailtiu
Second gen. AltenaAresArthur/AmidCed/HawkCoirpre/CharlotDiarmuid/TristanFebail/AsaelloFee/HerminaFinnHannibalIucharIucharbaJuliaLana/MuirneLarcei/CreidneLeifLene/LayleaLester/DeimneNanna/JeanneOifeyPatty/DaisyScáthach/DalvinSeliphShannanTine/Linda
Non-playable characters First gen. AidaAlvaAnnandArvisAzmurBatuByronCalfCigyunEldiganEthniaEvaEveGrahnyeImcaKurthManananMariccleOifeyLahnaRingShannanTravantVictor
Second gen. AnnaFelipeJakeLewynPalmarch
Bosses First gen. AndreyBeowolfBordeauxChagallCimbaethClementCuvuliDaccarDiMaggioDíthorbaDonovanDuvallElliotEldiganErinysGerrardJacobiJamkeLamiaLombardMacbethMagornMyosMunnirPamelaPapilioPhilipPizareReptorSandimaSlayderVajaWaltzZane
Second gen. AltenaAnguillaArionArvisBanbaBaranBlegBloomBovisBoyceBramselBrianCanisCoulterDagonDanannDistlerDracoEquusEriuFisherFotlaGallusHannibalHaroldHildaIshtarIshtoreIucharIucharbaJavarroJudahJuliaJuliusJuphielKanatzKutuzovLizaMabelManfroyMaykovMengMorriganMuhammadMusMusarOvisOvoPorcusRiddellRobertoRodanSchmidtScipioSimiaTine/LindaTigrisTravantZagam
Background characters BaldrBragiCedDáinnFjalarGairHeimHoðrForsetiLoptousMaeraNagaNálNjörunOdSalamanderThrudUllr
Holy Weapons BalmungForsetiGáe BolgGungnirHelswathLoptousMjölnirMystletainnNagaTyrfingValflameValkyrieYewfelle
Chapters First gen. P: Birth of a Holy Knight • 1: Lady of the Forest • 2: Crisis in Agustria • 3: Eldigan, the Lionheart • 4: Dance in the Skies • 5: Doorway to Destiny
Second gen. 6: Inheritors of Light • 7: Beyond the Desert • 8: The Wyvern Knights of Thracia • 9: For Whose Sake • 10: Light and DarkE: End of the Holy War
Locations JugdralAed Desert (Dahna) • Agustria (Bragi TowerNordionOrgahil) • Grannvale (BelhallaChalphyDozelEddaFriegeVelthomerYngvi) • Isaach (Tirnanog) • Munster District (ConnachtLeonsterMunsterUlster) • MiletosSilesseThraciaVerdane
Groups, objects and events 12 crusadersAed MassacreBattle of BelhallaChild huntsCross KnightsFall of LeonsterFinal Holy WarHoly BloodHoly WarKnight brigades of GrannvaleLanceritterLoptr Church (DeadlordsLoptrian Empire) • Miracle of DahnaQuintessence
Lists ChaptersCharactersClasses (Class change) • Hidden map eventsItemsScriptsSkillsWeapons
Related topics TreasureGenealogy of the Holy War ExceedŌsawa manga adaptationFujimori manga adaptationSuzuki novelizationHeir of LightName chart • Other games (Mystery of the EmblemThracia 776Awakening) • Timeline
Preliminary data and content
Pre-release information Shadow Dragon & the Blade of LightGaidenMystery of the EmblemGenealogy of the Holy WarThracia 776The Binding BladeThe Blazing BladeThe Sacred StonesPath of RadianceRadiant DawnShadow DragonNew Mystery of the EmblemAwakeningFatesTokyo Mirage Sessions ♯FEEchoes: Shadows of ValentiaHeroesWarriorsThree HousesWarriors: Three HopesEngage
Unused content Shadow Dragon & the Blade of LightGaidenMystery of the EmblemGenealogy of the Holy WarThracia 776The Binding BladeThe Blazing BladeThe Sacred StonesPath of RadianceRadiant DawnShadow DragonNew Mystery of the EmblemAwakeningFatesTokyo Mirage Sessions ♯FEEchoes: Shadows of ValentiaHeroesWarriorsThree HousesWarriors: Three HopesEngage
Pre-release builds The Blazing Blade pre-release build 0206The Blazing Blade pre-release build 0219The Sacred Stones pre-release build 040531_2253
Other Fire Emblem 64Fire Emblem Wii