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Sound Room of Fire Emblem: The Sacred Stones: Difference between revisions

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
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{{DISPLAYTITLE:Sound Room of ''Fire Emblem: The Sacred Stones''}}
[[File:Ss fe08 sound room.png|thumb|right|The Sound Room in use.]]
[[File:Ss fe08 sound room.png|thumb|right|The Sound Room in use.]]
In {{FE8}}, the [[Sound Room]] is available from the very beginning and does not need to be unlocked. Each song is unlocked for viewing in the Sound Room as it is encountered in the course of gameplay, with some songs being exclusive to one of the game's story routes. The Sound Room features a total of 69 songs.
In {{FE8}}, the [[Sound Room]] is available from the very beginning and does not need to be unlocked. Each song is unlocked for viewing in the Sound Room as it is encountered in the course of gameplay, with some songs being exclusive to one of the game's story routes. The Sound Room features a total of 69 songs.


Unlike the preceding games, the ''Sacred Stones'' Sound Room does not show the game's CG images in the background. It retains the shuffle mode from the preceding game, where pressing Select plays one track at random, then continues to play random tracks.
Unlike the preceding games, the ''The Sacred Stones'' Sound Room does not show the game's CG images in the background. It retains the shuffle mode from the preceding game, where pressing Select plays one track at random, then continues to play random tracks.


''The Sacred Stones'' is one of only two ''Fire Emblem'' games so far to have never had its soundtrack featured in full on a CD release; the other is {{title|New Mystery of the Emblem}}.
''The Sacred Stones'' is one of only two ''Fire Emblem'' games so far to have never had its soundtrack featured in full on a CD release; the other is {{title|New Mystery of the Emblem}}.
{{clear}}


{{clear}}
==Songs appearing in the Sound Room==
==Songs appearing in the Sound Room==
{|width="100%" align=center cellpadding=3 cellspacing="4" style="{{round}}; border:1px solid {{Color2}}; background-color: {{Color1}}; text-align: center"
{| class="basic" style="padding: 3px; border-spacing: 4px; width: 100%"
!style="{{roundtl}}; border:none" width="100%" colspan="4"|The soundtrack of {{FE7}}
! style="background: none" colspan="4" | The soundtrack of {{FE8}}
|-
!style="{{Roundtl}}; border:none; background-color:{{Color3}};" width="1%"|
!style="border:none; background-color:{{Color3}};" width="25%"| Name
!style="border:none; background-color:{{Color3}}" width="25%"| Japanese
!style="{{Roundtr}}; border:none; background-color:{{Color3}}" width="49%"| Description and uses
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} 1
! style="border-top-left-radius: 15px; width: 1%" |
{{!}}style="border:none; background-color:{{Color3}}"{{!}} The Valiant
! style="width: 25%" | Name
{{!}}style="border:none; background-color:{{Color3}}"{{!}} {{hover|勇ましき者たち|Isamashikishatachi}}<br><small>''Courageous Ones''</small>
! style="width: 25%" | Japanese
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Theme used in the opening sequence.
! style="border-top-right-radius: 15px; width: 49%" | Description and uses
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} 2
| 1
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[Fire Emblem Theme|Main Theme]]
| The Valiant
{{!}}style="border:none; background-color:{{Color3}}"{{!}} {{hover|メインテーマ|Meintēma}}<br><small>''Main Theme''</small>
| {{jsn|勇ましき者たち|Isamashikishatachi|Courageous Ones}}
{{!}}style="border:none; background-color:{{Color3}}"{{!}} The game's title theme.
| Theme used in the opening sequence.
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} 3
| 2
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Prologue
| [[Fire Emblem Theme|Main Theme]]
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Prologue
| {{jsn|メインテーマ|Meintēma|Main Theme}}
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Plays over the prologue cutscene when starting a new save file.
| The game's title theme.
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} 4
| 3
{{!}}style="border:none; background-color:{{Color3}}"{{!}} The Beginning
| Prologue
{{!}}style="border:none; background-color:{{Color3}}"{{!}} {{hover|すべては始まりのとき|Subeta wa hajimari no toki}}<br><small>''The Beginning of Everything''</small>
| Prologue
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[World map]] theme from [[The Fall of Renais|the Prologue]] to [[Reunion (The Sacred Stones)|Chapter 8]].
| Plays over the prologue cutscene when starting a new save file.
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} 5
| 4
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Treasured Memories
| The Beginning
{{!}}style="border:none; background-color:{{Color3}}"{{!}} {{hover|さまざまな想いを胸に|Samazamana omoi wo mune ni}}<br><small>''Various Feelings in your Heart''</small>
| {{jsn|すべては始まりのとき|Subeta wa hajimari no toki|The Beginning of Everything}}
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[World map]] theme in [[Eirika]]'s story, from [[Distant Blade|Chapter 9A]] to [[Scorched Sand|Chapter 15A]].
| [[World map]] theme from [[The Fall of Renais|the Prologue]] to [[It's a Trap!|Chapter&nbsp;8]].
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} 6
| 5
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Grim Journey
| Treasured Memories
{{!}}style="border:none; background-color:{{Color3}}"{{!}} {{hover|険しき道程|Kewashiki dōtei}}<br><small>''Grim Journey''</small>
| {{jsn|さまざまな想いを胸に|Samazamana omoi wo mune ni|Various Feelings in your Heart}}
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[World map]] theme in [[Ephraim]]'s story, from [[Fort Rigwald|Chapter 9B]] to [[Scorched Sand|Chapter 15B]].
| [[World map]] theme in [[Eirika]]'s story, from [[Distant Blade|Chapter&nbsp;9A]] to [[Scorched Sand|Chapter&nbsp;15A]]. Later reused as the map theme in {{title|Awakening}}{{'}}s [[Downloadable content in Fire Emblem Awakening|DLC]] episode ''[[Smash Brethren 2]]''.
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} 7
| 6
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Ties of Friendship
| Grim Journey
{{!}}style="border:none; background-color:{{Color3}}"{{!}} {{hover|友情のもとに|Yūjō no moto ni}}<br><small>''Origin of Friendship''</small>
| {{jsn|険しき道程|Kewashiki dōtei|Grim Journey}}
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[World map]] theme for both stories, from [[Ruled by Madness|Chapter 16]] to [[Last Hope|Chapter 19]].
| [[World map]] theme in [[Ephraim]]'s story, from [[Fort Rigwald|Chapter&nbsp;9B]] to [[Scorched Sand|Chapter&nbsp;15B]].
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} 8
| 7
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Ray of Hope
| Ties of Friendship
{{!}}style="border:none; background-color:{{Color3}}"{{!}} {{hover|希望の光(メインテーマアレンジ)|Kibō no hikari (meintēmaarenji)}}<br><small>''Light of Hope (Main Theme Arrange)''</small>
| {{jsn|友情のもとに|Yūjō no moto ni|Origin of Friendship}}
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[World map]] theme in the [[Creature Campaign]] mode.
| [[World map]] theme for both stories, from [[Ruled by Madness|Chapter&nbsp;16]] to [[Last Hope|Chapter&nbsp;19]].
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} 9
| 8
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Distant Roads
| Ray of Hope
{{!}}style="border:none; background-color:{{Color3}}"{{!}} {{hover|遥かなる道|Harukanaru michi}}<br><small>''Distant Road''</small>
| {{jsn|希望の光(メインテーマアレンジ)|Kibō no hikari (meintēmaarenji)|Light of Hope (Main Theme Arrangement)}}
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[Eirika]]'s first player phase map theme, from [[The Fall of Renais|the Prologue]] to [[Reunion (The Sacred Stones)|Chapter 8]].
| [[World map]] theme in the [[Creature Campaign]] mode.
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} 10
| 9
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Rise Above
| Distant Roads
{{!}}style="border:none; background-color:{{Color3}}"{{!}} {{hover|苦境を乗り越えて|Kukyō wo norikoete}}<br><small>''Overcome the Struggle''</small>
| {{jsn|遥かなる道|Harukanaru michi|Distant Road}}
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[Eirika]]'s second player phase map theme, from [[Distant Blade|Chapter 9A]] to [[Scorched Sand|Chapter 15A]].
| [[Eirika]]'s first player phase map theme, from [[The Fall of Renais|the Prologue]] to [[It's a Trap!|Chapter&nbsp;8]].
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} 11
| 10
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Follow Me!
| Rise Above
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Follow me!
| {{jsn|苦境を乗り越えて|Kukyō wo norikoete|Overcome the Struggle}}
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[Ephraim]]'s first player phase map theme, in [[Unbroken Heart|Chapter 5x]].
| [[Eirika]]'s second player phase map theme, from [[Distant Blade|Chapter&nbsp;9A]] to [[Scorched Sand|Chapter&nbsp;15A]].
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} 12
| 11
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Determination
| Follow Me!
{{!}}style="border:none; background-color:{{Color3}}"{{!}} {{hover|不動なる志|Fudōnaru kokorozashi}}<br><small>''Steadfast Will''</small>
| Follow me!
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[Ephraim]]'s second player phase map theme, from [[Fort Rigwald|Chapter 9B]] to [[Scorched Sand|Chapter 15B]].
| [[Ephraim]]'s first player phase map theme, in [[Unbroken Heart|Chapter&nbsp;5x]].
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} 13
| 12
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Truth, Despair, and Hope
| Determination
{{!}}style="border:none; background-color:{{Color3}}"{{!}} {{hover|真実 絶望 そして希望|Shinjitsu zetsubō soshite kibō}}<br><small>''Truth, Despair and Hope''</small>
| {{jsn|不動なる志|Fudōnaru kokorozashi|Steadfast Will}}
{{!}}style="border:none; background-color:{{Color3}}"{{!}} The third player phase map theme for both stories, from [[Ruled by Madness|Chapter 16]] to [[Darkling Woods|Chapter 20]].
| [[Ephraim]]'s second player phase map theme, from [[Fort Rigwald|Chapter&nbsp;9B]] to [[Scorched Sand|Chapter&nbsp;15B]].
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} 14
| 13
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Land of Promise
| Truth, Despair, and Hope
{{!}}style="border:none; background-color:{{Color3}}"{{!}} {{hover|約束の地|Yakusoku no chi}}<br><small>''The Promised Land''</small>
| {{jsn|真実 絶望 そして希望|Shinjitsu zetsubō soshite kibō|Truth, Despair, and then Hope}}
{{!}}style="border:none; background-color:{{Color3}}"{{!}} The player phase map theme in the [[Sacred Stone (chapter)|Final Chapter]].
| The third player phase map theme for both stories, from [[Ruled by Madness|Chapter&nbsp;16]] to [[Darkling Woods|Chapter&nbsp;20]].
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} 15
| 14
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Binding Vow
| Land of Promise
{{!}}style="border:none; background-color:{{Color3}}"{{!}} {{hover|むすばれた約束|Musubareta yakusoku}}<br><small>''Binding Promise''</small>
| {{jsn|約束の地|Yakusoku no chi|The Promised Land}}
{{!}}style="border:none; background-color:{{Color3}}"{{!}} NPC phase map theme.
| The player phase map theme in the [[Sacred Stone (part 1)|Final Chapter]].
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} 16
| 15
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Grasp at Victory
| Binding Vow
{{!}}style="border:none; background-color:{{Color3}}"{{!}} {{hover|勝利をこの手に|Shōri wo ko no te ni}}<br><small>''Victory in This Hand''</small>
| {{jsn|むすばれた約束|Musubareta yakusoku|Binding Promise}}
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Player phase map theme when one or fewer enemy units remain in a chapter.
| NPC phase map theme.
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} 17
| 16
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Confront the Past
| Grasp at Victory
{{!}}style="border:none; background-color:{{Color3}}"{{!}} {{hover|古との対峙|Inishie to no taiji}}<br><small>''Confrontation with the Past''</small>
| {{jsn|勝利をこの手に|Shōri wo ko no te ni|Victory in This Hand}}
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Player phase map theme in the [[Tower of Valni]] and [[Lagdou Ruins]].
| Player phase map theme when one or fewer enemy units remain in a chapter.
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} 18
| 17
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Shadows Approach
| Confront the Past
{{!}}style="border:none; background-color:{{Color3}}"{{!}} {{hover|せまりくる影|Semarikuru kage}}<br><small>''Impending Shadow''</small>
| {{jsn|古との対峙|Inishie to no taiji|Confrontation with the Past}}
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Player phase map theme when [[fog of war]] is in effect.
| Player phase map theme in the [[Tower of Valni]] and [[Lagdou Ruins]]. Later reused as the map theme in {{title|Awakening}}{{'}}s [[Downloadable content in Fire Emblem Awakening|DLC]] episode ''[[Apotheosis]]''.
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} 19
| 18
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Shadow of the Enemy
| Shadows Approach
{{!}}style="border:none; background-color:{{Color3}}"{{!}} {{hover|敵影|Teki kage}}<br><small>''Enemy Shadow''</small>
| {{jsn|せまりくる影|Semarikuru kage|Impending Shadow}}
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Enemy phase map theme from [[The Fall of Renais|the Prologue]] to [[Reunion (The Sacred Stones)|Chapter 8]].
| Player phase map theme when [[fog of war]] is in effect.
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} 20
| 19
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Assault
| Shadow of the Enemy
{{!}}style="border:none; background-color:{{Color3}}"{{!}} {{hover|急襲の時|Kyūshū no toki}}<br><small>''Time of Assault''</small>
| {{jsn|敵影|Teki kage|Enemy Shadow}}
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Enemy phase map theme from [[Distant Blade|both stories']] [[Fort Rigwald|versions]] of Chapter 9 to [[Scorched Sand|Chapter 15]].
| Enemy phase map theme from [[The Fall of Renais|the Prologue]] to [[It's a Trap!|Chapter&nbsp;8]].
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} 21
| 20
{{!}}style="border:none; background-color:{{Color3}}"{{!}} From the Darkness
| Assault
{{!}}style="border:none; background-color:{{Color3}}"{{!}} {{hover|暗黒より出でし者|Ankoku yori dedeshi mono}}<br><small>''Those who Come from the Shadows''</small>
| {{jsn|急襲の時|Kyūshū no toki|Time of Assault}}
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Enemy phase map theme from [[Ruled by Madness|Chapter 16]] to [[Darkling Woods|Chapter 20]].
| Enemy phase map theme from Chapter&nbsp;9 (both [[Distant Blade|Eirika's version]] and [[Fort Rigwald|Ephraim's version]]) to [[Scorched Sand|Chapter&nbsp;15]].
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} 22
| 21
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Twisted Shadows A
| From the Darkness
{{!}}style="border:none; background-color:{{Color3}}"{{!}} {{hover|現れし異形の影Ⅰ|Arawareshi igyō no kage ichi}}<br><small>''Twisted Shadows I''</small>
| {{jsn|暗黒より出でし者|Ankoku yori dedeshi mono|Those who Come from the Shadows}}
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Enemy phase map theme in [[Sacred Stone (chapter)|the Final Chapter]].
| Enemy phase map theme from [[Ruled by Madness|Chapter&nbsp;16]] to [[Darkling Woods|Chapter&nbsp;20]].
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} 23
| 22
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Twisted Shadows B
| Twisted Shadows A
{{!}}style="border:none; background-color:{{Color3}}"{{!}} {{hover|現れし異形の影Ⅱ|Arawareshi igyō no kage ni}}<br><small>''Twisted Shadows II''</small>
| {{jsn|現れし異形の影Ⅰ|Arawareshi igyō no kage ichi|Twisted Shadows I}}
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Enemy phase map theme in the [[Tower of Valni]] and [[Lagdou Ruins]].
| Enemy phase map theme in the Final  Chapter (both [[Sacred Stone (part 1)|part 1]] and [[Sacred Stone (part 2)|part 2]]).
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} 24
| 23
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Envoy from the Dark
| Twisted Shadows B
{{!}}style="border:none; background-color:{{Color3}}"{{!}} {{hover|闇からの使者|Yami kara no shisha}}<br><small>''Messenger from the Darkness''</small>
| {{jsn|現れし異形の影Ⅱ|Arawareshi igyō no kage ni|Twisted Shadows II}}
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Enemy phase map theme when [[fog of war]] is in effect.
| Enemy phase map theme in the [[Tower of Valni]] and [[Lagdou Ruins]].
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} 25
| 24
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Attack
| Envoy from the Dark
{{!}}style="border:none; background-color:{{Color3}}"{{!}} {{hover|攻撃|Kōgeki}}<br><small>''Attack''</small>
| {{jsn|闇からの使者|Yami kara no shisha|Messenger from the Darkness}}
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Battle theme for normal player attacks.
| Enemy phase map theme when [[fog of war]] is in effect.
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} 26
| 25
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Defend
| Attack
{{!}}style="border:none; background-color:{{Color3}}"{{!}} {{hover|防御|Bōgyo}}<br><small>''Defense''</small>
| {{jsn|攻撃|Kōgeki|Attack}}
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Battle theme for normal enemy attacks.
| Battle theme for normal player attacks. Later reused as the battle theme in {{title|Awakening}}{{'}}s [[Downloadable content in Fire Emblem Awakening|DLC]] episode ''[[Smash Brethren 2]]''.
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} 27
| 26
{{!}}style="border:none; background-color:{{Color3}}"{{!}} The Battle Must Be Won
| Defend
{{!}}style="border:none; background-color:{{Color3}}"{{!}} {{hover|負けられぬ戦い|Make rarenu tatakai}}<br><small>''A Battle We Must Not Lose''</small>
| {{jsn|防御|Bōgyo|Defense}}
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Battle theme for ordinary bosses.
| Battle theme for normal enemy attacks.
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} 28
| 27
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Powerful Foe
| The Battle Must Be Won
{{!}}style="border:none; background-color:{{Color3}}"{{!}} {{hover|強敵現る|Kyōteki genru}}<br><small>''A Formidable Foe Appears''</small>
| {{jsn|負けられぬ戦い|Make rarenu tatakai|A Battle We Must Not Lose}}
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Battle theme for these late-game bosses: [[Carlyle]], [[Selena]], [[Valter]], [[Caellach]], [[Riev]], [[Orson]] and [[Morva]].
| Battle theme for ordinary bosses. Later reused as the battle theme in {{title|Awakening}}{{'}}s [[Downloadable content in Fire Emblem Awakening|DLC]] episode ''[[Apotheosis]]''.
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} 29
| 28
{{!}}style="border:none; background-color:{{Color3}}"{{!}} The Prince's Despair
| Powerful Foe
{{!}}style="border:none; background-color:{{Color3}}"{{!}} {{hover|哀しき皇子|Kanashiki ōji}}<br><small>''Sorrowful Prince''</small>
| {{jsn|強敵現る|Kyōteki genru|A Formidable Foe Appears}}
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Battle theme for [[Lyon]].
| Battle theme for these late-game bosses: [[Carlyle]], [[Selena (The Sacred Stones)|Selena]], [[Vigarde]], [[Valter]], [[Caellach]], [[Riev]], [[Orson]] and [[Morva]].
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} 30
| 29
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Return of the Demon King
| The Prince's Despair
{{!}}style="border:none; background-color:{{Color3}}"{{!}} {{hover|古の魔王 再び|Inishie no maō futatabi}}<br><small>''The Ancient Demon King: Return''</small>
| {{jsn|哀しき皇子|Kanashiki ōji|Sorrowful Prince}}
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Boss battle theme for [[Fomortiis]].
| Battle theme for [[Lyon]].
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} 31
| 30
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Sacred Strength
| Return of the Demon King
{{!}}style="border:none; background-color:{{Color3}}"{{!}} {{hover|聖なる力|Seinaru chikara}}<br><small>''Sacred Strength''</small>
| {{jsn|古の魔王 再び|Inishie no maō futatabi|The Ancient Demon King: Return}}
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Boss battle theme wielding [[Sieglinde]] or [[Siegmund]].
| Boss battle theme for [[Fomortiis]].
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} 32
| 31
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Tethys
| Sacred Strength
{{!}}style="border:none; background-color:{{Color3}}"{{!}} {{hover|テティス|Tetisu}}<br><small>''Tethys''</small>
| {{jsn|聖なる力|Seinaru chikara|Sacred Strength}}
{{!}}style="border:none; background-color:{{Color3}}"{{!}}  "Battle" theme when [[Tethys]] [[dance]]s.
| Non-boss battle theme when wielding [[Sieglinde]] or [[Siegmund]].
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} 33
| 32
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Healing
| Tethys
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Healing
| {{jsn|テティス|Tetisu|Tethys}}
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Battle theme when using a [[Silence (staff)|Silence]], [[Sleep (staff)|Sleep]] or [[Berserk (staff)|Berserk]] staff.
| "Battle" theme when Tethys [[dance]]s.
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} 34
| 33
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Curing
| Healing
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Curing
| Healing
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Battle theme when using a healing staff.
| Battle theme when using a [[Silence (staff)|Silence]], [[Sleep (staff)|Sleep]], or [[Berserk (staff)|Berserk]] staff.
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} 35
| 34
{{!}}style="border:none; background-color:{{Color3}}"{{!}} To a Higher Place
| Curing
{{!}}style="border:none; background-color:{{Color3}}"{{!}} {{hover|更なる高みへ|Saranaru takami e}}<br><small>''To a Higher Place''</small>
| Curing
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[Class change]] theme.
| Battle theme when using a healing staff.
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} 36
| 35
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Advance
| To a Higher Place
{{!}}style="border:none; background-color:{{Color3}}"{{!}} {{hover|進撃|Shingeki}}<br><small>''Advance''</small>
| {{jsn|更なる高みへ|Saranaru takami e|To a Higher Place}}
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Cutscene event theme.
| [[Class change]] theme.
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} 37
| 36
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Tension
| Advance
{{!}}style="border:none; background-color:{{Color3}}"{{!}} {{hover|緊迫|Kinpaku}}<br><small>''Tension''</small>
| {{jsn|進撃|Shingeki|Advance}}
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Cutscene event theme.
| Cutscene event theme.
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} 38
| 37
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Raid!
| Tension
{{!}}style="border:none; background-color:{{Color3}}"{{!}} {{hover|敵襲!|Tekishū!}}<br><small>''Enemy Attack!''</small>
| {{jsn|緊迫|Kinpaku|Tension}}
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Cutscene event theme.
| Cutscene event theme.
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} 39
| 38
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Reunion
| Raid!
{{!}}style="border:none; background-color:{{Color3}}"{{!}} {{hover|再会|Saikai}}<br><small>''Reunion''</small>
| {{jsn|敵襲!|Tekishū!|Enemy Attack!}}
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Cutscene event theme.
| Cutscene event theme.
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} 40
| 39
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Indignation
| Reunion
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Indignation
| {{jsn|再会|Saikai|Reunion}}
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Cutscene event theme.
| Cutscene event theme.
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} 41
| 40
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Sorrow
| Indignation
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Sadness time
| Indignation
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Cutscene event theme.
| Cutscene event theme.
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} 42
| 41
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Laughter
| Sorrow
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Comical time
| Sadness time
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Cutscene event theme, associated with [[L'Arachel]].
| Cutscene event theme.
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} 43
| 42
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Legacy
| Laughter
{{!}}style="border:none; background-color:{{Color3}}"{{!}} {{hover|受け継がれし伝説|Uketsugareshi densetsu}}<br><small>''Legend Passed Down''</small>
| Comical time
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Cutscene event theme.
| Cutscene event theme, associated with [[L'Arachel]].
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} 44
| 43
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Lyon
| Legacy
{{!}}style="border:none; background-color:{{Color3}}"{{!}} {{hover|リオン|Rion}}<br><small>''Lyon''</small>
| {{jsn|受け継がれし伝説|Uketsugareshi densetsu|Legend Passed Down}}
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Cutscene event theme, associated with [[Lyon]].
| Cutscene event theme.
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} 45
| 44
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Lost Heart
| Lyon
{{!}}style="border:none; background-color:{{Color3}}"{{!}} {{hover|失われた心|Ushinawareta kokoro}}<br><small>''Lost Heart''</small>
| {{jsn|リオン|Rion|Lyon}}
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Cutscene event theme, which plays on scenes highlighting [[Lyon]]'s possession by [[Fomortiis]].
| Cutscene event theme, associated with [[Lyon]].
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} 46
| 45
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Lyon (Organ Arrangement)
| Lost Heart
{{!}}style="border:none; background-color:{{Color3}}"{{!}} {{hover|リオン(オルゴールアレンジ)|Rion (orugōru arenji)}}<br><small>''Lyon (Music Box Arrange)''</small>
| {{jsn|失われた心|Ushinawareta kokoro|Lost Heart}}
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Cutscene event theme, which plays in Lyon's final moments.
| Cutscene event theme, which plays on scenes highlighting [[Lyon]]'s possession by [[Fomortiis]].
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} 47
| 46
{{!}}style="border:none; background-color:{{Color3}}"{{!}} The Final Battle
| Lyon (Organ Arrangement)
{{!}}style="border:none; background-color:{{Color3}}"{{!}} {{hover|最後の戦い|Saigo no tatakai}}<br><small>''Final Battle''</small>
| {{jsn|リオン(オルゴールアレンジ)|Rion (orugōru arenji)|Lyon (Music Box Arrangement)}}
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Player phase map theme in the second half of the [[Sacred Stone (chapter)|Final Chapter]], as well as the preceding cutscene.
| Cutscene event theme, which plays in Lyon's final moments.
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} 48
| 47
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Solve the Riddle
| The Final Battle
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Work out a plot
| {{jsn|最後の戦い|Saigo no tatakai|Final Battle}}
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Cutscene event theme, which plays in scenes set in the Grado Keep throne room.
| Player phase map theme in the second half of the [[Sacred Stone (part 2)|Final Chapter]], as well as the preceding cutscene.
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} 49
| 48
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Lights in the Dark
| Solve the Riddle
{{!}}style="border:none; background-color:{{Color3}}"{{!}} {{hover|闇に立ち向かう光たち|Yami ni tachimukau hikaritachi}}<br><small>''The Lights Who Confront the Darkness''</small>
| Work out a plot
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Cutscene event theme, which plays when [[Fomortiis]] emerges and is sealed in the [[Sacred Stone]]; also used as the [[world map]] theme leading into [[Darkling Woods (chapter)|Chapter 20]].
| Cutscene event theme, which plays in scenes set in the Grado Keep throne room.
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} 50
| 49
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Comrades
| Lights in the Dark
{{!}}style="border:none; background-color:{{Color3}}"{{!}} {{hover|同志たち|Dōshitachi}}<br><small>''Comrades''</small>
| {{jsn|闇に立ち向かう光たち|Yami ni tachimukau hikaritachi|The Lights Who Confront the Darkness}}
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[Recruitment]] theme.
| Cutscene event theme, which plays when [[Fomortiis]] emerges and is sealed in the [[Sacred Stone (object)|Sacred Stone]]; also used as the [[world map]] theme leading into [[Darkling Woods|Chapter&nbsp;20]].
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} 51
| 50
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Victory
| Comrades
{{!}}style="border:none; background-color:{{Color3}}"{{!}} {{hover|勝利|Shōri}}<br><small>''Victory''</small>
| {{jsn|同志たち|Dōshitachi|Comrades}}
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Cutscene event theme.
| [[Recruitment]] theme.
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} 52
| 51
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Into the Shadow of Victory
| Victory
{{!}}style="border:none; background-color:{{Color3}}"{{!}} {{hover|勝利の影に|Shōri no kage}}<br><small>''Shadow of Victory''</small>
| {{jsn|勝利|Shōri|Victory}}
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Cutscene event theme.
| Cutscene event theme.
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} 53
| 52
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Main Theme (Reprise)
| Into the Shadow of Victory
{{!}}style="border:none; background-color:{{Color3}}"{{!}} {{hover|メインテーマ(リプライズ)|Meintēma (Ripuraizu)}}<br><small>''Main Theme (Reprise)''</small>
| {{jsn|勝利の影に|Shōri no kage|Shadow of Victory}}
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Cutscene event theme which plays in the game's epilogue.
| Cutscene event theme.
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} 54
| 53
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Combat Preparation
| Main Theme (Reprise)
{{!}}style="border:none; background-color:{{Color3}}"{{!}} {{hover|進撃準備|Shingeki junbi}}<br><small>''Prepare to Advance''</small>
| {{jsn|メインテーマ(リプライズ)|Meintēma (Ripuraizu)|Main Theme (Reprise)}}
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[Battle preparations]] menu theme
| Cutscene event theme which plays in the game's epilogue.
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} 55
| 54
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Shops
| Combat Preparation
{{!}}style="border:none; background-color:{{Color3}}"{{!}} {{hover|お店|Omise}}<br><small>''Shop''</small>
| {{jsn|進撃準備|Shingeki junbi|Prepare to Advance}}
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[Vendor (shop)|Vendor]] and [[secret shop]] theme.
| [[Preparations]] menu theme
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} 56
| 55
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Armory
| Shops
{{!}}style="border:none; background-color:{{Color3}}"{{!}} {{hover|武器屋|Bukiya}}<br><small>''Armory''</small>
| {{jsn|お店|Omise|Shop}}
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[Armory]] theme.
| [[Vendor]] and [[secret shop]] theme.
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} 57
| 56
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Bonds
| Armory
{{!}}style="border:none; background-color:{{Color3}}"{{!}} {{hover|きずな|Kizuna}}<br><small>''Bonds''</small>
| {{jsn|武器屋|Bukiya|Armory}}
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Played when viewing the [[support]] menu in preparations.
| [[Armory]] theme.
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} 58
| 57
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Colosseum Entrance
| Bonds
{{!}}style="border:none; background-color:{{Color3}}"{{!}} {{hover|闘技場~受付|Tōgijō ~ uketsuke}}<br><small>''Arena: Entrance''</small>
| {{jsn|きずな|Kizuna|Bonds}}
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[Arena]] theme, played when entering an arena on the map or accessing the [[Link Arena]] menu. This song was taken from "[[Birth of the Holy Knight]]" from {{title|Genealogy of the Holy War}}.
| Played when viewing the [[support]] menu in preparations. An arrangement of [[Sound Room of Fire Emblem: The Binding Blade|"Enchanting Dance"]] from {{title|The Binding Blade}}.
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} 59
| 58
{{!}}style="border:none; background-color:{{Color3}}"{{!}} In the Colosseum
| Colosseum Entrance
{{!}}style="border:none; background-color:{{Color3}}"{{!}} {{hover|闘技場~バトル|Tōgijō ~ batoru}}<br><small>''Arena: Battle''</small>
| {{jsn|闘技場~受付|Tōgijō ~ uketsuke|Arena: Entrance}}
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Arena and Link Arena battle theme. This song was taken from the player-phase battle theme in {{title|Gaiden}}.
| [[Arena]] theme, played when entering an arena on the map or accessing the [[Link Arena]] menu. This song was taken from "[[Birth of a Holy Knight]]" from {{title|Genealogy of the Holy War}}.
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} 60
| 59
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Colosseum Victory
| In the Colosseum
{{!}}style="border:none; background-color:{{Color3}}"{{!}} {{hover|闘技場~勝利!|Tōgijō ~ shōri!}}<br><small>''Arena: Victory!''</small>
| {{jsn|闘技場~バトル|Tōgijō ~ batoru|Arena: Battle}}
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Arena and Link Arena victory fanfare.
| Arena and Link Arena battle theme. This song was taken from the player-phase battle theme in {{title|Gaiden}}.
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} 61
| 60
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Colosseum Defeat
| Colosseum Victory
{{!}}style="border:none; background-color:{{Color3}}"{{!}} {{hover|闘技場~勝敗はいかに|Tōgi-ba ~ shōhai wa ikani}}<br><small>''Arena: Way of Victory or Defeat''</small>
| {{jsn|闘技場~勝利!|Tōgijō ~ shōri!|Arena: Victory!}}
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Link Arena results screen theme.
| Arena and Link Arena victory fanfare.
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} 62
| 61
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Victory Song A
| Colosseum Defeat
{{!}}style="border:none; background-color:{{Color3}}"{{!}} {{hover|勝利の歌Ⅰ|Shōri no uta ichi}}<br><small>''Song of Victory I''</small>
| {{jsn|闘技場~勝敗はいかに|Tōgi-ba ~ shōhai wa ikani|Arena: Way of Victory or Defeat}}
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Fanfare played when clearing a floor of the [[Tower of Valni]] or [[Lagdou Ruins]].
| Link Arena results screen theme.
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} 63
| 62
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Victory Song B
| Victory Song A
{{!}}style="border:none; background-color:{{Color3}}"{{!}} {{hover|勝利の歌Ⅱ|Shōri no uta ni}}<br><small>''Song of Victory II''</small>
| {{jsn|勝利の歌Ⅰ|Shōri no uta ichi|Song of Victory I}}
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Fanfare played when clearing the final floor of the [[Tower of Valni]] or [[Lagdou Ruins]].
| Fanfare played when clearing a floor of the [[Tower of Valni]] or [[Lagdou Ruins]].
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} 64
| 63
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Game Over
| Victory Song B
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Game Over
| {{jsn|勝利の歌Ⅱ|Shōri no uta ni|Song of Victory II}}
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Theme played on the [[Death#Game Over]] screen.
| Fanfare played when clearing the final floor of the [[Tower of Valni]] or [[Lagdou Ruins]].
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} 65
| 64
{{!}}style="border:none; background-color:{{Color3}}"{{!}} In Sorrow's Shroud
| Game Over
{{!}}style="border:none; background-color:{{Color3}}"{{!}} {{hover|悲しみの中で|Kanashimi no naka de}}<br><small>''Within Sorrow''</small>
| Game Over
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[Death]] theme.
| Theme played on the [[Death#Game Over|Game Over]] screen.
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} 66
| 65
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Records
| In Sorrow's Shroud
{{!}}style="border:none; background-color:{{Color3}}"{{!}} {{hover|戦績|Senseki}}<br><small>''War Record''</small>
| {{jsn|悲しみの中で|Kanashimi no naka de|Within Sorrow}}
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Played on the [[Tower of Valni]] and [[Lagdou Ruins]]' results and rankings screen.
| [[Death]] theme.
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} 67
| 66
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Victory and the Future
| Records
{{!}}style="border:none; background-color:{{Color3}}"{{!}} {{hover|勝利 そして未来へ|Shōri soshite mirai e}}<br><small>''Victory, and To the Future''</small>
| {{jsn|戦績|Senseki|War Record}}
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Cutscene event theme, played after clearing [[Sacred Stone (chapter)|the Final Chapter]].
| Played on the [[Tower of Valni]] and [[Lagdou Ruins]]' results and rankings screen.
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} 68
| 67
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Fly with the Breeze
| Victory and the Future
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Fly with the Breeze
| {{jsn|勝利 そして未来へ|Shōri soshite mirai e|Victory, and To the Future}}
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Credits theme; also played on the "Fin" screen.
| Cutscene event theme, played after clearing [[Sacred Stone (part 2)|the Final Chapter]].
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} 69
| 68
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Epilogue
| Fly with the Breeze
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Epilogue
| Fly with the Breeze
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Character endings theme.
| Credits theme; also played on the "Fin" screen.
|-
|-
!colspan="4" style="{{Roundb}}; border:none; background-color:{{Color3}}" width="100%"|<small></small>
| style="border-bottom-left-radius: 15px" | 69
| Epilogue
| Epilogue
| style="border-bottom-right-radius: 15px" | Character endings theme.
|}
|}


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[[Category:Music]] [[Category:Sound Room]][[Category:Fire Emblem: The Sacred Stones]]
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[[Category:Music]]
[[Category:Sound Room]]
[[Category:Fire Emblem: The Sacred Stones]]

Latest revision as of 22:06, 28 March 2024

The Sound Room in use.

In Fire Emblem: The Sacred Stones, the Sound Room is available from the very beginning and does not need to be unlocked. Each song is unlocked for viewing in the Sound Room as it is encountered in the course of gameplay, with some songs being exclusive to one of the game's story routes. The Sound Room features a total of 69 songs.

Unlike the preceding games, the The Sacred Stones Sound Room does not show the game's CG images in the background. It retains the shuffle mode from the preceding game, where pressing Select plays one track at random, then continues to play random tracks.

The Sacred Stones is one of only two Fire Emblem games so far to have never had its soundtrack featured in full on a CD release; the other is New Mystery of the Emblem.

Songs appearing in the Sound Room

The soundtrack of Fire Emblem: The Sacred Stones
Name Japanese Description and uses
1 The Valiant 勇ましき者たち
Courageous Ones
Theme used in the opening sequence.
2 Main Theme メインテーマ
Main Theme
The game's title theme.
3 Prologue Prologue Plays over the prologue cutscene when starting a new save file.
4 The Beginning すべては始まりのとき
The Beginning of Everything
World map theme from the Prologue to Chapter 8.
5 Treasured Memories さまざまな想いを胸に
Various Feelings in your Heart
World map theme in Eirika's story, from Chapter 9A to Chapter 15A. Later reused as the map theme in Awakening's DLC episode Smash Brethren 2.
6 Grim Journey 険しき道程
Grim Journey
World map theme in Ephraim's story, from Chapter 9B to Chapter 15B.
7 Ties of Friendship 友情のもとに
Origin of Friendship
World map theme for both stories, from Chapter 16 to Chapter 19.
8 Ray of Hope 希望の光(メインテーマアレンジ)
Light of Hope (Main Theme Arrangement)
World map theme in the Creature Campaign mode.
9 Distant Roads 遥かなる道
Distant Road
Eirika's first player phase map theme, from the Prologue to Chapter 8.
10 Rise Above 苦境を乗り越えて
Overcome the Struggle
Eirika's second player phase map theme, from Chapter 9A to Chapter 15A.
11 Follow Me! Follow me! Ephraim's first player phase map theme, in Chapter 5x.
12 Determination 不動なる志
Steadfast Will
Ephraim's second player phase map theme, from Chapter 9B to Chapter 15B.
13 Truth, Despair, and Hope 真実 絶望 そして希望
Truth, Despair, and then Hope
The third player phase map theme for both stories, from Chapter 16 to Chapter 20.
14 Land of Promise 約束の地
The Promised Land
The player phase map theme in the Final Chapter.
15 Binding Vow むすばれた約束
Binding Promise
NPC phase map theme.
16 Grasp at Victory 勝利をこの手に
Victory in This Hand
Player phase map theme when one or fewer enemy units remain in a chapter.
17 Confront the Past 古との対峙
Confrontation with the Past
Player phase map theme in the Tower of Valni and Lagdou Ruins. Later reused as the map theme in Awakening's DLC episode Apotheosis.
18 Shadows Approach せまりくる影
Impending Shadow
Player phase map theme when fog of war is in effect.
19 Shadow of the Enemy 敵影
Enemy Shadow
Enemy phase map theme from the Prologue to Chapter 8.
20 Assault 急襲の時
Time of Assault
Enemy phase map theme from Chapter 9 (both Eirika's version and Ephraim's version) to Chapter 15.
21 From the Darkness 暗黒より出でし者
Those who Come from the Shadows
Enemy phase map theme from Chapter 16 to Chapter 20.
22 Twisted Shadows A 現れし異形の影Ⅰ
Twisted Shadows I
Enemy phase map theme in the Final Chapter (both part 1 and part 2).
23 Twisted Shadows B 現れし異形の影Ⅱ
Twisted Shadows II
Enemy phase map theme in the Tower of Valni and Lagdou Ruins.
24 Envoy from the Dark 闇からの使者
Messenger from the Darkness
Enemy phase map theme when fog of war is in effect.
25 Attack 攻撃
Attack
Battle theme for normal player attacks. Later reused as the battle theme in Awakening's DLC episode Smash Brethren 2.
26 Defend 防御
Defense
Battle theme for normal enemy attacks.
27 The Battle Must Be Won 負けられぬ戦い
A Battle We Must Not Lose
Battle theme for ordinary bosses. Later reused as the battle theme in Awakening's DLC episode Apotheosis.
28 Powerful Foe 強敵現る
A Formidable Foe Appears
Battle theme for these late-game bosses: Carlyle, Selena, Vigarde, Valter, Caellach, Riev, Orson and Morva.
29 The Prince's Despair 哀しき皇子
Sorrowful Prince
Battle theme for Lyon.
30 Return of the Demon King 古の魔王 再び
The Ancient Demon King: Return
Boss battle theme for Fomortiis.
31 Sacred Strength 聖なる力
Sacred Strength
Non-boss battle theme when wielding Sieglinde or Siegmund.
32 Tethys テティス
Tethys
"Battle" theme when Tethys dances.
33 Healing Healing Battle theme when using a Silence, Sleep, or Berserk staff.
34 Curing Curing Battle theme when using a healing staff.
35 To a Higher Place 更なる高みへ
To a Higher Place
Class change theme.
36 Advance 進撃
Advance
Cutscene event theme.
37 Tension 緊迫
Tension
Cutscene event theme.
38 Raid! 敵襲!
Enemy Attack!
Cutscene event theme.
39 Reunion 再会
Reunion
Cutscene event theme.
40 Indignation Indignation Cutscene event theme.
41 Sorrow Sadness time Cutscene event theme.
42 Laughter Comical time Cutscene event theme, associated with L'Arachel.
43 Legacy 受け継がれし伝説
Legend Passed Down
Cutscene event theme.
44 Lyon リオン
Lyon
Cutscene event theme, associated with Lyon.
45 Lost Heart 失われた心
Lost Heart
Cutscene event theme, which plays on scenes highlighting Lyon's possession by Fomortiis.
46 Lyon (Organ Arrangement) リオン(オルゴールアレンジ)
Lyon (Music Box Arrangement)
Cutscene event theme, which plays in Lyon's final moments.
47 The Final Battle 最後の戦い
Final Battle
Player phase map theme in the second half of the Final Chapter, as well as the preceding cutscene.
48 Solve the Riddle Work out a plot Cutscene event theme, which plays in scenes set in the Grado Keep throne room.
49 Lights in the Dark 闇に立ち向かう光たち
The Lights Who Confront the Darkness
Cutscene event theme, which plays when Fomortiis emerges and is sealed in the Sacred Stone; also used as the world map theme leading into Chapter 20.
50 Comrades 同志たち
Comrades
Recruitment theme.
51 Victory 勝利
Victory
Cutscene event theme.
52 Into the Shadow of Victory 勝利の影に
Shadow of Victory
Cutscene event theme.
53 Main Theme (Reprise) メインテーマ(リプライズ)
Main Theme (Reprise)
Cutscene event theme which plays in the game's epilogue.
54 Combat Preparation 進撃準備
Prepare to Advance
Preparations menu theme
55 Shops お店
Shop
Vendor and secret shop theme.
56 Armory 武器屋
Armory
Armory theme.
57 Bonds きずな
Bonds
Played when viewing the support menu in preparations. An arrangement of "Enchanting Dance" from The Binding Blade.
58 Colosseum Entrance 闘技場~受付
Arena: Entrance
Arena theme, played when entering an arena on the map or accessing the Link Arena menu. This song was taken from "Birth of a Holy Knight" from Genealogy of the Holy War.
59 In the Colosseum 闘技場~バトル
Arena: Battle
Arena and Link Arena battle theme. This song was taken from the player-phase battle theme in Gaiden.
60 Colosseum Victory 闘技場~勝利!
Arena: Victory!
Arena and Link Arena victory fanfare.
61 Colosseum Defeat 闘技場~勝敗はいかに
Arena: Way of Victory or Defeat
Link Arena results screen theme.
62 Victory Song A 勝利の歌Ⅰ
Song of Victory I
Fanfare played when clearing a floor of the Tower of Valni or Lagdou Ruins.
63 Victory Song B 勝利の歌Ⅱ
Song of Victory II
Fanfare played when clearing the final floor of the Tower of Valni or Lagdou Ruins.
64 Game Over Game Over Theme played on the Game Over screen.
65 In Sorrow's Shroud 悲しみの中で
Within Sorrow
Death theme.
66 Records 戦績
War Record
Played on the Tower of Valni and Lagdou Ruins' results and rankings screen.
67 Victory and the Future 勝利 そして未来へ
Victory, and To the Future
Cutscene event theme, played after clearing the Final Chapter.
68 Fly with the Breeze Fly with the Breeze Credits theme; also played on the "Fin" screen.
69 Epilogue Epilogue Character endings theme.

References

Fire Emblem: The Sacred Stones
Playable characters AmeliaArturColmCormagDozlaDuesselEirikaEphraimEwanFordeFranzGarciaGerikGilliamInnesJoshuaKnollKyleL'ArachelLuteMarisaMoulderMyrrhNatashaNeimiRennacRossSalehSethSyreneTanaTethysVanessa
Creature Campaign characters CaellachFadoGlenHaydenIsmaireLyonOrsonRievSelenaValter
Non-playable characters DaraKlimtMansel
Bosses AiasBanditBazbaBeranBinksBoneBreguetCaellachCarlyleFomortiisGhebLyonMorvaMurrayNovalaO'NeillOrsonPabloRievSaarSelenaTiradoValterVigardeZonta
Background characters GradoLatonaMacGregorMonicaNada Kuya
Sacred Twins and personal weapons AudhulmaExcaliburGarmGleipnirIvaldiLatonaNidhoggRapierReginleifSieglindeSiegmundVidofnir
Chapters Pre-split P: The Fall of Renais • 1: Escape! • 2: The Protected • 3: The Bandits of Borgo • 4: Ancient Horrors • 5: The Empire's Reach • 5x: Unbroken Heart • 6: Victims of War • 7: Waterside Renvall • 8: It's a Trap!A New Journey
Eirika's Route 9: Distant Blade • 10: Revolt at Carcino • 11: Creeping Darkness • 12: Village of Silence • 13: Hamill Canyon • 14: Queen of White Dunes
Ephraim's Route 9: Fort Rigwald • 10: Turning Traitor • 11: Phantom Ship • 12: Landing at Taizel • 13: Fluorspar's Oath • 14: Father and Son
Post-split 15: Scorched Sand • 16: Ruled by Madness • 17: River of Regrets • 18: Two Faces of Evil • 19: Last Hope • 20: Darkling WoodsF: Sacred Stone (part 1part 2)
Locations MagvelCarcino (Caer Pelyn) • Darkling WoodsFrelia (Tower of Valni) • Grado (Renvall) • Jehanna (Jehanna HallLagdou Ruins) • Rausten (Melkaen Coast) • Renais (Za'ha Woods)
Groups, objects and concepts Five heroesGerik's MercenariesImperial ThreeLegend of the Sacred StonesMonstersSacred StonesSacred TwinsWar of the Stones
Lists ChaptersCharactersClasses (Class change) • Hidden treasureItemsScriptsSkillsSupportsWeapons
Related topics Creature CampaignThe Sacred Stones ComicNovelizationList of version differences (Name chart) • Pre-release information (Pre-release buildUnused content) • Sound RoomTimelineWorld map
Music of the Fire Emblem series
Sound Rooms Shadow Dragon & the Blade of LightGaidenThracia 776The Binding BladeThe Blazing BladeThe Sacred StonesPath of RadianceRadiant DawnShadow DragonNew Mystery of the EmblemAwakeningFatesShadows of ValentiaThree HousesEngageWarriorsWarriors: Three Hopes
Albums -G.S.M. Nintendo 3-Toy Music 2~Character Theme Collection~Game Music Concert 3Mystery of the Emblem Sound MemoriumMystery of the Emblem Animation Sound TrackGenealogy of the Holy War Game Music SoundtrackGenealogy of Holy-War Original Sound VersionThe Best Vol.1The Best Vol. 2Thracia 776 Original Sound TrackBlow'in in the WindThracia 776 Rearrange SoundtrackThe Binding Blade Original SoundtrackThe Blazing Blade Premium SoundtrackThe Binding Blade and The Blazing Blade Original SoundtrackPath of Radiance Premium SoundtrackShadow Dragon Original SoundtrackAwakening Music SelectionAwakening Original SoundtrackPath of Radiance Original SoundtrackRadiant Dawn Original Soundtrackif ~Hitori Omou~Fates Original SoundtrackTokyo Mirage Sessions ♯FE Vocal CollectionShadows of Valentia Sound SelectionShadows of Valentia Original SoundtrackWarriors Original Sound SelectionPremium ArrangeHresvelg no Shōjo ~Fūkasetsugetsu~Three Houses Sound SelectionTokyo Mirage Sessions ♯FE Encore Best Sound CollectionVestaria Saga I SOUNDTRACKVestaria Saga I Soundtrack PIANO ARRANGEMENT & 8-BIT MUSIC VERSIONPremium Arrange IIThree Houses Original SoundtrackHeroes Original SoundtrackEngage Original Soundtrack
Individual songs Blow'in in the WindThe Edge of Dawn (Seasons of Warfare)Fire Emblem ThemeThe Heritors of ArcadiaThe LabyrinthLost in Thoughts All AloneWind
Live performances The 25th Anniversary of Love and Courage: Fire Emblem Festival
People Yuka Tsujiyoko
Other Sound Museum track list of Fire Emblem: Mystery of the Emblem