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Sound Room of Fire Emblem: The Sacred Stones: Difference between revisions
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{{DISPLAYTITLE:Sound Room of ''Fire Emblem: The Sacred Stones''}} | |||
[[File:Ss fe08 sound room.png|thumb|right|The Sound Room in use.]] | [[File:Ss fe08 sound room.png|thumb|right|The Sound Room in use.]] | ||
In {{FE8}}, the [[Sound Room]] is available from the very beginning and does not need to be unlocked. | In {{FE8}}, the [[Sound Room]] is available from the very beginning and does not need to be unlocked. Each song is unlocked for viewing in the Sound Room as it is encountered in the course of gameplay, with some songs being exclusive to one of the game's story routes. The Sound Room features a total of 69 songs. | ||
Unlike the preceding games, the ''Sacred Stones'' Sound Room does not show the game's CG images in the background. It retains the shuffle mode from the preceding game, where pressing Select plays one track at random, then continues to play random tracks. | Unlike the preceding games, the ''The Sacred Stones'' Sound Room does not show the game's CG images in the background. It retains the shuffle mode from the preceding game, where pressing Select plays one track at random, then continues to play random tracks. | ||
''The Sacred Stones'' is one of only two ''Fire Emblem'' games so far to have never had its soundtrack featured in full on a CD release; the other is {{title|New Mystery of the Emblem}}. | ''The Sacred Stones'' is one of only two ''Fire Emblem'' games so far to have never had its soundtrack featured in full on a CD release; the other is {{title|New Mystery of the Emblem}}. | ||
{{clear}} | |||
==Songs appearing in the Sound Room== | ==Songs appearing in the Sound Room== | ||
{| | {| class="basic" style="padding: 3px; border-spacing: 4px; width: 100%" | ||
!style=" | ! style="background: none" colspan="4" | The soundtrack of {{FE8}} | ||
|- | |- | ||
! style="border-top-left-radius: 15px; width: 1%" | | |||
! style="width: 25%" | Name | |||
! style="width: 25%" | Japanese | |||
! style="border-top-right-radius: 15px; width: 49%" | Description and uses | |||
|- | |- | ||
| 1 | |||
| The Valiant | |||
{{ | | {{jsn|勇ましき者たち|Isamashikishatachi|Courageous Ones}} | ||
| Theme used in the opening sequence. | |||
|- | |- | ||
| 2 | |||
| [[Fire Emblem Theme|Main Theme]] | |||
{{ | | {{jsn|メインテーマ|Meintēma|Main Theme}} | ||
| The game's title theme. | |||
|- | |- | ||
| 3 | |||
| Prologue | |||
| Prologue | |||
| Plays over the prologue cutscene when starting a new save file. | |||
|- | |- | ||
| 4 | |||
| The Beginning | |||
{{ | | {{jsn|すべては始まりのとき|Subeta wa hajimari no toki|The Beginning of Everything}} | ||
| [[World map]] theme from [[The Fall of Renais|the Prologue]] to [[It's a Trap!|Chapter 8]]. | |||
|- | |- | ||
| 5 | |||
| Treasured Memories | |||
{{ | | {{jsn|さまざまな想いを胸に|Samazamana omoi wo mune ni|Various Feelings in your Heart}} | ||
| [[World map]] theme in [[Eirika]]'s story, from [[Distant Blade|Chapter 9A]] to [[Scorched Sand|Chapter 15A]]. Later reused as the map theme in {{title|Awakening}}{{'}}s [[Downloadable content in Fire Emblem Awakening|DLC]] episode ''[[Smash Brethren 2]]''. | |||
|- | |- | ||
| 6 | |||
| Grim Journey | |||
{{ | | {{jsn|険しき道程|Kewashiki dōtei|Grim Journey}} | ||
| [[World map]] theme in [[Ephraim]]'s story, from [[Fort Rigwald|Chapter 9B]] to [[Scorched Sand|Chapter 15B]]. | |||
|- | |- | ||
| 7 | |||
| Ties of Friendship | |||
{{ | | {{jsn|友情のもとに|Yūjō no moto ni|Origin of Friendship}} | ||
| [[World map]] theme for both stories, from [[Ruled by Madness|Chapter 16]] to [[Last Hope|Chapter 19]]. | |||
|- | |- | ||
| 8 | |||
| Ray of Hope | |||
{{ | | {{jsn|希望の光(メインテーマアレンジ)|Kibō no hikari (meintēmaarenji)|Light of Hope (Main Theme Arrangement)}} | ||
| [[World map]] theme in the [[Creature Campaign]] mode. | |||
|- | |- | ||
| 9 | |||
| Distant Roads | |||
{{ | | {{jsn|遥かなる道|Harukanaru michi|Distant Road}} | ||
| [[Eirika]]'s first player phase map theme, from [[The Fall of Renais|the Prologue]] to [[It's a Trap!|Chapter 8]]. | |||
|- | |- | ||
| 10 | |||
| Rise Above | |||
{{ | | {{jsn|苦境を乗り越えて|Kukyō wo norikoete|Overcome the Struggle}} | ||
| [[Eirika]]'s second player phase map theme, from [[Distant Blade|Chapter 9A]] to [[Scorched Sand|Chapter 15A]]. | |||
|- | |- | ||
| 11 | |||
| Follow Me! | |||
| Follow me! | |||
| [[Ephraim]]'s first player phase map theme, in [[Unbroken Heart|Chapter 5x]]. | |||
|- | |- | ||
| 12 | |||
| Determination | |||
{{ | | {{jsn|不動なる志|Fudōnaru kokorozashi|Steadfast Will}} | ||
| [[Ephraim]]'s second player phase map theme, from [[Fort Rigwald|Chapter 9B]] to [[Scorched Sand|Chapter 15B]]. | |||
|- | |- | ||
| 13 | |||
| Truth, Despair, and Hope | |||
{{ | | {{jsn|真実 絶望 そして希望|Shinjitsu zetsubō soshite kibō|Truth, Despair, and then Hope}} | ||
| The third player phase map theme for both stories, from [[Ruled by Madness|Chapter 16]] to [[Darkling Woods|Chapter 20]]. | |||
|- | |- | ||
| 14 | |||
| Land of Promise | |||
{{ | | {{jsn|約束の地|Yakusoku no chi|The Promised Land}} | ||
| The player phase map theme in the [[Sacred Stone (part 1)|Final Chapter]]. | |||
|- | |- | ||
| 15 | |||
| Binding Vow | |||
{{ | | {{jsn|むすばれた約束|Musubareta yakusoku|Binding Promise}} | ||
| NPC phase map theme. | |||
|- | |- | ||
| 16 | |||
| Grasp at Victory | |||
{{ | | {{jsn|勝利をこの手に|Shōri wo ko no te ni|Victory in This Hand}} | ||
| Player phase map theme when one or fewer enemy units remain in a chapter. | |||
|- | |- | ||
| 17 | |||
{{ | | Confront the Past | ||
{{ | | {{jsn|古との対峙|Inishie to no taiji|Confrontation with the Past}} | ||
| Player phase map theme in the [[Tower of Valni]] and [[Lagdou Ruins]]. Later reused as the map theme in {{title|Awakening}}{{'}}s [[Downloadable content in Fire Emblem Awakening|DLC]] episode ''[[Apotheosis]]''. | |||
|- | |- | ||
| 18 | |||
| Shadows Approach | |||
{{ | | {{jsn|せまりくる影|Semarikuru kage|Impending Shadow}} | ||
| Player phase map theme when [[fog of war]] is in effect. | |||
|- | |- | ||
| 19 | |||
| Shadow of the Enemy | |||
{{ | | {{jsn|敵影|Teki kage|Enemy Shadow}} | ||
| Enemy phase map theme from [[The Fall of Renais|the Prologue]] to [[It's a Trap!|Chapter 8]]. | |||
|- | |- | ||
| 20 | |||
| Assault | |||
{{ | | {{jsn|急襲の時|Kyūshū no toki|Time of Assault}} | ||
| Enemy phase map theme from Chapter 9 (both [[Distant Blade|Eirika's version]] and [[Fort Rigwald|Ephraim's version]]) to [[Scorched Sand|Chapter 15]]. | |||
|- | |- | ||
| 21 | |||
| From the Darkness | |||
| {{jsn|暗黒より出でし者|Ankoku yori dedeshi mono|Those who Come from the Shadows}} | |||
| Enemy phase map theme from [[Ruled by Madness|Chapter 16]] to [[Darkling Woods|Chapter 20]]. | |||
|- | |- | ||
| 22 | |||
| Twisted Shadows A | |||
| {{jsn|現れし異形の影Ⅰ|Arawareshi igyō no kage ichi|Twisted Shadows I}} | |||
| Enemy phase map theme in the Final Chapter (both [[Sacred Stone (part 1)|part 1]] and [[Sacred Stone (part 2)|part 2]]). | |||
|- | |- | ||
| 23 | |||
| Twisted Shadows B | |||
| {{jsn|現れし異形の影Ⅱ|Arawareshi igyō no kage ni|Twisted Shadows II}} | |||
| Enemy phase map theme in the [[Tower of Valni]] and [[Lagdou Ruins]]. | |||
|- | |- | ||
| 24 | |||
| Envoy from the Dark | |||
{{ | | {{jsn|闇からの使者|Yami kara no shisha|Messenger from the Darkness}} | ||
| Enemy phase map theme when [[fog of war]] is in effect. | |||
|- | |- | ||
| 25 | |||
{{ | | Attack | ||
{{ | | {{jsn|攻撃|Kōgeki|Attack}} | ||
| Battle theme for normal player attacks. Later reused as the battle theme in {{title|Awakening}}{{'}}s [[Downloadable content in Fire Emblem Awakening|DLC]] episode ''[[Smash Brethren 2]]''. | |||
|- | |- | ||
| 26 | |||
| Defend | |||
| {{jsn|防御|Bōgyo|Defense}} | |||
| Battle theme for normal enemy attacks. | |||
|- | |- | ||
| 27 | |||
| The Battle Must Be Won | |||
| {{jsn|負けられぬ戦い|Make rarenu tatakai|A Battle We Must Not Lose}} | |||
{{ | | Battle theme for ordinary bosses. Later reused as the battle theme in {{title|Awakening}}{{'}}s [[Downloadable content in Fire Emblem Awakening|DLC]] episode ''[[Apotheosis]]''. | ||
|- | |- | ||
| 28 | |||
| Powerful Foe | |||
| {{jsn|強敵現る|Kyōteki genru|A Formidable Foe Appears}} | |||
| Battle theme for these late-game bosses: [[Carlyle]], [[Selena (The Sacred Stones)|Selena]], [[Vigarde]], [[Valter]], [[Caellach]], [[Riev]], [[Orson]] and [[Morva]]. | |||
|- | |- | ||
| 29 | |||
| The Prince's Despair | |||
| {{jsn|哀しき皇子|Kanashiki ōji|Sorrowful Prince}} | |||
| Battle theme for [[Lyon]]. | |||
|- | |- | ||
| 30 | |||
| Return of the Demon King | |||
| {{jsn|古の魔王 再び|Inishie no maō futatabi|The Ancient Demon King: Return}} | |||
| Boss battle theme for [[Fomortiis]]. | |||
|- | |- | ||
| 31 | |||
| Sacred Strength | |||
| {{jsn|聖なる力|Seinaru chikara|Sacred Strength}} | |||
| Non-boss battle theme when wielding [[Sieglinde]] or [[Siegmund]]. | |||
|- | |- | ||
| 32 | |||
| Tethys | |||
{{ | | {{jsn|テティス|Tetisu|Tethys}} | ||
| "Battle" theme when Tethys [[dance]]s. | |||
|- | |- | ||
| 33 | |||
| Healing | |||
| Healing | |||
| Battle theme when using a [[Silence (staff)|Silence]], [[Sleep (staff)|Sleep]], or [[Berserk (staff)|Berserk]] staff. | |||
|- | |- | ||
| 34 | |||
| Curing | |||
| Curing | |||
| Battle theme when using a healing staff. | |||
|- | |- | ||
| 35 | |||
| To a Higher Place | |||
| {{jsn|更なる高みへ|Saranaru takami e|To a Higher Place}} | |||
| [[Class change]] theme. | |||
|- | |- | ||
| 36 | |||
| Advance | |||
| {{jsn|進撃|Shingeki|Advance}} | |||
| Cutscene event theme. | |||
|- | |- | ||
| 37 | |||
| Tension | |||
| {{jsn|緊迫|Kinpaku|Tension}} | |||
| Cutscene event theme. | |||
|- | |- | ||
| 38 | |||
| Raid! | |||
| {{jsn|敵襲!|Tekishū!|Enemy Attack!}} | |||
| Cutscene event theme. | |||
|- | |- | ||
| 39 | |||
| Reunion | |||
{{ | | {{jsn|再会|Saikai|Reunion}} | ||
| Cutscene event theme. | |||
|- | |- | ||
| 40 | |||
| Indignation | |||
| Indignation | |||
| Cutscene event theme. | |||
|- | |- | ||
| 41 | |||
| Sorrow | |||
| Sadness time | |||
| Cutscene event theme. | |||
|- | |- | ||
| 42 | |||
| Laughter | |||
| Comical time | |||
| Cutscene event theme, associated with [[L'Arachel]]. | |||
|- | |- | ||
| 43 | |||
| Legacy | |||
| {{jsn|受け継がれし伝説|Uketsugareshi densetsu|Legend Passed Down}} | |||
| Cutscene event theme. | |||
|- | |- | ||
| 44 | |||
| Lyon | |||
{{ | | {{jsn|リオン|Rion|Lyon}} | ||
| Cutscene event theme, associated with [[Lyon]]. | |||
|- | |- | ||
| 45 | |||
| Lost Heart | |||
{{ | | {{jsn|失われた心|Ushinawareta kokoro|Lost Heart}} | ||
| Cutscene event theme, which plays on scenes highlighting [[Lyon]]'s possession by [[Fomortiis]]. | |||
|- | |- | ||
| 46 | |||
| Lyon (Organ Arrangement) | |||
{{ | | {{jsn|リオン(オルゴールアレンジ)|Rion (orugōru arenji)|Lyon (Music Box Arrangement)}} | ||
| Cutscene event theme, which plays in Lyon's final moments. | |||
|- | |- | ||
| 47 | |||
| The Final Battle | |||
{{ | | {{jsn|最後の戦い|Saigo no tatakai|Final Battle}} | ||
| Player phase map theme in the second half of the [[Sacred Stone (part 2)|Final Chapter]], as well as the preceding cutscene. | |||
|- | |- | ||
| 48 | |||
| Solve the Riddle | |||
| Work out a plot | |||
| Cutscene event theme, which plays in scenes set in the Grado Keep throne room. | |||
|- | |- | ||
| 49 | |||
| Lights in the Dark | |||
| {{jsn|闇に立ち向かう光たち|Yami ni tachimukau hikaritachi|The Lights Who Confront the Darkness}} | |||
| Cutscene event theme, which plays when [[Fomortiis]] emerges and is sealed in the [[Sacred Stone (object)|Sacred Stone]]; also used as the [[world map]] theme leading into [[Darkling Woods|Chapter 20]]. | |||
|- | |- | ||
| 50 | |||
| Comrades | |||
| {{jsn|同志たち|Dōshitachi|Comrades}} | |||
| [[Recruitment]] theme. | |||
|- | |- | ||
| 51 | |||
| Victory | |||
| {{jsn|勝利|Shōri|Victory}} | |||
| Cutscene event theme. | |||
|- | |- | ||
| 52 | |||
| Into the Shadow of Victory | |||
| {{jsn|勝利の影に|Shōri no kage|Shadow of Victory}} | |||
| Cutscene event theme. | |||
|- | |- | ||
| 53 | |||
| Main Theme (Reprise) | |||
| {{jsn|メインテーマ(リプライズ)|Meintēma (Ripuraizu)|Main Theme (Reprise)}} | |||
| Cutscene event theme which plays in the game's epilogue. | |||
|- | |- | ||
| 54 | |||
| Combat Preparation | |||
| {{jsn|進撃準備|Shingeki junbi|Prepare to Advance}} | |||
| [[Preparations]] menu theme | |||
|- | |- | ||
| 55 | |||
| Shops | |||
| {{jsn|お店|Omise|Shop}} | |||
| [[Vendor]] and [[secret shop]] theme. | |||
|- | |- | ||
| 56 | |||
| Armory | |||
| {{jsn|武器屋|Bukiya|Armory}} | |||
| [[Armory]] theme. | |||
|- | |- | ||
| 57 | |||
| Bonds | |||
| {{jsn|きずな|Kizuna|Bonds}} | |||
| Played when viewing the [[support]] menu in preparations. An arrangement of [[Sound Room of Fire Emblem: The Binding Blade|"Enchanting Dance"]] from {{title|The Binding Blade}}. | |||
|- | |- | ||
| 58 | |||
| Colosseum Entrance | |||
| {{jsn|闘技場~受付|Tōgijō ~ uketsuke|Arena: Entrance}} | |||
| [[Arena]] theme, played when entering an arena on the map or accessing the [[Link Arena]] menu. This song was taken from "[[Birth of a Holy Knight]]" from {{title|Genealogy of the Holy War}}. | |||
|- | |- | ||
| 59 | |||
| In the Colosseum | |||
| {{jsn|闘技場~バトル|Tōgijō ~ batoru|Arena: Battle}} | |||
| Arena and Link Arena battle theme. This song was taken from the player-phase battle theme in {{title|Gaiden}}. | |||
|- | |- | ||
| 60 | |||
| Colosseum Victory | |||
| {{jsn|闘技場~勝利!|Tōgijō ~ shōri!|Arena: Victory!}} | |||
| Arena and Link Arena victory fanfare. | |||
|- | |- | ||
| 61 | |||
| Colosseum Defeat | |||
| {{jsn|闘技場~勝敗はいかに|Tōgi-ba ~ shōhai wa ikani|Arena: Way of Victory or Defeat}} | |||
| Link Arena results screen theme. | |||
|- | |- | ||
| 62 | |||
| Victory Song A | |||
{{ | | {{jsn|勝利の歌Ⅰ|Shōri no uta ichi|Song of Victory I}} | ||
| Fanfare played when clearing a floor of the [[Tower of Valni]] or [[Lagdou Ruins]]. | |||
|- | |- | ||
| 63 | |||
| Victory Song B | |||
{{ | | {{jsn|勝利の歌Ⅱ|Shōri no uta ni|Song of Victory II}} | ||
| Fanfare played when clearing the final floor of the [[Tower of Valni]] or [[Lagdou Ruins]]. | |||
|- | |- | ||
| 64 | |||
| Game Over | |||
| Game Over | |||
| Theme played on the [[Death#Game Over|Game Over]] screen. | |||
|- | |- | ||
| 65 | |||
| In Sorrow's Shroud | |||
| {{jsn|悲しみの中で|Kanashimi no naka de|Within Sorrow}} | |||
| [[Death]] theme. | |||
|- | |- | ||
| 66 | |||
| Records | |||
| {{jsn|戦績|Senseki|War Record}} | |||
| Played on the [[Tower of Valni]] and [[Lagdou Ruins]]' results and rankings screen. | |||
|- | |- | ||
| 67 | |||
| Victory and the Future | |||
{{ | | {{jsn|勝利 そして未来へ|Shōri soshite mirai e|Victory, and To the Future}} | ||
| Cutscene event theme, played after clearing [[Sacred Stone (part 2)|the Final Chapter]]. | |||
|- | |- | ||
| 68 | |||
| Fly with the Breeze | |||
| Fly with the Breeze | |||
| Credits theme; also played on the "Fin" screen. | |||
|- | |- | ||
| style="border-bottom-left-radius: 15px" | 69 | |||
| Epilogue | |||
| Epilogue | |||
| style="border-bottom-right-radius: 15px" | Character endings theme. | |||
|} | |} | ||
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{{Nav8}} | {{Nav8}} | ||
{{NavMusic}} | {{NavMusic}} | ||
[[Category:Music]] [[Category:Sound Room]][[Category:Fire Emblem: The Sacred Stones]] | {{DEFAULTSORT:Sound Room of Fire Emblem Sacred Stones}} | ||
[[Category:Music]] | |||
[[Category:Sound Room]] | |||
[[Category:Fire Emblem: The Sacred Stones]] |
Latest revision as of 22:06, 28 March 2024
In Fire Emblem: The Sacred Stones, the Sound Room is available from the very beginning and does not need to be unlocked. Each song is unlocked for viewing in the Sound Room as it is encountered in the course of gameplay, with some songs being exclusive to one of the game's story routes. The Sound Room features a total of 69 songs.
Unlike the preceding games, the The Sacred Stones Sound Room does not show the game's CG images in the background. It retains the shuffle mode from the preceding game, where pressing Select plays one track at random, then continues to play random tracks.
The Sacred Stones is one of only two Fire Emblem games so far to have never had its soundtrack featured in full on a CD release; the other is New Mystery of the Emblem.
Songs appearing in the Sound Room
The soundtrack of Fire Emblem: The Sacred Stones | |||
---|---|---|---|
Name | Japanese | Description and uses | |
1 | The Valiant | 勇ましき者たち Courageous Ones |
Theme used in the opening sequence. |
2 | Main Theme | メインテーマ Main Theme |
The game's title theme. |
3 | Prologue | Prologue | Plays over the prologue cutscene when starting a new save file. |
4 | The Beginning | すべては始まりのとき The Beginning of Everything |
World map theme from the Prologue to Chapter 8. |
5 | Treasured Memories | さまざまな想いを胸に Various Feelings in your Heart |
World map theme in Eirika's story, from Chapter 9A to Chapter 15A. Later reused as the map theme in Awakening's DLC episode Smash Brethren 2. |
6 | Grim Journey | 険しき道程 Grim Journey |
World map theme in Ephraim's story, from Chapter 9B to Chapter 15B. |
7 | Ties of Friendship | 友情のもとに Origin of Friendship |
World map theme for both stories, from Chapter 16 to Chapter 19. |
8 | Ray of Hope | 希望の光(メインテーマアレンジ) Light of Hope (Main Theme Arrangement) |
World map theme in the Creature Campaign mode. |
9 | Distant Roads | 遥かなる道 Distant Road |
Eirika's first player phase map theme, from the Prologue to Chapter 8. |
10 | Rise Above | 苦境を乗り越えて Overcome the Struggle |
Eirika's second player phase map theme, from Chapter 9A to Chapter 15A. |
11 | Follow Me! | Follow me! | Ephraim's first player phase map theme, in Chapter 5x. |
12 | Determination | 不動なる志 Steadfast Will |
Ephraim's second player phase map theme, from Chapter 9B to Chapter 15B. |
13 | Truth, Despair, and Hope | 真実 絶望 そして希望 Truth, Despair, and then Hope |
The third player phase map theme for both stories, from Chapter 16 to Chapter 20. |
14 | Land of Promise | 約束の地 The Promised Land |
The player phase map theme in the Final Chapter. |
15 | Binding Vow | むすばれた約束 Binding Promise |
NPC phase map theme. |
16 | Grasp at Victory | 勝利をこの手に Victory in This Hand |
Player phase map theme when one or fewer enemy units remain in a chapter. |
17 | Confront the Past | 古との対峙 Confrontation with the Past |
Player phase map theme in the Tower of Valni and Lagdou Ruins. Later reused as the map theme in Awakening's DLC episode Apotheosis. |
18 | Shadows Approach | せまりくる影 Impending Shadow |
Player phase map theme when fog of war is in effect. |
19 | Shadow of the Enemy | 敵影 Enemy Shadow |
Enemy phase map theme from the Prologue to Chapter 8. |
20 | Assault | 急襲の時 Time of Assault |
Enemy phase map theme from Chapter 9 (both Eirika's version and Ephraim's version) to Chapter 15. |
21 | From the Darkness | 暗黒より出でし者 Those who Come from the Shadows |
Enemy phase map theme from Chapter 16 to Chapter 20. |
22 | Twisted Shadows A | 現れし異形の影Ⅰ Twisted Shadows I |
Enemy phase map theme in the Final Chapter (both part 1 and part 2). |
23 | Twisted Shadows B | 現れし異形の影Ⅱ Twisted Shadows II |
Enemy phase map theme in the Tower of Valni and Lagdou Ruins. |
24 | Envoy from the Dark | 闇からの使者 Messenger from the Darkness |
Enemy phase map theme when fog of war is in effect. |
25 | Attack | 攻撃 Attack |
Battle theme for normal player attacks. Later reused as the battle theme in Awakening's DLC episode Smash Brethren 2. |
26 | Defend | 防御 Defense |
Battle theme for normal enemy attacks. |
27 | The Battle Must Be Won | 負けられぬ戦い A Battle We Must Not Lose |
Battle theme for ordinary bosses. Later reused as the battle theme in Awakening's DLC episode Apotheosis. |
28 | Powerful Foe | 強敵現る A Formidable Foe Appears |
Battle theme for these late-game bosses: Carlyle, Selena, Vigarde, Valter, Caellach, Riev, Orson and Morva. |
29 | The Prince's Despair | 哀しき皇子 Sorrowful Prince |
Battle theme for Lyon. |
30 | Return of the Demon King | 古の魔王 再び The Ancient Demon King: Return |
Boss battle theme for Fomortiis. |
31 | Sacred Strength | 聖なる力 Sacred Strength |
Non-boss battle theme when wielding Sieglinde or Siegmund. |
32 | Tethys | テティス Tethys |
"Battle" theme when Tethys dances. |
33 | Healing | Healing | Battle theme when using a Silence, Sleep, or Berserk staff. |
34 | Curing | Curing | Battle theme when using a healing staff. |
35 | To a Higher Place | 更なる高みへ To a Higher Place |
Class change theme. |
36 | Advance | 進撃 Advance |
Cutscene event theme. |
37 | Tension | 緊迫 Tension |
Cutscene event theme. |
38 | Raid! | 敵襲! Enemy Attack! |
Cutscene event theme. |
39 | Reunion | 再会 Reunion |
Cutscene event theme. |
40 | Indignation | Indignation | Cutscene event theme. |
41 | Sorrow | Sadness time | Cutscene event theme. |
42 | Laughter | Comical time | Cutscene event theme, associated with L'Arachel. |
43 | Legacy | 受け継がれし伝説 Legend Passed Down |
Cutscene event theme. |
44 | Lyon | リオン Lyon |
Cutscene event theme, associated with Lyon. |
45 | Lost Heart | 失われた心 Lost Heart |
Cutscene event theme, which plays on scenes highlighting Lyon's possession by Fomortiis. |
46 | Lyon (Organ Arrangement) | リオン(オルゴールアレンジ) Lyon (Music Box Arrangement) |
Cutscene event theme, which plays in Lyon's final moments. |
47 | The Final Battle | 最後の戦い Final Battle |
Player phase map theme in the second half of the Final Chapter, as well as the preceding cutscene. |
48 | Solve the Riddle | Work out a plot | Cutscene event theme, which plays in scenes set in the Grado Keep throne room. |
49 | Lights in the Dark | 闇に立ち向かう光たち The Lights Who Confront the Darkness |
Cutscene event theme, which plays when Fomortiis emerges and is sealed in the Sacred Stone; also used as the world map theme leading into Chapter 20. |
50 | Comrades | 同志たち Comrades |
Recruitment theme. |
51 | Victory | 勝利 Victory |
Cutscene event theme. |
52 | Into the Shadow of Victory | 勝利の影に Shadow of Victory |
Cutscene event theme. |
53 | Main Theme (Reprise) | メインテーマ(リプライズ) Main Theme (Reprise) |
Cutscene event theme which plays in the game's epilogue. |
54 | Combat Preparation | 進撃準備 Prepare to Advance |
Preparations menu theme |
55 | Shops | お店 Shop |
Vendor and secret shop theme. |
56 | Armory | 武器屋 Armory |
Armory theme. |
57 | Bonds | きずな Bonds |
Played when viewing the support menu in preparations. An arrangement of "Enchanting Dance" from The Binding Blade. |
58 | Colosseum Entrance | 闘技場~受付 Arena: Entrance |
Arena theme, played when entering an arena on the map or accessing the Link Arena menu. This song was taken from "Birth of a Holy Knight" from Genealogy of the Holy War. |
59 | In the Colosseum | 闘技場~バトル Arena: Battle |
Arena and Link Arena battle theme. This song was taken from the player-phase battle theme in Gaiden. |
60 | Colosseum Victory | 闘技場~勝利! Arena: Victory! |
Arena and Link Arena victory fanfare. |
61 | Colosseum Defeat | 闘技場~勝敗はいかに Arena: Way of Victory or Defeat |
Link Arena results screen theme. |
62 | Victory Song A | 勝利の歌Ⅰ Song of Victory I |
Fanfare played when clearing a floor of the Tower of Valni or Lagdou Ruins. |
63 | Victory Song B | 勝利の歌Ⅱ Song of Victory II |
Fanfare played when clearing the final floor of the Tower of Valni or Lagdou Ruins. |
64 | Game Over | Game Over | Theme played on the Game Over screen. |
65 | In Sorrow's Shroud | 悲しみの中で Within Sorrow |
Death theme. |
66 | Records | 戦績 War Record |
Played on the Tower of Valni and Lagdou Ruins' results and rankings screen. |
67 | Victory and the Future | 勝利 そして未来へ Victory, and To the Future |
Cutscene event theme, played after clearing the Final Chapter. |
68 | Fly with the Breeze | Fly with the Breeze | Credits theme; also played on the "Fin" screen. |
69 | Epilogue | Epilogue | Character endings theme. |
References
Music of the Fire Emblem series | ||||||||||||
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