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Battle of the Pass: Difference between revisions
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==Strategy== | ==Strategy== | ||
{{strategy}} | {{strategy}} | ||
In New Mystery of the Emblem, this Chapter can be rather easily cleared in 1 turn if you've trained a few certain units: | |||
<br> | |||
If you want the Lifesphere from the village, you will require 4 Staff Users (3 whose Staff Rank is C or higher), a flying Unit that can easily defeat the boss (i.e. a trained Dracoknight Caeda with a forged Wing Spear and the Lightsphere) and Feena; Without the Lifesphere you will only need 1 Staff User whose Rank is C or higher. | |||
<br> | |||
Frost and Wendell (after the latter has reclassed into a Bishop) instantly have the ability to use Warp. For a third Warp User either a trained Malliesia or Wrys are the prime candidates if you haven't beaten Hard Mode yet; if you did, you can reclass Etzel into a Bishop for a third Warp User.The Rescue User can be any Unit that can use staves. | |||
*[Lifesphere Only] Warp Marth to the village and visit it, then Rescue him and Dance for him with Feena (without the Dance he can't seize this turn). | |||
*Warp the trained Caeda next to the Boss (it needs to be a flying Unit because the only space that isn't occupied by an enemy can only be occupied by flying units) and attack with the Wing Spear; The amount of training she needs (obviously) varies depending on the difficulty. (Caeda will survive the battle with the boss without any HP or Defense increases except in Lunatic Mode) | |||
-Normal Mode: Dracoknight Caeda (with the Lightsphere) can kill the boss without any Strength increases or Wing Spear Forges. (She will deal a total of 36 damage in 2 hits). | |||
-Hard Mode: Caeda needs to have +3 Speed to double attack the boss [which she will most likely have thanks to her ludicrously high 95% Speed Growth] & will either require a +1 Might Wing Spear forge or +3 Strength to kill the boss (She will deal a total of 42 damage in 2 hits). | |||
-Maniac Mode: Caeda needs to have +7 Speed [2 of which gained from levels as a Dracoknight due to the speed cap of Pegasus Knights] to double attack the boss & a +2 Wing Spear Forge and +1 Strength to kill the boss (She will deal a total of 50 damage in 2 hits) | |||
-Lunatic Mode: Caeda needs to have +9 Speed [4 of which gained from levels as a Draconknight due to Pegasus Knight caps] to double attack the boss, a total of +5 HP/Defense to survive a counter-attack & a +3 Might Wing Spear Forge and +1 Strength to kill the boss. | |||
*After killing the Boss, Warp Marth to the seize point and end the Chapter. | |||
*[Non-Lifesphere] Warp Caeda to the boss, kill him,dance for the Warp User with Feena, and then Warp Marth to seize. | |||
{{sectstub}} | {{sectstub}} | ||
Revision as of 22:29, 11 May 2019
This page has been marked as a stub. Please help improve the page by adding information. |
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Battle of the Pass (Japanese: 峠の戦い Battle of the Mountain Pass) is the eighteenth chapter of Fire Emblem: Mystery of the Emblem and Fire Emblem: New Mystery of the Emblem.
Plot
- Main article:
Battle of the Pass/Script
This section has been marked as a stub. Please help improve the page by adding information.
Chapter data
Character data
Mystery of the Emblem New Mystery of the Emblem
Characters | |||||||||||
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New units
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Available characters
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Default female player's unit Raian Malliesia Yumina Yubello Samto Feena Ellerean Leiden |
Item data
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Shop data
Swords Lances Axes Bows Tomes Staves Items Secret
None
- Note: The secret shop is located on the northernmost river tile with rocks
Enemy data
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Reinforcements
- Starting turn 1, continuing until 10 have appeared
- 1 Thief from the cave
- After visiting the village, with no particular pattern
- 7 Dracoknights from the northeast
Boss data
Mystery of the Emblem New Mystery of the Emblem
Normal Hard Maniac Lunatic
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Strategy
This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody. |
In New Mystery of the Emblem, this Chapter can be rather easily cleared in 1 turn if you've trained a few certain units:
If you want the Lifesphere from the village, you will require 4 Staff Users (3 whose Staff Rank is C or higher), a flying Unit that can easily defeat the boss (i.e. a trained Dracoknight Caeda with a forged Wing Spear and the Lightsphere) and Feena; Without the Lifesphere you will only need 1 Staff User whose Rank is C or higher.
Frost and Wendell (after the latter has reclassed into a Bishop) instantly have the ability to use Warp. For a third Warp User either a trained Malliesia or Wrys are the prime candidates if you haven't beaten Hard Mode yet; if you did, you can reclass Etzel into a Bishop for a third Warp User.The Rescue User can be any Unit that can use staves.
- [Lifesphere Only] Warp Marth to the village and visit it, then Rescue him and Dance for him with Feena (without the Dance he can't seize this turn).
- Warp the trained Caeda next to the Boss (it needs to be a flying Unit because the only space that isn't occupied by an enemy can only be occupied by flying units) and attack with the Wing Spear; The amount of training she needs (obviously) varies depending on the difficulty. (Caeda will survive the battle with the boss without any HP or Defense increases except in Lunatic Mode)
-Normal Mode: Dracoknight Caeda (with the Lightsphere) can kill the boss without any Strength increases or Wing Spear Forges. (She will deal a total of 36 damage in 2 hits). -Hard Mode: Caeda needs to have +3 Speed to double attack the boss [which she will most likely have thanks to her ludicrously high 95% Speed Growth] & will either require a +1 Might Wing Spear forge or +3 Strength to kill the boss (She will deal a total of 42 damage in 2 hits). -Maniac Mode: Caeda needs to have +7 Speed [2 of which gained from levels as a Dracoknight due to the speed cap of Pegasus Knights] to double attack the boss & a +2 Wing Spear Forge and +1 Strength to kill the boss (She will deal a total of 50 damage in 2 hits) -Lunatic Mode: Caeda needs to have +9 Speed [4 of which gained from levels as a Draconknight due to Pegasus Knight caps] to double attack the boss, a total of +5 HP/Defense to survive a counter-attack & a +3 Might Wing Spear Forge and +1 Strength to kill the boss.
- After killing the Boss, Warp Marth to the seize point and end the Chapter.
- [Non-Lifesphere] Warp Caeda to the boss, kill him,dance for the Warp User with Feena, and then Warp Marth to seize.
This section has been marked as a stub. Please help improve the page by adding information.
Trivia
Etymology and other languages
Names, etymology, and in other regions | ||
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Language | Name | Definition, etymology, and notes |
English (unofficial) |
Battle of the Pass |
Used in the Mystery of the Emblem and New Mystery of the Emblem fan translations |
Gallery
- Ss fe03 b2 ch18.png
CG image displayed during the intro in Mystery of the Emblem
CG image displayed during the intro in New Mystery of the Emblem
References
← Gra's Sun Sets • | Battle of the Pass | • The Last Decisive Battle → |
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Fire Emblem: New Mystery of the Emblem: Heroes of Light and Shadow | ||||||||||||||||||||||||||||||||||
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