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Rival Domains: Difference between revisions
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|style="border:none; background-color:{{Color3}};" | [[File:Cm feh rd-59.png|150px]] | |style="border:none; background-color:{{Color3}};" | [[File:Cm feh rd-59.png|150px]] | ||
|style="border:none; background-color:{{Color3}};" | Badge color for Hard reward: [[File:Is feh verdant great badge.png|20px|Great Verdant Badge|link=Badge]]Verdant | |style="border:none; background-color:{{Color3}};" | Badge color for Hard reward: [[File:Is feh verdant great badge.png|20px|Great Verdant Badge|link=Badge]]Verdant | ||
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|style="border:none; background-color:{{Color3}};" | Event 60 | |||
|style="border:none; background-color:{{Color3}};" | May 25, 2019-June 1, 2019 | |||
|style="border:none; background-color:{{Color3}};" | [[File:Cm feh rd-60.png|150px]] | |||
|style="border:none; background-color:{{Color3}};" | Badge color for Hard reward: [[File:Is feh transparent great badge.png|20px|Great Transparent Badge|link=Badge]]Transparent | |||
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Revision as of 06:57, 21 May 2019
Rival Domains (Japanese: 制圧戦 Conquest Battle) is a game mode in Fire Emblem Heroes, and one of a number of types of the game's Special Maps. It is a type of Special Maps that debuted on March 8, 2018, whose core maps rotate weekly every Saturday at 7:00 AM UTC starting on March 17.
At present, all Rival Domains maps use Rival Domains: Event Map (Japanese: 定期更新 制圧戦 Conquest Battle: Periodical Update) as its map title. Prior to the version 2.9 update, Rival Domains maps used Rival Domains: Weekly (Japanese: 毎週更新 制圧戦 Conquest Battle: Weekly Update) as its title; this naming style was discontinued as a result of its schedule intertwining with the Relay Defense mode and thus no longer occurring on a weekly schedule.
Overview
Rival Domains takes place on larger game maps than normal gameplay, and allow players to deploy teams of up to 20 characters, of which up to eight can be on the map at any given time; whenever one of the player's characters is defeated, another character will appear as a reinforcement from their fortress, provided the player has characters in reserve. There are some restrictions on character deployment, namely that players may deploy a maximum of one character that can use Sing or Dance and cannot deploy duplicate characters.
Forming a brigade
In addition to their own characters, players also have the option of deploying characters chosen by those on their friend lists; the character at the top left of a player's first listed team is the one made available to other players. If a player leaves empty slots in their deployment, any missing slots will be filled with a randomly-selected 5★ character chosen from all normal-variation characters available in the regular summoning pools that do not wield staves, Sing, or Dance.
Unlike other types of Special Maps, the enemies on Rival Domains maps are randomly generated more in the vein of the Tempest Trials, also taken from all normal-variation characters minus performers and staff-wielders in the regular summoning pools, but the enemy army ignores the "no duplicates" rule and fixes its selection to those characters available when the map most recently rotated in (ex. the the Week 1 map did not include the Morgans as available enemy units as they did not become available until after the map started, but did allow the Morgans as player reinforcements as the player reinforcement pool is not bound by the same rule).
Victory
Each team can make use of two types of special tiles to their advantage, fortresses and camps. Characters can freely warp between fortresses, camps, and three chosen squares adjacent to them. Fortresses can be taken out with three attacks, and doing so automatically ends the battle; camps can be taken out with two attacks, and when this happens, the camp's alignment will switch.
There are two ways to win a Rival Domains battle. The first is to destroy the opposing fortress, and the second is to survive ten turns. The player can accumulate a score during a battle; points are awarded for defeated enemies, held camps, the health of the fortresses, and bonus categories that vary per map, and meeting the target score yields rewards.
Difficulty options
Rival Domains can be played on four difficulties: Normal, Hard, Lunatic, and Infernal. It is notably the first game mode in Heroes to offer four distinct difficulties at once, and also the first game mode to offer both Lunatic and Infernal simultaneously (all other game modes that offer difficulties offer either Lunatic or Infernal, or otherwise neither, but never both).
style="Template:Roundtl; border:none; background-color:#222222; width: 15%;" | | Enemy level and rarity |
Enemy skills | style="Template:Roundtr; border:none; background-color:#222222; width: 20%;" | Rewards |
---|---|---|---|
Normal | 3★, Lv. 30 | Third weapon skill only | ×1 |
Hard | 4★, Lv. 35 | Fourth weapon skill only | ×500 (Color varies by event) |
Lunatic | 5★, Lv. 40 | Entire skill kit | ×500 |
style="Template:Roundbl; border:none; background-color:#222222;" | Infernal | Entire skill kit Weapon skills have gone through the Weapon Refinery whenever possible |
style="Template:Roundbr; border:none; background-color:#222222;" | ×10 |
List of maps
- Note: All date ranges begin at 7:00 AM UTC on the first listed date and end at 6:59 AM UTC on the second listed date.
List of Rival Domains maps | |||
---|---|---|---|
style="Template:Roundtl; border:none; background-color:#232855; width: 15%;" | | style="Template:Roundtl; border:none; background-color:#222222; width: 20%;" | First-run dates |
Map | style="Template:Roundtr; border:none; background-color:#222222; width: 35%;" | Notes |
style="Template:Roundtl; border:none; background-color:#222222;" | Week 1 | March 8, 2018-March 17, 2018 | Badge color for Hard reward: Scarlet | |
Week 2 | March 17, 2018-March 24, 2018 | Badge color for Hard reward: Azure | |
Week 3 | March 24, 2018-March 31, 2018 | Badge color for Hard reward: Verdant | |
Week 4 | March 31, 2018-April 7, 2018 | Badge color for Hard reward: Transparent | |
Week 5 | April 7, 2018-April 14, 2018 | Badge color for Hard reward: Scarlet | |
Week 6 | April 14, 2018-April 21, 2018 | Badge color for Hard reward: Azure | |
Week 7 | April 21, 2018-April 28, 2018 | Badge color for Hard reward: Verdant | |
Week 8 | April 28, 2018-May 5, 2018 | Badge color for Hard reward: Transparent | |
Week 9 | May 5, 2018-May 12, 2018 | Badge color for Hard reward: Scarlet | |
Week 10 | May 12, 2018-May 19, 2018 | Badge color for Hard reward: Azure | |
Week 11 | May 19, 2018-May 26, 2018 | Badge color for Hard reward: Verdant | |
Week 12 | May 26, 2018-June 2, 2018 | Badge color for Hard reward: Transparent | |
Week 13 | June 2, 2018-June 9, 2018 | Badge color for Hard reward: Scarlet | |
Week 14 | June 9, 2018-June 16, 2018 | Badge color for Hard reward: Azure | |
Week 15 | June 16, 2018-June 23, 2018 | Badge color for Hard reward: Verdant | |
Week 16 | June 23, 2018-June 30, 2018 | Badge color for Hard reward: Transparent | |
Week 17 | June 30, 2018-July 7, 2018 | Badge color for Hard reward: Scarlet | |
Week 18 | July 7, 2018-July 14, 2018 | Badge color for Hard reward: Azure | |
Week 19 | July 14, 2018-July 21, 2018 | Badge color for Hard reward: Verdant | |
Week 20 | July 21, 2018-July 28, 2018 | Badge color for Hard reward: Transparent | |
Week 21 | July 28, 2018-August 4, 2018 | Badge color for Hard reward: Scarlet | |
Week 22 | August 4, 2018-August 11, 2018 | Badge color for Hard reward: Azure | |
Week 23 | August 11, 2018-August 18, 2018 | Badge color for Hard reward: Verdant | |
Week 24 | August 18, 2018-August 25, 2018 | Badge color for Hard reward: Transparent | |
Week 25 | August 25, 2018-September 1, 2018 | Badge color for Hard reward: Scarlet | |
Week 26 Event 26 |
September 1, 2018-September 8, 2018 | Badge color for Hard reward: Azure Individual map naming style changed during this event, making it the only Rival Domains event to use both "Weekly" and "Event Map" monikers | |
Event 27 | September 22, 2018-September 29, 2018 | Badge color for Hard reward: Verdant | |
Event 28 | September 29, 2018-October 6, 2018 | Badge color for Hard reward: Transparent | |
Event 29 | October 6, 2018-October 13, 2018 | Badge color for Hard reward: Scarlet | |
Event 30 | October 27, 2018-November 3, 2018 | Badge color for Hard reward: Azure | |
Event 31 | November 3, 2018-November 10, 2018 | Badge color for Hard reward: Verdant | |
Event 32 | November 10, 2018-November 17, 2018 | Badge color for Hard reward: Transparent | |
Event 33 | November 17, 2018-November 24, 2018 | Badge color for Hard reward: Scarlet | |
Event 34 | November 24, 2018-December 1, 2018 | Badge color for Hard reward: Azure | |
Event 35 | December 1, 2018-December 8, 2018 | Badge color for Hard reward: Verdant | |
Event 36 | December 8, 2018-December 15, 2018 | Badge color for Hard reward: Transparent | |
Event 37 | December 15, 2018-December 22, 2018 | Badge color for Hard reward: Scarlet | |
Event 38 | December 22, 2018-December 29, 2018 | Badge color for Hard reward: Azure | |
Event 39 | December 29, 2018-January 5, 2019 | Badge color for Hard reward: Verdant | |
Event 40 | January 5, 2019-January 12, 2019 | Badge color for Hard reward: Transparent | |
Event 41 | January 12, 2019-January 19, 2019 | Badge color for Hard reward: Scarlet | |
Event 42 | January 19, 2019-January 26, 2019 | Badge color for Hard reward: Azure | |
Event 43 | January 26, 2019-February 2, 2019 | Badge color for Hard reward: Verdant | |
Event 44 | February 2, 2019-February 9, 2019 | Badge color for Hard reward: Transparent | |
Event 45 | February 9, 2019-February 16, 2019 | Badge color for Hard reward: Scarlet | |
Event 46 | February 16, 2019-February 23, 2019 | Badge color for Hard reward: Azure | |
Event 47 | February 23, 2019-March 2, 2019 | Badge color for Hard reward: Verdant | |
Event 48 | March 2, 2019-March 9, 2019 | Badge color for Hard reward: Transparent | |
Event 49 | March 9, 2019-March 16, 2019 | Badge color for Hard reward: Scarlet | |
Event 50 | March 16, 2019-March 23, 2019 | Badge color for Hard reward: Azure | |
Event 51 | March 23, 2019-March 30, 2019 | Badge color for Hard reward: Verdant | |
Event 52 | March 30, 2019-April 6, 2019 | Badge color for Hard reward: Transparent | |
Event 53 | April 6, 2019-April 13, 2019 | Badge color for Hard reward: Scarlet | |
Event 54 | April 13, 2019-April 20, 2019 | Badge color for Hard reward: Azure | |
Event 55 | April 20, 2019-April 27, 2019 | Badge color for Hard reward: Verdant | |
Event 56 | April 27, 2019-May 4, 2019 | Badge color for Hard reward: Transparent | |
Event 57 | May 4, 2019-May 11, 2019 | Badge color for Hard reward: Scarlet | |
Event 58 | May 11, 2019-May 18, 2019 | Badge color for Hard reward: Azure | |
Event 59 | May 18, 2019-May 25, 2019 | Badge color for Hard reward: Verdant | |
Event 60 | May 25, 2019-June 1, 2019 | Badge color for Hard reward: Transparent |
Trivia
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Rival Domains |
-- |
Spanish |
Dominios rivales |
Rival Domains |
French |
Domaines rivaux |
Rival Domains |
German |
Revierkampf |
Territorial Fight |
Italian |
Lotta di potere |
Power Fight |
Traditional Chinese |
壓制戰 |
Conquest Battle |