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Talons Alight: Difference between revisions

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{{Stub}}
{{Chapter Infobox
{{Chapter Infobox  
|title=Talons Alight
|image=[[File:Cm fe07 H-15.png|200px]]
|image=[[File:Cm fe07 H-15.png|200px]]
|location=Castle [[Laus]] and its surroundings
|location=Inside Castle [[Laus]]
|new units=none
|req units=[[Hector]]
|boss=[[Sealen]]
|boss=[[Sealen]]
|previous=[[False Friends]]
|next=[[Noble Lady of Caelin]]
}}
}}
'''Talons Alight''' (Japanese: {{hover|舞い降りる鉤爪|Maioriru kagidzume}} ''Talons Alight'') is chapter 15 of [[Hector]]'s tale and is the first
 
Hector exclusive chapter.  
'''Talons Alight''' (Japanese: {{hl|舞い降りる鉤爪|Maioriru kagidzume}} ''Talons Alight'') is the fifteenth chapter of [[Hector's tale]] in {{FE7}}, and is the first chapter exclusive to Hector's tale.


==Plot==
==Plot==
{{main|Talons Alight/Script}}
{{main|Talons Alight/Script}}
While [[Eliwood]] and [[Hector]] are finishing their business in Castle [[Laus]] they are suddenly attacked by a group of mercenaries. Eliwood speculates that they are under attack by the band of mercenaries led by [[Eubans]], The Hurricane. The group is extremely loyal to Laus and famed for their surprise attacks. Fortunately, the two lords were prepared for a sneak attack and manage to defend the throne. The mercenaries retreat before Hector and Eliwood can give chase, allowing them to give chase to their true target, [[Darin]].
While [[Eliwood]] and [[Hector]] are finishing their business in Castle [[Laus]], they are suddenly attacked by a group of mercenaries. Eliwood speculates that the mercenaries are led by [[Eubans]], whose mercenary company is extremely loyal to Laus and famed for their surprise attacks. The two lords were prepared for a sneak attack and manage to defend the throne; the mercenaries retreat before Hector and Eliwood can give chase, allowing them to pursue to their true target, [[Darin]].
 
===Beginning log===
[[Hector]] and his companions defeat Marquess [[Laus]]'s son,
[[Erik]], and seize Castle Laus. After the battle, they rest in the
castle and settle their affairs. They diligently prepare for any
possible counterattack. They should've spotted anyone attempting
to approach the castle. And yet, somehow, they find themselves facing
an unforseen attack...


==Chapter data==
==Chapter data==
{{ChapData
{{Tab
|width=100%
|tab1=Normal
|tab2=Hard
|content1={{ChapData
|victory=Defend the throne for 7 turns
|victory=Defend the throne for 7 turns
|defeat=[[Eliwood]]/[[Hector]] dies or enemy reaches the throne
|defeat=[[Hector]] or [[Eliwood]] dies, or an enemy reaches the throne
|ally=9
|ally=1–9
|other=0
|enemy=10{{h|+11|reinforcements}}
|enemy=10{{hover|+11|reinforcements}}
|map=[[File:Cm fe07 H-15.png]]
|map=[[File:Cm fe07 H-15.png]]
}}
|content2={{ChapData
|victory=Defend the throne for 7 turns
|defeat=[[Hector]] or [[Eliwood]] dies, or an enemy reaches the throne
|ally=1–9
|enemy=16{{h|+19|reinforcements}}
|map=[[File:Cm fe07 H-15 h.png]]
}}
}}
}}


===Character data===  
===Character data===
{{ChapChars  
{{ChapChars
|game#=07  
|game#=07
|newunits=0
|forced1=hector
|return1=hector
|return1=matthew
|return2=matthew
|return2=eliwood
|return3=eliwood
|return3=marcus
|return4=marcus
|return4=rebecca
|return5=lowen
|return5=lowen
|return6=oswin
|return6=dorcas
|return7=rebecca
|return7=bartre
|return8=serra
|return8=oswin
|return9=bartre
|return9=serra
|return10=dorcas
|return10=guy
|return11=guy
|return11=merlinus
|return12=erk
|return12=erk
|return13=priscilla
|return13=priscilla
}}  
}}


===Item data===  
===Item data===
{{ChapItems  
{{ChapItems
|platform=gba  
|platform=gba
|item1=Door Key
|item1=Door Key
|obtain1=Steal from [[mercenary]]
|obtain1=Steal from enemy [[Mercenary]]
|item2=Vulnerary
|item2=Vulnerary
|obtain2=Steal from [[mage]]
|obtain2=Steal from enemy [[Mage]]
|item3=Vulnerary
|item3=Vulnerary
|obtain3=Steal from [[mage]]
|obtain3=Steal from enemy [[Mage]]
|item4=Silver Axe
|item4=Lockpick
|obtain4=Open left [[chest]]
|obtain4=Steal from enemy [[Thief]]
|item5=Mend
|item5=Silver Axe
|obtain5=Open right [[chest]]
|obtain5=Open left [[chest]]
|item6=Steel Bow
|item6=Mend
|obtain6=Dropped by [[Sealen]] (normal mode only)
|obtain6=Open right [[chest]]
|item7=Steel Bow
|obtain7=Dropped by [[Sealen]] (Normal Mode, drops unequipped item)
|item8=Longbow
|obtain8=Dropped by [[Sealen]] (Normal Mode, drops unequipped item)
|itemlast=Dragonshield
|itemlast=Dragonshield
|obtainlast=Dropped by [[Sealen]] (hard mode only)
|obtainlast=Dropped by [[Sealen]] <small>(Hard Mode only)</small>
}}
}}


===Enemy data===  
===Enemy data===
{{ChapEnemies
:''Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.''
|platform=gba  
{{Tab
|name1=Merc
|width=100%
|class1=Nomad
|tab1=Normal
|lv1=3
|tab2=Hard
|#1=1
|content1={{ChapUnitHdr|type=Enemy|platform=gba}}
|inventory1=[[File:Is gba iron bow.png]] [[Iron Bow]]
{{ChapUnitCellGBA
|-
|name=[[Sealen]]
|name2=Merc
|class=Nomad
|class2=Knight
|lv=15
|lv2=4
|#=1
|#2=1
|hp=26
|inventory2=[[File:Is gba steel lance.png]] [[Steel Lance]]
|str=10
|-
|skill=9
|name3=Merc
|spd=7
|class3=Archer
|lck=10
|lv3=4
|def=7
|#3=1
|res=6
|inventory3=[[File:Is gba iron bow.png]] [[Iron Bow]]
|con=7
|-
|mov=7
|name4=Merc
|inventory={{Item|7|Longbow}} • {{Item|7|Steel Bow|type=drop}}
|class4=Thief
|notes=Moves to attack units in range.
|lv4=4
}}
|#4=1
{{ChapUnitCellGBA
|inventory4=[[File:Is gba iron sword.png]] [[Iron Sword]] • [[File: Is gba lockpick.png]] [[Lockpick]]
|name=Merc
|-
|class=Nomad
|name5=Merc
|lv=3
|class5=Mage
|#=1
|lv5=3
|hp=17~18
|#5=2
|str=5~6
|inventory5=[[File:Is gba fire.png]] [[Fire (tome)|Fire]] • [[File:Is gba vulnerary.png]] [[Vulnerary]]
|skill=4~5
|-
|spd=5~7
|name6=Merc
|lck=0
|class6=Mercenary
|def=4~5
|lv6=3
|res=0~1
|#6=1
|con=7
|inventory6=[[File:Is gba iron sword.png]] [[Iron sword]] [[File:Is gba door key.png]] [[Door Key]]
|mov=7
|-
|inventory={{Item|7|Iron Bow}}
|name7=Merc
|notes=Moves to the [[Terrain/Game Boy Advance games#Fire Emblem: The Blazing Blade|throne]].
|class7=Soldier
}}
|lv7=6
{{ChapUnitCellGBA
|#7=1
|name=Merc
|inventory7=[[File:Is gba iron lance.png]] [[Iron Lance]]
|class=Knight
|-
|lv=4
|name8=Merc
|#=1
|class8=Soldier
|hp=19~20
|lv8=6
|str=6~7
|#8=1
|skill=2~4
|inventory8=[[File: Is gba javelin.png]] [[Javelin]]
|spd=0~1
|-
|lck=0
|nameb=[[Sealen]]
|def=9~10
|classb=Nomad
|res=0~1
|lvb=15
|con=13
|inventoryb=[[File:Is gba longbow.png]] [[Longbow]] • [[File:Is gba steel bow.png]] [[Steel Bow]]
|mov=4
|-
|inventory={{Item|7|Steel Lance}}
|namer1=Merc
}}
|classr1=Fighter
{{ChapUnitCellGBA
|lvr1=4
|name=Merc
|#r1=1
|class=Archer
|inventoryr1=[[File:Is gba iron axe.png]] [[Iron Axe]]
|lv=4
|-
|#=1
|namer2=Merc
|hp=19~21
|classr2=Myrmidon
|str=4~6
|lvr2=4
|skill=4~5
|#r2=1
|spd=3~5
|inventoryr2=[[File:Is gba iron sword.png]] [[Iron Sword]]
|lck=0
|-
|def=3~4
|namerl=Merc
|res=0~1
|classrl=Mercenary
|con=7
|lvrl=4
|mov=5
|#rl=1
|inventory={{Item|7|Iron Bow}}
|inventoryrl=[[File:Is gba iron sword.png]] [[Iron Sword]]
}}
{{ChapUnitCellGBA
|name=Merc
|class=Thief
|lv=4
|#=1
|hp=17~18
|str=3~4
|skill=2~3
|spd=10~11
|lck=0
|def=2~3
|res=0~1
|con=6
|mov=6
|inventory={{Item|7|Iron Sword}} {{Item|7|Lockpick}}
|notes=Ignores combat; moves to open all doors and [[chest]]s, then moves to escape to the south
}}
{{ChapUnitCellGBA
|name=Merc
|class=Mage
|lv=3
|#=2
|hp=16~18
|str=1~3
|skill=2~3
|spd=3~4
|lck=0
|def=3~4
|res=3~4
|con=6
|mov=5
|inventory={{Item|7|Fire}} {{Item|7|Vulnerary}}
|notes=The northeast one moves to the [[Terrain/Game Boy Advance games#Fire Emblem: The Blazing Blade|throne]].
}}
{{ChapUnitCellGBA
|name=Merc
|class=Mercenary
|lv=3
|#=1
|hp=19~20
|str=4~5
|skill=8~9
|spd=8~9
|lck=0
|def=4~5
|res=0~1
|con=9
|mov=5
|inventory={{Item|7|Iron Sword}} {{Item|7|Door Key}}
|notes=Ignores combat until the [[Door Key]] is no longer in his inventory or all doors have been opened.
}}
{{ChapUnitCellGBA
|name=Merc
|class=Soldier
|lv=6
|#=1
|hp=23~25
|str=5~6
|skill=1~2
|spd=1~3
|lck=0
|def=0~1
|res=0~1
|con=6
|mov=5
|inventory={{Item|7|Iron Lance}}
}}
{{ChapUnitCellGBA
|name=Merc
|class=Soldier
|lv=6
|#=1
|hp=23~25
|str=5~6
|skill=1~2
|spd=1~3
|lck=0
|def=0~1
|res=0~1
|con=6
|mov=5
|inventory={{Item|7|Javelin}}
|last=y
}}
{{ChapUnitReinf|type=Enemy|platform=gba}}
{{ChapUnitCellGBA
|name=Merc
|class=Fighter
|lv=4
|#=1
|hp=22~23
|str=6~7
|skill=2~4
|spd=4~6
|lck=0
|def=2~3
|res=0~1
|con=11
|mov=5
|inventory={{Item|7|Iron Axe}}
|notes=Moves to attack destructible terrain, then moves to attack units unprovoked.
}}
{{ChapUnitCellGBA
|name=Merc
|class=Myrmidon
|lv=4
|#=2
|hp=17~19
|str=4~6
|skill=10~11
|spd=10~11
|lck=0
|def=2~3
|res=0~1
|con=8
|mov=5
|inventory={{Item|7|Iron Sword}}
}}
{{ChapUnitCellGBA
|name=Merc
|class=Mercenary
|lv=4
|#=2
|hp=20~21
|str=5~6
|skill=9~10
|spd=8~10
|lck=0
|def=4~5
|res=0~1
|con=9
|mov=5
|inventory={{Item|7|Iron Sword}}
}}
{{ChapUnitCellGBA
|name=Merc
|class=Cavalier
|lv=4
|#=3
|hp=21~23
|str=5~7
|skill=3~4
|spd=5~6
|lck=0
|def=6~7
|res=0~1
|con=9
|mov=7
|inventory={{Item|7|Iron Sword}} • {{Item|7|Iron Lance}}
}}
{{ChapUnitCellGBA
|name=Merc
|class=Cavalier
|lv=4
|#=3
|hp=21~23
|str=5~7
|skill=3~4
|spd=5~6
|lck=0
|def=6~7
|res=0~1
|con=9
|mov=7
|inventory={{Item|7|Javelin}}
|last=y
}}
{{ChapUnitFtr}}
|content2={{ChapUnitHdr|type=Enemy|platform=gba}}
{{ChapUnitCellGBA
|name=[[Sealen]]
|class=Nomad
|lv=15
|#=1
|hp=28~30
|str=11~12
|skill=10~12
|spd=8~10
|lck=10
|def=7~8
|res=6~7
|con=7
|mov=7
|inventory={{Item|7|Longbow}} • {{Item|7|Steel Bow}} • {{Item|7|Dragonshield|type=drop}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Merc
|class=Nomad
|lv=3
|#=3
|hp=19~22
|str=6~8
|skill=5~8
|spd=6~10
|lck=0
|def=4~6
|res=0~2
|con=7
|mov=7
|inventory={{Item|7|Iron Bow}}
|notes=The one north of [[Sealen]] and the northwest one move to the [[Terrain/Game Boy Advance games#Fire Emblem: The Blazing Blade|throne]].
}}
{{ChapUnitCellGBA
|name=Merc
|class=Knight
|lv=4
|#=4
|hp=22~25
|str=7~10
|skill=3~6
|spd=0~2
|lck=0
|def=10~12
|res=0~3
|con=13
|mov=4
|inventory={{Item|7|Steel Lance}}
}}
{{ChapUnitCellGBA
|name=Merc
|class=Thief
|lv=4
|#=1
|hp=19~21
|str=3~5
|skill=3~6
|spd=11~14
|lck=0
|def=2~4
|res=0~3
|con=6
|mov=6
|inventory={{Item|7|Iron Sword}} {{Item|7|Lockpick}}
|notes=Ignores combat; moves to open all doors and [[chest]]s, then moves to escape to the south
}}
{{ChapUnitCellGBA
|name=Merc
|class=Mage
|lv=3
|#=2
|hp=18~22
|str=3~7
|skill=3~6
|spd=4~6
|lck=0
|def=3~5
|res=4~6
|con=6
|mov=5
|inventory={{Item|7|Fire}} • {{Item|7|Vulnerary}}
|notes=The northeast one moves to the [[Terrain/Game Boy Advance games#Fire Emblem: The Blazing Blade|throne]].
}}
{{ChapUnitCellGBA
|name=Merc
|class=Mercenary
|lv=3
|#=1
|hp=22~25
|str=5~8
|skill=9~12
|spd=9~11
|lck=0
|def=4~7
|res=0~3
|con=9
|mov=5
|inventory={{Item|7|Iron Sword}} • {{Item|7|Door Key}}
}}
{{ChapUnitCellGBA
|name=Merc
|class=Soldier
|lv=6
|#=1
|hp=26~30
|str=7~9
|skill=2~4
|spd=1~5
|lck=0
|def=0~2
|res=0~2
|con=6
|mov=5
|inventory={{Item|7|Iron Lance}}
}}
{{ChapUnitCellGBA
|name=Merc
|class=Soldier
|lv=6
|#=1
|hp=26~30
|str=7~9
|skill=2~4
|spd=1~5
|lck=0
|def=0~2
|res=0~2
|con=6
|mov=5
|inventory={{Item|7|Javelin}}
}}
{{ChapUnitCellGBA
|name=Merc
|class=Archer
|lv=4
|#=2
|hp=22~25
|str=5~8
|skill=5~8
|spd=4~7
|lck=0
|def=3~5
|res=0~2
|con=7
|mov=5
|inventory={{Item|7|Iron Bow}}
|last=y
}}
{{ChapUnitReinf|type=Enemy|platform=gba}}
{{ChapUnitCellGBA
|name=Merc
|class=Fighter
|lv=4
|#=3
|hp=25~28
|str=8~11
|skill=3~6
|spd=5~8
|lck=0
|def=2~4
|res=0~2
|con=11
|mov=5
|inventory={{Item|7|Iron Axe}}
|notes=Moves to attack destructible terrain, then moves to attack units unprovoked.
}}
{{ChapUnitCellGBA
|name=Merc
|class=Fighter
|lv=4
|#=2
|hp=25~28
|str=8~11
|skill=3~6
|spd=5~8
|lck=0
|def=2~4
|res=0~2
|con=11
|mov=5
|inventory={{Item|7|Hand Axe}}
}}
{{ChapUnitCellGBA
|name=Merc
|class=Fighter
|lv=4
|#=2
|hp=25~28
|str=8~11
|skill=3~6
|spd=5~8
|lck=0
|def=2~4
|res=0~2
|con=11
|mov=5
|inventory={{Item|7|Hammer}}
}}
{{ChapUnitCellGBA
|name=Merc
|class=Myrmidon
|lv=4
|#=2
|hp=20~23
|str=5~8
|skill=11~14
|spd=11~14
|lck=0
|def=2~4
|res=0~3
|con=8
|mov=5
|inventory={{Item|7|Iron Sword}}
}}
{{ChapUnitCellGBA
|name=Merc
|class=Mercenary
|lv=4
|#=2
|hp=23~26
|str=6~9
|skill=10~13
|spd=9~12
|lck=0
|def=4~7
|res=0~3
|con=9
|mov=5
|inventory={{Item|7|Iron Sword}}
}}
{{ChapUnitCellGBA
|name=Merc
|class=Cavalier
|lv=4
|#=4
|hp=24~28
|str=6~9
|skill=4~7
|spd=6~8
|lck=0
|def=6~8
|res=0~2
|con=9
|mov=7
|inventory={{Item|7|Iron Sword}} • {{Item|7|Iron Lance}}
}}
{{ChapUnitCellGBA
|name=Merc
|class=Cavalier
|lv=4
|#=4
|hp=24~28
|str=6~9
|skill=4~7
|spd=6~8
|lck=0
|def=6~8
|res=0~2
|con=9
|mov=7
|inventory={{Item|7|Javelin}}
|last=y
}}
{{ChapUnitFtr}}
}}
}}


===Boss data===  
====Reinforcements====
All reinforcements are halted when [[Sealen]] is defeated.
*Turns 2 <small>(Hard Mode)</small>, 3, and 4 <small>(Hard Mode)</small>
**1 [[Fighter]] with an [[Iron Axe]] from the northwest corner of the map
*Turns 3 and 5 <small>(Hard Mode only)</small>
**1 [[Fighter]] with a [[Hand Axe]] and 1 with a [[Hammer]] from the northwest corner of the map
*Turns 3 and 4
**1 [[Myrmidon]] and 1 [[Mercenary]] from the southern stairway
*Turns 4 <small>(Hard Mode)</small>/5 <small>(Normal Mode)</small> – 7
**2 [[Cavalier]]s from the eastern stairway
 
===Boss data===
:''Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.''
{{Main|Sealen}}
{{Main|Sealen}}
{{Tab
{{Tab
|tab1=Chapter 15H, Normal
|tab1=Normal
|tab2=Chapter 15H, Hard
|tab2=Hard
|content1={{BossStats GBA
|content1={{BossStats GBA
|portrait=[[File:Portrait sealen fe07.png]]
|portrait=[[File:Portrait sealen fe07.png]]
|sprite=nomad enemy
|class=Nomad
|class=Nomad
|affin=
|lv=15
|lv=15
|HP=26
|HP=26
Line 165: Line 618:
|con=7
|con=7
|aid=18
|aid=18
|inventory=[[File:Is gba longbow.png]] [[Longbow]]<br>[[File:Is gba steel bow.png]] {{drop|Steel Bow}}
|inventory={{Item|7|Longbow}}<br>{{Item|7|Steel Bow|type=drop}}
|bo=D
|bo=D
}}
}}
:Sealen will drop whichever weapon is in his last [[inventory]] slot, and as such will drop the Longbow instead if he is made to equip the Steel Bow.
|content2={{BossStats GBA
|content2={{BossStats GBA
|portrait=[[File:Portrait sealen fe07.png]]
|portrait=[[File:Portrait sealen fe07.png]]
|sprite=nomad enemy
|class=Nomad
|class=Nomad
|affin=
|lv=15
|lv=15
|HP=29
|HP=28~30
|str=12
|str=11~12
|magic=11
|skill=10~12
|skill=9
|spd=8~10
|spd=10
|luck=10
|luck=8
|def=7~8
|def=7
|res=6~7
|res=7
|move=7
|move=7
|con=7
|con=7
|aid=18
|aid=18
|inventory=[[File:Is gba longbow.png]] [[Longbow]]<br>[[File:Is gba steel bow.png]] [[Steel Bow]]<br>[[File:Is gba dragonshield.png]] {{drop|Dragonshield}}
|inventory={{Item|7|Longbow}}<br>{{Item|7|Steel Bow}}<br>{{Item|7|Dragonshield|type=drop}}
|bo=D
|bo=D
}}
}}
}}
}}
*<small>Note: Normal mode Sealen will drop whichever weapon is in his last [[inventory]] slot, and as such will drop the Longbow instead if he is made to equip the Steel Bow.</small>


==Strategy==
==Strategy==
{{augury
|price=50
|intro=Heh heh heh... So, you seek insight into your next battle?
|augury=Ah... I see you are surrounded, or soon will be. A dangerous situation, to be sure... Don't worry about defeating every foe you face. Just mind your defenses. And beware the enemy leader. Do not foolishly anger him. Observe his reach and the extent of his powers. Those with weak defenses would do well to remain behind. That's common sense, yes? What else... Oh, yes. Of course. If you would protect your valuables, watch out for thieves. If you don't, they'll steal your eyes from their sockets, they will! That...is all I see.
}}
{{strategy}}
{{sectstub}}
{{sectstub}}
 
<!--
==Trivia==
==Trivia==
 
-->
 
==Etymology and other languages==
==Etymology and other languages==
{{Names
{{Names
|eng-name=Talons Alight
|eng-name=Talons Alight
|eng-mean=
|jpn-name={{h|舞い降りる鉤爪|Maioriru kagidzume}}
|jap-name={{hover|舞い降りる鉤爪|Maioriru kagidzume}}
|jpn-mean= Talons Alight
|jap-mean= Talons Alight
|ger-name=Der Griff der Krallen
|ger-mean=The Grasp of the Talons
}}
}}


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{{ChapterNav
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|prechapter=False Friends
|chapter=Talons Alight
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Latest revision as of 19:30, 28 May 2023

Talons Alight

Cm fe07 H-15.png

Location

Inside Castle Laus

Required units

Hector

Boss(es)

Sealen

Previous chapter(s)

False Friends

Next chapter(s)

Noble Lady of Caelin

Talons Alight (Japanese: 舞い降りる鉤爪 Talons Alight) is the fifteenth chapter of Hector's tale in Fire Emblem: The Blazing Blade, and is the first chapter exclusive to Hector's tale.

Plot

Main article: Talons Alight/Script

While Eliwood and Hector are finishing their business in Castle Laus, they are suddenly attacked by a group of mercenaries. Eliwood speculates that the mercenaries are led by Eubans, whose mercenary company is extremely loyal to Laus and famed for their surprise attacks. The two lords were prepared for a sneak attack and manage to defend the throne; the mercenaries retreat before Hector and Eliwood can give chase, allowing them to pursue to their true target, Darin.

Chapter data

Normal Hard

Chapter Data
Conditions
Unit Data
Victory: Defend the throne for 7 turns Player Partner Other Enemy
Defeat: Hector or Eliwood dies, or an enemy reaches the throne 1–9 {{{partner}}} {{{other}}} 10+11
Cm fe07 H-15.png

Character data

Characters
New units

None

Required characters
Hector ​
Available characters
Matthew ​Eliwood ​Marcus ​Rebecca ​Lowen ​Dorcas ​Bartre ​Oswin ​Serra ​Guy ​Merlinus ​Erk ​Priscilla ​

Item data

Items
Name Obtainment Method
Is gba door key.png Door Key Steal from enemy Mercenary
Is gba vulnerary.png Vulnerary Steal from enemy Mage
Is gba vulnerary.png Vulnerary Steal from enemy Mage
Is gba lockpick.png Lockpick Steal from enemy Thief
Is gba silver axe.png Silver Axe Open left chest
Is gba mend.png Mend Open right chest
Is gba steel bow.png Steel Bow Dropped by Sealen (Normal Mode, drops unequipped item)
Is gba longbow.png Longbow Dropped by Sealen (Normal Mode, drops unequipped item)
Is gba dragonshield.png Dragonshield Dropped by Sealen (Hard Mode only)

Enemy data

Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.

Normal Hard

Enemy Units
Name Class Lv # HP Str/Mag Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma gba nomad enemy.gif Sealen Nomad 15 1 26 10 9 7 10 7 6 7 7 Longbow Steel BowThis item is dropped upon this unit's defeat.
Moves to attack units in range.
Ma gba nomad enemy.gif Merc Nomad 3 1 17~18 5~6 4~5 5~7 0 4~5 0~1 7 7 Iron Bow
Moves to the throne.
Ma gba knight enemy.gif Merc Knight 4 1 19~20 6~7 2~4 0~1 0 9~10 0~1 13 4 Steel Lance
--
Ma gba archer enemy.gif Merc Archer 4 1 19~21 4~6 4~5 3~5 0 3~4 0~1 7 5 Iron Bow
--
Ma gba thief enemy.gif Merc Thief 4 1 17~18 3~4 2~3 10~11 0 2~3 0~1 6 6 Iron Sword Lockpick
Ignores combat; moves to open all doors and chests, then moves to escape to the south
Ma gba mage enemy.gif Merc Mage 3 2 16~18 1~3 2~3 3~4 0 3~4 3~4 6 5 Fire Vulnerary
The northeast one moves to the throne.
Ma gba mercenary enemy.gif Merc Mercenary 3 1 19~20 4~5 8~9 8~9 0 4~5 0~1 9 5 Iron Sword Door Key
Ignores combat until the Door Key is no longer in his inventory or all doors have been opened.
Ma gba soldier enemy.gif Merc Soldier 6 1 23~25 5~6 1~2 1~3 0 0~1 0~1 6 5 Iron Lance
--
Ma gba soldier enemy.gif Merc Soldier 6 1 23~25 5~6 1~2 1~3 0 0~1 0~1 6 5 Javelin
--
Reinforcements
Name Class Lv # HP Str/Mag Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma gba fighter enemy.gif Merc Fighter 4 1 22~23 6~7 2~4 4~6 0 2~3 0~1 11 5 Iron Axe
Moves to attack destructible terrain, then moves to attack units unprovoked.
Ma gba myrmidon enemy.gif Merc Myrmidon 4 2 17~19 4~6 10~11 10~11 0 2~3 0~1 8 5 Iron Sword
--
Ma gba mercenary enemy.gif Merc Mercenary 4 2 20~21 5~6 9~10 8~10 0 4~5 0~1 9 5 Iron Sword
--
Ma gba cavalier enemy.gif Merc Cavalier 4 3 21~23 5~7 3~4 5~6 0 6~7 0~1 9 7 Iron Sword Iron Lance
--
Ma gba cavalier enemy.gif Merc Cavalier 4 3 21~23 5~7 3~4 5~6 0 6~7 0~1 9 7 Javelin
--

Reinforcements

All reinforcements are halted when Sealen is defeated.

  • Turns 2 (Hard Mode), 3, and 4 (Hard Mode)
  • Turns 3 and 5 (Hard Mode only)
  • Turns 3 and 4
  • Turns 4 (Hard Mode)/5 (Normal Mode) – 7

Boss data

Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.
Main article: Sealen

Normal Hard

Portrait sealen fe07.png
Ma gba nomad enemy.gif Nomad
Level 15
Affinity --
Stats
Max HP 26 Luck 10
Strength 10 Defense 7
Skill 9 Resistance 6
Speed 7 Constitution 7
Movement 7 Aid 18
Inventory
Longbow
Steel BowThis item is dropped upon this unit's defeat.
Weapon Levels
Swords -- Lances -- Axes -- Bows D
Anima magic -- Light magic -- Dark magic -- Staves --
Sealen will drop whichever weapon is in his last inventory slot, and as such will drop the Longbow instead if he is made to equip the Steel Bow.

Strategy

Hannah's Augury
Portrait hannah fe07.png
Price: Is gba gold.png50
Intro: Heh heh heh... So, you seek insight into your next battle?
Augury: Ah... I see you are surrounded, or soon will be. A dangerous situation, to be sure... Don't worry about defeating every foe you face. Just mind your defenses. And beware the enemy leader. Do not foolishly anger him. Observe his reach and the extent of his powers. Those with weak defenses would do well to remain behind. That's common sense, yes? What else... Oh, yes. Of course. If you would protect your valuables, watch out for thieves. If you don't, they'll steal your eyes from their sockets, they will! That...is all I see.
This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

This section has been marked as a stub. Please help improve the page by adding information.


Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Talons Alight

--

Japanese

舞い降りる鉤爪

Talons Alight

German

Der Griff der Krallen

The Grasp of the Talons

Gallery


This section has been marked as a stub. Please help improve the page by adding information.


References

← False Friends • Talons Alight • Noble Lady of Caelin →
Fire Emblem: The Blazing Blade
Playable characters AthosBartreCanasDartDorcasEliwoodErkFarinaFioraFlorinaGeitzGuyHarkenHawkeyeHeathHectorIsadoraJaffarKarelKarlaKentLegaultLouiseLowenLuciusLynMarcusMatthewMerlinusNilsNinianNinoOswinPentPriscillaRathRavenRebeccaRenaultSainSerraVaidaWallaceWil
Non-playable characters BramimondDesmondElbertEleanoraEphidelFaeFargusGuinivereHannahHausenHelleneHelmanIgorJahnJakeJanKishunaLeilaLilinaMarkMurdockNatalieReissmannRoySophiaUtherZephiel
Bosses AionBattaBaukerBernardBeyardBoiesBoolBrendanBugCameronCarjigaDamianDarinDenningDragonEaglerErikEubansFargusGeorgGlassGroznyiHeintzJasmineJermeKaimKennethKishunaLimstellaLinusLloydLundgrenMaximeMigalNergalOlegPascalPaulPuzonSealenSoniaTeodorUhaiUrsulaVaidaWireYogiZaganZoldamZugu
Background characters AenirAeshaAthosBariganBramimondDurbanElimineHanonHartmutHassarKellesMadelynRoland
Regalia and personal weapons ArmadsAureolaBasilikosDurandalEreshkigalExcaliburForblazeGespenstLuceMani KattiRapierRegal BladeRex HastaRienflecheSol KattiWolf Beil
Chapters Lyn's Tale P: A Girl from the Plains • 1: Footsteps of Fate • 2: Sword of Spirits • 3: Band of Mercenaries • 4: In Occupation's Shadow • 5: Beyond the Borders • 6: Blood of Pride • 7: Siblings Abroad • 7x: The Black Shadow • 8: Vortex of Strategy • 9: A Grim Reunion • 10: The Distant Plains
Eliwood's Tale 11: Taking Leave • 12: Birds of a Feather • 13: In Search of Truth • 13x: The Peddler Merlinus • 14: False Friends • 15: Noble Lady of Caelin • 16: Whereabouts Unknown • 16x: The Port of Badon • 17: Pirate Ship • 18: The Dread Isle • 18x: Imprisoner of Magic • 19: Dragon's Gate • 20: New Resolve • 21: Kinship's Bond • 22: Living Legend • 22x: Genesis • 23: Four-Fanged Offense (Lloyd, Linus) • 24: Unfulfilled Heart • 25: Pale Flower of Darkness (Kenneth, Jerme) • 26: Battle before Dawn • 26x: Night of Farewells • 27: Cog of Destiny • 28: Valorous Roland • 29: Sands of Time • 29x: Battle Preparations • 30: Victory or DeathF: Light (part 1part 2)
Hector's Tale 11: Another Journey • 12: Birds of a Feather • 13: In Search of Truth • 13x: The Peddler Merlinus • 14: False Friends • 15: Talons Alight • 16: Noble Lady of Caelin • 17: Whereabouts Unknown • 17x: The Port of Badon • 18: Pirate Ship • 19: The Dread Isle • 19x: Imprisoner of Magic • 19x pt 2: A Glimpse in Time • 20: Dragon's Gate • 21: New Resolve • 22: Kinship's Bond • 23: Living Legend • 23x: Genesis • 24: Four-Fanged Offense (Lloyd, Linus) • 25: Crazed Beast • 26: Unfulfilled Heart • 27: Pale Flower of Darkness (Kenneth, Jerme) • 28: Battle before Dawn • 28x: Night of Farewells • 29: Cog of Destiny • 30: The Berserker • 31: Sands of Time • 31x: Battle Preparations • 32: Victory or Death • 32x: The Value of LifeF: Light (part 1part 2)
Locations ElibeBern (Shrine of Seals) • EtruriaIliaLycia (AraphenCaelinCornwellKhatheletLausOstiaPheraeSantaruz) • Nabata Desert (Arcadia) • Sacae (Bulgar) • Valor (Dragon's Gate) • Western Isles
Groups, objects and concepts Black Fang (Four Fangs) • Fire EmblemGenerals of EtruriaMorphsQuintessenceThe Scouring
Lists ChaptersCharactersClasses (Class change) • Hidden treasureItemsScriptsSupportsWeapons
Related topics List of version differencesMario Kart: Double Dash!! bonus discName chart • Other games (The Binding Blade) • Pre-release information (Pre-release build 0206Pre-release build 0219Unused content) • Sound RoomTimeline