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Talk
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“ | Now, on the road, you may notice people who seem to be fighting for Gra against their own wishes. Before you resort to your blade, you should try talking to them first. | ” | — Malledus telling Marth that certain enemies can be recruited by talking to them |
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Talk (Japanese: 会話, Talk), Converse in Fire Emblem: Radiant Dawn, is a specialised command that allows two units to speak with each other for various purposes. The talk command has appeared in every game in the Fire Emblem series, with the only exception being Fire Emblem Gaiden, which lacks talk as a command entirely. However, in Gaiden characters can still be spoken to, they simply need to be walked up to.
Overview
Requirements
The requirements for making the command appear vary on a case by case basis. In many cases, simply placing compatible units next to each other and using the command are all that is required.
Generally the most difficult requirement is figuring out who should actually talk to whom. Often, the main Lord character will suffice, but if the Lord character cannot talk, hints are usually provided in the dialogue scenes before or during battle.
For example, Marisa in Fire Emblem: The Sacred Stones can only be recruited by talking to her with either Gerik or Ewan, not with either Ephraim or Eirika. Her recruitment requirements are hinted several times before and during the chapter. Gerik mentions her by name[1] before she appears, after Marisa appears, an enemy soldier specifically mentions that she is a member of Gerik's mercenaries,[2] hopefully leading the player to the conclusion that Gerik should talk to Marisa.
Of particular note is that both enemies and NPCs have access to the Talk command, though uses of it are very rare; a notable exception is Clarine's recruitment in Fire Emblem: The Binding Blade, where she will only join Roy's army if she talks to him on the Other Phase instead of the Player Phase.
In some games, units cannot talk if either unit is silenced.
In Awakening and Fates units within the same Pair Up formation can talk to each other, though instances of this occurrence are pretty much exclusive to each game's Downloadable Content.
Uses of the talk command
Under most circumstances, and most famously, Talk is used in order to recruit characters into the player's army regardless of their previous allegiance, thus bolstering their current reserves of units.
There are instances where the talk command is simply used for supplementary dialogue as well. Fire Emblem: The Blazing Blade, Fire Emblem: Genealogy of the Holy War, and Fire Emblem: Shadow Dragon are the games that makes the most use of this. Fire Emblem's Final Chapter has several talk conversations between Lyn, Eliwood, and Hector that feature them commenting on recent events to no real benefit of the player aside from more character interactions. Genealogy's supplemental conversations actually have tangible bonuses, and some of them can be likened to a prototypical version of the modern Support conversation system. Genealogy's conversations can boost a characters Love points, grant permanent stat boosts, and give units rare items. In Shadow Dragon, some conversations (such as the one between Xane and Tiki) are akin to support conversations in other games, while others are newly recruited units talking with Marth.
There are also instances when talking does not recruit the character directly into the army. In Fire Emblem: The Blazing Blade, Jaffar, who start as an ally unit in chapter 26E/28H, can be talk to with Nino. He will still be an ally unit, but will join you at the end of the chapter.
In rare circumstances, talking can actually have negative effects on the game. Jill in Fire Emblem: Path of Radiance, for instance, will choose to defect from Greil's Mercenaries in order to fight alongside her father Shiharam, provided she does not have an A support with Mist or a B support with Lethe. Another example can be seen in Chapter 27/29: Cog of Destiny in Fire Emblem: The Blazing Blade, where Nino can speak with either Linus or Lloyd in an attempt to get them to lower their arms to no success. After Nino speaks of one of her brothers, who is the boss, they cease being stationary and will actually move from their throne tile to attack other units.
Methods to find who can talk to whom
In most games, the only ways for the player to figure out who can talk to who are from context clues, as mentioned above.
But, some games, like Fire Emblem: Genealogy of the Holy War, Fire Emblem Awakening, and Fire Emblem Fates feature UI elements to make determining talk partners easier for the player.
Genealogy of the Holy War has a specific section in the unit screen dedicated to listing units that can be talked to. This section shows all conversations, be they recruitment conversations, lover conversations, or supplementary conversations. This section is present on units of any allegiance.
In Radiant Dawn, this is shown on the unit select menu of the preparation screen.
In Shadow Dragon, New Mystery of the Emblem, Awakening, and Fates, if the unit that can be talked to is in the movement range of the initiator, the space that unit is on will be highlighted in yellow. This yellow highlight is shown for all conversations, be they recruitment conversations or supplementary conversations.
In addition to the yellow highlight, Awakening and Fates also have a speech bubble featuring the word "Talk!" in it that appears above units that can talk when they are in displayed range. This icon also appears for all conversations, be they recruitment conversations or supplementary conversations, although supplementary conversations pretty much only appear within Awakening's downloadable content.
Units recruited by talking
This section has been marked as a stub. Please help improve the page by adding information.
Genealogy of the Holy War
- Ayra (enemy; talk with Sigurd after siezing Genoa in Chapter 1)
- Jamke (enemy; talk with Adean in Chapter 1)
- Raquesis (partner; talk with Sigurd]] in Chapter 2)
- Ferry (enemy; talk with Lewyn in Chapter 2)
- Johann (enemy; talk with Larcei or Radney in Chapter 6)
- Johalva (enemy; talk with Larcei or Radney in Chapter 6)
- Teeny (enemy; talk with Arthur in Chapter 7)
- Linda (enemy; talk with Amid in Chapter 7)
- Ced (partner; talk with Seliph in Chapter 8)
- Hawk (partner; talk with Seliph in Chapter 8)
- Hannibal (enemy; talk with Corpul or Sharlow in Chapter 9)
- Altena (enemy; talk with Leif, kill Travant, and then let her talk to Seliph in Chapter 9)
Shadow Dragon
- Gordin (enemy; talk with Marth in Prologue IV)
- Darros (enemy; talk with or let him talk to Marth in chapter 2)
- Castor (enemy; talk with Caeda in chapter 2)
- Navarre (enemy; talk with Caeda in chapter 3)
- Matthis (enemy; talk with Lena in chapter 4)
- Wendell (enemy; talk with Merric or Marth in chapter 5)
- Rickard (enemy; talk with or let him talk to Julian or Marth in chapter 6)
- Roger (enemy; talk with Caeda in chapter 8)
- Maria (enemy; talk with Marth in chapter 10)
- Minerva (enemy; talk with or let her talk to Marth after Maria has been recruited in chapter 10)
- Jake (enemy; talk with Caeda after visiting Anna's house in chapter 11)
- Astram (enemy; talk with Midia in chapter 13)
- Palla (enemy; talk with or let her talk to Marth in chapter 14)
- Catria (enemy; talk with or let her talk to Marth in chapter 14)
- Xane (enemy; talk with or let him talk to Marth in chapter 16)
- Est (enemy; talk with or let her talk to Marth in chapter 18)
- Tiki (boss; talk with Bantu in chapter 19)
- Lorenz (boss; talk with Caeda or Marth in chapter 20)
Awakening
- Kellam (NPC; talk with Chrom in chapter 3)
- Gaius (enemy; talk with Chrom in chapter 6)
- Tharja (enemy; talk with Chrom chapter 9)
- Libra (NPC; talk with Chrom or let him talk to Chrom in chapter 9)
- Say'ri (NPC; talk with Chrom in chapter 15)
- Anna (NPC; talk with Chrom in paralogue 4)
- Owain (NPC; talk with Chrom or Lissa in paralogue 5)
- Inigo (NPC; talk with Chrom or Olivia in paralogue 6)
- Brady (NPC; talk with Chrom or Maribelle in paralogue 7)
- Kjelle (NPC; talk with Chrom or Sully in paralogue 8)
- Cynthia (enemy; talk with Chrom or Sumia in paralogue 9)
- Severa (NPC; let her talk with Holland in paralogue 10; if Holland is killed beforehand, Severa becomes an unrecruitable enemy)
- Gerome (NPC; talk with Chrom or Cherche in paralogue 11)
- Morgan (NPC; talk with Chrom or Avatar in paralogue 12)
- Yarne (enemy or NPC; talk with Chrom or Panne in paralogue 13)
- Nah (NPC; talk with Chrom or Nowi in paralogue 16)
- Gangrel (enemy; talk with Chrom three times in paralogue 18)
- Yen'fay (NPC; talk with Say'ri in paralogue 21)
Fates
All routes
- Mozu (NPC; talk with Avatar in paralogue 1)
- Dwyer (NPC; talk with Jakob in paralogue 4)
- Sophie (NPC; talk with Silas in paralogue 5)
Birthright
- Hinoka (NPC; talk with Avatar in chapter 8; Setsuna and Azama join simultaneously)
- Oboro (NPC; talk with Avatar in chapter 9)
- Hinata (NPC; talk with Avatar in chapter 9)
- Takumi (enemy; talk with Azura in chapter 10)
- Reina (NPC; talk with Avatar in chapter 11)
- Shiro (NPC; talk with Ryoma in paralogue 7)
- Kiragi (NPC; talk with Takumi in paralogue 8)
- Selkie (NPC; talk with Kaden in paralogue 10)
- Hisame (NPC; talk with Hinata in paralogue 11)
- Rhajat (boss; talk with Hayato in paralogue 14)
Conquest
- Nyx (NPC; talk with Avatar in chapter 9)
- Keaton (NPC; talk with Avatar in chapter 14)
- Ignatius (NPC; talk with Benny in paralogue 17)
- Soleil (NPC; talk with Laslow in paralogue 21)
Revelation
- Saizo (NPC; talk with Avatar in chapter 11; Reina and Orochi join simultaneously)
- Benny (enemy; talk with Elise in chapter 14)
- Charlotte (enemy; talk with Elise in chapter 14)
- Shura (enemy; talk with Avatar in chapter 15)
- Nyx (NPC; talk with Avatar in chapter 15)
Trivia
Etymology and other languages
Names, etymology, and in other regions | ||
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Language | Name | Definition, etymology, and notes |
English |
• Converse |
• Used in Radiant Dawn. |
French |
Parler |
Talk |
Gallery
The talk command appearing in Franz's menu.
See also
References
- ↑ "Tethys, I want you to go and surrender. Give my regards to Ewan and Marisa." — Gerik, Fire Emblem: The Sacred Stones
- ↑ "Whew... So that’s Marisa, the Crimson Flash of Gerik's Mercenaries... She's a beauty, but I'll keep my distance... and keep my head." — A generic Grado soldier talking about Marisa, Fire Emblem: The Sacred Stones