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Four-Fanged Offense (Linus): Difference between revisions

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{{Stub}}
{{Chapter Infobox
{{Chapter Infobox  
|title=Four-Fanged Offense
|title=Four-Fanged Offense (Linus)
|image=[[File:Cm fe07 23B.png|200px]]
|image=[[File:Cm fe07 23B.png|200px]]
|location=[[Bern]]
|location=A town on the border between [[Pherae]] and [[Bern]]
|req units=*Eliwood's tale: [[Eliwood]]
*Hector's tale: [[Hector]]
|new units=[[Geitz]]
|new units=[[Geitz]]
|boss=[[Linus]]
|boss=[[Linus]]
|previous=*[[Living Legend]]
*[[Genesis]] <small>(side quest)</small>
|next=*[[Unfulfilled Heart]] <small>(Eliwood's tale)</small>
*[[Crazed Beast]] <small>(Hector's tale)</small>
}}
}}
'''Four-Fanged Offense''' is chapter 23 of [[Eliwood]]'s tale and chapter
24 of [[Hector]]'s tale in {{FE7}}. To play [[Linus]]'s version of this chapter,
the combined levels of all lords must be 50 or higher.


==Plot==
'''Four-Fanged Offense''' (Japanese: {{hl|四牙襲来|Shi kiba shūrai}} ''Four Fang Attack'') is the twenty-third chapter of [[Eliwood's tale]] and twenty-fourth of [[Hector]]'s tale in {{FE7}}. To play [[Linus]]'s version of this chapter, the combined [[level]]s of all lords must be 50 or higher. Otherwise, [[Four-Fanged Offense (Lloyd)]] will be played instead.
{{main|Four-Fanged Offense (Linus)/Script}}
The group arrives in a village in [[Bern]] close to the border. They find the village in the midst of preparations for the coming-of-age ceremony of Prince [[Zephiel]]. [[Eliwood]] asks [[Hawkeye]] and [[Pent]]  if they know the location of the [[Shrine of Seals]]. Neither know of its true location as the royal family is likely the only ones who know and the route is guarded well by Bern's soldiers. The [[lord|lords]] acknowledge that their task is quite tricky as they need to learn about the Shrine of Seals’ location without revealing their identity, motives, or presence in Bern lest they give [[Desmond|King Desmond]] reason to invade [[Lycia]]. Pent assures the group that there will be no need to expose themselves to such a danger as he and [[Louise]] will greet [[Hellene|Queen Hellene]] before her son’s coming-of-age ceremony as she and Louise are distantly related. They promise to return with any relevant information and depart to attend to their duties as [[Etruria|Etrurian]] representatives. Before they leave, however, Hawkeye gives the couple a [[Heaven Seal]]. Athos wanted Hawkeye to give the Lycian lords the seal at his discretion but feels Pent and Louise will be better judges of when the timing is best. Pent and Louise accept the seal, and promise to return.  


Meanwhile, in the village [[Lloyd]] and [[Linus]] come across a fellow member of the [[Black Fang]], [[Nino]]. The brothers greet her and ask her is she’s on a mission for the Black Fang. She cheerfully tells them that she is delivering a message on behalf of her [[Sonia|mother]] and requests that the brothers do something with her once they have all finished their jobs. Nino quickly departs afterwards, eager to finish her mission. Once she’s out of earshot, Lloyd and Linus wonder how such a pleasant child can possibly come from a woman such as her [[Sonia|mother]].  
==Plot==
{{main|Four-Fanged Offense (Linus)/Script (Eliwood)|Four-Fanged Offense (Linus)/Script (Hector)}}
The group arrives at a border village in [[Bern]] preparing for the coming-of-age ceremony of Prince [[Zephiel]]. [[Pent]] states that he does not know the location of the [[Shrine of Seals]], but that [[Lycia]]n lords searching for it may instigate a war between Lycia and Bern; however, as [[Louise]] is distantly related to Queen [[Hellene]], they can arrange a meeting where they will attempt to learn as much as they can. Pent and Louise then leave; if [[Hawkeye]] is alive, he stops them—Athos gave Hawkeye a [[Heaven Seal]] to give to the Lycian lords "when the time is right", but feels Pent and Louise to be better judges of when that time will be and gives it to them.


The Lycian lords have grown tired of waiting for Pent and Louise to return. [[Legault]] - if he is alive - suggests that the group gather intel on the Black Fang from the villagers. After consulting with the [[Tactician (The Blazing Blade)|Tactician]], the lords decide intel gathering would be their best course of action. Hector and [[Lyn]] depart together, leaving Eliwood and [[Ninian]] alone. Ninian teases Eliwood about his apparent need to chaperone the others and Eliwood responds by saying that he likes her laugh. Despite attempting to keep a low profile, the group is quickly spotted by Linus and Lloyd. Linus insists that he and Lloyd combine their power and finish their target now. Lloyd is unsure of the timing and claims attacking them while in town violates their creed;  therefore, Lloyd opts to inform his [[Brendan Reed|father]] of Eliwood’s presence and tells Linus to track their movements. Linus decides to ignore Lloyd’s plan and orders [[Igor]] to prepare for battle. Igor attempts to protest Linus flagrant disobedience of Lloyd’s orders but Linus retorts that it will be fine as long no villagers are harmed. Igor capitulates and taunts Eliwood’s group into the town, thus, beginning the battle.
In the village, [[Lloyd]] and [[Linus]] encounter a fellow member of the [[Black Fang]], [[Nino]]. Nino tells them that she is delivering a message on behalf of [[Sonia|her mother]] and requests that they all do something together once they have all finished their jobs, then departs. Lloyd and Linus wonder how Nino could be Sonia's daughter.


During the fight, [[Geitz]] appears on the battlefield. Geitz, although unaffiliated with the Black Fang, decides to discreetly join Linus’s side. [[Dart]] recognizes Geitz during the fight and strikes up a conversation with him. Dart asks how Geitz arrived on the battlefield and came to fight alongside the Black Fang. Geitz bluntly admits he was wandering and bored and wanted to get involved in the fight because it looked fun. Geitz then requests to join Dart’s group since he has nothing better to do and wants to raise some trouble alongside a pirate. Dart grants his request and Geitz joins Eliwood’s company. Meanwhile, Nino is waiting for her contact to arrive. Nino is idly wishing that she could join the rest of the Black Fang in taking down evildoers when [[Jaffar]] suddenly appears. As Nino begins to relay her message, she notices Jaffar has been seriously wounded. Jaffar tries to get Nino to ignore his wound but faints mid-sentence, leaving Nino unsure of what she should do.
The lords tire of waiting for Pent and Louise to return; [[Legault]] – if he is alive – or Hector suggests that the group gather information on the Black Fang, which they begin to undertake. Hector and [[Lyn]] depart together, leaving Eliwood and [[Ninian]] alone. Ninian teases Eliwood about his apparent need to chaperone the others and Eliwood responds by saying that he likes her laugh. Despite attempting to keep a low profile, Eliwood is spotted by Linus and Lloyd. Linus insists that they finish their target now, but Lloyd is against attacking them in town; Lloyd opts to inform [[Brendan Reed|his father]] of Eliwood's presence and tells Linus to track their movements. Once Lloyd is gone, Linus decides to ignore Lloyd's plan and orders the Black Fang to prepare for battle, and orders them to be sure no villagers are harmed. [[Igor]], a Black Fange member, taunts Eliwood's group into the town, thus beginning the battle.


Once Linus has been defeated, he lulls Eliwood into letting his guard down and grabs him from behind; However, just before Linus can kill his captive, Eliwood tells him to do what he must. Eliwood has concluded that the Black Fang are not filled with black-hearted fiends like [[Nergal]] and asks Linus why they must fight considering the honor with which both sides fight. Linus is confused by Eliwood’s actions as they do not match how [[Sonia]] and his father characterized him. Linus then leaves to clarify the situation with the other Black Fang members. After Linus departs, Eliwood and Lyn hope that Linus’s actions reflect a glimmer of hope to pacify the Black Fang without fighting. Hector, with the death of [[Leila]] still fresh in his mind, asserts that Eliwood and Lyn are misguided to have faith in the Black Fang and storms back to camp.
During the fight, [[Geitz]] appears on the battlefield, and decides to discreetly join Linus's side. [[Dart]] can talk with Geitz; Dart and Geitz recognize each other, and Geitz joins Eliwood's company. Meanwhile, Nino is waiting for her contact to arrive; as she wishes she could aid the Black Fang, [[Jaffar]] suddenly arrives. Nino notices Jaffar has been seriously wounded; Jaffar tries to get her to ignore the wound but faints, leaving Nino unsure of what she should do.


The scene changes back to the house where Nino is treating Jaffar, who has awoken after Nino took care of his wounds. Jaffar is initially ungrateful for Nino’s help as her actions have defied the law of the Fang: “Sacrifice the wounded to salvage the strong.” He chastises her for not killing him causing Nino to respond that she could not possibly allow a comrade to die. Jaffar’s wound starts to bleed again and Nino begs him to allow her to help. Jaffar eventually relents. Outside the village, Linus is making his way back to Lloyd, his heart awash with uncertainty about the Black Fang’s righteousness. Suddenly, [[Limstella]] appears and drains his quintessence, killing him. Limstella leaves Linus’s body behind for Lloyd to find. Later on, Lloyd encounters his brother’s dead body and assumes that he was killed by Eliwood. The death of Linus goads Lloyd's resolve to kill Eliwood and his companions.  
Once Linus has been defeated, he lulls Eliwood into letting his guard down and grabs him from behind. Eliwood tells him to "do as [he] must", and asks Linus why they must fight considering the honor the Black Fang demonstrate. Linus is confused by Eliwood's actions, as they do not match how [[Sonia]] and his father characterized him; Linus then leaves to clarify the situation with the other Black Fang members. After Linus departs, Eliwood and Lyn hope that there might be no need to fight the Black Fang, though Hector asserts they are misguided to have such faith and storms back to camp.


At the Bern Manse, King Desmond has arrived to speak with his son, Zephiel. Hellene meets the king in his stead as Zephiel is in the middle of his lessons. Desmond decides that it is acceptable to speak with Queen Hellene instead of Zephiel on the matter of the upcoming coming-of-age ceremony. Hellene relishes in this moment as her son will soon be recognized as the true heir to the Bernese throne as opposed to the child of Desmond’s mistress, [[Guinivere]]. As Hellene gloats over her victory over her husband, Desmond interrupts and reveals that the [[Fire Emblem (item)|Fire Emblem]] was stolen last night. Without the Fire Emblem, the coming-of-age ceremony is impossible to conduct and must be cancelled. Hellene accuses Desmond of arranging the theft of the Fire Emblem and asks why he despises Zephiel so despite their blood relation. Desmond admits that he is jealous of Zephiel’s burgeoning talents as a leader and the adoration he has earned from the public despite not being king. Desmond leaves after laying waste to Hellene’s ambitions, leaving the queen in a state of desperation. Pent and Louise come to speak with Hellene almost immediately after Desmond’s departure. Hellene confides her worries in the couple and they return to Eliwood. Once they return, Pent tells Eliwood that Hellene has asked him to find the missing Fire Emblem within ten days and in return will likely grant any request Pent may have, including knowledge of the location of the Shrine of Seals.
Jaffar awakes after Nino has taken care of his wounds; he is ungrateful for Nino's help, stating she should have simply killed him and left. Nino responds that she could not allow a comrade to die, and begins to treat Jaffar's wound when resumes bleeding, which Jaffar does not prevent. Outside the village, Linus is uncertain about the Black Fang's righteousness; suddenly, [[Limstella]] appears and drains his [[quintessence]], killing him. Limstella leaves Linus's body behind for Lloyd to find. Lloyd encounters his brother's dead body and assumes that he was killed by Eliwood; Lloyd resolves to kill Eliwood and his companions in revenge.
 
===Beginning log===
At the Bern Manse, King [[Desmond]] arrives to speak with Zephiel on his coming-of-age ceremony; Queen Hellene meets the king in Zephiel's stead. Hellene relishes in the fact that her son will soon be recognized as the true heir to the throne of Bern. As Hellene gloats about her victory over her husband's illegitimated daughter, Desmond reveals that the [[Fire Emblem (item)|Fire Emblem]] was stolen last night; without it, the coming-of-age ceremony is impossible to conduct and must be cancelled. Hellene accuses Desmond of arranging the theft of the Fire Emblem and asks why he despises Zephiel; Desmond admits that he is jealous of Zephiel's talents and the adoration he has earned from the public. Desmond leaves, leaving Hellene desperate. Pent and Louise then come to speak with Hellene; Hellene confides her worries in the couple and they return to Eliwood. Pent informs Eliwood that Hellene has asked him to find the missing Fire Emblem within ten days, and in return will likely grant any request Pent may have; the group agree to undertake the request.
Heeding the archsage Athos's advice,
{{hover|Eliwood|Eliwood's tale}}/{{hover|Hector|Hector's tale}} sets out for Bern.
[[Bern]]: the greatest military force on the continent. The [[Lycian League]]
has always enjoyed close relations with the kingdom of Bern.
Recently, however, King [[Desmond]] has begun to flaunt his military strength.
Lycian nobles can no longer move freely within Bern's borders.
{{hover|Eliwood|Eliwood's tale}}/{{hover|Hector|Hector's tale}} and his group enter the country in the guise of simple travelers.


==Chapter data==
==Chapter data==
{{ChapData
{{Tab
|tab1=Eliwood Normal
|tab2=Eliwood Hard
|tab3=Hector Normal
|tab4=Hector Hard
|content1={{ChapData
|victory=Defeat [[Linus]]
|defeat=[[Eliwood]], [[Hector]], or [[Lyn]] dies
|ally=1–12{{h|+1|Upon Geitz being recruited}}
|enemy=27{{h|+19|Reinforcements}}
|map={{tab
|tab1=Map
|tab2=Secret Shop
|content1=<div>[[File:Cm fe07 E-23B.png]]</div>
|content2=<div>[[File:Cm fe07 23B secret shop.png]]</div>
}}
}}
|content2={{ChapData
|victory=Defeat [[Linus]]
|victory=Defeat [[Linus]]
|defeat=[[Eliwood]], [[Hector]], or [[Lyn]] dies
|defeat=[[Eliwood]], [[Hector]], or [[Lyn]] dies
|ally=12{{hover|+1|Geitz}}
|ally=1–12{{h|+1|Upon Geitz being recruited}}
|other=0
|enemy=37{{h|+38|Reinforcements}}
|enemy=26{{hover|+20|reinforcements}}
|map={{tab
|map=
<br>{{tab
|tab1=Map
|tab1=Map
|tab2=Secret Shop
|tab2=Secret Shop
|content1=[[File:Cm fe07 23B.png]]
|content1=<div>[[File:Cm fe07 E-23B h.png]]</div>
|content2=[[File:Ss fe07 four-fanged offense linus secret shop.png]]
|content2=<div>[[File:Cm fe07 23B secret shop.png]]</div>
}}
}}
|content3={{ChapData
|victory=Defeat [[Linus]]
|defeat=[[Hector]], [[Eliwood]], or [[Lyn]] dies
|ally=1–12{{h|+1|Upon Geitz being recruited}}
|enemy=25{{h|+21|Reinforcements}}
|map={{tab
|tab1=Map
|tab2=Secret Shop
|content1=<div>[[File:Cm fe07 H-24B.png]]</div>
|content2=<div>[[File:Cm fe07 23B secret shop.png]]</div>
}}
}}
|content4={{ChapData
|victory=Defeat [[Linus]]
|defeat=[[Hector]], [[Eliwood]], or [[Lyn]] dies
|ally=1–12{{h|+1|Upon Geitz being recruited}}
|enemy=39{{h|+46|Reinforcements}}
|map={{tab
|tab1=Map
|tab2=Secret Shop
|content1=<div>[[File:Cm fe07 H-24B h.png]]</div>
|content2=<div>[[File:Cm fe07 23B secret shop.png]]</div>
}}
}}
}}
}}
}}


===Character data===  
===Character data===
{{ChapChars  
{{ChapChars
|game#=07  
|game#=07
|newunits=1
|newunit1={{NewUnit
|newunit1={{NewUnit  
|name=Geitz
|name=Geitz
|portrait=[[File:portrait geitz fe07.png]]
|portrait=[[File:portrait geitz fe07.png]]
Line 62: Line 96:
|HP=40
|HP=40
|lv=3
|lv=3
|recruitment method=Talk with [[Dart]]
|inventory={{Item|7|Killer Axe}}<br>{{Item|7|Steel Bow}}
|recruitment method=Enemy, talk to with [[Dart]]
}}
}}
|return1=eliwood
|forced1=eliwood
|forced2=hector
|return1=marcus
|return2=lowen
|return2=lowen
|return3=marcus
|return3=rebecca
|return4=rebecca
|return4=dorcas
|return5=dorcas
|return5=bartre
|return6=bartre
|return6=oswin
|return7=hector
|return7=matthew
|return8=oswin
|return8=serra
|return9=matthew
|return9=guy
|return10=serra
|return10=merlinus
|return11=guy
|return11=erk
|return12=erk
|return12=priscilla
|return13=priscilla
|return13=lyn
|return14=lyn
|return14=florina
|return15=kent
|return15=wil
|return16=sain
|return16=kent
|return17=wil
|return17=sain
|return18=florina
|return18=raven
|return19=raven
|return19=lucius
|return19article=Raven (character)
|return20=canas
|return20=lucius
|return21=dart
|return21=canas
|return22=fiora
|return22=dart
|return23=legault
|return23=fiora
|return24=ninian
|return24=legault
|return25=isadora
|return25=ninian
|return26=rath
|return26=isadora
|return27=heath
|return27=rath
|return28=hawkeye
|return28=heath
|return29=hawkeye
|return29article=Hawkeye (character)
}}
}}
<small>Note: Only one of Eliwood or Hector is required to be deployed, with the other being optional. The required unit will be whichever one's [[Gameplay modes#Eliwood's, Hector's, and Lyn's tales|tale]] the player chose.</small>


===Item data===  
===Item data===
{{ChapItems  
{{ChapItems
|platform=gba  
|platform=gba
|item1=Orion's Bolt
|item1=Bolting
|obtain1=Visit north western most [[village]]
|obtain1=Dropped by enemy [[Sage]] <small>(mutually exclusive with [[Elfire]]; drops last item)</small> (Hard Mode only)
|item2=Silence
|item2=Elfire
|item2article=Silence (staff)
|obtain2=Dropped by enemy [[Sage]] <small>(mutually exclusive with [[Bolting]]; drops last item)</small> (Hard Mode only)
|obtain2=Visit north western [[village]]
|item3=Silver Sword
|item3=Earth Seal
|obtain3=Dropped by enemy [[Mercenary]] (Hard Mode only)
|obtain3=Visti south eastern [[village]]
|item4=Red Gem
|item4=Red Gem
|obtain4=Steal from [[Wyvern Rider]]
|obtain4=Steal from enemy [[Wyvern Rider]] (Normal Mode and Eliwood Hard Mode)
|item5=Bolting
|item5=Orion's Bolt
|obtain5=Dropped by [[Sage]] (hard mode only)
|obtain5=Visit [[village]] due west of arena
|itemlast=Silver Sword
|item6=Silence
|obtainlast=Dropped by [[Mercenary]] (hard mode only)
|item6article=Silence (staff)
|obtain6=Visit [[village]] due west of northern armory
|itemlast=Earth Seal
|obtainlast=Visit [[village]] in southeastern corner
}}
}}


===Shop data===
===Shop data===
{{ChapShop GBA
|sword1=Iron Sword
|swcost1=460
|sword2=Steel Sword
|swcost2=600
|sword3=Lancereaver
|swcost3=1,800
|lance1=Iron Lance
|lacost1=360
|lance2=Steel Lance
|lacost2=480
|lance3=Axereaver
|lacost3=1,950
|lance4=Javelin
|lacost4=400
|axe1=Iron Axe
|axcost1=270
|axe2=Steel Axe
|axcost2=360
|axe3=Swordreaver
|axcost3=2,100
|axe4=Hand Axe
|axcost4=300
|bow1=Iron Bow
|bocost1=540
|bow2=Steel Bow
|bocost2=720
|anima1=Fire
|ancost1=560
|anima2=Thunder
|ancost2=700
|light1=Lightning
|licost1=630
|dark1=Flux
|dacost1=900
|staff1=Heal
|stcost1=600
|staff2=Mend
|stcost2=1,000
|staff3=Restore
|stcost3=2,000
|item1=Vulnerary
|itcost1=300
|item2=Antitoxin
|itcost2=450
|secret1=Armorslayer
|secost1=1,260
|secret2=Longsword
|secost2=1,260
|secret3=Heavy Spear
|secost3=1,200
|secret4=Horseslayer
|secost4=1,040
|secret5=Hammer
|secost5=800
|secret6=Halberd
|secost6=810
|secret7=Ocean Seal
|secost7=50,000
}}
:''The secret shop is located in the sole forest tile on the right-most island in the lake.''
===Enemy data===
:''Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.''
{{Tab
{{Tab
|header=Shop data
|width=100%
|width=700px
|tab1=Eliwood Normal
|constyle=text-align:center
|tab2=Eliwood Hard
|tab1=Northern armory
|tab3=Hector Normal
|tab2=Southern armory
|tab4=Hector Hard
|tab3=Northern vendor
|content1={{ChapUnitHdr|type=Enemy|platform=gba}}
|tab4=Southern vendor
{{ChapUnitCellGBA
|tab5=Secret shop
|name=[[Linus]]
|content1={{clear}}
|class=Hero
{{tablebegin}} class=wikitable style="{{round}}; border-collapse:separate; border:none;" align="center"
|lv=12
!style="{{roundl}}; border: 1px solid {{Color2}}; background: {{Color1}}; width: 5%" {{!}}
|#=1
!style="border: 1px solid {{Color2}}; background: {{Color1}}; width: 30%" {{!}} Name
|hp=45
!style="{{roundr}}; border: 1px solid {{Color2}}; background: {{Color1}}; width: 15%" {{!}} Cost
|str=21
{{!-}}
|skill=18
{{!}} style={{roundl}}; {{!}} [[File:Is gba steel sword.png|right]]
|spd=12
{{!}} [[Steel Sword]]
|lck=14
{{!}} style={{roundr}}; text-align: center {{!}} 600
|def=14
{{!-}}
|res=12
{{!}} style={{roundl}}; {{!}} [[File:Is gba lancereaver.png|right]]
|con=14
{{!}} [[Lancereaver]]
|mov=6
{{!}} style={{roundr}}; text-align: center {{!}} 1,800
|inventory={{Item|7|Silver Blade}} {{Item|7|Hand Axe}}
{{!-}}
|notes=• Does not move.<br>• Has an A [[support]] with [[Lloyd]].
{{!}} style={{roundl}}; {{!}} [[File:Is gba steel lance.png|right]]
}}
{{!}} [[Steel Lance]]
{{ChapUnitCellGBA
{{!}} style={{roundr}}; text-align: center {{!}} 480
|name=Black Fang
{{!-}}
|class=Archer
{{!}} style={{roundl}}; {{!}} [[File:Is gba axereaver.png|right]]
|lv=10
{{!}} [[Axereaver]]
|#=1
{{!}} style={{roundr}}; text-align: center {{!}} 1,950
|hp=23~26
{{!-}}
|str=6~8
{{!}} style={{roundl}}; {{!}} [[File:Is gba steel axe.png|right]]
|skill=6~8
{{!}} [[Steel Axe]]
|spd=5~7
{{!}} style={{roundr}}; text-align: center {{!}} 360
|lck=0
{{!-}}
|def=4~5
{{!}} style={{roundl}}; {{!}} [[File:Is gba swordreaver.png|right]]
|res=1~2
{{!}} [[Swordreaver]]
|con=7
{{!}} style={{roundr}}; text-align: center {{!}} 2,100
|mov=5
{{!-}}
|inventory={{Item|7|Steel Bow}}
{{!}} style={{roundl}}; {{!}} [[File:Is gba steel bow.png|right]]
|notes=Moves to attack units in range.
{{!}} [[Steel Bow]]
}}
{{!}} style={{roundr}}; text-align: center {{!}} 720
{{ChapUnitCellGBA
{{!-}}
|name=Black Fang
{{tableend}}
|class=Archer
|content2={{clear}}
|lv=10
{{tablebegin}} class=wikitable style="{{round}}; border-collapse:separate; border:none;" align="center"
|#=1
!style="{{roundl}}; border: 1px solid {{Color2}}; background: {{Color1}}; width: 5%" {{!}}
|hp=23~26
!style="border: 1px solid {{Color2}}; background: {{Color1}}; width: 30%" {{!}} Name
|str=6~8
!style="{{roundr}}; border: 1px solid {{Color2}}; background: {{Color1}}; width: 15%" {{!}} Cost
|skill=6~8
{{!-}}
|spd=5~7
{{!}} style={{roundl}}; {{!}} [[File:Is gba iron sword.png|right]]
|lck=0
{{!}} [[Iron Sword]]
|def=4~5
{{!}} style={{roundr}}; text-align: center {{!}} 460
|res=1~2
{{!-}}
|con=7
{{!}} style={{roundl}}; {{!}} [[File:Is gba iron lance.png|right]]
|mov=5
{{!}} [[Iron Lance]]
|inventory={{Item|7|Iron Bow}}
{{!}} style={{roundr}}; text-align: center {{!}} 360
|notes=Moves to attack units in range.
{{!-}}
}}
{{!}} style={{roundl}}; {{!}} [[File:Is gba javelin.png|right]]
{{ChapUnitCellGBA
{{!}} [[Javelin]]
|name=Black Fang
{{!}} style={{roundr}}; text-align: center {{!}} 400
|class=Sage
{{!-}}
|lv=1
{{!}} style={{roundl}}; {{!}} [[File:Is gba iron axe.png|right]]
|#=1
{{!}} [[Iron Axe]]
|hp=23~25
{{!}} style={{roundr}}; text-align: center {{!}} 270
|str=8~10
{{!-}}
|skill=6~8
{{!}} style={{roundl}}; {{!}} [[File:Is gba hand axe.png|right]]
|spd=5~7
{{!}} [[Hand Axe]]
|lck=0
{{!}} style={{roundr}}; text-align: center {{!}} 300
|def=5~7
{{!-}}
|res=8~10
{{!}} style={{roundl}}; {{!}} [[File:Is gba iron bow.png|right]]
|con=7
{{!}} [[Iron Bow]]
|mov=6
{{!}} style={{roundr}}; text-align: center {{!}} 540
|inventory={{Item|7|Elfire}} {{Item|7|Bolting}}
{{!-}}
|notes=Does not move.
{{tableend}}
}}
|content3={{clear}}
{{ChapUnitCellGBA
{{tablebegin}} class=wikitable style="{{round}}; border-collapse:separate; border:none;" align="center"
|name=Black Fang
!style="{{roundl}}; border: 1px solid {{Color2}}; background: {{Color1}}; width: 5%" {{!}}
|class=Wyvern Rider
!style="border: 1px solid {{Color2}}; background: {{Color1}}; width: 30%" {{!}} Name
|lv=10
!style="{{roundr}}; border: 1px solid {{Color2}}; background: {{Color1}}; width: 15%" {{!}} Cost
|#=1
{{!-}}
|hp=26~29
{{!}} style={{roundl}}; {{!}} [[File:Is gba vulnerary.png|right]]
|str=10~12
{{!}} [[Vulnerary]]
|skill=5~7
{{!}} style={{roundr}}; text-align: center {{!}} 300
|spd=7~9
{{!-}}
|lck=0
{{!}} style={{roundl}}; {{!}} [[File:Is gba antitoxin.png|right]]
|def=9~11
{{!}} [[Antitoxin]]
|res=1~2
{{!}} style={{roundr}}; text-align: center {{!}} 450
|con=10
{{!-}}
|mov=7
{{!}} style={{roundl}}; {{!}} [[File:Is gba heal.png|right]]
|inventory={{Item|7|Steel Lance}} {{Item|7|Red Gem}}
{{!}} [[Heal]]
}}
{{!}} style={{roundr}}; text-align: center {{!}} 600
{{ChapUnitCellGBA
{{!-}}
|name=Black Fang
{{!}} style={{roundl}}; {{!}} [[File:Is gba mend.png|right]]
|class=Wyvern Rider
{{!}} [[Mend]]
|lv=10
{{!}} style={{roundr}}; text-align: center {{!}} 1,000
|#=1
{{!-}}
|hp=26~29
{{!}} style={{roundl}}; {{!}} [[File:Is gba restore.png|right]]
|str=10~12
{{!}} [[Restore]]
|skill=5~7
{{!}} style={{roundr}}; text-align: center {{!}} 2,000
|spd=7~9
{{!-}}
|lck=0
{{tableend}}
|def=9~11
|content4={{clear}}
|res=1~2
{{tablebegin}} class=wikitable style="{{round}}; border-collapse:separate; border:none;" align="center"
|con=10
!style="{{roundl}}; border: 1px solid {{Color2}}; background: {{Color1}}; width: 5%" {{!}}
|mov=7
!style="border: 1px solid {{Color2}}; background: {{Color1}}; width: 30%" {{!}} Name
|inventory={{Item|7|Iron Lance}}
!style="{{roundr}}; border: 1px solid {{Color2}}; background: {{Color1}}; width: 15%" {{!}} Cost
}}
{{!-}}
{{ChapUnitCellGBA
{{!}} style={{roundl}}; {{!}} [[File:Is gba fire.png|right]]
|name=Black Fang
{{!}} [[Fire (tome)|Fire]]
|class=Corsair
{{!}} style={{roundr}}; text-align: center {{!}} 560
|lv=10
{{!-}}
|#=1
{{!}} style={{roundl}}; {{!}} [[File:Is gba thunder.png|right]]
|hp=24~27
{{!}} [[Thunder (tome)|Thunder]]
|str=7~10
{{!}} style={{roundr}}; text-align: center {{!}} 700
|skill=4~6
{{!-}}
|spd=7~9
{{!}} style={{roundl}}; {{!}} [[File:Is gba lightning.png|right]]
|lck=0
{{!}} [[Lightning]]
|def=3~5
{{!}} style={{roundr}}; text-align: center {{!}} 630
|res=1~2
{{!-}}
|con=10
{{!}} style={{roundl}}; {{!}} [[File:Is gba flux.png|right]]
|mov=5
{{!}} [[Flux]]
|inventory={{Item|7|Steel Axe}}
{{!}} style={{roundr}}; text-align: center {{!}} 900
|notes=Moves to attack units in range on turn 1. On turn 2, begins moving to raid [[village]]s, then moves to attack units unprovoked.
{{!-}}
}}
{{tableend}}
{{ChapUnitCellGBA
|content5={{clear}}
|name=Black Fang
{{tablebegin}} class=wikitable style="{{round}}; border-collapse:separate; border:none;" align="center"
|class=Corsair
!style="{{roundl}}; border: 1px solid {{Color2}}; background: {{Color1}}; width: 5%" {{!}}
|lv=10
!style="border: 1px solid {{Color2}}; background: {{Color1}}; width: 30%" {{!}} Name
|#=2
!style="{{roundr}}; border: 1px solid {{Color2}}; background: {{Color1}}; width: 15%" {{!}} Cost
|hp=24~27
{{!-}}
|str=7~10
{{!}} style={{roundl}}; {{!}} [[File:Is gba armorslayer.png|right]]
|skill=4~6
{{!}} [[Armorslayer]]
|spd=7~9
{{!}} style={{roundr}}; text-align: center {{!}} 1,260
|lck=0
{{!-}}
|def=3~5
{{!}} style={{roundl}}; {{!}} [[File:Is gba longsword.png|right]]
|res=1~2
{{!}} [[Longsword]]
|con=10
{{!}} style={{roundr}}; text-align: center {{!}} 1,260
|mov=5
{{!-}}
|inventory={{Item|7|Hand Axe}}
{{!}} style={{roundl}}; {{!}} [[File:Is gba heavy spear.png|right]]
|notes=The western one moves to attack units in range.
{{!}} [[Heavy Spear]]
}}
{{!}} style={{roundr}}; text-align: center {{!}} 1,200
{{ChapUnitCellGBA
{{!-}}
|name=Black Fang
{{!}} style={{roundl}}; {{!}} [[File:Is gba horseslayer.png|right]]
|class=Corsair
{{!}} [[Horseslayer]]
|lv=10
{{!}} style={{roundr}}; text-align: center {{!}} 1,040
|#=1
{{!-}}
|hp=24~27
{{!}} style={{roundl}}; {{!}} [[File:Is gba hammer.png|right]]
|str=7~10
{{!}} [[Hammer]]
|skill=4~6
{{!}} style={{roundr}}; text-align: center {{!}} 800
|spd=7~9
{{!-}}
|lck=0
{{!}} style={{roundl}}; {{!}} [[File:Is gba halberd.png|right]]
|def=3~5
{{!}} [[Halberd]]
|res=1~2
{{!}} style={{roundr}}; text-align: center {{!}} 810
|con=10
{{!-}}
|mov=5
{{!}} style={{roundl}}; {{!}} [[File:Is gba ocean seal.png|right]]
|inventory={{Item|7|Hammer}}
{{!}} [[Ocean Seal]]
}}
{{!}} style={{roundr}}; text-align: center {{!}} 50,000
{{ChapUnitCellGBA
{{!-}}
|name=Black Fang
{{tableend}}
|class=Mercenary
|lv=10
|#=4
|hp=24~27
|str=7~9
|skill=11~13
|spd=10~12
|lck=0
|def=5~6
|res=1~3
|con=9
|mov=5
|inventory={{Item|7|Steel Sword}}
|notes=The northernmost two move to attack units in range.
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Mercenary
|lv=10
|#=1
|hp=24~27
|str=7~9
|skill=11~13
|spd=10~12
|lck=0
|def=5~6
|res=1~3
|con=9
|mov=5
|inventory={{Item|7|Silver Sword}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Corsair
|lv=10
|#=1
|hp=24~27
|str=7~10
|skill=4~6
|spd=7~9
|lck=0
|def=3~5
|res=1~2
|con=10
|mov=5
|inventory={{Item|7|Halberd}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Mercenary
|lv=10
|#=1
|hp=24~27
|str=7~9
|skill=11~13
|spd=10~12
|lck=0
|def=5~6
|res=1~3
|con=9
|mov=5
|inventory={{Item|7|Armorslayer}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Cavalier
|lv=10
|#=1
|hp=25~28
|str=7~9
|skill=5~7
|spd=7~8
|lck=0
|def=7~8
|res=1~2
|con=9
|mov=7
|inventory={{Item|7|Steel Sword}}
|notes=Begins moving unprovoked on turn 2.
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Cavalier
|lv=10
|#=1
|hp=25~28
|str=7~9
|skill=5~7
|spd=7~8
|lck=0
|def=7~8
|res=1~2
|con=9
|mov=7
|inventory={{Item|7|Steel Lance}}
|notes=Begins moving unprovoked on turn 2.
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Nomad
|lv=10
|#=1
|hp=21~23
|str=7~9
|skill=7~9
|spd=8~10
|lck=0
|def=4~6
|res=1~2
|con=7
|mov=7
|inventory={{Item|7|Short Bow}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Nomad
|lv=10
|#=1
|hp=21~23
|str=7~9
|skill=7~9
|spd=8~10
|lck=0
|def=4~6
|res=1~2
|con=7
|mov=7
|inventory={{Item|7|Steel Bow}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Mage
|lv=10
|#=2
|hp=20~22
|str=5~7
|skill=5~7
|spd=5~7
|lck=0
|def=3~4
|res=5~7
|con=6
|mov=5
|inventory={{Item|7|Thunder}}
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Mercenary
|lv=10
|#=1
|hp=24~27
|str=7~9
|skill=11~13
|spd=10~12
|lck=0
|def=5~6
|res=1~3
|con=9
|mov=5
|inventory={{Item|7|Iron Sword}}
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Mercenary
|lv=10
|#=1
|hp=24~27
|str=7~9
|skill=11~13
|spd=10~12
|lck=0
|def=5~6
|res=1~3
|con=9
|mov=5
|inventory={{Item|7|Lancereaver}}
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Mercenary
|lv=10
|#=1
|hp=24~27
|str=7~9
|skill=11~13
|spd=10~12
|lck=0
|def=5~6
|res=1~3
|con=9
|mov=5
|inventory={{Item|7|Slim Sword}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=[[Geitz]]
|class=Warrior
|lv=3
|#=1
|hp=40
|str=17
|skill=12
|spd=13
|lck=10
|def=11
|res=3
|con=13
|mov=6
|inventory={{Item|7|Killer Axe}} {{Item|7|Steel Bow}}
|notes=• Not present during [[preparations]].<br>• Moves to attack units in range.
|last=y
}}
{{ChapUnitReinf|type=Enemy|platform=gba}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Corsair
|lv=10
|#=1
|hp=24~27
|str=7~10
|skill=4~6
|spd=7~9
|lck=0
|def=3~5
|res=1~2
|con=10
|mov=5
|inventory={{Item|7|Hand Axe}}
|notes=Moves to raid [[village]]s, then moves to attack units unprovoked.
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Corsair
|lv=10
|#=1
|hp=24~27
|str=7~10
|skill=4~6
|spd=7~9
|lck=0
|def=3~5
|res=1~2
|con=10
|mov=5
|inventory={{Item|7|Iron Axe}}
|notes=Moves to raid [[village]]s, then moves to attack units unprovoked.
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Corsair
|lv=10
|#=1
|hp=24~27
|str=7~10
|skill=4~6
|spd=7~9
|lck=0
|def=3~5
|res=1~2
|con=10
|mov=5
|inventory={{Item|7|Poison Axe}}
|notes=Moves to raid [[village]]s, then moves to attack units unprovoked.
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Wyvern Rider
|lv=10
|#=6
|hp=26~29
|str=10~12
|skill=5~7
|spd=7~9
|lck=0
|def=9~11
|res=1~2
|con=10
|mov=7
|inventory={{Item|7|Steel Lance}}
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Wyvern Rider
|lv=10
|#=3
|hp=26~29
|str=10~12
|skill=5~7
|spd=7~9
|lck=0
|def=9~11
|res=1~2
|con=10
|mov=7
|inventory={{Item|7|Javelin}}
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Mercenary
|lv=10
|#=2
|hp=24~27
|str=7~9
|skill=11~13
|spd=10~12
|lck=0
|def=5~6
|res=1~3
|con=9
|mov=5
|inventory={{Item|7|Iron Sword}}
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Mercenary
|lv=10
|#=2
|hp=24~27
|str=7~9
|skill=11~13
|spd=10~12
|lck=0
|def=5~6
|res=1~3
|con=9
|mov=5
|inventory={{Item|7|Iron Axe}}
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Wyvern Rider
|lv=10
|#=3
|hp=26~29
|str=10~12
|skill=5~7
|spd=7~9
|lck=0
|def=9~11
|res=1~2
|con=10
|mov=7
|inventory={{Item|7|Iron Lance}}
|last=y
}}
{{ChapUnitFtr}}
|content2={{ChapUnitHdr|type=Enemy|platform=gba}}
{{ChapUnitCellGBA
|name=[[Linus]]
|class=Hero
|lv=12
|#=1
|hp=45
|str=21
|skill=18
|spd=12
|lck=14
|def=14
|res=12
|con=14
|mov=6
|inventory={{Item|7|Silver Blade}} • {{Item|7|Hand Axe}}
|notes=• Does not move.<br>• Has an A [[support]] with [[Lloyd]].
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Archer
|lv=10
|#=1
|hp=23~26
|str=6~8
|skill=6~8
|spd=5~7
|lck=0
|def=4~5
|res=1~2
|con=7
|mov=5
|inventory={{Item|7|Steel Bow}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Archer
|lv=10
|#=1
|hp=23~26
|str=6~8
|skill=6~8
|spd=5~7
|lck=0
|def=4~5
|res=1~2
|con=7
|mov=5
|inventory={{Item|7|Iron Bow}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Sage
|lv=1
|#=1
|hp=27~30
|str=12~15
|skill=8~11
|spd=8~10
|lck=0
|def=6~8
|res=11~14
|con=7
|mov=6
|inventory={{Item|7|Elfire}} • {{Item|7|Bolting|type=drop}}
|notes=Does not move.
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Wyvern Rider
|lv=10
|#=1
|hp=26~29
|str=10~12
|skill=5~7
|spd=7~9
|lck=0
|def=9~11
|res=1~2
|con=10
|mov=7
|inventory={{Item|7|Steel Lance}} • {{Item|7|Red Gem}}
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Wyvern Rider
|lv=10
|#=3
|hp=26~29
|str=10~12
|skill=5~7
|spd=7~9
|lck=0
|def=9~11
|res=1~2
|con=10
|mov=7
|inventory={{Item|7|Iron Lance}}
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Corsair
|lv=10
|#=2
|hp=24~27
|str=7~10
|skill=4~6
|spd=7~9
|lck=0
|def=3~5
|res=1~2
|con=10
|mov=5
|inventory={{Item|7|Steel Axe}}
|notes=• The eastern one moves to attack units in range on turn 1; on turn 2, begins moving to raid [[village]]s, then moves to attack units unprovoked.<br>• The western two move to attack units in range.
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Corsair
|lv=10
|#=3
|hp=24~27
|str=7~10
|skill=4~6
|spd=7~9
|lck=0
|def=3~5
|res=1~2
|con=10
|mov=5
|inventory={{Item|7|Hand Axe}}
|notes=The western one moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Corsair
|lv=10
|#=1
|hp=24~27
|str=7~10
|skill=4~6
|spd=7~9
|lck=0
|def=3~5
|res=1~2
|con=10
|mov=5
|inventory={{Item|7|Hammer}}
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Mercenary
|lv=10
|#=7
|hp=24~27
|str=7~9
|skill=11~13
|spd=10~12
|lck=0
|def=5~6
|res=1~3
|con=9
|mov=5
|inventory={{Item|7|Steel Sword}}
|notes=The
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Mercenary
|lv=10
|#=1
|hp=24~27
|str=7~9
|skill=11~13
|spd=10~12
|lck=0
|def=5~6
|res=1~3
|con=9
|mov=5
|inventory={{Item|7|Silver Sword|type=drop}}
|notes=The two within two tiles of the arena and the one west of [[Linus]] move to attack units in range.
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Corsair
|lv=10
|#=1
|hp=24~27
|str=7~10
|skill=4~6
|spd=7~9
|lck=0
|def=3~5
|res=1~2
|con=10
|mov=5
|inventory={{Item|7|Halberd}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Mercenary
|lv=10
|#=1
|hp=24~27
|str=7~9
|skill=11~13
|spd=10~12
|lck=0
|def=5~6
|res=1~3
|con=9
|mov=5
|inventory={{Item|7|Armorslayer}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Cavalier
|lv=10
|#=1
|hp=25~28
|str=7~9
|skill=5~7
|spd=7~8
|lck=0
|def=7~8
|res=1~2
|con=9
|mov=7
|inventory={{Item|7|Steel Sword}}
|notes=Begins moving unprovoked on turn 2.
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Cavalier
|lv=10
|#=1
|hp=25~28
|str=7~9
|skill=5~7
|spd=7~8
|lck=0
|def=7~8
|res=1~2
|con=9
|mov=7
|inventory={{Item|7|Steel Lance}}
|notes=Begins moving unprovoked on turn 2.
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Nomad
|lv=10
|#=1
|hp=21~23
|str=7~9
|skill=7~9
|spd=8~10
|lck=0
|def=4~6
|res=1~2
|con=7
|mov=7
|inventory={{Item|7|Short Bow}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Nomad
|lv=10
|#=1
|hp=21~23
|str=7~9
|skill=7~9
|spd=8~10
|lck=0
|def=4~6
|res=1~2
|con=7
|mov=7
|inventory={{Item|7|Steel Bow}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Mage
|lv=10
|#=4
|hp=20~22
|str=5~7
|skill=5~7
|spd=5~7
|lck=0
|def=3~4
|res=5~7
|con=6
|mov=5
|inventory={{Item|7|Thunder}}
|notes=The eastern two move to attack units in range.
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Mercenary
|lv=10
|#=1
|hp=24~27
|str=7~9
|skill=11~13
|spd=10~12
|lck=0
|def=5~6
|res=1~3
|con=9
|mov=5
|inventory={{Item|7|Iron Sword}}
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Mercenary
|lv=10
|#=1
|hp=24~27
|str=7~9
|skill=11~13
|spd=10~12
|lck=0
|def=5~6
|res=1~3
|con=9
|mov=5
|inventory={{Item|7|Lancereaver}}
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Mercenary
|lv=10
|#=1
|hp=24~27
|str=7~9
|skill=11~13
|spd=10~12
|lck=0
|def=5~6
|res=1~3
|con=9
|mov=5
|inventory={{Item|7|Slim Sword}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Wyvern Rider
|lv=10
|#=1
|hp=26~29
|str=10~12
|skill=5~7
|spd=7~9
|lck=0
|def=9~11
|res=1~2
|con=10
|mov=7
|inventory={{Item|7|Steel Lance}}
}}
{{ChapUnitCellGBA
|name=[[Geitz]]
|class=Warrior
|lv=3
|#=1
|hp=40
|str=17
|skill=12
|spd=13
|lck=10
|def=11
|res=3
|con=13
|mov=6
|inventory={{Item|7|Killer Axe}} • {{Item|7|Steel Bow}}
|notes=• Not present during [[preparations]].<br>• Moves to attack units in range.
|last=y
}}
{{ChapUnitReinf|type=Enemy|platform=gba}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Corsair
|lv=10
|#=2
|hp=24~27
|str=7~10
|skill=4~6
|spd=7~9
|lck=0
|def=3~5
|res=1~2
|con=10
|mov=5
|inventory={{Item|7|Hand Axe}}
|notes=Moves to raid [[village]]s, then moves to attack units unprovoked.
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Corsair
|lv=10
|#=2
|hp=24~27
|str=7~10
|skill=4~6
|spd=7~9
|lck=0
|def=3~5
|res=1~2
|con=10
|mov=5
|inventory={{Item|7|Iron Axe}}
|notes=Moves to raid [[village]]s, then moves to attack units unprovoked.
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Corsair
|lv=10
|#=2
|hp=24~27
|str=7~10
|skill=4~6
|spd=7~9
|lck=0
|def=3~5
|res=1~2
|con=10
|mov=5
|inventory={{Item|7|Poison Axe}}
|notes=Moves to raid [[village]]s, then moves to attack units unprovoked.
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Wyvern Rider
|lv=10
|#=12
|hp=26~29
|str=10~12
|skill=5~7
|spd=7~9
|lck=0
|def=9~11
|res=1~2
|con=10
|mov=7
|inventory={{Item|7|Steel Lance}}
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Wyvern Rider
|lv=10
|#=6
|hp=26~29
|str=10~12
|skill=5~7
|spd=7~9
|lck=0
|def=9~11
|res=1~2
|con=10
|mov=7
|inventory={{Item|7|Javelin}}
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Mercenary
|lv=10
|#=4
|hp=24~27
|str=7~9
|skill=11~13
|spd=10~12
|lck=0
|def=5~6
|res=1~3
|con=9
|mov=5
|inventory={{Item|7|Iron Sword}}
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Mercenary
|lv=10
|#=4
|hp=24~27
|str=7~9
|skill=11~13
|spd=10~12
|lck=0
|def=5~6
|res=1~3
|con=9
|mov=5
|inventory={{Item|7|Iron Axe}}
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Wyvern Rider
|lv=10
|#=6
|hp=26~29
|str=10~12
|skill=5~7
|spd=7~9
|lck=0
|def=9~11
|res=1~2
|con=10
|mov=7
|inventory={{Item|7|Iron Lance}}
|last=y
}}
{{ChapUnitFtr}}
|content3={{ChapUnitHdr|type=Enemy|platform=gba}}
{{ChapUnitCellGBA
|name=[[Linus]]
|class=Hero
|lv=12
|#=1
|hp=45
|str=21
|skill=18
|spd=12
|lck=14
|def=14
|res=12
|con=14
|mov=6
|inventory={{Item|7|Silver Blade}} • {{Item|7|Hand Axe}}
|notes=• Does not move.<br>• Has an A [[support]] with [[Lloyd]].
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Hero
|lv=1
|#=2
|hp=27~30
|str=8~10
|skill=11~13
|spd=11~13
|lck=0
|def=9~11
|res=3~5
|con=10
|mov=6
|inventory={{Item|7|Steel Sword}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Sage
|lv=1
|#=1
|hp=23~25
|str=8~10
|skill=6~8
|spd=5~7
|lck=0
|def=5~7
|res=8~10
|con=7
|mov=6
|inventory={{Item|7|Elfire}} • {{Item|7|Bolting}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Wyvern Rider
|lv=10
|#=1
|hp=26~29
|str=10~12
|skill=5~7
|spd=7~9
|lck=0
|def=9~11
|res=1~2
|con=10
|mov=7
|inventory={{Item|7|Steel Lance}} • {{Item|7|Red Gem}}
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Wyvern Rider
|lv=10
|#=6
|hp=26~29
|str=10~12
|skill=5~7
|spd=7~9
|lck=0
|def=9~11
|res=1~2
|con=10
|mov=7
|inventory={{Item|7|Steel Lance}}
|notes=The group of three move to attack units in range.
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Corsair
|lv=10
|#=4
|hp=24~27
|str=7~10
|skill=4~6
|spd=7~9
|lck=0
|def=3~5
|res=1~2
|con=10
|mov=5
|inventory={{Item|7|Steel Axe}}
|notes=Moves to attack units in range on turn 1. On turn 2, begins moving to raid [[village]]s, then moves to attack units unprovoked.
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Corsair
|lv=10
|#=2
|hp=24~27
|str=7~10
|skill=4~6
|spd=7~9
|lck=0
|def=3~5
|res=1~2
|con=10
|mov=5
|inventory={{Item|7|Hand Axe}}
|notes=Moves to attack units in range on turn 1. On turn 2, begins moving to raid [[village]]s, then moves to attack units unprovoked.
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Corsair
|lv=10
|#=1
|hp=24~27
|str=7~10
|skill=4~6
|spd=7~9
|lck=0
|def=3~5
|res=1~2
|con=10
|mov=5
|inventory={{Item|7|Hammer}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Hero
|lv=10
|#=1
|hp=32~38
|str=10~14
|skill=13~17
|spd=12~16
|lck=0
|def=10~14
|res=4~8
|con=10
|mov=6
|inventory={{Item|7|Silver Sword}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Mercenary
|lv=10
|#=5
|hp=24~27
|str=7~9
|skill=11~13
|spd=10~12
|lck=0
|def=5~6
|res=1~3
|con=9
|mov=5
|inventory={{Item|7|Steel Sword}}
}}
{{ChapUnitCellGBA
|name=[[Geitz]]
|class=Warrior
|lv=3
|#=1
|hp=40
|str=17
|skill=12
|spd=13
|lck=10
|def=11
|res=3
|con=13
|mov=6
|inventory={{Item|7|Killer Axe}} • {{Item|7|Steel Bow}}
|notes=• Not present during [[preparations]].<br>• Moves to attack units in range.
|last=y
}}
{{ChapUnitReinf|type=Enemy|platform=gba}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Corsair
|lv=10
|#=1
|hp=24~27
|str=7~10
|skill=4~6
|spd=7~9
|lck=0
|def=3~5
|res=1~2
|con=10
|mov=5
|inventory={{Item|7|Hand Axe}}
|notes=Moves to raid [[village]]s, then moves to attack units unprovoked.
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Corsair
|lv=10
|#=1
|hp=24~27
|str=7~10
|skill=4~6
|spd=7~9
|lck=0
|def=3~5
|res=1~2
|con=10
|mov=5
|inventory={{Item|7|Iron Axe}}
|notes=Moves to raid [[village]]s, then moves to attack units unprovoked.
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Corsair
|lv=10
|#=1
|hp=24~27
|str=7~10
|skill=4~6
|spd=7~9
|lck=0
|def=3~5
|res=1~2
|con=10
|mov=5
|inventory={{Item|7|Poison Axe}}
|notes=Moves to raid [[village]]s, then moves to attack units unprovoked.
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Wyvern Rider
|lv=10
|#=7
|hp=26~29
|str=10~12
|skill=5~7
|spd=7~9
|lck=0
|def=9~11
|res=1~2
|con=10
|mov=7
|inventory={{Item|7|Steel Lance}}
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Wyvern Rider
|lv=10
|#=4
|hp=26~29
|str=10~12
|skill=5~7
|spd=7~9
|lck=0
|def=9~11
|res=1~2
|con=10
|mov=7
|inventory={{Item|7|Javelin}}
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Mercenary
|lv=10
|#=2
|hp=24~27
|str=7~9
|skill=11~13
|spd=10~12
|lck=0
|def=5~6
|res=1~3
|con=9
|mov=5
|inventory={{Item|7|Iron Sword}}
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Mercenary
|lv=10
|#=2
|hp=24~27
|str=7~9
|skill=11~13
|spd=10~12
|lck=0
|def=5~6
|res=1~3
|con=9
|mov=5
|inventory={{Item|7|Iron Axe}}
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Wyvern Rider
|lv=10
|#=3
|hp=26~29
|str=10~12
|skill=5~7
|spd=7~9
|lck=0
|def=9~11
|res=1~2
|con=10
|mov=7
|inventory={{Item|7|Iron Lance}}
|last=y
}}
{{ChapUnitFtr}}
|content4={{ChapUnitHdr|type=Enemy|platform=gba}}
{{ChapUnitCellGBA
|name=[[Linus]]
|class=Hero
|lv=12
|#=1
|hp=48~50
|str=22~23
|skill=19~20
|spd=12~14
|lck=14
|def=14~16
|res=12~14
|con=14
|mov=6
|inventory={{Item|7|Silver Blade}} • {{Item|7|Hand Axe}}
|notes=• Does not move.<br>• Has an A [[support]] with [[Lloyd]].
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Hero
|lv=1
|#=2
|hp=37~44
|str=11~15
|skill=14~18
|spd=13~17
|lck=0
|def=11~15
|res=5~9
|con=10
|mov=6
|inventory={{Item|7|Steel Sword}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Sage
|lv=1
|#=1
|hp=28~33
|str=13~18
|skill=9~13
|spd=9~12
|lck=0
|def=6~9
|res=12~17
|con=7
|mov=6
|inventory={{Item|7|Elfire}} • {{Item|7|Bolting|type=drop}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Wyvern Rider
|lv=10
|#=12
|hp=29~34
|str=11~15
|skill=6~9
|spd=8~11
|lck=0
|def=10~13
|res=1~3
|con=10
|mov=7
|inventory={{Item|7|Steel Lance}}
|notes=The group of three and the westernmost and southernmost ones move to attack units in range.
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Corsair
|lv=10
|#=5
|hp=27~32
|str=9~13
|skill=5~8
|spd=8~11
|lck=0
|def=3~6
|res=1~3
|con=10
|mov=5
|inventory={{Item|7|Steel Axe}}
|notes=Moves to attack units in range on turn 1. On turn 2, begins moving to raid [[village]]s, then moves to attack units unprovoked.
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Corsair
|lv=10
|#=2
|hp=27~32
|str=9~13
|skill=5~8
|spd=8~11
|lck=0
|def=3~6
|res=1~3
|con=10
|mov=5
|inventory={{Item|7|Hand Axe}}
|notes=Moves to attack units in range on turn 1. On turn 2, begins moving to raid [[village]]s, then moves to attack units unprovoked.
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Corsair
|lv=10
|#=1
|hp=27~32
|str=9~13
|skill=5~8
|spd=8~11
|lck=0
|def=3~6
|res=1~3
|con=10
|mov=5
|inventory={{Item|7|Hammer}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Hero
|lv=10
|#=1
|hp=42~52
|str=13~19
|skill=16~22
|spd=14~20
|lck=0
|def=12~18
|res=6~12
|con=10
|mov=6
|inventory={{Item|7|Silver Sword|type=drop}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Mercenary
|lv=10
|#=13
|hp=27~32
|str=8~12
|skill=12~16
|spd=11~14
|lck=0
|def=5~8
|res=1~5
|con=9
|mov=5
|inventory={{Item|7|Steel Sword}}
|notes=The two near the west [[Hero]] move to attack units in range.
}}
{{ChapUnitCellGBA
|name=[[Geitz]]
|class=Warrior
|lv=3
|#=1
|hp=43~45
|str=18~20
|skill=13~14
|spd=13~15
|lck=10
|def=11~12
|res=3~4
|con=13
|mov=6
|inventory={{Item|7|Killer Axe}} • {{Item|7|Steel Bow}}
|notes=• Not present during [[preparations]].<br>• Moves to attack units in range.
|last=y
}}
{{ChapUnitReinf|type=Enemy|platform=gba}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Corsair
|lv=10
|#=2
|hp=27~32
|str=9~13
|skill=5~8
|spd=8~11
|lck=0
|def=3~6
|res=1~3
|con=10
|mov=5
|inventory={{Item|7|Hand Axe}}
|notes=Moves to raid [[village]]s, then moves to attack units unprovoked.
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Corsair
|lv=10
|#=2
|hp=27~32
|str=9~13
|skill=5~8
|spd=8~11
|lck=0
|def=3~6
|res=1~3
|con=10
|mov=5
|inventory={{Item|7|Iron Axe}}
|notes=Moves to raid [[village]]s, then moves to attack units unprovoked.
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Corsair
|lv=10
|#=2
|hp=27~32
|str=9~13
|skill=5~8
|spd=8~11
|lck=0
|def=3~6
|res=1~3
|con=10
|mov=5
|inventory={{Item|7|Poison Axe}}
|notes=Moves to raid [[village]]s, then moves to attack units unprovoked.
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Wyvern Rider
|lv=10
|#=16
|hp=29~34
|str=11~15
|skill=6~9
|spd=8~11
|lck=0
|def=10~13
|res=1~3
|con=10
|mov=7
|inventory={{Item|7|Steel Lance}}
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Wyvern Rider
|lv=10
|#=8
|hp=29~34
|str=11~15
|skill=6~9
|spd=8~11
|lck=0
|def=10~13
|res=1~3
|con=10
|mov=7
|inventory={{Item|7|Javelin}}
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Mercenary
|lv=10
|#=4
|hp=27~32
|str=8~12
|skill=12~16
|spd=11~14
|lck=0
|def=5~8
|res=1~5
|con=9
|mov=5
|inventory={{Item|7|Iron Sword}}
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Mercenary
|lv=10
|#=4
|hp=27~32
|str=8~12
|skill=12~16
|spd=11~14
|lck=0
|def=5~8
|res=1~5
|con=9
|mov=5
|inventory={{Item|7|Iron Axe}}
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Wyvern Rider
|lv=10
|#=8
|hp=29~34
|str=11~15
|skill=6~9
|spd=8~11
|lck=0
|def=10~13
|res=1~3
|con=10
|mov=7
|inventory={{Item|7|Iron Lance}}
|last=y
}}
{{ChapUnitFtr}}
}}
}}


===Enemy data===  
====Reinforcements====
{{ChapEnemies
*Turns 4 <small>(Hard Mode)</small> and 5
|platform=gba
**3 [[Corsair]]s from the east edge of the map
|name1=Black Fang
*Turns 6, 8 <small>(Hector's tale)</small>, 12, and 16; and turns 4 <small>(Hector's tale)</small>, 5, 11, and 15 on Hard Mode
|class1=Archer
**2 [[Wyvern Rider]]s—one with a [[Steel Lance]], one with a [[Javelin]]—from just east of [[Linus]]
|lv1=10
*Turns 5 <small>(Hard Mode)</small> and 6
|#1=1
**4 [[Mercenary|Mercenaries]]—two with [[Steel Sword]]s, two with [[Iron Sword]]s—from the north edge of the map
|inventory1=[[File:Is gba steel bow.png]] [[Steel Bow]]
*Turns 10, 14, and 18; and turns 4 <small>(Hector's tale)</small>, 8 <small>(Hector's tale)</small>, 9, 13, and 17 on Hard Mode
|-
**2 [[Wyvern Rider]]s—one with a [[Steel Lance]], one with an [[Iron Lance]]—from north of the east [[village]]
|name2=Black Fang
|class2=Archer
|lv2=12
|#2=1
|inventory2=[[File:Is gba iron bow.png]] [[Iron Bow]]
|-
|name3=Black Fang
|class3=Cavalier
|lv3=10
|#3=1
|inventory3=[[File:Is gba steel lance.png]] [[Steel Lance]]
|-
|name4=Black Fang
|class4=Cavalier
|lv4=10
|#4=1
|inventory4=[[File:Is gba steel sword.png]] [[Steel Sword]]
|-
|name5=Black Fang
|class5=Corsair
|lv5=10
|#5=2
|inventory5=[[File:Is gba hand axe.png]] [[Hand Axe]]
|-
|name6=Black Fang
|class6=Corsair
|lv6=10
|#6=1
|inventory6=[[File:Is gba halberd.png]] [[Halberd]]
|-
|name7=Black Fang
|class7=Corsair
|lv7=10
|#7=1
|inventory7=[[File:Is gba hammer.png]] [[Hammer]]
|-
|name8=Black Fang
|class8=Corsair
|lv8=10
|#8=1
|inventory8=[[File:Is gba steel axe.png]] [[Steel Axe]]
|-
|name9=Black Fang
|class9=Mage
|lv9=10
|#9=2
|inventory9=[[File:Is gba thunder.png]] [[Thunder (tome)|Thunder]]
|-
|name10=Black Fang
|class10=Mercenary
|lv10=10
|#10=1
|inventory10=[[File:Is gba slim sword.png]] [[Slim Sword]]
|-
|name11=Black Fang
|class11=Mercenary
|lv11=10
|#11=1
|inventory11=[[File:Is gba armorslayer.png]] [[Armorslayer]]
|-
|name12=Black Fang
|class12=Mercenary
|lv12=10
|#12=1
|inventory12=[[File:Is gba lancereaver.png]] [[Lancereaver]]
|-
|name13=Black Fang
|class13=Mercenary
|lv13=10
|#13=4
|inventory13=[[File:Is gba steel sword.png]] [[Steel Sword]]
|-
|name14=Black Fang
|class14=Mercenary
|lv14=10
|#14=1
|inventory14=[[File:Is gba iron sword.png]] [[Iron Sword]]
|-
|name15=Black Fang
|class15=Mercenary
|lv15=10
|#15=1
|inventory15=[[File:Is gba silver sword.png]] [[Silver Sword]]
|-
|name16=Black Fang
|class16=Nomad
|lv16=10
|#16=1
|inventory16=[[File:Is gba short bow.png]] [[Short Bow]]
|-
|name17=Black Fang
|class17=Nomad
|lv17=10
|#17=1
|inventory17=[[File:Is gba steel bow.png]] [[Steel Bow]]
|-
|name18=Black Fang
|class18=Sage
|lv18=1
|#18=1
|inventory18=[[File:Is gba elfire.png]] [[Elfire]]
|-
|name19=Black Fang
|class19=Wyvern Rider
|lv19=10
|#19=1
|inventory19=[[File:Is gba iron lance.png]] [[Iron Lance]]
|-
|name20=Black Fang
|class20=Wyvern Rider
|lv20=10
|#20=1
|inventory20=[[File:Is gba steel lance.png]] [[Steel Lance]] [[File:Is gba red gem.png]] [[Red Gem]]
|-
|nameb=[[Linus]]
|classb=Hero
|lvb=12
|inventoryb=[[File:Is gba silver blade.png]] [[Silver Blade]] • [[File:Is gba hand axe.png]] [[Hand Axe]]
|-
|namer1=[[Geitz]]
|classr1=Warrior
|lvr1=3
|#r1=1
|inventoryr1=[[File:Is gba killer axe.png]] [[Killer Axe]] • [[File:Is gba steel bow.png]] [[Steel Bow]]
|-
|namer2=Black Fang
|classr2=Corsair
|lvr2=10
|#r2=2
|inventoryr2=[[File:Is gba hand axe.png]] [[Hand Axe]]
|-
|namer3=Black Fang
|classr3=Corsair
|lvr3=10
|#r3=1
|inventoryr3=[[File:Is gba iron axe.png]] [[Iron Axe]]
|-
|namer4=Black Fang
|classr4=Mercenary
|lvr4=10
|#r4=2
|inventoryr4=[[File:Is gba iron sword.png]] [[Iron Sword]]
|-
|namer5=Black Fang
|classr5=Mercenary
|lvr5=10
|#r5=2
|inventoryr5=[[File:Is gba iron axe.png]] [[Iron Axe]]
|-
|namer6=Black Fang
|classr6=Wyvern Rider
|lvr6=10
|#r6=6
|inventoryr6=[[File:Is gba steel lance.png]] [[Steel Lance]]
|-
|namer7=Black Fang
|classr7=Wyvern Rider
|lvr7=10
|#r7=3
|inventoryr7=[[File:Is gba javelin.png]] [[Javelin]]
|-
|namerl=Black Fang
|classrl=Wyvern Rider
|lvrl=10
|#rl=3
|inventoryrl=[[File:Is gba iron lance.png]] [[Iron Lance]]
}}


===Boss data===  
===Boss data===
:''Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.''
{{Main|Linus}}
{{Main|Linus}}
{{BossStats GBA
{{Tab
|width=100%
|tab1=Normal/Eliwood Hard
|tab2=Hector Hard
|content1={{BossStats GBA
|portrait=[[File:Portrait linus fe07.png]]
|portrait=[[File:Portrait linus fe07.png]]
|sprite=hero enemy
|class=Hero
|class=Hero
|affin=thunder
|affin=thunder
|lv=12
|lv=12
|HP=45
|HP=45
|str=21
|str={{h|21|22 in the Japanese version}}
|skill=18
|skill={{h|18|20 in the Japanese version}}
|spd=12
|spd={{h|12|15 in the Japanese version}}
|luck=14
|def={{h|14|15 in the Japanese version}}
|res={{h|12|13 in the Japanese version}}
|move=6
|con=14
|aid=13
|inventory={{Item|7|Silver Blade}}<br>{{Item|7|Hand Axe}}
|sw=A
|ax=A
}}
|content2={{BossStats GBA
|portrait=[[File:Portrait linus fe07.png]]
|sprite=hero enemy
|class=Hero
|affin=thunder
|lv=12
|HP=48~50
|str={{h|22~23|23~24 in the Japanese version}}
|skill={{h|19~20|21~22 in the Japanese version}}
|spd={{h|12~14|15~17 in the Japanese version}}
|luck=14
|luck=14
|def=14
|def={{h|14~16|15~17 in the Japanese version}}
|res=12
|res={{h|12~14|13~15 in the Japanese version}}
|move=6
|move=6
|con=14
|con=14
|aid=13
|aid=13
|inventory={{Item|7|Silver Blade}}<br>{{Item|7|Hand Axe}}
|sw=A
|sw=A
|ax=A
|ax=A
|inventory=[[File:Is gba silver sword.png]] [[Silver Blade]]<br>[[File:Is gba hand axe.png]] [[Hand Axe]]
}}
}}
}}


==Strategy==
==Strategy==
{{augury
|intro=I see... shades of the battle yet to come...
|augury=A moment, please... ... ... ... Oh... I'm not sure what to do. The enemy is so very strong. One, a fallen hero... A potent adversary. You must be careful. To survive this trial, you will need lances, bows, and...strong magical attacks. As for items...take pure water and a Barrier staff. Swordreavers should come in handy, too. Something else... You'll meet someone. Very powerful...with an axe. He may aid you. Send an envoy who smells of the sea to treat with him. ...That's it.
}}
{{strategy}}
{{sectstub}}
{{sectstub}}
The chapter ends as soon as [[Linus]] is defeated, so the main task is to reach him. Move your main party upwards, and keep some of your stronger units on the right side, since a large number of wyvern riders and pirates will come from that side. [[Geitz]] can attack [[Dart]] from two spaces away, while Dart can only talk to Geitz from one space away, so baiting him out with a unit with high avoidance or bulk is recommended. The bottom village has an [[Earth Seal]] and the [[secret shop]] on the lone island is the last possible place to purchase weapons that deal [[bonus damage]], but caution is due when considering the prevalence of [[ballista (weapon)|ballista]]e. Linus himself is rather strong, but his relatively low resistance can be exploited by magic attacks.


==Trivia==
==Trivia==
*This is the only chapter in the game where [[Corsair]]s appear, although they are functionally identical to [[Pirate]]s.
*This is the only chapter in the game where [[Corsair]]s appear, although they are functionally identical to [[Pirate]]s.
*[[Lloyd]] and [[Linus]] have A supports with one another, and are the only enemies in {{FE7}} to do so outside of [[Paul]] and [[Jasmine]].
*[[Lloyd]] and [[Linus]] have A supports with one another, and are the only enemies in {{FE7}} to do so outside of [[Paul]] and [[Jasmine]].
{{clear}}


==Etymology and other languages==
==Etymology and other languages==
{{Names
{{Names
|eng-name=Four-Fanged Offense
|eng-name=Four-Fanged Offense
|eng-mean=
|jpn-name={{h|四牙襲来|Shi kiba shūrai}}
|jap-name=
|jpn-mean=Four Fang Attack
|jap-mean=
|span-name=
|span-name=
|span-mean=
|span-mean=
Line 496: Line 1,959:
|fren-mean=The Four Fangs
|fren-mean=The Four Fangs
|ger-name=Mit Zähnen und Klauen
|ger-name=Mit Zähnen und Klauen
|ger-mean=Tooth and Nail
|ger-mean= With Tooth and Claws. "Tooth" was likely meant to be "Fangs", as there are multiple German words for "Fang" that have ''{{lang|de|Zahn}}'' as part of them.
|ital-name=
|ital-name=
|ital-mean=
|ital-mean=
Line 509: Line 1,972:
|prechapter=Living Legend
|prechapter=Living Legend
|prealternate=Genesis
|prealternate=Genesis
|chapter=Four-Fanged Offense
|name=Four-Fanged Offense
|nextchapter=Unfulfilled Heart
|nextchapter=Unfulfilled Heart
|nextalternate=Crazed Beast
|nextalternate=Crazed Beast

Latest revision as of 16:12, 18 December 2023

Four-Fanged Offense

Cm fe07 23B.png

Location

A town on the border between Pherae and Bern

Required units
New units

Geitz

Boss(es)

Linus

Previous chapter(s)
Next chapter(s)

Four-Fanged Offense (Japanese: 四牙襲来 Four Fang Attack) is the twenty-third chapter of Eliwood's tale and twenty-fourth of Hector's tale in Fire Emblem: The Blazing Blade. To play Linus's version of this chapter, the combined levels of all lords must be 50 or higher. Otherwise, Four-Fanged Offense (Lloyd) will be played instead.

Plot

Main articles: Four-Fanged Offense (Linus)/Script (Eliwood) and Four-Fanged Offense (Linus)/Script (Hector)

The group arrives at a border village in Bern preparing for the coming-of-age ceremony of Prince Zephiel. Pent states that he does not know the location of the Shrine of Seals, but that Lycian lords searching for it may instigate a war between Lycia and Bern; however, as Louise is distantly related to Queen Hellene, they can arrange a meeting where they will attempt to learn as much as they can. Pent and Louise then leave; if Hawkeye is alive, he stops them—Athos gave Hawkeye a Heaven Seal to give to the Lycian lords "when the time is right", but feels Pent and Louise to be better judges of when that time will be and gives it to them.

In the village, Lloyd and Linus encounter a fellow member of the Black Fang, Nino. Nino tells them that she is delivering a message on behalf of her mother and requests that they all do something together once they have all finished their jobs, then departs. Lloyd and Linus wonder how Nino could be Sonia's daughter.

The lords tire of waiting for Pent and Louise to return; Legault – if he is alive – or Hector suggests that the group gather information on the Black Fang, which they begin to undertake. Hector and Lyn depart together, leaving Eliwood and Ninian alone. Ninian teases Eliwood about his apparent need to chaperone the others and Eliwood responds by saying that he likes her laugh. Despite attempting to keep a low profile, Eliwood is spotted by Linus and Lloyd. Linus insists that they finish their target now, but Lloyd is against attacking them in town; Lloyd opts to inform his father of Eliwood's presence and tells Linus to track their movements. Once Lloyd is gone, Linus decides to ignore Lloyd's plan and orders the Black Fang to prepare for battle, and orders them to be sure no villagers are harmed. Igor, a Black Fange member, taunts Eliwood's group into the town, thus beginning the battle.

During the fight, Geitz appears on the battlefield, and decides to discreetly join Linus's side. Dart can talk with Geitz; Dart and Geitz recognize each other, and Geitz joins Eliwood's company. Meanwhile, Nino is waiting for her contact to arrive; as she wishes she could aid the Black Fang, Jaffar suddenly arrives. Nino notices Jaffar has been seriously wounded; Jaffar tries to get her to ignore the wound but faints, leaving Nino unsure of what she should do.

Once Linus has been defeated, he lulls Eliwood into letting his guard down and grabs him from behind. Eliwood tells him to "do as [he] must", and asks Linus why they must fight considering the honor the Black Fang demonstrate. Linus is confused by Eliwood's actions, as they do not match how Sonia and his father characterized him; Linus then leaves to clarify the situation with the other Black Fang members. After Linus departs, Eliwood and Lyn hope that there might be no need to fight the Black Fang, though Hector asserts they are misguided to have such faith and storms back to camp.

Jaffar awakes after Nino has taken care of his wounds; he is ungrateful for Nino's help, stating she should have simply killed him and left. Nino responds that she could not allow a comrade to die, and begins to treat Jaffar's wound when resumes bleeding, which Jaffar does not prevent. Outside the village, Linus is uncertain about the Black Fang's righteousness; suddenly, Limstella appears and drains his quintessence, killing him. Limstella leaves Linus's body behind for Lloyd to find. Lloyd encounters his brother's dead body and assumes that he was killed by Eliwood; Lloyd resolves to kill Eliwood and his companions in revenge.

At the Bern Manse, King Desmond arrives to speak with Zephiel on his coming-of-age ceremony; Queen Hellene meets the king in Zephiel's stead. Hellene relishes in the fact that her son will soon be recognized as the true heir to the throne of Bern. As Hellene gloats about her victory over her husband's illegitimated daughter, Desmond reveals that the Fire Emblem was stolen last night; without it, the coming-of-age ceremony is impossible to conduct and must be cancelled. Hellene accuses Desmond of arranging the theft of the Fire Emblem and asks why he despises Zephiel; Desmond admits that he is jealous of Zephiel's talents and the adoration he has earned from the public. Desmond leaves, leaving Hellene desperate. Pent and Louise then come to speak with Hellene; Hellene confides her worries in the couple and they return to Eliwood. Pent informs Eliwood that Hellene has asked him to find the missing Fire Emblem within ten days, and in return will likely grant any request Pent may have; the group agree to undertake the request.

Chapter data

Eliwood Normal Eliwood Hard Hector Normal Hector Hard

Chapter Data
Conditions
Unit Data
Victory: Defeat Linus Player Partner Other Enemy
Defeat: Eliwood, Hector, or Lyn dies 1–12+1 {{{partner}}} {{{other}}} 27+19

Map Secret Shop

Cm fe07 E-23B.png

Character data

Characters
New units
Geitz
Portrait geitz fe07.png
Warrior
HP
40
Inventory
Killer Axe
Steel Bow
Level
3
Enemy, talk to with Dart
Required characters
Eliwood ​Hector ​
Available characters
Marcus ​Lowen ​Rebecca ​Dorcas ​Bartre ​Oswin ​Matthew ​Serra ​Guy ​Merlinus ​Erk ​Priscilla ​Lyn ​Florina ​Wil ​Kent ​Sain ​Raven ​Lucius ​Canas ​Dart ​Fiora ​Legault ​Ninian ​Isadora ​Rath ​Heath ​Hawkeye ​

Note: Only one of Eliwood or Hector is required to be deployed, with the other being optional. The required unit will be whichever one's tale the player chose.

Item data

Items
Name Obtainment Method
Is gba bolting.png Bolting Dropped by enemy Sage (mutually exclusive with Elfire; drops last item) (Hard Mode only)
Is gba elfire.png Elfire Dropped by enemy Sage (mutually exclusive with Bolting; drops last item) (Hard Mode only)
Is gba silver sword.png Silver Sword Dropped by enemy Mercenary (Hard Mode only)
Is gba red gem.png Red Gem Steal from enemy Wyvern Rider (Normal Mode and Eliwood Hard Mode)
Is gba orion's bolt.png Orion's Bolt Visit village due west of arena
Is gba silence.png Silence Visit village due west of northern armory
Is gba earth seal.png Earth Seal Visit village in southeastern corner

Shop data

Armories and vendors

Swords Lances Axes Bows Anima Light Dark Staves Items Secret

Name Cost
Is gba iron sword.png Iron Sword 460
Is gba steel sword.png Steel Sword 600
Is gba lancereaver.png Lancereaver 1,800
The secret shop is located in the sole forest tile on the right-most island in the lake.

Enemy data

Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.

Eliwood Normal Eliwood Hard Hector Normal Hector Hard

Enemy Units
Name Class Lv # HP Str/Mag Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma gba hero enemy.gif Linus Hero 12 1 45 21 18 12 14 14 12 14 6 Silver Blade Hand Axe
• Does not move.
• Has an A support with Lloyd.
Ma gba archer enemy.gif Black Fang Archer 10 1 23~26 6~8 6~8 5~7 0 4~5 1~2 7 5 Steel Bow
Moves to attack units in range.
Ma gba archer enemy.gif Black Fang Archer 10 1 23~26 6~8 6~8 5~7 0 4~5 1~2 7 5 Iron Bow
Moves to attack units in range.
Ma gba sage enemy.gif Black Fang Sage 1 1 23~25 8~10 6~8 5~7 0 5~7 8~10 7 6 Elfire Bolting
Does not move.
Ma gba wyvern rider enemy.gif Black Fang Wyvern Rider 10 1 26~29 10~12 5~7 7~9 0 9~11 1~2 10 7 Steel Lance Red Gem
--
Ma gba wyvern rider enemy.gif Black Fang Wyvern Rider 10 1 26~29 10~12 5~7 7~9 0 9~11 1~2 10 7 Iron Lance
--
Ma gba corsair enemy.gif Black Fang Corsair 10 1 24~27 7~10 4~6 7~9 0 3~5 1~2 10 5 Steel Axe
Moves to attack units in range on turn 1. On turn 2, begins moving to raid villages, then moves to attack units unprovoked.
Ma gba corsair enemy.gif Black Fang Corsair 10 2 24~27 7~10 4~6 7~9 0 3~5 1~2 10 5 Hand Axe
The western one moves to attack units in range.
Ma gba corsair enemy.gif Black Fang Corsair 10 1 24~27 7~10 4~6 7~9 0 3~5 1~2 10 5 Hammer
--
Ma gba mercenary enemy.gif Black Fang Mercenary 10 4 24~27 7~9 11~13 10~12 0 5~6 1~3 9 5 Steel Sword
The northernmost two move to attack units in range.
Ma gba mercenary enemy.gif Black Fang Mercenary 10 1 24~27 7~9 11~13 10~12 0 5~6 1~3 9 5 Silver Sword
Moves to attack units in range.
Ma gba corsair enemy.gif Black Fang Corsair 10 1 24~27 7~10 4~6 7~9 0 3~5 1~2 10 5 Halberd
Moves to attack units in range.
Ma gba mercenary enemy.gif Black Fang Mercenary 10 1 24~27 7~9 11~13 10~12 0 5~6 1~3 9 5 Armorslayer
Moves to attack units in range.
Ma gba cavalier enemy.gif Black Fang Cavalier 10 1 25~28 7~9 5~7 7~8 0 7~8 1~2 9 7 Steel Sword
Begins moving unprovoked on turn 2.
Ma gba cavalier enemy.gif Black Fang Cavalier 10 1 25~28 7~9 5~7 7~8 0 7~8 1~2 9 7 Steel Lance
Begins moving unprovoked on turn 2.
Ma gba nomad enemy.gif Black Fang Nomad 10 1 21~23 7~9 7~9 8~10 0 4~6 1~2 7 7 Short Bow
Moves to attack units in range.
Ma gba nomad enemy.gif Black Fang Nomad 10 1 21~23 7~9 7~9 8~10 0 4~6 1~2 7 7 Steel Bow
Moves to attack units in range.
Ma gba mage enemy.gif Black Fang Mage 10 2 20~22 5~7 5~7 5~7 0 3~4 5~7 6 5 Thunder
--
Ma gba mercenary enemy.gif Black Fang Mercenary 10 1 24~27 7~9 11~13 10~12 0 5~6 1~3 9 5 Iron Sword
--
Ma gba mercenary enemy.gif Black Fang Mercenary 10 1 24~27 7~9 11~13 10~12 0 5~6 1~3 9 5 Lancereaver
--
Ma gba mercenary enemy.gif Black Fang Mercenary 10 1 24~27 7~9 11~13 10~12 0 5~6 1~3 9 5 Slim Sword
Moves to attack units in range.
Ma gba warrior enemy.gif Geitz Warrior 3 1 40 17 12 13 10 11 3 13 6 Killer Axe Steel Bow
• Not present during preparations.
• Moves to attack units in range.
Reinforcements
Name Class Lv # HP Str/Mag Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma gba corsair enemy.gif Black Fang Corsair 10 1 24~27 7~10 4~6 7~9 0 3~5 1~2 10 5 Hand Axe
Moves to raid villages, then moves to attack units unprovoked.
Ma gba corsair enemy.gif Black Fang Corsair 10 1 24~27 7~10 4~6 7~9 0 3~5 1~2 10 5 Iron Axe
Moves to raid villages, then moves to attack units unprovoked.
Ma gba corsair enemy.gif Black Fang Corsair 10 1 24~27 7~10 4~6 7~9 0 3~5 1~2 10 5 Poison Axe
Moves to raid villages, then moves to attack units unprovoked.
Ma gba wyvern rider enemy.gif Black Fang Wyvern Rider 10 6 26~29 10~12 5~7 7~9 0 9~11 1~2 10 7 Steel Lance
--
Ma gba wyvern rider enemy.gif Black Fang Wyvern Rider 10 3 26~29 10~12 5~7 7~9 0 9~11 1~2 10 7 Javelin
--
Ma gba mercenary enemy.gif Black Fang Mercenary 10 2 24~27 7~9 11~13 10~12 0 5~6 1~3 9 5 Iron Sword
--
Ma gba mercenary enemy.gif Black Fang Mercenary 10 2 24~27 7~9 11~13 10~12 0 5~6 1~3 9 5 Iron Axe
--
Ma gba wyvern rider enemy.gif Black Fang Wyvern Rider 10 3 26~29 10~12 5~7 7~9 0 9~11 1~2 10 7 Iron Lance
--

Reinforcements

Boss data

Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.
Main article: Linus

Normal/Eliwood Hard Hector Hard

Portrait linus fe07.png
Ma gba hero enemy.gif Hero
Level 12
Affinity Is gba thunderaffin.png
Stats
Max HP 45 Luck 14
Strength 21 Defense 14
Skill 18 Resistance 12
Speed 12 Constitution 14
Movement 6 Aid 13
Inventory
Silver Blade
Hand Axe
Weapon Levels
Swords A Lances -- Axes A Bows --
Anima magic -- Light magic -- Dark magic -- Staves --

Strategy

Nils's Augury
Portrait nils fe07.png
Price: Is gba gold.pngFree
Intro: I see... shades of the battle yet to come...
Augury: A moment, please... ... ... ... Oh... I'm not sure what to do. The enemy is so very strong. One, a fallen hero... A potent adversary. You must be careful. To survive this trial, you will need lances, bows, and...strong magical attacks. As for items...take pure water and a Barrier staff. Swordreavers should come in handy, too. Something else... You'll meet someone. Very powerful...with an axe. He may aid you. Send an envoy who smells of the sea to treat with him. ...That's it.
This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

This section has been marked as a stub. Please help improve the page by adding information.


The chapter ends as soon as Linus is defeated, so the main task is to reach him. Move your main party upwards, and keep some of your stronger units on the right side, since a large number of wyvern riders and pirates will come from that side. Geitz can attack Dart from two spaces away, while Dart can only talk to Geitz from one space away, so baiting him out with a unit with high avoidance or bulk is recommended. The bottom village has an Earth Seal and the secret shop on the lone island is the last possible place to purchase weapons that deal bonus damage, but caution is due when considering the prevalence of ballistae. Linus himself is rather strong, but his relatively low resistance can be exploited by magic attacks.

Trivia

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Four-Fanged Offense

--

Japanese

四牙襲来

Four Fang Attack

French

Les Quatres Fangs

The Four Fangs

German

Mit Zähnen und Klauen

With Tooth and Claws. "Tooth" was likely meant to be "Fangs", as there are multiple German words for "Fang" that have Zahn as part of them.

Gallery


This section has been marked as a stub. Please help improve the page by adding information.


References

← Living Legend •
← Genesis •
Four-Fanged Offense • Unfulfilled Heart →
• Crazed Beast →
Fire Emblem: The Blazing Blade
Playable characters AthosBartreCanasDartDorcasEliwoodErkFarinaFioraFlorinaGeitzGuyHarkenHawkeyeHeathHectorIsadoraJaffarKarelKarlaKentLegaultLouiseLowenLuciusLynMarcusMatthewMerlinusNilsNinianNinoOswinPentPriscillaRathRavenRebeccaRenaultSainSerraVaidaWallaceWil
Non-playable characters BramimondDesmondElbertEleanoraEphidelFaeFargusGuinivereHannahHausenHelleneHelmanIgorJahnJakeJanKishunaLeilaLilinaMarkMurdockNatalieReissmannRoySophiaUtherZephiel
Bosses AionBattaBaukerBernardBeyardBoiesBoolBrendanBugCameronCarjigaDamianDarinDenningDragonEaglerErikEubansFargusGeorgGlassGroznyiHeintzJasmineJermeKaimKennethKishunaLimstellaLinusLloydLundgrenMaximeMigalNergalOlegPascalPaulPuzonSealenSoniaTeodorUhaiUrsulaVaidaWireYogiZaganZoldamZugu
Background characters AenirAeshaAthosBariganBramimondDurbanElimineHanonHartmutHassarKellesMadelynRoland
Regalia and personal weapons ArmadsAureolaBasilikosDurandalEreshkigalExcaliburForblazeGespenstLuceMani KattiRapierRegal BladeRex HastaRienflecheSol KattiWolf Beil
Chapters Lyn's Tale P: A Girl from the Plains • 1: Footsteps of Fate • 2: Sword of Spirits • 3: Band of Mercenaries • 4: In Occupation's Shadow • 5: Beyond the Borders • 6: Blood of Pride • 7: Siblings Abroad • 7x: The Black Shadow • 8: Vortex of Strategy • 9: A Grim Reunion • 10: The Distant Plains
Eliwood's Tale 11: Taking Leave • 12: Birds of a Feather • 13: In Search of Truth • 13x: The Peddler Merlinus • 14: False Friends • 15: Noble Lady of Caelin • 16: Whereabouts Unknown • 16x: The Port of Badon • 17: Pirate Ship • 18: The Dread Isle • 18x: Imprisoner of Magic • 19: Dragon's Gate • 20: New Resolve • 21: Kinship's Bond • 22: Living Legend • 22x: Genesis • 23: Four-Fanged Offense (Lloyd, Linus) • 24: Unfulfilled Heart • 25: Pale Flower of Darkness (Kenneth, Jerme) • 26: Battle before Dawn • 26x: Night of Farewells • 27: Cog of Destiny • 28: Valorous Roland • 29: Sands of Time • 29x: Battle Preparations • 30: Victory or DeathF: Light (part 1part 2)
Hector's Tale 11: Another Journey • 12: Birds of a Feather • 13: In Search of Truth • 13x: The Peddler Merlinus • 14: False Friends • 15: Talons Alight • 16: Noble Lady of Caelin • 17: Whereabouts Unknown • 17x: The Port of Badon • 18: Pirate Ship • 19: The Dread Isle • 19x: Imprisoner of Magic • 19x pt 2: A Glimpse in Time • 20: Dragon's Gate • 21: New Resolve • 22: Kinship's Bond • 23: Living Legend • 23x: Genesis • 24: Four-Fanged Offense (Lloyd, Linus) • 25: Crazed Beast • 26: Unfulfilled Heart • 27: Pale Flower of Darkness (Kenneth, Jerme) • 28: Battle before Dawn • 28x: Night of Farewells • 29: Cog of Destiny • 30: The Berserker • 31: Sands of Time • 31x: Battle Preparations • 32: Victory or Death • 32x: The Value of LifeF: Light (part 1part 2)
Locations ElibeBern (Shrine of Seals) • EtruriaIliaLycia (AraphenCaelinCornwellKhatheletLausOstiaPheraeSantaruz) • Nabata Desert (Arcadia) • Sacae (Bulgar) • Valor (Dragon's Gate) • Western Isles
Groups, objects and concepts Black Fang (Four Fangs) • Fire EmblemGenerals of EtruriaMorphsQuintessenceThe Scouring
Lists ChaptersCharactersClasses (Class change) • Hidden treasureItemsScriptsSupportsWeapons
Related topics List of version differencesMario Kart: Double Dash!! bonus discName chart • Other games (The Binding Blade) • Pre-release information (Pre-release build 0206Pre-release build 0219Unused content) • Sound RoomTimeline