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The Pirates of Galder: Difference between revisions
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{{Chapter Infobox | {{Chapter Infobox | ||
|image=[[File:Cm fe11 2.png|200px]] | |image=[[File:Cm fe11 2.png|200px]] | ||
|location=Galder Harbor | |location=[[Galder]] Harbor | ||
|new units=[[Ogma]], [[Barst]], [[Bord]], [[Cord]], [[Darros]]{{ | |new units=[[Ogma]], [[Barst]], [[Bord]], [[Cord]], [[Darros]],<ref group="Note">Not in {{title|Mystery of the Emblem}}.</ref> [[Castor]] | ||
|boss=[[Gomer]] | |boss=[[Gomer]] | ||
|previous=[[Marth Embarks]] | |||
|next=[[A Brush in the Teeth]] | |||
}} | }} | ||
'''The Pirates of Galder''' (Japanese: {{hl|ガルダの海賊|Garuda no kaizoku}} ''Pirates of Garda'') is the second chapter in {{FE1}}, | '''The Pirates of Galder''' (Japanese: {{hl|ガルダの海賊|Garuda no kaizoku}} ''Pirates of Garda'') is the second chapter in {{FE1}}, Book I of {{title|Mystery of the Emblem}}, and {{title|Shadow Dragon}}. | ||
==Plot== | ==Plot== | ||
{{main|The Pirates of Galder/Script}} | {{main|The Pirates of Galder/Script}} | ||
[[Marth]] sets out for Galder Harbor, a sleepy port town that has been taken over by a pirate crew led by [[Gomer]]. As he reaches the port, he is joined by the mercenaries King [[Mostyn]] promised him: [[Ogma]], [[Barst]], [[Bord]], and [[Cord]]. Ogma warns Marth that Grustian cavalry is heading this way to claim his head. Marth defeats Gomer and his pirate crew, much to the relief of the villagers. Upon learning that he intends to reach [[Aurelis]], one of the villagers warns Marth that his route will take him into the Ghoul's Teeth, where the fearsome Soothsires make their hideout. The villager also warns him to beware [[Navarre]], a skilled swordsman employed by the Soothsires. | [[Marth]] sets out for [[Galder]] Harbor, a sleepy port town that has been taken over by a pirate crew led by [[Gomer]]. As he reaches the port, he is joined by the mercenaries King [[Mostyn]] promised him: [[Ogma]], [[Barst]], [[Bord]], and [[Cord]]. Ogma warns Marth that Grustian cavalry is heading this way to claim his head. Marth defeats Gomer and his pirate crew, much to the relief of the villagers. Upon learning that he intends to reach [[Aurelis]], one of the villagers warns Marth that his route will take him into the Ghoul's Teeth, where the fearsome [[Soothsires]] make their hideout. The villager also warns him to beware [[Navarre]], a skilled swordsman employed by the Soothsires. | ||
==Chapter data== | ==Chapter data== | ||
{{Tab | {{Tab | ||
|default=3 | |default=3 | ||
|width=100% | |||
|tab1=''Shadow Dragon & the Blade of Light'' | |tab1=''Shadow Dragon & the Blade of Light'' | ||
|tab2=''Mystery of the Emblem'' | |tab2=''Mystery of the Emblem'' | ||
Line 22: | Line 25: | ||
|defeat=[[Marth]] dies | |defeat=[[Marth]] dies | ||
|ally=12{{h|+2|Upon Darros and Castor being recruited}} | |ally=12{{h|+2|Upon Darros and Castor being recruited}} | ||
|enemy=17{{h| | |enemy=17{{h|−2|Upon Darros and Castor being recruited}} | ||
|map=[[File:Cm fe01 2.png]] | |map=[[File:Cm fe01 2.png]] | ||
|col=30 | |||
|row=13 | |||
}} | }} | ||
Units are arranged based on their position in deployment order after [[Marth]]. If every unit is alive, deployment order is Marth, [[Jagen]], [[Cain]], [[Abel]], [[Draug]], [[Gordin]], [[Caeda]], and [[Wrys]]. | |||
|content2={{ChapData | |content2={{ChapData | ||
|victory=Seize | |victory=Seize | ||
|defeat=[[Marth]] dies | |defeat=[[Marth]] dies | ||
|ally= | |ally=1–7{{h|+5|Upon Bord, Cord, Barst, Ogma, and Castor being recruited}} | ||
|enemy=17{{h| | |enemy=17{{h|−1|Upon Castor being recruited}} | ||
|map=[[File:Cm fe03 b1 2.png]] | |map=[[File:Cm fe03 b1 2.png]] | ||
|col=30 | |||
|row=15 | |||
}} | }} | ||
|content3={{ChapData | |content3={{ChapData | ||
Line 36: | Line 44: | ||
|defeat=[[Marth]] dies | |defeat=[[Marth]] dies | ||
|ally=12{{h|+2|Upon Darros and Castor being recruited}} | |ally=12{{h|+2|Upon Darros and Castor being recruited}} | ||
|enemy=17{{h| | |enemy=17{{h|−2|Upon Darros and Castor being recruited}} | ||
|map=[[File:Cm fe11 2.png|512px]] | |map=[[File:Cm fe11 2.png|512px]] | ||
|col=30 | |||
|row=13 | |||
}} | }} | ||
Units are arranged based on their position in deployment order. If every unit is alive and recruited, the deployment order is: | |||
*In Normal mode: Marth, [[Abel]], [[Frey]], [[Jagen]], [[Cain]], [[Gordin]], [[Draug]], [[Norne]], [[Caeda]], and [[Wrys]]. | |||
*In Hard mode: Marth, [[Caeda]], [[Cain]], [[Abel]], [[Draug]], [[Jagen]], [[Gordin]], and [[Wrys]]. | |||
}} | }} | ||
===Character data=== | ===Character data=== | ||
{{Tab | {{Tab | ||
|width=100% | |||
|default=3 | |default=3 | ||
|tab1=''Shadow Dragon & the Blade of Light'' | |tab1=''Shadow Dragon & the Blade of Light'' | ||
Line 49: | Line 63: | ||
|content1={{ChapChars | |content1={{ChapChars | ||
|game#=01 | |game#=01 | ||
|newunit1={{NewUnit | |newunit1={{NewUnit | ||
|name=Bord | |name=Bord | ||
Line 56: | Line 69: | ||
|HP=20 | |HP=20 | ||
|lv=3 | |lv=3 | ||
|inventory=[[Axe (Famicom)|Axe]]<br>[[Hammer]] | |||
|recruitment method=Automatically from turn 1 | |recruitment method=Automatically from turn 1 | ||
}} | }} | ||
Line 64: | Line 78: | ||
|HP=20 | |HP=20 | ||
|lv=3 | |lv=3 | ||
|inventory=[[Axe (Famicom)|Axe]] | |||
|recruitment method=Automatically from turn 1 | |recruitment method=Automatically from turn 1 | ||
}} | }} | ||
Line 72: | Line 87: | ||
|HP=24 | |HP=24 | ||
|lv=5 | |lv=5 | ||
|inventory=[[Steel Axe]]<br>[[Hand Axe]] | |||
|recruitment method=Automatically from turn 1 | |recruitment method=Automatically from turn 1 | ||
}} | }} | ||
Line 80: | Line 96: | ||
|HP=20 | |HP=20 | ||
|lv=2 | |lv=2 | ||
|inventory=[[Iron Sword]] | |||
|recruitment method=Automatically from turn 1 | |recruitment method=Automatically from turn 1 | ||
}} | }} | ||
Line 88: | Line 105: | ||
|HP=21 | |HP=21 | ||
|lv=3 | |lv=3 | ||
|inventory=[[Steel Axe]] | |||
|recruitment method=Enemy, talk to with [[Marth]]{{h|*|Darros will not attack your units; instead, he will seek out Marth and automatically initiate his own recruitment.}} | |recruitment method=Enemy, talk to with [[Marth]]{{h|*|Darros will not attack your units; instead, he will seek out Marth and automatically initiate his own recruitment.}} | ||
}} | }} | ||
Line 96: | Line 114: | ||
|HP=21 | |HP=21 | ||
|lv=3 | |lv=3 | ||
|inventory=[[Bow]] | |||
|recruitment method=Enemy, talk to with [[Caeda]] | |recruitment method=Enemy, talk to with [[Caeda]] | ||
}} | }} | ||
|return1= | |forced1=marth | ||
|return2= | |return1=jagen | ||
|return3= | |return2=cain | ||
|return4= | |return3=abel | ||
|return4=draug | |||
|return5=gordin | |return5=gordin | ||
|return6= | |return6=caeda | ||
|return7 | |return7=wrys | ||
}} | }} | ||
|content2={{ChapChars | |content2={{ChapChars | ||
|game#=03 | |game#=03 | ||
|newunit1={{NewUnit | |newunit1={{NewUnit | ||
|name=Bord | |name=Bord | ||
Line 116: | Line 134: | ||
|HP=22 | |HP=22 | ||
|lv=3 | |lv=3 | ||
|inventory={{Item|3|Iron Axe}}<br>{{Item|3|Iron Axe}} | |||
|recruitment method=Automatically from turn 1 | |recruitment method=Automatically from turn 1 | ||
}} | }} | ||
Line 124: | Line 143: | ||
|HP=22 | |HP=22 | ||
|lv=3 | |lv=3 | ||
|inventory={{Item|3|Iron Axe}} | |||
|recruitment method=Automatically from turn 1 | |recruitment method=Automatically from turn 1 | ||
}} | }} | ||
Line 132: | Line 152: | ||
|HP=24 | |HP=24 | ||
|lv=5 | |lv=5 | ||
|inventory={{Item|3|Iron Axe}}<br>{{Item|3|Hand Axe}} | |||
|recruitment method=Automatically from turn 1 | |recruitment method=Automatically from turn 1 | ||
}} | }} | ||
Line 140: | Line 161: | ||
|HP=22 | |HP=22 | ||
|lv=2 | |lv=2 | ||
|inventory={{Item|3|Iron Sword}} | |||
|recruitment method=Automatically from turn 1 | |recruitment method=Automatically from turn 1 | ||
}} | }} | ||
Line 148: | Line 170: | ||
|HP=21 | |HP=21 | ||
|lv=3 | |lv=3 | ||
|inventory={{Item|3|Iron Bow}} | |||
|recruitment method=Enemy, talk to with [[Caeda]] | |recruitment method=Enemy, talk to with [[Caeda]] | ||
}} | }} | ||
| | |forced1=marth 01 | ||
| | |forced1article=Marth | ||
| | |return1=abel | ||
| | |return2=cain | ||
| | |return3=jagen | ||
| | |return4=gordin | ||
| | |return5=draug | ||
| | |return6=caeda 01 | ||
| | |return6article=Caeda | ||
}} | }} | ||
|content3={{ChapChars | |content3={{ChapChars | ||
|game#=11 | |game#=11 | ||
|newunit1={{NewUnit | |newunit1={{NewUnit | ||
|name=Ogma | |name=Ogma | ||
Line 169: | Line 191: | ||
|HP=22 | |HP=22 | ||
|lv=4 | |lv=4 | ||
|inventory={{Item|ds|Steel Sword}}<br>{{Item|ds|Iron Sword}} | |||
|recruitment method=Automatically from turn 1 | |recruitment method=Automatically from turn 1 | ||
}} | }} | ||
Line 177: | Line 200: | ||
|HP=24 | |HP=24 | ||
|lv=3 | |lv=3 | ||
|inventory={{Item|ds|Steel Axe}}<br>{{Item|ds|Hand Axe}} | |||
|recruitment method=Automatically from turn 1 | |recruitment method=Automatically from turn 1 | ||
}} | }} | ||
Line 185: | Line 209: | ||
|HP=20 | |HP=20 | ||
|lv=2 | |lv=2 | ||
|inventory={{Item|ds|Iron Axe}}<br>{{Item|ds|Hammer}} | |||
|recruitment method=Automatically from turn 1 | |recruitment method=Automatically from turn 1 | ||
}} | }} | ||
Line 193: | Line 218: | ||
|HP=20 | |HP=20 | ||
|lv=2 | |lv=2 | ||
|inventory={{Item|ds|Iron Axe}} | |||
|recruitment method=Automatically from turn 1 | |recruitment method=Automatically from turn 1 | ||
}} | }} | ||
Line 201: | Line 227: | ||
|HP=21 | |HP=21 | ||
|lv=3 | |lv=3 | ||
|inventory={{Item|ds|Steel Axe}} | |||
|recruitment method=Enemy, talk to with [[Marth]]{{h|*|Darros will not attack your units; instead, he will seek out Marth and automatically initiate his own recruitment.}} | |recruitment method=Enemy, talk to with [[Marth]]{{h|*|Darros will not attack your units; instead, he will seek out Marth and automatically initiate his own recruitment.}} | ||
}} | }} | ||
Line 209: | Line 236: | ||
|HP=21 | |HP=21 | ||
|lv=3 | |lv=3 | ||
|inventory={{Item|ds|Iron Bow}} | |||
|recruitment method=Enemy, talk to with [[Caeda]] | |recruitment method=Enemy, talk to with [[Caeda]] | ||
}} | }} | ||
|return1= | |forced1=marth | ||
|return2= | |return1=abel | ||
|return3= | |return2=frey | ||
|return3=jagen | |||
|return4=cain | |return4=cain | ||
|return5= | |return5=gordin | ||
|return6= | |return6=draug | ||
|return7= | |return7=norne | ||
|return8= | |return8=caeda | ||
|return9 | |return9=wrys | ||
}} | }} | ||
}} | }} | ||
Line 274: | Line 302: | ||
|axcost1=300 | |axcost1=300 | ||
|axe2=Axe | |axe2=Axe | ||
|axe2article=Axe ( | |axe2article=Axe (Famicom) | ||
|axcost2=360 | |axcost2=360 | ||
|axe3=Steel Axe | |axe3=Steel Axe | ||
Line 281: | Line 309: | ||
|axcost4=450 | |axcost4=450 | ||
|bow1=Bow | |bow1=Bow | ||
|bow1article=Bow ( | |bow1article=Bow (Famicom) | ||
|bocost1=400 | |bocost1=400 | ||
|}} | |}} | ||
Line 323: | Line 351: | ||
|tab3=''Shadow Dragon'' | |tab3=''Shadow Dragon'' | ||
|content1={{ChapUnitHdr|type=Enemy|platform=nes01}} | |content1={{ChapUnitHdr|type=Enemy|platform=nes01}} | ||
{{ChapUnitCellFE1 | |||
|name=[[Gomer]] | |||
|class=Pirate | |||
|lv=7 | |||
|#=1 | |||
|hp=27 | |||
|str=8 | |||
|skill=4 | |||
|spd=9 | |||
|def=7 | |||
|mov=6 | |||
|inventory=[[Hand Axe]] | |||
|notes=Drops a {{drop|Steel Sword}} upon defeat.<br>Moves onto the [[Terrain/Family Computer games#Fire Emblem: Shadow Dragon & the Blade of Light|gate]] on turn 1, then does not move. | |||
}} | |||
{{ChapUnitCellFE1 | {{ChapUnitCellFE1 | ||
|name=Pirate | |name=Pirate | ||
Line 334: | Line 376: | ||
|def=4 | |def=4 | ||
|mov=6 | |mov=6 | ||
|inventory=[[Axe ( | |inventory=[[Axe (Famicom)|Axe]] | ||
}} | |||
{{ChapUnitCellFE1 | |||
|name=[[Darros]] | |||
|class=Pirate | |||
|lv=3 | |||
|#=1 | |||
|hp=21 | |||
|str=6 | |||
|skill=2 | |||
|spd=7 | |||
|def=5 | |||
|mov=6 | |||
|inventory=[[Steel Axe]] | |||
|notes=Will move to [[Marth]] and initiate his recruitment instead of attacking. | |||
}} | }} | ||
{{ChapUnitCellFE1 | {{ChapUnitCellFE1 | ||
Line 360: | Line 416: | ||
|def=3 | |def=3 | ||
|mov=6 | |mov=6 | ||
|inventory=[[Bow ( | |inventory=[[Bow (Famicom)|Bow]] | ||
|notes=The western one moves to attack any unit in range of himself or Castor; beings moving unprovoked when four enemies remain | |notes=The western one moves to attack any unit in range of himself or [[Castor]]; beings moving unprovoked when four enemies remain. | ||
}} | }} | ||
{{ChapUnitCellFE1 | {{ChapUnitCellFE1 | ||
Line 401: | Line 430: | ||
|def=4 | |def=4 | ||
|mov=6 | |mov=6 | ||
|inventory=[[Bow ( | |inventory=[[Bow (Famicom)|Bow]] | ||
|notes=Moves to attack any unit in range of himself or the adjacent Hunter; beings moving unprovoked when four enemies remain. | |notes=Moves to attack any unit in range of himself or the adjacent Hunter; beings moving unprovoked when four enemies remain. | ||
}} | }} | ||
{{ChapUnitCellFE1 | {{ChapUnitCellFE1 | ||
|name=Grust | |||
|class=Cavalier | |||
|lv=1 | |||
|#=2 | |||
|hp=16 | |||
|str=5 | |||
|skill=2 | |||
|spd=6 | |||
|def=7 | |||
|mov=9 | |||
|inventory=[[Lance (Famicom)|Lance]] | |||
|last=y | |||
}} | |||
{{ChapUnitFtr}} | |||
|content2={{ChapUnitHdr|type=Enemy|platform=snes01}} | |||
{{ChapUnitCellFE3 | |||
|name=[[Gomer]] | |name=[[Gomer]] | ||
|class=Pirate | |class=Pirate | ||
Line 410: | Line 455: | ||
|#=1 | |#=1 | ||
|hp=27 | |hp=27 | ||
|str= | |str=7 | ||
|skill= | |skill=1 | ||
|spd= | |spd=3 | ||
|def= | |def=6 | ||
|mov= | |res=0 | ||
|inventory= | |mov=5 | ||
|inventory={{Item|3|Hand Axe}} • {{Item|3|Steel Sword|type=drop}} | |||
|notes=Moves onto the [[Terrain/Super Famicom games#Mystery of the Emblem|gate]] on turn 1, then does not move. | |||
}} | }} | ||
{{ChapUnitCellFE3 | {{ChapUnitCellFE3 | ||
|name=Galder | |name=Galder | ||
Line 509: | Line 552: | ||
|mov=6 | |mov=6 | ||
|inventory={{Item|3|Iron Bow}} | |inventory={{Item|3|Iron Bow}} | ||
}} | }} | ||
{{ChapUnitCellFE3 | {{ChapUnitCellFE3 | ||
Line 540: | Line 569: | ||
}} | }} | ||
{{ChapUnitCellFE3 | {{ChapUnitCellFE3 | ||
|name= | |name=Grust | ||
|class= | |class=Cavalier | ||
|lv= | |lv=1 | ||
|#= | |#=2 | ||
|hp= | |hp=18 | ||
|str= | |str=5 | ||
|skill= | |skill=2 | ||
|spd= | |spd=4 | ||
|def=6 | |def=6 | ||
|res=0 | |res=0 | ||
|mov= | |mov=9 | ||
|inventory={{Item|3| | |inventory={{Item|3|Iron Lance}} | ||
|last=y | |last=y | ||
}} | }} | ||
{{ChapUnitFtr}} | {{ChapUnitFtr}} | ||
|content3=:''Stats with | |content3=:''Stats with a decimal can vary randomly; the decimal represents the chance for the stat to increase to the nearest integer, or otherwise be truncated.'' | ||
{{Tab | {{Tab | ||
|width=100% | |width=100% | ||
Line 566: | Line 594: | ||
|tab6=Hard-5 | |tab6=Hard-5 | ||
|content1={{ChapUnitHdr|type=Enemy|platform=ds01}} | |content1={{ChapUnitHdr|type=Enemy|platform=ds01}} | ||
{{ChapUnitCellFE11 | |||
|name=[[Gomer]] | |||
|class=Pirate | |||
|lv=7 | |||
|#=1 | |||
|hp=27 | |||
|str=8 | |||
|mag=0 | |||
|skill=4 | |||
|spd=9 | |||
|lck=0 | |||
|def=5 | |||
|res=0 | |||
|inventory={{Item|ds|Hand Axe}} • {{Item|ds|Steel Sword|type=drop}} | |||
|notes=Stands on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|gate]], the chapter's seize point. | |||
}} | |||
{{ChapUnitCellFE11 | {{ChapUnitCellFE11 | ||
|name=Pirate | |name=Pirate | ||
Line 581: | Line 625: | ||
|mov=6 | |mov=6 | ||
|inventory={{Item|ds|Iron Axe}} | |inventory={{Item|ds|Iron Axe}} | ||
|notes=• The northeastern one immediately begins moving unprovoked.<br>• The northwestern | |notes=• The northeastern one immediately begins moving unprovoked.<br>• The northwestern and lower center-western ones begin moving if they could attack a unit with twice their movement. | ||
}} | |||
{{ChapUnitCellFE11 | |||
|name=[[Darros]] | |||
|class=Pirate | |||
|lv=3 | |||
|#=1 | |||
|hp=21 | |||
|str=6 | |||
|mag=0 | |||
|skill=2 | |||
|spd=7 | |||
|lck=3 | |||
|def=5 | |||
|res=0 | |||
|mov=6 | |||
|inventory={{Item|ds|Steel Axe}} | |||
|notes=Will move to [[Marth]] and initiate his recruitment instead of attacking. | |||
}} | }} | ||
{{ChapUnitCellFE11 | {{ChapUnitCellFE11 | ||
Line 615: | Line 676: | ||
|mov=6 | |mov=6 | ||
|inventory={{Item|ds|Iron Bow}} | |inventory={{Item|ds|Iron Bow}} | ||
|notes=• The northeastern one immediately begins moving unprovoked.<br>• The western one begins moving if a unit | |notes=• The northeastern one immediately begins moving unprovoked.<br>• The western one begins moving if he could attack a unit with 1.5 times his movement. | ||
}} | |||
{{ChapUnitCellFE11 | |||
|name=[[Castor]] | |||
|class=Hunter | |||
|lv=3 | |||
|#=1 | |||
|hp=21 | |||
|str=7 | |||
|mag=0 | |||
|skill=3 | |||
|spd=6 | |||
|lck=3 | |||
|def=4 | |||
|res=0 | |||
|mov=6 | |||
|inventory={{Item|ds|Iron Bow}} | |||
|notes=Begins moving if he could attack a unit with 1.5 times his movement. | |||
}} | }} | ||
{{ChapUnitCellFE11 | {{ChapUnitCellFE11 | ||
Line 633: | Line 711: | ||
|inventory={{Item|ds|Iron Lance}} | |inventory={{Item|ds|Iron Lance}} | ||
|notes=Immediately begins moving unprovoked. | |notes=Immediately begins moving unprovoked. | ||
|last=y | |||
}} | }} | ||
{{ | {{ChapUnitFtr}} | ||
|content2={{ChapUnitHdr|type=Enemy|platform=ds01}} | |||
| | |||
{{ | |||
| | |||
| | |||
}} | |||
{{ChapUnitCellFE11 | {{ChapUnitCellFE11 | ||
|name=[[Gomer]] | |name=[[Gomer]] | ||
Line 673: | Line 720: | ||
|lv=7 | |lv=7 | ||
|#=1 | |#=1 | ||
|hp= | |hp=28.8 | ||
|str= | |str=9.5 | ||
|mag=0 | |mag=0 | ||
|skill=4 | |skill=4.75 | ||
|spd=9 | |spd=9.45 | ||
|lck=0 | |lck=0 | ||
|def=5 | |def=5 | ||
Line 683: | Line 730: | ||
|inventory={{Item|ds|Hand Axe}} • {{Item|ds|Steel Sword|type=drop}} | |inventory={{Item|ds|Hand Axe}} • {{Item|ds|Steel Sword|type=drop}} | ||
|notes=Stands on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|gate]], the chapter's seize point. | |notes=Stands on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|gate]], the chapter's seize point. | ||
}} | }} | ||
{{ChapUnitCellFE11 | {{ChapUnitCellFE11 | ||
|name=Pirate | |name=Pirate | ||
Line 692: | Line 736: | ||
|lv=1 | |lv=1 | ||
|#=8 | |#=8 | ||
|hp=20 | |hp=20.7 | ||
|str=6 | |str=6.5 | ||
|mag=0 | |mag=0 | ||
|skill=1 | |skill=1.75 | ||
|spd=6 | |spd=6.45 | ||
|lck=0 | |lck=0 | ||
|def=4 | |def=4 | ||
Line 702: | Line 746: | ||
|mov=6 | |mov=6 | ||
|inventory={{Item|ds|Iron Axe}} | |inventory={{Item|ds|Iron Axe}} | ||
|notes=• The northeastern one immediately begins moving unprovoked.<br>• The northwestern | |notes=• The northeastern one immediately begins moving unprovoked.<br>• The northwestern and lower center-western ones begin moving if they could attack a unit with twice their movement. | ||
}} | |||
{{ChapUnitCellFE11 | |||
|name=[[Darros]] | |||
|class=Pirate | |||
|lv=3 | |||
|#=1 | |||
|hp=21 | |||
|str=6 | |||
|mag=0 | |||
|skill=2 | |||
|spd=7 | |||
|lck=3 | |||
|def=5 | |||
|res=0 | |||
|mov=6 | |||
|inventory={{Item|ds|Steel Axe}} | |||
|notes=Will move to [[Marth]] and initiate his recruitment instead of attacking. | |||
}} | }} | ||
{{ChapUnitCellFE11 | {{ChapUnitCellFE11 | ||
Line 709: | Line 770: | ||
|lv=1 | |lv=1 | ||
|#=2 | |#=2 | ||
|hp= | |hp=17.8 | ||
|str=2 | |str=2.6 | ||
|mag=0 | |mag=0 | ||
|skill=2 | |skill=2.2 | ||
|spd=8 | |spd=8.5 | ||
|lck=0 | |lck=0 | ||
|def=1 | |def=1 | ||
Line 726: | Line 787: | ||
|lv=1 | |lv=1 | ||
|#=2 | |#=2 | ||
|hp=19 | |hp=19.8 | ||
|str=6 | |str=6.3 | ||
|mag=0 | |mag=0 | ||
|skill= | |skill=4.9 | ||
|spd=6 | |spd=6.9 | ||
|lck=0 | |lck=0 | ||
|def=3 | |def=3 | ||
Line 736: | Line 797: | ||
|mov=6 | |mov=6 | ||
|inventory={{Item|ds|Iron Bow}} | |inventory={{Item|ds|Iron Bow}} | ||
|notes=• The northeastern one immediately begins moving unprovoked.<br>• The western one begins moving if a unit | |notes=• The northeastern one immediately begins moving unprovoked.<br>• The western one begins moving if he could attack a unit with 1.5 times his movement. | ||
}} | }} | ||
{{ChapUnitCellFE11 | {{ChapUnitCellFE11 | ||
Line 787: | Line 814: | ||
|mov=6 | |mov=6 | ||
|inventory={{Item|ds|Iron Bow}} | |inventory={{Item|ds|Iron Bow}} | ||
|notes=Begins moving if a unit | |notes=Begins moving if he could attack a unit with 1.5 times his movement. | ||
}} | }} | ||
{{ChapUnitCellFE11 | |||
|name=Grust | |||
|class=Cavalier | |||
|lv=1 | |||
|#=2 | |||
|hp=20.4 | |||
|str=6.05 | |||
|mag=0 | |||
|skill=2.9 | |||
|spd=6.6 | |||
|lck=0 | |||
|def=7 | |||
|res=0 | |||
|mov=9 | |||
|inventory={{Item|ds|Iron Lance}} | |||
|notes=Immediately begins moving unprovoked. | |||
|last=y | |||
}} | |||
{{ChapUnitFtr}} | |||
|content3={{ChapUnitHdr|type=Enemy|platform=ds01}} | |||
{{ChapUnitCellFE11 | {{ChapUnitCellFE11 | ||
|name=[[Gomer]] | |name=[[Gomer]] | ||
Line 794: | Line 841: | ||
|lv=7 | |lv=7 | ||
|#=1 | |#=1 | ||
|hp= | |hp=30.6 | ||
|str= | |str=11 | ||
|mag=0 | |mag=0 | ||
|skill= | |skill=5.5 | ||
|spd=9 | |spd=9.9 | ||
|lck=0 | |lck=0 | ||
|def=5 | |def=5 | ||
Line 804: | Line 851: | ||
|inventory={{Item|ds|Hand Axe}} • {{Item|ds|Steel Sword|type=drop}} | |inventory={{Item|ds|Hand Axe}} • {{Item|ds|Steel Sword|type=drop}} | ||
|notes=Stands on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|gate]], the chapter's seize point. | |notes=Stands on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|gate]], the chapter's seize point. | ||
}} | }} | ||
{{ChapUnitCellFE11 | {{ChapUnitCellFE11 | ||
|name=Pirate | |name=Pirate | ||
Line 813: | Line 857: | ||
|lv=1 | |lv=1 | ||
|#=8 | |#=8 | ||
|hp=23 | |hp=23.4 | ||
|str=8 | |str=8 | ||
|mag=0 | |mag=0 | ||
|skill=2 | |skill=2.5 | ||
|spd=6 | |spd=6.9 | ||
|lck=0 | |lck=0 | ||
|def=4 | |def=4 | ||
Line 823: | Line 867: | ||
|mov=6 | |mov=6 | ||
|inventory={{Item|ds|Iron Axe}} | |inventory={{Item|ds|Iron Axe}} | ||
|notes=• The northeastern one immediately begins moving unprovoked.<br>• The northwestern | |notes=• The northeastern one immediately begins moving unprovoked.<br>• The northwestern and lower center-western ones begin moving if they could attack a unit with twice their movement. | ||
}} | |||
{{ChapUnitCellFE11 | |||
|name=[[Darros]] | |||
|class=Pirate | |||
|lv=3 | |||
|#=1 | |||
|hp=21 | |||
|str=6 | |||
|mag=0 | |||
|skill=2 | |||
|spd=7 | |||
|lck=3 | |||
|def=5 | |||
|res=0 | |||
|mov=6 | |||
|inventory={{Item|ds|Steel Axe}} | |||
|notes=Will move to [[Marth]] and initiate his recruitment instead of attacking. | |||
}} | }} | ||
{{ChapUnitCellFE11 | {{ChapUnitCellFE11 | ||
Line 830: | Line 891: | ||
|lv=1 | |lv=1 | ||
|#=2 | |#=2 | ||
|hp=19 | |hp=19.6 | ||
|str=3 | |str=3.2 | ||
|mag=0 | |mag=0 | ||
|skill=3 | |skill=3.4 | ||
|spd=10 | |spd=10 | ||
|lck=0 | |lck=0 | ||
Line 847: | Line 908: | ||
|lv=1 | |lv=1 | ||
|#=2 | |#=2 | ||
|hp=21 | |hp=21.6 | ||
|str=6 | |str=6.6 | ||
|mag=0 | |mag=0 | ||
|skill=5 | |skill=5.8 | ||
|spd=7 | |spd=7.8 | ||
|lck=0 | |lck=0 | ||
|def=3 | |def=3 | ||
Line 857: | Line 918: | ||
|mov=6 | |mov=6 | ||
|inventory={{Item|ds|Iron Bow}} | |inventory={{Item|ds|Iron Bow}} | ||
|notes=• The northeastern one immediately begins moving unprovoked.<br>• The western one begins moving if a unit | |notes=• The northeastern one immediately begins moving unprovoked.<br>• The western one begins moving if he could attack a unit with 1.5 times his movement. | ||
}} | }} | ||
{{ChapUnitCellFE11 | {{ChapUnitCellFE11 | ||
Line 908: | Line 935: | ||
|mov=6 | |mov=6 | ||
|inventory={{Item|ds|Iron Bow}} | |inventory={{Item|ds|Iron Bow}} | ||
|notes=Begins moving if a unit | |notes=Begins moving if he could attack a unit with 1.5 times his movement. | ||
}} | |||
{{ChapUnitCellFE11 | |||
|name=Grust | |||
|class=Cavalier | |||
|lv=1 | |||
|#=2 | |||
|hp=22.8 | |||
|str=7.1 | |||
|mag=0 | |||
|skill=3.8 | |||
|spd=7.2 | |||
|lck=0 | |||
|def=7 | |||
|res=0 | |||
|mov=9 | |||
|inventory={{Item|ds|Iron Lance}} | |||
|notes=Immediately begins moving unprovoked. | |||
|last=y | |||
}} | }} | ||
{{ChapUnitFtr}} | |||
|content4={{ChapUnitHdr|type=Enemy|platform=ds01}} | |||
{{ChapUnitCellFE11 | {{ChapUnitCellFE11 | ||
|name=[[Gomer]] | |name=[[Gomer]] | ||
Line 915: | Line 962: | ||
|lv=7 | |lv=7 | ||
|#=1 | |#=1 | ||
|hp= | |hp=32.4 | ||
|str= | |str=12.5 | ||
|mag=0 | |mag=0 | ||
|skill= | |skill=6.25 | ||
|spd= | |spd=10.35 | ||
|lck=0 | |lck=0 | ||
|def=5 | |def=5 | ||
Line 925: | Line 972: | ||
|inventory={{Item|ds|Hand Axe}} • {{Item|ds|Steel Sword|type=drop}} | |inventory={{Item|ds|Hand Axe}} • {{Item|ds|Steel Sword|type=drop}} | ||
|notes=Stands on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|gate]], the chapter's seize point. | |notes=Stands on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|gate]], the chapter's seize point. | ||
}} | }} | ||
{{ChapUnitCellFE11 | {{ChapUnitCellFE11 | ||
|name=Pirate | |name=Pirate | ||
Line 934: | Line 978: | ||
|lv=1 | |lv=1 | ||
|#=8 | |#=8 | ||
|hp=26 | |hp=26.1 | ||
|str=9 | |str=9.5 | ||
|mag=0 | |mag=0 | ||
|skill=3 | |skill=3.25 | ||
|spd=7 | |spd=7.35 | ||
|lck=0 | |lck=0 | ||
|def=4 | |def=4 | ||
Line 944: | Line 988: | ||
|mov=6 | |mov=6 | ||
|inventory={{Item|ds|Iron Axe}} | |inventory={{Item|ds|Iron Axe}} | ||
|notes=• The northeastern one immediately begins moving unprovoked.<br>• The northwestern | |notes=• The northeastern one immediately begins moving unprovoked.<br>• The northwestern and lower center-western ones begin moving if they could attack a unit with twice their movement. | ||
}} | |||
{{ChapUnitCellFE11 | |||
|name=[[Darros]] | |||
|class=Pirate | |||
|lv=3 | |||
|#=1 | |||
|hp=21 | |||
|str=6 | |||
|mag=0 | |||
|skill=2 | |||
|spd=7 | |||
|lck=3 | |||
|def=5 | |||
|res=0 | |||
|mov=6 | |||
|inventory={{Item|ds|Steel Axe}} | |||
|notes=Will move to [[Marth]] and initiate his recruitment instead of attacking. | |||
}} | }} | ||
{{ChapUnitCellFE11 | {{ChapUnitCellFE11 | ||
Line 951: | Line 1,012: | ||
|lv=1 | |lv=1 | ||
|#=2 | |#=2 | ||
|hp=21 | |hp=21.4 | ||
|str=3 | |str=3.8 | ||
|mag=0 | |mag=0 | ||
|skill=4 | |skill=4.6 | ||
|spd=11 | |spd=11.5 | ||
|lck=0 | |lck=0 | ||
|def=1 | |def=1 | ||
Line 968: | Line 1,029: | ||
|lv=1 | |lv=1 | ||
|#=2 | |#=2 | ||
|hp=23 | |hp=23.4 | ||
|str=6 | |str=6.9 | ||
|mag=0 | |mag=0 | ||
|skill=6 | |skill=6.7 | ||
|spd=8 | |spd=8.7 | ||
|lck=0 | |lck=0 | ||
|def=3 | |def=3 | ||
Line 978: | Line 1,039: | ||
|mov=6 | |mov=6 | ||
|inventory={{Item|ds|Iron Bow}} | |inventory={{Item|ds|Iron Bow}} | ||
|notes=• The northeastern one immediately begins moving unprovoked.<br>• The western one begins moving if a unit | |notes=• The northeastern one immediately begins moving unprovoked.<br>• The western one begins moving if he could attack a unit with 1.5 times his movement. | ||
}} | }} | ||
{{ChapUnitCellFE11 | {{ChapUnitCellFE11 | ||
Line 1,029: | Line 1,056: | ||
|mov=6 | |mov=6 | ||
|inventory={{Item|ds|Iron Bow}} | |inventory={{Item|ds|Iron Bow}} | ||
|notes=Begins moving if a unit | |notes=Begins moving if he could attack a unit with 1.5 times his movement. | ||
}} | |||
{{ChapUnitCellFE11 | |||
|name=Grust | |||
|class=Cavalier | |||
|lv=1 | |||
|#=2 | |||
|hp=25.2 | |||
|str=8.15 | |||
|mag=0 | |||
|skill=4.7 | |||
|spd=7.8 | |||
|lck=0 | |||
|def=7 | |||
|res=0 | |||
|mov=9 | |||
|inventory={{Item|ds|Iron Lance}} | |||
|notes=Immediately begins moving unprovoked. | |||
|last=y | |||
}} | }} | ||
{{ChapUnitFtr}} | |||
|content5={{ChapUnitHdr|type=Enemy|platform=ds01}} | |||
{{ChapUnitCellFE11 | {{ChapUnitCellFE11 | ||
|name=[[Gomer]] | |name=[[Gomer]] | ||
Line 1,036: | Line 1,083: | ||
|lv=7 | |lv=7 | ||
|#=1 | |#=1 | ||
|hp= | |hp=34.2 | ||
|str= | |str=14 | ||
|mag=0 | |mag=0 | ||
|skill= | |skill=7 | ||
|spd=10 | |spd=10.8 | ||
|lck=0 | |lck=0 | ||
|def=5 | |def=5 | ||
Line 1,046: | Line 1,093: | ||
|inventory={{Item|ds|Hand Axe}} • {{Item|ds|Steel Sword|type=drop}} | |inventory={{Item|ds|Hand Axe}} • {{Item|ds|Steel Sword|type=drop}} | ||
|notes=Stands on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|gate]], the chapter's seize point. | |notes=Stands on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|gate]], the chapter's seize point. | ||
}} | }} | ||
{{ChapUnitCellFE11 | {{ChapUnitCellFE11 | ||
|name=Pirate | |name=Pirate | ||
Line 1,055: | Line 1,099: | ||
|lv=1 | |lv=1 | ||
|#=8 | |#=8 | ||
|hp=28 | |hp=28.8 | ||
|str=11 | |str=11 | ||
|mag=0 | |mag=0 | ||
|skill=4 | |skill=4 | ||
|spd=7 | |spd=7.8 | ||
|lck=0 | |lck=0 | ||
|def=4 | |def=4 | ||
Line 1,065: | Line 1,109: | ||
|mov=6 | |mov=6 | ||
|inventory={{Item|ds|Iron Axe}} | |inventory={{Item|ds|Iron Axe}} | ||
|notes=• The northeastern one immediately begins moving unprovoked.<br>• The northwestern | |notes=• The northeastern one immediately begins moving unprovoked.<br>• The northwestern and lower center-western ones begin moving if they could attack a unit with twice their movement. | ||
}} | |||
{{ChapUnitCellFE11 | |||
|name=[[Darros]] | |||
|class=Pirate | |||
|lv=3 | |||
|#=1 | |||
|hp=21 | |||
|str=6 | |||
|mag=0 | |||
|skill=2 | |||
|spd=7 | |||
|lck=3 | |||
|def=5 | |||
|res=0 | |||
|mov=6 | |||
|inventory={{Item|ds|Steel Axe}} | |||
|notes=Will move to [[Marth]] and initiate his recruitment instead of attacking. | |||
}} | }} | ||
{{ChapUnitCellFE11 | {{ChapUnitCellFE11 | ||
Line 1,072: | Line 1,133: | ||
|lv=1 | |lv=1 | ||
|#=2 | |#=2 | ||
|hp=23 | |hp=23.2 | ||
|str=4 | |str=4.4 | ||
|mag=0 | |mag=0 | ||
|skill=5 | |skill=5.8 | ||
|spd=13 | |spd=13 | ||
|lck=0 | |lck=0 | ||
Line 1,089: | Line 1,150: | ||
|lv=1 | |lv=1 | ||
|#=2 | |#=2 | ||
|hp=25 | |hp=25.2 | ||
|str=7 | |str=7.2 | ||
|mag=0 | |mag=0 | ||
|skill=7 | |skill=7.6 | ||
|spd=9 | |spd=9.6 | ||
|lck=0 | |lck=0 | ||
|def=3 | |def=3 | ||
Line 1,099: | Line 1,160: | ||
|mov=6 | |mov=6 | ||
|inventory={{Item|ds|Iron Bow}} | |inventory={{Item|ds|Iron Bow}} | ||
|notes=• The northeastern one immediately begins moving unprovoked.<br>• The western one begins moving if a unit | |notes=• The northeastern one immediately begins moving unprovoked.<br>• The western one begins moving if he could attack a unit with 1.5 times his movement. | ||
}} | }} | ||
{{ChapUnitCellFE11 | {{ChapUnitCellFE11 | ||
Line 1,150: | Line 1,177: | ||
|mov=6 | |mov=6 | ||
|inventory={{Item|ds|Iron Bow}} | |inventory={{Item|ds|Iron Bow}} | ||
|notes=Begins moving if a unit | |notes=Begins moving if he could attack a unit with 1.5 times his movement. | ||
}} | |||
{{ChapUnitCellFE11 | |||
|name=Grust | |||
|class=Cavalier | |||
|lv=1 | |||
|#=2 | |||
|hp=27.6 | |||
|str=9.2 | |||
|mag=0 | |||
|skill=5.6 | |||
|spd=8.4 | |||
|lck=0 | |||
|def=7 | |||
|res=0 | |||
|mov=9 | |||
|inventory={{Item|ds|Iron Lance}} | |||
|notes=Immediately begins moving unprovoked. | |||
|last=y | |||
}} | }} | ||
{{ChapUnitFtr}} | |||
|content6={{ChapUnitHdr|type=Enemy|platform=ds01}} | |||
{{ChapUnitCellFE11 | {{ChapUnitCellFE11 | ||
|name=[[Gomer]] | |name=[[Gomer]] | ||
Line 1,157: | Line 1,204: | ||
|lv=7 | |lv=7 | ||
|#=1 | |#=1 | ||
|hp= | |hp=36 | ||
|str= | |str=15.5 | ||
|mag=0 | |mag=0 | ||
|skill=7 | |skill=7.75 | ||
|spd= | |spd=11.25 | ||
|lck=0 | |lck=0 | ||
|def=5 | |def=5 | ||
Line 1,167: | Line 1,214: | ||
|inventory={{Item|ds|Hand Axe}} • {{Item|ds|Steel Sword|type=drop}} | |inventory={{Item|ds|Hand Axe}} • {{Item|ds|Steel Sword|type=drop}} | ||
|notes=Stands on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|gate]], the chapter's seize point. | |notes=Stands on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|gate]], the chapter's seize point. | ||
}} | }} | ||
{{ChapUnitCellFE11 | {{ChapUnitCellFE11 | ||
|name=Pirate | |name=Pirate | ||
Line 1,176: | Line 1,220: | ||
|lv=1 | |lv=1 | ||
|#=8 | |#=8 | ||
|hp=31 | |hp=31.5 | ||
|str=12 | |str=12.5 | ||
|mag=0 | |mag=0 | ||
|skill=4 | |skill=4.75 | ||
|spd=8 | |spd=8.25 | ||
|lck=0 | |lck=0 | ||
|def=4 | |def=4 | ||
Line 1,186: | Line 1,230: | ||
|mov=6 | |mov=6 | ||
|inventory={{Item|ds|Iron Axe}} | |inventory={{Item|ds|Iron Axe}} | ||
|notes=• The northeastern one immediately begins moving unprovoked.<br>• The northwestern | |notes=• The northeastern one immediately begins moving unprovoked.<br>• The northwestern and lower center-western ones begin moving if they could attack a unit with twice their movement. | ||
}} | |||
{{ChapUnitCellFE11 | |||
|name=[[Darros]] | |||
|class=Pirate | |||
|lv=3 | |||
|#=1 | |||
|hp=21 | |||
|str=6 | |||
|mag=0 | |||
|skill=2 | |||
|spd=7 | |||
|lck=3 | |||
|def=5 | |||
|res=0 | |||
|mov=6 | |||
|inventory={{Item|ds|Steel Axe}} | |||
|notes=Will move to [[Marth]] and initiate his recruitment instead of attacking. | |||
}} | }} | ||
{{ChapUnitCellFE11 | {{ChapUnitCellFE11 | ||
Line 1,197: | Line 1,258: | ||
|mag=0 | |mag=0 | ||
|skill=7 | |skill=7 | ||
|spd=14 | |spd=14.5 | ||
|lck=0 | |lck=0 | ||
|def=1 | |def=1 | ||
Line 1,211: | Line 1,272: | ||
|#=2 | |#=2 | ||
|hp=27 | |hp=27 | ||
|str=7 | |str=7.5 | ||
|mag=0 | |mag=0 | ||
|skill=8 | |skill=8.5 | ||
|spd=10 | |spd=10.5 | ||
|lck=0 | |lck=0 | ||
|def=3 | |def=3 | ||
Line 1,220: | Line 1,281: | ||
|mov=6 | |mov=6 | ||
|inventory={{Item|ds|Iron Bow}} | |inventory={{Item|ds|Iron Bow}} | ||
|notes=• The northeastern one immediately begins moving unprovoked.<br>• The western one begins moving if a unit | |notes=• The northeastern one immediately begins moving unprovoked.<br>• The western one begins moving if he could attack a unit with 1.5 times his movement. | ||
}} | }} | ||
{{ChapUnitCellFE11 | {{ChapUnitCellFE11 | ||
Line 1,271: | Line 1,298: | ||
|mov=6 | |mov=6 | ||
|inventory={{Item|ds|Iron Bow}} | |inventory={{Item|ds|Iron Bow}} | ||
|notes=Begins moving if a unit | |notes=Begins moving if he could attack a unit with 1.5 times his movement. | ||
}} | }} | ||
{{ChapUnitCellFE11 | {{ChapUnitCellFE11 | ||
|name= | |name=Grust | ||
|class= | |class=Cavalier | ||
|lv= | |lv=1 | ||
|#= | |#=2 | ||
|hp= | |hp=30 | ||
|str= | |str=10.25 | ||
|mag=0 | |mag=0 | ||
|skill= | |skill=6.5 | ||
|spd= | |spd=9 | ||
|lck=0 | |lck=0 | ||
|def= | |def=7 | ||
|res=0 | |res=0 | ||
|inventory={{Item|ds| | |mov=9 | ||
|notes= | |inventory={{Item|ds|Iron Lance}} | ||
|notes=Immediately begins moving unprovoked. | |||
|last=y | |last=y | ||
}} | }} | ||
Line 1,335: | Line 1,363: | ||
|res=0 | |res=0 | ||
|move=5 | |move=5 | ||
| | |weapons={{Item|3|Hand Axe}} | ||
|items={{Item|3|Steel Sword|type=drop}} | |||
|ax=* | |ax=* | ||
}} | }} | ||
|content3=:''Stats with | |content3=:''Stats with a decimal can vary randomly; the decimal represents the chance for the stat to increase to the nearest integer, or otherwise be truncated.'' | ||
{{Tab | {{Tab | ||
|tab1=Normal | |tab1=Normal | ||
Line 1,347: | Line 1,376: | ||
|tab6=Hard-5 | |tab6=Hard-5 | ||
|content1={{BossStats DS | |content1={{BossStats DS | ||
|portrait=[[File: | |portrait=[[File:Portrait gomer fe11.png]] | ||
|sprite=pirate enemy | |sprite=pirate enemy | ||
|class=Pirate | |class=Pirate | ||
Line 1,363: | Line 1,392: | ||
}} | }} | ||
|content2={{BossStats DS | |content2={{BossStats DS | ||
|portrait=[[File: | |portrait=[[File:Portrait gomer fe11.png]] | ||
|sprite=pirate enemy | |sprite=pirate enemy | ||
|class=Pirate | |class=Pirate | ||
|lv=7 | |lv=7 | ||
|HP=28 | |HP=28.8 | ||
|str=9 | |str=9.5 | ||
|magic=0 | |magic=0 | ||
|skill=4 | |skill=4.75 | ||
|spd=9 | |spd=9.45 | ||
|luck=0 | |luck=0 | ||
|def=5 | |def=5 | ||
Line 1,379: | Line 1,408: | ||
}} | }} | ||
|content3={{BossStats DS | |content3={{BossStats DS | ||
|portrait=[[File: | |portrait=[[File:Portrait gomer fe11.png]] | ||
|sprite=pirate enemy | |sprite=pirate enemy | ||
|class=Pirate | |class=Pirate | ||
|lv=7 | |lv=7 | ||
|HP=30 | |HP=30.6 | ||
|str=11 | |str=11 | ||
|magic=0 | |magic=0 | ||
|skill=5 | |skill=5.5 | ||
|spd=9 | |spd=9.9 | ||
|luck=0 | |luck=0 | ||
|def=5 | |def=5 | ||
Line 1,395: | Line 1,424: | ||
}} | }} | ||
|content4={{BossStats DS | |content4={{BossStats DS | ||
|portrait=[[File: | |portrait=[[File:Portrait gomer fe11.png]] | ||
|sprite=pirate enemy | |sprite=pirate enemy | ||
|class=Pirate | |class=Pirate | ||
|lv=7 | |lv=7 | ||
|HP=32 | |HP=32.4 | ||
|str=12 | |str=12.5 | ||
|magic=0 | |magic=0 | ||
|skill=6 | |skill=6.25 | ||
|spd=10 | |spd=10.35 | ||
|luck=0 | |luck=0 | ||
|def=5 | |def=5 | ||
Line 1,411: | Line 1,440: | ||
}} | }} | ||
|content5={{BossStats DS | |content5={{BossStats DS | ||
|portrait=[[File: | |portrait=[[File:Portrait gomer fe11.png]] | ||
|sprite=pirate enemy | |sprite=pirate enemy | ||
|class=Pirate | |class=Pirate | ||
|lv=7 | |lv=7 | ||
|HP=34 | |HP=34.2 | ||
|str=14 | |str=14 | ||
|magic=0 | |magic=0 | ||
|skill=7 | |skill=7 | ||
|spd=10 | |spd=10.8 | ||
|luck=0 | |luck=0 | ||
|def=5 | |def=5 | ||
Line 1,427: | Line 1,456: | ||
}} | }} | ||
|content6={{BossStats DS | |content6={{BossStats DS | ||
|portrait=[[File: | |portrait=[[File:Portrait gomer fe11.png]] | ||
|sprite=pirate enemy | |sprite=pirate enemy | ||
|class=Pirate | |class=Pirate | ||
|lv=7 | |lv=7 | ||
|HP=36 | |HP=36 | ||
|str=15 | |str=15.5 | ||
|magic=0 | |magic=0 | ||
|skill=7 | |skill=7.75 | ||
|spd=11 | |spd=11.25 | ||
|luck=0 | |luck=0 | ||
|def=5 | |def=5 | ||
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==Strategy== | ==Strategy== | ||
{{Strategy}} | {{Strategy}} | ||
For a safer battle in ''Shadow Dragon'' Hard-5, aim for [[Gomer]] to have 7 skill and 11 speed through resets. | |||
'''Your New Units:''' | |||
# '''[[Ogma]]:''' A balanced [[Mercenary]]. Ogma's speed is far more valuable on the NES version, whereas the DS version's lance-dominant environment and Ogma's unimpressive speed growth are disadvantageous. | |||
# '''[[Barst]]:''' Arguably the best axe user in the game. | |||
# '''[[Bord]]:''' A slower [[Fighter]] with a high weapon level. | |||
# '''[[Cord]]:''' A versatile Fighter, suitable for reclassing. | |||
# '''[[Darros]]:''' A recruitable [[Pirate]] with strong power but lacking skill. | |||
# '''[[Castor]]:''' A more agile and powerful alternative to [[Gordin]], albeit more frail. | |||
'''Battle Strategy:''' | |||
* As the chapter starts, five northern island enemies and two Grustian cavalry will move toward you. Place Ogma on the north bridge, with weapon choice depending on the enemy Pirate's speed. Place Barst, equipped with his [[Steel Axe]], on the northwest bridge. | |||
* Ensure [[Marth]] is outside of [[Darros]]'s attack range to prevent premature combat. By turn two, eliminate both enemy pirates, position Draug on the north bridge to confine the [[Thief|Thieves]], and recruit Darros. | |||
* As the [[Cavalier]]s approach, block the northwest bridge with Marth and his [[Rapier]]. [[Caeda]]'s [[Wing Spear]] is effective against them. Use [[Wrys]] for healing if needed. Adjusting unit positions will provoke specific enemy pirates and the [[Hunter]] without jeopardizing your team. | |||
* For battling Gomer, Marth, Abel, and Cain require 8 speed, while Abel, Cain, and Ogma need 4 luck for safety. Barst, Cord, and Ogma are already adequately equipped stat-wise to confront Gomer. Secure the map by eliminating other enemies before focusing on Gomer. Use Ogma to weaken Gomer, then use fast sword-users to finish him. Marth should get the dropped [[Steel Sword]]. To safeguard against critical hits in the next chapter, ensure your units have a minimum of 3 luck. | |||
Marth, | '''Battle Tips:''' | ||
* Darros is neutral and will not attack. He will recruit himself by initiating conversation with Marth if he's within range. | |||
* Approach Castor, one of the Hunters, with Caeda for recruitment but exercise caution to prevent unintended combat. | |||
* Remember to purchase weapons from the armory. Items acquired with full inventory are transferred to Marth's Convoy, accessible to other characters through him. | |||
'''Gomer:''' This boss, equipped with a [[Hand Axe]], is stronger than the previous chapter's boss. However, if your units are sufficiently leveled up, defeating Gomer should be simple. | |||
===Strategy for Merciless difficulty=== | |||
'''Engaging Darros's Group:''' | |||
* Allow Darros's group to approach the isle where your characters are positioned. | |||
* Station Ogma on the fort with Marth beside him so Darros can initiate a conversation. | |||
* Keep the rest of your units at a safe distance. | |||
'''Handling the Pirates:''' | |||
* Keep outside the attack range of other Pirates. They inflict significant damage, and you'll need multiple characters to defeat even one. | |||
* Position [[Jagen]] armed with his sword to lure and weaken the pirates individually, so they can be defeated by your other units on the following turn. Apply this tactic on the lower bridge as well. | |||
'''Engaging the Cavaliers with Caeda:''' | |||
* If possible, place Caeda within a single Cavalier's attack range. This will allow her to eliminate them on the enemy's turn with her [[Wing Spear]]. | |||
'''Dealing with the Remaining Enemies:''' | |||
* If everything has gone as planned, surround the Hunter using your Fighters, preventing him from acting while you address the other foes. | |||
* Take out the Thieves using your other units, but make sure no vulnerable characters are near them. | |||
* For the other approaching Hunter, surround him with sturdy characters capable of withstanding two hits from the remaining Pirates. | |||
* Use Jagen to damage the Pirates, and finish them off with other units. | |||
* Use the Hand Axe by rotating between Darros and your other Fighters, getting in up to three attacks per turn. | |||
'''Confronting the Boss:''' | |||
# Let the boss attack Ogma while equipped with his Iron Sword. Ideally, Ogma evades the blow and reduces the boss's HP to 28 or less. | |||
# On the next turn, engage with Jagen and his Silver Lance. | |||
# Follow up with both Marth and Ogma, slowly whittling down the boss's health. | |||
# Your next move relies heavily on chance. Try engaging with Barst, Cord, or Bord, recognizing that they won't defeat the boss in one move. Afterwards, test your luck with characters having better accuracy, like Gordin or Castor. Remember, even with a 60 HIT, there's a substantial miss rate, and there's no way to boost your accuracy at this point. | |||
'''Final Preparations:''' | |||
* Before finishing the level, purchase iron weapons for any characters that need them. These will be invaluable in the upcoming stages. | |||
<!-- | <!-- | ||
==Trivia== | ==Trivia== | ||
--> | --> | ||
==Etymology and other languages== | ==Etymology and other languages== | ||
{{Names | {{Names | ||
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|eng-fan-name= | |eng-fan-name= | ||
|eng-fan-mean= | |eng-fan-mean= | ||
| | |jpn-name=• {{h|ガルダのかいぞく|Garuda no kaizoku}}<br>• {{h|ガルダの海賊|Garuda no kaizoku}} | ||
| | |jpn-mean=• Pirates of Garda, used in {{title|Shadow Dragon & the Blade of Light}}; excludes kanji due to Famicom limitations.<br>• Same meaning, used in {{title|Mystery of the Emblem}} and {{title|Shadow Dragon}}. | ||
|span-name=Piratas de Galder | |span-name=Piratas de Galder | ||
|span-mean=Pirates of Galder | |span-mean=Pirates of Galder | ||
Line 1,473: | Line 1,549: | ||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
Ss fe01 chapter2.png|Screenshot from {{title|Shadow Dragon & the Blade of Light}}. | Ss fe01 chapter2.png|Screenshot from {{title|Shadow Dragon & the Blade of Light}}. | ||
Cg fe11 c2.png|CG image displayed during the | Cg fe11 c2.png|CG image displayed during the introduction text in {{title|Shadow Dragon}}. | ||
</gallery> | </gallery> | ||
{{notes}} | |||
{{ref}} | {{ref}} | ||
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{{ChapterNav | {{ChapterNav | ||
|prechapter=Marth Embarks | |prechapter=Marth Embarks | ||
|nextchapter=A Brush in the Teeth | |nextchapter=A Brush in the Teeth | ||
}} | }} | ||
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{{Nav3}} | {{Nav3}} | ||
{{Nav11}} | {{Nav11}} | ||
{{DEFAULTSORT:Pirates of Galder, The}} | |||
[[Category:Chapters of Fire Emblem: Shadow Dragon & the Blade of Light]] | [[Category:Chapters of Fire Emblem: Shadow Dragon & the Blade of Light]] | ||
[[Category:Chapters of Fire Emblem: Mystery of the Emblem]] | [[Category:Chapters of Fire Emblem: Mystery of the Emblem]] | ||
[[Category:Chapters of Fire Emblem: Shadow Dragon]] | [[Category:Chapters of Fire Emblem: Shadow Dragon]] |
Revision as of 14:39, 2 October 2023
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The Pirates of Galder (Japanese: ガルダの海賊 Pirates of Garda) is the second chapter in Fire Emblem: Shadow Dragon & the Blade of Light, Book I of Mystery of the Emblem, and Shadow Dragon.
Plot
- Main article:
The Pirates of Galder/Script
Marth sets out for Galder Harbor, a sleepy port town that has been taken over by a pirate crew led by Gomer. As he reaches the port, he is joined by the mercenaries King Mostyn promised him: Ogma, Barst, Bord, and Cord. Ogma warns Marth that Grustian cavalry is heading this way to claim his head. Marth defeats Gomer and his pirate crew, much to the relief of the villagers. Upon learning that he intends to reach Aurelis, one of the villagers warns Marth that his route will take him into the Ghoul's Teeth, where the fearsome Soothsires make their hideout. The villager also warns him to beware Navarre, a skilled swordsman employed by the Soothsires.
Chapter data
Shadow Dragon & the Blade of Light Mystery of the Emblem Shadow Dragon
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Victory: Seize | Player | Enemy | ||||
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Defeat: Marth dies | 12+2 | 17−2 | ||||
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Map dimensions: 30 columns by 13 rows | ||||||
Units are arranged based on their position in deployment order. If every unit is alive and recruited, the deployment order is:
Character data
Shadow Dragon & the Blade of Light Mystery of the Emblem Shadow Dragon
Characters | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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New units
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Required characters
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Available characters
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Item data
Shadow Dragon & the Blade of Light Mystery of the Emblem Shadow Dragon
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Shop data
Shadow Dragon & the Blade of Light Mystery of the Emblem Shadow Dragon
Enemy data
Shadow Dragon & the Blade of Light Mystery of the Emblem Shadow Dragon
- Stats with a decimal can vary randomly; the decimal represents the chance for the stat to increase to the nearest integer, or otherwise be truncated.
Normal Hard-1 Hard-2 Hard-3 Hard-4 Hard-5
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Boss data
- Main article:
Gomer
Shadow Dragon & the Blade of Light Mystery of the Emblem Shadow Dragon
- Stats with a decimal can vary randomly; the decimal represents the chance for the stat to increase to the nearest integer, or otherwise be truncated.
Strategy
This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody. |
For a safer battle in Shadow Dragon Hard-5, aim for Gomer to have 7 skill and 11 speed through resets.
Your New Units:
- Ogma: A balanced Mercenary. Ogma's speed is far more valuable on the NES version, whereas the DS version's lance-dominant environment and Ogma's unimpressive speed growth are disadvantageous.
- Barst: Arguably the best axe user in the game.
- Bord: A slower Fighter with a high weapon level.
- Cord: A versatile Fighter, suitable for reclassing.
- Darros: A recruitable Pirate with strong power but lacking skill.
- Castor: A more agile and powerful alternative to Gordin, albeit more frail.
Battle Strategy:
- As the chapter starts, five northern island enemies and two Grustian cavalry will move toward you. Place Ogma on the north bridge, with weapon choice depending on the enemy Pirate's speed. Place Barst, equipped with his Steel Axe, on the northwest bridge.
- Ensure Marth is outside of Darros's attack range to prevent premature combat. By turn two, eliminate both enemy pirates, position Draug on the north bridge to confine the Thieves, and recruit Darros.
- As the Cavaliers approach, block the northwest bridge with Marth and his Rapier. Caeda's Wing Spear is effective against them. Use Wrys for healing if needed. Adjusting unit positions will provoke specific enemy pirates and the Hunter without jeopardizing your team.
- For battling Gomer, Marth, Abel, and Cain require 8 speed, while Abel, Cain, and Ogma need 4 luck for safety. Barst, Cord, and Ogma are already adequately equipped stat-wise to confront Gomer. Secure the map by eliminating other enemies before focusing on Gomer. Use Ogma to weaken Gomer, then use fast sword-users to finish him. Marth should get the dropped Steel Sword. To safeguard against critical hits in the next chapter, ensure your units have a minimum of 3 luck.
Battle Tips:
- Darros is neutral and will not attack. He will recruit himself by initiating conversation with Marth if he's within range.
- Approach Castor, one of the Hunters, with Caeda for recruitment but exercise caution to prevent unintended combat.
- Remember to purchase weapons from the armory. Items acquired with full inventory are transferred to Marth's Convoy, accessible to other characters through him.
Gomer: This boss, equipped with a Hand Axe, is stronger than the previous chapter's boss. However, if your units are sufficiently leveled up, defeating Gomer should be simple.
Strategy for Merciless difficulty
Engaging Darros's Group:
- Allow Darros's group to approach the isle where your characters are positioned.
- Station Ogma on the fort with Marth beside him so Darros can initiate a conversation.
- Keep the rest of your units at a safe distance.
Handling the Pirates:
- Keep outside the attack range of other Pirates. They inflict significant damage, and you'll need multiple characters to defeat even one.
- Position Jagen armed with his sword to lure and weaken the pirates individually, so they can be defeated by your other units on the following turn. Apply this tactic on the lower bridge as well.
Engaging the Cavaliers with Caeda:
- If possible, place Caeda within a single Cavalier's attack range. This will allow her to eliminate them on the enemy's turn with her Wing Spear.
Dealing with the Remaining Enemies:
- If everything has gone as planned, surround the Hunter using your Fighters, preventing him from acting while you address the other foes.
- Take out the Thieves using your other units, but make sure no vulnerable characters are near them.
- For the other approaching Hunter, surround him with sturdy characters capable of withstanding two hits from the remaining Pirates.
- Use Jagen to damage the Pirates, and finish them off with other units.
- Use the Hand Axe by rotating between Darros and your other Fighters, getting in up to three attacks per turn.
Confronting the Boss:
- Let the boss attack Ogma while equipped with his Iron Sword. Ideally, Ogma evades the blow and reduces the boss's HP to 28 or less.
- On the next turn, engage with Jagen and his Silver Lance.
- Follow up with both Marth and Ogma, slowly whittling down the boss's health.
- Your next move relies heavily on chance. Try engaging with Barst, Cord, or Bord, recognizing that they won't defeat the boss in one move. Afterwards, test your luck with characters having better accuracy, like Gordin or Castor. Remember, even with a 60 HIT, there's a substantial miss rate, and there's no way to boost your accuracy at this point.
Final Preparations:
- Before finishing the level, purchase iron weapons for any characters that need them. These will be invaluable in the upcoming stages.
Etymology and other languages
Names, etymology, and in other regions | ||
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Language | Name | Definition, etymology, and notes |
English |
The Pirates of Galder |
-- |
Japanese |
• ガルダのかいぞく |
• Pirates of Garda, used in Shadow Dragon & the Blade of Light; excludes kanji due to Famicom limitations. |
Spanish |
Piratas de Galder |
Pirates of Galder |
French |
Les pirates de Galder |
The pirates of Galder |
German |
Piraten von Galder |
Pirates of Galder |
Italian |
I pirati di Galder |
The pirates of Galder |
Gallery
Screenshot from Shadow Dragon & the Blade of Light.
CG image displayed during the introduction text in Shadow Dragon.
Notes
- ↑ Not in Mystery of the Emblem.
References
← Marth Embarks • | The Pirates of Galder | • A Brush in the Teeth → |
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Fire Emblem: Mystery of the Emblem | ||||||||||||||||||||||||||||||||||||||
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