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The Dead King's Lament: Difference between revisions
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{{Quote|Chrom...That name rings damnable sour in this dead man's ear. Not that any of it matters now...|Gangrel}} | {{Quote|Chrom...That name rings damnable sour in this dead man's ear. Not that any of it matters now...|Gangrel}} | ||
'''The Dead King's Lament''' is the eighteenth paralogue chapter in {{FE13}}. As a paralogue chapter, its events are not integral to the game's main storyline and can be done at the player's leisure. It is one of a group often called the "SpotPass paralogues", as the chapter is unlocked via a [[SpotPass]] interaction and also requires beating [[To Slay a God| | '''The Dead King's Lament''' (Japanese: {{hl|死せる愚者|Shiseru gusha}} ''A Fool's Death'') is the eighteenth paralogue chapter in {{FE13}}. As a paralogue chapter, its events are not integral to the game's main storyline and can be done at the player's leisure. It is one of a group often called the "SpotPass paralogues", as the chapter is unlocked via a [[SpotPass]] interaction and also requires beating [[To Slay a God|Chapter 25]] in order to play. This chapter is unlockable via SpotPass starting May 2, 2012 in the Japanese version, February 14, 2013 in the North American version, and May {{hover|2|Europe}}–{{hover|3|Australia}}, 2013 in the PAL version. | ||
In this chapter, the [[Shepherds (group)|Shepherds]] take on a group of dread pirates led by a [[Zanth|self-proclaimed sea king]] in an attempt to liberate the southern half of an island off [[Plegia]]'s coast. Among the sea king's underlings happens to be [[Gangrel]], the former king of Plegia. | In this chapter, the [[Shepherds (group)|Shepherds]] take on a group of dread pirates led by a [[Zanth|self-proclaimed sea king]] in an attempt to liberate the southern half of an island off [[Plegia]]'s coast. Among the sea king's underlings happens to be [[Gangrel]], the former king of Plegia. | ||
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==Plot== | ==Plot== | ||
{{main|The Dead King's Lament/Script}} | {{main|The Dead King's Lament/Script}} | ||
A pirate named [[Zanth]] notices that the [[Shepherds (group)|Shepherds]] are approaching him, and he orders his men to prepare for battle against them. [[Gangrel]] is displeased to hear [[Chrom]]'s name, but resigns himself to fighting him again. Elsewhere, Chrom confirms to [[Frederick]] that they have found the "dread pirates", and Frederick informs him of the strength of Zanth's army. | |||
In | In battle, Chrom can talk to Gangrel multiple times. The first time, Chrom recognizes Gangrel, but Gangrel leaves before Chrom can ask any questions. The second time, Gangrel requests that Chrom kills him, and explains how far he has sunk since his defeat, considering himself dead "but [his] body refuses to accept it"; Chrom refuses Gangrel's request, explaining that Emmeryn has strongly influenced him and he has no vendetta. Chrom offers for Gangrel to join them and defeat [[Grima]], but Gangrel refuses. The third time they speak, Gangrel again requests that Chrom kill him, and Chrom again refuses; Chrom then berates Gangrel for his resignation to meaninglessness, and asks again for his aid; Gangrel, frustrated, finally accepts. | ||
After the battle, Frederick and Chrom reflect upon the peace now afforded to the nearby villagers. | |||
===Website summary=== | ===Website summary=== | ||
Mad King Gangrel - the wild and ruthless former king of Plegia - was defeated by Chrom and left for dead. However, when Chrom and the Shepherds head to the South Sea to defeat the pirates, they encounter a familiar face…<ref>{{cite web|url=https://web.archive.org/web/20130614020747/http://www.fireemblemawakening.com/itsunomani/map1.html|site=''Fire Emblem Awakening'' official site, archived by the Wayback Machine|retrieved=September 17, 2014}}</ref> | |||
==Chapter data== | ==Chapter data== | ||
Line 32: | Line 30: | ||
|tab3=Lunatic | |tab3=Lunatic | ||
|content1={{ChapData | |content1={{ChapData | ||
|victory=Defeat [[Zanth]] | |victory=Defeat [[Zanth]] | ||
|defeat=Chrom or Robin | |defeat=[[Chrom]] or [[Robin]] dies | ||
|ally= | |ally=1–15{{h|+1|Upon Gangrel being recruited}} | ||
| | |enemy=31{{h|−1|Upon Gangrel being recruited}} | ||
| | |map=[[File:Cm fe13 18x.png]] | ||
|col=30 | |||
|row=30 | |||
}} | }} | ||
|content2={{ChapData | |content2={{ChapData | ||
|victory=Defeat [[Zanth]] | |victory=Defeat [[Zanth]] | ||
|defeat=Chrom or Robin | |defeat=[[Chrom]] or [[Robin]] dies | ||
|ally= | |ally=1–15{{h|+1|Upon Gangrel being recruited}} | ||
| | |enemy=34{{h|−1|Upon Gangrel being recruited}} | ||
| | |map=[[File:Cm fe13 18x h.png]] | ||
|col=30 | |||
|row=30 | |||
}} | }} | ||
|content3={{ChapData | |content3={{ChapData | ||
|victory=Defeat [[Zanth]] | |victory=Defeat [[Zanth]] | ||
|defeat=Chrom or Robin | |defeat=[[Chrom]] or [[Robin]] dies | ||
|ally= | |ally=1–15{{h|+1|Upon Gangrel being recruited}} | ||
| | |enemy=40{{h|−1|Upon Gangrel being recruited}} | ||
| | |map=[[File:Cm fe13 18x l.png]] | ||
|col=30 | |||
|row=30 | |||
}} | }} | ||
}} | }} | ||
===Character data=== | ===Character data=== | ||
<choose><option>{{#vardefine:A|m}}</option><option>{{#vardefine:A|f}}</option></choose> | |||
{{ChapChars | {{ChapChars | ||
|game#=13 | |game#=13 | ||
|newunit1={{NewUnit | |newunit1={{NewUnit | ||
|name=Gangrel | |name=Gangrel | ||
|portrait=[[File:Small portrait gangrel fe13.png]] | |portrait=[[File:Small portrait gangrel fe13.png]] | ||
|class=Trickster | |class=Trickster | ||
|HP={{ | |HP={{h|49|Normal}}/{{h|54|Hard}}/{{h|58|Lunatic}} | ||
|lv=15 | |lv=15 | ||
|recruitment method=Enemy, | |inventory={{Item|13|Levin Sword|type=drop}} | ||
|recruitment method=Enemy, talk to with [[Chrom]] three times | |||
}} | }} | ||
|forced1=chrom l | |||
| | |forced1article=Chrom | ||
| | |return1=robin {{#var:A}} | ||
| | |return1article=Robin | ||
| | |return2=lissa | ||
| | |return3=frederick | ||
| | |return4=sully | ||
| | |return5=virion | ||
| | |return6=stahl | ||
| | |return7=vaike | ||
| | |return8=miriel | ||
| | |return9=sumia | ||
| | |return10=kellam | ||
| | |return11=lon'qu | ||
| | |return12=ricken | ||
| | |return13=maribelle | ||
| | |return14=panne | ||
| | |return15=gaius | ||
| | |return16=cordelia | ||
| | |return17=gregor | ||
| | |return18=nowi | ||
| | |return19=libra | ||
| | |return20=tharja | ||
| | |return21=olivia | ||
| | |return22=cherche | ||
| | |return23=henry | ||
| | |return24=lucina | ||
| | |return25=say'ri | ||
| | |return26=basilio | ||
| | |return27=flavia | ||
}} | }} | ||
<small>Note: The returning characters list only those recruited by the time this chapter is unlocked. As a paralogue chapter, there is no set timeframe in which the chapter must be taken on; thus, it is possible to have recruited more characters than the above by the point the chapter is started. The returning characters list also does not include any characters recruitable in other [[paralogue]]s, as the player may not have taken on any other available paralogue chapters yet. The list also does not include any [[bonus unit]]s, as they are recruitable at the player's discretion.</small> | <small>Note: The returning characters list only those recruited by the time this chapter is unlocked. As a paralogue chapter, there is no set timeframe in which the chapter must be taken on; thus, it is possible to have recruited more characters than the above by the point the chapter is started. The returning characters list also does not include any characters recruitable in other [[paralogue]]s, as the player may not have taken on any other available paralogue chapters yet. The list also does not include any [[bonus unit]]s, as they are recruitable at the player's discretion.</small> | ||
Line 106: | Line 107: | ||
{{ChapItems | {{ChapItems | ||
|platform=3ds01 | |platform=3ds01 | ||
|item1= | |item1=Bullion (L) | ||
|obtain1=[[ | |item1image=bullion large | ||
|item1article=Bullion | |||
|obtain1=Dropped by [[Zanth]] | |||
|item2=Levin Sword | |item2=Levin Sword | ||
|obtain2=Dropped by [[Gangrel]] if killed as an enemy | |obtain2=Dropped by [[Gangrel]] if killed as an enemy | ||
|itemlast=Seraph Robe | |||
|itemlast= | |obtainlast=Visit the [[village]] | ||
|obtainlast= | |||
}} | }} | ||
Line 140: | Line 139: | ||
===Enemy data=== | ===Enemy data=== | ||
:''Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.'' | |||
{{Tab | {{Tab | ||
|width=100% | |width=100% | ||
Line 145: | Line 145: | ||
|tab2=Hard | |tab2=Hard | ||
|tab3=Lunatic(+) | |tab3=Lunatic(+) | ||
|content1={{ | |content1={{ChapUnitHdr|type=Enemy|platform=3ds01}} | ||
|platform=3ds01 | {{ChapUnitCellFE13 | ||
| | |name=[[Zanth]] | ||
| | |class=Berserker | ||
| | |lv=20 | ||
|#1= | |#=1 | ||
| | |hp=72 | ||
| | |str=38 | ||
| | |mag=0 | ||
| | |skill=25 | ||
| | |spd=29 | ||
|# | |lck=21 | ||
| | |def=20 | ||
| | |res=13 | ||
|inventory={{Item|13|Tomahawk}} • {{Item|13|Bullion (L)|link=Bullion|image=bullion large|type=drop}}<br>{{Item|13|Wrath}} | |||
|notes=Stands on a [[Terrain/Nintendo 3DS games#Fire Emblem Awakening|gate]]. | |||
}} | |||
{{ChapUnitCellFE13 | |||
|name=Ruffian | |||
| | |class=Berserker | ||
| | |lv=18 | ||
| | |#=7 | ||
| | |hp=66 | ||
| | |str=34~35 | ||
| | |mag=0 | ||
| | |skill=15~16 | ||
|spd=25~26 | |||
|lck=13~14 | |||
| | |def=14 | ||
|# | |res=6~7 | ||
| | |mov=6 | ||
| | |inventory={{Item|13|Silver Axe}}<br>{{Item|13|Gamble}} • {{Item|13|Wrath}}<br><small>Can have 0–1 skill(s) at random</small> | ||
|notes=• The southeastern four immediately begin moving unprovoked.<br>• The northeastern one begins moving unprovoked on turn 2.<br>• The western two will not move until a unit is in range of at least two of the following—either of them, [[Gangrel]], the nearby Berserker, the two nearby [[Assassin]]s, the two nearby [[Sage]]s, or the two nearby [[Sniper]]s—or until one of them is fought; in either case, both begin moving. | |||
}} | |||
{{ChapUnitCellFE13 | |||
|name=Ruffian | |||
|class=Berserker | |||
| | |lv=18 | ||
| | |#=1 | ||
| | |hp=66 | ||
| | |str=34~35 | ||
| | |mag=0 | ||
| | |skill=15~16 | ||
| | |spd=25~26 | ||
| | |lck=13~14 | ||
| | |def=14 | ||
| | |res=6~7 | ||
|# | |mov=6 | ||
| | |inventory={{Item|13|Tomahawk}} • {{Item|13|Hammer}}<br>{{Item|13|Gamble}} • {{Item|13|Wrath}}<br><small>Can have 0–1 skill(s) at random</small> | ||
| | |notes=Begins moving unprovoked on turn 2. | ||
}} | |||
{{ChapUnitCellFE13 | |||
|name=Ruffian | |||
|class=Assassin | |||
|lv=18 | |||
| | |#=4 | ||
| | |hp=49~50 | ||
| | |str=24~25 | ||
| | |mag=0 | ||
| | |skill=32 | ||
| | |spd=30 | ||
| | |lck=14~15 | ||
|def=14 | |||
|res=6~7 | |||
|mov=6 | |||
|inventory={{Item|13|Silver Sword}} • {{Item|13|Silver Bow}}<br>{{Item|13|Avoid +10}} • {{Item|13|Vantage}} • {{Item|13|Movement +1}}<br><small>Can have 0–1 skill(s) at random</small> | |||
|notes=• The eastern two begin moving unprovoked on turn 2.<br>• The western two will not move until a unit is in range of at least two of the following—either of them, [[Gangrel]], the three nearby [[Berserker]]s, the two nearby [[Sage]]s, or the two nearby [[Sniper]]s—or until one of them is fought; in either case, both begin moving. | |||
| | }} | ||
| | {{ChapUnitCellFE13 | ||
| | |name=Ruffian | ||
| | |class=Sage | ||
| | |lv=18 | ||
| | |#=1 | ||
| | |hp=45~46 | ||
| | |str=1 | ||
| | |mag=22~23 | ||
| | |skill=19~20 | ||
| | |spd=21~22 | ||
| | |lck=18~19 | ||
| | |def=11~12 | ||
|res=17~18 | |||
| | |mov=6 | ||
| | |inventory={{Item|13|Rexcalibur}}<br>{{Item|13|Magic +2}} • {{Item|13|Focus}} • {{Item|13|Rally Magic}}<br><small>Can have 0–1 skill(s) at random</small> | ||
| | |notes=Begins moving unprovoked on turn 2. | ||
| | }} | ||
{{ChapUnitCellFE13 | |||
|name=Ruffian | |||
|class=Sage | |||
|lv=18 | |||
|#=2 | |||
|hp=45~46 | |||
|str=1 | |||
|mag=22~23 | |||
|skill=19~20 | |||
|spd=21~22 | |||
|lck=18~19 | |||
|def=11~12 | |||
|res=17~18 | |||
|mov=6 | |||
|inventory={{Item|13|Bolganone}}<br>{{Item|13|Magic +2}} • {{Item|13|Focus}} • {{Item|13|Rally Magic}}<br><small>Can have 0–1 skill(s) at random</small> | |||
|notes=• The eastern one begins moving unprovoked on turn 2.<br>• The western one will not move until a unit is in range of at least two of the following—him, [[Gangrel]], the three nearby [[Berserker]]s, the two nearby [[Assassin]]s, the nearby Sage, or the two nearby [[Sniper]]s—or until one of them is fought; in either case, he begins moving. | |||
}} | |||
{{ChapUnitCellFE13 | |||
|name=Ruffian | |||
|class=Sniper | |||
|lv=18 | |||
|#=4 | |||
|hp=52~53 | |||
|str=19~20 | |||
|mag=1 | |||
|skill=30 | |||
|spd=22~23 | |||
|lck=15~16 | |||
|def=19~20 | |||
|res=11 | |||
|mov=6 | |||
|inventory={{Item|13|Silver Bow}}<br>{{Item|13|Skill +2}} • {{Item|13|Prescience|link=Prescience (Awakening)}} • {{Item|13|Hit Rate +20}}<br><small>Can have 0–1 skill(s) at random</small> | |||
|notes=• The eastern two begin moving unprovoked on turn 2.<br>• The western two will not move until a unit is in range of at least two of the following—either of them, [[Gangrel]], the three nearby [[Berserker]]s, the two nearby [[Assassin]]s, or the two nearby [[Sage]]s—or until one of them is fought; in either case, both begin moving. | |||
}} | |||
{{ChapUnitCellFE13 | |||
|name=Ruffian | |||
|class=Berserker | |||
|lv=18 | |||
|#=1 | |||
|hp=66 | |||
|str=34~35 | |||
|mag=0 | |||
|skill=15~16 | |||
|spd=25~26 | |||
|lck=13~14 | |||
|def=14 | |||
|res=6~7 | |||
|mov=6 | |||
|inventory={{Item|13|Tomahawk}}<br>{{Item|13|Gamble}} • {{Item|13|Wrath}}<br><small>Can have 0–1 skill(s) at random</small> | |||
|notes=Will not move until a unit is in range of at least two of the following—him, [[Gangrel]], the two nearby Berserkers, the two nearby [[Assassin]]s, the two nearby [[Sage]]s, or the two nearby [[Sniper]]s—or until one of them is fought; in either case, he begins moving. | |||
}} | |||
{{ChapUnitCellFE13 | |||
|name=[[Gangrel]] | |||
|class=Trickster | |||
|version=gangrel | |||
|lv=15 | |||
|#=1 | |||
|hp=49 | |||
|str=21 | |||
|mag=20 | |||
|skill=29 | |||
|spd=33 | |||
|lck=15 | |||
|def=18 | |||
|res=17 | |||
|mov=6{{h|+1|Granted by Movement +1}} | |||
|inventory={{Item|13|Levin Sword|type=drop}}<br>{{Item|13|Movement +1}} • {{Item|13|Locktouch}} • {{Item|13|Lucky Seven}} • {{Item|13|Acrobat}} | |||
|notes=Will not move until a unit is in range of at least two of the following—him, the three nearby [[Berserker]]s, the two nearby [[Assassin]]s, the two nearby [[Sage]]s, or the two nearby [[Sniper]]s—or until one of them is fought; in either case, he begins moving. | |||
}} | |||
{{ChapUnitCellFE13 | |||
|name=Ruffian | |||
|class=Sage | |||
|lv=18 | |||
|#=1 | |||
|hp=45~46 | |||
|str=1 | |||
|mag=22~23 | |||
|skill=19~20 | |||
|spd=21~22 | |||
|lck=18~19 | |||
|def=11~12 | |||
|res=17~18 | |||
|mov=6 | |||
|inventory={{Item|13|Thoron}}<br>{{Item|13|Magic +2}} • {{Item|13|Focus}} • {{Item|13|Rally Magic}}<br><small>Can have 0–1 skill(s) at random</small> | |||
|notes=Will not move until a unit is in range of at least two of the following—him, [[Gangrel]], the three nearby [[Berserker]]s, the two nearby [[Assassin]]s, the nearby Sage, or the two nearby [[Sniper]]s—or until one of them is fought; in either case, he begins moving. | |||
}} | |||
{{ChapUnitCellFE13 | |||
|name=Ruffian | |||
|class=Wyvern Lord | |||
|lv=18 | |||
|#=3 | |||
|hp=56~57 | |||
|str=29 | |||
|mag=0 | |||
|skill=20~21 | |||
|spd=19~20 | |||
|lck=18~19 | |||
|def=24~25 | |||
|res=9~10 | |||
|mov=8 | |||
|inventory={{Item|13|Silver Axe}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}} • {{Item|13|Quick Burn}}<br><small>Can have 0–1 skill(s) at random</small> | |||
|notes=Will not move until a unit is in range of at least two Wyvern Lords, or until one of them is fought; in either case, all three begin moving. | |||
}} | |||
{{ChapUnitCellFE13 | |||
|name=Ruffian | |||
|class=Wyvern Lord | |||
|lv=18 | |||
|#=1 | |||
|hp=56~57 | |||
|str=29 | |||
|mag=0 | |||
|skill=20~21 | |||
|spd=19~20 | |||
|lck=18~19 | |||
|def=24~25 | |||
|res=9~10 | |||
|mov=8 | |||
|inventory={{Item|13|Spear}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}} • {{Item|13|Quick Burn}}<br><small>Can have 0–1 skill(s) at random</small> | |||
|notes=Will not move until a unit is in range of at least two Wyvern Lords, or until one of them is fought. | |||
}} | |||
{{ChapUnitCellFE13 | |||
|name=Ruffian | |||
|class=Wyvern Lord | |||
|lv=18 | |||
|#=3 | |||
|hp=56~57 | |||
|str=29 | |||
|mag=0 | |||
|skill=20~21 | |||
|spd=19~20 | |||
|lck=18~19 | |||
|def=24~25 | |||
|res=9~10 | |||
|mov=8 | |||
|inventory={{Item|13|Silver Lance}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}} • {{Item|13|Quick Burn}}<br><small>Can have 0–1 skill(s) at random</small> | |||
|notes=Will not move until a unit is in range of at least two Wyvern Lords, or until one of them is fought; in either case, all three begin moving. | |||
}} | |||
{{ChapUnitCellFE13 | |||
|name=Ruffian | |||
|class=Wyvern Lord | |||
|lv=18 | |||
|#=1 | |||
|hp=56~57 | |||
|str=29 | |||
|mag=0 | |||
|skill=20~21 | |||
|spd=19~20 | |||
|lck=18~19 | |||
|def=24~25 | |||
|res=9~10 | |||
|mov=8 | |||
|inventory={{Item|13|Tomahawk}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}} • {{Item|13|Quick Burn}}<br><small>Can have 0–1 skill(s) at random</small> | |||
|notes=Will not move until a unit is in range of at least two Wyvern Lords, or until one of them is fought. | |||
|last=y | |||
}} | |||
{{ChapUnitFtr}} | |||
|content2={{ChapUnitHdr|type=Enemy|platform=3ds01}} | |||
{{ChapUnitCellFE13 | |||
|name=[[Zanth]] | |||
|class=Berserker | |||
|lv=20 | |||
|#=1 | |||
|hp=80 | |||
|str=44{{h|+5|Granted by Axefaire}} | |||
|mag=0 | |||
|skill=28 | |||
|spd=33 | |||
|lck=24 | |||
|def=23 | |||
|res=15 | |||
|inventory={{Item|13|Tomahawk|type=forged}}{{h|*|14 Mt, 70 Hit}} • {{Item|13|Bullion (L)|link=Bullion|image=bullion large|type=drop}}<br>{{Item|13|Wrath}} • {{Item|13|Axefaire}} | |||
|notes=Stands on a [[Terrain/Nintendo 3DS games#Fire Emblem Awakening|gate]]. | |||
}} | |||
{{ChapUnitCellFE13 | |||
|name=Ruffian | |||
|class=Berserker | |||
|lv=18 | |||
|#=7 | |||
|hp=76 | |||
|str=40~41 | |||
|mag=0 | |||
|skill=18~19 | |||
|spd=29~30 | |||
|lck=16~17 | |||
|def=16~17 | |||
|res=7~8 | |||
|mov=6 | |||
|inventory={{Item|13|Silver Axe|type=forged}}{{h|*|19 Mt, 75 Hit}}<br>{{Item|13|Gamble}} • {{Item|13|Wrath}} • {{Item|13|Axefaire}}<br><small>Can have 0–2 skill(s) at random</small> | |||
|notes=• The southeastern four immediately begin moving unprovoked.<br>• The northeastern one begins moving unprovoked on turn 2.<br>• The western two will not move until a unit is in range of at least two of the following—either of them, [[Gangrel]], the nearby Berserker, the two nearby [[Assassin]]s, the two nearby [[Sage]]s, or the two nearby [[Sniper]]s—or until one of them is fought; in either case, both begin moving. | |||
}} | |||
{{ChapUnitCellFE13 | |||
|name=Ruffian | |||
|class=Berserker | |||
|lv=18 | |||
|#=1 | |||
|hp=76 | |||
|str=40~41 | |||
|mag=0 | |||
|skill=18~19 | |||
|spd=29~30 | |||
|lck=16~17 | |||
|def=16~17 | |||
|res=7~8 | |||
|mov=6 | |||
|inventory={{Item|13|Tomahawk|type=forged}}{{h|*|14 Mt, 70 Hit}} • {{Item|13|Hammer|type=forged}}{{h|*|14 Mt, 70 Hit}}<br>{{Item|13|Gamble}} • {{Item|13|Wrath}} • {{Item|13|Axefaire}}<br><small>Can have 0–2 skill(s) at random</small> | |||
|notes=Begins moving unprovoked on turn 2. | |||
}} | |||
{{ChapUnitCellFE13 | |||
|name=Ruffian | |||
|class=Assassin | |||
|lv=18 | |||
|#=4 | |||
|hp=57~58 | |||
|str=28~29 | |||
|mag=0 | |||
|skill=37 | |||
|spd=35 | |||
|lck=17~18 | |||
|def=16~17 | |||
|res=7~8 | |||
|mov=6 | |||
|inventory={{Item|13|Silver Sword|type=forged}}{{h|*|15 Mt, 95 Hit}} • {{Item|13|Silver Bow|type=forged}}{{h|*|17 Mt, 85 Hit}}<br>{{Item|13|Avoid +10}} • {{Item|13|Vantage}} • {{Item|13|Movement +1}} • {{Item|13|Pass}}<br><small>Can have 0–2 skill(s) at random</small> | |||
|notes=• The eastern two begin moving unprovoked on turn 2.<br>• The western two will not move until a unit is in range of at least two of the following—either of them, [[Gangrel]], the three nearby [[Berserker]]s, the two nearby [[Sage]]s, or the two nearby [[Sniper]]s—or until one of them is fought; in either case, both begin moving. | |||
}} | |||
{{ChapUnitCellFE13 | |||
|name=Ruffian | |||
|class=Sage | |||
|lv=18 | |||
|#=1 | |||
|hp=52~53 | |||
|str=1 | |||
|mag=27~28 | |||
|skill=23~24 | |||
|spd=25~26 | |||
|lck=22~23 | |||
|def=13~14 | |||
|res=21~22 | |||
|mov=6 | |||
|inventory={{Item|13|Rexcalibur|type=forged}}{{h|*|14 Mt, 95 Hit}}<br>{{Item|13|Miracle}} • {{Item|13|Magic +2}} • {{Item|13|Focus}} • {{Item|13|Rally Magic}} • {{Item|13|Tomefaire}}<br><small>Can have 0–2 skill(s) at random</small> | |||
|notes=Begins moving unprovoked on turn 2. | |||
}} | |||
{{ChapUnitCellFE13 | |||
|name=Ruffian | |||
|class=Sage | |||
|lv=18 | |||
|#=2 | |||
|hp=52~53 | |||
|str=1 | |||
|mag=27~28 | |||
|skill=23~24 | |||
|spd=25~26 | |||
|lck=22~23 | |||
|def=13~14 | |||
|res=21~22 | |||
|mov=6 | |||
|inventory={{Item|13|Bolganone|type=forged}}{{h|*|16 Mt, 85 Hit}}<br>{{Item|13|Miracle}} • {{Item|13|Magic +2}} • {{Item|13|Focus}} • {{Item|13|Rally Magic}} • {{Item|13|Tomefaire}}<br><small>Can have 0–2 skill(s) at random</small> | |||
|notes=• The eastern one begins moving unprovoked on turn 2.<br>• The western one will not move until a unit is in range of at least two of the following—him, [[Gangrel]], the three nearby [[Berserker]]s, the two nearby [[Assassin]]s, the nearby Sage, or the two nearby [[Sniper]]s—or until one of them is fought; in either case, he begins moving. | |||
}} | |||
{{ChapUnitCellFE13 | |||
|name=Ruffian | |||
|class=Sniper | |||
|lv=18 | |||
|#=4 | |||
|hp=61~62 | |||
|str=24~25 | |||
|mag=1 | |||
|skill=35 | |||
|spd=26~27 | |||
|lck=19~20 | |||
|def=22~23 | |||
|res=13~14 | |||
|mov=6 | |||
|inventory={{Item|13|Silver Bow|type=forged}}{{h|*|17 Mt, 85 Hit}} • {{Item|13|Longbow|type=forged}}{{h|*|17 Mt, 90 Hit}}<br>{{Item|13|Skill +2}} • {{Item|13|Prescience|link=Prescience (Awakening)}} • {{Item|13|Hit Rate +20}} • {{Item|13|Bowfaire}}<br><small>Can have 0–2 skill(s) at random</small> | |||
|notes=• The eastern two begin moving unprovoked on turn 2.<br>• The western two will not move until a unit is in range of at least two of the following—either of them, [[Gangrel]], the three nearby [[Berserker]]s, the two nearby [[Assassin]]s, or the two nearby [[Sage]]s—or until one of them is fought; in either case, both begin moving. | |||
}} | |||
{{ChapUnitCellFE13 | |||
|name=Ruffian | |||
|class=Wyvern Lord | |||
|lv=18 | |||
|#=4 | |||
|hp=65~66 | |||
|str=34 | |||
|mag=0 | |||
|skill=24~25 | |||
|spd=23~24 | |||
|lck=22~23 | |||
|def=28~29 | |||
|res=10~11 | |||
|mov=8 | |||
|inventory={{Item|13|Silver Axe|type=forged}}{{h|*|19 Mt, 75 Hit}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}} • {{Item|13|Quick Burn}} • {{Item|13|Swordbreaker}}<br><small>Can have 0–2 skill(s) at random</small> | |||
|notes=• The eastern one begins moving unprovoked on turn 2.<br>• The northwestern three will not move until a unit is in range of at least two northwestern Wyvern Lords, or until one of them is fought; in either case, all three begin moving. | |||
}} | |||
{{ChapUnitCellFE13 | |||
|name=Ruffian | |||
|class=Wyvern Lord | |||
|lv=18 | |||
|#=4 | |||
|hp=65~66 | |||
|str=34 | |||
|mag=0 | |||
|skill=24~25 | |||
|spd=23~24 | |||
|lck=22~23 | |||
|def=28~29 | |||
|res=10~11 | |||
|mov=8 | |||
|inventory={{Item|13|Silver Lance|type=forged}}{{h|*|17 Mt, 85 Hit}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}} • {{Item|13|Quick Burn}} • {{Item|13|Swordbreaker}}<br><small>Can have 0–2 skill(s) at random</small> | |||
|notes=• The eastern one begins moving unprovoked on turn 2.<br>• The northwestern three will not move until a unit is in range of at least two northwestern Wyvern Lords, or until one of them is fought; in either case, all three begin moving. | |||
}} | |||
{{ChapUnitCellFE13 | |||
|name=Ruffian | |||
|class=Wyvern Lord | |||
|lv=18 | |||
|#=2 | |||
|hp=65~66 | |||
|str=34 | |||
|mag=0 | |||
|skill=24~25 | |||
|spd=23~24 | |||
|lck=22~23 | |||
|def=28~29 | |||
|res=10~11 | |||
|mov=8 | |||
|inventory={{Item|13|Spear|type=forged}}{{h|*|12 Mt, 80 Hit}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}} • {{Item|13|Quick Burn}} • {{Item|13|Swordbreaker}}<br><small>Can have 0–2 skill(s) at random</small> | |||
|notes=• The eastern one begins moving unprovoked on turn 2.<br>• The northwestern one will not move until a unit is in range of at least two northwestern Wyvern Lords, or until one of them is fought; in either case, he begins moving. | |||
}} | |||
{{ChapUnitCellFE13 | |||
|name=Ruffian | |||
|class=Berserker | |||
|lv=18 | |||
|#=1 | |||
|hp=76 | |||
|str=40~41 | |||
|mag=0 | |||
|skill=18~19 | |||
|spd=29~30 | |||
|lck=16~17 | |||
|def=16~17 | |||
|res=7~8 | |||
|mov=6 | |||
|inventory={{Item|13|Tomahawk|type=forged}}{{h|*|14 Mt, 70 Hit}}<br>{{Item|13|Gamble}} • {{Item|13|Wrath}} • {{Item|13|Axefaire}}<br><small>Can have 0–2 skill(s) at random</small> | |||
|notes=Will not move until a unit is in range of at least two of the following—him, [[Gangrel]], the two nearby Berserkers, the two nearby [[Assassin]]s, the two nearby [[Sage]]s, or the two nearby [[Sniper]]s—or until one of them is fought; in either case, he begins moving. | |||
}} | |||
{{ChapUnitCellFE13 | |||
|name=[[Gangrel]] | |||
|class=Trickster | |||
|version=gangrel | |||
|lv=15 | |||
|#=1 | |||
|hp=54 | |||
|str=26 | |||
|mag=25 | |||
|skill=34 | |||
|spd=37 | |||
|lck=17 | |||
|def=20 | |||
|res=19 | |||
|mov=6{{h|+1|Granted by Movement +1}} | |||
|inventory={{Item|13|Levin Sword|type=drop}}<br>{{Item|13|Movement +1}} • {{Item|13|Locktouch}} • {{Item|13|Lucky Seven}} • {{Item|13|Acrobat}} | |||
|notes=Will not move until a unit is in range of at least two of the following—him, the three nearby [[Berserker]]s, the two nearby [[Assassin]]s, the two nearby [[Sage]]s, or the two nearby [[Sniper]]s—or until one of them is fought; in either case, he begins moving. | |||
}} | |||
{{ChapUnitCellFE13 | |||
|name=Ruffian | |||
|class=Sage | |||
|lv=18 | |||
|#=1 | |||
|hp=52~53 | |||
|str=1 | |||
|mag=27~28 | |||
|skill=23~24 | |||
|spd=25~26 | |||
|lck=22~23 | |||
|def=13~14 | |||
|res=21~22 | |||
|mov=6 | |||
|inventory={{Item|13|Thoron|type=forged}}{{h|*|18 Mt, 75 Hit}}<br>{{Item|13|Miracle}} • {{Item|13|Magic +2}} • {{Item|13|Focus}} • {{Item|13|Rally Magic}} • {{Item|13|Tomefaire}}<br><small>Can have 0–2 skill(s) at random</small> | |||
|notes=Will not move until a unit is in range of at least two of the following—him, [[Gangrel]], the three nearby [[Berserker]]s, the two nearby [[Assassin]]s, the nearby Sage, or the two nearby [[Sniper]]s—or until one of them is fought; in either case, he begins moving. | |||
}} | |||
{{ChapUnitCellFE13 | |||
|name=Ruffian | |||
|class=Wyvern Lord | |||
|lv=18 | |||
|#=1 | |||
|hp=65~66 | |||
|str=34 | |||
|mag=0 | |||
|skill=24~25 | |||
|spd=23~24 | |||
|lck=22~23 | |||
|def=28~29 | |||
|res=10~11 | |||
|mov=8 | |||
|inventory={{Item|13|Tomahawk|type=forged}}{{h|*|14 Mt, 70 Hit}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}} • {{Item|13|Quick Burn}} • {{Item|13|Swordbreaker}}<br><small>Can have 0–2 skill(s) at random</small> | |||
|notes=Will not move until a unit is in range of at least two northwestern Wyvern Lords, or until one of them is fought; in either case, he begins moving. | |||
|last=y | |||
}} | |||
{{ChapUnitFtr}} | |||
|content3={{ChapUnitHdr|type=Enemy|platform=3ds01}} | |||
{{ChapUnitCellFE13 | |||
|name=[[Zanth]] | |||
|class=Berserker | |||
|lv=20 | |||
|#=1 | |||
|hp=80 | |||
|str=50{{h|+5|Granted by Axefaire}} | |||
|mag=0 | |||
|skill=33 | |||
|spd=39 | |||
|lck=29 | |||
|def=27 | |||
|res=17 | |||
|inventory={{Item|13|Tomahawk|type=forged}}{{h|*|18 Mt, 80 Hit}} • {{Item|13|Bullion (L)|link=Bullion|image=bullion large|type=drop}}<br>{{Item|13|Hit Rate +20}} • {{Item|13|Wrath}} • {{Item|13|Axefaire}} | |||
|notes=Stands on a [[Terrain/Nintendo 3DS games#Fire Emblem Awakening|gate]]. | |||
}} | |||
{{ChapUnitCellFE13 | |||
|name=Ruffian | |||
|class=Berserker | |||
|lv=18 | |||
|#=7 | |||
|hp=80 | |||
|str=50{{h|+5|Granted by Axefaire}} | |||
|mag=0 | |||
|skill=24 | |||
|spd=36 | |||
|lck=22 | |||
|def=21 | |||
|res=11 | |||
|mov=6 | |||
|inventory={{Item|13|Silver Axe|type=forged}}{{h|*|23 Mt, 85 Hit}}<br>{{Item|13|Hit Rate +20}} • {{Item|13|Axefaire}}<br>{{Item|13|Gamble}} • {{Item|13|Wrath}}<br><small>Will always have top row's skills; can have 0–2 more skill(s) at random</small> | |||
|notes=• The southeastern four immediately begin moving unprovoked.<br>• The northeastern one begins moving unprovoked on turn 2.<br>• The western two will not move until a unit is in range of at least two of the following—either of them, [[Gangrel]], the nearby Berserker, the two nearby [[Assassin]]s, the two nearby [[Sage]]s, or the two nearby [[Sniper]]s—or until one of them is fought; in either case, both begin moving. | |||
}} | |||
{{ChapUnitCellFE13 | |||
|name=Ruffian | |||
|class=Berserker | |||
|lv=18 | |||
|#=1 | |||
|hp=80 | |||
|str=50{{h|+5|Granted by Axefaire}} | |||
|mag=0 | |||
|skill=24 | |||
|spd=36 | |||
|lck=22 | |||
|def=21 | |||
|res=11 | |||
|mov=6 | |||
|inventory={{Item|13|Tomahawk|type=drop}}{{h|*|18 Mt, 80 Hit}} • {{Item|13|Hammer|type=drop}}{{h|*|18 Mt, 80 Hit}}<br>{{Item|13|Hit Rate +20}} • {{Item|13|Axefaire}}<br>{{Item|13|Gamble}} • {{Item|13|Wrath}}<br><small>Will always have top row's skills; can have 0–2 more skill(s) at random</small> | |||
|notes=Begins moving unprovoked on turn 2. | |||
}} | |||
{{ChapUnitCellFE13 | |||
|name=Ruffian | |||
|class=Assassin | |||
|lv=18 | |||
|#=4 | |||
|hp=70 | |||
|str=35 | |||
|mag=0 | |||
|skill=45 | |||
|spd=43 | |||
|lck=23 | |||
|def=21 | |||
|res=11 | |||
|mov=6 | |||
|inventory={{Item|13|Silver Sword|type=drop}}{{h|*|19 Mt, 105 Hit}} • {{Item|13|Silver Bow|type=drop}}{{h|*|21 Mt, 95 Hit}}<br>{{Item|13|Hit Rate +20}} • {{Item|13|Pass}}<br>{{Item|13|Avoid +10}} • {{Item|13|Vantage}} • {{Item|13|Movement +1}}<br><small>Will always have top row's skills; can have 0–3 more skill(s) at random</small> | |||
|notes=• The eastern two begin moving unprovoked on turn 2.<br>• The western two will not move until a unit is in range of at least two of the following—either of them, [[Gangrel]], the three nearby [[Berserker]]s, the two nearby [[Sage]]s, or the two nearby [[Sniper]]s—or until one of them is fought; in either case, both begin moving. | |||
}} | |||
{{ChapUnitCellFE13 | |||
|name=Ruffian | |||
|class=Sage | |||
|lv=18 | |||
|#=1 | |||
|hp=63 | |||
|str=1 | |||
|mag=35{{h|+5|Granted by Tomefaire}} | |||
|skill=30 | |||
|spd=32 | |||
|lck=29 | |||
|def=17 | |||
|res=27 | |||
|mov=6 | |||
|inventory={{Item|13|Rexcalibur|type=drop}}{{h|*|18 Mt, 105 Hit}}<br>{{Item|13|Hit Rate +20}} • {{Item|13|Tomefaire}}<br>{{Item|13|Miracle}} • {{Item|13|Magic +2}} • {{Item|13|Focus}} • {{Item|13|Rally Magic}}<br><small>Will always have top row's skills; can have 0–3 more skill(s) at random</small> | |||
|notes=Begins moving unprovoked on turn 2. | |||
}} | |||
{{ChapUnitCellFE13 | |||
|name=Ruffian | |||
|class=Sage | |||
|lv=18 | |||
|#=2 | |||
|hp=63 | |||
|str=1 | |||
|mag=35{{h|+5|Granted by Tomefaire}} | |||
|skill=30 | |||
|spd=32 | |||
|lck=29 | |||
|def=17 | |||
|res=27 | |||
|mov=6 | |||
|inventory={{Item|13|Bolganone|type=forged}}{{h|*|20 Mt, 95 Hit}}<br>{{Item|13|Hit Rate +20}} • {{Item|13|Tomefaire}}<br>{{Item|13|Miracle}} • {{Item|13|Magic +2}} • {{Item|13|Focus}} • {{Item|13|Rally Magic}}<br><small>Will always have top row's skills; can have 0–3 more skill(s) at random</small> | |||
|notes=• The eastern one begins moving unprovoked on turn 2.<br>• The western one will not move until a unit is in range of at least two of the following—him, [[Gangrel]], the three nearby [[Berserker]]s, the two nearby [[Assassin]]s, the nearby Sage, or the two nearby [[Sniper]]s—or until one of them is fought; in either case, he begins moving. | |||
}} | |||
{{ChapUnitCellFE13 | |||
|name=Ruffian | |||
|class=Sniper | |||
|lv=18 | |||
|#=4 | |||
|hp=75 | |||
|str=31{{h|+5|Granted by Bowfaire}} | |||
|mag=1 | |||
|skill=43 | |||
|spd=33 | |||
|lck=25 | |||
|def=28 | |||
|res=18 | |||
|mov=6 | |||
|inventory={{Item|13|Silver Bow|type=forged}}{{h|*|21 Mt, 95 Hit}} • {{Item|13|Longbow|type=forged}}{{h|*|17 Mt, 90 Hit}}<br>{{Item|13|Hit Rate +20}} • {{Item|13|Bowfaire}}<br>{{Item|13|Skill +2}} • {{Item|13|Prescience|link=Prescience (Awakening)}}<br><small>Will always have top row's skills; can have 0–2 more skill(s) at random</small> | |||
|notes=• The eastern two begin moving unprovoked on turn 2.<br>• The western two will not move until a unit is in range of at least two of the following—either of them, [[Gangrel]], the three nearby [[Berserker]]s, the two nearby [[Assassin]]s, or the two nearby [[Sage]]s—or until one of them is fought; in either case, both begin moving. | |||
}} | |||
{{ChapUnitCellFE13 | |||
|name=Ruffian | |||
|class=Wyvern Lord | |||
|lv=18 | |||
|#=6 | |||
|hp=79 | |||
|str=42 | |||
|mag=0 | |||
|skill=30 | |||
|spd=29 | |||
|lck=29 | |||
|def=34 | |||
|res=14 | |||
|mov=8 | |||
|inventory={{Item|13|Silver Axe|type=forged}}{{h|*|23 Mt, 85 Hit}}<br>{{Item|13|Hit Rate +20}} • {{Item|13|Swordbreaker}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}} • {{Item|13|Quick Burn}}<br><small>Will always have top row's skills; can have 0–3 more skill(s) at random</small> | |||
|notes=• The southeastern two immediately begin moving unprovoked.<br>• The northeastern one begins moving unprovoked on turn 2.<br>• The northwestern three will not move until a unit is in range of at least two northwestern Wyvern Lords, or until one of them is fought; in either case, all three begin moving. | |||
}} | |||
{{ChapUnitCellFE13 | |||
|name=Ruffian | |||
|class=Wyvern Lord | |||
|lv=18 | |||
|#=6 | |||
|hp=79 | |||
|str=42 | |||
|mag=0 | |||
|skill=30 | |||
|spd=29 | |||
|lck=29 | |||
|def=34 | |||
|res=14 | |||
|mov=8 | |||
|inventory={{Item|13|Silver Lance|type=forged}}{{h|*|21 Mt, 95 Hit}}<br>{{Item|13|Hit Rate +20}} • {{Item|13|Swordbreaker}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}} • {{Item|13|Quick Burn}}<br><small>Will always have top row's skills; can have 0–3 more skill(s) at random</small> | |||
|notes=• The southeastern two immediately begin moving unprovoked.<br>• The northeastern one begins moving unprovoked on turn 2.<br>• The northwestern three will not move until a unit is in range of at least two northwestern Wyvern Lords, or until one of them is fought; in either case, all three begin moving. | |||
}} | |||
{{ChapUnitCellFE13 | |||
|name=Ruffian | |||
|class=Wyvern Lord | |||
|lv=18 | |||
|#=2 | |||
|hp=79 | |||
|str=42 | |||
|mag=0 | |||
|skill=30 | |||
|spd=29 | |||
|lck=29 | |||
|def=34 | |||
|res=14 | |||
|mov=8 | |||
|inventory={{Item|13|Tomahawk|type=forged}}{{h|*|18 Mt, 80 Hit}}<br>{{Item|13|Hit Rate +20}} • {{Item|13|Swordbreaker}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}} • {{Item|13|Quick Burn}}<br><small>Will always have top row's skills; can have 0–3 more skill(s) at random</small> | |||
|notes=• The southern one immediately begins moving unprovoked.<br>• The northwestern one will not move until a unit is in range of at least two northwestern Wyvern Lords, or until one of them is fought; in either case, he begins moving. | |||
}} | |||
{{ChapUnitCellFE13 | |||
|name=Ruffian | |||
|class=Wyvern Lord | |||
|lv=18 | |||
|#=3 | |||
|hp=79 | |||
|str=42 | |||
|mag=0 | |||
|skill=30 | |||
|spd=29 | |||
|lck=29 | |||
|def=34 | |||
|res=14 | |||
|mov=8 | |||
|inventory={{Item|13|Spear|type=forged}}{{h|*|16 Mt, 90 Hit}}<br>{{Item|13|Hit Rate +20}} • {{Item|13|Swordbreaker}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}} • {{Item|13|Quick Burn}}<br><small>Will always have top row's skills; can have 0–3 more skill(s) at random</small> | |||
|notes=• The southeastern one immediately begins moving unprovoked.<br>• The northeastern one begins moving unprovoked on turn 2.<br>• The northwestern one will not move until a unit is in range of at least two northwestern Wyvern Lords, or until one of them is fought; in either case, he begins moving. | |||
}} | |||
{{ChapUnitCellFE13 | |||
|name=Ruffian | |||
|class=Berserker | |||
|lv=18 | |||
|#=1 | |||
|hp=80 | |||
|str=50{{h|+5|Granted by Axefaire}} | |||
|mag=0 | |||
|skill=24 | |||
|spd=36 | |||
|lck=22 | |||
|def=21 | |||
|res=11 | |||
|mov=6 | |||
|inventory={{Item|13|Tomahawk|type=forged}}{{h|*|18 Mt, 80 Hit}}<br>{{Item|13|Hit Rate +20}} • {{Item|13|Axefaire}}<br>{{Item|13|Gamble}} • {{Item|13|Wrath}}<br><small>Will always have top row's skills; can have 0–2 more skill(s) at random</small> | |||
|notes=Will not move until a unit is in range of at least two of the following—him, [[Gangrel]], the two nearby Berserkers, the two nearby [[Assassin]]s, the two nearby [[Sage]]s, or the two nearby [[Sniper]]s—or until one of them is fought; in either case, he begins moving. | |||
}} | }} | ||
{{ChapUnitCellFE13 | |||
|name=[[Gangrel]] | |||
|class=Trickster | |||
|version=gangrel | |||
|lv=15 | |||
| | |#=1 | ||
|hp=58 | |||
| | |str=31 | ||
|mag=29 | |||
| | |skill=38 | ||
| | |spd=41 | ||
|# | |lck=19 | ||
| | |def=22 | ||
| | |res=22 | ||
|mov=6{{h|+1|Granted by Movement +1}} | |||
| | |inventory={{Item|13|Levin Sword|type=drop}}<br>{{Item|13|Movement +1}} • {{Item|13|Locktouch}} • {{Item|13|Lucky Seven}} • {{Item|13|Acrobat}} | ||
| | |notes=Will not move until a unit is in range of at least two of the following—him, the three nearby [[Berserker]]s, the two nearby [[Assassin]]s, the two nearby [[Sage]]s, or the two nearby [[Sniper]]s—or until one of them is fought; in either case, he begins moving. | ||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
}} | }} | ||
{{ChapUnitCellFE13 | |||
| | |name=Ruffian | ||
|class=Sage | |||
| | |lv=18 | ||
| | |#=1 | ||
|#1 | |hp=63 | ||
|str=1 | |||
|mag=35{{h|+5|Granted by Tomefaire}} | |||
|skill=30 | |||
| | |spd=32 | ||
| | |lck=29 | ||
|def=17 | |||
| | |res=27 | ||
| | |mov=6 | ||
| | |inventory={{Item|13|Thoron|type=forged}}{{h|*|22 Mt, 85 Hit}}<br>{{Item|13|Hit Rate +20}} • {{Item|13|Tomefaire}}<br>{{Item|13|Miracle}} • {{Item|13|Magic +2}} • {{Item|13|Focus}} • {{Item|13|Rally Magic}}<br><small>Will always have top row's skills; can have 0–3 more skill(s) at random</small> | ||
| | |notes=Will not move until a unit is in range of at least two of the following—him, [[Gangrel]], the three nearby [[Berserker]]s, the two nearby [[Assassin]]s, the nearby Sage, or the two nearby [[Sniper]]s—or until one of them is fought; in either case, he begins moving. | ||
| | |last=y | ||
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| | |||
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}} | }} | ||
{{ChapUnitFtr}} | |||
Lunatic+ mode is set up exactly the same as Lunatic mode, only varying by enemies having two additional skills at random from the following pool: | Lunatic+ mode is set up exactly the same as Lunatic mode, only varying by enemies having two additional skills at random from the following pool: | ||
* | {{div col|13em}} | ||
* | *{{Item|13|Pass}} | ||
* | *{{Item|13|Hawkeye|link=Hawkeye (skill)}} | ||
* | *{{Item|13|Luna+}} | ||
* | *{{Item|13|Vantage+}} | ||
* | *{{Item|13|Counter}} | ||
* | *{{Item|13|Aegis+}} | ||
*{{Item|13|Pavise+}} | |||
{{div col end}} | |||
}} | }} | ||
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|content1={{BossStats FE13 | |content1={{BossStats FE13 | ||
|portrait=[[File:Small portrait garrick fe13.png]] | |portrait=[[File:Small portrait garrick fe13.png]] | ||
|sprite=berserker enemy | |||
|class=Berserker | |class=Berserker | ||
|lv=20 | |lv=20 | ||
Line 433: | Line 901: | ||
|def=20 | |def=20 | ||
|res=13 | |res=13 | ||
| | |inventory={{Item|13|Tomahawk}}<br>{{Item|13|Bullion (L)|link=Bullion|image=bullion large|type=drop}} | ||
| | |skills={{Item|13|Wrath}} | ||
|skills= | |||
|ax=B | |ax=B | ||
}} | }} | ||
|content2={{BossStats FE13 | |content2={{BossStats FE13 | ||
|portrait=[[File:Small portrait garrick fe13.png]] | |portrait=[[File:Small portrait garrick fe13.png]] | ||
|sprite=berserker enemy | |||
|class=Berserker | |class=Berserker | ||
|lv=20 | |lv=20 | ||
|HP=80 | |HP=80 | ||
|str=44{{ | |str=44{{h|+5|Granted by Axefaire}} | ||
|magic=0 | |magic=0 | ||
|skill=28 | |skill=28 | ||
Line 450: | Line 918: | ||
|def=23 | |def=23 | ||
|res=15 | |res=15 | ||
|inventory={{Item|13|Tomahawk|type=forged}}{{h|*|14 Mt, 70 Hit}}<br>{{Item|13|Bullion (L)|link=Bullion|image=bullion large|type=drop}} | |||
|inventory= | |skills={{Item|13|Wrath}}<br>{{Item|13|Axefaire}} | ||
|skills= | |||
|ax=B | |ax=B | ||
}} | }} | ||
|content3={{BossStats FE13 | |content3={{BossStats FE13 | ||
|portrait=[[File:Small portrait garrick fe13.png]] | |portrait=[[File:Small portrait garrick fe13.png]] | ||
|sprite=berserker enemy | |||
|class=Berserker | |class=Berserker | ||
|lv=20 | |lv=20 | ||
|HP=80 | |HP=80 | ||
|str=50{{ | |str=50{{h|+5|Granted by Axefaire}} | ||
|magic=0 | |magic=0 | ||
|skill=33 | |skill=33 | ||
Line 467: | Line 935: | ||
|def=27 | |def=27 | ||
|res=17 | |res=17 | ||
|inventory={{Item|13|Tomahawk|type=forged}}{{h|*|18 Mt, 80 Hit}}<br>{{Item|13|Bullion (L)|link=Bullion|image=bullion large|type=drop}} | |||
|inventory= | |skills={{Item|13|Hit Rate +20}}<br>{{Item|13|Wrath}}<br>{{Item|13|Axefaire}} | ||
|skills= | |||
|ax=A | |ax=A | ||
}} | }} | ||
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==Trivia== | ==Trivia== | ||
* The map of this chapter is based on that of [[The Grustian Expedition|Chapter 1]] of {{FE3}}. | *The map of this chapter is based on that of [[The Grustian Expedition|Chapter 1]] of {{FE3}}. | ||
* This is the only SpotPass paralogue that does not take place on the [[Valm]]ese continent's side of the game world. | **This chapter's location on the [[world map]] also corresponds to that chapter, being located in the peninsula that was previously [[Grust]]. | ||
* Due to how paralogue chapters work in ''Awakening'', it is possible to liberate the south side of the island before [[Ambivalence|the north side]]. | *This is the only SpotPass paralogue that does not take place on the [[Valm]]ese continent's side of the game world. | ||
*Due to how paralogue chapters work in ''Awakening'', it is possible to liberate the south side of the island before [[Ambivalence|the north side]]. | |||
==Etymology and other languages== | ==Etymology and other languages== | ||
{{Names | {{Names | ||
|eng-name=The Dead King's Lament | |eng-name=The Dead King's Lament | ||
| | |jpn-name={{h|死せる愚者|Shiseru gusha}} | ||
|jpn-mean=A Fool's Death | |||
| | |fren-name=Souffre-douleur | ||
|fren-name= | |fren-mean=Suffering pain | ||
|fren-mean= | |span-name=El lamento del loco | ||
|span-name= | |span-mean=The lament of the madman | ||
|span-mean= | |ger-name=Des Königs Leid | ||
|ger-name= | |ger-mean=The King's Lament | ||
|ger-mean= | |ital-name=Il Folle redivivo | ||
|ital-name= | |ital-mean=The revived Madman | ||
|ital-mean= | |||
}} | }} | ||
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{{ChapterNav | {{ChapterNav | ||
|prechapter=The Threat of Silence | |prechapter=The Threat of Silence | ||
|nextchapter=Irreconcilable Paths | |nextchapter=Irreconcilable Paths | ||
}} | }} | ||
{{Nav13}} | {{Nav13}} | ||
{{DEFAULTSORT:Dead King's Lament, The}} | |||
[[Category:Chapters of Fire Emblem Awakening]] | [[Category:Chapters of Fire Emblem Awakening]] |
Latest revision as of 17:09, 28 March 2024
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“ | Chrom...That name rings damnable sour in this dead man's ear. Not that any of it matters now... | ” | — Gangrel |
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The Dead King's Lament (Japanese: 死せる愚者 A Fool's Death) is the eighteenth paralogue chapter in Fire Emblem Awakening. As a paralogue chapter, its events are not integral to the game's main storyline and can be done at the player's leisure. It is one of a group often called the "SpotPass paralogues", as the chapter is unlocked via a SpotPass interaction and also requires beating Chapter 25 in order to play. This chapter is unlockable via SpotPass starting May 2, 2012 in the Japanese version, February 14, 2013 in the North American version, and May 2–3, 2013 in the PAL version.
In this chapter, the Shepherds take on a group of dread pirates led by a self-proclaimed sea king in an attempt to liberate the southern half of an island off Plegia's coast. Among the sea king's underlings happens to be Gangrel, the former king of Plegia.
Plot
- Main article:
The Dead King's Lament/Script
A pirate named Zanth notices that the Shepherds are approaching him, and he orders his men to prepare for battle against them. Gangrel is displeased to hear Chrom's name, but resigns himself to fighting him again. Elsewhere, Chrom confirms to Frederick that they have found the "dread pirates", and Frederick informs him of the strength of Zanth's army.
In battle, Chrom can talk to Gangrel multiple times. The first time, Chrom recognizes Gangrel, but Gangrel leaves before Chrom can ask any questions. The second time, Gangrel requests that Chrom kills him, and explains how far he has sunk since his defeat, considering himself dead "but [his] body refuses to accept it"; Chrom refuses Gangrel's request, explaining that Emmeryn has strongly influenced him and he has no vendetta. Chrom offers for Gangrel to join them and defeat Grima, but Gangrel refuses. The third time they speak, Gangrel again requests that Chrom kill him, and Chrom again refuses; Chrom then berates Gangrel for his resignation to meaninglessness, and asks again for his aid; Gangrel, frustrated, finally accepts.
After the battle, Frederick and Chrom reflect upon the peace now afforded to the nearby villagers.
Website summary
Mad King Gangrel - the wild and ruthless former king of Plegia - was defeated by Chrom and left for dead. However, when Chrom and the Shepherds head to the South Sea to defeat the pirates, they encounter a familiar face…[1]
Chapter data
Normal Hard Lunatic
Character data
Characters | |||||||||||
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New units
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Required characters
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Available characters
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Note: The returning characters list only those recruited by the time this chapter is unlocked. As a paralogue chapter, there is no set timeframe in which the chapter must be taken on; thus, it is possible to have recruited more characters than the above by the point the chapter is started. The returning characters list also does not include any characters recruitable in other paralogues, as the player may not have taken on any other available paralogue chapters yet. The list also does not include any bonus units, as they are recruitable at the player's discretion.
Item data
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Shop data
After clearing this chapter, the shop at this location will become available.
Normal stock Possible merchant items
Item | Price |
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Silver Axe | 1,740 |
Brave Axe | 2,400 |
Hammer | 1,850 |
Dragonstone+ | 3,220 |
Beaststone+ | 3,780 |
Event tiles
- Column 13, row 22: One square west, seven squares north of the southwesternmost player deployment square
- Column 22, row 16: Two squares west, one square south of the village access square
Enemy data
- Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.
Normal Hard Lunatic(+)
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Boss data
- Main article:
Zanth
Normal Hard Lunatic
Strategy
This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody. |
In order to make things easier when recruiting Gangrel, weapons should be unequipped so as to not accidentally kill him during counterattacks.
This section has been marked as a stub. Please help improve the page by adding information.
Trivia
- The map of this chapter is based on that of Chapter 1 of Fire Emblem: Mystery of the Emblem.
- This is the only SpotPass paralogue that does not take place on the Valmese continent's side of the game world.
- Due to how paralogue chapters work in Awakening, it is possible to liberate the south side of the island before the north side.
Etymology and other languages
Names, etymology, and in other regions | ||
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Language | Name | Definition, etymology, and notes |
English |
The Dead King's Lament |
-- |
Japanese |
死せる愚者 |
A Fool's Death |
Spanish |
El lamento del loco |
The lament of the madman |
French |
Souffre-douleur |
Suffering pain |
German |
Des Königs Leid |
The King's Lament |
Italian |
Il Folle redivivo |
The revived Madman |
Gallery
This section has been marked as a stub. Please help improve the page by adding information.
References
← The Threat of Silence • | The Dead King's Lament | • Irreconcilable Paths → |
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