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Marth Embarks: Difference between revisions
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{{ | {{Chapter Infobox | ||
|image=[[File:Cm fe11 1.png|200px]] | |||
|location=[[Talys|Isle of Talys]] | |location=[[Talys|Isle of Talys]] | ||
|new units=[[Marth]] | |new units=[[Marth]],<ref group="Note" name="norecruit">Not in {{title|Shadow Dragon}} Normal Mode.</ref> [[Caeda]], [[Jagen]],<ref group="Note" name="norecruit"/> [[Cain]],<ref group="Note" name="norecruit"/> [[Abel]],<ref group="Note" name="norecruit"/> [[Draug]],<ref group="Note" name="norecruit"/> [[Gordin]],<ref group="Note" name="norecruit"/> [[Wrys]]<ref group="Note">Not in {{title|Mystery of the Emblem}}.</ref> | ||
|boss=[[Gazzak]] | |boss=[[Gazzak]] | ||
|previous=[[Prologue IV]] | |previous=[[Prologue IV]] | ||
Line 7: | Line 8: | ||
}} | }} | ||
'''Marth Embarks''' (Japanese: {{ | '''Marth Embarks''' (Japanese: {{hl|マルスの旅立ち|Marusu no tabidachi}} ''Marth's Departure'') is the first chapter of {{FE1}}, Book I of {{title|Mystery of the Emblem}}, and {{title|Shadow Dragon}}. It is set two years after the prologue of ''Shadow Dragon''. | ||
==Plot== | ==Plot== | ||
{{ | {{main|Marth Embarks/Script}} | ||
[[Marth]], having narrowly survived the downfall of Altea, reaches the island kingdom of [[Talys]], where its king [[Mostyn]] allows him to reside in the eastern fortress. Marth spends two years in hiding, training to become strong enough to challenge [[Medeus]]. One day, pirates from the town of Galder storm the island and begin pillaging the local villages. Princess [[Caeda]] races to the eastern fortress to enlist Marth's aid, and he promptly engages the pirates. | [[Marth]], having narrowly survived the downfall of Altea, reaches the island kingdom of [[Talys]], where its king [[Mostyn]] allows him to reside in the eastern fortress. Marth spends two years in hiding, training to become strong enough to challenge [[Medeus]]. One day, pirates from the town of Galder storm the island and begin pillaging the local villages. Princess [[Caeda]] races to the eastern fortress to enlist Marth's aid, and he promptly engages the pirates. | ||
Line 16: | Line 17: | ||
==Chapter data== | ==Chapter data== | ||
{{ | {{tab | ||
|default=3 | |||
|width=100% | |||
|tab1=''Shadow Dragon & the Blade of Light'' | |tab1=''Shadow Dragon & the Blade of Light'' | ||
|tab2=''Mystery of the Emblem'' | |tab2=''Mystery of the Emblem'' | ||
|tab3=''Shadow Dragon'' | |tab3=''Shadow Dragon'' | ||
|content1={{ | |content1={{ChapData | ||
|victory=Seize | |||
|defeat=[[Marth]] dies | |defeat=[[Marth]] dies | ||
|ally=7{{ | |ally=7{{h|+1|Upon Wrys being recruited}} | ||
|enemy=14 | |enemy=14 | ||
|map=[[File:Cm fe01 1.png]] | |map=[[File:Cm fe01 1.png]] | ||
Line 28: | Line 32: | ||
|row=13 | |row=13 | ||
}} | }} | ||
|content2={{ | |content2={{ChapData | ||
|victory=Seize | |||
|defeat=[[Marth]] dies | |defeat=[[Marth]] dies | ||
|ally=7 | |ally=7 | ||
Line 36: | Line 41: | ||
|map=[[File:Cm fe03 b1 1.png]] | |map=[[File:Cm fe03 b1 1.png]] | ||
}} | }} | ||
|content3={{ | |content3={{ChapData | ||
|victory=Seize | |||
|defeat=[[Marth]] dies | |defeat=[[Marth]] dies | ||
|ally=7{{ | |ally=7{{h|+1|Upon Wrys being recruited}} | ||
|enemy=14 | |enemy=14 | ||
|col=30 | |col=30 | ||
Line 44: | Line 50: | ||
|map=[[File:Cm fe11 1.png|512px]] | |map=[[File:Cm fe11 1.png|512px]] | ||
}} | }} | ||
Units are arranged based on their position in deployment order after [[Marth]]. If every unit is alive and recruited, the deployment order is: | |||
*In Normal mode: Marth, [[Abel]], [[Frey]], [[Jagen]], [[Cain]], [[Gordin]], [[Draug]], [[Norne]], [[Caeda]]. | |||
*In Hard mode: Marth, [[Caeda]], [[Cain]], [[Abel]], [[Draug]], [[Jagen]], [[Gordin]]. | |||
}} | }} | ||
===Character data=== | ===Character data=== | ||
{{ | {{tab | ||
|width=100% | |||
|default=4 | |default=4 | ||
|tab1=''Shadow Dragon & the Blade of Light'' | |tab1=''Shadow Dragon & the Blade of Light'' | ||
Line 53: | Line 64: | ||
|tab3=''Shadow Dragon'' Normal Mode | |tab3=''Shadow Dragon'' Normal Mode | ||
|tab4=''Shadow Dragon'' Hard Modes | |tab4=''Shadow Dragon'' Hard Modes | ||
|content1={{ | |content1={{ChapChars | ||
|newunit1={{ | |game#=01 | ||
|newunit1={{NewUnit | |||
|name=Marth | |||
|portrait=[[File:Portrait marth fe01.png]] | |portrait=[[File:Portrait marth fe01.png]] | ||
|class=Lord | |class=Lord | ||
Line 62: | Line 75: | ||
|recruitment method=Automatically from turn 1 | |recruitment method=Automatically from turn 1 | ||
}} | }} | ||
|newunit2={{ | |newunit2={{NewUnit | ||
|name=Jagen | |||
|portrait=[[File:Portrait jagen fe01.png]] | |portrait=[[File:Portrait jagen fe01.png]] | ||
|class=Paladin | |class=Paladin | ||
Line 70: | Line 84: | ||
|recruitment method=Automatically from turn 1 | |recruitment method=Automatically from turn 1 | ||
}} | }} | ||
|newunit3={{ | |newunit3={{NewUnit | ||
|name=Cain | |||
|portrait=[[File:Portrait cain fe01.png]] | |portrait=[[File:Portrait cain fe01.png]] | ||
|class=Cavalier | |class=Cavalier | ||
Line 78: | Line 93: | ||
|recruitment method=Automatically from turn 1 | |recruitment method=Automatically from turn 1 | ||
}} | }} | ||
|newunit4={{ | |newunit4={{NewUnit | ||
|name=Abel | |||
|portrait=[[File:Portrait abel fe01.png]] | |portrait=[[File:Portrait abel fe01.png]] | ||
|class=Cavalier | |class=Cavalier | ||
Line 86: | Line 102: | ||
|recruitment method=Automatically from turn 1 | |recruitment method=Automatically from turn 1 | ||
}} | }} | ||
|newunit5={{ | |newunit5={{NewUnit | ||
|name=Draug | |||
|portrait=[[File:Portrait draug fe01.png]] | |portrait=[[File:Portrait draug fe01.png]] | ||
|class=Knight | |class=Knight | ||
Line 94: | Line 111: | ||
|recruitment method=Automatically from turn 1 | |recruitment method=Automatically from turn 1 | ||
}} | }} | ||
|newunit6={{ | |newunit6={{NewUnit | ||
|name=Gordin | |||
|portrait=[[File:Portrait gordin fe01.png]] | |portrait=[[File:Portrait gordin fe01.png]] | ||
|class=Archer | |class=Archer | ||
Line 102: | Line 120: | ||
|recruitment method=Automatically from turn 1 | |recruitment method=Automatically from turn 1 | ||
}} | }} | ||
|newunit7={{ | |newunit7={{NewUnit | ||
|name=Caeda | |||
|portrait=[[File:Portrait caeda fe01.png]] | |portrait=[[File:Portrait caeda fe01.png]] | ||
|class=Pegasus Knight | |class=Pegasus Knight | ||
Line 110: | Line 129: | ||
|recruitment method=Automatically from turn 1 | |recruitment method=Automatically from turn 1 | ||
}} | }} | ||
|newunit8={{ | |newunit8={{NewUnit | ||
|name=Wrys | |||
|portrait=[[File:Portrait wrys fe01.png]] | |portrait=[[File:Portrait wrys fe01.png]] | ||
|class=Curate | |class=Curate | ||
Line 119: | Line 139: | ||
}} | }} | ||
}} | }} | ||
|content2={{ | |content2={{ChapChars | ||
|newunit1={{ | |game#=03 | ||
|newunit1={{NewUnit | |||
|name=Marth | |||
|portrait=[[File:Portrait marth 01 fe03.png]] | |portrait=[[File:Portrait marth 01 fe03.png]] | ||
|class=Lord | |class=Lord | ||
|HP=18 | |HP=18 | ||
|lv=1 | |lv=1 | ||
|inventory={{ | |inventory={{Item|3|Rapier}}<br>{{Item|3|Vulnerary}} | ||
|recruitment method=Automatically from turn 1 | |recruitment method=Automatically from turn 1 | ||
}} | }} | ||
|newunit2={{ | |newunit2={{NewUnit | ||
|name=Abel | |||
|portrait=[[File:Portrait abel fe03.png]] | |portrait=[[File:Portrait abel fe03.png]] | ||
|class=Cavalier | |class=Cavalier | ||
|HP=20 | |HP=20 | ||
|lv=1 | |lv=1 | ||
|inventory={{ | |inventory={{Item|3|Javelin}}<br>{{Item|3|Iron Sword}} | ||
|recruitment method=Automatically from turn 1 | |recruitment method=Automatically from turn 1 | ||
}} | }} | ||
|newunit3={{ | |newunit3={{NewUnit | ||
|name=Cain | |||
|portrait=[[File:Portrait cain fe03.png]] | |portrait=[[File:Portrait cain fe03.png]] | ||
|class=Cavalier | |class=Cavalier | ||
|HP=20 | |HP=20 | ||
|lv=1 | |lv=1 | ||
|inventory={{ | |inventory={{Item|3|Iron Lance}}<br>{{Item|3|Iron Sword}} | ||
|recruitment method=Automatically from turn 1 | |recruitment method=Automatically from turn 1 | ||
}} | }} | ||
|newunit4={{ | |newunit4={{NewUnit | ||
|name=Jagen | |||
|portrait=[[File:Portrait jagen fe03.png]] | |portrait=[[File:Portrait jagen fe03.png]] | ||
|class=Paladin | |class=Paladin | ||
|HP=22 | |HP=22 | ||
|lv=1 | |lv=1 | ||
|inventory={{ | |inventory={{Item|3|Silver Lance}}<br>{{Item|3|Iron Sword}} | ||
|recruitment method=Automatically from turn 1 | |recruitment method=Automatically from turn 1 | ||
}} | }} | ||
|newunit5={{ | |newunit5={{NewUnit | ||
|name=Gordin | |||
|portrait=[[File:Portrait gordin fe03.png]] | |portrait=[[File:Portrait gordin fe03.png]] | ||
|class=Archer | |class=Archer | ||
|HP=18 | |HP=18 | ||
|lv=1 | |lv=1 | ||
|inventory={{ | |inventory={{Item|3|Iron Bow}}<br>{{Item|3|Steel Bow}} | ||
|recruitment method=Automatically from turn 1 | |recruitment method=Automatically from turn 1 | ||
}} | }} | ||
|newunit6={{ | |newunit6={{NewUnit | ||
|name=Draug | |||
|portrait=[[File:Portrait draug fe03.png]] | |portrait=[[File:Portrait draug fe03.png]] | ||
|class=Armored Knight | |class=Armored Knight | ||
|HP=20 | |HP=20 | ||
|lv=1 | |lv=1 | ||
|inventory={{ | |inventory={{Item|3|Iron Lance}} | ||
|recruitment method=Automatically from turn 1 | |recruitment method=Automatically from turn 1 | ||
}} | }} | ||
|newunit7={{ | |newunit7={{NewUnit | ||
|name=Caeda | |||
|portrait=[[File:Portrait caeda 01 fe03.png]] | |portrait=[[File:Portrait caeda 01 fe03.png]] | ||
|class=Pegasus Knight | |class=Pegasus Knight | ||
|HP=16 | |HP=16 | ||
|lv=1 | |lv=1 | ||
|inventory={{ | |inventory={{Item|3|Slim Lance}}<br>{{Item|3|Iron Sword}} | ||
|recruitment method=Automatically from turn 1 | |recruitment method=Automatically from turn 1 | ||
}} | }} | ||
}} | }} | ||
|content3={{ | |content3={{ChapChars | ||
|newunit1={{ | |game#=11 | ||
|newunit1={{NewUnit | |||
|name=Caeda | |||
|portrait=[[File:Portrait caeda fe11.png]] | |portrait=[[File:Portrait caeda fe11.png]] | ||
|class=Pegasus Knight | |class=Pegasus Knight | ||
|HP=16 | |HP=16 | ||
|lv=1 | |lv=1 | ||
|inventory={{ | |inventory={{Item|ds|Wing Spear}} | ||
|recruitment method=Automatically from turn 1 | |recruitment method=Automatically from turn 1 | ||
}} | }} | ||
|newunit2={{ | |newunit2={{NewUnit | ||
|name=Wrys | |||
|portrait=[[File:Portrait wrys fe11.png]] | |portrait=[[File:Portrait wrys fe11.png]] | ||
|class=Curate | |class=Curate | ||
|HP=16 | |HP=16 | ||
|lv=1 | |lv=1 | ||
|inventory={{ | |inventory={{Item|ds|Heal}} | ||
|recruitment method=Visit western [[village]] | |recruitment method=Visit western [[village]] | ||
}} | }} | ||
| | |forced1=marth | ||
| | |forced2=draug | ||
| | |return1=abel | ||
| | |return2=frey | ||
| | |return3=jagen | ||
| | |return4=cain | ||
| | |return5=gordin | ||
|return6=norne | |||
}} | }} | ||
|content4={{ | |content4={{ChapChars | ||
|newunit1={{ | |game#=11 | ||
|newunit1={{NewUnit | |||
|name=Marth | |||
|portrait=[[File:Portrait marth fe11.png]] | |portrait=[[File:Portrait marth fe11.png]] | ||
|class=Lord | |class=Lord | ||
|HP=18 | |HP=18 | ||
|lv=1 | |lv=1 | ||
|inventory={{ | |inventory={{Item|ds|Rapier}}<br>{{Item|ds|Iron Sword}} | ||
|recruitment method=Automatically from turn 1 | |recruitment method=Automatically from turn 1 | ||
}} | }} | ||
|newunit2={{ | |newunit2={{NewUnit | ||
|name=Caeda | |||
|portrait=[[File:Portrait caeda fe11.png]] | |portrait=[[File:Portrait caeda fe11.png]] | ||
|class=Pegasus Knight | |class=Pegasus Knight | ||
|HP=16 | |HP=16 | ||
|lv=1 | |lv=1 | ||
|inventory={{ | |inventory={{Item|ds|Wing Spear}} | ||
|recruitment method=Automatically from turn 1 | |recruitment method=Automatically from turn 1 | ||
}} | }} | ||
|newunit3={{ | |newunit3={{NewUnit | ||
|name=Cain | |||
|portrait=[[File:Portrait cain fe11.png]] | |portrait=[[File:Portrait cain fe11.png]] | ||
|class=Cavalier | |class=Cavalier | ||
|HP=20 | |HP=20 | ||
|lv=1 | |lv=1 | ||
|inventory={{ | |inventory={{Item|ds|Iron Lance}}<br>{{Item|ds|Iron Sword}} | ||
|recruitment method=Automatically from turn 1 | |recruitment method=Automatically from turn 1 | ||
}} | }} | ||
|newunit4={{ | |newunit4={{NewUnit | ||
|name=Abel | |||
|portrait=[[File:Portrait abel fe11.png]] | |portrait=[[File:Portrait abel fe11.png]] | ||
|class=Cavalier | |class=Cavalier | ||
|HP=20 | |HP=20 | ||
|lv=1 | |lv=1 | ||
|inventory={{ | |inventory={{Item|ds|Javelin}}<br>{{Item|ds|Iron Sword}} | ||
|recruitment method=Automatically from turn 1 | |recruitment method=Automatically from turn 1 | ||
}} | }} | ||
|newunit5={{ | |newunit5={{NewUnit | ||
|name=Draug | |||
|portrait=[[File:Portrait draug fe11.png]] | |portrait=[[File:Portrait draug fe11.png]] | ||
|class=Knight | |class=Knight | ||
|HP=20 | |HP=20 | ||
|lv=1 | |lv=1 | ||
|inventory={{ | |inventory={{Item|ds|Iron Lance}} | ||
|recruitment method=Automatically from turn 1 | |recruitment method=Automatically from turn 1 | ||
}} | }} | ||
|newunit6={{ | |newunit6={{NewUnit | ||
|name=Jagen | |||
|portrait=[[File:Portrait jagen fe11.png]] | |portrait=[[File:Portrait jagen fe11.png]] | ||
|class=Paladin | |class=Paladin | ||
|HP=22 | |HP=22 | ||
|lv=1 | |lv=1 | ||
|inventory={{ | |inventory={{Item|ds|Silver Lance}}<br>{{Item|ds|Iron Sword}} | ||
|recruitment method=Automatically from turn 1 | |recruitment method=Automatically from turn 1 | ||
}} | }} | ||
|newunit7={{ | |newunit7={{NewUnit | ||
|name=Gordin | |||
|portrait=[[File:Portrait gordin fe11.png]] | |portrait=[[File:Portrait gordin fe11.png]] | ||
|class=Archer | |class=Archer | ||
|HP=18 | |HP=18 | ||
|lv=1 | |lv=1 | ||
|inventory={{ | |inventory={{Item|ds|Iron Bow}}<br>{{Item|ds|Steel Bow}} | ||
|recruitment method=Automatically from turn 1 | |recruitment method=Automatically from turn 1 | ||
}} | }} | ||
|newunit8={{ | |newunit8={{NewUnit | ||
|name=Wrys | |||
|portrait=[[File:Portrait wrys fe11.png]] | |portrait=[[File:Portrait wrys fe11.png]] | ||
|class=Curate | |class=Curate | ||
|classarticle=Curate | |||
|HP=16 | |HP=16 | ||
|lv=1 | |lv=1 | ||
|inventory={{ | |inventory={{Item|ds|Heal}} | ||
|recruitment method=Visit western [[village]] | |recruitment method=Visit western [[village]] | ||
}} | }} | ||
Line 272: | Line 313: | ||
===Item data=== | ===Item data=== | ||
{{ | {{tab | ||
|default=3 | |||
|width=100% | |width=100% | ||
|tab1=''Shadow Dragon & the Blade of Light'' | |tab1=''Shadow Dragon & the Blade of Light'' | ||
|tab2=''Mystery of the Emblem'' | |tab2=''Mystery of the Emblem'' | ||
|tab3=''Shadow Dragon'' | |tab3=''Shadow Dragon'' | ||
|content1={{ | |content1={{ChapItems | ||
|platform=nes01 | |||
|item1=10,000 G | |item1=10,000 G | ||
|item1image=none | |item1image=none | ||
Line 286: | Line 329: | ||
|obtainlast=Dropped by [[Gazzak]] | |obtainlast=Dropped by [[Gazzak]] | ||
}} | }} | ||
|content2={{ | |content2={{ChapItems | ||
|platform=snes01 | |||
|item1=5,000 G | |item1=5,000 G | ||
|item1image=none | |item1image=none | ||
Line 294: | Line 338: | ||
|obtainlast=Visit the western [[village]] | |obtainlast=Visit the western [[village]] | ||
}} | }} | ||
|content3={{ | |content3={{ChapItems | ||
|platform=ds | |||
|item1=10,000 G | |item1=10,000 G | ||
|item1image=bullion | |item1image=bullion | ||
Line 305: | Line 350: | ||
===Shop data=== | ===Shop data=== | ||
{{ | {{Tab | ||
|default=3 | |||
|width=100% | |width=100% | ||
|tab1=''Shadow Dragon & the Blade of Light'' | |tab1=''Shadow Dragon & the Blade of Light'' | ||
|tab2=''Mystery of the Emblem'' | |tab2=''Mystery of the Emblem'' | ||
|tab3=''Shadow Dragon'' | |tab3=''Shadow Dragon'' | ||
|content1={{ | |content1={{ChapShop NES01 | ||
|sword1=Iron Sword | |||
|swcost1=320 | |swcost1=320 | ||
|lance1=Lance | |lance1=Lance | ||
Line 326: | Line 373: | ||
|axcost1=360 | |axcost1=360 | ||
}} | }} | ||
|content2={{ | |content2={{ChapShop SNES01 | ||
|sword1=Iron Sword | |||
|swcost1=420 | |swcost1=420 | ||
|lance1=Iron Lance | |lance1=Iron Lance | ||
Line 337: | Line 385: | ||
|axcost1=430 | |axcost1=430 | ||
}} | }} | ||
|content3={{ | |content3={{ChapShop DS | ||
|sword1=Iron Sword | |||
|swcost1=400 | |swcost1=400 | ||
|lance1=Iron Lance | |lance1=Iron Lance | ||
Line 351: | Line 400: | ||
===Enemy data=== | ===Enemy data=== | ||
{{ | {{Tab | ||
|default=3 | |||
|header=Enemy data | |header=Enemy data | ||
|width=100% | |width=100% | ||
Line 357: | Line 407: | ||
|tab2=''Mystery of the Emblem'' | |tab2=''Mystery of the Emblem'' | ||
|tab3=''Shadow Dragon'' | |tab3=''Shadow Dragon'' | ||
|content1={{ | |content1={{ChapUnitHdr|type=Enemy|platform=nes01}} | ||
{{ | {{ChapUnitCellFE1 | ||
|name=[[Gazzak]] | |||
|class=Pirate | |||
|lv=5 | |||
|#=1 | |||
|hp=24 | |||
|str=7 | |||
|skill=3 | |||
|spd=8 | |||
|def=6 | |||
|mov=6 | |||
|inventory=[[Steel Axe]] | |||
|notes=Drops a {{drop|Vulnerary}} upon defeat.<br>Moves onto the [[Terrain/Family Computer games#Fire Emblem: Shadow Dragon & the Blade of Light|gate]] on turn 1, then does not move. | |||
}} | |||
{{ChapUnitCellFE1 | |||
|name=Pirate | |||
|class=Pirate | |class=Pirate | ||
|lv=1 | |lv=1 | ||
Line 369: | Line 434: | ||
|mov=6 | |mov=6 | ||
|inventory=[[Axe (Famicom)|Axe]] | |inventory=[[Axe (Famicom)|Axe]] | ||
|notes=• The three surrounding the [[Terrain/ | |notes=• The three surrounding the [[Terrain/Family Computer games#Fire Emblem: Shadow Dragon & the Blade of Light|gate]] move to attack any player unit in range, and move next to the gate if no one is in range.<br>• The southernmost one moves to to attack any player unit in range, and moves onto the west [[village]] if no one is in range.<br>• The easternmost one moves to attack any player unit in range, and moves onto the northern [[Terrain/Family Computer games#Fire Emblem: Shadow Dragon & the Blade of Light|fort]] if no one is in range. | ||
}} | }} | ||
{{ | {{ChapUnitCellFE1 | ||
|name=Pirate | |||
|class=Thief | |class=Thief | ||
|lv=1 | |lv=1 | ||
Line 384: | Line 450: | ||
|notes=Prioritizes raiding [[village]]s until the Pirate on the west village is defeated. | |notes=Prioritizes raiding [[village]]s until the Pirate on the west village is defeated. | ||
}} | }} | ||
{{ | {{ChapUnitCellFE1 | ||
|name=Pirate | |||
|class=Hunter | |class=Hunter | ||
|lv=1 | |lv=1 | ||
Line 395: | Line 462: | ||
|mov=6 | |mov=6 | ||
|inventory=[[Bow (Famicom)|Bow]] | |inventory=[[Bow (Famicom)|Bow]] | ||
|last=y | |||
}} | }} | ||
{{ | {{ChapUnitFtr}} | ||
|content2={{ChapUnitHdr|type=Enemy|platform=snes01}} | |||
{{ChapUnitCellFE3 | |||
|name=[[Gazzak]] | |||
|class=Pirate | |class=Pirate | ||
|lv=5 | |lv=5 | ||
|#=1 | |#=1 | ||
|hp= | |hp=26 | ||
|str= | |str=6 | ||
|skill= | |skill=0 | ||
|spd= | |spd=3 | ||
|def= | |def=5 | ||
| | |res=0 | ||
| | |mov=5 | ||
| | |inventory={{Item|3|Iron Axe}} | ||
|notes=Moves onto the [[Terrain/Super Famicom games#Fire Emblem: Shadow Dragon|gate]] on turn 1, then does not move. | |||
}} | }} | ||
{{ | {{ChapUnitCellFE3 | ||
|name=Galder | |||
|class=Pirate | |class=Pirate | ||
|lv=1 | |lv=1 | ||
Line 423: | Line 493: | ||
|res=0 | |res=0 | ||
|mov=5 | |mov=5 | ||
|inventory={{ | |inventory={{Item|3|Iron Axe}} | ||
|notes=The adjacent pair south of the gate move next to the [[Terrain/Super Famicom games#Fire Emblem: Shadow Dragon|gate]] on turn 1, then do not move. | |notes=The adjacent pair south of the gate move next to the [[Terrain/Super Famicom games#Fire Emblem: Shadow Dragon|gate]] on turn 1, then do not move. | ||
}} | }} | ||
{{ | {{ChapUnitCellFE3 | ||
|name=Galder | |||
|class=Pirate | |class=Pirate | ||
|lv=3 | |lv=3 | ||
Line 437: | Line 508: | ||
|res=0 | |res=0 | ||
|mov=5 | |mov=5 | ||
|inventory={{ | |inventory={{Item|3|Iron Axe}} | ||
}} | }} | ||
{{ | {{ChapUnitCellFE3 | ||
|name=Galder | |||
|class=Thief | |class=Thief | ||
|lv=1 | |lv=1 | ||
Line 450: | Line 522: | ||
|res=0 | |res=0 | ||
|mov=7 | |mov=7 | ||
|inventory={{ | |inventory={{Item|3|Iron Sword}} | ||
|notes=Ignores combat and moves to raid [[village]]s. | |notes=Ignores combat and moves to raid [[village]]s. | ||
}} | }} | ||
{{ | {{ChapUnitCellFE3 | ||
|name=Galder | |||
|class=Hunter | |class=Hunter | ||
|lv=1 | |lv=1 | ||
Line 464: | Line 537: | ||
|res=0 | |res=0 | ||
|mov=6 | |mov=6 | ||
|inventory={{ | |inventory={{Item|3|Iron Bow}} | ||
|last=y | |last=y | ||
}} | }} | ||
{{ | {{ChapUnitFtr}} | ||
|content3=:''Stats with a decimal can vary randomly; the decimal represents the chance for the stat to increase to the nearest integer, or otherwise be truncated.'' | |content3=:''Stats with a decimal can vary randomly; the decimal represents the chance for the stat to increase to the nearest integer, or otherwise be truncated.'' | ||
{{ | {{Tab | ||
|width=100% | |||
|tab1=Normal | |tab1=Normal | ||
|tab2=Hard-1 | |tab2=Hard-1 | ||
Line 490: | Line 550: | ||
|tab5=Hard-4 | |tab5=Hard-4 | ||
|tab6=Hard-5 | |tab6=Hard-5 | ||
|content1={{ | |content1={{ChapUnitHdr|type=Enemy|platform=ds01}} | ||
{{ | {{ChapUnitCellFE11 | ||
|name=[[Gazzak]] | |||
|class=Pirate | |||
|lv=5 | |||
|#=1 | |||
|hp=24 | |||
|str=7 | |||
|mag=0 | |||
|skill=3 | |||
|spd=8 | |||
|lck=0 | |||
|def=6 | |||
|res=0 | |||
|inventory={{Item|ds|Steel Axe}} • {{Item|ds|Vulnerary|type=drop}} | |||
|notes=Moves onto the [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|gate]] on turn 1. | |||
}} | |||
{{ChapUnitCellFE11 | |||
|name=Pirate | |||
|class=Pirate | |class=Pirate | ||
|lv=1 | |lv=1 | ||
Line 504: | Line 581: | ||
|res=0 | |res=0 | ||
|mov=6 | |mov=6 | ||
|inventory={{ | |inventory={{Item|ds|Iron Axe}} | ||
|notes=• The three south of the [[Hunter]], the furthest southeastern one, and the furthest northern two immediately begin moving unprovoked.<br>• The one northwest of [[Gazzak]] begins moving if the one just east of Gazzak is provoked.<br>• The one just east of Gazzak, the one just southwest of Gazzak, and other eastern two only move to attack units in range. | |notes=• The three south of the [[Hunter]], the furthest southeastern one, and the furthest northern two immediately begin moving unprovoked.<br>• The one northwest of [[Gazzak]] begins moving if the one just east of Gazzak is provoked.<br>• The one just east of Gazzak, the one just southwest of Gazzak, and other eastern two only move to attack units in range. | ||
}} | }} | ||
{{ | {{ChapUnitCellFE11 | ||
|name=Pirate | |||
|class=Thief | |class=Thief | ||
|lv=1 | |lv=1 | ||
Line 520: | Line 598: | ||
|res=0 | |res=0 | ||
|mov=7 | |mov=7 | ||
|inventory={{ | |inventory={{Item|ds|Iron Sword}} | ||
|notes=Prioritizes destroying [[village]]s. | |notes=Prioritizes destroying [[village]]s. | ||
}} | }} | ||
{{ | {{ChapUnitCellFE11 | ||
|name=Pirate | |||
|class=Hunter | |class=Hunter | ||
|lv=1 | |lv=1 | ||
Line 536: | Line 615: | ||
|res=0 | |res=0 | ||
|mov=6 | |mov=6 | ||
|inventory={{ | |inventory={{Item|ds|Iron Bow}} | ||
|notes=Begins moving if the left southeastern [[Pirate]] is provoked. | |notes=Begins moving if the left southeastern [[Pirate]] is provoked. | ||
|last=y | |||
}} | }} | ||
{{ | {{ChapUnitFtr}} | ||
|content2={{ChapUnitHdr|type=Enemy|platform=ds01}} | |||
{{ChapUnitCellFE11 | |||
|name=[[Gazzak]] | |||
|class=Pirate | |class=Pirate | ||
|lv=5 | |lv=5 | ||
|#=1 | |#=1 | ||
|hp= | |hp=25.2 | ||
|str= | |str=8.5 | ||
|mag=0 | |mag=0 | ||
|skill=3 | |skill=3.75 | ||
|spd=8 | |spd=8.45 | ||
|lck=0 | |lck=0 | ||
|def=6 | |def=6 | ||
|res=0 | |res=0 | ||
|inventory={{ | |inventory={{Item|ds|Steel Axe}} • {{Item|ds|Vulnerary|type=drop}} | ||
|notes=Moves onto the [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|gate]] on turn 1. | |notes=Moves onto the [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|gate]] on turn 1. | ||
}} | }} | ||
{{ | {{ChapUnitCellFE11 | ||
|name=Pirate | |||
|class=Pirate | |class=Pirate | ||
|lv=1 | |lv=1 | ||
Line 570: | Line 651: | ||
|res=0 | |res=0 | ||
|mov=6 | |mov=6 | ||
|inventory={{ | |inventory={{Item|ds|Iron Axe}} | ||
|notes=• The three south of the [[Hunter]], the furthest southeastern one, and the furthest northern two immediately begin moving unprovoked.<br>• The one northwest of [[Gazzak]] begins moving if the one just east of Gazzak is provoked.<br>• The one just east of Gazzak, the one just southwest of Gazzak, and other eastern two only move to attack units in range. | |notes=• The three south of the [[Hunter]], the furthest southeastern one, and the furthest northern two immediately begin moving unprovoked.<br>• The one northwest of [[Gazzak]] begins moving if the one just east of Gazzak is provoked.<br>• The one just east of Gazzak, the one just southwest of Gazzak, and other eastern two only move to attack units in range. | ||
}} | }} | ||
{{ | {{ChapUnitCellFE11 | ||
|name=Pirate | |||
|class=Thief | |class=Thief | ||
|lv=1 | |lv=1 | ||
Line 586: | Line 668: | ||
|res=0 | |res=0 | ||
|mov=7 | |mov=7 | ||
|inventory={{ | |inventory={{Item|ds|Iron Sword}} | ||
|notes=Prioritizes destroying [[village]]s. | |notes=Prioritizes destroying [[village]]s. | ||
}} | }} | ||
{{ | {{ChapUnitCellFE11 | ||
|name=Pirate | |||
|class=Hunter | |class=Hunter | ||
|lv=1 | |lv=1 | ||
Line 602: | Line 685: | ||
|res=0 | |res=0 | ||
|mov=6 | |mov=6 | ||
|inventory={{ | |inventory={{Item|ds|Iron Bow}} | ||
|notes=Begins moving if the left southeastern [[Pirate]] is provoked. | |notes=Begins moving if the left southeastern [[Pirate]] is provoked. | ||
|last=y | |||
}} | }} | ||
{{ | {{ChapUnitFtr}} | ||
|content3={{ChapUnitHdr|type=Enemy|platform=ds01}} | |||
{{ChapUnitCellFE11 | |||
|name=[[Gazzak]] | |||
|class=Pirate | |class=Pirate | ||
|lv=5 | |lv=5 | ||
|#=1 | |#=1 | ||
|hp= | |hp=26.4 | ||
|str= | |str=10 | ||
|mag=0 | |mag=0 | ||
|skill= | |skill=4.5 | ||
|spd=8. | |spd=8.9 | ||
|lck=0 | |lck=0 | ||
|def=6 | |def=6 | ||
|res=0 | |res=0 | ||
|inventory={{ | |inventory={{Item|ds|Steel Axe}} • {{Item|ds|Vulnerary|type=drop}} | ||
|notes=Moves onto the [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|gate]] on turn 1. | |notes=Moves onto the [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|gate]] on turn 1. | ||
}} | }} | ||
{{ | {{ChapUnitCellFE11 | ||
|name=Pirate | |||
|class=Pirate | |class=Pirate | ||
|lv=1 | |lv=1 | ||
Line 636: | Line 721: | ||
|res=0 | |res=0 | ||
|mov=6 | |mov=6 | ||
|inventory={{ | |inventory={{Item|ds|Iron Axe}} | ||
|notes=• The three south of the [[Hunter]], the furthest southeastern one, and the furthest northern two immediately begin moving unprovoked.<br>• The one northwest of [[Gazzak]] begins moving if the one just east of Gazzak is provoked.<br>• The one just east of Gazzak, the one just southwest of Gazzak, and other eastern two only move to attack units in range. | |notes=• The three south of the [[Hunter]], the furthest southeastern one, and the furthest northern two immediately begin moving unprovoked.<br>• The one northwest of [[Gazzak]] begins moving if the one just east of Gazzak is provoked.<br>• The one just east of Gazzak, the one just southwest of Gazzak, and other eastern two only move to attack units in range. | ||
}} | }} | ||
{{ | {{ChapUnitCellFE11 | ||
|name=Pirate | |||
|class=Thief | |class=Thief | ||
|lv=1 | |lv=1 | ||
Line 652: | Line 738: | ||
|res=0 | |res=0 | ||
|mov=7 | |mov=7 | ||
|inventory={{ | |inventory={{Item|ds|Iron Sword}} | ||
|notes=Prioritizes destroying [[village]]s. | |notes=Prioritizes destroying [[village]]s. | ||
}} | }} | ||
{{ | {{ChapUnitCellFE11 | ||
|name=Pirate | |||
|class=Hunter | |class=Hunter | ||
|lv=1 | |lv=1 | ||
Line 668: | Line 755: | ||
|res=0 | |res=0 | ||
|mov=6 | |mov=6 | ||
|inventory={{ | |inventory={{Item|ds|Iron Bow}} | ||
|notes=Begins moving if the left southeastern [[Pirate]] is provoked. | |notes=Begins moving if the left southeastern [[Pirate]] is provoked. | ||
|last=y | |||
}} | }} | ||
{{ | {{ChapUnitFtr}} | ||
|content4={{ChapUnitHdr|type=Enemy|platform=ds01}} | |||
{{ChapUnitCellFE11 | |||
|name=[[Gazzak]] | |||
|class=Pirate | |class=Pirate | ||
|lv=5 | |lv=5 | ||
|#=1 | |#=1 | ||
|hp= | |hp=27.6 | ||
|str= | |str=11.5 | ||
|mag=0 | |mag=0 | ||
|skill= | |skill=5.25 | ||
|spd= | |spd=9.35 | ||
|lck=0 | |lck=0 | ||
|def=6 | |def=6 | ||
|res=0 | |res=0 | ||
|inventory={{ | |inventory={{Item|ds|Steel Axe}} • {{Item|ds|Vulnerary|type=drop}} | ||
|notes=Moves onto the [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|gate]] on turn 1. | |notes=Moves onto the [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|gate]] on turn 1. | ||
}} | }} | ||
{{ | {{ChapUnitCellFE11 | ||
|name=Pirate | |||
|class=Pirate | |class=Pirate | ||
|lv=1 | |lv=1 | ||
Line 702: | Line 791: | ||
|res=0 | |res=0 | ||
|mov=6 | |mov=6 | ||
|inventory={{ | |inventory={{Item|ds|Iron Axe}} | ||
|notes=• The three south of the [[Hunter]], the furthest southeastern one, and the furthest northern two immediately begin moving unprovoked.<br>• The one northwest of [[Gazzak]] begins moving if the one just east of Gazzak is provoked.<br>• The one just east of Gazzak, the one just southwest of Gazzak, and other eastern two only move to attack units in range. | |notes=• The three south of the [[Hunter]], the furthest southeastern one, and the furthest northern two immediately begin moving unprovoked.<br>• The one northwest of [[Gazzak]] begins moving if the one just east of Gazzak is provoked.<br>• The one just east of Gazzak, the one just southwest of Gazzak, and other eastern two only move to attack units in range. | ||
}} | }} | ||
{{ | {{ChapUnitCellFE11 | ||
|name=Pirate | |||
|class=Thief | |class=Thief | ||
|lv=1 | |lv=1 | ||
Line 718: | Line 808: | ||
|res=0 | |res=0 | ||
|mov=7 | |mov=7 | ||
|inventory={{ | |inventory={{Item|ds|Iron Sword}} | ||
|notes=Prioritizes destroying [[village]]s. | |notes=Prioritizes destroying [[village]]s. | ||
}} | }} | ||
{{ | {{ChapUnitCellFE11 | ||
|name=Pirate | |||
|class=Hunter | |class=Hunter | ||
|lv=1 | |lv=1 | ||
Line 734: | Line 825: | ||
|res=0 | |res=0 | ||
|mov=6 | |mov=6 | ||
|inventory={{ | |inventory={{Item|ds|Iron Bow}} | ||
|notes=Begins moving if the left southeastern [[Pirate]] is provoked. | |notes=Begins moving if the left southeastern [[Pirate]] is provoked. | ||
|last=y | |||
}} | }} | ||
{{ | {{ChapUnitFtr}} | ||
|content5={{ChapUnitHdr|type=Enemy|platform=ds01}} | |||
{{ChapUnitCellFE11 | |||
|name=[[Gazzak]] | |||
|class=Pirate | |class=Pirate | ||
|lv=5 | |lv=5 | ||
|#=1 | |#=1 | ||
|hp= | |hp=28.8 | ||
|str= | |str=13 | ||
|mag=0 | |mag=0 | ||
|skill= | |skill=6 | ||
|spd=9. | |spd=9.8 | ||
|lck=0 | |lck=0 | ||
|def=6 | |def=6 | ||
|res=0 | |res=0 | ||
|inventory={{ | |inventory={{Item|ds|Steel Axe}} • {{Item|ds|Vulnerary|type=drop}} | ||
|notes=Moves onto the [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|gate]] on turn 1. | |notes=Moves onto the [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|gate]] on turn 1. | ||
}} | }} | ||
{{ | {{ChapUnitCellFE11 | ||
|name=Pirate | |||
|class=Pirate | |class=Pirate | ||
|lv=1 | |lv=1 | ||
Line 768: | Line 861: | ||
|res=0 | |res=0 | ||
|mov=6 | |mov=6 | ||
|inventory={{ | |inventory={{Item|ds|Iron Axe}} | ||
|notes=• The three south of the [[Hunter]], the furthest southeastern one, and the furthest northern two immediately begin moving unprovoked.<br>• The one northwest of [[Gazzak]] begins moving if the one just east of Gazzak is provoked.<br>• The one just east of Gazzak, the one just southwest of Gazzak, and other eastern two only move to attack units in range. | |notes=• The three south of the [[Hunter]], the furthest southeastern one, and the furthest northern two immediately begin moving unprovoked.<br>• The one northwest of [[Gazzak]] begins moving if the one just east of Gazzak is provoked.<br>• The one just east of Gazzak, the one just southwest of Gazzak, and other eastern two only move to attack units in range. | ||
}} | }} | ||
{{ | {{ChapUnitCellFE11 | ||
|name=Pirate | |||
|class=Thief | |class=Thief | ||
|lv=1 | |lv=1 | ||
Line 784: | Line 878: | ||
|res=0 | |res=0 | ||
|mov=7 | |mov=7 | ||
|inventory={{ | |inventory={{Item|ds|Iron Sword}} | ||
|notes=Prioritizes destroying [[village]]s. | |notes=Prioritizes destroying [[village]]s. | ||
}} | }} | ||
{{ | {{ChapUnitCellFE11 | ||
|name=Pirate | |||
|class=Hunter | |class=Hunter | ||
|lv=1 | |lv=1 | ||
Line 800: | Line 895: | ||
|res=0 | |res=0 | ||
|mov=6 | |mov=6 | ||
|inventory={{ | |inventory={{Item|ds|Iron Bow}} | ||
|notes=Begins moving if the left southeastern [[Pirate]] is provoked. | |notes=Begins moving if the left southeastern [[Pirate]] is provoked. | ||
|last=y | |||
}} | }} | ||
{{ | {{ChapUnitFtr}} | ||
|content6={{ChapUnitHdr|type=Enemy|platform=ds01}} | |||
{{ChapUnitCellFE11 | |||
|name=[[Gazzak]] | |||
|class=Pirate | |class=Pirate | ||
|lv=5 | |lv=5 | ||
|#=1 | |#=1 | ||
|hp= | |hp=30 | ||
|str= | |str=14.5 | ||
|mag=0 | |mag=0 | ||
|skill=6 | |skill=6.75 | ||
|spd= | |spd=10.25 | ||
|lck=0 | |lck=0 | ||
|def=6 | |def=6 | ||
|res=0 | |res=0 | ||
|inventory={{ | |inventory={{Item|ds|Steel Axe}} • {{Item|ds|Vulnerary|type=drop}} | ||
|notes=Moves onto the [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|gate]] on turn 1. | |notes=Moves onto the [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|gate]] on turn 1. | ||
}} | }} | ||
{{ | {{ChapUnitCellFE11 | ||
|name=Pirate | |||
|class=Pirate | |class=Pirate | ||
|lv=1 | |lv=1 | ||
Line 834: | Line 931: | ||
|res=0 | |res=0 | ||
|mov=6 | |mov=6 | ||
|inventory={{ | |inventory={{Item|ds|Iron Axe}} | ||
|notes=• The three south of the [[Hunter]], the furthest southeastern one, and the furthest northern two immediately begin moving unprovoked.<br>• The one northwest of [[Gazzak]] begins moving if the one just east of Gazzak is provoked.<br>• The one just east of Gazzak, the one just southwest of Gazzak, and other eastern two only move to attack units in range. | |notes=• The three south of the [[Hunter]], the furthest southeastern one, and the furthest northern two immediately begin moving unprovoked.<br>• The one northwest of [[Gazzak]] begins moving if the one just east of Gazzak is provoked.<br>• The one just east of Gazzak, the one just southwest of Gazzak, and other eastern two only move to attack units in range. | ||
}} | }} | ||
{{ | {{ChapUnitCellFE11 | ||
|name=Pirate | |||
|class=Thief | |class=Thief | ||
|lv=1 | |lv=1 | ||
Line 850: | Line 948: | ||
|res=0 | |res=0 | ||
|mov=7 | |mov=7 | ||
|inventory={{ | |inventory={{Item|ds|Iron Sword}} | ||
|notes=Prioritizes destroying [[village]]s. | |notes=Prioritizes destroying [[village]]s. | ||
}} | }} | ||
{{ | {{ChapUnitCellFE11 | ||
|name=Pirate | |||
|class=Hunter | |class=Hunter | ||
|lv=1 | |lv=1 | ||
Line 866: | Line 965: | ||
|res=0 | |res=0 | ||
|mov=6 | |mov=6 | ||
|inventory={{ | |inventory={{Item|ds|Iron Bow}} | ||
|notes=Begins moving if the left southeastern [[Pirate]] is provoked. | |notes=Begins moving if the left southeastern [[Pirate]] is provoked. | ||
|last=y | |last=y | ||
}} | }} | ||
{{ | {{ChapUnitFtr}} | ||
}} | }} | ||
}} | }} | ||
===Boss data=== | ===Boss data=== | ||
{{ | {{main|Gazzak}} | ||
{{ | {{tab | ||
|default=3 | |||
|header=Boss data | |header=Boss data | ||
|width=60% | |width=60% | ||
Line 897: | Line 982: | ||
|tab2=''Mystery of the Emblem'' | |tab2=''Mystery of the Emblem'' | ||
|tab3=''Shadow Dragon'' | |tab3=''Shadow Dragon'' | ||
|content1={{ | |content1={{BossStats FE1 | ||
|portrait=<!--no portrait--> | |||
|sprite=pirate enemy | |sprite=pirate enemy | ||
|class=Pirate | |class=Pirate | ||
Line 913: | Line 999: | ||
|move=6 | |move=6 | ||
|inventory=[[Steel Axe]] | |inventory=[[Steel Axe]] | ||
|drops={{ | |drops={{drop|Vulnerary}} | ||
}} | }} | ||
|content2={{ | |content2={{BossStats FE3 | ||
|portrait=[[File:Portrait gazzak fe03.png]] | |||
|sprite=pirate enemy | |sprite=pirate enemy | ||
|class=Pirate | |class=Pirate | ||
Line 927: | Line 1,014: | ||
|res=0 | |res=0 | ||
|move=5 | |move=5 | ||
|weapons={{ | |weapons={{Item|3|Iron Axe}} | ||
|ax=u | |ax=u | ||
}} | }} | ||
|content3=:''Stats with a decimal can vary randomly; the decimal represents the chance for the stat to increase to the nearest integer, or otherwise be truncated.'' | |content3=:''Stats with a decimal can vary randomly; the decimal represents the chance for the stat to increase to the nearest integer, or otherwise be truncated.'' | ||
{{ | {{Tab | ||
|tab1=Normal | |||
|tab2=Hard-1 | |tab2=Hard-1 | ||
|tab3=Hard-2 | |tab3=Hard-2 | ||
Line 937: | Line 1,025: | ||
|tab5=Hard-4 | |tab5=Hard-4 | ||
|tab6=Hard-5 | |tab6=Hard-5 | ||
|content1={{ | |content1={{BossStats DS | ||
|portrait=[[File:Portrait gazzak fe11.png]] | |||
|sprite=pirate enemy | |sprite=pirate enemy | ||
|class=Pirate | |class=Pirate | ||
Line 949: | Line 1,038: | ||
|def=6 | |def=6 | ||
|res=0 | |res=0 | ||
|inventory={{ | |inventory={{Item|ds|Steel Axe}}<br>{{Item|ds|Vulnerary|type=drop}} | ||
|ax=D | |ax=D | ||
}} | }} | ||
|content2={{ | |content2={{BossStats DS | ||
|portrait=[[File:Portrait gazzak fe11.png]] | |||
|sprite=pirate enemy | |sprite=pirate enemy | ||
|class=Pirate | |class=Pirate | ||
Line 964: | Line 1,054: | ||
|def=6 | |def=6 | ||
|res=0 | |res=0 | ||
|inventory={{ | |inventory={{Item|ds|Steel Axe}}<br>{{Item|ds|Vulnerary|type=drop}} | ||
|ax=C | |ax=C | ||
}} | }} | ||
|content3={{ | |content3={{BossStats DS | ||
|portrait=[[File:Portrait gazzak fe11.png]] | |||
|sprite=pirate enemy | |sprite=pirate enemy | ||
|class=Pirate | |class=Pirate | ||
Line 979: | Line 1,070: | ||
|def=6 | |def=6 | ||
|res=0 | |res=0 | ||
|inventory={{ | |inventory={{Item|ds|Steel Axe}}<br>{{Item|ds|Vulnerary|type=drop}} | ||
|ax=C | |ax=C | ||
}} | }} | ||
|content4={{ | |content4={{BossStats DS | ||
|portrait=[[File:Portrait gazzak fe11.png]] | |||
|sprite=pirate enemy | |sprite=pirate enemy | ||
|class=Pirate | |class=Pirate | ||
Line 994: | Line 1,086: | ||
|def=6 | |def=6 | ||
|res=0 | |res=0 | ||
|inventory={{ | |inventory={{Item|ds|Steel Axe}}<br>{{Item|ds|Vulnerary|type=drop}} | ||
|ax=B | |ax=B | ||
}} | }} | ||
|content5={{ | |content5={{BossStats DS | ||
|portrait=[[File:Portrait gazzak fe11.png]] | |||
|sprite=pirate enemy | |sprite=pirate enemy | ||
|class=Pirate | |class=Pirate | ||
Line 1,009: | Line 1,102: | ||
|def=6 | |def=6 | ||
|res=0 | |res=0 | ||
|inventory={{ | |inventory={{Item|ds|Steel Axe}}<br>{{Item|ds|Vulnerary|type=drop}} | ||
|ax=B | |ax=B | ||
}} | }} | ||
|content6={{ | |content6={{BossStats DS | ||
|portrait=[[File:Portrait gazzak fe11.png]] | |||
|sprite=pirate enemy | |sprite=pirate enemy | ||
|class=Pirate | |class=Pirate | ||
Line 1,024: | Line 1,118: | ||
|def=6 | |def=6 | ||
|res=0 | |res=0 | ||
|inventory={{ | |inventory={{Item|ds|Steel Axe}}<br>{{Item|ds|Vulnerary|type=drop}} | ||
|ax=A | |ax=A | ||
}} | }} | ||
Line 1,031: | Line 1,125: | ||
==Strategy== | ==Strategy== | ||
{{ | {{Strategy}} | ||
===''Shadow Dragon'' | ===''Shadow Dragon & the Blade of Light''=== | ||
Marth has exclusive access to several extremely powerful swords and enemies will automatically prioritize attacking him if at all possible. Caeda doesn't have much going for her apart from her flight utility; she does get immediate access to Jagen's Silver Lance, but Abel isn't far behind and has much better Strength to deal damage. | |||
===''Shadow Dragon''=== | |||
# '''Prologue Playthrough and Character Training:''' If you are playing in Normal Mode and have completed the Prologue, the characters you have played with so far should have gained several levels by now. This is an excellent opportunity to level up other characters, as the ones you have been using will not gain much experience here. | |||
# '''Norne's Appearance:''' If you finished Prologue IV with four or fewer characters, [[Norne]] will join your team. She is slightly better than [[Gordin]]. If you are considering using her, start training now as her starting stats are quite low. However, there are more powerful bow users available later in the game. | |||
# '''Enemy Encounter Strategy:''' [[Pirate]]s and the [[Hunter]] are manageable. Some approach from land and others from the sea. One will be stationed at the castle while three others linger until you get closer. Place your injured characters in forests or forts, especially before getting [[Wrys]] for healing. Keep [[Caeda]] away from the Hunter as she is vulnerable to arrows. | |||
# '''Protect the Villages:''' Ensure you defeat the [[Thief]] before he reaches any villages as they will be destroyed the moment he enters. | |||
# '''Equipment Purchases:''' Once you acquire gold from a village, get some weapons. Buy an [[Iron Lance]] and some [[Javelin]]s for Caeda, so she does not have to rely on her unique weapon. Get a lance for Abel (he only starts with a Javelin) and consider another Javelin for [[Draug]]. | |||
# '''Boss Strategy:''' Attacking the boss from a distance is possible, so plan accordingly. | |||
====Hard-5==== | |||
To make your gameplay a tad smoother, aim for [[Gazzak]] to have 10 speed through resets. | |||
'''Your Starting Units:''' | |||
# '''[[Marth]]''': He is the protagonist but has unimpressive stats. His reliance on swords is a disadvantage since the game has many lance-wielding enemies and lacks effective 2-range sword options. | |||
# '''[[Caeda]]''': A quick but fragile [[Pegasus Knight]]. Due to powerful enemies, her impressive speed shines, enabling her to efficiently tackle cavalry and armored foes with her unique [[Wing Spear]]. | |||
# '''[[Cain]] and [[Abel]]''': These [[Cavalier]]s have well-rounded stats. Cain's lower lance rank makes him a bit more of a pain to train, though. | |||
# '''[[Draug]]''': A dependable early-game tank. | |||
# '''[[Jagen]]''': An early-game [[Paladin]] that can provide support with his [[Silver Lance]]. | |||
# '''[[Gordin]]''': An [[Archer]] with overall disappointing stats and growth. | |||
'''Gameplay Strategies:''' | |||
# Send Marth to the village to collect 10,000 gold immediately. Buy [[Javelin]]s for Draug, Caeda, and Jagen, and [[Iron Lance]]s for Abel and Caeda. | |||
# Use Abel's Javelin to weaken the nearby [[Thief]], allowing Marth to finish him by turn 2. | |||
# Six enemy [[Pirate]]s will quickly approach at the chapter's start. Position Draug on the eastern fortress for defense and counter-attacks. | |||
# If things get dicey, use Jagen's Silver Lance. Never end a turn with Gordin having a [[Steel Bow]] equipped and always make sure he is outside of the enemies' range, as he can be defeated in one round. | |||
# After eliminating the initial aggressive pirates, you will gain the upper hand. Use forts for healing and use Draug to strategically attract enemies. Try to level up all units, excluding Jagen, to level 2. | |||
# If Cain gets +1 speed, he can avoid being doubled by 10-speed Gazzak. If Draug gets +1 HP or defense and +1 luck, he cannot be {{abbr|ORKO|One Round Knock Out}}ed by the pirates in the next chapter under any circumstances. If Marth and Abel get +1 speed, they cannot be doubled by 11-speed Gazzak, and if Abel gets +1 luck, he cannot be critically hit by Gazzak. | |||
Visit the western village to recruit Wrys, a [[Curate]] who is really only helpful in Chapter 2. As for Gazzak, weaken him using Javelins and the [[Iron Bow]]. Do not let Jagen kill with a critical hit as you need the experience Gazzak offers to be spread among your other units. | |||
==Trivia== | ==Trivia== | ||
* Wrys was removed from ''Mystery of the Emblem'' Book I and replaced by Gazzak's Vulnerary, which was removed from his inventory and placed in the village. This has been referenced several times | *Wrys was removed from ''Mystery of the Emblem'' Book I and replaced by Gazzak's Vulnerary, which was removed from his inventory and placed in the left village of the chapter. This has been referenced several times in recent years, including in Wrys's primary ability on his first {{TCGCipher}} card, ''B01-015N Healing Curate'', which allows him to be discarded for a Vulnerary equivalent. | ||
==Etymology and other languages== | ==Etymology and other languages== | ||
{{ | {{Names | ||
| | |eng-name=Marth Embarks | ||
| | |jpn-name={{h|マルスの旅立ち|Marusu no tabidachi}} | ||
|jpn-mean=Marth's Departure | |||
|fren-name=La quête de Marth | |fren-name=La quête de Marth | ||
|fren-mean=Marth's quest | |fren-mean=Marth's quest | ||
Line 1,057: | Line 1,178: | ||
==Gallery== | ==Gallery== | ||
{{ | <gallery> | ||
Ss fe01 chapter1.png|Screenshot from {{title|Shadow Dragon & the Blade of Light}}. | |||
Cg fe11 c1.png|CG image displayed during the introduction text in {{title|Shadow Dragon}}. | |||
</gallery> | |||
{{Notes}} | |||
{{ | {{ref}} | ||
{{ | {{ChapterNav | ||
|prechapter=Prologue IV | |||
|nextchapter=The Pirates of Galder | |nextchapter=The Pirates of Galder | ||
}} | }} | ||
{{ | {{Nav1}} | ||
{{ | {{Nav3}} | ||
{{ | {{Nav11}} | ||
[[Category:Chapters of Fire Emblem: Shadow Dragon & the Blade of Light]] | [[Category:Chapters of Fire Emblem: Shadow Dragon & the Blade of Light]] | ||
[[Category:Chapters of Fire Emblem: Mystery of the Emblem]] | [[Category:Chapters of Fire Emblem: Mystery of the Emblem]] | ||
[[Category:Chapters of Fire Emblem: Shadow Dragon]] | [[Category:Chapters of Fire Emblem: Shadow Dragon]] |
Revision as of 00:15, 14 November 2023
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Marth Embarks (Japanese: マルスの旅立ち Marth's Departure) is the first chapter of Fire Emblem: Shadow Dragon & the Blade of Light, Book I of Mystery of the Emblem, and Shadow Dragon. It is set two years after the prologue of Shadow Dragon.
Plot
- Main article:
Marth Embarks/Script
Marth, having narrowly survived the downfall of Altea, reaches the island kingdom of Talys, where its king Mostyn allows him to reside in the eastern fortress. Marth spends two years in hiding, training to become strong enough to challenge Medeus. One day, pirates from the town of Galder storm the island and begin pillaging the local villages. Princess Caeda races to the eastern fortress to enlist Marth's aid, and he promptly engages the pirates.
Starting from the east side of the island, Marth leads the army to the western castle, where he defeats Gazzak, the leader of the pirates. He meets King Mostyn, who deems him worthy to battle Dolhr and supplies him with a group of soldiers, most notably Ogma, to help him reclaim Altea. King Mostyn advises Marth to recruit more fighters who can help, whether they are hiding in villages or being forced to fight by the enemy.
Chapter data
Shadow Dragon & the Blade of Light Mystery of the Emblem Shadow Dragon
Character data
Shadow Dragon & the Blade of Light Mystery of the Emblem Shadow Dragon Normal Mode Shadow Dragon Hard Modes
Characters | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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New units
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Available characters
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None |
Item data
Shadow Dragon & the Blade of Light Mystery of the Emblem Shadow Dragon
Shop data
Shadow Dragon & the Blade of Light Mystery of the Emblem Shadow Dragon
Enemy data
Shadow Dragon & the Blade of Light Mystery of the Emblem Shadow Dragon
- Stats with a decimal can vary randomly; the decimal represents the chance for the stat to increase to the nearest integer, or otherwise be truncated.
Normal Hard-1 Hard-2 Hard-3 Hard-4 Hard-5
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Boss data
- Main article:
Gazzak
Shadow Dragon & the Blade of Light Mystery of the Emblem Shadow Dragon
- Stats with a decimal can vary randomly; the decimal represents the chance for the stat to increase to the nearest integer, or otherwise be truncated.
Strategy
This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody. |
Shadow Dragon & the Blade of Light
Marth has exclusive access to several extremely powerful swords and enemies will automatically prioritize attacking him if at all possible. Caeda doesn't have much going for her apart from her flight utility; she does get immediate access to Jagen's Silver Lance, but Abel isn't far behind and has much better Strength to deal damage.
Shadow Dragon
- Prologue Playthrough and Character Training: If you are playing in Normal Mode and have completed the Prologue, the characters you have played with so far should have gained several levels by now. This is an excellent opportunity to level up other characters, as the ones you have been using will not gain much experience here.
- Norne's Appearance: If you finished Prologue IV with four or fewer characters, Norne will join your team. She is slightly better than Gordin. If you are considering using her, start training now as her starting stats are quite low. However, there are more powerful bow users available later in the game.
- Enemy Encounter Strategy: Pirates and the Hunter are manageable. Some approach from land and others from the sea. One will be stationed at the castle while three others linger until you get closer. Place your injured characters in forests or forts, especially before getting Wrys for healing. Keep Caeda away from the Hunter as she is vulnerable to arrows.
- Protect the Villages: Ensure you defeat the Thief before he reaches any villages as they will be destroyed the moment he enters.
- Equipment Purchases: Once you acquire gold from a village, get some weapons. Buy an Iron Lance and some Javelins for Caeda, so she does not have to rely on her unique weapon. Get a lance for Abel (he only starts with a Javelin) and consider another Javelin for Draug.
- Boss Strategy: Attacking the boss from a distance is possible, so plan accordingly.
Hard-5
To make your gameplay a tad smoother, aim for Gazzak to have 10 speed through resets.
Your Starting Units:
- Marth: He is the protagonist but has unimpressive stats. His reliance on swords is a disadvantage since the game has many lance-wielding enemies and lacks effective 2-range sword options.
- Caeda: A quick but fragile Pegasus Knight. Due to powerful enemies, her impressive speed shines, enabling her to efficiently tackle cavalry and armored foes with her unique Wing Spear.
- Cain and Abel: These Cavaliers have well-rounded stats. Cain's lower lance rank makes him a bit more of a pain to train, though.
- Draug: A dependable early-game tank.
- Jagen: An early-game Paladin that can provide support with his Silver Lance.
- Gordin: An Archer with overall disappointing stats and growth.
Gameplay Strategies:
- Send Marth to the village to collect 10,000 gold immediately. Buy Javelins for Draug, Caeda, and Jagen, and Iron Lances for Abel and Caeda.
- Use Abel's Javelin to weaken the nearby Thief, allowing Marth to finish him by turn 2.
- Six enemy Pirates will quickly approach at the chapter's start. Position Draug on the eastern fortress for defense and counter-attacks.
- If things get dicey, use Jagen's Silver Lance. Never end a turn with Gordin having a Steel Bow equipped and always make sure he is outside of the enemies' range, as he can be defeated in one round.
- After eliminating the initial aggressive pirates, you will gain the upper hand. Use forts for healing and use Draug to strategically attract enemies. Try to level up all units, excluding Jagen, to level 2.
- If Cain gets +1 speed, he can avoid being doubled by 10-speed Gazzak. If Draug gets +1 HP or defense and +1 luck, he cannot be ORKOed by the pirates in the next chapter under any circumstances. If Marth and Abel get +1 speed, they cannot be doubled by 11-speed Gazzak, and if Abel gets +1 luck, he cannot be critically hit by Gazzak.
Visit the western village to recruit Wrys, a Curate who is really only helpful in Chapter 2. As for Gazzak, weaken him using Javelins and the Iron Bow. Do not let Jagen kill with a critical hit as you need the experience Gazzak offers to be spread among your other units.
Trivia
- Wrys was removed from Mystery of the Emblem Book I and replaced by Gazzak's Vulnerary, which was removed from his inventory and placed in the left village of the chapter. This has been referenced several times in recent years, including in Wrys's primary ability on his first Fire Emblem Cipher card, B01-015N Healing Curate, which allows him to be discarded for a Vulnerary equivalent.
Etymology and other languages
Names, etymology, and in other regions | ||
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Language | Name | Definition, etymology, and notes |
English |
Marth Embarks |
-- |
Japanese |
マルスの旅立ち |
Marth's Departure |
Spanish |
El viaje de Marth |
Marth's journey |
French |
La quête de Marth |
Marth's quest |
German |
Marth bricht auf |
Lit. "Marth breaks on" |
Italian |
Marth approda a Talys |
Marth arrives at Talys |
Gallery
Screenshot from Shadow Dragon & the Blade of Light.
CG image displayed during the introduction text in Shadow Dragon.
Notes
- ↑ 1.0 1.1 1.2 1.3 1.4 1.5 Not in Shadow Dragon Normal Mode.
- ↑ Not in Mystery of the Emblem.
References
← Prologue IV • | Marth Embarks | • The Pirates of Galder → |
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