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Kinship's Bond: Difference between revisions

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m (→‎Enemy data: Notes added)
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{{Stub}}
{{Chapter Infobox
{{Chapter Infobox  
|title=Kinship's Bond
|image=[[File:Cm fe07 21.png|200px]]
|image=[[File:Cm fe07 21.png|200px]]
|location=Border between [[Thria]] and [[Ostia]]
|location=Border between [[Thria]] and [[Ostia]]
|req units=[[Eliwood]], [[Hector]], [[Lyn]]
|new units=[[Isadora]], [[Rath]], [[Heath]]
|new units=[[Isadora]], [[Rath]], [[Heath]]
|boss=[[Eubans]]
|boss=[[Eubans]]
|previous=[[New Resolve]]
|next=[[Living Legend]]
}}
}}
'''Kinship's Bond''' (Japanese:{{hover|二つの絆|Futatsu no kizuna}} ''Two Bonds'') is chapter 21 of [[Eliwood]]'s tale and chapter 22 of [[Hector]]'s tale in {{FE7}}.


==Plot==
'''Kinship's Bond''' (Japanese: {{hl|二つの絆|Futatsu no kizuna}} ''Two Bonds'') is the twenty-first chapter of [[Eliwood's tale]] and twenty-second of Hector's tale in {{FE7}}.
{{main|Kinship's Bond/Script}}
The scene opens on a snowy mountain fortress in [[Bern]]. [[Sonia]] has followed [[Nergal|Nergal’s]] orders and has called the [[Four Fangs]] to give them a new target: Eliwood. [[Lloyd]] is suspicious of Sonia’s orders and questions if these are truly the orders of their father, [[Brendan Reed]]. Brendan passively confirms that the orders are his. Sonia takes the opportunity to talk down to Lloyd for questioning her and even jeers that Lloyd is too afraid to take on Eliwood. [[Linus]] attempts to defend his brother against Sonia’s harsh words but Lloyd tells him to calm down. Lloyd assures Sonia that he, nor Linus, have any intention of neglecting their duty as two of the Four Fangs and promise to kill Eliwood, assuming that he is indeed an evil person. Sonia is satisfied with Lloyd’s answer and ends the briefing.


Meanwhile, at a fortress on the border of [[Ostia]], [[Hector]], [[Eliwood]], and [[Lyn]] await [[Uther|Uther’s]] arrival. Eliwood wonders why Uther would decide to meet outside of the capital. Hector informs him that Uther likely wanted to speak freely without the fear that foreign spies could be listening. The three lords continue to chat when [[Nils]] suddenly says that he feels tired and collapses causing [[Ninian]] to panic. The lords quickly come to Nils’s side and Hector suggests they move him to a room where a healer can look after him. Ninian rejects his suggestion saying that they must not move Nils. Ninian supplies no justification for not moving Nils, but Eliwood nonetheless suggests they do as she says. Ninian apologizes for once again being a burden and reassures the group that Nils should return to normal after a good night’s rest. Outside the fortress, [[Eubans]] and [[Heath]] have managed to catch up to Eliwood and his company. Eubans immediately begins battle preparations and tells Heath that their mission is to wipe out the entire group. Heath questions Eubans’s orders citing that they have no reason to engage Eliwood due to [[Darin|Marquess Laus’s]] apparent abandonment of them. Eubans gravely informs Heath that they will likely be hunted for supporting Darin’s rebellion if they stay in Lycia, and if they take out Eliwood here, they can join the ranks of the Black Fang in Bern. Heath continues to protest but falls in line once Eubans threatens to turn him over to Bern’s [[Wyvern Rider|Wyvern Riders]]. At this point, the Ostian soldiers take notice of the enemy force and inform Hector that they are under attack, thus, beginning the battle.
==Plot==
{{main|Kinship's Bond/Script (Eliwood)|Kinship's Bond/Script (Hector)}}
The [[Four Fangs]] gather on a snowy mountain fortress in [[Bern]], where [[Sonia]] orders them to find and kill [[Eliwood]]. [[Lloyd]] and [[Linus]] clash with Sonia, but agree to follow the mission.


Soon after the battle starts, mercenaries under the command of [[Rath]] arrive to support Hector and his allies. If Lyn speaks with Rath, he will offer his assistance to Lyn as he did a year prior. Lyn happily accepts the help of a fellow [[Sacae|Sacaen]] and an old friend. Heath, becoming disillusioned with Eubans and his mercenaries, will either offer to surrender upon talking with a lord or will offer to help Hector, Lyn, and Eliwood drive off his former comrades. The battle will either end with Eubans’s death and the subsequent call for retreat or with Eubans finding out that Marquess Ostia is on his way to his current location, prompting Eubans to order a retreat.
In a fortress on the border of [[Ostia]], [[Hector]], Eliwood, and [[Lyn]] await [[Uther]]'s arrival. Hector explains that Uther chose to speak at the fort to avoid foreign spies in Ostia. As the lords talk, [[Nils]] suddenly collapses, causing [[Ninian]] to panic. The lords quickly come to Nils's side and Hector suggests they move him to a room where a healer can look after him. Ninian rejects his suggestion, saying that they must not move Nils; Ninian does not explain why, but Eliwood agrees to do as she says. Outside the fortress, [[Eubans]] and [[Heath]] have managed to catch up to Eliwood and his company. Eubans tells Heath that their mission is to wipe out the entire group. Heath questions Eubans's orders due to [[Darin|Marquess Laus]]'s apparent abandonment, but Eubans states that they have no other options. Heath continues to protest, but falls in line once Eubans threatens to turn him over to Bern. The Ostian soldiers take notice of the enemy force and inform Hector that they are under attack, thus beginning the battle.


Once Uther arrives, he jokes with Hector that he and his company had been gone for so long he feared him dead. Uther then apologizes to Eliwood for being powerless to prevent [[Elbert|Elbert’s]] death. Eliwood admits that no one could have saved Elbert and asks Uther what he knows of Nergal. Uther only knows what was included in [[Leila|Leila’s]] final report and, thus, does not know what [[Nergal]] intends to do, prompting Eliwood to inform Uther that Nergal aims to bring back the [[Dragon|dragons]] from [[The Scouring]]. The news unnerves Uther and he asks for some time to devise a plan of action, an act Hector notes is irregular for Uther as he usually prefers to make quick decisions. While Uther considers their options, Hector says that ideally they could unite Elibe against the threat Nergal poses though Eliwood doubts this could actually happen until dragons are seen roaming the skies which would be too late. Eliwood then comes to the conclusion that he and his allies are the only ones who can put an end to Nergal and his plot as they are the only ones who know enough to do so. Hector and Lyn agree and return to Uther to affirm their new resolve. Uther is hesitant to make his brother and his allies solely bear the burden of such a task but agrees to aid them as much as possible once he hears their determination. The group then consults with Ninian as to Nergal’s condition. Ninian is able to tell that he is East of Lycia. Uther concludes that Nergal must be in Bern. Despite Nergal’s whereabouts, Uther tells Hector and his group to head in the opposite direction towards [[Missur]] and the [[Nabata Desert]] to seek out help in the form of a [[Hawkeye|”Living Legend”]].  
Soon after the battle starts, mercenaries under the command of [[Rath]] arrive to support Hector and his allies. If Lyn speaks with Rath, he offers his assistance to Lyn as he did a year prior. If Eliwood, Hector, Lyn, or Ninian talks to Heath, he—disillusioned with Eubans and his mercenaries—offers to surrender, but is instead convinced to aid them directly. The battle ends with Eubans's death and the subsequent call for retreat, or with Eubans learning that Marquess Ostia is on en route, prompting Eubans to order a retreat.


Before they depart for the desert, Uther pulls Hector aside and tells him to support Eliwood however he can. Hector notices that Uther’s face color is off almost as if he is sick. Uther deflects by retorting that he is merely concerned about that the fate of the world being in the hands of one as haphazard as Hector. As Hector leaves, Uther orders him to return alive.
Once Uther arrives, he jokes Hector about Hector's long absence, then apologizes to Eliwood for being unable to prevent [[Elbert]]'s death. Uther only knows what was included in [[Leila]]'s final report, and does not know what Nergal intends to do; Eliwood informs him that Nergal aims to bring back the [[Dragon]]s from [[The Scouring]]. The news unnerves Uther and he asks for some time to devise a plan, which Hector notes as unusual. Separate from Uther; Eliwood, Hector, and Lyn consider their options: uniting Elibe against Nergal would be difficult, as their story is so unbelievable—instead, they resolve to stop Nergal themselves. Uther is hesitant to make them solely responsible for such a task but agrees to aid them as much as possible. The group then consults with Ninian as to Nergal's condition: Ninian is able to tell that he is East of Lycia, which Uther concludes means he must be in Bern. Despite Nergal's whereabouts, Uther tells Hector and his group to head in the opposite direction towards [[Missur]] and the [[Nabata Desert]] to seek out help in the form of a "living legend".


===Beginning log===
Before they depart for the desert, Uther pulls Hector aside and tells him to support Eliwood however he can. Hector notices that Uther's face is off-color, as if he were sick. Uther retorts that he is merely concerned about that the fate of the world being in the hands of one as haphazard as Hector. As Hector leaves, Uther orders him to return alive.
'''Eliwood's Tale''': [[Eliwood]] travels westward to meet with [[Uther]],
the marquess of Ostia. They pass through [[Laus]] and continue through
two more territories. After a time, they arrive at a fortress
separating [[Thria]] and [[Ostia]].
 
'''Hector's Tale''': The group travels west to meet with Lord [[Uther]],  
the marquess of Ostia. Lord Uther is an intelligent leader and power
in the [[Lycian League]]. He has also been a father to [[Hector]],
ever since their parents died many years ago. Hector's reunion
with his brother is a happy one, if somewhat embarrassing.
Hector continues his journey filled with complex emotions.
At length, they arrive at a fortress that separates [[Thria]] and [[Ostia]].


==Chapter data==
==Chapter data==
{{ChapData
{{Tab
|tab1=Eliwood Normal
|tab2=Eliwood Hard
|tab3=Hector Normal
|tab4=Hector Hard
|content1={{ChapData
|victory=Protect [[Nils]] for 11 turns or defeat [[Eubans]]
|victory=Protect [[Nils]] for 11 turns or defeat [[Eubans]]
|defeat=[[Eliwood]], [[Hector]], or [[Lyn]] dies
|defeat=[[Eliwood]], [[Hector]], [[Lyn]], or [[Nils]] dies
|ally=14{{hover|+3|Isadora, Rath, and Heath}}
|ally=3–14{{h|+3|Upon Isadora, Rath, and Heath being recruited}}
|other=6{{hover|+3|Rath and reinforcements}}
|other=7{{h|+3|Reinforcements}}
|enemy=13{{hover|+22|reinforcements}}
|enemy=14{{h|+22|Reinforcements}}
|map=
|map={{tab
<br>{{tab
|tab1=Map
|tab1=Map
|tab2=Secret Shop
|tab2=Secret Shop
|content1=[[File:Cm fe07 21.png]]
|content1=<div>[[File:Cm fe07 E-21.png]]</div>
|content2=[[File:Ss fe07 kinship's bond secret shop location grey.png]]
|content2=<div>[[File:Cm fe07 21 secret shop.png]]</div>
}}
}}
}}
}}
|content2={{ChapData
|victory=Protect [[Nils]] for 11 turns or defeat [[Eubans]]
|defeat=[[Eliwood]], [[Hector]], [[Lyn]], or [[Nils]] dies
|ally=3–11{{h|+3|Upon Isadora, Rath, and Heath being recruited}}
|other=7{{h|+3|Reinforcements}}
|enemy=22{{h|+42|Reinforcements}}
|map={{tab
|tab1=Map
|tab2=Secret Shop
|content1=<div>[[File:Cm fe07 E-21 h.png]]</div>
|content2=<div>[[File:Cm fe07 21 secret shop.png]]</div>
}}
}}
|content3={{ChapData
|victory=Protect [[Nils]] for 11 turns or defeat [[Eubans]]
|defeat=[[Hector]], [[Eliwood]], [[Lyn]], or [[Nils]] dies
|ally=3–14{{h|+3|Upon Isadora, Rath, and Heath being recruited}}
|other=7{{h|+3|Reinforcements}}
|enemy=16{{h|+22|Reinforcements}}
|map={{tab
|tab1=Map
|tab2=Secret Shop
|content1=<div>[[File:Cm fe07 H-22.png]]</div>
|content2=<div>[[File:Cm fe07 21 secret shop.png]]</div>
}}
}}
|content4={{ChapData
|victory=Protect [[Nils]] for 11 turns or defeat [[Eubans]]
|defeat=[[Hector]], [[Eliwood]], [[Lyn]], or [[Nils]] dies
|ally=3–11{{h|+3|Upon Isadora, Rath, and Heath being recruited}}
|other=7{{h|+3|Reinforcements}}
|enemy=36{{h|+42|Reinforcements}}
|map={{tab
|tab1=Map
|tab2=Secret Shop
|content1=<div>[[File:Cm fe07 H-22 h.png]]</div>
|content2=<div>[[File:Cm fe07 21 secret shop.png]]</div>
}}
}}
}}
In Eliwood's tale, the placement of [[Lyn]] and [[Hector]] is based on their position in deployment order, which can vary from previous chapters. In Hector's tale, Eliwood was a forced deployment in the previous chapter and Lyn was not, so Eliwood is always in position 1 and Lyn in position 2.


===Character data===  
===Character data===
{{ChapChars  
{{ChapChars
|game#=07  
|game#=07
|newunits=3
|newunit1={{NewUnit
|newunit1={{NewUnit  
|name=Isadora
|name=Isadora
|portrait=[[File:portrait isadora fe07.png]]
|portrait=[[File:portrait isadora fe07.png]]
Line 61: Line 94:
|HP=28
|HP=28
|lv=1
|lv=1
|recruitment method=Automatically at the start
|inventory={{Item|7|Silver Sword}} <br> {{Item|7|Short Spear}} <br> {{Item|7|Angelic Robe}}
|recruitment method=Automatically from turn 1
}}
}}
|newunit2={{NewUnit  
|newunit2={{NewUnit
|name=Rath
|name=Rath
|portrait=[[File:portrait rath fe07.png]]
|portrait=[[File:portrait rath fe07.png]]
Line 69: Line 103:
|HP=27
|HP=27
|lv=9
|lv=9
|recruitment method=Talk with [[Lyn]]
|inventory={{Item|7|Short Bow}} <br> {{Item|7|Longbow}} <br> {{Item|7|Light Rune}}
|recruitment method=Talk to with [[Lyn]]
}}
}}
|newunit3={{NewUnit  
|newunit3={{NewUnit
|name=Heath
|name=Heath
|portrait=[[File:portrait heath fe07.png]]
|portrait=[[File:portrait heath fe07.png]]
Line 77: Line 112:
|HP=28
|HP=28
|lv=7
|lv=7
|recruitment method=Talk with any [[lord]] or [[Ninian]]
|inventory={{Item|7|Axereaver}} <br> {{Item|7|Javelin}} <br> {{Item|7|Mine}}
|recruitment method=Talk to with any [[Lord]] or [[Ninian]]
}}
}}
|return1=eliwood
|forced1=eliwood
|forced2=hector
|forced3=lyn
|return1=marcus
|return2=lowen
|return2=lowen
|return3=marcus
|return3=rebecca
|return4=rebecca
|return4=dorcas
|return5=dorcas
|return5=bartre
|return6=bartre
|return6=oswin
|return7=hector
|return7=matthew
|return8=oswin
|return8=serra
|return9=matthew
|return9=guy
|return10=serra
|return10=merlinus
|return11=guy
|return11=erk
|return12=erk
|return12=priscilla
|return13=priscilla
|return13=florina
|return14=lyn
|return14=wil
|return15=kent
|return15=kent
|return16=sain
|return16=sain
|return17=wil
|return17=raven
|return18=florina
|return18=lucius
|return19=raven
|return19=canas
|return19article=Raven (character)
|return20=dart
|return20=lucius
|return21=fiora
|return21=canas
|return22=legault
|return22=dart
|return23=ninian
|return23=fiora
|return24=legault
|return25=ninian
}}
}}
:If Lyn's tale was played and Rath was not defeated in it, he will retain the stats he had at the end of [[The Distant Plains|Chapter&nbsp;10]] (other than Constitution, which changes from 8 to 7).


===Item data===  
===Item data===
{{ChapItems  
{{ChapItems
|platform=gba  
|platform=gba
|item1=Gold
|item1=Spear
|obtain1=Open upper [[chest]] (10,000G)
|obtain1=Dropped by [[Eubans]] <small>(Normal Mode only)</small>
|item2=Brave Axe
|item2=Knight Crest
|obtain2=Open lower [[chest]]
|obtain2=Dropped by enemy [[Cavalier]] <small>(Normal Mode)</small> or [[Eubans]] <small>(Hard Mode)</small>
|item3=Knight Crest
|item3=Armorslayer
|obtain3=Dropped by [[cavalier]] (not in hard mode)
|obtain3=Dropped by enemy [[Cavalier]] <small>(Hard Mode only)</small>
|item4=Spear
|item4=Door Key
|obtain4=Dropped by [[Eubans]] (not in hard mode)
|obtain4=Steal from enemy [[Fighter]]
|item5=Armorslayer
|item5=Door Key
|obtain5=Dropped by [[cavalier]] (only in hard mode)
|obtain5=Steal from enemy [[Fighter]]
|item6=Knight Crest
|item6=Door Key
|obtain6=Dropped by [[Eubans]] (only in hard mode)
|obtain6=Steal from enemy [[Fighter]]
|item7=Door Key
|item7=Lockpick
|obtain7=Steal from [[fighter]]
|obtain7=Steal from enemy [[Thief]]
|item8=Door Key
|item8=Mine
|obtain8=Steal from [[fighter]]
|obtain8=Steal from [[Heath]] or recruit him
|item9=Door Key
|item9=Door Key
|obtain9=Steal from [[fighter]]
|obtain9=Steal from enemy [[Archer]] <small>(reinforcement; Hard Mode only)</small>
|itemlast=Lockpick
|item10=Door Key
|obtainlast=Steal from [[thief]]
|obtain10=Steal from enemy [[Pegasus Knight]] (×2) <small>(reinforcement; Eliwood Hard Mode only)</small>
|item11=Door Key
|obtain11=Steal from enemy [[Wyvern Rider]] (×2) <small>(reinforcement; Eliwood Hard Mode only)</small>
|item12=10,000 gold
|item12article=Gold
|item12image=gold
|obtain12=Open upper [[chest]]
|itemlast=Brave Axe
|obtainlast=Open lower [[chest]]
}}
}}


===Shop data===
===Shop data===
{|style="margin-left:auto; margin-right:auto; width: 500px; border: 2px solid {{Color2}}; {{round}}; background: {{Color3}};"
{{ChapShop GBA
{{!}}<div style="{{round}}; border: 2px solid {{Color2}}; background: {{Color1}}; text-align:center; padding:3px;"><big>'''Secret shop'''</big></div>
|secret1=Elixir
{{tablebegin}} class=wikitable style="{{round}}; border-collapse:separate; border:none;" align="center"
|secost1=3,000
!style="{{roundl}}; border: 1px solid {{Color2}}; background: {{Color1}}; width: 5%" {{!}}
|secret2=Chest Key
!style="border: 1px solid {{Color2}}; background: {{Color1}}; width: 30%" {{!}} Name
|secost2=1,500
!style="{{roundr}}; border: 1px solid {{Color2}}; background: {{Color1}}; width: 15%" {{!}} Cost
|secret3=Lockpick
{{!-}}
|secost3=1,200
{{!}} style={{roundl}}; {{!}} [[File:Is gba elixir.png|right]]
|secret4=Physic
{{!}} [[Elixir]]
|secost4=3,750
{{!}} style={{roundr}}; text-align: center {{!}} 3,000
|secret5=Torch
{{!-}}
|secret5article=Torch (staff)
{{!}} style={{roundl}}; {{!}} [[File:Is gba chest key.png|right]]
|secost5=1,000
{{!}} [[Chest Key]]
|secret6=Unlock
{{!}} style={{roundr}}; text-align: center {{!}} 1,500
|secost6=1,500
{{!-}}
|secret7=Barrier
{{!}} style={{roundl}}; {{!}} [[File:Is gba lockpick.png|right]]
|secost7=2,250
{{!}} [[Lockpick]]
}}
{{!}} style={{roundr}}; text-align: center {{!}} 1,200
:''The secret shop is located in the top-left of the map, left of the pillar.''
{{!-}}
{{!}} style={{roundl}}; {{!}} [[File:Is gba physic.png|right]]
{{!}} [[Physic]]
{{!}} style={{roundr}}; text-align: center {{!}} 3,750
{{!-}}
{{!}} style={{roundl}}; {{!}} [[File:Is gba torch staff.png|right]]
{{!}} [[Torch (staff)|Torch]]
{{!}} style={{roundr}}; text-align: center {{!}} 1,000
{{!-}}
{{!}} style={{roundl}}; {{!}} [[File:Is gba unlock.png|right]]
{{!}} [[Unlock]]
{{!}} style={{roundr}}; text-align: center {{!}} 1,500
{{!-}}
{{!}} style={{roundl}}; {{!}} [[File:Is gba barrier.png|right]]
{{!}} [[Barrier]]
{{!}} style={{roundr}}; text-align: center {{!}} 2,250
{{!-}}
{{tableend}}
|}


===Enemy data===  
===Enemy data===
{{ChapEnemies
:''Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.''
|platform=gba
{{Tab
|name1=Merc
|width=100%
|class1=Archer
|tab1=Eliwood Normal
|lv1=9
|tab2=Eliwood Hard
|#1=1
|tab3=Hector Normal
|inventory1=[[File:Is gba steel bow.png]] [[Steel Bow]]
|tab4=Hector Hard
|-
|content1={{ChapUnitHdr|type=Enemy|platform=gba}}
|name2=Merc
{{ChapUnitCellGBA
|class2=Cavalier
|name=[[Eubans]]
|lv2=7
|class=Paladin
|#2=1
|lv=6
|inventory2=[[File:Is gba steel sword.png]] [[Steel Sword]] • [[File:Is gba knight crest.png]] {{drop|Knight Crest}}
|#=1
|-
|hp=38
|name3=Merc
|str=14
|class3=Fighter
|skill=10
|lv3=8
|spd=9
|#3=1
|lck=5
|inventory3=[[File:Is gba poison axe.png]] [[Poison Axe]] • [[File:Is gba door key.png]] [[Door Key]]
|def=12
|-
|res=14
|name4=Merc
|con=11
|class4=Fighter
|mov=8
|lv4=8
|inventory={{Item|7|Spear|type=drop}}
|#4=1
|notes=Does not move.
|inventory4=[[File:Is gba hammer.png]] [[Hammer]]
}}
|-
{{ChapUnitCellGBA
|name5=Merc
|name=Merc
|class5=Fighter
|class=Cavalier
|lv5=8
|lv=7
|#5=1
|#=1
|inventory5=[[File:Is gba steel axe.png]] [[Steel Axe]] • [[File:Is gba door key.png]] [[Door Key]]
|hp=23~26
|-
|str=6~8
|name6=Merc
|skill=4~5
|class6=Fighter
|spd=6~7
|lv6=8
|lck=0
|#6=1
|def=6~8
|inventory6=[[File:Is gba hand axe.png]] [[Hand Axe]] • [[File:Is gba door key.png]] [[Door Key]]
|res=0~2
|-
|con=9
|name7=Merc
|mov=7
|class7=Mage
|inventory={{Item|7|Steel Sword}} • {{Item|7|Knight Crest|type=drop}}
|lv7=8
}}
|#7=2
{{ChapUnitCellGBA
|inventory7=[[File:Is gba thunder.png]] [[Thunder (tome)|Thunder]]
|name=Merc
|-
|class=Fighter
|name8=Merc
|lv=7
|class8=Nomad
|#=1
|lv8=7
|hp=24~26
|#8=1
|str=7~9
|inventory8=[[File:Is gba steel bow.png]] [[Steel Bow]]
|skill=3~5
|-
|spd=5~7
|name9=Merc
|lck=0
|class9=Shaman
|def=2~4
|lv9=8
|res=0~2
|#9=1
|con=11
|inventory9=[[File:Is gba nosferatu.png]] [[Nosferatu]]
|mov=5
|-
|inventory={{Item|7|Poison Axe}} • {{Item|7|Door Key}}
|name10=Merc
}}
|class10=Thief
{{ChapUnitCellGBA
|lv10=8
|name=Merc
|#10=1
|class=Fighter
|inventory10=[[File:Is gba iron sword.png]] [[Iron Sword]] • [[File:Is gba lockpick.png]] [[Lockpick]]
|lv=8
|-
|#=1
|name11=Merc
|hp=25~27
|class11=Wyvern Rider
|str=8~10
|lv11=7
|skill=4~5
|#11=1
|spd=5~7
|inventory11=[[File:Is gba steel lance.png]] [[Steel Lance]]
|lck=0
|-
|def=2~4
|nameb=[[Eubans]]
|res=0~2
|classb=Paladin
|con=11
|lvb=6
|mov=5
|inventoryb=[[File:Is gba spear.png]] {{drop|Spear}}
|inventory={{Item|7|Hand Axe}} • {{Item|7|Door Key}}
|-
|notes=Moves to attack destructible terrain, then moves to attack units unprovoked.
|namer1=[[Heath]]
}}
|classr1=Wyvern Rider
{{ChapUnitCellGBA
|lvr1=7
|name=Merc
|#r1=1
|class=Fighter
|inventoryr1=[[File:Is gba axereaver.png]] [[Axereaver]] • [[File:Is gba javelin.png]] [[Javelin]] • [[File:Is gba mine.png]] [[Mine]]
|lv=8
|-
|#=1
|namer2=Merc
|hp=25~27
|classr2=Archer
|str=8~10
|lvr2=7
|skill=4~5
|#r2=2
|spd=5~7
|inventoryr2=[[File:Is gba steel bow.png]] [[Steel Bow]]
|lck=0
|-
|def=2~4
|namer3=Merc
|res=0~2
|classr3=Archer
|con=11
|lvr3=8
|mov=5
|#r3=1
|inventory={{Item|7|Steel Axe}} • {{Item|7|Door Key}}
|inventoryr3=[[File:Is gba steel bow.png]] [[Steel Bow]]
|notes=Moves to attack destructible terrain, then moves to attack units unprovoked.
|-
}}
|namer4=Merc
{{ChapUnitCellGBA
|classr4=Fighter
|name=Merc
|lvr4=8
|class=Thief
|#r4=1
|lv=8
|inventoryr4=[[File:Is gba steel axe.png]] [[Steel Axe]]
|#=1
|-
|hp=19~20
|namer5=Merc
|str=3~4
|classr5=Fighter
|skill=3~5
|lvr5=8
|spd=11~13
|#r5=1
|lck=0
|inventoryr5=[[File:Is gba iron axe.png]] [[Iron Axe]]
|def=2~3
|-
|res=1~2
|namer6=Merc
|con=6
|classr6=Knight
|mov=6
|lvr6=7
|inventory={{Item|7|Iron Sword}} • {{Item|7|Lockpick}}
|#r6=2
|notes=Ignores combat; moves to open [[chest]]s, then moves to escape to the southeast.
|inventoryr6=[[File:Is gba steel lance.png]] [[Steel Lance]]
}}
|-
{{ChapUnitCellGBA
|namer7=Merc
|name=Merc
|classr7=Mage
|class=Fighter
|lvr7=8
|lv=8
|#r7=4
|#=1
|inventoryr7=[[File:Is gba thunder.png]] [[Thunder (tome)|Thunder]]
|hp=25~27
|-
|str=8~10
|namer8=Merc
|skill=4~5
|classr8=Monk
|spd=5~7
|lvr8=8
|lck=0
|#r8=2
|def=2~4
|inventoryr8=[[File:Is gba shine.png]] [[Shine]]
|res=0~2
|-
|con=11
|namer9=Merc
|mov=5
|classr9=Nomad
|inventory={{Item|7|Hammer}}
|lvr9=7
|notes=Moves to attack destructible terrain, then moves to attack units unprovoked.
|#r9=1
}}
|inventoryr9=[[File:Is gba steel bow.png]] [[Steel Bow]]
{{ChapUnitCellGBA
|-
|name=Merc
|namer10=Merc
|class=Shaman
|classr10=Nomad
|lv=8
|lvr10=7
|#=1
|#r10=1
|hp=19~20
|inventoryr10=[[File:Is gba iron bow.png]] [[Iron Bow]]
|str=5~6
|-
|skill=2~4
|namer11=Merc
|spd=3~5
|classr11=Pegasus Knight
|lck=0
|lvr11=7
|def=2~3
|#r11=2
|res=5~7
|inventoryr11=[[File:Is gba slim lance.png]] [[Slim Lance]]
|con=7
|-
|mov=5
|namer12=Merc
|inventory={{Item|7|Nosferatu}}
|classr12=Pegasus Knight
|notes=Moves to attack units in range.
|lvr12=7
}}
|#r12=1
{{ChapUnitCellGBA
|inventoryr12=[[File:Is gba steel lance.png]] [[Steel Lance]]
|name=Merc
|-
|class=Mage
|namerl=Merc
|lv=8
|classrl=Wyvern Rider
|#=2
|lvrl=6
|hp=19~21
|#rl=3
|str=4~6
|inventoryrl=[[File:Is gba steel lance.png]] [[Steel Lance]]
|skill=4~6
|spd=5~6
|lck=0
|def=3~4
|res=4~6
|con=6
|mov=5
|inventory={{Item|7|Thunder}}
|notes=The western one moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Merc
|class=Nomad
|lv=7
|#=1
|hp=19~21
|str=6~8
|skill=6~7
|spd=7~9
|lck=0
|def=4~5
|res=0~2
|con=7
|mov=7
|inventory={{Item|7|Steel Bow}}
}}
{{ChapUnitCellGBA
|name=Merc
|class=Archer
|lv=9
|#=1
|hp=22~25
|str=6~8
|skill=5~7
|spd=5~6
|lck=0
|def=4~5
|res=1~2
|con=7
|mov=5
|inventory={{Item|7|Steel Bow}}
}}
{{ChapUnitCellGBA
|name=Merc
|class=Wyvern Rider
|lv=7
|#=1
|hp=24~26
|str=9~11
|skill=4~6
|spd=6~8
|lck=0
|def=9~10
|res=0~2
|con=10
|mov=7
|inventory={{Item|7|Steel Lance}}
}}
{{ChapUnitCellGBA
|name=[[Heath]]
|class=Wyvern Rider
|lv=7
|#=1
|hp=28
|str=11
|skill=8
|spd=7
|lck=7
|def=10
|res=1
|con=9
|mov=7
|inventory={{Item|7|Axereaver}} • {{Item|7|Javelin}} • {{Item|7|Mine}}
|notes=Not present during [[preparations]].
|last=y
}}
{{ChapUnitReinf|type=Enemy|platform=gba}}
{{ChapUnitCellGBA
|name=Merc
|class=Fighter
|lv=8
|#=2
|hp=25~27
|str=8~10
|skill=4~5
|spd=5~7
|lck=0
|def=2~4
|res=0~2
|con=11
|mov=5
|inventory={{Item|7|Steel Axe}}
|notes=Moves to attack destructible terrain, then moves to attack units unprovoked.
}}
{{ChapUnitCellGBA
|name=Merc
|class=Fighter
|lv=8
|#=1
|hp=25~27
|str=8~10
|skill=4~5
|spd=5~7
|lck=0
|def=2~4
|res=0~2
|con=11
|mov=5
|inventory={{Item|7|Iron Axe}}
|notes=Moves to attack destructible terrain, then moves to attack units unprovoked.
}}
{{ChapUnitCellGBA
|name=Merc
|class=Monk
|lv=8
|#=2
|hp=21~22
|str=2~4
|skill=3~4
|spd=3~5
|lck=0
|def=1~2
|res=7~9
|con=6
|mov=5
|inventory={{Item|7|Shine}}
}}
{{ChapUnitCellGBA
|name=Merc
|class=Knight
|lv=7
|#=2
|hp=21~23
|str=7~8
|skill=3~5
|spd=0~2
|lck=0
|def=10~11
|res=1~2
|con=13
|mov=4
|inventory={{Item|7|Steel Lance}}
}}
{{ChapUnitCellGBA
|name=Merc
|class=Nomad
|lv=7
|#=2
|hp=19~21
|str=6~8
|skill=6~7
|spd=7~9
|lck=0
|def=4~5
|res=0~2
|con=7
|mov=7
|inventory={{Item|7|Iron Bow}}
}}
{{ChapUnitCellGBA
|name=Merc
|class=Archer
|lv=7
|#=2
|hp=21~23
|str=5~7
|skill=5~6
|spd=4~6
|lck=0
|def=3~5
|res=0~2
|con=7
|mov=5
|inventory={{Item|7|Steel Bow}}
}}
{{ChapUnitCellGBA
|name=Merc
|class=Pegasus Knight
|lv=7
|#=2
|hp=17~19
|str=5~7
|skill=7~8
|spd=7~8
|lck=0
|def=3~4
|res=3~5
|con=5
|mov=7
|inventory={{Item|7|Slim Lance}}
}}
{{ChapUnitCellGBA
|name=Merc
|class=Wyvern Rider
|lv=6
|#=3
|hp=23~25
|str=8~10
|skill=4~5
|spd=6~7
|lck=0
|def=9~10
|res=0~1
|con=10
|mov=7
|inventory={{Item|7|Steel Lance}}
}}
{{ChapUnitCellGBA
|name=Merc
|class=Archer
|lv=8
|#=1
|hp=22~24
|str=6~7
|skill=5~7
|spd=4~6
|lck=0
|def=3~5
|res=0~2
|con=7
|mov=5
|inventory={{Item|7|Steel Bow}}
}}
{{ChapUnitCellGBA
|name=Merc
|class=Mage
|lv=8
|#=4
|hp=19~21
|str=4~6
|skill=4~6
|spd=5~6
|lck=0
|def=3~4
|res=4~6
|con=6
|mov=5
|inventory={{Item|7|Thunder}}
}}
{{ChapUnitCellGBA
|name=Merc
|class=Pegasus Knight
|lv=7
|#=1
|hp=17~19
|str=5~7
|skill=7~8
|spd=7~8
|lck=0
|def=3~4
|res=3~5
|con=5
|mov=7
|inventory={{Item|7|Iron Lance}}
|last=y
}}
{{ChapUnitFtr}}
|content2={{ChapUnitHdr|type=Enemy|platform=gba}}
{{ChapUnitCellGBA
|name=[[Eubans]]
|class=Paladin
|lv=6
|#=1
|hp=38
|str=14
|skill=10
|spd=9
|lck=5
|def=12
|res=14
|con=11
|mov=8
|inventory={{Item|7|Spear}} • {{Item|7|Knight Crest|type=drop}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Merc
|class=Fighter
|lv=8
|#=1
|hp=25~27
|str=8~10
|skill=4~5
|spd=5~7
|lck=0
|def=2~4
|res=0~2
|con=11
|mov=5
|inventory={{Item|7|Hammer}}
|notes=Moves to attack destructible terrain, then moves to attack units unprovoked.
}}
{{ChapUnitCellGBA
|name=Merc
|class=Fighter
|lv=7
|#=1
|hp=24~26
|str=7~9
|skill=3~5
|spd=5~7
|lck=0
|def=2~4
|res=0~2
|con=11
|mov=5
|inventory={{Item|7|Poison Axe}} • {{Item|7|Door Key}}
}}
{{ChapUnitCellGBA
|name=Merc
|class=Shaman
|lv=8
|#=1
|hp=19~20
|str=5~6
|skill=2~4
|spd=3~5
|lck=0
|def=2~3
|res=5~7
|con=7
|mov=5
|inventory={{Item|7|Nosferatu}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Merc
|class=Mage
|lv=8
|#=2
|hp=19~21
|str=4~6
|skill=4~6
|spd=5~6
|lck=0
|def=3~4
|res=4~6
|con=6
|mov=5
|inventory={{Item|7|Thunder}}
|notes=The western one moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Merc
|class=Nomad
|lv=7
|#=2
|hp=19~21
|str=6~8
|skill=6~7
|spd=7~9
|lck=0
|def=4~5
|res=0~2
|con=7
|mov=7
|inventory={{Item|7|Steel Bow}}
}}
{{ChapUnitCellGBA
|name=Merc
|class=Cavalier
|lv=7
|#=1
|hp=23~26
|str=6~8
|skill=4~5
|spd=6~7
|lck=0
|def=6~8
|res=0~2
|con=9
|mov=7
|inventory={{Item|7|Armorslayer|type=drop}}
}}
{{ChapUnitCellGBA
|name=Merc
|class=Archer
|lv=9
|#=3
|hp=22~25
|str=6~8
|skill=5~7
|spd=5~6
|lck=0
|def=4~5
|res=1~2
|con=7
|mov=5
|inventory={{Item|7|Steel Bow}}
}}
{{ChapUnitCellGBA
|name=Merc
|class=Wyvern Rider
|lv=7
|#=5
|hp=24~26
|str=9~11
|skill=4~6
|spd=6~8
|lck=0
|def=9~10
|res=0~2
|con=10
|mov=7
|inventory={{Item|7|Steel Lance}}
}}
{{ChapUnitCellGBA
|name=Merc
|class=Fighter
|lv=8
|#=1
|hp=25~27
|str=8~10
|skill=4~5
|spd=5~7
|lck=0
|def=2~4
|res=0~2
|con=11
|mov=5
|inventory={{Item|7|Hand Axe}} • {{Item|7|Door Key}}
|notes=Moves to attack destructible terrain, then moves to attack units unprovoked.
}}
{{ChapUnitCellGBA
|name=Merc
|class=Fighter
|lv=8
|#=1
|hp=25~27
|str=8~10
|skill=4~5
|spd=5~7
|lck=0
|def=2~4
|res=0~2
|con=11
|mov=5
|inventory={{Item|7|Steel Axe}} • {{Item|7|Door Key}}
|notes=Moves to attack destructible terrain, then moves to attack units unprovoked.
}}
{{ChapUnitCellGBA
|name=Merc
|class=Thief
|lv=8
|#=1
|hp=19~20
|str=3~4
|skill=3~5
|spd=11~13
|lck=0
|def=2~3
|res=1~2
|con=6
|mov=6
|inventory={{Item|7|Iron Sword}} • {{Item|7|Lockpick}}
|notes=Ignores combat; moves to open [[chest]]s, then moves to escape to the southeast.
}}
{{ChapUnitCellGBA
|name=Merc
|class=Cavalier
|lv=7
|#=1
|hp=23~26
|str=6~8
|skill=4~5
|spd=6~7
|lck=0
|def=6~8
|res=0~2
|con=9
|mov=7
|inventory={{Item|7|Steel Sword}}
}}
{{ChapUnitCellGBA
|name=[[Heath]]
|class=Wyvern Rider
|lv=7
|#=1
|hp=28
|str=11
|skill=8
|spd=7
|lck=7
|def=10
|res=1
|con=9
|mov=7
|inventory={{Item|7|Axereaver}} • {{Item|7|Javelin}} • {{Item|7|Mine}}
|notes=Not present during [[preparations]].
|last=y
}}
{{ChapUnitReinf|type=Enemy|platform=gba}}
{{ChapUnitCellGBA
|name=Merc
|class=Fighter
|lv=8
|#=3
|hp=25~27
|str=8~10
|skill=4~5
|spd=5~7
|lck=0
|def=2~4
|res=0~2
|con=11
|mov=5
|inventory={{Item|7|Steel Axe}}
|notes=Moves to attack destructible terrain, then moves to attack units unprovoked.
}}
{{ChapUnitCellGBA
|name=Merc
|class=Fighter
|lv=8
|#=2
|hp=25~27
|str=8~10
|skill=4~5
|spd=5~7
|lck=0
|def=2~4
|res=0~2
|con=11
|mov=5
|inventory={{Item|7|Iron Axe}}
|notes=Moves to attack destructible terrain, then moves to attack units unprovoked.
}}
{{ChapUnitCellGBA
|name=Merc
|class=Monk
|lv=8
|#=6
|hp=21~22
|str=2~4
|skill=3~4
|spd=3~5
|lck=0
|def=1~2
|res=7~9
|con=6
|mov=5
|inventory={{Item|7|Shine}}
}}
{{ChapUnitCellGBA
|name=Merc
|class=Knight
|lv=7
|#=6
|hp=21~23
|str=7~8
|skill=3~5
|spd=0~2
|lck=0
|def=10~11
|res=1~2
|con=13
|mov=4
|inventory={{Item|7|Steel Lance}}
}}
{{ChapUnitCellGBA
|name=Merc
|class=Nomad
|lv=7
|#=4
|hp=19~21
|str=6~8
|skill=6~7
|spd=7~9
|lck=0
|def=4~5
|res=0~2
|con=7
|mov=7
|inventory={{Item|7|Iron Bow}}
}}
{{ChapUnitCellGBA
|name=Merc
|class=Archer
|lv=7
|#=4
|hp=21~23
|str=5~7
|skill=5~6
|spd=4~6
|lck=0
|def=3~5
|res=0~2
|con=7
|mov=5
|inventory={{Item|7|Steel Bow}}
}}
{{ChapUnitCellGBA
|name=Merc
|class=Pegasus Knight
|lv=7
|#=4
|hp=17~19
|str=5~7
|skill=7~8
|spd=7~8
|lck=0
|def=3~4
|res=3~5
|con=5
|mov=7
|inventory={{Item|7|Slim Lance}}
}}
{{ChapUnitCellGBA
|name=Merc
|class=Wyvern Rider
|lv=6
|#=4
|hp=23~25
|str=8~10
|skill=4~5
|spd=6~7
|lck=0
|def=9~10
|res=0~1
|con=10
|mov=7
|inventory={{Item|7|Steel Lance}}
}}
{{ChapUnitCellGBA
|name=Merc
|class=Archer
|lv=8
|#=1
|hp=22~24
|str=6~7
|skill=5~7
|spd=4~6
|lck=0
|def=3~5
|res=0~2
|con=7
|mov=5
|inventory={{Item|7|Steel Bow}} • {{Item|7|Door Key}}
}}
{{ChapUnitCellGBA
|name=Merc
|class=Pegasus Knight
|lv=7
|#=2
|hp=17~19
|str=5~7
|skill=7~8
|spd=7~8
|lck=0
|def=3~4
|res=3~5
|con=5
|mov=7
|inventory={{Item|7|Iron Lance}} • {{Item|7|Door Key}}
}}
{{ChapUnitCellGBA
|name=Merc
|class=Wyvern Rider
|lv=6
|#=2
|hp=23~25
|str=8~10
|skill=4~5
|spd=6~7
|lck=0
|def=9~10
|res=0~1
|con=10
|mov=7
|inventory={{Item|7|Steel Lance}} • {{Item|7|Door Key}}
}}
{{ChapUnitCellGBA
|name=Merc
|class=Mage
|lv=8
|#=4
|hp=19~21
|str=4~6
|skill=4~6
|spd=5~6
|lck=0
|def=3~4
|res=4~6
|con=6
|mov=5
|inventory={{Item|7|Thunder}}
|last=y
}}
{{ChapUnitFtr}}
|content3={{ChapUnitHdr|type=Enemy|platform=gba}}
{{ChapUnitCellGBA
|name=[[Eubans]]
|class=Paladin
|lv=6
|#=1
|hp=38
|str=14
|skill=10
|spd=9
|lck=5
|def=12
|res=14
|con=11
|mov=8
|inventory={{Item|7|Spear|type=drop}}
|notes=Does not move.
}}
{{ChapUnitCellGBA
|name=Merc
|class=Cavalier
|lv=7
|#=1
|hp=23~26
|str=6~8
|skill=4~5
|spd=6~7
|lck=0
|def=6~8
|res=0~2
|con=9
|mov=7
|inventory={{Item|7|Lancereaver}} • {{Item|7|Knight Crest|type=drop}}
}}
{{ChapUnitCellGBA
|name=Merc
|class=Fighter
|lv=8
|#=1
|hp=25~27
|str=8~10
|skill=4~5
|spd=5~7
|lck=0
|def=2~4
|res=0~2
|con=11
|mov=5
|inventory={{Item|7|Swordreaver}}
|notes=Moves to attack destructible terrain, then moves to attack units unprovoked.
}}
{{ChapUnitCellGBA
|name=Merc
|class=Fighter
|lv=7
|#=1
|hp=25~27
|str=8~10
|skill=4~5
|spd=5~7
|lck=0
|def=2~4
|res=0~2
|con=11
|mov=5
|inventory={{Item|7|Swordreaver}} • {{Item|7|Door Key}}
}}
{{ChapUnitCellGBA
|name=Merc
|class=Shaman
|lv=8
|#=1
|hp=19~20
|str=5~6
|skill=2~4
|spd=3~5
|lck=0
|def=2~3
|res=5~7
|con=7
|mov=5
|inventory={{Item|7|Nosferatu}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Merc
|class=Mage
|lv=8
|#=2
|hp=19~21
|str=4~6
|skill=4~6
|spd=5~6
|lck=0
|def=3~4
|res=4~6
|con=6
|mov=5
|inventory={{Item|7|Thunder}}
|notes=The western one moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Merc
|class=Nomad
|lv=7
|#=1
|hp=19~21
|str=6~8
|skill=6~7
|spd=7~9
|lck=0
|def=4~5
|res=0~2
|con=7
|mov=7
|inventory={{Item|7|Steel Bow}}
}}
{{ChapUnitCellGBA
|name=Merc
|class=Archer
|lv=9
|#=2
|hp=22~25
|str=6~8
|skill=5~7
|spd=5~6
|lck=0
|def=4~5
|res=1~2
|con=7
|mov=5
|inventory={{Item|7|Steel Bow}}
}}
{{ChapUnitCellGBA
|name=Merc
|class=Wyvern Rider
|lv=7
|#=2
|hp=24~26
|str=9~11
|skill=4~6
|spd=6~8
|lck=0
|def=9~10
|res=0~2
|con=10
|mov=7
|inventory={{Item|7|Axereaver}}
}}
{{ChapUnitCellGBA
|name=Merc
|class=Fighter
|lv=8
|#=2
|hp=25~27
|str=8~10
|skill=4~5
|spd=5~7
|lck=0
|def=2~4
|res=0~2
|con=11
|mov=5
|inventory={{Item|7|Swordreaver}} • {{Item|7|Door Key}}
|notes=Moves to attack destructible terrain, then moves to attack units unprovoked.
}}
{{ChapUnitCellGBA
|name=Merc
|class=Thief
|lv=8
|#=1
|hp=19~20
|str=3~4
|skill=3~5
|spd=11~13
|lck=0
|def=2~3
|res=1~2
|con=6
|mov=6
|inventory={{Item|7|Lancereaver}} • {{Item|7|Lockpick}}
|notes=Ignores combat; moves to open [[chest]]s, then moves to escape to the southeast.
}}
}}
{{ChapUnitCellGBA
|name=[[Heath]]
|class=Wyvern Rider
|lv=7
|#=1
|hp=28
|str=11
|skill=8
|spd=7
|lck=7
|def=10
|res=1
|con=9
|mov=7
|inventory={{Item|7|Axereaver}} • {{Item|7|Javelin}} • {{Item|7|Mine}}
|notes=Not present during [[preparations]].
|last=y
}}
{{ChapUnitReinf|type=Enemy|platform=gba}}
{{ChapUnitCellGBA
|name=Merc
|class=Fighter
|lv=8
|#=3
|hp=25~27
|str=8~10
|skill=4~5
|spd=5~7
|lck=0
|def=2~4
|res=0~2
|con=11
|mov=5
|inventory={{Item|7|Swordreaver}}
|notes=Moves to attack destructible terrain, then moves to attack units unprovoked.
}}
{{ChapUnitCellGBA
|name=Merc
|class=Monk
|lv=8
|#=2
|hp=21~22
|str=2~4
|skill=3~4
|spd=3~5
|lck=0
|def=1~2
|res=7~9
|con=6
|mov=5
|inventory={{Item|7|Shine}}
}}
{{ChapUnitCellGBA
|name=Merc
|class=Knight
|lv=7
|#=2
|hp=21~23
|str=7~8
|skill=3~5
|spd=0~2
|lck=0
|def=10~11
|res=1~2
|con=13
|mov=4
|inventory={{Item|7|Axereaver}}
}}
{{ChapUnitCellGBA
|name=Merc
|class=Cavalier
|lv=7
|#=2
|hp=23~26
|str=6~8
|skill=4~5
|spd=6~7
|lck=0
|def=6~8
|res=0~2
|con=9
|mov=7
|inventory={{Item|7|Lancereaver}}
}}
{{ChapUnitCellGBA
|name=Merc
|class=Nomad
|lv=7
|#=2
|hp=19~21
|str=6~8
|skill=6~7
|spd=7~9
|lck=0
|def=4~5
|res=0~2
|con=7
|mov=7
|inventory={{Item|7|Steel Bow}}
}}
{{ChapUnitCellGBA
|name=Merc
|class=Wyvern Rider
|lv=7
|#=3
|hp=24~26
|str=9~11
|skill=4~6
|spd=6~8
|lck=0
|def=9~10
|res=0~2
|con=10
|mov=7
|inventory={{Item|7|Axereaver}}
}}
{{ChapUnitCellGBA
|name=Merc
|class=Wyvern Rider
|lv=6
|#=3
|hp=23~25
|str=8~10
|skill=4~5
|spd=6~7
|lck=0
|def=9~10
|res=0~1
|con=10
|mov=7
|inventory={{Item|7|Axereaver}}
}}
{{ChapUnitCellGBA
|name=Merc
|class=Archer
|lv=8
|#=1
|hp=22~24
|str=6~7
|skill=5~7
|spd=4~6
|lck=0
|def=3~5
|res=0~2
|con=7
|mov=5
|inventory={{Item|7|Iron Bow}}
}}
{{ChapUnitCellGBA
|name=Merc
|class=Mage
|lv=8
|#=4
|hp=19~21
|str=4~6
|skill=4~6
|spd=5~6
|lck=0
|def=3~4
|res=4~6
|con=6
|mov=5
|inventory={{Item|7|Thunder}}
|last=y
}}
{{ChapUnitFtr}}
|content4={{ChapUnitHdr|type=Enemy|platform=gba}}
{{ChapUnitCellGBA
|name=[[Eubans]]
|class=Paladin
|lv=6
|#=1
|hp=41~42
|str=15~16
|skill=11~12
|spd=9~11
|lck=5
|def=12~13
|res=14~16
|con=11
|mov=8
|inventory={{Item|7|Spear}} • {{Item|7|Knight Crest|type=drop}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Merc
|class=Fighter
|lv=8
|#=1
|hp=28~32
|str=10~14
|skill=5~7
|spd=6~9
|lck=0
|def=2~5
|res=0~3
|con=11
|mov=5
|inventory={{Item|7|Swordreaver}}
|notes=Moves to attack destructible terrain, then moves to attack units unprovoked.
}}
{{ChapUnitCellGBA
|name=Merc
|class=Fighter
|lv=7
|#=2
|hp=27~31
|str=9~13
|skill=4~7
|spd=6~9
|lck=0
|def=2~5
|res=0~3
|con=11
|mov=5
|inventory={{Item|7|Swordreaver}} • {{Item|7|Door Key}}
}}
{{ChapUnitCellGBA
|name=Merc
|class=Shaman
|lv=8
|#=2
|hp=21~23
|str=7~9
|skill=3~6
|spd=4~7
|lck=0
|def=2~4
|res=6~9
|con=7
|mov=5
|inventory={{Item|7|Nosferatu}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Merc
|class=Mage
|lv=8
|#=7
|hp=21~25
|str=6~10
|skill=5~9
|spd=6~8
|lck=0
|def=3~5
|res=5~8
|con=6
|mov=5
|inventory={{Item|7|Thunder}}
|notes=The left of the middle-south two moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Merc
|class=Nomad
|lv=7
|#=3
|hp=21~25
|str=7~10
|skill=7~10
|spd=8~12
|lck=0
|def=4~6
|res=0~3
|con=7
|mov=7
|inventory={{Item|7|Steel Bow}}
}}
{{ChapUnitCellGBA
|name=Merc
|class=Cavalier
|lv=7
|#=2
|hp=26~31
|str=7~10
|skill=5~8
|spd=7~9
|lck=0
|def=6~9
|res=0~3
|con=9
|mov=7
|inventory={{Item|7|Lancereaver}}
}}
{{ChapUnitCellGBA
|name=Merc
|class=Archer
|lv=9
|#=2
|hp=25~29
|str=7~10
|skill=6~10
|spd=6~8
|lck=0
|def=4~6
|res=1~3
|con=7
|mov=5
|inventory={{Item|7|Steel Bow}}
}}
{{ChapUnitCellGBA
|name=Merc
|class=Wyvern Rider
|lv=7
|#=6
|hp=27~31
|str=10~14
|skill=5~8
|spd=7~10
|lck=0
|def=10~12
|res=0~3
|con=10
|mov=7
|inventory={{Item|7|Axereaver}}
}}
{{ChapUnitCellGBA
|name=Merc
|class=Fighter
|lv=8
|#=2
|hp=28~32
|str=10~14
|skill=5~7
|spd=6~9
|lck=0
|def=2~5
|res=0~3
|con=11
|mov=5
|inventory={{Item|7|Swordreaver}} • {{Item|7|Door Key}}
|notes=Moves to attack destructible terrain, then moves to attack units unprovoked.
}}
{{ChapUnitCellGBA
|name=Merc
|class=Thief
|lv=8
|#=1
|hp=21~23
|str=3~5
|skill=4~8
|spd=12~16
|lck=0
|def=2~4
|res=1~4
|con=6
|mov=6
|inventory={{Item|7|Lancereaver}} • {{Item|7|Lockpick}}
|notes=Ignores combat; moves to open [[chest]]s, then moves to escape to the southeast.
}}
{{ChapUnitCellGBA
|name=Merc
|class=Cavalier
|lv=7
|#=1
|hp=26~31
|str=7~10
|skill=5~8
|spd=7~9
|lck=0
|def=6~9
|res=0~3
|con=9
|mov=7
|inventory={{Item|7|Armorslayer|type=drop}}
}}
{{ChapUnitCellGBA
|name=Merc
|class=Knight
|lv=7
|#=4
|hp=24~28
|str=8~11
|skill=4~7
|spd=0~3
|lck=0
|def=11~13
|res=1~4
|con=13
|mov=4
|inventory={{Item|7|Axereaver}}
}}
{{ChapUnitCellGBA
|name=Merc
|class=Fighter
|lv=8
|#=1
|hp=28~32
|str=10~14
|skill=5~7
|spd=6~9
|lck=0
|def=2~5
|res=0~3
|con=11
|mov=5
|inventory={{Item|7|Hand Axe}} • {{Item|7|Door Key}}
|notes=Moves to attack destructible terrain, then moves to attack units unprovoked.
}}
{{ChapUnitCellGBA
|name=[[Heath]]
|class=Wyvern Rider
|lv=7
|#=1
|hp=31~33
|str=12~14
|skill=9~10
|spd=8~9
|lck=7
|def=11~12
|res=1~2
|con=9
|mov=7
|inventory={{Item|7|Axereaver}} • {{Item|7|Javelin}} • {{Item|7|Mine}}
|notes=Not present during [[preparations]].
|last=y
}}
{{ChapUnitReinf|type=Enemy|platform=gba}}
{{ChapUnitCellGBA
|name=Merc
|class=Fighter
|lv=8
|#=5
|hp=28~32
|str=10~14
|skill=5~7
|spd=6~9
|lck=0
|def=2~5
|res=0~3
|con=11
|mov=5
|inventory={{Item|7|Swordreaver}}
|notes=Moves to attack destructible terrain, then moves to attack units unprovoked.
}}
{{ChapUnitCellGBA
|name=Merc
|class=Monk
|lv=8
|#=6
|hp=23~25
|str=3~6
|skill=4~6
|spd=4~7
|lck=0
|def=1~3
|res=8~12
|con=6
|mov=5
|inventory={{Item|7|Shine}}
}}
{{ChapUnitCellGBA
|name=Merc
|class=Knight
|lv=7
|#=2
|hp=24~28
|str=8~11
|skill=4~7
|spd=0~3
|lck=0
|def=11~13
|res=1~4
|con=13
|mov=4
|inventory={{Item|7|Steel Lance}}
}}
{{ChapUnitCellGBA
|name=Merc
|class=Knight
|lv=7
|#=4
|hp=24~28
|str=8~11
|skill=4~7
|spd=0~3
|lck=0
|def=11~13
|res=1~4
|con=13
|mov=4
|inventory={{Item|7|Axereaver}}
}}
{{ChapUnitCellGBA
|name=Merc
|class=Cavalier
|lv=7
|#=4
|hp=26~31
|str=7~10
|skill=5~8
|spd=7~9
|lck=0
|def=6~9
|res=0~3
|con=9
|mov=7
|inventory={{Item|7|Lancereaver}}
}}
{{ChapUnitCellGBA
|name=Merc
|class=Nomad
|lv=7
|#=4
|hp=21~25
|str=7~10
|skill=7~10
|spd=8~12
|lck=0
|def=4~6
|res=0~3
|con=7
|mov=7
|inventory={{Item|7|Steel Bow}}
}}
{{ChapUnitCellGBA
|name=Merc
|class=Wyvern Rider
|lv=7
|#=6
|hp=27~31
|str=10~14
|skill=5~8
|spd=7~10
|lck=0
|def=10~12
|res=0~3
|con=10
|mov=7
|inventory={{Item|7|Axereaver}}
}}
{{ChapUnitCellGBA
|name=Merc
|class=Wyvern Rider
|lv=6
|#=6
|hp=26~30
|str=9~13
|skill=5~7
|spd=7~9
|lck=0
|def=10~12
|res=0~2
|con=10
|mov=7
|inventory={{Item|7|Axereaver}}
}}
{{ChapUnitCellGBA
|name=Merc
|class=Archer
|lv=8
|#=1
|hp=25~28
|str=7~9
|skill=6~10
|spd=5~8
|lck=0
|def=3~6
|res=0~3
|con=7
|mov=5
|inventory={{Item|7|Iron Bow}} • {{Item|7|Door Key}}
}}
{{ChapUnitCellGBA
|name=Merc
|class=Mage
|lv=8
|#=4
|hp=21~25
|str=6~10
|skill=5~9
|spd=6~8
|lck=0
|def=3~5
|res=5~8
|con=6
|mov=5
|inventory={{Item|7|Thunder}}
|last=y
}}
{{ChapUnitFtr}}
}}
====Reinforcements====
====Reinforcements====
*Turn 2
=====Eliwood's tale=====
**2 [[Fighter]]s from the southern part of the map
*Turns 2 <small>(Hard Mode)</small> and 3
*Turn 3
**2 [[Fighter]]s—one with a [[Steel Axe]] and one with an [[Iron Axe]]—from the southern edge of the map
**1 [[Archer]] from the western part of the map, 1 [[Nomad]] from the south-eastern part of the map, 2 [[Monk]]s and 2 [[Knight]]s from the southern part of the map
*Turns 2 <small>(Hard Mode)</small>, 3 <small>(Hard Mode)</small>, and 4
*Turn 4
**2 [[Monk]]s and 2 [[Knight]]s from the south of [[Eubans]]
**1 [[Pegasus Knight]] from the south-western part of the map, 1 [[Wyvern Knight]] from the south-eastern part of the map and 1 [[Archer]] from the eastern part of the map
*Turns 3 <small>(Hard Mode)</small>, 4, 7 <small>(Hard Mode)</small>, and 8
*Turn 8
**1 [[Nomad]] from near the southeastern stairway
**1 [[Mage]], 1 [[Archer]] and 1 [[Pegasus Knight]] from the western side of the map, 1 [[Mage]], 1 [[Wyvern Knight]] + 1 [[Nomad]] from the eastern side of the map
**1 level&nbsp;7 [[Archer]] from near the western [[Ballista (weapon)|Ballista]]
*Turn 9
*Turns 4 <small>(Hard Mode)</small>, 5, 8 <small>(Hard Mode)</small>, and 9
**1 [[Mage]] and 1 [[Pegasus Knight]] from the western side of the map, 1 [[Mage]] and 1 [[Wyvern Knight]] from the eastern side of the map
**1 [[Pegasus Knight]] with a [[Slim Lance]] from the southwestern corner of the map
**1 level&nbsp;6 [[Wyvern Rider]] from the southeastern corner of the map
*Turn 5
**1 level&nbsp;8 [[Archer]] from near the eastern [[Ballista (weapon)|Ballista]]
**1 [[Fighter]] with a [[Steel Axe]] from near the southeast stairs
*Turns 8 and 9
**1 [[Mage]] from the west edge of the map
**1 [[Mage]] from the east edge of the map
*Turns 7 <small>(Hard Mode)</small> and 8
**1 [[Pegasus Knight]] with an [[Iron Lance]] from the west edge of the map
**1 level&nbsp;6 [[Wyvern Rider]] from the east edge of the map
 
=====Hector's tale=====
*Turns 2 <small>(Hard Mode)</small> and 3
**2 [[Fighter]]s with [[Swordreaver]]s from the southern edge of the map
*Turn 2 (Hard Mode only)
**2 [[Monk]]s and 2 [[Knight]]s with [[Steel Lance]]s from the middle of the southern edge
*Turns 3 <small>(Hard Mode)</small> and 4
**2 [[Monk]]s and 2 [[Knight]]s with [[Axereaver]]s from the middle of the southern edge
*Turns 3 <small>(Hard Mode)</small>, 4, 7 <small>(Hard Mode)</small>, and 8
**1 [[Cavalier]] from near the western [[Ballista (weapon)|Ballista]]
**1 [[Nomad]] from near the southeastern stairway
*Turns 4 <small>(Hard Mode)</small>, 5, 8 <small>(Hard Mode)</small>, and 9
**1 level&nbsp;7 [[Wyvern Rider]] from the southwestern corner of the map
**1 level&nbsp;6 [[Wyvern Rider]] from the southeastern corner of the map
*Turn 5
**1 level&nbsp;8 [[Archer]] from near the eastern [[Ballista (weapon)|Ballista]]
**1 [[Fighter]] with a [[Steel Axe]] from near the southeast stairs
*Turns 8 and 9
**1 [[Mage]] from the west edge of the map
**1 [[Mage]] from the east edge of the map
*Turns 7 <small>(Hard Mode)</small> and 8
**1 level&nbsp;7 [[Wyvern Rider]] from the west edge of the map
**1 level&nbsp;6 [[Wyvern Rider]] from the east edge of the map


===NPC data===
===NPC data===
{{ChapOthers
:''Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.''
|platform=gba
{{ChapUnitHdr|type=NPC|platform=gba}}
|name1=Ostia
{{ChapUnitCellGBA
|class1=Knight
|name=[[Nils]]
|lv1=7
|class=Child
|#1=5
|version=nils
|inventory1=[[File:Is gba steel lance.png]] [[Steel Lance]]
|type=other
|-
|lv=1
|name2=Ostia
|#=1
|class2=Knight
|hp=10
|lv2=8
|str=-1
|#2=1
|skill=-2
|inventory2=[[File:Is gba steel lance.png]] [[Steel Lance]]
|spd=5
|-
|lck=10
|name3=Rath's Unit
|def=4
|class3=Cavalier
|res=4
|lv3=10
|con=25
|#3=1
|mov=5
|inventory3=[[File:Is gba steel lance.png]] [[Steel Lance]]
|notes=• Does not act.<br>• Death results in a [[Game Over]].
|-
}}
|name4=Rath's Unit
{{ChapUnitCellGBA
|class4=Mercenary
|name=Ostia
|lv4=12
|class=Knight
|#4=1
|type=other
|inventory4=[[File:Is gba steel sword.png]] [[Steel Sword]]
|lv=7
|-
|#=5
|namel=[[Rath]]
|hp=21~23
|classl=Nomad
|str=7~8
|lvl=9{{hover|*|varies}}
|skill=3~5
|#l=1
|spd=0~2
|inventoryl=[[File:Is gba short bow.png]] [[Short Bow]] • [[File:Is gba longbow.png]] [[Longbow]] • [[File:Is gba light rune.png]] [[Light Rune]]
|lck=0
|def=10~11
|res=1~2
|con=13
|mov=4
|inventory={{Item|7|Steel Lance}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Ostia
|class=Knight
|type=other
|lv=8
|#=1
|hp=21~24
|str=7~9
|skill=3~5
|spd=0~2
|lck=0
|def=10~12
|res=1~2
|con=13
|mov=4
|inventory={{Item|7|Steel Lance}}
|notes=Moves to attack units in range.
|last=y
}}
{{ChapUnitReinf|type=NPC|platform=gba}}
{{ChapUnitCellGBA
|name=[[Rath]]
|class=Nomad
|type=other
|lv=9
|#=1
|hp=27
|str=9
|skill=10
|spd=11
|lck=5
|def=8
|res=2
|con=7
|mov=7
|inventory={{Item|7|Short Bow}} • {{Item|7|Longbow}} • {{Item|7|Light Rune}}
|notes=Retains his level and stats from the end of Lyn's tale if it was played and he was not defeated in it.
}}
{{ChapUnitCellGBA
|name=Rath's Unit
|class=Cavalier
|type=other
|lv=10
|#=1
|hp=25~28
|str=7~9
|skill=5~7
|spd=7~8
|lck=0
|def=7~8
|res=1~2
|con=9
|mov=7
|inventory={{Item|7|Steel Lance}}
}}
{{ChapUnitCellGBA
|name=Rath's Unit
|class=Mercenary
|type=other
|lv=12
|#=1
|hp=25~28
|str=7~9
|skill=11~13
|spd=11~12
|lck=0
|def=5~7
|res=1~3
|con=9
|mov=5
|inventory={{Item|7|Steel Sword}}
|last=y
}}
}}
{{ChapUnitFtr}}
====Reinforcements====
*Turn 2
**1 [[Cavalier]], 1 [[Mercenary]], and [[Rath]] from the northeast corner of the map


===Boss data===  
===Boss data===
:''Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.''
{{Main|Eubans}}
{{Main|Eubans}}
{{Tab
{{Tab
|tab1=Chapter 21E/22H, Normal/Eliwood Hard
|tab1=Normal/Eliwood Hard
|tab2=Chapter 22, Hector Hard
|tab2=Hector Hard
|content1={{BossStats GBA
|content1={{BossStats GBA
|portrait=[[File:Portrait eubans fe07.png]]
|portrait=[[File:Portrait eubans fe07.png]]
|sprite=paladin enemy
|class=Paladin
|class=Paladin
|affin=
|lv=6
|lv=6
|HP=38
|HP=38
Line 389: Line 1,984:
|con=11
|con=11
|aid=14
|aid=14
|inventory=<small>'''Normal difficulty:'''</small><br>[[File:Is gba spear.png]] {{drop|Spear}}<br><small>'''Eliwood Hard:'''</small><br>[[File:Is gba spear.png]] [[Spear]]<br>[[File:Is gba knight crest.png]] {{drop|Knight Crest}}
|inventory=<small>'''Normal Mode:'''</small><br>{{Item|gba|Spear|type=drop}}<br><small>'''Eliwood Hard Mode:'''</small><br>{{Item|7|Spear}}<br>{{Item|7|Knight Crest|type=drop}}
|sw=B
|sw=B
|la=S
|la=S
Line 396: Line 1,991:
|content2={{BossStats GBA
|content2={{BossStats GBA
|portrait=[[File:Portrait eubans fe07.png]]
|portrait=[[File:Portrait eubans fe07.png]]
|sprite=paladin enemy
|class=Paladin
|class=Paladin
|affin=
|lv=6
|lv=6
|HP=42
|HP=41~42
|str=15
|str=15~16
|skill=12
|skill=11~12
|spd=10
|spd=9~11
|luck=5
|luck=5
|def=13
|def=12~13
|res=15
|res=14~16
|move=8
|move=8
|con=11
|con=11
|aid=14
|aid=14
|inventory=[[File:Is gba spear.png]] [[Spear]]<br>[[File:Is gba knight crest.png]] {{drop|Knight Crest}}
|inventory={{Item|gba|Spear}}<br>{{Item|gba|Knight Crest|type=drop}}
|sw=B
|sw=B
|la=S
|la=S
Line 417: Line 2,012:


==Strategy==
==Strategy==
{{augury
|price=60
|intro=This is such cruelty to force on such an old woman! Finally, we come to a city, and I cannot get a bed? Oh, my poor back... Hm? Oh, yes. You want an augury. Work, work, work.
|augury=Someone is ill...collapsed... This person cannot be moved. ...Illness will not stay your foe's hand, however... You must protect the fallen. Do not let your foes in. Mines and light runes can be used to block their path. Ah... I see a meeting. A sky rider... He carries justice in his heart... He might listen to one of your leaders. I have nothing more to add.
}}
{{strategy}}
{{sectstub}}
{{sectstub}}


==Trivia==
==Trivia==
{{clear}}
* This map contains the only obtainable [[Brave Axe]] in the entire game.


==Etymology and other languages==
==Etymology and other languages==
{{Names
{{Names
|eng-name=Kinship's Bond
|eng-name=Kinship's Bond
|eng-mean=
|jpn-name={{h|二つの絆|Futatsu no kizuna}}
|jap-name={{hover|二つの絆|Futatsu no kizuna}}
|jpn-mean=Two Bonds
|jap-mean=Two Bonds
|span-name=
|span-mean=
|fren-name=Les liens du sang
|fren-name=Les liens du sang
|fren-mean=Blood relationship
|fren-mean=Blood relationship
|ger-name=Blutsbande
|ger-name=Blutsbande
|ger-mean=Blood ties
|ger-mean=Blood ties
|span-name=
|span-mean=
|ital-name=
|ital-name=
|ital-mean=
|ital-mean=
Line 445: Line 2,045:
{{ChapterNav
{{ChapterNav
|prechapter=New Resolve
|prechapter=New Resolve
|chapter=Kinship's Bond
|nextchapter=Living Legend
|nextchapter=Living Legend
}}
}}

Latest revision as of 20:15, 28 March 2024

Kinship's Bond

Cm fe07 21.png

Location

Border between Thria and Ostia

Required units

Eliwood, Hector, Lyn

New units

Isadora, Rath, Heath

Boss(es)

Eubans

Previous chapter(s)

New Resolve

Next chapter(s)

Living Legend

Kinship's Bond (Japanese: 二つの絆 Two Bonds) is the twenty-first chapter of Eliwood's tale and twenty-second of Hector's tale in Fire Emblem: The Blazing Blade.

Plot

Main articles: Kinship's Bond/Script (Eliwood) and Kinship's Bond/Script (Hector)

The Four Fangs gather on a snowy mountain fortress in Bern, where Sonia orders them to find and kill Eliwood. Lloyd and Linus clash with Sonia, but agree to follow the mission.

In a fortress on the border of Ostia, Hector, Eliwood, and Lyn await Uther's arrival. Hector explains that Uther chose to speak at the fort to avoid foreign spies in Ostia. As the lords talk, Nils suddenly collapses, causing Ninian to panic. The lords quickly come to Nils's side and Hector suggests they move him to a room where a healer can look after him. Ninian rejects his suggestion, saying that they must not move Nils; Ninian does not explain why, but Eliwood agrees to do as she says. Outside the fortress, Eubans and Heath have managed to catch up to Eliwood and his company. Eubans tells Heath that their mission is to wipe out the entire group. Heath questions Eubans's orders due to Marquess Laus's apparent abandonment, but Eubans states that they have no other options. Heath continues to protest, but falls in line once Eubans threatens to turn him over to Bern. The Ostian soldiers take notice of the enemy force and inform Hector that they are under attack, thus beginning the battle.

Soon after the battle starts, mercenaries under the command of Rath arrive to support Hector and his allies. If Lyn speaks with Rath, he offers his assistance to Lyn as he did a year prior. If Eliwood, Hector, Lyn, or Ninian talks to Heath, he—disillusioned with Eubans and his mercenaries—offers to surrender, but is instead convinced to aid them directly. The battle ends with Eubans's death and the subsequent call for retreat, or with Eubans learning that Marquess Ostia is on en route, prompting Eubans to order a retreat.

Once Uther arrives, he jokes Hector about Hector's long absence, then apologizes to Eliwood for being unable to prevent Elbert's death. Uther only knows what was included in Leila's final report, and does not know what Nergal intends to do; Eliwood informs him that Nergal aims to bring back the Dragons from The Scouring. The news unnerves Uther and he asks for some time to devise a plan, which Hector notes as unusual. Separate from Uther; Eliwood, Hector, and Lyn consider their options: uniting Elibe against Nergal would be difficult, as their story is so unbelievable—instead, they resolve to stop Nergal themselves. Uther is hesitant to make them solely responsible for such a task but agrees to aid them as much as possible. The group then consults with Ninian as to Nergal's condition: Ninian is able to tell that he is East of Lycia, which Uther concludes means he must be in Bern. Despite Nergal's whereabouts, Uther tells Hector and his group to head in the opposite direction towards Missur and the Nabata Desert to seek out help in the form of a "living legend".

Before they depart for the desert, Uther pulls Hector aside and tells him to support Eliwood however he can. Hector notices that Uther's face is off-color, as if he were sick. Uther retorts that he is merely concerned about that the fate of the world being in the hands of one as haphazard as Hector. As Hector leaves, Uther orders him to return alive.

Chapter data

Eliwood Normal Eliwood Hard Hector Normal Hector Hard

Chapter Data
Conditions
Unit Data
Victory: Protect Nils for 11 turns or defeat Eubans Player Partner Other Enemy
Defeat: Eliwood, Hector, Lyn, or Nils dies 3–14+3 {{{partner}}} 7+3 14+22

Map Secret Shop

Cm fe07 E-21.png

In Eliwood's tale, the placement of Lyn and Hector is based on their position in deployment order, which can vary from previous chapters. In Hector's tale, Eliwood was a forced deployment in the previous chapter and Lyn was not, so Eliwood is always in position 1 and Lyn in position 2.

Character data

Characters
New units
Isadora
Portrait isadora fe07.png
Paladin
HP
28
Inventory
Silver Sword
Short Spear
Angelic Robe
Level
1
Automatically from turn 1
Rath
Portrait rath fe07.png
Nomad
HP
27
Inventory
Short Bow
Longbow
Light Rune
Level
9
Talk to with Lyn
Heath
Portrait heath fe07.png
Wyvern Rider
HP
28
Inventory
Axereaver
Javelin
Mine
Level
7
Talk to with any Lord or Ninian
Required characters
Eliwood ​Hector ​Lyn ​
Available characters
Marcus ​Lowen ​Rebecca ​Dorcas ​Bartre ​Oswin ​Matthew ​Serra ​Guy ​Merlinus ​Erk ​Priscilla ​Florina ​Wil ​Kent ​Sain ​Raven ​Lucius ​Canas ​Dart ​Fiora ​Legault ​Ninian ​
If Lyn's tale was played and Rath was not defeated in it, he will retain the stats he had at the end of Chapter 10 (other than Constitution, which changes from 8 to 7).

Item data

Items
Name Obtainment Method
Is gba spear.png Spear Dropped by Eubans (Normal Mode only)
Is gba knight crest.png Knight Crest Dropped by enemy Cavalier (Normal Mode) or Eubans (Hard Mode)
Is gba armorslayer.png Armorslayer Dropped by enemy Cavalier (Hard Mode only)
Is gba door key.png Door Key Steal from enemy Fighter
Is gba door key.png Door Key Steal from enemy Fighter
Is gba door key.png Door Key Steal from enemy Fighter
Is gba lockpick.png Lockpick Steal from enemy Thief
Is gba mine.png Mine Steal from Heath or recruit him
Is gba door key.png Door Key Steal from enemy Archer (reinforcement; Hard Mode only)
Is gba door key.png Door Key Steal from enemy Pegasus Knight (×2) (reinforcement; Eliwood Hard Mode only)
Is gba door key.png Door Key Steal from enemy Wyvern Rider (×2) (reinforcement; Eliwood Hard Mode only)
Is gba gold.png 10,000 gold Open upper chest
Is gba brave axe.png Brave Axe Open lower chest

Shop data

Armories and vendors

Swords Lances Axes Bows Anima Light Dark Staves Items Secret

None

The secret shop is located in the top-left of the map, left of the pillar.

Enemy data

Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.

Eliwood Normal Eliwood Hard Hector Normal Hector Hard

Enemy Units
Name Class Lv # HP Str/Mag Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma gba paladin enemy.gif Eubans Paladin 6 1 38 14 10 9 5 12 14 11 8 SpearThis item is dropped upon this unit's defeat.
Does not move.
Ma gba cavalier enemy.gif Merc Cavalier 7 1 23~26 6~8 4~5 6~7 0 6~8 0~2 9 7 Steel Sword Knight CrestThis item is dropped upon this unit's defeat.
--
Ma gba fighter enemy.gif Merc Fighter 7 1 24~26 7~9 3~5 5~7 0 2~4 0~2 11 5 Poison Axe Door Key
--
Ma gba fighter enemy.gif Merc Fighter 8 1 25~27 8~10 4~5 5~7 0 2~4 0~2 11 5 Hand Axe Door Key
Moves to attack destructible terrain, then moves to attack units unprovoked.
Ma gba fighter enemy.gif Merc Fighter 8 1 25~27 8~10 4~5 5~7 0 2~4 0~2 11 5 Steel Axe Door Key
Moves to attack destructible terrain, then moves to attack units unprovoked.
Ma gba thief enemy.gif Merc Thief 8 1 19~20 3~4 3~5 11~13 0 2~3 1~2 6 6 Iron Sword Lockpick
Ignores combat; moves to open chests, then moves to escape to the southeast.
Ma gba fighter enemy.gif Merc Fighter 8 1 25~27 8~10 4~5 5~7 0 2~4 0~2 11 5 Hammer
Moves to attack destructible terrain, then moves to attack units unprovoked.
Ma gba shaman enemy.gif Merc Shaman 8 1 19~20 5~6 2~4 3~5 0 2~3 5~7 7 5 Nosferatu
Moves to attack units in range.
Ma gba mage enemy.gif Merc Mage 8 2 19~21 4~6 4~6 5~6 0 3~4 4~6 6 5 Thunder
The western one moves to attack units in range.
Ma gba nomad enemy.gif Merc Nomad 7 1 19~21 6~8 6~7 7~9 0 4~5 0~2 7 7 Steel Bow
--
Ma gba archer enemy.gif Merc Archer 9 1 22~25 6~8 5~7 5~6 0 4~5 1~2 7 5 Steel Bow
--
Ma gba wyvern rider enemy.gif Merc Wyvern Rider 7 1 24~26 9~11 4~6 6~8 0 9~10 0~2 10 7 Steel Lance
--
Ma gba wyvern rider enemy.gif Heath Wyvern Rider 7 1 28 11 8 7 7 10 1 9 7 Axereaver Javelin Mine
Not present during preparations.
Reinforcements
Name Class Lv # HP Str/Mag Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma gba fighter enemy.gif Merc Fighter 8 2 25~27 8~10 4~5 5~7 0 2~4 0~2 11 5 Steel Axe
Moves to attack destructible terrain, then moves to attack units unprovoked.
Ma gba fighter enemy.gif Merc Fighter 8 1 25~27 8~10 4~5 5~7 0 2~4 0~2 11 5 Iron Axe
Moves to attack destructible terrain, then moves to attack units unprovoked.
Ma gba monk enemy.gif Merc Monk 8 2 21~22 2~4 3~4 3~5 0 1~2 7~9 6 5 Shine
--
Ma gba knight enemy.gif Merc Knight 7 2 21~23 7~8 3~5 0~2 0 10~11 1~2 13 4 Steel Lance
--
Ma gba nomad enemy.gif Merc Nomad 7 2 19~21 6~8 6~7 7~9 0 4~5 0~2 7 7 Iron Bow
--
Ma gba archer enemy.gif Merc Archer 7 2 21~23 5~7 5~6 4~6 0 3~5 0~2 7 5 Steel Bow
--
Ma gba pegasus knight enemy.gif Merc Pegasus Knight 7 2 17~19 5~7 7~8 7~8 0 3~4 3~5 5 7 Slim Lance
--
Ma gba wyvern rider enemy.gif Merc Wyvern Rider 6 3 23~25 8~10 4~5 6~7 0 9~10 0~1 10 7 Steel Lance
--
Ma gba archer enemy.gif Merc Archer 8 1 22~24 6~7 5~7 4~6 0 3~5 0~2 7 5 Steel Bow
--
Ma gba mage enemy.gif Merc Mage 8 4 19~21 4~6 4~6 5~6 0 3~4 4~6 6 5 Thunder
--
Ma gba pegasus knight enemy.gif Merc Pegasus Knight 7 1 17~19 5~7 7~8 7~8 0 3~4 3~5 5 7 Iron Lance
--

Reinforcements

Eliwood's tale
  • Turns 2 (Hard Mode) and 3
  • Turns 2 (Hard Mode), 3 (Hard Mode), and 4
  • Turns 3 (Hard Mode), 4, 7 (Hard Mode), and 8
  • Turns 4 (Hard Mode), 5, 8 (Hard Mode), and 9
  • Turn 5
  • Turns 8 and 9
    • 1 Mage from the west edge of the map
    • 1 Mage from the east edge of the map
  • Turns 7 (Hard Mode) and 8
Hector's tale
  • Turns 2 (Hard Mode) and 3
  • Turn 2 (Hard Mode only)
  • Turns 3 (Hard Mode) and 4
  • Turns 3 (Hard Mode), 4, 7 (Hard Mode), and 8
  • Turns 4 (Hard Mode), 5, 8 (Hard Mode), and 9
    • 1 level 7 Wyvern Rider from the southwestern corner of the map
    • 1 level 6 Wyvern Rider from the southeastern corner of the map
  • Turn 5
  • Turns 8 and 9
    • 1 Mage from the west edge of the map
    • 1 Mage from the east edge of the map
  • Turns 7 (Hard Mode) and 8

NPC data

Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.
NPC Units
Name Class Lv # HP Str/Mag Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma gba child nils other.gif Nils Child 1 1 10 -1 -2 5 10 4 4 25 5 --
• Does not act.
• Death results in a Game Over.
Ma gba knight other.gif Ostia Knight 7 5 21~23 7~8 3~5 0~2 0 10~11 1~2 13 4 Steel Lance
Moves to attack units in range.
Ma gba knight other.gif Ostia Knight 8 1 21~24 7~9 3~5 0~2 0 10~12 1~2 13 4 Steel Lance
Moves to attack units in range.
Reinforcements
Name Class Lv # HP Str/Mag Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma gba nomad other.gif Rath Nomad 9 1 27 9 10 11 5 8 2 7 7 Short Bow Longbow Light Rune
Retains his level and stats from the end of Lyn's tale if it was played and he was not defeated in it.
Ma gba cavalier other.gif Rath's Unit Cavalier 10 1 25~28 7~9 5~7 7~8 0 7~8 1~2 9 7 Steel Lance
--
Ma gba mercenary other.gif Rath's Unit Mercenary 12 1 25~28 7~9 11~13 11~12 0 5~7 1~3 9 5 Steel Sword
--

Reinforcements

Boss data

Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.
Main article: Eubans

Normal/Eliwood Hard Hector Hard

Portrait eubans fe07.png
Ma gba paladin enemy.gif Paladin
Level 6
Affinity --
Stats
Max HP 38 Luck 5
Strength 14 Defense 12
Skill 10 Resistance 14
Speed 9 Constitution 11
Movement 8 Aid 14
Inventory
Normal Mode:
SpearThis item is dropped upon this unit's defeat.
Eliwood Hard Mode:
Spear
Knight CrestThis item is dropped upon this unit's defeat.
Weapon Levels
Swords B Lances S Axes E Bows --
Anima magic -- Light magic -- Dark magic -- Staves --

Strategy

Hannah's Augury
Portrait hannah fe07.png
Price: Is gba gold.png60
Intro: This is such cruelty to force on such an old woman! Finally, we come to a city, and I cannot get a bed? Oh, my poor back... Hm? Oh, yes. You want an augury. Work, work, work.
Augury: Someone is ill...collapsed... This person cannot be moved. ...Illness will not stay your foe's hand, however... You must protect the fallen. Do not let your foes in. Mines and light runes can be used to block their path. Ah... I see a meeting. A sky rider... He carries justice in his heart... He might listen to one of your leaders. I have nothing more to add.
This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

This section has been marked as a stub. Please help improve the page by adding information.


Trivia

  • This map contains the only obtainable Brave Axe in the entire game.

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Kinship's Bond

--

Japanese

二つの絆

Two Bonds

French

Les liens du sang

Blood relationship

German

Blutsbande

Blood ties

Gallery


This section has been marked as a stub. Please help improve the page by adding information.


References

← New Resolve • Kinship's Bond • Living Legend →
Fire Emblem: The Blazing Blade
Playable characters AthosBartreCanasDartDorcasEliwoodErkFarinaFioraFlorinaGeitzGuyHarkenHawkeyeHeathHectorIsadoraJaffarKarelKarlaKentLegaultLouiseLowenLuciusLynMarcusMatthewMerlinusNilsNinianNinoOswinPentPriscillaRathRavenRebeccaRenaultSainSerraVaidaWallaceWil
Non-playable characters BramimondDesmondElbertEleanoraEphidelFaeFargusGuinivereHannahHausenHelleneHelmanIgorJahnJakeJanKishunaLeilaLilinaMarkMurdockNatalieReissmannRoySophiaUtherZephiel
Bosses AionBattaBaukerBernardBeyardBoiesBoolBrendanBugCameronCarjigaDamianDarinDenningDragonEaglerErikEubansFargusGeorgGlassGroznyiHeintzJasmineJermeKaimKennethKishunaLimstellaLinusLloydLundgrenMaximeMigalNergalOlegPascalPaulPuzonSealenSoniaTeodorUhaiUrsulaVaidaWireYogiZaganZoldamZugu
Background characters AenirAeshaAthosBariganBramimondDurbanElimineHanonHartmutHassarKellesMadelynRoland
Regalia and personal weapons ArmadsAureolaBasilikosDurandalEreshkigalExcaliburForblazeGespenstLuceMani KattiRapierRegal BladeRex HastaRienflecheSol KattiWolf Beil
Chapters Lyn's Tale P: A Girl from the Plains • 1: Footsteps of Fate • 2: Sword of Spirits • 3: Band of Mercenaries • 4: In Occupation's Shadow • 5: Beyond the Borders • 6: Blood of Pride • 7: Siblings Abroad • 7x: The Black Shadow • 8: Vortex of Strategy • 9: A Grim Reunion • 10: The Distant Plains
Eliwood's Tale 11: Taking Leave • 12: Birds of a Feather • 13: In Search of Truth • 13x: The Peddler Merlinus • 14: False Friends • 15: Noble Lady of Caelin • 16: Whereabouts Unknown • 16x: The Port of Badon • 17: Pirate Ship • 18: The Dread Isle • 18x: Imprisoner of Magic • 19: Dragon's Gate • 20: New Resolve • 21: Kinship's Bond • 22: Living Legend • 22x: Genesis • 23: Four-Fanged Offense (Lloyd, Linus) • 24: Unfulfilled Heart • 25: Pale Flower of Darkness (Kenneth, Jerme) • 26: Battle before Dawn • 26x: Night of Farewells • 27: Cog of Destiny • 28: Valorous Roland • 29: Sands of Time • 29x: Battle Preparations • 30: Victory or DeathF: Light (part 1part 2)
Hector's Tale 11: Another Journey • 12: Birds of a Feather • 13: In Search of Truth • 13x: The Peddler Merlinus • 14: False Friends • 15: Talons Alight • 16: Noble Lady of Caelin • 17: Whereabouts Unknown • 17x: The Port of Badon • 18: Pirate Ship • 19: The Dread Isle • 19x: Imprisoner of Magic • 19x pt 2: A Glimpse in Time • 20: Dragon's Gate • 21: New Resolve • 22: Kinship's Bond • 23: Living Legend • 23x: Genesis • 24: Four-Fanged Offense (Lloyd, Linus) • 25: Crazed Beast • 26: Unfulfilled Heart • 27: Pale Flower of Darkness (Kenneth, Jerme) • 28: Battle before Dawn • 28x: Night of Farewells • 29: Cog of Destiny • 30: The Berserker • 31: Sands of Time • 31x: Battle Preparations • 32: Victory or Death • 32x: The Value of LifeF: Light (part 1part 2)
Locations ElibeBern (Shrine of Seals) • EtruriaIliaLycia (AraphenCaelinCornwellKhatheletLausOstiaPheraeSantaruz) • Nabata Desert (Arcadia) • Sacae (Bulgar) • Valor (Dragon's Gate) • Western Isles
Groups, objects and concepts Black Fang (Four Fangs) • Fire EmblemGenerals of EtruriaMorphsQuintessenceThe Scouring
Lists ChaptersCharactersClasses (Class change) • Hidden treasureItemsScriptsSupportsWeapons
Related topics List of version differencesMario Kart: Double Dash!! bonus discName chart • Other games (The Binding Blade) • Pre-release information (Pre-release build 0206Pre-release build 0219Unused content) • Sound RoomTimeline