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Incursion: Difference between revisions
m (→Chapter data) |
Thecornerman (talk | contribs) m (→Enemy data) |
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|res=0~1 | |res=0~1 | ||
|mov=7 | |mov=7 | ||
|inventory={{Item|13|Iron Axe}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}}<br><small>Can have | |inventory={{Item|13|Iron Axe}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}}<br><small>Can have 0–1 skill(s) at random</small> | ||
|notes=• The furthest western two immediately begin moving unprovoked.<br>• The next furthest western two begin moving unprovoked on turn 3.<br>• The southeastern three all begin moving unprovoked on turn 5, or if any of them or [[Vasto]] is provoked. | |notes=• The furthest western two immediately begin moving unprovoked.<br>• The next furthest western two begin moving unprovoked on turn 3.<br>• The southeastern three all begin moving unprovoked on turn 5, or if any of them or [[Vasto]] is provoked. | ||
}} | }} | ||
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|res=0~1 | |res=0~1 | ||
|mov=7 | |mov=7 | ||
|inventory={{Item|13|Iron Axe}} • {{Item|13|Concoction|type=drop}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}}<br><small>Can have | |inventory={{Item|13|Iron Axe}} • {{Item|13|Concoction|type=drop}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}}<br><small>Can have 0–1 skill(s) at random</small> | ||
|notes=Immediately begins moving unprovoked. | |notes=Immediately begins moving unprovoked. | ||
}} | }} | ||
Line 394: | Line 394: | ||
|res=0~1 | |res=0~1 | ||
|mov=5 | |mov=5 | ||
|inventory={{Item|13|Iron Axe}}<br>{{Item|13|Gamble}}<br><small>Can have | |inventory={{Item|13|Iron Axe}}<br>{{Item|13|Gamble}}<br><small>Can have 0–1 skill(s) at random</small> | ||
|notes=Immediately begins moving unprovoked. | |notes=Immediately begins moving unprovoked. | ||
}} | }} | ||
Line 411: | Line 411: | ||
|res=1~2 | |res=1~2 | ||
|mov=5 | |mov=5 | ||
|inventory={{Item|13|Iron Bow}}<br>{{Item|13|Skill +2}} • {{Item|13|Prescience}}<br><small>Can have | |inventory={{Item|13|Iron Bow}}<br>{{Item|13|Skill +2}} • {{Item|13|Prescience}}<br><small>Can have 0–1 skill(s) at random</small> | ||
|notes=Immediately begins moving unprovoked. | |notes=Immediately begins moving unprovoked. | ||
}} | }} | ||
Line 445: | Line 445: | ||
|res=0~1 | |res=0~1 | ||
|mov=5 | |mov=5 | ||
|inventory={{Item|13|Hammer}}<br>{{Item|13|Gamble}}<br><small>Can have | |inventory={{Item|13|Hammer}}<br>{{Item|13|Gamble}}<br><small>Can have 0–1 skill(s) at random</small> | ||
|notes=Begins moving unprovoked on turn 5, or if an eastern [[Archer]], [[Thief]], or Barbarian is provoked. | |notes=Begins moving unprovoked on turn 5, or if an eastern [[Archer]], [[Thief]], or Barbarian is provoked. | ||
}} | }} | ||
Line 462: | Line 462: | ||
|res=1~2 | |res=1~2 | ||
|mov=5 | |mov=5 | ||
|inventory={{Item|13|Steel Bow|type=drop}}<br>{{Item|13|Skill +2}} • {{Item|13|Prescience}}<br><small>Can have | |inventory={{Item|13|Steel Bow|type=drop}}<br>{{Item|13|Skill +2}} • {{Item|13|Prescience}}<br><small>Can have 0–1 skill(s) at random</small> | ||
|notes=Begins moving unprovoked on turn 5, or if an eastern [[Barbarian]], [[Thief]], or Archer is provoked. | |notes=Begins moving unprovoked on turn 5, or if an eastern [[Barbarian]], [[Thief]], or Archer is provoked. | ||
}} | }} | ||
Line 496: | Line 496: | ||
|res=0~1 | |res=0~1 | ||
|mov=5 | |mov=5 | ||
|inventory={{Item|13|Hand Axe}}<br>{{Item|13|Gamble}}<br><small>Can have | |inventory={{Item|13|Hand Axe}}<br>{{Item|13|Gamble}}<br><small>Can have 0–1 skill(s) at random</small> | ||
|notes=Begins moving unprovoked on turn 5, or if an eastern Barbarian, [[Archer]], or [[Thief]] is provoked. | |notes=Begins moving unprovoked on turn 5, or if an eastern Barbarian, [[Archer]], or [[Thief]] is provoked. | ||
}} | }} | ||
Line 513: | Line 513: | ||
|res=0~1 | |res=0~1 | ||
|mov=5 | |mov=5 | ||
|inventory={{Item|13|Steel Axe}}<br>{{Item|13|Gamble}}<br><small>Can have | |inventory={{Item|13|Steel Axe}}<br>{{Item|13|Gamble}}<br><small>Can have 0–1 skill(s) at random</small> | ||
|notes=Begins moving unprovoked on turn 5, or if an eastern Barbarian, [[Archer]], or [[Thief]] is provoked. | |notes=Begins moving unprovoked on turn 5, or if an eastern Barbarian, [[Archer]], or [[Thief]] is provoked. | ||
}} | }} | ||
Line 530: | Line 530: | ||
|res=1~2 | |res=1~2 | ||
|mov=5 | |mov=5 | ||
|inventory={{Item|13|Steel Bow}}<br>{{Item|13|Skill +2}} • {{Item|13|Prescience}}<br><small>Can have | |inventory={{Item|13|Steel Bow}}<br>{{Item|13|Skill +2}} • {{Item|13|Prescience}}<br><small>Can have 0–1 skill(s) at random</small> | ||
|notes=Begins moving unprovoked on turn 5, or if an eastern [[Barbarian]], Archer, or [[Thief]] is provoked. | |notes=Begins moving unprovoked on turn 5, or if an eastern [[Barbarian]], Archer, or [[Thief]] is provoked. | ||
}} | }} | ||
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|res=0~1 | |res=0~1 | ||
|mov=7 | |mov=7 | ||
|inventory={{Item|13|Iron Axe}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}}<br><small>Can have | |inventory={{Item|13|Iron Axe}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}}<br><small>Can have 0–1 skill(s) at random</small> | ||
|last=y | |last=y | ||
}} | }} | ||
Line 585: | Line 585: | ||
|res=1 | |res=1 | ||
|mov=7 | |mov=7 | ||
|inventory={{Item|13|Steel Axe}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}}<br><small>Can have | |inventory={{Item|13|Steel Axe}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}}<br><small>Can have 0–1 skill(s) at random</small> | ||
|notes=• The furthest western two immediately begin moving unprovoked.<br>• The next furthest western two begin moving unprovoked on turn 3.<br>• The southeastern three all begin moving unprovoked on turn 5, or if any of them or [[Vasto]] is provoked. | |notes=• The furthest western two immediately begin moving unprovoked.<br>• The next furthest western two begin moving unprovoked on turn 3.<br>• The southeastern three all begin moving unprovoked on turn 5, or if any of them or [[Vasto]] is provoked. | ||
}} | }} | ||
Line 602: | Line 602: | ||
|res=1 | |res=1 | ||
|mov=7 | |mov=7 | ||
|inventory={{Item|13|Steel Axe}} • {{Item|13|Concoction|type=drop}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}}<br><small>Can have | |inventory={{Item|13|Steel Axe}} • {{Item|13|Concoction|type=drop}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}}<br><small>Can have 0–1 skill(s) at random</small> | ||
|notes=Immediately begins moving unprovoked. | |notes=Immediately begins moving unprovoked. | ||
}} | }} | ||
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|res=1 | |res=1 | ||
|mov=5 | |mov=5 | ||
|inventory={{Item|13|Steel Axe}}<br>{{Item|13|Gamble}}<br><small>Can have | |inventory={{Item|13|Steel Axe}}<br>{{Item|13|Gamble}}<br><small>Can have 0–1 skill(s) at random</small> | ||
|notes=Immediately begins moving unprovoked. | |notes=Immediately begins moving unprovoked. | ||
}} | }} | ||
Line 636: | Line 636: | ||
|res=2 | |res=2 | ||
|mov=5 | |mov=5 | ||
|inventory={{Item|13|Steel Bow}}<br>{{Item|13|Skill +2}} • {{Item|13|Prescience}}<br><small>Can have | |inventory={{Item|13|Steel Bow}}<br>{{Item|13|Skill +2}} • {{Item|13|Prescience}}<br><small>Can have 0–1 skill(s) at random</small> | ||
|notes=Immediately begins moving unprovoked. | |notes=Immediately begins moving unprovoked. | ||
}} | }} | ||
Line 670: | Line 670: | ||
|res=1 | |res=1 | ||
|mov=5 | |mov=5 | ||
|inventory={{Item|13|Hammer}}<br>{{Item|13|Gamble}}<br><small>Can have | |inventory={{Item|13|Hammer}}<br>{{Item|13|Gamble}}<br><small>Can have 0–1 skill(s) at random</small> | ||
|notes=Begins moving unprovoked on turn 2. | |notes=Begins moving unprovoked on turn 2. | ||
}} | }} | ||
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|res=2 | |res=2 | ||
|mov=5 | |mov=5 | ||
|inventory={{Item|13|Silver Bow}} • {{Item|13|Steel Bow|type=drop}}<br>{{Item|13|Skill +2}} • {{Item|13|Prescience}}<br><small>Can have | |inventory={{Item|13|Silver Bow}} • {{Item|13|Steel Bow|type=drop}}<br>{{Item|13|Skill +2}} • {{Item|13|Prescience}}<br><small>Can have 0–1 skill(s) at random</small> | ||
|notes=Begins moving unprovoked on turn 2. | |notes=Begins moving unprovoked on turn 2. | ||
}} | }} | ||
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|res=1 | |res=1 | ||
|mov=5 | |mov=5 | ||
|inventory={{Item|13|Short Axe}}<br>{{Item|13|Gamble}}<br><small>Can have | |inventory={{Item|13|Short Axe}}<br>{{Item|13|Gamble}}<br><small>Can have 0–1 skill(s) at random</small> | ||
|notes=Begins moving unprovoked on turn 2. | |notes=Begins moving unprovoked on turn 2. | ||
}} | }} | ||
Line 738: | Line 738: | ||
|res=1 | |res=1 | ||
|mov=5 | |mov=5 | ||
|inventory={{Item|13|Silver Axe}}<br>{{Item|13|Gamble}}<br><small>Can have | |inventory={{Item|13|Silver Axe}}<br>{{Item|13|Gamble}}<br><small>Can have 0–1 skill(s) at random</small> | ||
|notes=Begins moving unprovoked on turn 2. | |notes=Begins moving unprovoked on turn 2. | ||
}} | }} | ||
Line 755: | Line 755: | ||
|res=2 | |res=2 | ||
|mov=5 | |mov=5 | ||
|inventory={{Item|13|Silver Bow}}<br>{{Item|13|Skill +2}} • {{Item|13|Prescience}}<br><small>Can have | |inventory={{Item|13|Silver Bow}}<br>{{Item|13|Skill +2}} • {{Item|13|Prescience}}<br><small>Can have 0–1 skill(s) at random</small> | ||
|notes=Begins moving unprovoked on turn 2. | |notes=Begins moving unprovoked on turn 2. | ||
}} | }} | ||
Line 791: | Line 791: | ||
|res=1 | |res=1 | ||
|mov=7 | |mov=7 | ||
|inventory={{Item|13|Steel Axe}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}}<br><small>Can have | |inventory={{Item|13|Steel Axe}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}}<br><small>Can have 0–1 skill(s) at random</small> | ||
|last=y | |last=y | ||
}} | }} | ||
Line 798: | Line 798: | ||
Lunatic+ mode is set up exactly the same as Lunatic mode, only varying by enemies having two additional skills at random from the following pool: | Lunatic+ mode is set up exactly the same as Lunatic mode, only varying by enemies having two additional skills at random from the following pool: | ||
{{div col|13em}} | |||
*{{Item|13|Pass}} | *{{Item|13|Pass}} | ||
*{{Item|13|Hawkeye|link=Hawkeye (skill)}} | *{{Item|13|Hawkeye|link=Hawkeye (skill)}} | ||
Line 805: | Line 806: | ||
*{{Item|13|Aegis+}} | *{{Item|13|Aegis+}} | ||
*{{Item|13|Pavise+}} | *{{Item|13|Pavise+}} | ||
{{div col end}} | |||
}} | }} | ||
Revision as of 03:14, 10 September 2022
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“ | No part of House Ylisse matters more than the Emblem. It possesses tremendous power. But too much blood has been shed over it already. I hope it finds a better guardian in you than it did me. | ” | — Emmeryn, to Chrom |
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Incursion is the seventh chapter in Fire Emblem Awakening. In this chapter, the escort of Emmeryn to Ylisse's eastern palace has gone horribly wrong, and the Shepherds are forced to defend themselves from a Plegian attack deep in their own territory. It is in this chapter Chrom takes possession of the Fire Emblem and, by extension, the gemstone already set therein.
In addition to the next chapter in the storyline, completing this chapter will also unlock the third paralogue chapter.
Plot
- Main article:
Incursion/Script
As the Shepherds and an Ylissean hierarch make their way through a mountain pass towards the eastern palace, they are suddenly accosted by a group of Plegian soldiers. As the battle begins, the hierarch begs the Plegians to take him under their protection, but the enemy commander Vasto mocks him for his self-serving cowardice before executing him. The Shepherds are joined by Cordelia, a talented pegasus knight whose squad in the rearguard was wiped out by enemy reinforcements, and together they rout the enemy force.
Once Vasto is defeated, Cordelia urges Emmeryn and Chrom to flee, as Plegian reinforcements are "not a half day's march behind". Cordelia says that Gangrel led an army to the border and overwhelmed the guards, and that she had fled to warn the exalt. Emmeryn decides to return to the capital and entrusts the Fire Emblem to Chrom, instructing him to take it to safety in Ferox. In spite of Chrom and Lissa's pleas, Emmeryn returns to Ylisstol accompanied by Phila.
At the Arena Ferox, Flavia informs Chrom that the Feroxi army has mobilized, and that she and Basilio will be joining them. Basilio informs Chrom his scouts have reported that Ylisstol has fallen; the Plegians captured Emmeryn and retreated back to Plegia, with Gangrel declaring Emmeryn to be publicly executed within the month. Despite the obvious trap, Chrom calls for the Shepherds to march to Plegia, intent on rescuing his sister. Robin swears to save the exalt.
Summary
While escorting the exalt to safety, the Ylisseans are ambushed. Emmeryn gives Chrom the Fire Emblem and returns to Ylisstol to protect her people.
Chapter data
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Victory: Rout the enemy | Player | Other | Enemy | |||
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Defeat: Chrom or Robin dies | 11+1 | 0 | 19+3 | |||
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Map dimensions: 20 columns by 16 rows | ||||||
Character data
Characters | |||||||||||
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New units
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Available characters
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Avatar f-default |
Note: The returning characters list does not include any characters recruitable in paralogues, as the player may not have taken on any available paralogue chapters yet. The list also does not include any bonus units, as they are recruitable at the player's discretion.
Item data
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Shop data
After clearing this chapter, the shop at this location will become available.
Normal stock Possible merchant items
Item | Price |
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Iron Sword | 520 |
Javelin | 700 |
Hand Axe | 750 |
Iron Bow | 560 |
Fire | 540 |
Event tiles
- Column 10, row 11: Two squares south, one square west of the Thief that drops his Steel Sword.
- Column 16, row 9: South of the Hand Axe*/Short Axe* Barbarian.
Enemy data
- Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.
Normal Hard Lunatic(+)
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Reinforcements
- Turn 5 (Hard/Lunatic)/6 (Normal)
- 3 Wyvern Riders from the western border of the map
Boss data
- Main article:
Vasto
Normal Hard Lunatic
Strategy
This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody. |
This map is a fairly straightforward slugfest. Deploy only Chrom and Robin, set up shop in a forest, and clean house. The Wind tome you forged back in Chapter 5 will greatly help against the enemy Wyvern Riders; just keep an eye out for the Counter/Aegis+ combo. Cordelia joins on turn 3; move her as far away from the west side of the map as possible to keep her safe from the enemy reinforcements. If Robin is at or approaching level 20 at the end of the battle, you're in great shape.
Etymology and other languages
Names, etymology, and in other regions | ||
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Language | Name | Definition, etymology, and notes |
English |
Incursion |
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Spanish |
Incursión |
Incursion |
French |
Intrusion |
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German |
Offensive |
Offense |
Italian |
L'incursione |
The incursion |
Gallery
This section has been marked as a stub. Please help improve the page by adding information.
← Foreseer • | Incursion | • The Grimleal → |
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