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In Search of Truth: Difference between revisions
m (Text replacement - "|jap-" to "|jpn-") Tag: Reverted |
m (Reverted edits by PikaSamus (talk) to last revision by Thecornerman) Tag: Rollback |
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Line 1: | Line 1: | ||
{{ | {{Chapter Infobox | ||
|image=[[File:Cm fe07 13.png|200px]] | |||
|location=Castle Santaruz and its surroundings | |location=Castle Santaruz and its surroundings | ||
|req units=All living units | |req units=All living units | ||
Line 11: | Line 12: | ||
}} | }} | ||
{{ | {{quote|Ha! The cub thinks he's a wolf! Does your bite match your bark? Tell you what: If you make it to the castle alive, we'll find out, eh? Geh heh heh hehhh!|[[Boies]] to [[Hector]] and [[Eliwood]]}} | ||
'''In Search of Truth''' (Japanese: {{ | '''In Search of Truth''' (Japanese: {{hl|真実を求めて|Shinjitsu wo motomete}} ''Seeking the Truth'') is the thirteenth chapter in {{FE7}}. In order to unlock [[The Peddler Merlinus|Chapter 13x]], the player must visit the northern village in this chapter. | ||
==Plot== | ==Plot== | ||
{{ | {{main|In Search of Truth/Script (Eliwood)|In Search of Truth/Script (Hector)}} | ||
[[Helman]] has received news of the fight between [[Zagan]] and [[Eliwood]]. Although Helman agreed to [[Ephidel]]'s plan to dissuade Eliwood, it is clear that Ephidel sent in the bandits with the intention to kill him. Helman announces his intent to receive Eliwood's party and explain everything. Ephidel calmly attempts to discourage Helman from betraying the Black Fang, who refuses to listen; Ephidel announces that he has no use for the marquess anymore and stabs him, leaving him to bleed out. Meanwhile, Eliwood and [[Hector]] approach Castle [[Santaruz]], but are stopped by [[Boies]] who challenges them to make it to the castle alive and summons his underlings. | [[Helman]] has received news of the fight between [[Zagan]] and [[Eliwood]]. Although Helman agreed to [[Ephidel]]'s plan to dissuade Eliwood, it is clear that Ephidel sent in the bandits with the intention to kill him. Helman announces his intent to receive Eliwood's party and explain everything. Ephidel calmly attempts to discourage Helman from betraying the Black Fang, who refuses to listen; Ephidel announces that he has no use for the marquess anymore and stabs him, leaving him to bleed out. Meanwhile, Eliwood and [[Hector]] approach Castle [[Santaruz]], but are stopped by [[Boies]] who challenges them to make it to the castle alive and summons his underlings. | ||
Line 27: | Line 28: | ||
==Chapter data== | ==Chapter data== | ||
{{ | {{Tab | ||
|width=100% | |||
|tab1=Eliwood Normal | |tab1=Eliwood Normal | ||
|tab2=Eliwood Hard | |tab2=Eliwood Hard | ||
|tab3=Hector Normal | |tab3=Hector Normal | ||
|tab4=Hector Hard | |tab4=Hector Hard | ||
|content1={{ | |content1={{ChapData | ||
|victory=Seize gate | |||
|defeat=[[Eliwood]] or [[Hector]] dies | |defeat=[[Eliwood]] or [[Hector]] dies | ||
|ally=10{{ | |ally=10{{h|+1|Upon Guy being recruited}} | ||
|enemy=12{{ | |enemy=12{{h|+7|Reinforcements}}{{h|-1|Upon Guy being recruited}} | ||
|map=[[File:Cm fe07 E-13.png]] | |map=[[File:Cm fe07 E-13.png]] | ||
}} | }} | ||
|content2={{ | |content2={{ChapData | ||
|victory=Seize gate | |||
|defeat=[[Eliwood]] or [[Hector]] dies | |defeat=[[Eliwood]] or [[Hector]] dies | ||
|ally=10{{ | |ally=10{{h|+1|Upon Guy being recruited}} | ||
|enemy=16{{ | |enemy=16{{h|+10|Reinforcements}}{{h|-1|Upon Guy being recruited}} | ||
|map=[[File:Cm fe07 E-13 h.png]] | |map=[[File:Cm fe07 E-13 h.png]] | ||
}} | }} | ||
|content3={{ | |content3={{ChapData | ||
|victory=Seize gate | |||
|defeat=[[Eliwood]] or [[Hector]] dies | |defeat=[[Eliwood]] or [[Hector]] dies | ||
|ally=10{{ | |ally=10{{h|+1|Upon Guy being recruited}} | ||
|enemy=14{{ | |enemy=14{{h|+7|Reinforcements}}{{h|-1|Upon Guy being recruited}} | ||
|map=[[File:Cm fe07 H-13.png]] | |map=[[File:Cm fe07 H-13.png]] | ||
}} | }} | ||
|content4={{ | |content4={{ChapData | ||
|victory=Seize gate | |||
|defeat=[[Eliwood]] or [[Hector]] dies | |defeat=[[Eliwood]] or [[Hector]] dies | ||
|ally=10{{ | |ally=10{{h|+1|Upon Guy being recruited}} | ||
|enemy=19{{ | |enemy=19{{h|+10|Reinforcements}}{{h|-1|Upon Guy being recruited}} | ||
|map=[[File:Cm fe07 H-13 h.png]] | |map=[[File:Cm fe07 H-13 h.png]] | ||
}} | }} | ||
Line 63: | Line 69: | ||
===Character data=== | ===Character data=== | ||
{{ | {{Tab | ||
|width=100% | |||
|tab1=Eliwood's tale | |tab1=Eliwood's tale | ||
|tab2=Hector's tale | |tab2=Hector's tale | ||
|content1={{ | |content1={{ChapChars | ||
|newunit1={{NewUnit | |||
|name=Matthew | |||
|portrait=[[File:portrait matthew fe07.png|link=Matthew#Starting stats and growth rates]] | |portrait=[[File:portrait matthew fe07.png|link=Matthew#Starting stats and growth rates]] | ||
|class=Thief | |class=Thief | ||
|HP={{ | |HP={{h|18|Potentially higher if trained in Lyn's tale}} | ||
|lv={{ | |lv={{h|2|Potentially higher if trained in Lyn's tale}} | ||
|inventory={{ | |inventory={{Item|7|Iron Sword}}<br>{{Item|7|Lockpick}} | ||
|recruitment method=Automatically from turn 1 | |recruitment method=Automatically from turn 1 | ||
}} | }} | ||
|newunit2={{ | |newunit2={{NewUnit | ||
|name=Serra | |||
|portrait=[[File:portrait serra fe07.png|link=Serra#Starting stats and growth rates]] | |portrait=[[File:portrait serra fe07.png|link=Serra#Starting stats and growth rates]] | ||
|class=Cleric | |class=Cleric | ||
|HP={{ | |HP={{h|17|Potentially higher if trained in Lyn's tale}} | ||
|lv={{ | |lv={{h|1|Potentially higher if trained in Lyn's tale}} | ||
|inventory={{ | |inventory={{Item|7|Heal}}<br>{{Item|7|Vulnerary}} | ||
|recruitment method=Automatically from turn 1 | |recruitment method=Automatically from turn 1 | ||
}} | }} | ||
|newunit3={{ | |newunit3={{NewUnit | ||
|name=Guy | |||
|portrait=[[File:portrait guy fe07.png|link=Matthew#Starting stats and growth rates]] | |portrait=[[File:portrait guy fe07.png|link=Matthew#Starting stats and growth rates]] | ||
|class=Myrmidon | |class=Myrmidon | ||
|HP=21 | |HP=21 | ||
|lv=3 | |lv=3 | ||
|inventory={{ | |inventory={{Item|7|Killing Edge}}<br>{{Item|7|Vulnerary}} | ||
|recruitment method=Enemy, talk to with [[Matthew]] | |recruitment method=Enemy, talk to with [[Matthew]] | ||
}} | }} | ||
Line 100: | Line 111: | ||
|return8=oswin | |return8=oswin | ||
}} | }} | ||
|content2={{ | |content2={{ChapChars | ||
|newunit1={{NewUnit | |||
|name=Guy | |||
|portrait=[[File:portrait guy fe07.png|link=Guy#Starting stats and growth rates]] | |portrait=[[File:portrait guy fe07.png|link=Guy#Starting stats and growth rates]] | ||
|class=Myrmidon | |class=Myrmidon | ||
|HP=21 | |HP=21 | ||
|lv=3 | |lv=3 | ||
|inventory={{ | |inventory={{Item|7|Killing Edge}}<br>{{Item|7|Vulnerary}} | ||
|recruitment method=Enemy, talk to with [[Matthew]] | |recruitment method=Enemy, talk to with [[Matthew]] | ||
}} | }} | ||
Line 123: | Line 136: | ||
===Item data=== | ===Item data=== | ||
{{ | {{ChapItems | ||
|platform=gba | |||
|item1=Mine | |item1=Mine | ||
|obtain1=Visit southern [[village]] | |obtain1=Visit southern [[village]] | ||
Line 144: | Line 158: | ||
===Shop data=== | ===Shop data=== | ||
{{ | {{ChapShop GBA | ||
|sword1=Iron Sword | |||
|swcost1=460 | |swcost1=460 | ||
|lance1=Javelin | |lance1=Javelin | ||
Line 160: | Line 175: | ||
===Enemy data=== | ===Enemy data=== | ||
:''Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.'' | :''Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.'' | ||
{{ | {{Tab | ||
|width=100% | |||
|tab1=Eliwood Normal | |tab1=Eliwood Normal | ||
|tab2=Eliwood Hard | |tab2=Eliwood Hard | ||
|tab3=Hector Normal | |tab3=Hector Normal | ||
|tab4=Hector Hard | |tab4=Hector Hard | ||
|content1={{ | |content1={{ChapUnitHdr|type=Enemy|platform=gba}} | ||
{{ | {{ChapUnitCellGBA | ||
|name=Bandit | |||
|class=Archer | |class=Archer | ||
|lv=3 | |lv=3 | ||
Line 179: | Line 196: | ||
|con=7 | |con=7 | ||
|mov=5 | |mov=5 | ||
|inventory={{ | |inventory={{Item|7|Iron Bow}} • {{Item|7|Vulnerary}} | ||
|notes=Begins moving unprovoked if he can attack within two turns. | |notes=Begins moving unprovoked if he can attack within two turns. | ||
}} | }} | ||
{{ | {{ChapUnitCellGBA | ||
|name=Bandit | |||
|class=Soldier | |class=Soldier | ||
|lv=2 | |lv=2 | ||
Line 195: | Line 213: | ||
|con=6 | |con=6 | ||
|mov=5 | |mov=5 | ||
|inventory={{ | |inventory={{Item|7|Iron Lance}} | ||
|notes=Moves to attack units in range. | |notes=Moves to attack units in range. | ||
}} | }} | ||
{{ | {{ChapUnitCellGBA | ||
|name=Bandit | |||
|class=Mercenary | |class=Mercenary | ||
|lv=2 | |lv=2 | ||
Line 211: | Line 230: | ||
|con=9 | |con=9 | ||
|mov=5 | |mov=5 | ||
|inventory={{ | |inventory={{Item|7|Iron Sword}} | ||
|notes=Moves to attack units in range. | |notes=Moves to attack units in range. | ||
}} | }} | ||
{{ | {{ChapUnitCellGBA | ||
|name=Bandit | |||
|class=Archer | |class=Archer | ||
|lv=4 | |lv=4 | ||
Line 227: | Line 247: | ||
|con=7 | |con=7 | ||
|mov=5 | |mov=5 | ||
|inventory={{ | |inventory={{Item|7|Steel Bow}} | ||
}} | }} | ||
{{ | {{ChapUnitCellGBA | ||
|name=Bandit | |||
|class=Brigand | |class=Brigand | ||
|lv=1 | |lv=1 | ||
Line 242: | Line 263: | ||
|con=12 | |con=12 | ||
|mov=5 | |mov=5 | ||
|inventory={{ | |inventory={{Item|7|Iron Axe}} | ||
}} | }} | ||
{{ | {{ChapUnitCellGBA | ||
|name=[[Guy]] | |||
|class=Myrmidon | |class=Myrmidon | ||
|lv=3 | |lv=3 | ||
Line 257: | Line 279: | ||
|con=5 | |con=5 | ||
|mov=5 | |mov=5 | ||
|inventory={{ | |inventory={{Item|7|Killing Edge}} • {{Item|7|Vulnerary}} | ||
|notes=Moves to attack units in range. | |notes=Moves to attack units in range. | ||
}} | }} | ||
{{ | {{ChapUnitCellGBA | ||
|name=Bandit | |||
|class=Soldier | |class=Soldier | ||
|lv=2 | |lv=2 | ||
Line 273: | Line 296: | ||
|con=6 | |con=6 | ||
|mov=5 | |mov=5 | ||
|inventory={{ | |inventory={{Item|7|Iron Lance}} • {{Item|7|Vulnerary}} | ||
|notes=Moves to attack units in range. | |notes=Moves to attack units in range. | ||
}} | }} | ||
{{ | {{ChapUnitCellGBA | ||
|name=Bandit | |||
|class=Archer | |class=Archer | ||
|lv=2 | |lv=2 | ||
Line 289: | Line 313: | ||
|con=7 | |con=7 | ||
|mov=5 | |mov=5 | ||
|inventory={{ | |inventory={{Item|7|Iron Bow}} | ||
|notes=Moves to attack units in range. | |notes=Moves to attack units in range. | ||
}} | }} | ||
{{ | {{ChapUnitCellGBA | ||
|name=[[Boies]] | |||
|class=Knight | |class=Knight | ||
|lv=13 | |lv=13 | ||
Line 305: | Line 330: | ||
|con=13 | |con=13 | ||
|mov=4 | |mov=4 | ||
|inventory={{ | |inventory={{Item|7|Steel Lance}} | ||
|notes=Does not move; stands on a [[Terrain/Game Boy Advance games#Fire Emblem: The Blazing Blade|gate]], the chapter's seize point. | |notes=Does not move; stands on a [[Terrain/Game Boy Advance games#Fire Emblem: The Blazing Blade|gate]], the chapter's seize point. | ||
|last=y | |last=y | ||
}} | }} | ||
{{ | {{ChapUnitReinf|type=Enemy|platform=gba}} | ||
{{ | {{ChapUnitCellGBA | ||
|name=Bandit | |||
|class=Brigand | |class=Brigand | ||
|lv=2 | |lv=2 | ||
Line 323: | Line 349: | ||
|con=12 | |con=12 | ||
|mov=5 | |mov=5 | ||
|inventory={{ | |inventory={{Item|7|Hand Axe}} | ||
|notes=Moves to raid the [[village]]s, then moves to attack units unprovoked. | |notes=Moves to raid the [[village]]s, then moves to attack units unprovoked. | ||
}} | }} | ||
{{ | {{ChapUnitCellGBA | ||
|name=Bandit | |||
|class=Soldier | |class=Soldier | ||
|lv=2 | |lv=2 | ||
Line 339: | Line 366: | ||
|con=6 | |con=6 | ||
|mov=5 | |mov=5 | ||
|inventory={{ | |inventory={{Item|7|Iron Lance}} | ||
}} | }} | ||
{{ | {{ChapUnitCellGBA | ||
|name=Bandit | |||
|class=Archer | |class=Archer | ||
|lv=2 | |lv=2 | ||
Line 354: | Line 382: | ||
|con=7 | |con=7 | ||
|mov=5 | |mov=5 | ||
|inventory={{ | |inventory={{Item|7|Iron Bow}} | ||
}} | }} | ||
{{ | {{ChapUnitCellGBA | ||
|name=Bandit | |||
|class=Soldier | |class=Soldier | ||
|lv=6 | |lv=6 | ||
Line 369: | Line 398: | ||
|con=6 | |con=6 | ||
|mov=5 | |mov=5 | ||
|inventory={{ | |inventory={{Item|7|Iron Lance}} | ||
|last=y | |last=y | ||
}} | }} | ||
{{ | {{ChapUnitFtr}} | ||
|content2={{ | |content2={{ChapUnitHdr|type=Enemy|platform=gba}} | ||
{{ | {{ChapUnitCellGBA | ||
|name=Bandit | |||
|class=Archer | |class=Archer | ||
|lv=3 | |lv=3 | ||
Line 387: | Line 417: | ||
|con=7 | |con=7 | ||
|mov=5 | |mov=5 | ||
|inventory={{ | |inventory={{Item|7|Iron Bow}} • {{Item|7|Vulnerary}} | ||
|notes=Begins moving unprovoked if he can attack within two turns. | |notes=Begins moving unprovoked if he can attack within two turns. | ||
}} | }} | ||
{{ | {{ChapUnitCellGBA | ||
|name=Bandit | |||
|class=Soldier | |class=Soldier | ||
|lv=2 | |lv=2 | ||
Line 403: | Line 434: | ||
|con=6 | |con=6 | ||
|mov=5 | |mov=5 | ||
|inventory={{ | |inventory={{Item|7|Iron Lance}} | ||
|notes=Moves to attack units in range. | |notes=Moves to attack units in range. | ||
}} | }} | ||
{{ | {{ChapUnitCellGBA | ||
|name=Bandit | |||
|class=Mercenary | |class=Mercenary | ||
|lv=2 | |lv=2 | ||
Line 419: | Line 451: | ||
|con=9 | |con=9 | ||
|mov=5 | |mov=5 | ||
|inventory={{ | |inventory={{Item|7|Iron Sword}} | ||
|notes=Moves to attack units in range. | |notes=Moves to attack units in range. | ||
}} | }} | ||
{{ | {{ChapUnitCellGBA | ||
|name=Bandit | |||
|class=Archer | |class=Archer | ||
|lv=4 | |lv=4 | ||
Line 435: | Line 468: | ||
|con=7 | |con=7 | ||
|mov=5 | |mov=5 | ||
|inventory={{ | |inventory={{Item|7|Steel Bow}} | ||
}} | }} | ||
{{ | {{ChapUnitCellGBA | ||
|name=Bandit | |||
|class=Brigand | |class=Brigand | ||
|lv=1 | |lv=1 | ||
Line 450: | Line 484: | ||
|con=12 | |con=12 | ||
|mov=5 | |mov=5 | ||
|inventory={{ | |inventory={{Item|7|Iron Axe}} | ||
|notes=The western one moves to attack units in range. | |notes=The western one moves to attack units in range. | ||
}} | }} | ||
{{ | {{ChapUnitCellGBA | ||
|name=[[Guy]] | |||
|class=Myrmidon | |class=Myrmidon | ||
|lv=3 | |lv=3 | ||
Line 466: | Line 501: | ||
|con=5 | |con=5 | ||
|mov=5 | |mov=5 | ||
|inventory={{ | |inventory={{Item|7|Killing Edge}} • {{Item|7|Vulnerary}} | ||
|notes=Moves to attack units in range. | |notes=Moves to attack units in range. | ||
}} | }} | ||
{{ | {{ChapUnitCellGBA | ||
|name=Bandit | |||
|class=Soldier | |class=Soldier | ||
|lv=2 | |lv=2 | ||
Line 482: | Line 518: | ||
|con=6 | |con=6 | ||
|mov=5 | |mov=5 | ||
|inventory={{ | |inventory={{Item|7|Iron Lance}} • {{Item|7|Vulnerary}} | ||
|notes=Moves to attack units in range. | |notes=Moves to attack units in range. | ||
}} | }} | ||
{{ | {{ChapUnitCellGBA | ||
|name=Bandit | |||
|class=Archer | |class=Archer | ||
|lv=2 | |lv=2 | ||
Line 498: | Line 535: | ||
|con=7 | |con=7 | ||
|mov=5 | |mov=5 | ||
|inventory={{ | |inventory={{Item|7|Iron Bow}} | ||
|notes=Moves to attack units in range. | |notes=Moves to attack units in range. | ||
}} | }} | ||
{{ | {{ChapUnitCellGBA | ||
|name=Bandit | |||
|class=Brigand | |class=Brigand | ||
|lv=2 | |lv=2 | ||
Line 514: | Line 552: | ||
|con=12 | |con=12 | ||
|mov=5 | |mov=5 | ||
|inventory={{ | |inventory={{Item|7|Hand Axe}} • {{Item|7|Vulnerary}} | ||
|notes=Moves to raid the [[village]]s, then moves to attack units unprovoked. | |notes=Moves to raid the [[village]]s, then moves to attack units unprovoked. | ||
}} | }} | ||
{{ | {{ChapUnitCellGBA | ||
|name=Bandit | |||
|class=Archer | |class=Archer | ||
|lv=2 | |lv=2 | ||
Line 530: | Line 569: | ||
|con=7 | |con=7 | ||
|mov=5 | |mov=5 | ||
|inventory={{ | |inventory={{Item|7|Iron Bow}} • {{Item|7|Vulnerary}} | ||
|notes=Moves to attack units in range. | |notes=Moves to attack units in range. | ||
}} | }} | ||
{{ | {{ChapUnitCellGBA | ||
|name=[[Boies]] | |||
|class=Knight | |class=Knight | ||
|lv=13 | |lv=13 | ||
Line 546: | Line 586: | ||
|con=13 | |con=13 | ||
|mov=4 | |mov=4 | ||
|inventory={{ | |inventory={{Item|7|Steel Lance}} | ||
|notes=Does not move; stands on a [[Terrain/Game Boy Advance games#Fire Emblem: The Blazing Blade|gate]], the chapter's seize point. | |notes=Does not move; stands on a [[Terrain/Game Boy Advance games#Fire Emblem: The Blazing Blade|gate]], the chapter's seize point. | ||
|last=y | |last=y | ||
}} | }} | ||
{{ | {{ChapUnitReinf|type=Enemy|platform=gba}} | ||
{{ | {{ChapUnitCellGBA | ||
|name=Bandit | |||
|class=Brigand | |class=Brigand | ||
|lv=2 | |lv=2 | ||
Line 564: | Line 605: | ||
|con=12 | |con=12 | ||
|mov=5 | |mov=5 | ||
|inventory={{ | |inventory={{Item|7|Hand Axe}} | ||
|notes=Moves to raid the [[village]]s, then moves to attack units unprovoked. | |notes=Moves to raid the [[village]]s, then moves to attack units unprovoked. | ||
}} | }} | ||
{{ | {{ChapUnitCellGBA | ||
|name=Bandit | |||
|class=Soldier | |class=Soldier | ||
|lv=2 | |lv=2 | ||
Line 580: | Line 622: | ||
|con=6 | |con=6 | ||
|mov=5 | |mov=5 | ||
|inventory={{ | |inventory={{Item|7|Iron Lance}} | ||
}} | }} | ||
{{ | {{ChapUnitCellGBA | ||
|name=Bandit | |||
|class=Archer | |class=Archer | ||
|lv=2 | |lv=2 | ||
Line 595: | Line 638: | ||
|con=7 | |con=7 | ||
|mov=5 | |mov=5 | ||
|inventory={{ | |inventory={{Item|7|Iron Bow}} | ||
}} | }} | ||
{{ | {{ChapUnitCellGBA | ||
|name=Bandit | |||
|class=Soldier | |class=Soldier | ||
|lv=6 | |lv=6 | ||
Line 610: | Line 654: | ||
|con=6 | |con=6 | ||
|mov=5 | |mov=5 | ||
|inventory={{ | |inventory={{Item|7|Iron Lance}} | ||
|last=y | |last=y | ||
}} | }} | ||
{{ | {{ChapUnitFtr}} | ||
|content3={{ | |content3={{ChapUnitHdr|type=Enemy|platform=gba}} | ||
{{ | {{ChapUnitCellGBA | ||
|name=Bandit | |||
|class=Archer | |class=Archer | ||
|lv=3 | |lv=3 | ||
Line 628: | Line 673: | ||
|con=7 | |con=7 | ||
|mov=5 | |mov=5 | ||
|inventory={{ | |inventory={{Item|7|Iron Bow}} • {{Item|7|Vulnerary}} | ||
|notes=Begins moving unprovoked if he can attack within two turns. | |notes=Begins moving unprovoked if he can attack within two turns. | ||
}} | }} | ||
{{ | {{ChapUnitCellGBA | ||
|name=Bandit | |||
|class=Cavalier | |class=Cavalier | ||
|lv=2 | |lv=2 | ||
Line 644: | Line 690: | ||
|con=9 | |con=9 | ||
|mov=7 | |mov=7 | ||
|inventory={{ | |inventory={{Item|7|Iron Lance}} | ||
|notes=Moves to attack units in range. | |notes=Moves to attack units in range. | ||
}} | }} | ||
{{ | {{ChapUnitCellGBA | ||
|name=Bandit | |||
|class=Pegasus Knight | |class=Pegasus Knight | ||
|lv=5 | |lv=5 | ||
Line 660: | Line 707: | ||
|con=5 | |con=5 | ||
|mov=7 | |mov=7 | ||
|inventory={{ | |inventory={{Item|7|Iron Lance}} | ||
|notes=Moves to attack units in range. | |notes=Moves to attack units in range. | ||
}} | }} | ||
{{ | {{ChapUnitCellGBA | ||
|name=Bandit | |||
|class=Pegasus Knight | |class=Pegasus Knight | ||
|lv=2 | |lv=2 | ||
Line 676: | Line 724: | ||
|con=5 | |con=5 | ||
|mov=7 | |mov=7 | ||
|inventory={{ | |inventory={{Item|7|Iron Lance}} | ||
|notes=Moves to attack units in range. | |notes=Moves to attack units in range. | ||
}} | }} | ||
{{ | {{ChapUnitCellGBA | ||
|name=Bandit | |||
|class=Archer | |class=Archer | ||
|lv=4 | |lv=4 | ||
Line 692: | Line 741: | ||
|con=7 | |con=7 | ||
|mov=5 | |mov=5 | ||
|inventory={{ | |inventory={{Item|7|Steel Bow}} | ||
}} | }} | ||
{{ | {{ChapUnitCellGBA | ||
|name=Bandit | |||
|class=Brigand | |class=Brigand | ||
|lv=1 | |lv=1 | ||
Line 707: | Line 757: | ||
|con=12 | |con=12 | ||
|mov=5 | |mov=5 | ||
|inventory={{ | |inventory={{Item|7|Iron Axe}} | ||
}} | }} | ||
{{ | {{ChapUnitCellGBA | ||
|name=Bandit | |||
|class=Archer | |class=Archer | ||
|lv=2 | |lv=2 | ||
Line 722: | Line 773: | ||
|con=7 | |con=7 | ||
|mov=5 | |mov=5 | ||
|inventory={{ | |inventory={{Item|7|Iron Bow}} | ||
|notes=Moves to attack units in range. | |notes=Moves to attack units in range. | ||
}} | }} | ||
{{ | {{ChapUnitCellGBA | ||
|name=[[Guy]] | |||
|class=Myrmidon | |class=Myrmidon | ||
|lv=3 | |lv=3 | ||
Line 738: | Line 790: | ||
|con=5 | |con=5 | ||
|mov=5 | |mov=5 | ||
|inventory={{ | |inventory={{Item|7|Killing Edge}} • {{Item|7|Vulnerary}} | ||
|notes=Moves to attack units in range; begins moving unprovoked on turn 5. | |notes=Moves to attack units in range; begins moving unprovoked on turn 5. | ||
}} | }} | ||
{{ | {{ChapUnitCellGBA | ||
|name=Bandit | |||
|class=Soldier | |class=Soldier | ||
|lv=2 | |lv=2 | ||
Line 754: | Line 807: | ||
|con=6 | |con=6 | ||
|mov=5 | |mov=5 | ||
|inventory={{ | |inventory={{Item|7|Iron Lance}} • {{Item|7|Vulnerary}} | ||
|notes=Moves to attack units in range. | |notes=Moves to attack units in range. | ||
}} | }} | ||
{{ | {{ChapUnitCellGBA | ||
|name=[[Boies]] | |||
|class=Knight | |class=Knight | ||
|lv=13 | |lv=13 | ||
Line 770: | Line 824: | ||
|con=13 | |con=13 | ||
|mov=4 | |mov=4 | ||
|inventory={{ | |inventory={{Item|7|Steel Lance}} | ||
|notes=Does not move; stands on a [[Terrain/Game Boy Advance games#Fire Emblem: The Blazing Blade|gate]], the chapter's seize point. | |notes=Does not move; stands on a [[Terrain/Game Boy Advance games#Fire Emblem: The Blazing Blade|gate]], the chapter's seize point. | ||
|last=y | |last=y | ||
}} | }} | ||
{{ | {{ChapUnitReinf|type=Enemy|platform=gba}} | ||
{{ | {{ChapUnitCellGBA | ||
|name=Bandit | |||
|class=Brigand | |class=Brigand | ||
|lv=2 | |lv=2 | ||
Line 788: | Line 843: | ||
|con=12 | |con=12 | ||
|mov=5 | |mov=5 | ||
|inventory={{ | |inventory={{Item|7|Hand Axe}} | ||
|notes=Moves to raid the [[village]]s, then moves to attack units unprovoked. | |notes=Moves to raid the [[village]]s, then moves to attack units unprovoked. | ||
}} | }} | ||
{{ | {{ChapUnitCellGBA | ||
|name=Bandit | |||
|class=Soldier | |class=Soldier | ||
|lv=2 | |lv=2 | ||
Line 804: | Line 860: | ||
|con=6 | |con=6 | ||
|mov=5 | |mov=5 | ||
|inventory={{ | |inventory={{Item|7|Iron Lance}} | ||
}} | }} | ||
{{ | {{ChapUnitCellGBA | ||
|name=Bandit | |||
|class=Archer | |class=Archer | ||
|lv=2 | |lv=2 | ||
Line 819: | Line 876: | ||
|con=7 | |con=7 | ||
|mov=5 | |mov=5 | ||
|inventory={{ | |inventory={{Item|7|Iron Bow}} | ||
}} | }} | ||
{{ | {{ChapUnitCellGBA | ||
|name=Bandit | |||
|class=Pegasus Knight | |class=Pegasus Knight | ||
|lv=6 | |lv=6 | ||
Line 834: | Line 892: | ||
|con=5 | |con=5 | ||
|mov=7 | |mov=7 | ||
|inventory={{ | |inventory={{Item|7|Iron Lance}} | ||
|last=y | |last=y | ||
}} | }} | ||
{{ | {{ChapUnitFtr}} | ||
|content4={{ | |content4={{ChapUnitHdr|type=Enemy|platform=gba}} | ||
{{ | {{ChapUnitCellGBA | ||
|name=Bandit | |||
|class=Archer | |class=Archer | ||
|lv=3 | |lv=3 | ||
Line 852: | Line 911: | ||
|con=7 | |con=7 | ||
|mov=5 | |mov=5 | ||
|inventory={{ | |inventory={{Item|7|Iron Bow}} • {{Item|7|Vulnerary}} | ||
|notes=Begins moving unprovoked if he can attack within two turns. | |notes=Begins moving unprovoked if he can attack within two turns. | ||
}} | }} | ||
{{ | {{ChapUnitCellGBA | ||
|name=Bandit | |||
|class=Cavalier | |class=Cavalier | ||
|lv=2 | |lv=2 | ||
Line 868: | Line 928: | ||
|con=9 | |con=9 | ||
|mov=7 | |mov=7 | ||
|inventory={{ | |inventory={{Item|7|Iron Lance}} | ||
|notes=Moves to attack units in range. | |notes=Moves to attack units in range. | ||
}} | }} | ||
{{ | {{ChapUnitCellGBA | ||
|name=Bandit | |||
|class=Pegasus Knight | |class=Pegasus Knight | ||
|lv=5 | |lv=5 | ||
Line 884: | Line 945: | ||
|con=5 | |con=5 | ||
|mov=7 | |mov=7 | ||
|inventory={{ | |inventory={{Item|7|Iron Lance}} | ||
|notes=The northernmost on and southernmost two move to attack units in range. | |notes=The northernmost on and southernmost two move to attack units in range. | ||
}} | }} | ||
{{ | {{ChapUnitCellGBA | ||
|name=Bandit | |||
|class=Pegasus Knight | |class=Pegasus Knight | ||
|lv=2 | |lv=2 | ||
Line 900: | Line 962: | ||
|con=5 | |con=5 | ||
|mov=7 | |mov=7 | ||
|inventory={{ | |inventory={{Item|7|Iron Lance}} | ||
|notes=Moves to attack units in range. | |notes=Moves to attack units in range. | ||
}} | }} | ||
{{ | {{ChapUnitCellGBA | ||
|name=Bandit | |||
|class=Archer | |class=Archer | ||
|lv=4 | |lv=4 | ||
Line 916: | Line 979: | ||
|con=7 | |con=7 | ||
|mov=5 | |mov=5 | ||
|inventory={{ | |inventory={{Item|7|Steel Bow}} | ||
}} | }} | ||
{{ | {{ChapUnitCellGBA | ||
|name=Bandit | |||
|class=Brigand | |class=Brigand | ||
|lv=1 | |lv=1 | ||
Line 931: | Line 995: | ||
|con=12 | |con=12 | ||
|mov=5 | |mov=5 | ||
|inventory={{ | |inventory={{Item|7|Iron Axe}} | ||
}} | }} | ||
{{ | {{ChapUnitCellGBA | ||
|name=Bandit | |||
|class=Archer | |class=Archer | ||
|lv=2 | |lv=2 | ||
Line 946: | Line 1,011: | ||
|con=7 | |con=7 | ||
|mov=5 | |mov=5 | ||
|inventory={{ | |inventory={{Item|7|Iron Bow}} | ||
|notes=Moves to attack units in range. | |notes=Moves to attack units in range. | ||
}} | }} | ||
{{ | {{ChapUnitCellGBA | ||
|name=[[Guy]] | |||
|class=Myrmidon | |class=Myrmidon | ||
|lv=3 | |lv=3 | ||
Line 962: | Line 1,028: | ||
|con=5 | |con=5 | ||
|mov=5 | |mov=5 | ||
|inventory={{ | |inventory={{Item|7|Killing Edge}} • {{Item|7|Vulnerary}} | ||
|notes=Moves to attack units in range; begins moving unprovoked on turn 5. | |notes=Moves to attack units in range; begins moving unprovoked on turn 5. | ||
}} | }} | ||
{{ | {{ChapUnitCellGBA | ||
|name=Bandit | |||
|class=Soldier | |class=Soldier | ||
|lv=2 | |lv=2 | ||
Line 978: | Line 1,045: | ||
|con=6 | |con=6 | ||
|mov=5 | |mov=5 | ||
|inventory={{ | |inventory={{Item|7|Iron Lance}} • {{Item|7|Vulnerary}} | ||
|notes=Moves to attack units in range. | |notes=Moves to attack units in range. | ||
}} | }} | ||
{{ | {{ChapUnitCellGBA | ||
|name=Bandit | |||
|class=Cavalier | |class=Cavalier | ||
|lv=2 | |lv=2 | ||
Line 994: | Line 1,062: | ||
|con=9 | |con=9 | ||
|mov=7 | |mov=7 | ||
|inventory={{ | |inventory={{Item|7|Javelin}} | ||
|notes=Moves to attack units in range. | |notes=Moves to attack units in range. | ||
}} | }} | ||
{{ | {{ChapUnitCellGBA | ||
|name=[[Boies]] | |||
|class=Knight | |class=Knight | ||
|lv=13 | |lv=13 | ||
Line 1,010: | Line 1,079: | ||
|con=13 | |con=13 | ||
|mov=4 | |mov=4 | ||
|inventory={{ | |inventory={{Item|7|Steel Lance}} | ||
|notes=Does not move; stands on a [[Terrain/Game Boy Advance games#Fire Emblem: The Blazing Blade|gate]], the chapter's seize point. | |notes=Does not move; stands on a [[Terrain/Game Boy Advance games#Fire Emblem: The Blazing Blade|gate]], the chapter's seize point. | ||
|last=y | |last=y | ||
}} | }} | ||
{{ | {{ChapUnitReinf|type=Enemy|platform=gba}} | ||
{{ | {{ChapUnitCellGBA | ||
|name=Bandit | |||
|class=Brigand | |class=Brigand | ||
|lv=2 | |lv=2 | ||
Line 1,028: | Line 1,098: | ||
|con=12 | |con=12 | ||
|mov=5 | |mov=5 | ||
|inventory={{ | |inventory={{Item|7|Hand Axe}} | ||
|notes=Moves to raid the [[village]]s, then moves to attack units unprovoked. | |notes=Moves to raid the [[village]]s, then moves to attack units unprovoked. | ||
}} | }} | ||
{{ | {{ChapUnitCellGBA | ||
|name=Bandit | |||
|class=Soldier | |class=Soldier | ||
|lv=2 | |lv=2 | ||
Line 1,044: | Line 1,115: | ||
|con=6 | |con=6 | ||
|mov=5 | |mov=5 | ||
|inventory={{ | |inventory={{Item|7|Iron Lance}} | ||
}} | }} | ||
{{ | {{ChapUnitCellGBA | ||
|name=Bandit | |||
|class=Archer | |class=Archer | ||
|lv=2 | |lv=2 | ||
Line 1,059: | Line 1,131: | ||
|con=7 | |con=7 | ||
|mov=5 | |mov=5 | ||
|inventory={{ | |inventory={{Item|7|Iron Bow}} | ||
}} | }} | ||
{{ | {{ChapUnitCellGBA | ||
|name=Bandit | |||
|class=Cavalier | |class=Cavalier | ||
|lv=6 | |lv=6 | ||
Line 1,074: | Line 1,147: | ||
|con=9 | |con=9 | ||
|mov=7 | |mov=7 | ||
|inventory={{ | |inventory={{Item|7|Iron Sword}} | ||
}} | }} | ||
{{ | {{ChapUnitCellGBA | ||
|name=Bandit | |||
|class=Pegasus Knight | |class=Pegasus Knight | ||
|lv=6 | |lv=6 | ||
Line 1,089: | Line 1,163: | ||
|con=5 | |con=5 | ||
|mov=7 | |mov=7 | ||
|inventory={{ | |inventory={{Item|7|Iron Lance}} | ||
|last=y | |last=y | ||
}} | }} | ||
{{ | {{ChapUnitFtr}} | ||
}} | }} | ||
Line 1,110: | Line 1,184: | ||
===Boss data=== | ===Boss data=== | ||
:''Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.'' | :''Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.'' | ||
{{ | {{Main|Boies}} | ||
{{ | {{Tab | ||
|tab1=Normal/Eliwood Hard | |||
|tab2=Hector Hard | |tab2=Hector Hard | ||
|content1={{ | |content1={{BossStats GBA | ||
|portrait=[[File:Portrait boies fe07.png]] | |||
|sprite=knight enemy | |sprite=knight enemy | ||
|class=Knight | |class=Knight | ||
Line 1,127: | Line 1,203: | ||
|con=13 | |con=13 | ||
|aid=12 | |aid=12 | ||
|inventory={{ | |inventory={{Item|7|Steel Lance}} | ||
|la=D | |la=D | ||
}} | }} | ||
|content2={{ | |content2={{BossStats GBA | ||
|portrait=[[File:Portrait boies fe07.png]] | |||
|sprite=knight enemy | |sprite=knight enemy | ||
|class=Knight | |class=Knight | ||
Line 1,144: | Line 1,221: | ||
|con=13 | |con=13 | ||
|aid=12 | |aid=12 | ||
|inventory={{ | |inventory={{Item|7|Steel Lance}} | ||
|la=D | |la=D | ||
}} | }} | ||
Line 1,150: | Line 1,227: | ||
==Strategy== | ==Strategy== | ||
{{ | {{augury|character=none|note=[[Hannah]] will offer her services beginning in [[False Friends|Chapter 14]].}} | ||
{{ | {{strategy}} | ||
{{ | {{sectstub}} | ||
==Trivia== | ==Trivia== | ||
[[File:Portrait hannah fe07.png|right|[[Hannah]]'s portrait]] | [[File:Portrait hannah fe07.png|right|[[Hannah]]'s portrait]] | ||
*[[Hannah]], or a character using her portrait, first appears in the southern village of this chapter. She gives the units who visits a [[mine]], one of her new inventions.< | *[[Hannah]], or a character using her portrait, first appears in the southern village of this chapter. She gives the units who visits a [[mine]], one of her new inventions.<ref>{{cite|Would you try this for me? It's an invention of a great witch! Me! It's a mine. It contains some very explosive magic. Hide it on the ground, and when an enemy steps on it... KA-BOOOOM!!! Hee hee hee...|Hannah|The Blazing Blade}}</ref> | ||
==Etymology and other languages== | ==Etymology and other languages== | ||
{{ | {{Names | ||
| | |eng-name=In Search of Truth | ||
| | |jap-name={{h|真実を求めて|Shinjitsu wo motomete}} | ||
|jap-mean=Seeking the Truth | |||
|span-name=En busca de la verdad | |span-name=En busca de la verdad | ||
|span-mean=In Search of the Truth | |span-mean=In Search of the Truth | ||
Line 1,173: | Line 1,251: | ||
==Gallery== | ==Gallery== | ||
{{ | {{sectstub}} | ||
{{ | {{refbar}} | ||
{{ | {{ChapterNav | ||
|prechapter=Birds of a Feather | |||
|nextchapter=False Friends | |nextchapter=False Friends | ||
|nextalternate=The Peddler Merlinus | |nextalternate=The Peddler Merlinus | ||
}} | }} | ||
{{ | {{Nav7}} | ||
[[Category:Chapters of Fire Emblem: The Blazing Blade]] | [[Category:Chapters of Fire Emblem: The Blazing Blade]] |
Revision as of 23:25, 23 October 2022
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“ | Ha! The cub thinks he's a wolf! Does your bite match your bark? Tell you what: If you make it to the castle alive, we'll find out, eh? Geh heh heh hehhh! | ” | — Boies to Hector and Eliwood |
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In Search of Truth (Japanese: 真実を求めて Seeking the Truth) is the thirteenth chapter in Fire Emblem: The Blazing Blade. In order to unlock Chapter 13x, the player must visit the northern village in this chapter.
Plot
- Main articles:
In Search of Truth/Script (Eliwood) and In Search of Truth/Script (Hector)
Helman has received news of the fight between Zagan and Eliwood. Although Helman agreed to Ephidel's plan to dissuade Eliwood, it is clear that Ephidel sent in the bandits with the intention to kill him. Helman announces his intent to receive Eliwood's party and explain everything. Ephidel calmly attempts to discourage Helman from betraying the Black Fang, who refuses to listen; Ephidel announces that he has no use for the marquess anymore and stabs him, leaving him to bleed out. Meanwhile, Eliwood and Hector approach Castle Santaruz, but are stopped by Boies who challenges them to make it to the castle alive and summons his underlings.
After Eliwood and Hector defeat Boise, they enter the castle and find Helman on the floor, dying. In his final moments, Helman apologizes to Eliwood for the trouble he has caused; he tells Eliwood that Darin, the marquess of Laus, knows all, and to beware of the Black Fang. Eliwood and Hector decide to heed Helman's final words and continue on towards Laus to seek answers from its marquess.
Beginning log
Eliwood's tale: "Eliwood enters Santaruz, only to be attacked by a strange group. In a desperate moment, he is rescued by a childhood friend, Marquess Ostia's younger brother, Hector. The assailants' leader reveals that an unknown party seeks Eliwood's head...Eliwood cannot help but think this is related to his father's disappearance. In search of more traces of his father's footsteps, Eliwood sets out for the castle of Lord Helman, the marquess of Santaruz."
Hector's tale: "Hector rescues Eliwood and the two friends are reunited. The paladin Marcus reveals news: Someone has called for Eliwood's death. Pherae's problems must be connected to the attempt on Eliwood's life. Searching for more clues, Hector and friends depart for the castle of Marquess Santaruz."
Chapter data
Eliwood Normal Eliwood Hard Hector Normal Hector Hard
Units are arranged based on their position in deployment order. The non-main lord will be moved from their initial position to a fixed tile.
- In Eliwood's tale, deployment order if everyone is alive is: Eliwood, Marcus, Lowen, Rebecca, Dorcas, Bartre, Hector, Matthew, Oswin, Serra
- In Hector's tale, deployment order if everyone is alive is: Hector, Matthew, Eliwood, Marcus, Rebecca, Lowen, Dorcas, Bartre, Oswin, Serra
Character data
Eliwood's tale Hector's tale
Item data
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Shop data
Swords Lances Axes Bows Anima Light Dark Staves Items Secret
Name | Cost | |
---|---|---|
Iron Sword | 460 |
Enemy data
- Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.
Eliwood Normal Eliwood Hard Hector Normal Hector Hard
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Reinforcements
- Turns 2 (Hard Mode), 3, and 4
- 1 Brigand from the fort west of the south bridge
- Turns 5 and 6
- Turns 6 (Hard Mode), 7, and 8 (Hard Mode) (Eliwood's tale)
- 1 level 6 Soldier from the western fort
- Turns 6 and 8 (Hector Hard Mode)
- 1 Cavalier from the western fort
- Turn 7 (Hector's tale)
- 1 Pegasus Knight from the western fort
Boss data
- Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.
- Main article:
Boies
Normal/Eliwood Hard Hector Hard
|
|
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Strategy
Augury | |
---|---|
This chapter has no augury. Hannah will offer her services beginning in Chapter 14. |
This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody. |
This section has been marked as a stub. Please help improve the page by adding information.
Trivia
- Hannah, or a character using her portrait, first appears in the southern village of this chapter. She gives the units who visits a mine, one of her new inventions.[1]
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
In Search of Truth |
-- |
Spanish |
En busca de la verdad |
In Search of the Truth |
French |
En quête de la vérité |
In Search of Truth |
German |
Suche nach Wahrheit |
Search for Truth |
Gallery
This section has been marked as a stub. Please help improve the page by adding information.
References
- ↑ "Would you try this for me? It's an invention of a great witch! Me! It's a mine. It contains some very explosive magic. Hide it on the ground, and when an enemy steps on it... KA-BOOOOM!!! Hee hee hee..." — Hannah, Fire Emblem: The Blazing Blade
← Birds of a Feather • | In Search of Truth | • False Friends → • The Peddler Merlinus → |
---|