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Crazed Beast: Difference between revisions

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{{Stub}}
{{Chapter Infobox
{{Chapter Infobox  
|title=Crazed Beast
|image=[[File:Cm fe07 H-25.png|200px]]
|image=[[File:Cm fe07 H-25.png|200px]]
|location=[[Bern]]
|new units=[[Farina]]
|new units=[[Farina]]
|boss=[[Pascal]]
|boss=[[Pascal]]
|previous=*[[Four-Fanged Offense (Lloyd)]] <small>(if sum of Lords' levels was 49 or less)</small>
*[[Four-Fanged Offense (Linus)]] <small>(if sum of Lords' levels was 50 or more)</small>
|next=[[Unfulfilled Heart]]
}}
}}
'''Crazed Beast''' is chapter 25 of [[Hector]]'s tale and is the third
 
Hector exclusive chapter.
'''Crazed Beast''' (Japanese: {{hl|狂える獣|Kurueru kemono}} ''Crazed Beast'') is the twenty-fifth of [[Hector's tale]] in {{FE7}}, and is the third chapter exclusive to Hector's tale.


==Plot==
==Plot==
{{main|Crazed Beast/Script}}
{{main|Crazed Beast/Script}}
The scene opens with [[Sonia]] at the jail cell of a former member of the [[Four Fangs]], [[Pascal]]. Sonia demands that she be allowed to see Pascal. The [[Black Fang]] members stationed there attempt to protest but Sonia’s orders as they directly conflict with previous orders received from their leader, [[Brendan Reed]]; however, Sonia persists and the guards eventually relent and open the cell. Sonia confirms with Pascal the details of his savagery and his past as a member of the Black Fang, all details Pascal confirms. Sonia decides to release him and sick him on Eliwood as she believes Pascal’s talents would go to waste if he were to rot in a prison cell. Pascal is pleased to be released and to be allowed to do what he knows best, indiscriminate murder.  
[[Sonia]] meets with an imprisoned former member of the [[Four Fangs]], [[Pascal]]. Sonia offers to release Pascal if he kills [[Eliwood]], which he agrees to.


Meanwhile, [[Hector]], [[Lyn]], and [[Eliwood]], having accepted [[Hellene|Hellene’s]] request to find the [[Fire Emblem]], follow any leads they can find. They decide to follow a lead that Hector obtained that leads them to the southern marshes of [[Bern]]. Despite Lyn’s doubts, Hector inists the lead he found is legitimate; however, just as they begin to investigate the three fortresses where they were told they would find the thieves, Pascal’s forces ambush the [[Lycia|Lycian]] [[Lord|lords]]. A Black Fang soldier asks Pascal if they should inform Black Fang HQ that they found Eliwood and have him surrounded. Pascal commands the soldier to charge into battle and kill Eliwood so they may take the glory instead of the [[Four Fangs]], who will most certainly appear should any other Black Fang members find out. Hector, now surrounded, commands the group to seize the three fortresses to force the enemy to retreat. With their objective in mind, the group proceeds to take on Pascal and his lackeys.  
[[Hector]], [[Lyn]], and Eliwood follow a lead on the [[Fire Emblem (item)|Fire Emblem]] that leads them to the southern marshes of [[Bern]]. As they begin to investigate the three fortresses where they were told they would find the thieves, Pascal's forces ambush the lords. Pascal prevents messages being sent to the Black Fang's headquarters to avoid interference from the [[Four Fangs]]. Now surrounded, Hector commands the group to seize the fortresses to force the enemy to retreat.


During the battle, [[Farina]] arrives on the battlefield seeking an opportunity to offer her services as a mercenary. She quickly spots Hector and approaches him. Farina confidently sells herself as a capable warrior whose skills would greatly aid Hector. Impressed by her confidence and knowing that [[Ilia|Ilian]] mercenaries never betray their employers, Hector asks how much she is asking for her services. Farina confidently replies she needs 20,000 gold to join Hector. Hector initially refuses to pay such an outrageous sum, but after consulting the [[Tactician (The Blazing Blade)|Tacitican]] he concludes that the deal is quite good considering the fee covers medical costs, bonuses, and any additional battles Hector may find himself involved in. If Hector accepts Farina’s terms, she is surprised that he did not even attempt to negotiate and had the money to pay up front. Nevertheless, Farina accepts the gold and joins Hector’s army.  
During the battle, [[Farina]] arrives on the battlefield seeking an opportunity to offer her services as a mercenary; she spots Hector and approaches him. Farina confidently sells herself as a capable warrior whose skills will cost Hector 20,000 [[gold]]. Based on the player's actions, Hector may be unable to afford Farina's price, decline to pay it, or decide to hire her; in the last case, she joins Hector's army.


Once the three forts have been captured, the remaining soldiers flee. Lyn lectures Hector for trusting the bad lead that almost got them trapped and killed and says they would have been better off listening to Eliwood and heading towards the palace. Lyn’s harsh words cause Hector to start an argument with her. Eliwood breaks up the argument by reminding the two that they need to leave before reinforcements arrive and that they have still benefitted themselves by weakening the enemy.   
Once the three forts have been captured, the remaining soldiers flee. Lyn and Hector begin arguing about Hector's reckless trust in the lead; Eliwood breaks up the argument by reminding them that they need to leave before reinforcements arrive and that they have still weakened the enemy.
 
===Beginning log===
The [[Bern]] royal family is a pageant of power,
love, and hate. [[Eliwood]] finds himself embroiled in their troubles.
He has been sent to recover
the Bern family treasure: the [[Fire Emblem (item)|Fire Emblem]].
It has been stolen from the palace vault.
Relying on information that he has uncovered in the city,
[[Hector]] heads south to an area filled with lakes and marshes.


==Chapter data==
==Chapter data==
{{ChapDataMap
{{Tab
|tab1=Normal
|tab2=Hard
|content1={{ChapData
|victory=Earn three points (place a unit at each gate)
|victory=Earn three points (place a unit at each gate)
|defeat=[[Hector]], [[Eliwood]], or [[Lyn]] dies
|defeat=[[Hector]], [[Eliwood]], or [[Lyn]] dies
|ally=13{{hover|+1|Farina}}
|ally=1–13{{h|+1|Upon Farina being recruited}}
|other=0
|other=0{{h|+1|Reinforcements}}{{h|−1|Upon Farina being recruited}}
|enemy=26{{hover|+46|reinforcements}}
|enemy=27{{h|+52|Reinforcements}}
|map=[[File:Cm fe07 H-25.png]]
|map=[[File:Cm fe07 H-25.png]]
}}
|content2={{ChapData
|victory=Earn three points (place a unit at each gate)
|defeat=[[Hector]], [[Eliwood]], or [[Lyn]] dies
|ally=1–11{{h|+1|Upon Farina being recruited}}
|other=0{{h|+1|Reinforcements}}{{h|−1|Upon Farina being recruited}}
|enemy=27{{h|+74|Reinforcements}}
|map=[[File:Cm fe07 H-25 h.png]]
}}
}}
}}


===Character data===  
===Character data===
{{ChapChars  
{{ChapChars
|game#=07  
|game#=07
|newunits=1
|newunit1={{NewUnit
|newunit1={{NewUnit  
|name=Farina
|name=Farina
|portrait=[[File:portrait farina fe07.png]]
|portrait=[[File:portrait farina fe07.png]]
Line 48: Line 52:
|HP=24
|HP=24
|lv=12
|lv=12
|recruitment method=Talk with [[Hector]], give 20,000G
|inventory={{Item|7|Killer Lance}}<br>{{Item|7|Javelin}}<br>{{Item|7|Vulnerary}}
|recruitment method=[[NPC]], talk to with [[Hector]] and pay 20,000 [[gold]]
}}
}}
|return1=hector
|forced1=hector
|return2=matthew
|return1=matthew
|return3=eliwood
|return2=eliwood
|return4=marcus
|return3=marcus
|return4=rebecca
|return5=lowen
|return5=lowen
|return6=oswin
|return6=dorcas
|return7=rebecca
|return7=bartre
|return8=serra
|return8=oswin
|return9=bartre
|return9=serra
|return10=dorcas
|return10=guy
|return11=guy
|return11=merlinus
|return12=erk
|return12=erk
|return13=priscilla
|return13=priscilla
|return14=lyn
|return14=lyn
|return15=kent
|return15=florina
|return16=sain
|return16=wil
|return17=wil
|return17=kent
|return18=florina
|return18=sain
|return19=raven
|return19=raven
|return19article=Raven (character)
|return20=lucius
|return20=lucius
|return21=canas
|return21=canas
Line 80: Line 85:
|return28=heath
|return28=heath
|return29=hawkeye
|return29=hawkeye
|return29article=Hawkeye (character)
|return30=wallace
|return30=wallace
|return31=geitz
|return31=geitz
}}  
}}


===Item data===  
===Item data===
{{ChapItems  
{{ChapItems
|platform=gba  
|platform=gba
|item1=Elysian Whip
|item1=Divine
|obtain1=Visit [[village]]
|obtain1=Dropped by enemy [[Monk]]
|itemlast=Divine
|itemlast=Elysian Whip
|obtainlast=Dropped by [[monk]]
|obtainlast=Visit [[village]]
}}
}}


===Shop data===  
===Shop data===
{{ChapShop GBA
|sword1=Steel Sword
|swcost1=600
|lance1=Steel Lance
|lacost1=480
|axe1=Steel Axe
|axcost1=360
|bow1=Steel Bow
|bocost1=720
|anima1=Thunder
|ancost1=700
|light1=Lightning
|licost1=630
|dark1=Flux
|dacost1=900
|staff1=Mend
|stcost1=1,000
}}
 
===Enemy data===
:''Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.''
{{Tab
{{Tab
|header=Shop data
|width=100%
|width=700px
|tab1=Normal
|constyle=text-align:center
|tab2=Hard
|tab1=Vendor
|content1={{ChapUnitHdr|type=Enemy|platform=gba}}
|tab2=Armory
{{ChapUnitCellGBA
|content1={{clear}}
|name=[[Pascal]]
{{tablebegin}} class=wikitable style="{{round}}; border-collapse:separate; border:none;" align="center"
|class=Paladin
!style="{{roundl}}; border: 1px solid {{Color2}}; background: {{Color1}}; width: 5%" {{!}}
|lv=14
!style="border: 1px solid {{Color2}}; background: {{Color1}}; width: 30%" {{!}} Name
|#=1
!style="{{roundr}}; border: 1px solid {{Color2}}; background: {{Color1}}; width: 15%" {{!}} Cost
|hp=48
{{!-}}
|str=17
{{!}} style={{roundl}}; {{!}} [[File:Is gba mend.png|right]]
|skill=13
{{!}} [[Mend]]
|spd=10
{{!}} style={{roundr}}; text-align: center {{!}} 1,000
|lck=11
{{!-}}
|def=13
{{!}} style={{roundl}}; {{!}} [[File:Is gba thunder.png|right]]
|res=8
{{!}} [[Thunder (tome)|Thunder]]
|con=12
{{!}} style={{roundr}}; text-align: center {{!}} 700
|mov=8
{{!-}}
|inventory={{Item|7|Spear}}
{{!}} style={{roundl}}; {{!}} [[File:Is gba lightning.png|right]]
|notes=Moves to attack units in range; starts on the northwest [[Terrain/Game Boy Advance games#Fire Emblem: The Blazing Blade|gate]].
{{!}} [[Lightning]]
}}
{{!}} style={{roundr}}; text-align: center {{!}} 630
{{ChapUnitCellGBA
{{!-}}
|name=Black Fang
{{!}} style={{roundl}}; {{!}} [[File:Is gba flux.png|right]]
|class=Cavalier
{{!}} [[Flux]]
|lv=11
{{!}} style={{roundr}}; text-align: center {{!}} 900
|#=4
{{!-}}
|hp=26~29
{{tableend}}
|str=8~9
|content2={{clear}}
|skill=5~7
{{tablebegin}} class=wikitable style="{{round}}; border-collapse:separate; border:none;" align="center"
|spd=7~9
!style="{{roundl}}; border: 1px solid {{Color2}}; background: {{Color1}}; width: 5%" {{!}}
|lck=0
!style="border: 1px solid {{Color2}}; background: {{Color1}}; width: 30%" {{!}} Name
|def=7~8
!style="{{roundr}}; border: 1px solid {{Color2}}; background: {{Color1}}; width: 15%" {{!}} Cost
|res=1~2
{{!-}}
|con=9
{{!}} style={{roundl}}; {{!}} [[File:Is gba steel sword.png|right]]
|mov=7
{{!}} [[Steel Sword]]
|inventory={{Item|7|Steel Lance}}
{{!}} style={{roundr}}; text-align: center {{!}} 600
|notes=The two closest to the northwest [[Terrain/Game Boy Advance games#Fire Emblem: The Blazing Blade|gate]] move to attack units in range.
{{!-}}
}}
{{!}} style={{roundl}}; {{!}} [[File:Is gba steel lance.png|right]]
{{ChapUnitCellGBA
{{!}} [[Steel Lance]]
|name=Black Fang
{{!}} style={{roundr}}; text-align: center {{!}} 480
|class=Archer
{{!-}}
|lv=11
{{!}} style={{roundl}}; {{!}} [[File:Is gba steel axe.png|right]]
|#=3
{{!}} [[Steel Axe]]
|hp=24~26
{{!}} style={{roundr}}; text-align: center {{!}} 360
|str=7~8
{{!-}}
|skill=6~8
{{!}} style={{roundl}}; {{!}} [[File:Is gba steel bow.png|right]]
|spd=5~7
{{!}} [[Steel Bow]]
|lck=0
{{!}} style={{roundr}}; text-align: center {{!}} 720
|def=4~5
{{!-}}
|res=1~2
{{tableend}}
|con=7
|mov=5
|inventory={{Item|7|Steel Bow}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Pirate
|lv=11
|#=6
|hp=25~28
|str=8~10
|skill=5~6
|spd=8~9
|lck=0
|def=3~5
|res=1~2
|con=10
|mov=5
|inventory={{Item|7|Halberd}}
|notes=• The northern two move to raid the [[village]], then move to attack units unprovoked.<br>• The southern two move to attack units in range.
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Pegasus Knight
|lv=15
|#=2
|hp=21~25
|str=8~10
|skill=9~12
|spd=9~12
|lck=0
|def=4~5
|res=6~8
|con=5
|mov=7
|inventory={{Item|7|Steel Lance}}
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Bishop
|lv=6
|#=1
|hp=25~29
|str=7~10
|skill=6~9
|spd=5~9
|lck=0
|def=3~5
|res=12~16
|con=7
|mov=6
|inventory={{Item|7|Purge}} {{Item|7|Divine}}
|notes=Does not move; stands on the northeast [[Terrain/Game Boy Advance games#Fire Emblem: The Blazing Blade|gate]].
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Monk
|lv=11
|#=3
|hp=22~24
|str=3~5
|skill=4~5
|spd=4~6
|lck=0
|def=1~2
|res=8~10
|con=6
|mov=5
|inventory={{Item|7|Shine}}
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Monk
|lv=11
|#=1
|hp=22~24
|str=3~5
|skill=4~5
|spd=4~6
|lck=0
|def=1~2
|res=8~10
|con=6
|mov=5
|inventory={{Item|7|Divine|type=drop}}
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Warrior
|lv=6
|#=1
|hp=37~42
|str=12~16
|skill=7~10
|spd=7~11
|lck=0
|def=6~8
|res=1~3
|con=13
|mov=6
|inventory={{Item|7|Silver Axe}}
|notes=Moves to attack units in range; starts on the southwest [[Terrain/Game Boy Advance games#Fire Emblem: The Blazing Blade|gate]].
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Pirate
|lv=11
|#=3
|hp=25~28
|str=8~10
|skill=5~6
|spd=8~9
|lck=0
|def=3~5
|res=1~2
|con=10
|mov=5
|inventory={{Item|7|Steel Axe}}
|notes=The southernmost one moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Pirate
|lv=11
|#=1
|hp=25~28
|str=8~10
|skill=5~6
|spd=8~9
|lck=0
|def=3~5
|res=1~2
|con=10
|mov=5
|inventory={{Item|7|Hand Axe}}
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Pirate
|lv=11
|#=1
|hp=25~28
|str=8~10
|skill=5~6
|spd=8~9
|lck=0
|def=3~5
|res=1~2
|con=10
|mov=5
|inventory={{Item|7|Swordslayer}}
|notes=Moves to attack units in range.
|last=y
}}
{{ChapUnitReinf|type=Enemy|platform=gba}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Pirate
|lv=11
|#=2
|hp=25~28
|str=8~10
|skill=5~6
|spd=8~9
|lck=0
|def=3~5
|res=1~2
|con=10
|mov=5
|inventory={{Item|7|Iron Axe}}
|notes=Moves to raid the [[village]], then moves to attack units unprovoked.
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Cavalier
|lv=11
|#=23
|hp=26~29
|str=8~9
|skill=5~7
|spd=7~9
|lck=0
|def=7~8
|res=1~2
|con=9
|mov=7
|inventory={{Item|7|Steel Lance}}
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Pegasus Knight
|lv=15
|#=14
|hp=21~25
|str=8~10
|skill=9~12
|spd=9~12
|lck=0
|def=4~5
|res=6~8
|con=5
|mov=7
|inventory={{Item|7|Steel Lance}}
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Monk
|lv=11
|#=10
|hp=22~24
|str=3~5
|skill=4~5
|spd=4~6
|lck=0
|def=1~2
|res=8~10
|con=6
|mov=5
|inventory={{Item|7|Shine}}
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Pirate
|lv=11
|#=3
|hp=25~28
|str=8~10
|skill=5~6
|spd=8~9
|lck=0
|def=3~5
|res=1~2
|con=10
|mov=5
|inventory={{Item|7|Hammer}}
|last=y
}}
{{ChapUnitFtr}}
|content2={{ChapUnitHdr|type=Enemy|platform=gba}}
{{ChapUnitCellGBA
|name=[[Pascal]]
|class=Paladin
|lv=14
|#=1
|hp=51~52
|str=18~19
|skill=14~15
|spd=10~12
|lck=11
|def=13~14
|res=8~10
|con=12
|mov=8
|inventory={{Item|7|Spear}}
|notes=Moves to attack units in range; starts on the northwest [[Terrain/Game Boy Advance games#Fire Emblem: The Blazing Blade|gate]].
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Cavalier
|lv=11
|#=4
|hp=29~34
|str=9~11
|skill=6~10
|spd=8~11
|lck=0
|def=7~9
|res=1~3
|con=9
|mov=7
|inventory={{Item|7|Steel Lance}}
|notes=The two closest to the northwest [[Terrain/Game Boy Advance games#Fire Emblem: The Blazing Blade|gate]] move to attack units in range.
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Archer
|lv=11
|#=3
|hp=27~30
|str=8~10
|skill=7~11
|spd=6~9
|lck=0
|def=4~6
|res=1~3
|con=7
|mov=5
|inventory={{Item|7|Steel Bow}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Pirate
|lv=11
|#=6
|hp=28~33
|str=10~13
|skill=6~8
|spd=9~11
|lck=0
|def=3~6
|res=1~3
|con=10
|mov=5
|inventory={{Item|7|Halberd}}
|notes=• The northern two move to raid the [[village]], then move to attack units unprovoked.<br>• The southern two move to attack units in range.
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Pegasus Knight
|lv=15
|#=2
|hp=23~29
|str=9~12
|skill=10~15
|spd=10~15
|lck=0
|def=4~6
|res=7~10
|con=5
|mov=7
|inventory={{Item|7|Steel Lance}}
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Bishop
|lv=6
|#=1
|hp=30~37
|str=11~16
|skill=10~14
|spd=7~13
|lck=0
|def=4~7
|res=16~23
|con=7
|mov=6
|inventory={{Item|7|Purge}} {{Item|7|Divine}}
|notes=Does not move; stands on the northeast [[Terrain/Game Boy Advance games#Fire Emblem: The Blazing Blade|gate]].
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Monk
|lv=11
|#=3
|hp=24~27
|str=4~7
|skill=5~7
|spd=5~8
|lck=0
|def=1~3
|res=9~13
|con=6
|mov=5
|inventory={{Item|7|Shine}}
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Monk
|lv=11
|#=1
|hp=24~27
|str=4~7
|skill=5~7
|spd=5~8
|lck=0
|def=1~3
|res=9~13
|con=6
|mov=5
|inventory={{Item|7|Divine|type=drop}}
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Warrior
|lv=6
|#=1
|hp=47~56
|str=17~24
|skill=11~15
|spd=9~15
|lck=0
|def=7~11
|res=2~6
|con=13
|mov=6
|inventory={{Item|7|Silver Axe}}
|notes=Moves to attack units in range; starts on the southwest [[Terrain/Game Boy Advance games#Fire Emblem: The Blazing Blade|gate]].
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Pirate
|lv=11
|#=3
|hp=28~33
|str=10~13
|skill=6~8
|spd=9~11
|lck=0
|def=3~6
|res=1~3
|con=10
|mov=5
|inventory={{Item|7|Steel Axe}}
|notes=The southernmost one moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Pirate
|lv=11
|#=1
|hp=28~33
|str=10~13
|skill=6~8
|spd=9~11
|lck=0
|def=3~6
|res=1~3
|con=10
|mov=5
|inventory={{Item|7|Hand Axe}}
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Pirate
|lv=11
|#=1
|hp=28~33
|str=10~13
|skill=6~8
|spd=9~11
|lck=0
|def=3~6
|res=1~3
|con=10
|mov=5
|inventory={{Item|7|Swordslayer}}
|notes=Moves to attack units in range.
|last=y
}}
{{ChapUnitReinf|type=Enemy|platform=gba}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Pirate
|lv=11
|#=2
|hp=28~33
|str=10~13
|skill=6~8
|spd=9~11
|lck=0
|def=3~6
|res=1~3
|con=10
|mov=5
|inventory={{Item|7|Iron Axe}}
|notes=Moves to raid the [[village]], then moves to attack units unprovoked.
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Cavalier
|lv=11
|#=33
|hp=29~34
|str=9~11
|skill=6~10
|spd=8~11
|lck=0
|def=7~9
|res=1~3
|con=9
|mov=7
|inventory={{Item|7|Steel Lance}}
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Pegasus Knight
|lv=15
|#=14
|hp=23~29
|str=9~12
|skill=10~15
|spd=10~15
|lck=0
|def=4~6
|res=7~10
|con=5
|mov=7
|inventory={{Item|7|Steel Lance}}
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Monk
|lv=11
|#=20
|hp=24~27
|str=4~7
|skill=5~7
|spd=5~8
|lck=0
|def=1~3
|res=9~13
|con=6
|mov=5
|inventory={{Item|7|Shine}}
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Pirate
|lv=11
|#=5
|hp=28~33
|str=10~13
|skill=6~8
|spd=9~11
|lck=0
|def=3~6
|res=1~3
|con=10
|mov=5
|inventory={{Item|7|Hammer}}
|last=y
}}
{{ChapUnitFtr}}
}}
}}


===Enemy data===  
====Reinforcements====
{{ChapEnemies
The following reinforcements are halted when [[Pascal]] is defeated.
|platform=gba
*Turns 2 and 3
|name1=Black Fang
**1 [[Pirate]] with a [[Steel Axe]] from the southeast path
|class1=Cavalier
*Turns 2–5
|lv1=11
**2 [[Cavalier]]s from the northernmost forts
|#1=4
*Turns 5–7
|inventory1=[[File:Is gba steel lance.png]] [[Steel Lance]]
**2 [[Pegasus Knight]]s from north of the northeast gate
|-
*Turns 9–12
|name2=Black Fang
**2 [[Pegasus Knight]]s from northwest of the northeast gate
|class2=Archer
 
|lv2=11
The following reinforcements do not appear beyond turn 99
|#2=3
*For five turns after a unit nears the northeast gate (columns 17–25, rows 1–12)
|inventory2=[[File:Is gba steel bow.png]] [[Steel Bow]]
**2 <small>(Normal)</small>/4 <small>(Hard)</small> [[Monk]]s from the northeast gate <small>(cannot be blocked)</small>
|-
*The turn after a unit nears the southwest gate (columns 1–9, rows 14–21)
|name3=Black Fang
**3 <small>(Normal)</small>/5 <small>(Hard)</small> [[Pirate]]s with [[Hammer]]s from the southwest gate  <small>(cannot be blocked)</small>
|class3=Pirate
*For five turns after a unit nears the northwest gate (columns 1–11, rows 1–11)
|lv3=11
**3 <small>(Normal)</small>/5 <small>(Hard)</small> [[Cavalier]]s from the forts south of the northwest gate
|#3=6
|inventory3=[[File:Is gba halberd.png]] [[Halberd]]
|-
|name4=Black Fang
|class4=Pegasus Knight
|lv4=15
|#4=2
|inventory4=[[File:Is gba steel lance.png]] [[Steel Lance]]
|-
|name5=Black Fang
|class5=Bishop
|lv5=6
|#5=1
|inventory5=[[File:Is gba purge.png]] [[Purge]] • [[File:Is gba divine.png]] [[Divine]]
|-
|name6=Black Fang
|class6=Monk
|lv6=11
|#6=3
|inventory6=[[File:Is gba shine.png]] [[Shine]]
|-
|name7=Black Fang
|class7=Monk
|lv7=11
|#7=1
|inventory7=[[File:Is gba divine.png]] {{drop|Divine}}
|-
|name8=Black Fang
|class8=Warrior
|lv8=6
|#8=1
|inventory8=[[File:Is gba silver axe.png]] [[Silver Axe]]
|-
|name9=Black Fang
|class9=Pirate
|lv9=11
|#9=3
|inventory9=[[File:Is gba steel axe.png]] [[Steel Axe]]
|-
|name10=Black Fang
|class10=Pirate
|lv10=11
|#10=1
|inventory10=[[File:Is gba hand axe.png]] [[Hand Axe]]
|-
|name11=Black Fang
|class11=Pirate
|lv11=11
|#11=1
|inventory11=[[File:Is gba swordslayer.png]] [[Swordslayer]]
|-
|nameb=[[Pascal]]
|classb=Paladin
|lvb=14
|inventoryb=[[File:Is gba spear.png]] [[Spear]]
|-
|namer1=Black Fang
|classr1=Cavalier
|lvr1=11
|#r1=8
|inventoryr1=[[File:Is gba steel lance.png]] [[Steel Lance]]
|notesr1=Forts east of Pascal, end of turns 1-4
|-
|namer2=Black Fang
|classr2=Pirate
|lvr2=11
|#r2=2
|inventoryr2=[[File:Is gba iron axe.png]] [[Iron Axe]]
|notesr2=West of armory and vendor, end of turns 1 & 2
|-
|namer3=Black Fang
|classr3=Pegasus Knight
|lvr3=15
|#r3=6
|inventoryr3=[[File:Is gba steel lance.png]] [[Steel Lance]]
|notesr3=Above Bishop’s castle, end of turns 4-6
|-
|namer4=Black Fang
|classr4=Pegasus Knight
|lvr4=15
|#r4=8
|inventoryr4=[[File:Is gba steel lance.png]] [[Steel Lance]]
|notesr4=Above Bishop’s castle, end of turns 8-11
|-
|namer5=Black Fang
|classr5=Cavalier
|lvr5=11
|#r5=15
|inventoryr5=[[File:Is gba steel lance.png]] [[Steel Lance]]
|notesr5=Forts south of Pascal, 3 units appear for 5 turns
|-
|namer6=Black Fang
|classr6=Monk
|lvr6=11
|#r6=10
|inventoryr6=[[File:Is gba shine.png]] [[Shine]]
|notesr6=Bishop’s castle, 2 units appear for 5 turns
|-
|namerl=Black Fang
|classrl=Pirate
|lvrl=11
|#rl=3
|inventoryrl=[[File:Is gba hammer.png]] [[Hammer]]
|notesrl= Warrior’s castle, 3 units appear once
}}


===NPC data===
===NPC data===
{{ChapOthers
{{ChapUnitHdr|type=NPC|platform=gba}}
|platform=gba
{{ChapUnitCellGBA
|namel=[[Farina]]
|name=[[Farina]]
|classl=Pegasus Knight
|class=Pegasus Knight
|lvl=12
|type=other
|#l=1
|lv=12
|inventoryl=[[File:Is gba killer lance.png]] [[Killer Lance]] [[File:Is gba javelin.png]] [[Javelin]] • [[File:Is gba vulnerary.png]] [[Vulnerary]]
|#=1
|notesl=Appears end of turn 4, approaches Hector end of turn 5
|hp=24
|str=10
|skill=13
|spd=14
|lck=10
|def=10
|res=12
|con=5
|mov=7
|inventory={{Item|7|Killer Lance}} {{Item|7|Javelin}} {{Item|7|Vulnerary}}
|notes=Ignores combat and moves to talk to [[Hector]]. If unrecruited after talking to Hector, does not move and attacks enemies in range. Leaves the map if talked to a second time and not recruited.
|last=y
}}
}}
{{ChapUnitFtr}}


===Boss data===  
====Reinforcements====
*Turn 5
**[[Farina]] from the southeast peaks
 
===Boss data===
:''Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.''
{{Main|Pascal}}
{{Main|Pascal}}
{{Tab
{{Tab
Line 291: Line 752:
|content1={{BossStats GBA
|content1={{BossStats GBA
|portrait=[[File:Portrait pascal fe07.png]]
|portrait=[[File:Portrait pascal fe07.png]]
|sprite=paladin enemy
|class=Paladin
|class=Paladin
|affin=
|lv=14
|lv=14
|HP=48
|HP=48
|str=17
|str={{h|17|18 in the Japanese version}}
|skill=13
|skill={{h|13|15 in the Japanese version}}
|spd=10
|spd={{h|10|13 in the Japanese version}}
|luck=11
|luck=11
|def=13
|def={{h|13|14 in the Japanese version}}
|res=8
|res={{h|8|9 in the Japanese version}}
|move=8
|move=8
|con=12
|con=12
|aid=13
|aid=13
|inventory=[[File:Is gba spear.png]] [[Spear]]
|inventory={{Item|7|Spear}}
|sw=D
|sw=D
|la=B
|la=B
Line 311: Line 772:
|content2={{BossStats GBA
|content2={{BossStats GBA
|portrait=[[File:Portrait pascal fe07.png]]
|portrait=[[File:Portrait pascal fe07.png]]
|sprite=paladin enemy
|class=Paladin
|class=Paladin
|affin=
|lv=14
|lv=14
|HP=52
|HP=51~52
|str=18
|str={{h|18~19|19~20 in the Japanese version}}
|skill=15
|skill={{h|14~15|16~17 in the Japanese version}}
|spd=11
|spd={{h|10~12|13~15 in the Japanese version}}
|luck=11
|luck=11
|def=14
|def={{h|13~14|14~15 in the Japanese version}}
|res=9
|res={{h|8~10|9~11 in the Japanese version}}
|move=8
|move=8
|con=12
|con=12
|aid=13
|aid=13
|inventory=[[File:Is gba spear.png]] [[Spear]]
|inventory={{Item|7|Spear}}
|sw=D
|sw=D
|la=B
|la=B
Line 335: Line 796:


==Trivia==
==Trivia==
 
*There is an unused enemy layout for this chapter in the game's data that was possibly meant to be the chapter's layout in Hector Hard mode; in the finished game, both difficulties share the same data for enemy spawns.


==Etymology and other languages==
==Etymology and other languages==
{{Names
{{Names
|eng-name=Crazed Beast
|eng-name=Crazed Beast
|eng-mean=
|jpn-name={{h|狂える獣|Kurueru kemono}}
|jpn-mean=Crazed Beast
|ger-name=Die wahnsinnige Bestie
|ger-mean=The mad Beast
}}
}}


== Gallery ==
==Gallery==
{{sectstub}}
{{sectstub}}


Line 351: Line 815:
|prechapter=Four-Fanged Offense (Lloyd)
|prechapter=Four-Fanged Offense (Lloyd)
|prealternate=Four-Fanged Offense (Linus)
|prealternate=Four-Fanged Offense (Linus)
|chapter=Crazed Beast
|nextchapter=Unfulfilled Heart
|nextchapter=Unfulfilled Heart
}}
}}

Latest revision as of 21:58, 4 October 2023

Crazed Beast

Cm fe07 H-25.png

Location

Bern

New units

Farina

Boss(es)

Pascal

Previous chapter(s)
Next chapter(s)

Unfulfilled Heart

Crazed Beast (Japanese: 狂える獣 Crazed Beast) is the twenty-fifth of Hector's tale in Fire Emblem: The Blazing Blade, and is the third chapter exclusive to Hector's tale.

Plot

Main article: Crazed Beast/Script

Sonia meets with an imprisoned former member of the Four Fangs, Pascal. Sonia offers to release Pascal if he kills Eliwood, which he agrees to.

Hector, Lyn, and Eliwood follow a lead on the Fire Emblem that leads them to the southern marshes of Bern. As they begin to investigate the three fortresses where they were told they would find the thieves, Pascal's forces ambush the lords. Pascal prevents messages being sent to the Black Fang's headquarters to avoid interference from the Four Fangs. Now surrounded, Hector commands the group to seize the fortresses to force the enemy to retreat.

During the battle, Farina arrives on the battlefield seeking an opportunity to offer her services as a mercenary; she spots Hector and approaches him. Farina confidently sells herself as a capable warrior whose skills will cost Hector 20,000 gold. Based on the player's actions, Hector may be unable to afford Farina's price, decline to pay it, or decide to hire her; in the last case, she joins Hector's army.

Once the three forts have been captured, the remaining soldiers flee. Lyn and Hector begin arguing about Hector's reckless trust in the lead; Eliwood breaks up the argument by reminding them that they need to leave before reinforcements arrive and that they have still weakened the enemy.

Chapter data

Normal Hard

Chapter Data
Conditions
Unit Data
Victory: Earn three points (place a unit at each gate) Player Partner Other Enemy
Defeat: Hector, Eliwood, or Lyn dies 1–13+1 {{{partner}}} 0+1−1 27+52
Cm fe07 H-25.png

Character data

Characters
New units
Farina
Portrait farina fe07.png
Pegasus Knight
HP
24
Inventory
Killer Lance
Javelin
Vulnerary
Level
12
NPC, talk to with Hector and pay 20,000 gold
Required characters
Hector ​
Available characters
Matthew ​Eliwood ​Marcus ​Rebecca ​Lowen ​Dorcas ​Bartre ​Oswin ​Serra ​Guy ​Merlinus ​Erk ​Priscilla ​Lyn ​Florina ​Wil ​Kent ​Sain ​Raven ​Lucius ​Canas ​Dart ​Fiora ​Legault ​Ninian ​Isadora ​Rath ​Heath ​Hawkeye ​Wallace ​Geitz ​

Item data

Items
Name Obtainment Method
Is gba divine.png Divine Dropped by enemy Monk
Is gba elysian whip.png Elysian Whip Visit village

Shop data

Armories and vendors

Swords Lances Axes Bows Anima Light Dark Staves Items Secret

Name Cost
Is gba steel sword.png Steel Sword 600

Enemy data

Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.

Normal Hard

Enemy Units
Name Class Lv # HP Str/Mag Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma gba paladin enemy.gif Pascal Paladin 14 1 48 17 13 10 11 13 8 12 8 Spear
Moves to attack units in range; starts on the northwest gate.
Ma gba cavalier enemy.gif Black Fang Cavalier 11 4 26~29 8~9 5~7 7~9 0 7~8 1~2 9 7 Steel Lance
The two closest to the northwest gate move to attack units in range.
Ma gba archer enemy.gif Black Fang Archer 11 3 24~26 7~8 6~8 5~7 0 4~5 1~2 7 5 Steel Bow
Moves to attack units in range.
Ma gba pirate enemy.gif Black Fang Pirate 11 6 25~28 8~10 5~6 8~9 0 3~5 1~2 10 5 Halberd
• The northern two move to raid the village, then move to attack units unprovoked.
• The southern two move to attack units in range.
Ma gba pegasus knight enemy.gif Black Fang Pegasus Knight 15 2 21~25 8~10 9~12 9~12 0 4~5 6~8 5 7 Steel Lance
--
Ma gba bishop enemy.gif Black Fang Bishop 6 1 25~29 7~10 6~9 5~9 0 3~5 12~16 7 6 Purge Divine
Does not move; stands on the northeast gate.
Ma gba monk enemy.gif Black Fang Monk 11 3 22~24 3~5 4~5 4~6 0 1~2 8~10 6 5 Shine
--
Ma gba monk enemy.gif Black Fang Monk 11 1 22~24 3~5 4~5 4~6 0 1~2 8~10 6 5 DivineThis item is dropped upon this unit's defeat.
--
Ma gba warrior enemy.gif Black Fang Warrior 6 1 37~42 12~16 7~10 7~11 0 6~8 1~3 13 6 Silver Axe
Moves to attack units in range; starts on the southwest gate.
Ma gba pirate enemy.gif Black Fang Pirate 11 3 25~28 8~10 5~6 8~9 0 3~5 1~2 10 5 Steel Axe
The southernmost one moves to attack units in range.
Ma gba pirate enemy.gif Black Fang Pirate 11 1 25~28 8~10 5~6 8~9 0 3~5 1~2 10 5 Hand Axe
--
Ma gba pirate enemy.gif Black Fang Pirate 11 1 25~28 8~10 5~6 8~9 0 3~5 1~2 10 5 Swordslayer
Moves to attack units in range.
Reinforcements
Name Class Lv # HP Str/Mag Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma gba pirate enemy.gif Black Fang Pirate 11 2 25~28 8~10 5~6 8~9 0 3~5 1~2 10 5 Iron Axe
Moves to raid the village, then moves to attack units unprovoked.
Ma gba cavalier enemy.gif Black Fang Cavalier 11 23 26~29 8~9 5~7 7~9 0 7~8 1~2 9 7 Steel Lance
--
Ma gba pegasus knight enemy.gif Black Fang Pegasus Knight 15 14 21~25 8~10 9~12 9~12 0 4~5 6~8 5 7 Steel Lance
--
Ma gba monk enemy.gif Black Fang Monk 11 10 22~24 3~5 4~5 4~6 0 1~2 8~10 6 5 Shine
--
Ma gba pirate enemy.gif Black Fang Pirate 11 3 25~28 8~10 5~6 8~9 0 3~5 1~2 10 5 Hammer
--

Reinforcements

The following reinforcements are halted when Pascal is defeated.

The following reinforcements do not appear beyond turn 99

  • For five turns after a unit nears the northeast gate (columns 17–25, rows 1–12)
    • 2 (Normal)/4 (Hard) Monks from the northeast gate (cannot be blocked)
  • The turn after a unit nears the southwest gate (columns 1–9, rows 14–21)
    • 3 (Normal)/5 (Hard) Pirates with Hammers from the southwest gate (cannot be blocked)
  • For five turns after a unit nears the northwest gate (columns 1–11, rows 1–11)
    • 3 (Normal)/5 (Hard) Cavaliers from the forts south of the northwest gate

NPC data

NPC Units
Name Class Lv # HP Str/Mag Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma gba pegasus knight other.gif Farina Pegasus Knight 12 1 24 10 13 14 10 10 12 5 7 Killer Lance Javelin Vulnerary
Ignores combat and moves to talk to Hector. If unrecruited after talking to Hector, does not move and attacks enemies in range. Leaves the map if talked to a second time and not recruited.

Reinforcements

  • Turn 5
    • Farina from the southeast peaks

Boss data

Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.
Main article: Pascal

Normal Hard

Portrait pascal fe07.png
Ma gba paladin enemy.gif Paladin
Level 14
Affinity --
Stats
Max HP 48 Luck 11
Strength 17 Defense 13
Skill 13 Resistance 8
Speed 10 Constitution 12
Movement 8 Aid 13
Inventory
Spear
Weapon Levels
Swords D Lances B Axes E Bows --
Anima magic -- Light magic -- Dark magic -- Staves --

Strategy


This section has been marked as a stub. Please help improve the page by adding information.


Trivia

  • There is an unused enemy layout for this chapter in the game's data that was possibly meant to be the chapter's layout in Hector Hard mode; in the finished game, both difficulties share the same data for enemy spawns.

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Crazed Beast

--

Japanese

狂える獣

Crazed Beast

German

Die wahnsinnige Bestie

The mad Beast

Gallery


This section has been marked as a stub. Please help improve the page by adding information.


References

← Four-Fanged Offense (Lloyd) •
← Four-Fanged Offense (Linus) •
Crazed Beast • Unfulfilled Heart →
Fire Emblem: The Blazing Blade
Playable characters AthosBartreCanasDartDorcasEliwoodErkFarinaFioraFlorinaGeitzGuyHarkenHawkeyeHeathHectorIsadoraJaffarKarelKarlaKentLegaultLouiseLowenLuciusLynMarcusMatthewMerlinusNilsNinianNinoOswinPentPriscillaRathRavenRebeccaRenaultSainSerraVaidaWallaceWil
Non-playable characters BramimondDesmondElbertEleanoraEphidelFaeFargusGuinivereHannahHausenHelleneHelmanIgorJahnJakeJanKishunaLeilaLilinaMarkMurdockNatalieReissmannRoySophiaUtherZephiel
Bosses AionBattaBaukerBernardBeyardBoiesBoolBrendanBugCameronCarjigaDamianDarinDenningDragonEaglerErikEubansFargusGeorgGlassGroznyiHeintzJasmineJermeKaimKennethKishunaLimstellaLinusLloydLundgrenMaximeMigalNergalOlegPascalPaulPuzonSealenSoniaTeodorUhaiUrsulaVaidaWireYogiZaganZoldamZugu
Background characters AenirAeshaAthosBariganBramimondDurbanElimineHanonHartmutHassarKellesMadelynRoland
Regalia and personal weapons ArmadsAureolaBasilikosDurandalEreshkigalExcaliburForblazeGespenstLuceMani KattiRapierRegal BladeRex HastaRienflecheSol KattiWolf Beil
Chapters Lyn's Tale P: A Girl from the Plains • 1: Footsteps of Fate • 2: Sword of Spirits • 3: Band of Mercenaries • 4: In Occupation's Shadow • 5: Beyond the Borders • 6: Blood of Pride • 7: Siblings Abroad • 7x: The Black Shadow • 8: Vortex of Strategy • 9: A Grim Reunion • 10: The Distant Plains
Eliwood's Tale 11: Taking Leave • 12: Birds of a Feather • 13: In Search of Truth • 13x: The Peddler Merlinus • 14: False Friends • 15: Noble Lady of Caelin • 16: Whereabouts Unknown • 16x: The Port of Badon • 17: Pirate Ship • 18: The Dread Isle • 18x: Imprisoner of Magic • 19: Dragon's Gate • 20: New Resolve • 21: Kinship's Bond • 22: Living Legend • 22x: Genesis • 23: Four-Fanged Offense (Lloyd, Linus) • 24: Unfulfilled Heart • 25: Pale Flower of Darkness (Kenneth, Jerme) • 26: Battle before Dawn • 26x: Night of Farewells • 27: Cog of Destiny • 28: Valorous Roland • 29: Sands of Time • 29x: Battle Preparations • 30: Victory or DeathF: Light (part 1part 2)
Hector's Tale 11: Another Journey • 12: Birds of a Feather • 13: In Search of Truth • 13x: The Peddler Merlinus • 14: False Friends • 15: Talons Alight • 16: Noble Lady of Caelin • 17: Whereabouts Unknown • 17x: The Port of Badon • 18: Pirate Ship • 19: The Dread Isle • 19x: Imprisoner of Magic • 19x pt 2: A Glimpse in Time • 20: Dragon's Gate • 21: New Resolve • 22: Kinship's Bond • 23: Living Legend • 23x: Genesis • 24: Four-Fanged Offense (Lloyd, Linus) • 25: Crazed Beast • 26: Unfulfilled Heart • 27: Pale Flower of Darkness (Kenneth, Jerme) • 28: Battle before Dawn • 28x: Night of Farewells • 29: Cog of Destiny • 30: The Berserker • 31: Sands of Time • 31x: Battle Preparations • 32: Victory or Death • 32x: The Value of LifeF: Light (part 1part 2)
Locations ElibeBern (Shrine of Seals) • EtruriaIliaLycia (AraphenCaelinCornwellKhatheletLausOstiaPheraeSantaruz) • Nabata Desert (Arcadia) • Sacae (Bulgar) • Valor (Dragon's Gate) • Western Isles
Groups, objects and concepts Black Fang (Four Fangs) • Fire EmblemGenerals of EtruriaMorphsQuintessenceThe Scouring
Lists ChaptersCharactersClasses (Class change) • Hidden treasureItemsScriptsSupportsWeapons
Related topics List of version differencesMario Kart: Double Dash!! bonus discName chart • Other games (The Binding Blade) • Pre-release information (Pre-release build 0206Pre-release build 0219Unused content) • Sound RoomTimeline