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Anri's Way (location): Difference between revisions

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|caption=The Mamorthod Desert; the first location traveled by [[Anri]].
|caption=The Mamorthod Desert; the first location traveled by [[Anri]].
|chapter=
|chapter=
*[[Anri's Way (chapter)|Chapter 11: Anri's Way]]
*[[Anri's Way (chapter)|Chapter 11: Anri's Way]]
*[[Graveyard of Fire Dragons|Chapter 12: Graveyard of Fire Dragons]]
*[[Graveyard of Fire Dragons|Chapter 12: Graveyard of Fire Dragons]]
*[[Frozen Land|Chapter 13: Frozen Land]]
*[[Frozen Land|Chapter 13: Frozen Land]]
*[[Within the White Darkness|Chapter 13x: Within the White Darkness]]
*[[Within the White Darkness|Chapter 13x: Within the White Darkness]]
*[[A Mystery Revealed|Chapter 14: A Mystery Revealed]]
*[[A Mystery Revealed|Chapter 14: A Mystery Revealed]]
|appearances=
|appearances=
* {{title|Mystery of the Emblem}}
* {{title|Mystery of the Emblem}}
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==History==
==History==
{{main|Timeline of Archanea, Valentia and Jugdral}}
{{main|Timeline of Archanea, Valentia, and Jugdral}}
===The Anri Saga===
===The Anri Saga===
During the [[War of Liberation]] Anri, under [[Gotoh]]'s guidance,<ref>{{cite|To save the humans, Gotoh gave them the divine sword Falchion.|[[Xane]] in passing reference to the Anri Saga|New Mystery of the Emblem}}</ref> traveled the northern regions of Archanea in search of [[Falchion (Archanea)|Falchion]]. He first crossed the Mamorthod Desert, and encountered its [[wyvern]]s and desert tribes. Anri was also able to see the abandoned city of Thabes in the distance, though he did not approach it.<ref>{{cite|1=This is the death desert of Marmotord. There was a story about it in the Anri Saga. <font style="color:lime;">Preventing my path, first was the desert of death. With its scorching sun and blazing sandstorms. Barbarians of the Desert Tribe and wyverns roam. The city of illusion was within sight, but I could only remain where I was standing.</font>|2=[[Jagen]], to Marth|3=Mystery of the Emblem}}</ref> After crossing the desert Anri traveled through the Flame Barrel, finally arriving in the icy northeastern reaches of Archanea. There he arrived at the temple of the ice dragon and was able to claim [[Falchion (Archanea)|Falchion]].
During the [[War of Liberation]] Anri, under [[Gotoh]]'s guidance,<ref>{{cite|To save the humans, Gotoh gave them the divine sword Falchion.|[[Xane]] in passing reference to the Anri Saga|New Mystery of the Emblem}}</ref> traveled the northern regions of Archanea in search of [[Falchion (Archanea)|Falchion]]. He first crossed the Mamorthod Desert, and encountered its [[wyvern]]s and desert tribes. Anri was also able to see the abandoned city of Thabes in the distance, though he did not approach it.<ref>{{cite|1=This is the death desert of Marmotord. There was a story about it in the Anri Saga. <font style="color:lime;">Preventing my path, first was the desert of death. With its scorching sun and blazing sandstorms. Barbarians of the Desert Tribe and wyverns roam. The city of illusion was within sight, but I could only remain where I was standing.</font>|2=[[Jagen]], to Marth|3=Mystery of the Emblem}}</ref> After crossing the desert Anri traveled through the Flame Barrel, finally arriving in the icy northeastern reaches of Archanea. There he arrived at the temple of the ice dragon and was able to claim [[Falchion (Archanea)|Falchion]].


===The War of Heroes===
===The War of Heroes===
During the [[War of Heroes (Mystery of the Emblem)|War of Heroes]] [[Marth]] retraced Anri's path to the ice dragon temple, going first through the Mamorthod Desert, then the Flame Barrel, and finally arriving at the temple of the ice dragon. Marth's goal was somewhat different than Anri's; with Marth being in search of the [[Lightsphere]] to save [[Hardin]] from being corrupted by the [[Darksphere]].  
During the [[War of Heroes (Archanea)|War of Heroes]] [[Marth]] retraced Anri's path to the ice dragon temple, going first through the Mamorthod Desert, then the Flame Barrel, and finally arriving at the temple of the ice dragon. Marth's goal was somewhat different than Anri's; with Marth being in search of the [[Lightsphere]] to save [[Hardin]] from being corrupted by the [[Darksphere]].  


Upon arriving at the ice dragon's temple, Marth is surprised to find that Gotoh was not alone, also present was [[Tiki]], whom was in a deep sleep to prevent her degeneration. Gotoh, pleased that Marth has recovered the [[Star Shards]] repairs the [[Starsphere]] and allows Tiki to awaken. With the Starsphere intact, the [[Fire Emblem (Archanean item)|Fire Emblem]] could be restored once more, allowing the remaining [[manakete]]s, Tiki included, to be free of degeneration.
Upon arriving at the ice dragon's temple, Marth is surprised to find that Gotoh was not alone, also present was [[Tiki]], whom was in a deep sleep to prevent her degeneration. Gotoh, pleased that Marth has recovered the [[Star Shards]] repairs the [[Starsphere]] and allows Tiki to awaken. With the Starsphere intact, the [[Fire Emblem (Archanean item)|Fire Emblem]] could be restored once more, allowing the remaining [[manakete]]s, Tiki included, to be free of degeneration.
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[[File:Cg fe12 c11.png|thumb|The Mamorthod Desert, with the Tower of Thabes visible in the distance.]]
[[File:Cg fe12 c11.png|thumb|The Mamorthod Desert, with the Tower of Thabes visible in the distance.]]
===Mamorthod Desert===
===Mamorthod Desert===
The '''Marmorthod Desert''' (Japanese: {{hl|マーモトード|Māmotōdo}} ''Marmotord''), also known as the '''Desert of Death''' is located in the northwest and was the first stop on Anri's journey. Dragons roam the sands here, with wild [[wyvern]]s being one of the more populous degenerated tribes in this location. A desert tribe made up of [[barbarian]]s and [[berserker]]s also live in Mamorthod.
The '''Mamorthod Desert''' (Japanese: {{hl|マーモトード|Māmotōdo}} ''Marmotord''), also known as the '''Desert of Death''' is located in the northwest and was the first stop on Anri's journey. Dragons roam the sands here, with wild [[wyvern]]s being one of the more populous degenerated tribes in this location. A desert tribe made up of [[barbarian]]s and [[berserker]]s also live in Mamorthod.


====Thabes====
====Thabes====
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{{clear}}
{{clear}}
[[File:Cg fe12 c13.png|thumb|The icy mountains surrounding the ice dragon temple.]]
[[File:Cg fe12 c13.png|thumb|The icy mountains surrounding the ice dragon temple.]]
===Temple of the ice dragon===
===Ice Dragon Temple===
The '''temple of the ice dragon''' (Japanese: {{hl|氷竜神殿|Hiryū shinden}} ''ice dragon's temple'') is the final destination in Anri's Way, located high in the northeastern mountains of Archanea. As its name suggests, this region is the primary dwelling of what is left of the [[ice dragon]]s. Here, Gotoh gave Falchion to Anri. The temple was also the resting place of Tiki during her long slumber.  
The '''Ice Dragon Temple''' (Japanese: {{hl|氷竜神殿|Hyōryū shinden}} ''ice dragon temple'') is the final destination in Anri's Way, located high in the northeastern mountains of Archanea. As its name suggests, this region is the primary dwelling of what is left of the [[ice dragon]]s. Here, Gotoh gave Falchion to Anri. The temple was also the resting place of Tiki during her long slumber.  


During the War of Heroes, Marth was able to wake Tiki from her slumber due to the imminent repair of the Fire Emblem meaning that her degeneration was no longer a threat after Marth's recovery of the Star Shards.
During the War of Heroes, Marth was able to wake Tiki from her slumber due to the imminent repair of the Fire Emblem meaning that her degeneration was no longer a threat after Marth's recovery of the Star Shards.
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==Trivia==
==Trivia==
-->
-->
==Etymology and other languages==
==Etymology and other languages==
===Anri's way===
===Anri's way===
{{Names
{{Names
|eng-fan-name=Anri's Way
|eng-fan-name=Anri's Way
|jap-name={{h|アンリの道|Anri no michi}}
|jpn-name={{h|アンリの道|Anri no michi}}
|jap-mean=Anri's Path. It is named after the hero [[Anri]], who traveled to these locations in search of [[Falchion (Archanea)|Falchion]] and to rescue princess [[Artemis]].
|jpn-mean=Anri's Path. Officially romanized as '''The Way of Henry''' in the [[Fire Emblem: Mystery of the Emblem (guide)|''Mystery of the Emblem'' guide]]. It is named after the hero [[Anri]], who traveled to these locations in search of [[Falchion (Archanea)|Falchion]] and to rescue princess [[Artemis]].
|fren-name=
|fren-name=
|fren-mean=
|fren-mean=
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|kor-mean=
|kor-mean=
}}
}}
===Mamorthod Desert===
===Mamorthod Desert===
{{Names
{{Names
|eng-name=Mamorthod Desert
|eng-name=Mamorthod Desert
|eng-mean=As of {{FE15}}.
|eng-mean=As of {{FE15}} and {{title|Shadow Dragon & the Blade of Light}}.
|eng-fan-name=Marmotord
|eng-fan-name=Marmotord
|eng-fan-mean=Used in the {{FE12}} [[fan translation]].
|eng-fan-mean=Used in the {{FE12}} [[fan translation]].
|jap-name={{h|マーモトード|Māmotōdo}}
|jpn-name={{h|マーモトード|Māmotōdo}}
|jap-mean=Marmotord
|jpn-mean=Marmotord
|span-name=Desierto de Mamorthod
|span-name=Desierto de Mamorthod
|span-mean=Mamorthod Desert. As of {{FE15}}.
|span-mean=Mamorthod Desert. As of {{FE15}}.
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|dut-name=Mamorthowoestijn
|dut-name=Mamorthowoestijn
|dut-mean=Mamorthod Desert. As of {{FE15}}.
|dut-mean=Mamorthod Desert. As of {{FE15}}.
|kor-name=
|kor-name={{h|마모토드|Mamotodeu}}
|kor-mean=
|kor-mean=Marmotord. As of {{FE15}}.
|ch-simp-name=
|ch-simp-name=
|ch-simp-mean=
|ch-simp-mean=
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|ch-trad-mean=
|ch-trad-mean=
}}
}}
===Flame Barrel===
===Flame Barrel===
{{Names
{{Names
Line 109: Line 112:
|eng-fan-name=Flame Barrel
|eng-fan-name=Flame Barrel
|eng-fan-mean=Used in the {{FE12}} [[fan translation]].
|eng-fan-mean=Used in the {{FE12}} [[fan translation]].
|jap-name={{h|フレイムバレル|Fureimubareru}}
|jpn-name={{h|フレイムバレル|Fureimubareru}}
|jap-mean=Flame Barrel
|jpn-mean=Flame Barrel
|fren-name=
|fren-name=
|fren-mean=
|fren-mean=
Line 125: Line 128:
{{Names
{{Names
|eng-name=• Temple of the ice dragon<br>• Ice dragon's temple<br>• Ice Dragon Temple
|eng-name=• Temple of the ice dragon<br>• Ice dragon's temple<br>• Ice Dragon Temple
|eng-mean=The former two terms appear in {{FE13}}. The third term appears in ''[[Legacy of Archanea]]''.
|eng-mean=The former two terms appear in {{FE13}}. The third term appears in ''[[Legacy of Archanea]]'' and {{title|Heroes}}.
|eng-fan-name=Ice Dragon Shrine
|eng-fan-name=Ice Dragon Shrine
|eng-fan-mean=Used in the {{FE12}} [[fan translation]].
|eng-fan-mean=Used in the Heroes of Shadow {{FE12}} [[fan translation]].
|jap-name={{h|氷竜神殿|Hiryū shinden}}
|jpn-name={{h|氷竜神殿|Hiryū shinden}}
|jap-mean=Ice dragon's temple
|jpn-mean=Ice dragon's temple
|fren-name=
|fren-name=Temple du dragon de glace
|fren-mean=
|fren-mean=Temple of the ice dragon. Used in ''Legacy of Archanea''.
|ger-name=
|ger-name=
|ger-mean=
|ger-mean=

Latest revision as of 10:58, 28 April 2024

Anri's Way (location)

Cg fe12 c11.png
The Mamorthod Desert; the first location traveled by Anri.

Chapter(s)
Appearance(s)
Your ancestor and Altea's founder, King Anri... To save Princess Artemis, he set out on a journey to seek the divine sword Falchion.
— Jagen to Marth

Anri's Way (Japanese: アンリの道 Anri's Path) is a term to refer to several locations in the northern uninhabited reaches of the Archanean continent. It is inhabited mostly by barbarians and degenerated dragons. Anri's Way features primarily in Fire Emblem: Mystery of the Emblem book 2 and Fire Emblem: New Mystery of the Emblem as one of the obstacles Marth must overcome.

In the era of Ylisse, Regna Ferox is a kingdom founded on the lands of Anri's Way.

History

Main article: Timeline of Archanea, Valentia, and Jugdral

The Anri Saga

During the War of Liberation Anri, under Gotoh's guidance,[1] traveled the northern regions of Archanea in search of Falchion. He first crossed the Mamorthod Desert, and encountered its wyverns and desert tribes. Anri was also able to see the abandoned city of Thabes in the distance, though he did not approach it.[2] After crossing the desert Anri traveled through the Flame Barrel, finally arriving in the icy northeastern reaches of Archanea. There he arrived at the temple of the ice dragon and was able to claim Falchion.

The War of Heroes

During the War of Heroes Marth retraced Anri's path to the ice dragon temple, going first through the Mamorthod Desert, then the Flame Barrel, and finally arriving at the temple of the ice dragon. Marth's goal was somewhat different than Anri's; with Marth being in search of the Lightsphere to save Hardin from being corrupted by the Darksphere.

Upon arriving at the ice dragon's temple, Marth is surprised to find that Gotoh was not alone, also present was Tiki, whom was in a deep sleep to prevent her degeneration. Gotoh, pleased that Marth has recovered the Star Shards repairs the Starsphere and allows Tiki to awaken. With the Starsphere intact, the Fire Emblem could be restored once more, allowing the remaining manaketes, Tiki included, to be free of degeneration.

Era of Ylisse

Following the millennia after the War of Heroes, Regna Ferox would be founded on the lands known collectively as Anri's Way. The founding of Ferox may originate from Furia Harbor, which existed during the time of the War of Shadows and the War of Heroes.

Notable locations in Anri's Way

The Mamorthod Desert, with the Tower of Thabes visible in the distance.

Mamorthod Desert

The Mamorthod Desert (Japanese: マーモトード Marmotord), also known as the Desert of Death is located in the northwest and was the first stop on Anri's journey. Dragons roam the sands here, with wild wyverns being one of the more populous degenerated tribes in this location. A desert tribe made up of barbarians and berserkers also live in Mamorthod.

Thabes

Main article: Thabes

An ancient city now mostly lost to the sands of the desert.

Thabes Labyrinth
Main article: Thabes Labyrinth

Thabes Labyrinth, as its name suggests, is a sprawling Labyrinth located below the city. Forneus's workshop is located within.

Marth and Xane at the Flame Barrel.

Flame Barrel

The Flame Barrel (Japanese: フレイムバレル Flame Barrel), also known as the Graveyard of Fire Dragons is the next stop Anri made on his travels. Degenerated fire dragons gather here when they sense their deaths are near.[3]

Some of the human tribes living around the Flame Barrel have managed to train the degenerated fire dragons; though they are still dangerous to outsiders.[4]

The icy mountains surrounding the ice dragon temple.

Ice Dragon Temple

The Ice Dragon Temple (Japanese: 氷竜神殿 ice dragon temple) is the final destination in Anri's Way, located high in the northeastern mountains of Archanea. As its name suggests, this region is the primary dwelling of what is left of the ice dragons. Here, Gotoh gave Falchion to Anri. The temple was also the resting place of Tiki during her long slumber.

During the War of Heroes, Marth was able to wake Tiki from her slumber due to the imminent repair of the Fire Emblem meaning that her degeneration was no longer a threat after Marth's recovery of the Star Shards.

Etymology and other languages

Anri's way

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English
(unofficial)

Anri's Way

--

Japanese

アンリの道

Anri's Path. Officially romanized as The Way of Henry in the Mystery of the Emblem guide. It is named after the hero Anri, who traveled to these locations in search of Falchion and to rescue princess Artemis.

Mamorthod Desert

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Mamorthod Desert

As of Fire Emblem Echoes: Shadows of Valentia and Shadow Dragon & the Blade of Light.

English
(unofficial)

Marmotord

Used in the Fire Emblem: New Mystery of the Emblem fan translation.

Japanese

マーモトード

Marmotord

Spanish

Desierto de Mamorthod

Mamorthod Desert. As of Fire Emblem Echoes: Shadows of Valentia.

French

Désert de Mamorthod

Mamorthod Desert. As of Fire Emblem Echoes: Shadows of Valentia.

German

Wüste Mamorthod

Mamorthod Desert. As of Fire Emblem Echoes: Shadows of Valentia.

Italian

Deserto Mamorthod

Mamorthod Desert. As of Fire Emblem Echoes: Shadows of Valentia.

Dutch

Mamorthowoestijn

Mamorthod Desert. As of Fire Emblem Echoes: Shadows of Valentia.

Korean

마모토드

Marmotord. As of Fire Emblem Echoes: Shadows of Valentia.

Flame Barrel

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English
(unofficial)

Flame Barrel

Used in the Fire Emblem: New Mystery of the Emblem fan translation.

Japanese

フレイムバレル

Flame Barrel

Temple of the ice dragon

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

• Temple of the ice dragon
• Ice dragon's temple
• Ice Dragon Temple

The former two terms appear in Fire Emblem Awakening. The third term appears in Legacy of Archanea and Heroes.

English
(unofficial)

Ice Dragon Shrine

Used in the Heroes of Shadow Fire Emblem: New Mystery of the Emblem fan translation.

Japanese

氷竜神殿

Ice dragon's temple

French

Temple du dragon de glace

Temple of the ice dragon. Used in Legacy of Archanea.

Gallery

References

  1. "To save the humans, Gotoh gave them the divine sword Falchion." — Xane in passing reference to the Anri Saga, Fire Emblem: New Mystery of the Emblem
  2. "This is the death desert of Marmotord. There was a story about it in the Anri Saga. Preventing my path, first was the desert of death. With its scorching sun and blazing sandstorms. Barbarians of the Desert Tribe and wyverns roam. The city of illusion was within sight, but I could only remain where I was standing." — Jagen, to Marth, Fire Emblem: Mystery of the Emblem
  3. "This is the Flame Barrel... The fire dragons' graveyard. It's where the fire dragons who've degenerated into savage beasts come to wait for their death." — Xane, Fire Emblem: New Mystery of the Emblem
  4. "Yeah, they're a livin' example. And it's not just them. There are many others. But they've all gone feral now. There's no way for them to go back... Worse still, they've been manipulated and degraded like cattle by the fire clans who rule over this valley. Well, princey. Whadya say we get out of here? The clansmen around here ain't friendly; if we hang around, we'll end up as bait for their dragon pets." — Xane to Marth, Fire Emblem: New Mystery of the Emblem
Fire Emblem: Mystery of the Emblem
Playable characters Book 1 AbelArranAstramBantuBarstBoahBordCaedaCaesarCainCastorCatriaCordDolphDraugEliceEstGordinHardinJagenJeorgeJulianLenaLindeLorenzMacellanMariaMarthMatthisMerricMidiaMinervaNavarreOgmaPallaRaddRickardRosheaSamsonSedgarTikiTomasVylandWendellWolfXane
Book 2 AbelArlenArranAstramBantuCaedaCainCastorCatriaCecilDraugEliceEstPhinaGordinJeorgeJubeloJulianLenaLindeLukeMariaMarishaMarthMatthisMerricMidiaMinervaNavarreNynaOgmaPallaRickardRoderickRosheaRyanSamsonSamuelSheenaSiriusTikiVylandWarrenWendellXaneYuliya
Non-playable characters Book 1 GotohMalledusNynaTalys King
Book 2 Aurelis KingBoahCamusGotohJagenLangLorenzMichalis
Bosses Book 1 CamusEmereusGazzakGharnefGomerHarmeinHollstadtHymanJiolKannivalKhozenMedeusMerachMichalisMorzasTikiVolzhinXemcelZharov
Book 2 DallEibelEllereanFire DragonGailGharnefHardinHereticIce DragonJeorgeLangLorenzLumelLykkeMage DragonMedeusNehringSheenaTorusWillowWyvernYodel
Background characters AdrahAnriArtemisCaldasCorneliusIoteLizaLudwikMarlonMarcelusNagaOrdwin
Regalia and personal weapons AumAuraExcaliburFalchionFire EmblemGradivusImhulluMercuriusParthiaRapierStarlight
Chapters Book 1 1: Marth Embarks • 2: The Pirates of Galder • 3: A Brush in the Teeth • 4: Champions of Aurelis • 5: Fire Emblem • 6: Lefcandith Gauntlet • 7: Port Warren • 8: Princess Minerva • 9: Knorda Market • 10: The Ageless Palace • 11: Land of Sorrow • 12: An Oasis of Magic • 13: The Battle for Altea • 14: Star and Savior • 15: Manakete Princess • 16: Camus the Sable • 17: A Knight-Filled Sky • 18: Dark Pontifex • 19: The Dragonkin Realm • 20: Chosen by Fate
Book 2 1: The Grustian Expedition • 2: Rebellion at Macedon • 3: Abducted Princess • 4: Joy and Sorrow • 5: Liberation of Grust • 6: The Nest of Evil • 7: The Scarlet Sword • 8: Soulful Bridge • 9: Sanctuary of Sorcery • 10: Two Sorcerers • 11: Anri's Way • 12: Graveyard of Fire Dragons • 13: Frozen Land • 14: A Mystery Revealed • 15: Return of the Prince • 16: Regaining the Capital • 17: Gra's Sun Sets • 18: Battle of the Pass • 19: The Last Decisive Battle • 20: Dark Emperor • E1: The Wyvern's Dale • E2: The Dragon Altar (part 1part 2part 3)
Locations ArchaneaAlteaAnri's WayAurelisDolhr (Dragon Altar) • Empire of ArchaneaGraGrustKhadeinMacedonTalys
Groups, objects and concepts Archanean LeagueCoyote's MenDragons (Divine DragonEarth DragonManakete) • DragoonsHereticsSable OrderWar of HeroesWar of LiberationWar of ShadowsWhitewinged Order
Lists ChaptersCharactersClasses (Class change) • Hidden treasureItemsScriptsSupportsWeapons
Related topics Anime adaptationName chart • Other games (Shadow Dragon & the Blade of LightGaidenGenealogy of the Holy WarArchanea SagaNew Mystery of the EmblemAwakening) • Pre-release information (Unused content) • Sound MuseumTimeline
Fire Emblem: New Mystery of the Emblem: Heroes of Light and Shadow
Playable characters AbelArlenArranAstramAthenaBantuBarstBeckBelfBordCaedaCaesarCainCastorCatriaCecilCordDarrosDiceDolphDraugEliceEstEtzelFreyFrostGordinHoraceJakeJeorgeJubeloJulianKatarinaKrisLenaLindeLukeMacellanMaliceMariaMarishaMarthMatthisMerricMichalisMidiaMinervaNagiNavarreNorneNynaOgmaPallaPhinaRaddReidenRickardRobertoRoderickRogerRosheaRyanSamsonSamuelSedgarSheenaSiriusTikiTomasVylandWarrenWendellWolfWrysXaneYmirYuliya
Non-playable characters Aurelis KingBoahCamusGotohJagenLangLorenz
Bosses ArlenAthenaCaedaCainClarisseDallDraugEibelEremiyaEstGailGharnefHardinIce DragonJagenJeorgeKatarinaLangLegionLorenzLumelLukeLykkeMedeusNehringOgmaRoderickSheenaTorusWillowWyvernYodel
Background characters AdrahAnriArtemisCaldasIoteLudwikMarlonMarcelusNagaOrdwin
Regalia and personal weapons AumFalchionGradivusHauteclereImhulluMercuriusParthiaRapierStarlightWing Spear
Chapters Main story P1: MeetingP2: Young SquiresP3: Training BeginsP4: New Companions (Jeorge, Athena) • P5: March DutyP6: Bonds (Ogma, Draug) • P7: The Final Test (Est, Cain) • P8: Assassination of the Hero-King • 1: The Grustian Expedition • 2: Rebellion at Macedon • 3: Abducted Princess • 3x: Shadows Behind the Scenes • 4: Joy and Sorrow • 5: Liberation of Grust • 6: The Nest of Evil • 6x: Mercenary Squad • 7: The Scarlet Sword • 8: Soulful Bridge • 9: Sanctuary of Sorcery • 10: Two Sorcerers • 10x: The Mask Laughs • 11: Anri's Way • 12: Graveyard of Fire Dragons • 13: Frozen Land • 13x: Within the White Darkness • 14: A Mystery Revealed • 15: Return of the Prince • 16: Regaining the Capital • 16x: Reunion • 17: Gra's Sun Sets • 18: Battle of the Pass • 19: The Last Decisive Battle • 20: Dark Emperor • 20x: Bottom of the Deep Abyss • 21: The Wyvern's Dale • 22: The Dragon Altar • 23: The Dark Pontifex LivesE: Light and Shadow
New Archanea Saga 1: The Capital Falls • 2: Red Dragoon • 3: Righteous Thieves • 4: The Beginning
DLC bonus chapters 1: Wind and Thunder • 2: Three Assassins • 3: That Which Was Done by the Sword Shall Be Undone by the Sword
Locations ArchaneaAlteaAnri's WayAurelisDolhr (Dragon Altar) • Empire of ArchaneaGraGrustKhadeinMacedonTalys
Groups, objects and concepts Coyote's MenDragon (Divine DragonEarth DragonManakete) • HereticsSable OrderFire Emblem/Binding ShieldWar of HeroesWar of LiberationWar of ShadowsWhitewinged Order
Lists Base conversationsChaptersCharactersClasses (Class change) • Hidden treasureItemsScriptsSupportsWeapons
Related topics Name chart • Other games (Shadow Dragon & the Blade of LightGaidenMystery of the EmblemArchanea SagaShadow DragonAwakening) • Pre-release information (Unused content) • Sound RoomTimeline