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In Search of Truth: Difference between revisions
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{{Chapter Infobox | {{Chapter Infobox | ||
|image=[[File:Cm fe07 13.png|200px]] | |image=[[File:Cm fe07 13.png|200px]] | ||
|location=Castle Santaruz and its surroundings | |location=Castle [[Santaruz]] and its surroundings | ||
|req units=All living units | |req units=All living units | ||
|new units=*Eliwood's tale: [[Matthew]], [[Serra]], [[Guy]] | |new units=*Eliwood's tale: [[Matthew]], [[Serra]], [[Guy]] | ||
Line 9: | Line 8: | ||
|previous=[[Birds of a Feather]] | |previous=[[Birds of a Feather]] | ||
|next=*[[False Friends]] | |next=*[[False Friends]] | ||
*[[The Peddler Merlinus]] <small>( | *[[The Peddler Merlinus]] <small>(side quest)</small> | ||
|sidequest=Visit the northern village to unlock [[The Peddler Merlinus|Chapter 13x]]. | |sidequest=Visit the northern village to unlock [[The Peddler Merlinus|Chapter 13x]]. | ||
}} | }} | ||
{{quote|Ha! The cub thinks he's a wolf! Does your bite match your bark? Tell you what: If you make it to the castle alive, we'll find out, eh? Geh heh heh hehhh!|[[Boies]] to [[Hector]] and [[Eliwood]]}} | {{quote|Ha! The cub thinks he's a wolf! Does your bite match your bark? Tell you what: If you make it to the castle alive, we'll find out, eh? Geh heh heh hehhh!|[[Boies]] to [[Hector]] and [[Eliwood]]}} | ||
'''In Search of Truth''' (Japanese: {{hl|真実を求めて|Shinjitsu wo motomete}} ''Seeking the Truth'') is the thirteenth chapter in {{FE7}}. In order to unlock [[The Peddler Merlinus|Chapter 13x]], the player must visit the northern village in this chapter. | '''In Search of Truth''' (Japanese: {{hl|真実を求めて|Shinjitsu wo motomete}} ''Seeking the Truth'') is the thirteenth chapter in {{FE7}}. In order to unlock [[The Peddler Merlinus|Chapter 13x]], the player must visit the northern village in this chapter. | ||
==Plot== | ==Plot== | ||
{{main|In Search of Truth/Script (Eliwood)|In Search of Truth/Script (Hector)}} | {{main|In Search of Truth/Script (Eliwood)|In Search of Truth/Script (Hector)}} | ||
[[Helman]] has received news of the fight between [[Zagan]] and [[Eliwood]]. Although Helman agreed to [[Ephidel]]'s plan, it is clear that Ephidel sent in the bandits with the intention to kill | [[Helman]] has received news of the fight between [[Zagan]] and [[Eliwood]]. Although Helman agreed to [[Ephidel]]'s plan to dissuade Eliwood, it is clear that Ephidel sent in the bandits with the intention to kill him. Helman announces his intent to receive Eliwood's party and explain everything. Ephidel calmly attempts to discourage Helman from betraying the Black Fang, who refuses to listen; Ephidel announces that he has no use for the marquess anymore and stabs him, leaving him to bleed out. Meanwhile, Eliwood and [[Hector]] approach Castle [[Santaruz]], but are stopped by [[Boies]] who challenges them to make it to the castle alive and summons his underlings. | ||
After Eliwood and Hector defeat | After Eliwood and Hector defeat Boies, they enter the castle and find Helman on the floor, dying. In his final moments, Helman apologizes to Eliwood for the trouble he has caused; he tells Eliwood that [[Darin]], the marquess of [[Laus]], knows all, and to beware of the [[Black Fang]]. Eliwood and Hector decide to heed Helman's final words and continue on towards Laus to seek answers from its marquess. | ||
==Chapter data== | ==Chapter data== | ||
Line 39: | Line 33: | ||
|defeat=[[Eliwood]] or [[Hector]] dies | |defeat=[[Eliwood]] or [[Hector]] dies | ||
|ally=10{{h|+1|Upon Guy being recruited}} | |ally=10{{h|+1|Upon Guy being recruited}} | ||
|enemy=12{{h|+7|Reinforcements}}{{h| | |enemy=12{{h|+7|Reinforcements}}{{h|−1|Upon Guy being recruited}} | ||
|map=[[File:Cm fe07 E-13.png]] | |map=[[File:Cm fe07 E-13.png]] | ||
}} | }} | ||
Line 46: | Line 40: | ||
|defeat=[[Eliwood]] or [[Hector]] dies | |defeat=[[Eliwood]] or [[Hector]] dies | ||
|ally=10{{h|+1|Upon Guy being recruited}} | |ally=10{{h|+1|Upon Guy being recruited}} | ||
|enemy=16{{h|+10|Reinforcements}}{{h| | |enemy=16{{h|+10|Reinforcements}}{{h|−1|Upon Guy being recruited}} | ||
|map=[[File:Cm fe07 E-13 h.png]] | |map=[[File:Cm fe07 E-13 h.png]] | ||
}} | }} | ||
Line 53: | Line 47: | ||
|defeat=[[Eliwood]] or [[Hector]] dies | |defeat=[[Eliwood]] or [[Hector]] dies | ||
|ally=10{{h|+1|Upon Guy being recruited}} | |ally=10{{h|+1|Upon Guy being recruited}} | ||
|enemy=14{{h|+7|Reinforcements}}{{h| | |enemy=14{{h|+7|Reinforcements}}{{h|−1|Upon Guy being recruited}} | ||
|map=[[File:Cm fe07 H-13.png]] | |map=[[File:Cm fe07 H-13.png]] | ||
}} | }} | ||
Line 60: | Line 54: | ||
|defeat=[[Eliwood]] or [[Hector]] dies | |defeat=[[Eliwood]] or [[Hector]] dies | ||
|ally=10{{h|+1|Upon Guy being recruited}} | |ally=10{{h|+1|Upon Guy being recruited}} | ||
|enemy=19{{h|+10|Reinforcements}}{{h| | |enemy=19{{h|+10|Reinforcements}}{{h|−1|Upon Guy being recruited}} | ||
|map=[[File:Cm fe07 H-13 h.png]] | |map=[[File:Cm fe07 H-13 h.png]] | ||
}} | }} | ||
Line 68: | Line 62: | ||
*In Eliwood's tale, deployment order if everyone is alive is: Eliwood, Marcus, Lowen, Rebecca, Dorcas, Bartre, Hector, Matthew<!--before oswin despite joing after-->, Oswin, Serra | *In Eliwood's tale, deployment order if everyone is alive is: Eliwood, Marcus, Lowen, Rebecca, Dorcas, Bartre, Hector, Matthew<!--before oswin despite joing after-->, Oswin, Serra | ||
*In Hector's tale, deployment order if everyone is alive is: Hector, Matthew, Eliwood, Marcus, Rebecca, Lowen, Dorcas, Bartre, Oswin, Serra | *In Hector's tale, deployment order if everyone is alive is: Hector, Matthew, Eliwood, Marcus, Rebecca, Lowen, Dorcas, Bartre, Oswin, Serra | ||
Additionally, if [[Lyn's tale]] is used to form the player's save file, Dorcas, Serra, and Matthew are moved to the end of deployment order if they retained their stats (i.e. if they were recruited and were never defeated), themselves in the order they were at the end of Lyn's tale. | |||
===Character data=== | ===Character data=== | ||
Line 82: | Line 78: | ||
|lv={{h|2|Potentially higher if trained in Lyn's tale}} | |lv={{h|2|Potentially higher if trained in Lyn's tale}} | ||
|inventory={{Item|7|Iron Sword}}<br>{{Item|7|Lockpick}} | |inventory={{Item|7|Iron Sword}}<br>{{Item|7|Lockpick}} | ||
|recruitment method=Automatically from | |recruitment method=Automatically from turn 1 | ||
}} | }} | ||
|newunit2={{NewUnit | |newunit2={{NewUnit | ||
Line 91: | Line 87: | ||
|lv={{h|1|Potentially higher if trained in Lyn's tale}} | |lv={{h|1|Potentially higher if trained in Lyn's tale}} | ||
|inventory={{Item|7|Heal}}<br>{{Item|7|Vulnerary}} | |inventory={{Item|7|Heal}}<br>{{Item|7|Vulnerary}} | ||
|recruitment method=Automatically from | |recruitment method=Automatically from turn 1 | ||
}} | }} | ||
|newunit3={{NewUnit | |newunit3={{NewUnit | ||
Line 103: | Line 99: | ||
}} | }} | ||
|game#=07 | |game#=07 | ||
| | |forced1=eliwood | ||
| | |forced2=hector | ||
| | |return1=marcus | ||
| | |return2=lowen | ||
| | |return3=rebecca | ||
| | |return4=dorcas | ||
| | |return5=bartre | ||
|return6=oswin | |||
}} | }} | ||
|content2={{ChapChars | |content2={{ChapChars | ||
Line 123: | Line 119: | ||
}} | }} | ||
|game#=07 | |game#=07 | ||
| | |forced1=hector | ||
| | |forced2=eliwood | ||
| | |return1=matthew | ||
| | |return2=marcus | ||
| | |return3=rebecca | ||
| | |return4=lowen | ||
| | |return5=dorcas | ||
| | |return6=bartre | ||
| | |return7=oswin | ||
| | |return8=serra | ||
}} | }} | ||
}} | }} | ||
Line 183: | Line 179: | ||
|tab4=Hector Hard | |tab4=Hector Hard | ||
|content1={{ChapUnitHdr|type=Enemy|platform=gba}} | |content1={{ChapUnitHdr|type=Enemy|platform=gba}} | ||
{{ChapUnitCellGBA | |||
|name=[[Boies]] | |||
|class=Knight | |||
|lv=13 | |||
|#=1 | |||
|hp=27 | |||
|str=12 | |||
|skill=8 | |||
|spd=4 | |||
|lck=1 | |||
|def=13 | |||
|res=7 | |||
|con=13 | |||
|mov=4 | |||
|inventory={{Item|7|Steel Lance}} | |||
|notes=Does not move; stands on a [[Terrain/Game Boy Advance games#Fire Emblem: The Blazing Blade|gate]], the chapter's seize point. | |||
}} | |||
{{ChapUnitCellGBA | {{ChapUnitCellGBA | ||
|name=Bandit | |name=Bandit | ||
Line 205: | Line 218: | ||
|lv=2 | |lv=2 | ||
|#=3 | |#=3 | ||
|hp=21 | |hp=20~21 | ||
|str=3~ | |str=3~4 | ||
|skill=0~1 | |skill=0~1 | ||
|spd=1~2 | |spd=1~2 | ||
Line 316: | Line 329: | ||
|inventory={{Item|7|Iron Bow}} | |inventory={{Item|7|Iron Bow}} | ||
|notes=Moves to attack units in range. | |notes=Moves to attack units in range. | ||
|last=y | |last=y | ||
}} | }} | ||
Line 351: | Line 347: | ||
|mov=5 | |mov=5 | ||
|inventory={{Item|7|Hand Axe}} | |inventory={{Item|7|Hand Axe}} | ||
|notes=Moves to raid | |notes=Moves to raid open [[village]]s; moves to attacks units if one is in range or all villages are destroyed or visited. | ||
}} | }} | ||
{{ChapUnitCellGBA | {{ChapUnitCellGBA | ||
Line 404: | Line 400: | ||
{{ChapUnitFtr}} | {{ChapUnitFtr}} | ||
|content2={{ChapUnitHdr|type=Enemy|platform=gba}} | |content2={{ChapUnitHdr|type=Enemy|platform=gba}} | ||
{{ChapUnitCellGBA | |||
|name=[[Boies]] | |||
|class=Knight | |||
|lv=13 | |||
|#=1 | |||
|hp=27 | |||
|str=12 | |||
|skill=8 | |||
|spd=4 | |||
|lck=1 | |||
|def=13 | |||
|res=7 | |||
|con=13 | |||
|mov=4 | |||
|inventory={{Item|7|Steel Lance}} | |||
|notes=Does not move; stands on a [[Terrain/Game Boy Advance games#Fire Emblem: The Blazing Blade|gate]], the chapter's seize point. | |||
}} | |||
{{ChapUnitCellGBA | {{ChapUnitCellGBA | ||
|name=Bandit | |name=Bandit | ||
Line 426: | Line 439: | ||
|lv=2 | |lv=2 | ||
|#=3 | |#=3 | ||
|hp=21 | |hp=20~21 | ||
|str=3~ | |str=3~4 | ||
|skill=0~1 | |skill=0~1 | ||
|spd=1~2 | |spd=1~2 | ||
Line 554: | Line 567: | ||
|mov=5 | |mov=5 | ||
|inventory={{Item|7|Hand Axe}} • {{Item|7|Vulnerary}} | |inventory={{Item|7|Hand Axe}} • {{Item|7|Vulnerary}} | ||
|notes=Moves to raid | |notes=Moves to raid open [[village]]s; moves to attacks units if one is in range or all villages are destroyed or visited. | ||
}} | }} | ||
{{ChapUnitCellGBA | {{ChapUnitCellGBA | ||
|name=Bandit | |name=Bandit | ||
|class=Archer | |class=Archer | ||
|lv= | |lv=3 | ||
|#=1 | |#=1 | ||
|hp=19~20 | |hp=19~20 | ||
Line 572: | Line 585: | ||
|inventory={{Item|7|Iron Bow}} • {{Item|7|Vulnerary}} | |inventory={{Item|7|Iron Bow}} • {{Item|7|Vulnerary}} | ||
|notes=Moves to attack units in range. | |notes=Moves to attack units in range. | ||
|last=y | |last=y | ||
}} | }} | ||
Line 607: | Line 603: | ||
|mov=5 | |mov=5 | ||
|inventory={{Item|7|Hand Axe}} | |inventory={{Item|7|Hand Axe}} | ||
|notes=Moves to raid | |notes=Moves to raid open [[village]]s; moves to attacks units if one is in range or all villages are destroyed or visited. | ||
}} | }} | ||
{{ChapUnitCellGBA | {{ChapUnitCellGBA | ||
Line 660: | Line 656: | ||
{{ChapUnitFtr}} | {{ChapUnitFtr}} | ||
|content3={{ChapUnitHdr|type=Enemy|platform=gba}} | |content3={{ChapUnitHdr|type=Enemy|platform=gba}} | ||
{{ChapUnitCellGBA | |||
|name=[[Boies]] | |||
|class=Knight | |||
|lv=13 | |||
|#=1 | |||
|hp=27 | |||
|str=12 | |||
|skill=8 | |||
|spd=4 | |||
|lck=1 | |||
|def=13 | |||
|res=7 | |||
|con=13 | |||
|mov=4 | |||
|inventory={{Item|7|Steel Lance}} | |||
|notes=Does not move; stands on a [[Terrain/Game Boy Advance games#Fire Emblem: The Blazing Blade|gate]], the chapter's seize point. | |||
}} | |||
{{ChapUnitCellGBA | {{ChapUnitCellGBA | ||
|name=Bandit | |name=Bandit | ||
Line 810: | Line 823: | ||
|inventory={{Item|7|Iron Lance}} • {{Item|7|Vulnerary}} | |inventory={{Item|7|Iron Lance}} • {{Item|7|Vulnerary}} | ||
|notes=Moves to attack units in range. | |notes=Moves to attack units in range. | ||
|last=y | |last=y | ||
}} | }} | ||
Line 845: | Line 841: | ||
|mov=5 | |mov=5 | ||
|inventory={{Item|7|Hand Axe}} | |inventory={{Item|7|Hand Axe}} | ||
|notes=Moves to raid | |notes=Moves to raid open [[village]]s; moves to attacks units if one is in range or all villages are destroyed or visited. | ||
}} | }} | ||
{{ChapUnitCellGBA | {{ChapUnitCellGBA | ||
Line 898: | Line 894: | ||
{{ChapUnitFtr}} | {{ChapUnitFtr}} | ||
|content4={{ChapUnitHdr|type=Enemy|platform=gba}} | |content4={{ChapUnitHdr|type=Enemy|platform=gba}} | ||
{{ChapUnitCellGBA | |||
|name=[[Boies]] | |||
|class=Knight | |||
|lv=13 | |||
|#=1 | |||
|hp=30~32 | |||
|str=13~15 | |||
|skill=9~10 | |||
|spd=4~5 | |||
|lck=1 | |||
|def=14~15 | |||
|res=7~9 | |||
|con=13 | |||
|mov=4 | |||
|inventory={{Item|7|Steel Lance}} | |||
|notes=Does not move; stands on a [[Terrain/Game Boy Advance games#Fire Emblem: The Blazing Blade|gate]], the chapter's seize point. | |||
}} | |||
{{ChapUnitCellGBA | {{ChapUnitCellGBA | ||
|name=Bandit | |name=Bandit | ||
Line 936: | Line 949: | ||
|class=Pegasus Knight | |class=Pegasus Knight | ||
|lv=5 | |lv=5 | ||
|#= | |#=4 | ||
|hp=18~21 | |hp=18~21 | ||
|str=6~8 | |str=6~8 | ||
Line 947: | Line 960: | ||
|mov=7 | |mov=7 | ||
|inventory={{Item|7|Iron Lance}} | |inventory={{Item|7|Iron Lance}} | ||
|notes=The | |notes=The southwestern one and the bottom of the two in the southeast immediately begin moving unprovoked.<br>The other two move to attack units in range. | ||
}} | |||
{{ChapUnitCellGBA | |||
|name=Bandit | |||
|class=Pegasus Knight | |||
|lv=5 | |||
|#=1 | |||
|hp=18~21 | |||
|str=6~8 | |||
|skill=7~10 | |||
|spd=7~10 | |||
|lck=0 | |||
|def=3~5 | |||
|res=4~6 | |||
|con=5 | |||
|mov=7 | |||
|inventory={{Item|7|Steel Lance}} | |||
|notes=Moves to attack units in range. | |||
}} | }} | ||
{{ChapUnitCellGBA | {{ChapUnitCellGBA | ||
Line 981: | Line 1,011: | ||
|mov=5 | |mov=5 | ||
|inventory={{Item|7|Steel Bow}} | |inventory={{Item|7|Steel Bow}} | ||
|notes=Immediately begins moving unprovoked. | |||
}} | }} | ||
{{ChapUnitCellGBA | {{ChapUnitCellGBA | ||
Line 997: | Line 1,028: | ||
|mov=5 | |mov=5 | ||
|inventory={{Item|7|Iron Axe}} | |inventory={{Item|7|Iron Axe}} | ||
|notes=Immediately begins moving unprovoked. | |||
}} | }} | ||
{{ChapUnitCellGBA | {{ChapUnitCellGBA | ||
Line 1,065: | Line 1,097: | ||
|inventory={{Item|7|Javelin}} | |inventory={{Item|7|Javelin}} | ||
|notes=Moves to attack units in range. | |notes=Moves to attack units in range. | ||
|last=y | |last=y | ||
}} | }} | ||
Line 1,100: | Line 1,115: | ||
|mov=5 | |mov=5 | ||
|inventory={{Item|7|Hand Axe}} | |inventory={{Item|7|Hand Axe}} | ||
|notes=Moves to raid | |notes=Moves to raid open [[village]]s; moves to attacks units if one is in range or all villages are destroyed or visited. | ||
}} | }} | ||
{{ChapUnitCellGBA | {{ChapUnitCellGBA | ||
Line 1,174: | Line 1,189: | ||
**1 [[Brigand]] from the fort west of the south bridge | **1 [[Brigand]] from the fort west of the south bridge | ||
*Turns 5 and 6 | *Turns 5 and 6 | ||
**1 level 1 [[Soldier]] from the left southernmost fort | **1 level 1 [[Soldier]] from the left southernmost fort | ||
**1 [[Archer]] from the right southernmost fort | **1 [[Archer]] from the right southernmost fort | ||
*Turns 6 <small>(Hard Mode)</small>, 7, and 8 <small>(Hard Mode)</small> <small>(Eliwood's tale)</small> | *Turns 6 <small>(Hard Mode)</small>, 7, and 8 <small>(Hard Mode)</small> <small>(Eliwood's tale)</small> | ||
**1 level 6 [[Soldier]] from the western fort | **1 level 6 [[Soldier]] from the western fort | ||
*Turns 6 and 8 <small>(Hector Hard Mode)</small> | *Turns 6 and 8 <small>(Hector Hard Mode)</small> | ||
**1 [[Cavalier]] from the western fort | **1 [[Cavalier]] from the western fort | ||
Line 1,228: | Line 1,243: | ||
==Strategy== | ==Strategy== | ||
{{augury|character=none|note=[[Hannah]] will offer her services beginning in [[False Friends|Chapter 14]].}} | {{augury|character=none|note=[[Hannah]] will offer her services beginning in [[False Friends|Chapter 14]].}} | ||
{{strategy}} | {{strategy}} | ||
There are basically two paths you can take: northwest along the snags, or southeast over the bridge. The former is generally easier, and crucially allows you to visit Merlinus's village and unlock [[The Peddler Merlinus|the side quest]], but if you do not devote resources to the other route, the other village granting a [[Mine]] may be destroyed. A final, more dangerous option is to ford the river with Eliwood or Hector, who can even [[Rescue (command)|Rescue]] someone else across to help out. Whichever path you choose, anyone with good bulk should be well-equipped to defeat the boss. | |||
The easiest way to recruit Guy is to take advantage of Matthew's higher movement, and position him just outside of Guy's range on the previous turn. He can avoid entering the nearby enemies' attack ranges if you approach from behind. If you do wish to draw Guy out, Marcus is the obvious choice given his high speed and bulk, but even he will take around half of his max HP in damage if Guy gets a critical hit, which is likely thanks to his [[Killing Edge]], and have a small chance to one-shot Guy in return given his own high Skill stat. Alternatively, you could use the Mine from the nearby village to prevent him from initiating combat, or sacrifice someone you weren't planning to deploy later anyway. | |||
It should be noted that the Armory sells [[Javelin]]s and [[Hand Axe]]s. In Hector's tale, you may only have one of each at this point, and at least two maps remain before you can buy more in [[Noble Lady of Caelin|Chapter 16]]. | |||
==Trivia== | ==Trivia== | ||
Line 1,239: | Line 1,259: | ||
{{Names | {{Names | ||
|eng-name=In Search of Truth | |eng-name=In Search of Truth | ||
| | |jpn-name={{h|真実を求めて|Shinjitsu wo motomete}} | ||
| | |jpn-mean=Seeking the Truth | ||
|span-name=En busca de la verdad | |span-name=En busca de la verdad | ||
|span-mean=In Search of the Truth | |span-mean=In Search of the Truth |
Latest revision as of 12:28, 19 April 2024
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“ | Ha! The cub thinks he's a wolf! Does your bite match your bark? Tell you what: If you make it to the castle alive, we'll find out, eh? Geh heh heh hehhh! | ” | — Boies to Hector and Eliwood |
---|
In Search of Truth (Japanese: 真実を求めて Seeking the Truth) is the thirteenth chapter in Fire Emblem: The Blazing Blade. In order to unlock Chapter 13x, the player must visit the northern village in this chapter.
Plot
- Main articles:
In Search of Truth/Script (Eliwood) and In Search of Truth/Script (Hector)
Helman has received news of the fight between Zagan and Eliwood. Although Helman agreed to Ephidel's plan to dissuade Eliwood, it is clear that Ephidel sent in the bandits with the intention to kill him. Helman announces his intent to receive Eliwood's party and explain everything. Ephidel calmly attempts to discourage Helman from betraying the Black Fang, who refuses to listen; Ephidel announces that he has no use for the marquess anymore and stabs him, leaving him to bleed out. Meanwhile, Eliwood and Hector approach Castle Santaruz, but are stopped by Boies who challenges them to make it to the castle alive and summons his underlings.
After Eliwood and Hector defeat Boies, they enter the castle and find Helman on the floor, dying. In his final moments, Helman apologizes to Eliwood for the trouble he has caused; he tells Eliwood that Darin, the marquess of Laus, knows all, and to beware of the Black Fang. Eliwood and Hector decide to heed Helman's final words and continue on towards Laus to seek answers from its marquess.
Chapter data
Eliwood Normal Eliwood Hard Hector Normal Hector Hard
Units are arranged based on their position in deployment order. The non-main lord will be moved from their initial position to a fixed tile.
- In Eliwood's tale, deployment order if everyone is alive is: Eliwood, Marcus, Lowen, Rebecca, Dorcas, Bartre, Hector, Matthew, Oswin, Serra
- In Hector's tale, deployment order if everyone is alive is: Hector, Matthew, Eliwood, Marcus, Rebecca, Lowen, Dorcas, Bartre, Oswin, Serra
Additionally, if Lyn's tale is used to form the player's save file, Dorcas, Serra, and Matthew are moved to the end of deployment order if they retained their stats (i.e. if they were recruited and were never defeated), themselves in the order they were at the end of Lyn's tale.
Character data
Eliwood's tale Hector's tale
Characters | |||||||||||||||||||||||||||||||||
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New units
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Required characters
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Available characters
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Item data
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Shop data
Swords Lances Axes Bows Anima Light Dark Staves Items Secret
Name | Cost | |
---|---|---|
Iron Sword | 460 |
Enemy data
- Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.
Eliwood Normal Eliwood Hard Hector Normal Hector Hard
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Reinforcements
- Turns 2 (Hard Mode), 3, and 4
- 1 Brigand from the fort west of the south bridge
- Turns 5 and 6
- Turns 6 (Hard Mode), 7, and 8 (Hard Mode) (Eliwood's tale)
- 1 level 6 Soldier from the western fort
- Turns 6 and 8 (Hector Hard Mode)
- 1 Cavalier from the western fort
- Turn 7 (Hector's tale)
- 1 Pegasus Knight from the western fort
Boss data
- Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.
- Main article:
Boies
Normal/Eliwood Hard Hector Hard
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Strategy
Augury | |
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This chapter has no augury. Hannah will offer her services beginning in Chapter 14. |
This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody. |
There are basically two paths you can take: northwest along the snags, or southeast over the bridge. The former is generally easier, and crucially allows you to visit Merlinus's village and unlock the side quest, but if you do not devote resources to the other route, the other village granting a Mine may be destroyed. A final, more dangerous option is to ford the river with Eliwood or Hector, who can even Rescue someone else across to help out. Whichever path you choose, anyone with good bulk should be well-equipped to defeat the boss.
The easiest way to recruit Guy is to take advantage of Matthew's higher movement, and position him just outside of Guy's range on the previous turn. He can avoid entering the nearby enemies' attack ranges if you approach from behind. If you do wish to draw Guy out, Marcus is the obvious choice given his high speed and bulk, but even he will take around half of his max HP in damage if Guy gets a critical hit, which is likely thanks to his Killing Edge, and have a small chance to one-shot Guy in return given his own high Skill stat. Alternatively, you could use the Mine from the nearby village to prevent him from initiating combat, or sacrifice someone you weren't planning to deploy later anyway.
It should be noted that the Armory sells Javelins and Hand Axes. In Hector's tale, you may only have one of each at this point, and at least two maps remain before you can buy more in Chapter 16.
Trivia
- Hannah, or a character using her portrait, first appears in the southern village of this chapter. She gives the units who visits a mine, one of her new inventions.[1]
Etymology and other languages
Names, etymology, and in other regions | ||
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Language | Name | Definition, etymology, and notes |
English |
In Search of Truth |
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Japanese |
真実を求めて |
Seeking the Truth |
Spanish |
En busca de la verdad |
In Search of the Truth |
French |
En quête de la vérité |
In Search of Truth |
German |
Suche nach Wahrheit |
Search for Truth |
Gallery
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References
- ↑ "Would you try this for me? It's an invention of a great witch! Me! It's a mine. It contains some very explosive magic. Hide it on the ground, and when an enemy steps on it... KA-BOOOOM!!! Hee hee hee..." — Hannah, Fire Emblem: The Blazing Blade
← Birds of a Feather • | In Search of Truth | • False Friends → • The Peddler Merlinus → |
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