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Wind and Thunder: Difference between revisions
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{{Chapter Infobox | {{Chapter Infobox | ||
|image=[[File:Cm fe12 dl1.png|200px]] | |image=[[File:Cm fe12 dl1.png|200px]] | ||
|location=[[Khadein]] | |location=[[Khadein]] | ||
|new units=[[Merric]], [[ | |new units=[[Merric]], [[Arlen]], [[Linde]], [[Etzel]], [[Phina]], [[Michalis]] | ||
|boss= | |boss=[[#Boss data|Heretic]] | ||
|next=[[Three Assassins]] | |||
}} | }} | ||
'''Wind and Thunder''' (Japanese: {{ | {{quote|Ever since I was a child... I wanted to protect those precious to me. I studied hard, here in [[Khadein]], because I really desired that power. However, being together with Prince [[Marth]], and fighting [[War of Shadows|that war]] by his side... I learned something. That the key to success, more than pursuing power alone...is to join forces with your comrades.|[[Merric]]}} | ||
'''Wind and Thunder''' (Japanese: {{hl|風と雷|Kaze to ikazuchi}} ''Wind and Thunder'') is the first [[List of bonus chapters in Fire Emblem: New Mystery of the Emblem: Heroes of Light and Shadow#Bonus chapters|DLC bonus chapter]] of {{FE12}}. | |||
==Plot== | ==Plot== | ||
{{main|Wind and Thunder/Script}} | {{main|Wind and Thunder/Script}} | ||
Sometime before the [[War of Heroes (Archanea)|War of Heroes]], [[Wendell]] dispatches a group consisting of [[Merric]], [[Arlen]], [[Linde]], and [[Etzel]] to investigate the ruins that litter the deserts of [[Khadein]], due to rumors that [[Gharnef]]'s [[Heretics]] continue to hold rituals in those ruins despite Gharnef's death in the [[War of Shadows]], which turn out to be true. Meanwhile, [[Michalis]], revealed to have survived his last stand in [[Macedon]], searches for his missing sister [[Maria]]; his searches also take him to the ruins of Khadein. Tagging along him is [[Phina]], whom Michalis saved from several bandits. Both groups can eventually meet and converge, with Michalis agreeing to assist Merric in his mission as long as he doesn't get in his way. | |||
After killing the Heretics in the ruins, Merric and Arlen decide to investigate further. They find out that the Heretics used Gharnef's forbidden magic that can revive deceased people to life and theorize that the Heretics intended to use the magic to revive Gharnef, which Merric's group managed to avert. Merric then thanks Arlen for his help and reaffirms his friendship with him, much to Arlen's annoyance. After splitting up to search for more information, Gharnef's spirit manipulates Arlen in the form of a hallucination and manages to convince him that his comrades are secretly enemies waiting to betray him and that he should [[Two Sorcerers|give in to his envy and hatred towards Merric]]. | |||
==Chapter data== | ==Chapter data== | ||
{{ChapData | {{ChapData | ||
|victory=Rout the enemy | |victory=Rout the enemy | ||
|defeat=Merric dies | |defeat=[[Merric]] dies | ||
|ally= | |ally=4{{h|+2|Upon Michalis and Phina arriving}} | ||
|enemy=20{{ | |enemy=20{{h|+7|Reinforcements}} | ||
|map=[[File: | |map=[[File:Cm fe12 dl1.png|512px]] | ||
|col=21 | |||
|row=23 | |||
}} | }} | ||
===Character data=== | ===Character data=== | ||
{{ChapChars | {{ChapChars | ||
|newunit1={{NewUnit | |newunit1={{NewUnit | ||
|name=Merric | |name=Merric | ||
Line 33: | Line 36: | ||
|HP=24 | |HP=24 | ||
|lv=10 | |lv=10 | ||
|inventory={{item|12|Excalibur}}<br>{{item|12|Pure Water}} | |||
|recruitment method=Automatically from the start | |recruitment method=Automatically from the start | ||
}} | }} | ||
|newunit2={{NewUnit | |newunit2={{NewUnit | ||
|name= | |name=Arlen | ||
|portrait=[[File:Portrait | |portrait=[[File:Portrait arlen fe12.png]] | ||
|class=Mage | |class=Mage | ||
|HP=26 | |HP=26 | ||
|lv=10 | |lv=10 | ||
|inventory={{item|12|Thoron}}<br>{{item|12|Aries Shard}} | |||
|recruitment method=Automatically from the start | |recruitment method=Automatically from the start | ||
}} | }} | ||
Line 49: | Line 54: | ||
|HP=20 | |HP=20 | ||
|lv=4 | |lv=4 | ||
|inventory={{item|12|Aura}}<br>{{item|12|Thunder}}<br>{{item|12|Nosferatu}} | |||
|recruitment method=Automatically from the start | |recruitment method=Automatically from the start | ||
}} | }} | ||
Line 57: | Line 63: | ||
|HP=30 | |HP=30 | ||
|lv=6 | |lv=6 | ||
|inventory={{item|12|Blizzard}}<br>{{item|12|Heal}}<br>{{item|12|Vulnerary}} | |||
|recruitment method=Automatically from the start | |recruitment method=Automatically from the start | ||
}} | }} | ||
|newunit5={{NewUnit | |newunit5={{NewUnit | ||
|name=Michalis | |||
|portrait=[[File:Portrait michalis fe12.png]] | |||
|class=Dracoknight | |||
|HP=42 | |||
|lv=12 | |||
|inventory={{item|12|Silver Lance}}<br>{{item|12|Javelin}} | |||
|recruitment method=Automatically from turn 3 | |||
}} | |||
|newunit6={{NewUnit | |||
|name=Phina | |name=Phina | ||
|portrait=[[File:Portrait phina fe12.png]] | |portrait=[[File:Portrait phina fe12.png]] | ||
Line 65: | Line 81: | ||
|HP=16 | |HP=16 | ||
|lv=1 | |lv=1 | ||
| | |inventory={{item|12|Iron Sword}}<br>{{item|12|Vulnerary}} | ||
}} | |recruitment method=Automatically from turn 3 | ||
| | |||
| | |||
|recruitment method=Automatically from | |||
}} | }} | ||
}} | }} | ||
Line 81: | Line 90: | ||
|platform=ds | |platform=ds | ||
|item1=Chest Key | |item1=Chest Key | ||
|obtain1= | |obtain1=Dropped by enemy [[Barbarian]] (×2) | ||
| | |item2=Chest Key | ||
| | |obtain2=Dropped by enemy [[Myrmidon]] (×3) | ||
| | |item3=Vulnerary | ||
| | |obtain3=Dropped by enemy [[Barbarian]] | ||
| | |item4=Vulnerary | ||
| | |obtain4=Dropped by enemy [[Myrmidon]] | ||
| | |item5=Vulnerary | ||
| | |obtain5=Dropped by enemy [[Wyvern]] (reinforcement) | ||
| | |item6=Vulnerary | ||
| | |obtain6=Dropped by enemy [[Barbarian]] (reinforcement; ×2) | ||
|item7=Boots | |||
|obtain7=Open southeastern [[chest]] | |||
|item8=Elixir | |||
|obtain8=Open southwestern [[chest]] | |||
|item9=Ladyblade | |||
|obtain9=Open lower northeastern [[chest]] | |||
|item10=Dragonpike | |||
|obtain10=Open left northeastern [[chest]] | |||
|itemlast=Cutting Gale | |itemlast=Cutting Gale | ||
|obtainlast= | |obtainlast=Open upper northeastern [[chest]] | ||
}} | }} | ||
===Enemy data=== | ===Enemy data=== | ||
:''Stats with a decimal can vary randomly; the decimal represents the chance for the stat to increase to the nearest integer, or otherwise be truncated.'' | |||
{{ChapUnitHdr|type=Enemy|platform=ds02}} | |||
{{ChapUnitCellFE12 | |||
|name=[[Heretics|Heretic]] | |||
|class=Sorcerer | |||
|lv=10 | |||
|#=1 | |||
|hp=40.6 | |||
|str=2 | |||
|mag=11.7 | |||
|skill=9.7 | |||
|spd=12.7 | |||
|lck=0 | |||
|def=12.8 | |||
|res=9.7 | |||
|inventory={{Item|ds|Bolganone}} | |||
}} | |||
{{ChapUnitCellFE12 | |||
|name=Sand Clan | |||
|class=Barbarian | |||
|lv=12 | |||
| | |#=2 | ||
|hp=29.9 | |||
|str=13.5 | |||
|mag=0 | |||
|skill=6.75 | |||
|spd=10.65 | |||
|lck=0 | |||
| | |def=9.5 | ||
| | |res=0.55 | ||
|mov=6 | |||
| | |inventory={{Item|ds|Steel Axe}} | ||
|# | |notes=Begins moving if a unit enters the boss's room. | ||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
|# | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
}} | }} | ||
{{ChapUnitCellFE12 | |||
|name=Sand Clan | |||
|class=Myrmidon | |||
|lv=12 | |||
|#=1 | |||
|hp=26.8 | |||
|str=11.2 | |||
|mag=0 | |||
|skill=15.3 | |||
|spd=15.3 | |||
|lck=0 | |||
|def=6.2 | |||
|res=1.1 | |||
|mov=7 | |||
|inventory={{Item|ds|Silver Sword}} | |||
|notes=Begins moving if a unit enters the boss's room. | |||
}} | |||
{{ChapUnitCellFE12 | |||
|name=Sand Clan | |||
|class=Myrmidon | |||
|lv=12 | |||
|#=1 | |||
|hp=26.8 | |||
|str=11.2 | |||
|mag=0 | |||
|skill=15.3 | |||
|spd=15.3 | |||
|lck=0 | |||
|def=6.2 | |||
|res=1.1 | |||
|mov=7 | |||
|inventory={{Item|ds|Steel Sword}} | |||
|notes=Begins moving if a unit enters the boss's room. | |||
}} | |||
{{ChapUnitCellFE12 | |||
|name=Sand Clan | |||
|class=Barbarian | |||
|lv=10 | |||
|#=1 | |||
|hp=24.1 | |||
|str=10.5 | |||
|mag=0 | |||
|skill=7.25 | |||
|spd=11.35 | |||
|lck=0 | |||
|def=5.5 | |||
|res=1.45 | |||
|mov=6 | |||
|inventory={{Item|ds|Steel Axe}} • {{Item|ds|Hand Axe}} • {{Item|ds|Chest Key|type=drop}} | |||
|notes=Begins moving one turn after a unit reaches the plains of the oasis. | |||
}} | |||
{{ChapUnitCellFE12 | |||
|name=Sand Clan | |||
|class=Barbarian | |||
|lv=10 | |||
|#=2 | |||
|hp=24.1 | |||
|str=10.5 | |||
|mag=0 | |||
|skill=7.25 | |||
|spd=11.35 | |||
|lck=0 | |||
|def=5.5 | |||
|res=1.45 | |||
|mov=6 | |||
|inventory={{Item|ds|Steel Axe}} • {{Item|ds|Hand Axe}} | |||
|notes=Begins moving one turn after a unit reaches the plains of the oasis. | |||
}} | |||
{{ChapUnitCellFE12 | |||
|name=Sand Clan | |||
|class=Myrmidon | |||
|lv=10 | |||
|#=1 | |||
|hp=21.2 | |||
|str=8.8 | |||
|mag=0 | |||
|skill=15.7 | |||
|spd=15.7 | |||
|lck=0 | |||
|def=2.8 | |||
|res=1.9 | |||
|mov=7 | |||
|inventory={{Item|ds|Levin Sword}} • {{Item|ds|Chest Key|type=drop}} | |||
|notes=Begins moving one turn after a unit reaches the plains of the oasis. | |||
}} | |||
{{ChapUnitCellFE12 | |||
|name=Sand Clan | |||
|class=Myrmidon | |||
|lv=10 | |||
|#=1 | |||
|hp=21.2 | |||
|str=8.8 | |||
|mag=0 | |||
|skill=15.7 | |||
|spd=15.7 | |||
|lck=0 | |||
|def=2.8 | |||
|res=1.9 | |||
|mov=7 | |||
|inventory={{Item|ds|Steel Sword}} | |||
|notes=Begins moving one turn after a unit reaches the plains of the oasis. | |||
}} | |||
{{ChapUnitCellFE12 | |||
|name=Sand Clan | |||
|class=Barbarian | |||
|lv=10 | |||
|#=1 | |||
|hp=24.1 | |||
|str=10.5 | |||
|mag=0 | |||
|skill=7.25 | |||
|spd=11.35 | |||
|lck=0 | |||
|def=5.5 | |||
|res=1.45 | |||
|mov=6 | |||
|inventory={{Item|ds|Steel Axe}} • {{Item|ds|Chest Key|type=drop}} | |||
|notes=Begins moving one turn after a unit reaches the plains of the oasis. | |||
}} | |||
{{ChapUnitCellFE12 | |||
|name=Sand Clan | |||
|class=Barbarian | |||
|lv=10 | |||
|#=3 | |||
|hp=24.1 | |||
|str=10.5 | |||
|mag=0 | |||
|skill=7.25 | |||
|spd=11.35 | |||
|lck=0 | |||
|def=5.5 | |||
|res=1.45 | |||
|mov=6 | |||
|inventory={{Item|ds|Hand Axe}} • {{Item|ds|Steel Axe}} | |||
|notes=Begins moving one turn after a unit reaches the plains of the oasis. | |||
}} | |||
{{ChapUnitCellFE12 | |||
|name=Sand Clan | |||
|class=Myrmidon | |||
|lv=10 | |||
|#=1 | |||
|hp=21.2 | |||
|str=9.8 | |||
|mag=0 | |||
|skill=15.7 | |||
|spd=15.7 | |||
|lck=0 | |||
|def=2.8 | |||
|res=1.9 | |||
|mov=7 | |||
|inventory={{Item|ds|Steel Sword}} • {{Item|ds|Chest Key|type=drop}} | |||
|notes=Begins moving one turn after a unit reaches the plains of the oasis. | |||
}} | |||
{{ChapUnitCellFE12 | |||
|name=Dragon | |||
|class=Fire Dragon | |||
|lv=5 | |||
|#=2 | |||
|hp=32.4 | |||
|str=14.5 | |||
|mag=0 | |||
|skill=13.4 | |||
|spd=12.2 | |||
|lck=0 | |||
|def=11.5 | |||
|res=6.8 | |||
|mov=6 | |||
|inventory={{Item|ds|Fire Breath}} | |||
}} | |||
{{ChapUnitCellFE12 | |||
|name=Sand Clan | |||
|class=Barbarian | |||
|lv=10 | |||
|#=1 | |||
|hp=24.1 | |||
|str=10.5 | |||
|mag=0 | |||
|skill=7.25 | |||
|spd=11.35 | |||
|lck=0 | |||
|def=5.5 | |||
|res=1.45 | |||
|mov=6 | |||
|inventory={{Item|ds|Steel Axe}} • {{Item|ds|Vulnerary|type=drop}} | |||
|notes=Begins moving one turn after a unit reaches the plains of the oasis. | |||
}} | |||
{{ChapUnitCellFE12 | |||
|name=Sand Clan | |||
|class=Myrmidon | |||
|lv=10 | |||
|#=1 | |||
|hp=21.2 | |||
|str=8.8 | |||
|mag=0 | |||
|skill=15.7 | |||
|spd=15.7 | |||
|lck=0 | |||
|def=2.8 | |||
|res=1.9 | |||
|mov=7 | |||
|inventory={{Item|ds|Steel Sword}} • {{Item|ds|Chest Key|type=drop}} | |||
|notes=Begins moving one turn after a unit reaches the plains of the oasis. | |||
}} | |||
{{ChapUnitCellFE12 | |||
|name=Sand Clan | |||
|class=Myrmidon | |||
|lv=10 | |||
|#=1 | |||
|hp=21.2 | |||
|str=8.8 | |||
|mag=0 | |||
|skill=15.7 | |||
|spd=15.7 | |||
|lck=0 | |||
|def=2.8 | |||
|res=1.9 | |||
|mov=7 | |||
|inventory={{Item|ds|Steel Sword}} • {{Item|ds|Vulnerary|type=drop}} | |||
|notes=Begins moving one turn after a unit reaches the plains of the oasis. | |||
|last=y | |||
}} | |||
{{ChapUnitReinf|type=Enemy|platform=ds02}} | |||
{{ChapUnitCellFE12 | |||
|name=Sand Clan | |||
|class=Barbarian | |||
|lv=15 | |||
|#=2 | |||
|hp=32.6 | |||
|str=15 | |||
|mag=0 | |||
|skill=7.5 | |||
|spd=11.1 | |||
|lck=0 | |||
|def=11 | |||
|res=0.7 | |||
|mov=6 | |||
|inventory={{Item|ds|Hand Axe}} • {{Item|ds|Vulnerary|type=drop}} | |||
}} | |||
{{ChapUnitCellFE12 | |||
|name=Sand Clan | |||
|class=Myrmidon | |||
|lv=15 | |||
|#=2 | |||
|hp=29.2 | |||
|str=13.8 | |||
|mag=0 | |||
|skill=16.2 | |||
|spd=16.2 | |||
|lck=0 | |||
|def=6.8 | |||
|res=1.4 | |||
|mov=7 | |||
|inventory={{Item|ds|Steel Sword}} | |||
}} | |||
{{ChapUnitCellFE12 | |||
|name=Wyvern | |||
|class=Wyvern | |||
|lv=5 | |||
|#=1 | |||
|hp=26.4 | |||
|str=10 | |||
|mag=0 | |||
|skill=8.4 | |||
|spd=10.2 | |||
|lck=0 | |||
|def=7 | |||
|res=1.8 | |||
|mov=12 | |||
|inventory={{Item|ds|Fire Breath}} • {{Item|ds|Vulnerary|type=drop}} | |||
}} | |||
{{ChapUnitCellFE12 | |||
|name=Wyvern | |||
|class=Wyvern | |||
|lv=5 | |||
|#=2 | |||
|hp=26.4 | |||
|str=10 | |||
|mag=0 | |||
|skill=8.4 | |||
|spd=10.2 | |||
|lck=0 | |||
|def=7 | |||
|res=1.8 | |||
|mov=12 | |||
|inventory={{Item|ds|Fire Breath}} | |||
|last=y | |||
}} | |||
{{ChapUnitFtr}} | |||
====Reinforcements==== | ====Reinforcements==== | ||
* | *After a unit reaches the plains of the oasis | ||
** | **Two [[Barbarian]]s from the northeast corner of the map | ||
** | **Two [[Myrmidon]]s from the northeast corner of the map | ||
**Three [[Wyvern]]s from the western part of the map | |||
===Boss data=== | ===Boss data=== | ||
:''Stats with a decimal can vary randomly; the decimal represents the chance for the stat to increase to the nearest integer, or otherwise be truncated.'' | |||
{{BossStats DS | {{BossStats DS | ||
|portrait=[[File:Generic portrait sorcerer fe12.png]] | |portrait=[[File:Generic portrait sorcerer fe12.png]] | ||
Line 206: | Line 450: | ||
|class=Sorcerer | |class=Sorcerer | ||
|lv=10 | |lv=10 | ||
|HP=40 | |HP=40.6 | ||
|str=2 | |str=2 | ||
|magic= | |magic=11.7 | ||
|skill= | |skill=9.7 | ||
|spd= | |spd=12.7 | ||
|luck=0 | |luck=0 | ||
|def= | |def=12.8 | ||
|res= | |res=9.7 | ||
|inventory={{Item|ds|Bolganone}} | |inventory={{Item|ds|Bolganone}} | ||
|to=C | |to=C | ||
Line 223: | Line 467: | ||
{{strategy}} | {{strategy}} | ||
{{sectstub}} | {{sectstub}} | ||
<!-- | |||
==Trivia== | ==Trivia== | ||
--> | |||
==Etymology and other languages== | ==Etymology and other languages== | ||
{{Names | {{Names | ||
|eng-fan-name=Wind and Thunder | |eng-fan-name=Wind and Thunder | ||
| | |eng-fan-mean=Refers respectively to the mages [[Merric]] and [[Arlen]], and the elements associated with their tomes, [[Excalibur]] and [[Thoron]] respectively. | ||
| | |jpn-name={{h|風と雷|Kaze to ikazuchi}} | ||
|jpn-mean=Wind and Thunder | |||
}} | }} | ||
Line 241: | Line 486: | ||
{{ChapterNav | {{ChapterNav | ||
|nextchapter=Three Assassins | |nextchapter=Three Assassins | ||
}} | }} |
Latest revision as of 17:42, 13 February 2024
| ||||||||
|
“ | Ever since I was a child... I wanted to protect those precious to me. I studied hard, here in Khadein, because I really desired that power. However, being together with Prince Marth, and fighting that war by his side... I learned something. That the key to success, more than pursuing power alone...is to join forces with your comrades. | ” | — Merric |
---|
Wind and Thunder (Japanese: 風と雷 Wind and Thunder) is the first DLC bonus chapter of Fire Emblem: New Mystery of the Emblem.
Plot
- Main article:
Wind and Thunder/Script
Sometime before the War of Heroes, Wendell dispatches a group consisting of Merric, Arlen, Linde, and Etzel to investigate the ruins that litter the deserts of Khadein, due to rumors that Gharnef's Heretics continue to hold rituals in those ruins despite Gharnef's death in the War of Shadows, which turn out to be true. Meanwhile, Michalis, revealed to have survived his last stand in Macedon, searches for his missing sister Maria; his searches also take him to the ruins of Khadein. Tagging along him is Phina, whom Michalis saved from several bandits. Both groups can eventually meet and converge, with Michalis agreeing to assist Merric in his mission as long as he doesn't get in his way.
After killing the Heretics in the ruins, Merric and Arlen decide to investigate further. They find out that the Heretics used Gharnef's forbidden magic that can revive deceased people to life and theorize that the Heretics intended to use the magic to revive Gharnef, which Merric's group managed to avert. Merric then thanks Arlen for his help and reaffirms his friendship with him, much to Arlen's annoyance. After splitting up to search for more information, Gharnef's spirit manipulates Arlen in the form of a hallucination and manages to convince him that his comrades are secretly enemies waiting to betray him and that he should give in to his envy and hatred towards Merric.
Chapter data
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Victory: Rout the enemy | Player | Enemy | ||||
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Defeat: Merric dies | 4+2 | 20+7 | ||||
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Map dimensions: 21 columns by 23 rows | ||||||
Character data
Characters | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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New units
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Available characters
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None |
Item data
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Enemy data
- Stats with a decimal can vary randomly; the decimal represents the chance for the stat to increase to the nearest integer, or otherwise be truncated.
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Reinforcements
- After a unit reaches the plains of the oasis
- Two Barbarians from the northeast corner of the map
- Two Myrmidons from the northeast corner of the map
- Three Wyverns from the western part of the map
Boss data
- Stats with a decimal can vary randomly; the decimal represents the chance for the stat to increase to the nearest integer, or otherwise be truncated.
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Strategy
This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody. |
This section has been marked as a stub. Please help improve the page by adding information.
Etymology and other languages
Names, etymology, and in other regions | ||
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Language | Name | Definition, etymology, and notes |
English (unofficial) |
Wind and Thunder |
Refers respectively to the mages Merric and Arlen, and the elements associated with their tomes, Excalibur and Thoron respectively. |
Japanese |
風と雷 |
Wind and Thunder |
Gallery
This section has been marked as a stub. Please help improve the page by adding information.
References
Wind and Thunder | • Three Assassins → |
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